#help-38
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Nice, letters don't matter actually, but it's common to use v for vectors
Ok so Av = λv
Yep
What does A² mean?
What does 4² mean? @cobalt cloak
What is a map 😭 sorry
4*4
A linear map or application whatever you call it
Perfect
Therefore you have A²v = A * λv
But λ is just a scalar, thus
A²v = λ * Av
Now, use again the fact that Av = λv and you get your result
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What's MI?
You can prove the statement is true for all n by using induction
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$z^4 + 1 = 0$ wouldnt the solution just be $\sqrt{i}$
rajel
~~For one, that solution would be the fourth root of i.~~Secondly, there is more than one solution just like there is more than one solution to x² = 1. Here there are four solutions
My mistake your current solution is correct, try find the others
ok
i was just confused because in the video that im watching he didnt find my solution ( in the solutions)
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i rlly don't get the second step
Rearrange to get $(x+1)^2=1-y^2$
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then take the square root of both sides.
So $|x+1|=\sqrt{1-y^2}$, i.e. $x+1=\pm\sqrt{1-y^2}$.
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Solving for $x$, $x=-1\pm\sqrt{1-y^2}$.
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u needent do this to find x
just put the 1 on the otehr side and factorise it
i totally got it now
oh i thought u want to find x..
k
yea, to find the possible value for x
that's the question
then doiung this is way to long
yea, that's the only step that pop up in my mind
!xy
Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.
thx
that typically gives you better results
yup
damn complex numbers.. 11th? or revision? 😭
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If A and B are both transformational matrices, does AB=BA
what is a transformation matrix
do you mean transition matrix
In linear algebra, linear transformations can be represented by matrices. If
T
{\displaystyle T}
is a linear transformation mapping
R
n
{\displaystyle \mathbb {R} ^{n}}
to
...
wikipedia seems to define it as the matrix representation of linear maps
if so
then your answer is no
matrix multiplication is not commutative in general
what is true though is |AB|=|BA|
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i get that you could just expand it
and then you integrate sinx ^2 +1 - 2sinx
but is there an easier way to do this
that method just feels too long
nope 
sometimes the fastest way is just kinda brutal
calc 3 triple integrals be wilding like that too
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Hey. I'm wondering if it is possible to calculate the vector product in 4D. i want to calculate the Hypervolume of a slanted Tesseract this way. (i know its possible via the determinant and for a regular tesseract its just a⁴ but for a slanted it should be possible to do it with the vector product).
im not sure but I've seen (a x b) • (c x d) online. not sure if that is correct though
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<@&286206848099549185>
the cross product only works for three-dimensional vectors
it is special to 3D specifically
you're best off just taking the determinant of the four vectors put together
hmm i figured. I heard it was also possible to use it in 7D though. how yould you calculate it there. is it possible to calculate a volume with 6 7D vectors using the vector product there?
also (might be a weird question) couldn't i define a form of special product for myself which works the different from the vectorproduct but gives the same solution for every input as the determinant does?
that sounds like it would just be the determinant then? although, it'd have to be a product of four different 4D vectors
the reason that the cross product works in 3D is that every oriented area is also uniquely specified by a vector
this is because area is 2D, vectors are 1D, and 2 + 1 = 3
you can take a product of two vectors in any dimensional space to get an oriented area, but you will get as a result a bivector, not another vector
huh i see. will the bivecotor not help me to figure out the Hypervolume?
it does, you can take the product of all the vectors together to get the (oriented) volume, but this is the same thing as taking a determinant
it's different from a cross product because the cross product outputs a vector
I'm not too familiar with how the 7D cross product works unfortunately, but it is a bit weirder than the 3D cross product. There might be a formula to calculate volume of 7 7D vectors using it, but I don't know it.
(this product is called the wedge product)
hmm i see. can you show me (or link a page) how i can calculate these?
hmmm @frank folio do you know anything about the 7D cross product and using it to calculate volumes btw?
not only 7D. or wait. was the calculation with bivecotors only in 7D? i would need it in 4D
Here's one but it might be a little abstract https://math.stackexchange.com/questions/2842911/how-to-perform-wedge-product#2842962
No, bivectors work in any d, but again, the best way to calculate a volume is with the determinant
Is there a reason you want to avoid the determinant
i will look at it later. one other question. can you calculate other volumes in 4D or higher? i saw a video on how it is possible with integration for a sphere. also any ways to calculate surface area? (i couldn't find a lot on the Internet sadly)
I can give you an example calculation with bivectors. If you have the two vectors (1,0,1) and (1,1,0), you can write them as e1 + e3 and e1 + e2. Then, you can take the wedge product as follows:
(e1+e3) wedge (e1+e2) = e1 wedge e1 + e1 wedge e2 + e3 wedge e1 + e3 wedge e2
= 0 + e1 wedge e2 + e3 wedge e1 - e2 wedge e3
= -1 e2 wedge e3 + 1 e3 wedge e1 + 1 e1 wedge e2.
This is a bivector. Note how this corresponds to the fact that the cross product of those two vectors is (-1, 1, 1).
(The way that you calculate with wedges is that anything wedge itself is zero, it distributes over addition just like regular multiplication, and when you flip the two arguments of a wedge product it flips sign just like with cross products)
What do you mean by "other volumes"
As in, calculate a 2D area of a surface in 3D for example?
as in: how to calculate the Hypervolume of a 4D body
Of any 4D body? Or a parallelogram
You mean wedge product
The volume calculation aspect of the determinant is entirely due to properties of the wedge product
any but parallelogram would be optimal
And is only valuable whenever you use a special case to make the determinant look just like the wedge product
I.e. whenever you look at a full n Dimensional volume
To calculate the volume of a parallelogram, you can just use the determinant? I'm confused why you want to avoid the determinant
I do not, the octonions don't make sense to me yet
To calculate it for an arbitrary body, you would probably have to do some multivariable calculus
But the techniques are very standard and work for any number of dimensions
Basically you parameterize the body, take some derivatives, take the determinant, and then integrate it
You can look up some examples of calculating volume integrals or surface integrals on the Internet
But for parallelograms it is very easy
Now, if you wanted to calculate a 3D volume using 3 4D vectors for example, you would use the wedge product, like described above
i see. and for the parallelogram you would just use the determinant?
Yes, if you have 4 4D vectors; as wraith said, that's the special case where the number of vectors matches the dimension
(And it's equal to what you would get with the wedge product)
i have to do a small assignment on teaching the step from 3D to 4D calculations. i wanted to start off with the determinant but give an alternative as well
(aqually not quit i wanted to start with the vectorproduct becaus this is how they explain it for 3D in the book. then work my way to 4D with it and give the determinant as an alternative. but now i will just show that in 3D the volume calculation with the vectorproduct is equal to the determinant and from there make my way into the 4th dimension
Yeah the vector product (v1 × v2) · v3 will not generalize well
however if you view it as v1 ∧ v2 ∧ v3 instead, it will generalize to other dimensions
The vector product has 1 generalization to N dimensions, and 2 generalizations in 7D. The cross product can be extended as an (n-1)-ary operation in N dimensions, by wedging n-1 vectors and taking a duality back to a vector. And in 7D as a product by utilizing the octonion product
The only usable one boils down to just use wedge/determinant
ahhh i see. ive seen that symbol aswell. is it for the wedge product?
wraith do you have a decent resource introducing wedge products without much abstraction? I'm trying to find one; all the resources I find start with abstract definitions of multilinearity and the exterior algebra and so on which is probably unnecessary overhead here
(I don't know how well this would suit my assignment though, since its supposed to be made for school usage. i think Determinants are easier in this regard)
wedge products are pretty easy to calculate
the thing with the determinant is that it's useful when the number of vectors matches the dimensionality
so for example you can't calculate the 3d volume of 3 4d vectors easily with it
or the 2d volume of 2 3d vectors
but it's perfect for calculating the 3d volume of 3 3d vectors, or the 4d volume of 4 4d vectors
hmm maybe i can try it. i have a pre-presentation on friday. i can ask about it there and if i have to use an alternative i will come back and ask again :D
okay yea feel free to ping me
there's only really three things you need to know when calculating stuff with the wedge product
yeah, should be enough. i dont have to do a whole lot. just 4-8 pages
- it distributes over addition in the usual way, so (a + b) ∧ (c + d) = a∧c + a∧d + b∧c + b∧d
- when you flip the arguments, it changes sign, so a∧b = -b∧a
- the same thing wedge itself is zero, so a∧a = 0
so it's very similar to the cross product
but it works in all dimensions
okay, and for calculating surface areas? (surface volumes in 4D). any easy way to do it there? for a tesseract its 8L³ iirc and then for other bodys (like a 4D parallelogram?)
(or maybe even a 4D sphere, but i probably need integration there)
yeah you'll need integration since it's a curved surface
makes sense
it's a little annoying because you have to add up the areas of a bunch of faces
but calculating the area of one of the faces is pretty straightforward
actually I just checked, and there is a formula for the volume of such things using a determinant
(from the pdf wraith sent)
so if your face is determined by the vectors a1, ..., ak, then you can calculate the surface area (surface volume) of the face using this formula
and then just add up all the different faces and you're done
waittt. why is the determinant different from (a_1, a_2...)? also why the root?
well let's say a1, a2, a3 are 4D vectors
and they represent a 3D face of your tesseract thing
then you can't take the determinant of (a1, a2, a3)
because it's a 4-by-3 matrix
you can only take the determinant of square matrices
nvm mb
that's why you can't use that same formula for calculating 3D volumes in 4D (just like you can't use it for calculating 2D areas in 3D)
i thought you meant the volume of a 4D body. you meant the surface volume of a 4D body
or nD in that case
yeah
okok. so hey, thats actually pretty easy. and i can try showing off how it works by using a tesseract and showing that it will also be equal to 8L³
just to be sure. • means the dot product, right? (i will look at the paper later)
You might be able to use a properly ordered series of octonion products to determine area in up to 7D, now that I think about it
Er 7D cross products for up to 6D
ahhh i see. that makes sense
but i dont think thats what im aiming for, since it should still be easy for the kids
Definitely not
and starting off with "so first we have to go into the 7th dimension"... hahaha xDDD
okay so thanks again for the help both of you! (im from germany so its hard to find good papers on the Internet but you helped me out a lot!). i will close this one and reopen it or open a new one if needed.
also, 4D is pretty cool. i wish they would teach some of it in school. every time i think/talk about these things i get excited and realize how cool maths is (lol).
yea!
(or any higher dimension in that case)
ah, viel Glück
bitte!
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how do I solve this?
What do sin, cos, and tan mean as points on the unit circle?
so what are the coordinates of the intersection on the unit circle
that i do not know
where is the intersection point in that image?
cos 0, sin 0?
theta, not zero, but yes
yeah i didnt have the symbol on hand
so cos is 0.559 and sin -0.829
does that make my coordinates?
watch your sign, but yes

90 percent of the time the answer is stupid simple
thanks very much! so patient
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how do i do 51
well i got sqrt34/-5
but the answer is apparently sqrt34/5
and i was wondering how do i know whiere to p[ut the negative on
the 3 or 5
in the triangle
@bold prawn Has your question been resolved?
<@&286206848099549185>
@bold prawn Has your question been resolved?
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how does cosx + sinx = 0 get to -sinx/cosx=1?
$\cos x=-\sin x \implies \frac{-\sin x}{\cos x}=1$
Civil Service Pigeon
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i need help like with solving algebra because i cant explain it step by step to my sister 🥲
Do you have a specific problem in mind
6/b-1 = 9/7 its basically solving proportions
im kinda having difficulty to recall binomials so yeah
i couldnt teach it to her 💀
b-1 together
You‘ll have to use parentheses for clarity then in the future (:
𝔧𝔪𝓣𝛾𝜑𝜽
im so sorry
Nono it‘s fine, just letting you know that notation can get confusing :)
So, did you teach her that she‘s allowed to do operations (like adding, multiplying and such) on an equation, so long as she does it to both sides?
yeah i believe distributive property is also involved right?
Yeah, but the first thing you be getting rid of the left fraction, since we want b alone on its side
And there‘s two ways one could go about that, either multiply by (b-1) on both sides, or "flip" both sides
Oh, you just "cross multiplied" right?
That‘s the "shortcut" if you want to think of it that way
Well yeah, once you have this, standard addition, multiplication and whatnot to get b alone
but im not sure if its applicable so yeah i pretty much forgot binomials and all that
Well, for any a,b,c,d $\frac ab = \frac cd \ \implies bc = ad$
𝔧𝔪𝓣𝛾𝜑𝜽
i sort of added like +9 to both sides (42 and 9) in the equation which left me to like 51/9 = 9b/9 💀 but i think that's when im wrong
let me save this
Hm, no you‘re doing fine, just 9b/9 simplifies some more
,calc 51/9
Result:
5.6666666666667
I guess, but im not sure if her teacher would allow that in her homework but if i tell her to divide 51/9 and it results 5.6 right would it suffice
If she‘s allowed a calculator, approximating as 5.6 is probably fine. If not, leave it as is
51/9 = 9b/9 could work as it is?
Well, 9b/9 = b, so b =51/9 (which simplifies to 17/3 btw). And the goal was to find b right?
yeasss the goal was to find b
Then you got your answer
tysm
ill js tell her to find the gcf in the simplifying part
i mean
the factors*
how do i close the channel again?
😭
With .close
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Hi, can anyone help me with this? Thanks
Question 4
,rccw
!status'
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
2
i am positive i have seen a kind of question like this, let me recall
well
i do have a complex way of doing this question
So I drew a diagram, I think you’ll have to use pythag somewhere
do you know how to solve a quadratic function system?
that is the point.... i have no idea how to solve it without using quadratic function system, but I can provide you with an answer
Do you just sub in the values into the equation?
Is there anyone else that would know how to do it without quadratics
hmmm i am not quite sure, my answer went to be 2sqrt(74-20sqrt(6))
i prob made a mistake in my calcs
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what do i take as u
i think 2x right
but then how do I integrate tan
or do i expand tan2x into its identity
tan u = sin u / cos u
i'd start with 2x=u
ok
no
sin u / cos u
tan(u)/2
Yeah well he was then asking how to integrate tan, so I think a coefficient wasnt necessary to include for the hint
You can make another substitution
(If you want to)
With t = cos u
oh
i didnt know you could do that
like two subs
but idk why not
it makes sense
Nothing is stopping you, but you have remember you made these
and sub back later
But specifically in this case it’s sort of not needed since you can just compare the form to the integral of f’(x)/f(x)
why dont i just then directly make it sin(2x)/cos(2x) adn then cos(2x) = u
Yeah sure
i dont follow
It’s just a shorthand rule but eh if you haven’t seen it before you’re not missing anything. It’s just a u-sub for a specific form
hmm
alright
anyways i got -1/2ln(cos2x) + c
think thats right
thanks for the help
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please step by step
i have first changed it to the form ((a-1) + bi) / ((a+1)-bi) and multiplied by the complex conjugate
which is (a+1)+bi
That should work fine once you've multiplied it out
A slightly easier way to get there would be leaving it all in z form
The conjugate of $z^* + 1$ is $z + 1$
StrangeQuarkAL
Multiplying the numerator and denominator by $z + 1$
$$ \frac{z - 1}{z^* + 1} \cdot \frac{z + 1}{z + 1} = \frac{z^2 + 1}{|z + 1|^2} $$
StrangeQuarkAL
@lethal lodge Has your question been resolved?
Thanks guys
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Multiplying it worked
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Find the mistake:
using a ring light
Mistake?
yeah thats it
Good bc i can control the intensity of ligh?
why do you think there is a mistake?
Video didnt factor -(x-4)
?
In thevid its left without my last step
In the vid they didnt cansel these and didnt add the -1
which vid?
I reviewd my answear on internet
also if they didn't "add" the -1 (since 4-x = -(x-4)) that means they got the sign wrong
and btw the limit you got is correct
Looks good to me but you don't have to keep writing lim_x->4 when you plug 4 in for x
in any case (4-x)/(x-4) = -1
whether you did it with the extra step (4-x)/(x-4) = -(x-4)/(x-4) = -1 or not
if they don't simplify (4-x)/(x-4) into -1 then they're wrong, otherwise you are both correct
Okay I think its a fake alarm by my caffeine intoxicated brain.
Thanks btw!
.close ahhhhhhhhhhh
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Hello! My question is: What is the probability that Christmas (on a randomly chosen year) falls on a Monday, Tuesday, Wednesday, &c.? Accounting for the leap years and the 400-year repeating cycle, I wrote a program to model this situation and my answers were:
Sunday 58/400
Monday 56/400
Tuesday 58/400
Wednesday 57/400
Thursday 57/400
Friday 58/400
Saturday 56/400
I verified my answers with my teacher, and they're correct, but I need to solve the problem on pen and paper, without empirically going through every case in a 400-year period. What would be a simple/subtle answer to this? Also, I need to prove most of the assumptions I make in my solution (such as the Gregorian calendar repeating every 400 years).
I found a solution online, but I can't really make much sense of it: https://people.missouristate.edu/lesreid/Sol04_0809.html
Thank you!
<@&286206848099549185>
what an interesting question
True : D I love questions like these, and teachers who ask them
You created an algorithm?
hi
Hi
I can't agree with your solution
as you mentioned
in the case of 400 year cycle
there are 146.1097 days
and it is 20871 weeks exactly
so probability in Monday is just 1/7
1/7?
If over 400 years Christmas falls on a Monday 56 times then would be fair to say it’s 56/400? Although I don’t know how to achieve such an answer with math
Or how to prove said assumption
just as the problem, it is the probability not just a exact value
That’s true
It is an exact value
Can someone ping me when this is answered
Because of how the calendar is arranged, some days are more common than others
400 year is the cycle and there are exactly 20871 weeks during 400 years
so the probability of Monday is one of the seven days - a week
1/7
Wait igtg for a sec
I'll get back to you in fifteen mins or so
Until then <@&286206848099549185> can someone help?
tf-
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<@&286206848099549185>
Hi, I can try to help
Hey! Please do : ) Thank you so much
Kind of similar to the doomsday algorithm ngl, I'll try to do this too
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If I have an implicit function, given by:
And I have shown that the inverse value theorem applies near (0,1)
I am asked to calculate
I have differentiated and gotten the following expression for dy/dx:
dy/dx = (2e^x + y)/(1 + 2y)
Plugging in (0,1), I get the right answer
What I'm confused about is what is actually happening, since y is supposed to be expressed as y(x) and thus only have an x input
and so how do I justify also tossing in y = 1 into the differential expression at x = 0
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can i get help with slope please?
Please post your question.
wheres the question about slope
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i was looking at these conic section parabola and its defined on the vertex (0,0)
but what if vertex change?
how is that gonna affect
the equation
my book has no mention on this
You can always translate it to (h,k) with transformations x -> x-h and y -> y-k
oh yes
This will yield the more common vertex form (x-h)^2 + 4pk = 4py
With the constants written in a more weird way but the points remains
so i need to change y to y + k and x to x + h
that distance y should change to y + h ?
Yeah well in this the main difference is the coordinates of the focus. It will be at F(h, k+p)
this makes sense let me derive equation from that then
Similarly the directix will be a y=k - p
$\sqrt{(x-h)^{2} + (y - (k+p))^{2}} = | y + p + k |$
Gary
@unique minnow right
Yeah I'd try to see if that works
on solving its giving
(x-h)^2 = 4y(k+p)
Yeah well again if you have any formula, you can always translate it to (h,k) with the transformations I gave you earlier
Cool
really hate book didn't gave general equations
lol
but now i know
I think there is something slightly wrong here, but it might have been in the setup with the directix and stuff
i will check it later on
Because the vertex is fixed at y=0 if you plot it
But the process shouldn't be too far off 🙂
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Yeah it should be |y - k + p| on the right! that's what was missing
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yeppp
Perfect then that works as intended
the directrix is y = k - p cuz we shifted the graph now the origin at (h, k ) and directrix is same distance below as the focus is high from vertex so -p
Indeed.
yay Cool thank you so much i know so much more now!
It's always insightful to try and derive things yourself, it was a good idea you had 🙂
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If a sinusoidal graph has sequential maximum points at (3, 4) and (5, 4) and sequential minimum points at (4, 1) and (6, 1), what are the amplitude, midline, and period of the graph?
I think the amplitude. is 1.5, the midline is y= 2.5 and the period is 2
does that sound right
you wrote midline twice
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how do i solve this?
what i know or think i know
sine value is y
actually thats for unit circle maybe i know nothing
In which quadrants are sin positive?
yeah this is wht u should use
just 2
theres acc another quadratns where its positive
look at all of the descriptions carefully
?
only one has a negative tan, you mean quadrant 1?
<@&286206848099549185>
No
It cannot be the first one
Since all trig functions are positive in that quadrant
Also since only sine and cosec is positive in second quadrant, it must be the answer
As it naturally concludes that tangent would be negative at it.
@barren crescent did you get it?
sine and tangent are both positive in the first quadrant, sine is positive in the second quadrant while tangent is negative in the second quadrant, it can only be the second quadrant
Yep.
you are correct
not my fault you can't explain things well 
thank you!
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why does he use a arbitrary number?
you linked a 4 minute video youre gonna have to be more specific
in the vid he picks an arbirtrary number to compare the two values
but why he's doing that for what reason?
timestamp would be useful
you could just compare the two number without the arbitrary number
he picks 0.3 because he knows its bigger than 22.9% and its considerably easier to square 0.3 than it is to square 22.9%
he does literally go on to do this right after
.
its easier to compare 0.3 and sqrt(0.45) than it is to compare 22.9% and sqrt(0.45)
if you know that 0.3 < sqrt(0.45) then you know that 22.9% is less than sqrt(0.45)
couldnt we just conver the percentage into a decimal?
sure but it is still easier to square 0.3 than it is to square 0.229
ok so instead of square rooting 22.9 he uses 30% because its easier and then he can compare 30% and 0.45 and then use that to compare against 22.9%?
he gets that 22.9% < 0.3 < sqrt(0.45) which tells him that 22.9% < sqrt(0.45)
you can type .close 🙂
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study the continuity of the function f
!status
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
1
i know that the limit is equal to fn+1/fn but idk what to do from here
i thought about expanding 1-x but that does not seem to help
Is fn equals to zero somewhere ?
no
Are there any other problem such as dividing by zero in continuity ? (Idk)
i dont think so
since f is the value of a limit
it is probably always continuous
except if it is infinity maybe
consider the case when n is even and when n is odd nvm
not quite..
ah i see
wait what is the task?
study the continuity or find the function
or both
both
note that for every n, the derivative of this function is 0 at 0.5
try seeing that for yourself
i did the derivative but how can you calculate it
you mean the original function right?
nvm
i found the solution
thanks anyways
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dont know if yall do physics but can anyone confirm if my answer with a 35 degree triangle is correct? (starred part)
@slow locust Has your question been resolved?
my answer for the original problem is correct, i just want to get an idea of how much the triangle angle affects the final answer.
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What r u trying to do
are trying to make f continuous?
wot
a is 1
ok
no there's a few mistakes
(e^x - 1)/x isn't 1 either
if i use
lhospital on it
it is
thats why I seperated the structure
or cant i do that
cus i need to figure out the limit
or not?
o u could do that
so how do i fix my
result
i dont have solution thats why idk if it is right or not
vehnil
Yes
vehnil
okay so theres a couple things you should do
yes
venjy
vehnil
but most important you have a oscilating discontinuity
sin(1/x) as x approaches infinity is undefined
oscilating discontinuity what does that mean
1/x as you get closer and closer to zero is larger and larger values
sin of larger and larger values is going to oscilate between -1 and 1
and in fact the limit of sin(1/x) as x approaches 0 is undefined
you can't calculate it
Then what can I do
but we don't have just sin(1/x) we have xsin(1/x)
I don't think we can substitute just yet
but we can do whats called a change of variables
we will say that u = 1/x
so
that's a fools errand 
piece wise function xsinx, 0 at x = 0 isn't differentiable
So this isn't either
?
hes not taking the derivative
the limit of xsin(1/x) does exist
If u say u = 1/x u just find that limit sin(u) as u goes to infinity doesn't exist either
as x approaches 0
But not sin(1/x)
it doesn't need to
u have xsin(1/x)/x
the x term turns into 1/u
If u don't believe me
its a limit
I am not evaluating xsin(1/x) at x=0
im taking the limit
the limit will end up being 0
which won't matter
He's asking to evaluate
because theres another term
yes
But it doesn't exist
please look at the difference quotient and tell me if the numerator is solely xsin(1/x)
That doesn't matter
What if I change the a ?
if this were differentiable at x = 0, then so would the function in the stackexchange question be
Okay
B just wants you to write out the expression in the limit in the derivative definition
And c is asking you if it's differentiable?
Yes
So anyways
ok well the answer to C is no
yeah
Ah okay
What is the
xsin (1/x) wasnt there
Then it would be 1 right?
then a = 1?
the point isn't to give him the answer
a = 1 even with sin(1/x) if you want the function to be continuous
the limit of xsin(1/x) as x goes to 0 is 0, but the limit of xsin(1/x)/x as x goes to 0 doesn't exist
basically we have an a = 1 to be continuous
If it were differentiable a would still be 1 cus differentiability implies continuity
np
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You might want to give some more context though, like where did these numbers come from?
Yeah sure, a pic of the original question would be good
Oh the fact that it's supposed to go together in pairs changes things a lot
I'm not really sure what the answer is though, sorry
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can someone help me differentiate $\frac{\sqrt{3}a^2}{2} + \frac{4299.48}{\sqrt{3}a}$
pixel
should i rationalise denominator first
$\sqrt{3}a + \frac{4299.48}{\sqrt{3}}$
pixel
would this be the answer
no
what rule are you applying when differentiating the second term
$\sqrt{3}a - \frac{4299.48}{\sqrt{3}a^2}$
pixel
that should be it
yes
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Q: find an eqn of a plane containing the intersection of ppanes 3x-2y+4z=5, 2x+4y-z=7 and passing through (2,1,2)
Ik i can solve it by finding the line of intersection of the 2 planes, then getting an arbitrary pt anf getting the second direction vector to get the plane im looking for, but the algebra looks awful and i was wondering if there is a better way
I think cross products could help here
How would that work? Do u mean to find the direction of the line of plane intersection by cross product of the 2 normals of the planes
yes
Yeah, but thatvwould still be quite tedious. My friend mentioned there is some way to solve by considering like a family of lines with the intersection
But idk how that works
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anyone good at probability i dont really get the explanation
lets say that people have a choice between four different toppings:
chocolate chips, cherries, almonds, or walnuts
anybody who wants chocolate chops will also want a chocolate cake
but if its friday it will be a chocolate cake
so then we can list the possibilities like this (day, flavor,topping)
(M,C,Choc chips)
(T,C,Choc chips)
(W,C,Choc chips
(Th,C,Choc chips)
(F,C,Choc chips)
(F,C,Cherries)
(F,C,Almonds)
(F,C,Walnuts)
now ive adjusted the cases so each case is equally likely
if you notice of all cases with chocolate, half of them occur on a Friday
oh wait what
oh i misread the problem
my bad
ok so the real explanation
we know that each birthday is independent
so there is a 20% chance that a birthday falls on a Friday
we can imagine 100 people in the office
20 people will have chocolatecake on a friday
we know 25 people will have chocolatw cake on their birthdays
so 20/25 people having chocolate cake will have it on a friday
in other words, 4 in 5
@turbid gazelle kinda whiffed the first explanation, hope this makes sense
all the employees have chocolate cake on their birthdays
no, 25% of people will have chocolate cake on their birthdays
yeah
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Hi
Did you have a question?
@pulsar spade Has your question been resolved?
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I searched up online that C^infty is the set of all functions that are infinitely smooth and have a nth derivative for all n.
But, how can a sequence of complex numbers be a C^infty function? I can't prove the statement until I can see how a set of sequences can possibly be the subset of a set of functions?
i suspect that's not what C^infty means in this context
if i had to guess, it's supposed to mean the set of all complex sequences
Oh, that's funny
How do you interpret such notation?
What does the infinity represent?
it's not very good notation but i assume it's intended to be suggestive of C^n where n is finite
https://en.wikipedia.org/wiki/Sequence_space
might be what this is trying to define
In functional analysis and related areas of mathematics, a sequence space is a vector space whose elements are infinite sequences of real or complex numbers. Equivalently, it is a function space whose elements are functions from the natural numbers to the field K of real or complex numbers. The set of all such functions is naturally identified...
$\mathbb C^{\mathbb N}$ would be more correct
Bungo
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i'm tired how is ADE = 90 - angle a? H is orthocenter
ah i get it
wait no i don't
uh
AEDB is cyclic so A + 90 + ADE = 180, ADE = 90 - A
nvm i get it
thanks guys
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For a given positive integer m, you have a round table of 2m seats, and m couples attending this party (all 2m people are distinct). Given an odd integer
1 < n < m, you want to seat everyone such that the two people in each couple
are exactly n seats apart (as in there are n−1 seats between them). How many
distinct ways are there to achieve this?
@marsh vessel Has your question been resolved?
@marsh vessel Has your question been resolved?
<@&286206848099549185>
should the answers be 0 <@&286206848099549185>
why do you think it's 0?
I'm not sure I used catalan numbers formula
Consider the arithmetic sequence 2 ,12 , 22 ,....... . .
a) What is the algebraic form of this sequence ?
anyone
not ap
why is that relevant here tho
its maths
this is my help channel you can create your own
catalan number
is it correct?
im sending the question again
For a given positive integer m, you have a round table of 2m seats, and m couples attending this party (all 2m people are distinct). Given an odd integer
1 < n < m, you want to seat everyone such that the two people in each couple
are exactly n seats apart (as in there are n−1 seats between them). How many
distinct ways are there to achieve this?
<@&286206848099549185>
i will say it seems to be possible for 6 people and n = 3
i think that's correct


