#help-38

1 messages · Page 112 of 1

main sigil
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I'd rewrite the term thats being summed

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Using rules for exponents

fair meteor
main sigil
knotty quest
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infinite gp has formula a/1-r

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yes

main sigil
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You need to convert it to form a1 * (r)^(n-1)

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Also note that ur seriss starts at n=7

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U want it to start at some i=1

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Or i = 0

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Lets go with this formula and well start at k=0

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For that use substitution k = n - 7

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Or n = k + 7

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@fair meteor Has your question been resolved?

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tight scarab
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How does the numerator turn into 4 - u when substituted? Is it because x = 4 - (4- x) ?

tight scarab
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okay

wary rampart
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its kind of a weird substitution but its a lot easier when theres multiple terms in the numerator rather than the denominator

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since you can then split it up to small fractions

tight scarab
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so I have to substitute all parts of the function with the variable we're substituting

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even if it's not on the same form sort of

wary rampart
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yeah you cant just leave x at the top

tight scarab
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makes sense

wary rampart
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if you do u sub everything has to be in terms of u

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cant have x and u in the same integral

tight scarab
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That makes a lot of sense

wary rampart
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and it becomes negative because du = -1 dx

tight scarab
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Yeah, I had that part

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It's been so long since I've done this, so I had completely forgotten

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I tried treating the x in the numerator as a constant, and putting it in front of the integral🥲

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The answer wasn't that far from it, but that was just luck

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tysm!

wary rampart
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oh yea lol constant gotta be a regular number but you probably got that now

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no prob

tight scarab
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yeah hahaha

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delicate belfry
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$$u=4-x$$ $$x =4-u$$

solid kilnBOT
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wraith hinge
#

can somebody help me with converting litres and gallons and stuff

wraith hinge
wraith hinge
#

bruh

ionic pendant
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,w liters to gallons

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exotic pine
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exotic pine
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not sure how to start with this

ebon plover
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I think you can start with evaluate f(0) or f(1) out

exotic pine
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f(0)=0
f(1)=1

trim joltBOT
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@exotic pine Has your question been resolved?

wraith hinge
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Alright

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So

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@exotic pine

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Substitute 1/2 in first expression

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Get that 2f(1/2)=f(1)

wraith hinge
wraith hinge
exotic pine
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oh nvm

wraith hinge
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Substitute in 1-x

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Find f(2/3)

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And find all of them in terms of f(1)

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So
Then you have this sequence

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And if you substitute each term you get. That
Each subsequent term equals 2 times previous term

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So you should get something in terms of f(2/3)

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And then evaluate it by knowing f(2/3) in terms of f(1)

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I guess

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So definitely find f(1/3) and after you can find f(2/3)

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In terms of f(1)

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Sequence will be such that f(2/3)+2f(2/3)+4f(2/3)....

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But yeah f(1)=1 important part

exotic pine
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$$f(\frac{2}{3})=1-f(\frac{1}{3})=1-\frac{f(\frac{1}{2})}{2}=1-\frac{f(1)}{4}$$

wraith hinge
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Yeah

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I think so

solid kilnBOT
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Skill_Issue

exotic pine
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btw f(1) is 1 right?

wraith hinge
exotic pine
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btw how do i find the other terms?

wraith hinge
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I suppose

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Because x between 0 and 1

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So f(1) is max

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Which is 1

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So

exotic pine
solid kilnBOT
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Skill_Issue

wraith hinge
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R<1

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Ah wait

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No

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Actually

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Beuh

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We have 2 as a common ration

exotic pine
wraith hinge
exotic pine
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wait that works?

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oh yeah

wraith hinge
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So I am not sure. So yes we can get nth term etc but

exotic pine
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isnt the common ratio 1/2

wraith hinge
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You right

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Yeah

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Bruh

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I was going backwards

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Sorry

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Bruh

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1/2

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That's it

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We done

exotic pine
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so (3/4)/(1/2) right

wraith hinge
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First term f(2/3)
R=1/2
So we have
2f(2/3)?

wraith hinge
exotic pine
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3/2

exotic pine
wraith hinge
exotic pine
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ok ty lemme check

wraith hinge
exotic pine
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ok i think ill close this, tysm and cya 👋

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.close

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wraith hinge
exotic pine
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i asked but they havent responded yet, ill make a new channel and ping you if its incorrect, if thats fine with you

wraith hinge
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What kind of question is it?

exotic pine
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my friend posted it in a group chat, it looked fun to try the question so i asked here for help

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i think it was from a website called alcumus or smth?

wraith hinge
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Alright thanks

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.close

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. close

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.close

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celest seal
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celest seal
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cant get the intersection

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@celest seal Has your question been resolved?

celest seal
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<@&286206848099549185>

peak basin
celest seal
#

yea

wraith hinge
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do you know wavy curve method

hasty grove
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its multiple choice u can just do trial and error

celest seal
celest seal
hasty grove
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js

celest seal
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it would take a long time lmao

hasty grove
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not really

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its not d

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so u just have to look at the upper bound

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and see if its 2, 4 or 1

celest seal
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💀

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i gotta know the method too tho

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wait nvm got it lmao

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exotic pendant
#

I have to solve what a is. And it was a while ago since I did this and have 0 idea what I have to do to start.

normal crest
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Is the piecewise function continuous?

orchid wagon
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!xy

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exotic pendant
whole coral
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a is such that f is continuous?

orchid wagon
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seems like so

exotic pendant
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"determine the knostant a so that"

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WAIT YES

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I missed the last part

exotic pendant
orchid wagon
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are you familiar with the definition of limits and continuity?

exotic pendant
orchid wagon
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right

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lets say i have an arbitrarily function f(x)

exotic pendant
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Yup

orchid wagon
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what do you think is the condition for f(x) to be continuous at x = a?

exotic pendant
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That the value set coherently for the entire function

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Or I'm slightly confused

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Oh wait, I think I know how to do

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Solved it

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waxen sphinx
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yo

trim joltBOT
waxen sphinx
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Is my answer correct?

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<@&286206848099549185>

trim joltBOT
#

@waxen sphinx Has your question been resolved?

trim joltBOT
#

@waxen sphinx Has your question been resolved?

lean hamlet
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What u made mistake is with the square

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I think you have to find COM for it seperately

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And then find for all three combined

waxen sphinx
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since the hight and width are 6 and 6

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6x6

lean hamlet
waxen sphinx
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yh i minus

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quartar

lean hamlet
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So COM isn't 3,3

waxen sphinx
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i took massive shape

lean hamlet
waxen sphinx
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square - quartar

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i added it

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in the steps

lean hamlet
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And then do for the three parts

waxen sphinx
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yh i did that

lean hamlet
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Oh

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Lemme check

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No

lean hamlet
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First u have to find find for square seperately

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Only then you should do next part

waxen sphinx
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then minus quartar

lean hamlet
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Yes and that's wrong

waxen sphinx
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that worked in previous qs

lean hamlet
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That would be for two parts such as square and quarter

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Where quarter is removed

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I'm pretty sure my method is crct but check with your teacher maybe

waxen sphinx
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Thats a question that i got the answers to and i did using the same method

lean hamlet
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The answer will differ with my method

waxen sphinx
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if u solved it

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and ur answer is like mine

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then its correct

waxen sphinx
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well? @lean hamlet

lean hamlet
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Oh

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I forgot abt this

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Sry abt that, but I'm lazy to do it

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I'm not good with phy too

waxen sphinx
waxen sphinx
lean hamlet
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Mb again

trim joltBOT
#

@waxen sphinx Has your question been resolved?

waxen sphinx
#

<@&286206848099549185>

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@waxen sphinx Has your question been resolved?

waxen sphinx
#

.close

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inland jay
#

Given Angle a in Quadrant 2 with sinA = 4/5 and angle B in Quadrant 3 with cosB = -5/13 find cos (A-B)

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@inland jay Has your question been resolved?

round mango
#

cos(A-B)=cosAcosB+sinAsinB

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dapper hazel
#

Hello

trim joltBOT
dapper hazel
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I need help with quadratic equations

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I need someone to teach me how and the steps to do one

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I’m so lost

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I need someone to teach me an example of one

lean hamlet
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Hey

dapper hazel
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So I can do it on my own

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hello

lean hamlet
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Do you know quadratic formula?

dapper hazel
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no

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wait

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ax bx c

round mango
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<@&268886789983436800>

dapper hazel
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what

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Bro do it somewhere else

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I’m trying to get help

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I hate my fucking life

lean hamlet
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<@&268886789983436800>

merry gyro
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No need to ping more than once

lean hamlet
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Oh sry

lean hamlet
#

So do uk?

dapper hazel
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Is that it?

lean hamlet
dapper hazel
#

yeah

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ax2 bx c

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Yes

lean hamlet
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In this formula, suppose inside the root is positive

dapper hazel
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What’s the root

lean hamlet
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Root of b^2-4ac

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So if b^2-4ac is positive or 0

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Then the root can be factorised

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It's called real roots

dapper hazel
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okay

lean hamlet
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If b^2-4ac is negative it's non factorisable

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Since root of -ve value is not a real number

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Are you following?

dapper hazel
#

Yes

lean hamlet
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To find the roots, use the formula

dapper hazel
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I’m thinking like I didn’t learn this

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I have no idea what this means

lean hamlet
#

Ohh

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Do you know splitting the middle term ?

dapper hazel
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I learned the one above bro

lean hamlet
dapper hazel
#

yeah

lean hamlet
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For first question

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Try it

dapper hazel
#

yes

lean hamlet
#

Try to find the roots

lean hamlet
dapper hazel
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I don’t know what roots are tho I’m so lost

lean hamlet
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Hmm np

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Just use the formula

dapper hazel
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I just know ax2 bx c

lean hamlet
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You'll get X two real values if b^-4ac is positive

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Those are called real roots

dapper hazel
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okay

lean hamlet
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Ok, now try the formula

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For first question

dapper hazel
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okay

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Doing it

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I don’t get it

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Like what do I put for -4ac

lean hamlet
dapper hazel
#

Okay thank you for you help

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I really appreciate it

lean hamlet
#

Did u get it?

dapper hazel
#

But I will go now

lean hamlet
#

Ok

dapper hazel
#

Don’t wanna bother u

#

Close

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coarse lark
#

how to do bii

trim joltBOT
coarse lark
knotty quest
#

U know differentiation?

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@coarse lark

coarse lark
#

yeah

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no wait

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idk how to diff cos

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🙂

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sad HELP

knotty quest
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Differentiation of cosx is -sinx

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Fine leave differentiation

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U know that max of cosx is 1 right

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So max of that function is 3

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Min of cosx is -1

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So min of function is -7

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He gave Q is max point for min x

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Cosx is max at x=0

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So point is (0,3)

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Or he said as x>0 next maximum of cosx is at x=2pi
So it will be (2π, 3)

coarse lark
#

u rirght

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tahts bi

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i want bii

knotty quest
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U can use the same logic for next one also

knotty quest
#

Didnt understand

coarse lark
knotty quest
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Here it is -1

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For maximum

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Max of y is 5

coarse lark
#

ohh

knotty quest
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At cosx = -1

coarse lark
#

ok so maximum for a negative curve is negative

knotty quest
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Yea

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Because negative negative is positive

coarse lark
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i thought i would takae normal maximum of cos curve which is 1 and multiplu by -5

knotty quest
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Nop

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That will be the minimum

coarse lark
#

u right

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that makes sense

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what abt my x coordinate

knotty quest
#

Yep

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Cosx is -1 at

coarse lark
#

180

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ohhhhhhh

#

tysm 🙏

knotty quest
#

X= nπ where n is odd

knotty quest
knotty quest
coarse lark
#

.close

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wraith hinge
#

How does one find the derivative of x ln x?

wraith hinge
#

I tried using product rule, but that just got me ln x

dull temple
#

yes

spiral estuary
#

product rule is right

dull temple
#

well no it should get you something else though

spiral estuary
#

yes

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+1

wraith hinge
#

Ah, thanks

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vague pollen
#

how we define how many balls to draw in probabilities

vague pollen
#

get at least one white ball

trail ingot
#

!original

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Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

vague pollen
#

its french

trail ingot
#

there must be more to the question

vague pollen
#

Yes

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Mb

#

@trail ingot see now

trail ingot
#

i can’t really enough to help, sorry =S

vague pollen
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solid kilnBOT
#

Daisuke

dusk sundial
#

So it's correct to say that "the greater the difference between onside and the sum of the other ones in a triangle, the less the measure of the angle opposite to the first side" and vice-versa?

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white kestrel
#

a

dusk sundial
#

I'm gonna post it on another channel

#

my bad

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white kestrel
#

h

trim joltBOT
white kestrel
#

hello

#

can someone

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asnwer me how to find limits of a function

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do I need simplify it and then replace variable with value which it approaches?

wraith hinge
#

It would help if you provide a question

trim joltBOT
#

@white kestrel Has your question been resolved?

white kestrel
#

he simplified to make the equation valid and just putted value

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quartz fulcrum
#

hello

trim joltBOT
quartz fulcrum
#

i need help with this i have 0 idea im doing this online so i dont have a textbook for any info i am going to cry

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all i know is to simplify

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<@&286206848099549185>

lyric sphinx
quartz fulcrum
#

what

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no

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im stuck with

quartz fulcrum
#

but idk how to do thay

lyric sphinx
quartz fulcrum
#

because the demoniatior of 2 of them gotta b (x+3) then the other (2x-1)

lyric sphinx
#

in order to get them the same

quartz fulcrum
lyric sphinx
#

in order to get the denominator to be the same

quartz fulcrum
#

no ik but its the fact that its (x+3)

#

yes ik u need to multiply

lyric sphinx
#

can you flip the photo rq

#

ill solve it and help out, cause i need to fully read it

quartz fulcrum
lyric sphinx
#

it's hard tilting my head

#

ty

quartz fulcrum
#

tried simplifying them first to make it easier

#

but no

lyric sphinx
#

so you already have 3 correct?

#

(x+3) (x-7) (2x-1)

#

those are the three

#

now apply the method use for fractions (subtraction and addition) in order for them to share a common denominator

quartz fulcrum
#

yea i dont get words

lyric sphinx
#

alright,

quartz fulcrum
#

could u write down please

#

im a visual learner

lyric sphinx
#

you see how the first fraction has (2x-1)(x-7)

quartz fulcrum
#

mhm

#

ik u multiply x+3

lyric sphinx
#

so it's missing (x+3)

quartz fulcrum
#

but hoe

#

how*

lyric sphinx
#

mhm

quartz fulcrum
lyric sphinx
#

(x+3) / (x+3)

#

because that is the same as multiplying by 1/1

quartz fulcrum
#

am i over complicating it that i have to put it to trinomials

#

yea

#

but im confused

lyric sphinx
#

so you multiply the numerator and denominator by that value

quartz fulcrum
#

cus how is it going to cancel out

lyric sphinx
#

you're basically multiplying by 1/1

#

so the overall fraction isn't affected

#

(the value you'd get would be the same regardless)

quartz fulcrum
#

im confused

#

my brain is acheing

#

because

lyric sphinx
#

ok lemme draw it out

quartz fulcrum
#

thabk u

#

doesnt the multiplcation just effect that whole x/(2x-1)

#

so om

lyric sphinx
#

if both the numerator and denominator get multiplied, you can always cancel them out; meaning they represent 1. However, in order to add or subtract fractions you must have the same denominator

quartz fulcrum
#

im confused how did it go back to x/(2x-1)(x-7)

lyric sphinx
#

(x+3) / (x+3) = 1

#

You can cancel them out

quartz fulcrum
#

yes but then thay wouldnt do anything

#

if u do that it js stays the same

lyric sphinx
#

yes, but in order to add the fractions, you must share a common denominator

quartz fulcrum
#

then

#

omg

#

😭

lyric sphinx
#

meaning you must first multiply all of the denominators by whats missing

#

then you can add up the numerator

quartz fulcrum
#

yk what

#

are u free right noe

lyric sphinx
#

ye

quartz fulcrum
#

could we call

lyric sphinx
#

alr

quartz fulcrum
#

im calling

trim joltBOT
#

@quartz fulcrum Has your question been resolved?

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quartz fulcrum
#

hello guys

trim joltBOT
quartz fulcrum
#

i dont get it

#

at all

wraith hinge
#

👋

modest slate
#

Don't get what ?

wraith hinge
#

cant really help with that

#

the answer is probably 3

quartz fulcrum
#

its still sending

#

i dont know why its not working

#

omg y the pic no send

#

😢

wraith hinge
#

whats the topic

quartz fulcrum
#

its rationals

#

precalc 11

sweet hare
quartz fulcrum
#

im gon cry

#

the pic no send

#

finally

wraith hinge
#

could talk for HOURS about fire and blood if anyone wants help with that

wraith hinge
quartz fulcrum
#

yea

wraith hinge
#

okay facctorise everything as much as u can

#

find a common denominator

quartz fulcrum
#

yea the thing id idk

#

is*

wraith hinge
#

oh ok

#

lets start with the first term

quartz fulcrum
#

yes

wraith hinge
#

you can see theres a difference of two squares at on the denominator

#

so we can express c^2 - 36 = (c - 6)(c + 6)

quartz fulcrum
#

this is what ive done so far

wraith hinge
#

okay

#

so the first term

#

4x/(x^2-36)

#

we can express as i just said

modest slate
#

You don't need to find a common denominator tho do you?

wraith hinge
#

💀

quartz fulcrum
#

idk i solved one by smo helping me on call but it was trinomial and this is noy

#

not&

#

not**

wraith hinge
#

ignore the common denominator part

quartz fulcrum
#

so i dont know how to solve

#

cus its not trinomial

#

😢

wraith hinge
#

okay just factorise the bottom

#

so its (x + 6)(x - 6)4x(3x -1)

quartz fulcrum
#

ok do the 4x will b 1 and demoninator will be x-

#

nvm

wraith hinge
#

a function is undefined if the denominator is 0

quartz fulcrum
#

ok

wraith hinge
#

so (x + 6)(x - 6)4x(3x -1) = 0 but things will cancel at the top

#

find the values of x where this equals 0

quartz fulcrum
wraith hinge
#

factorising 12x^2 - 4x

#

take a factor of 4x out so it becomes 4x(3x - 1)

quartz fulcrum
#

wait what

#

😭

#

wait step by step slow pls

wraith hinge
#

you have the equation 12x^2 - 4x

quartz fulcrum
#

im still on the 1 thing

#

not 2 yet

wraith hinge
#

first you can take a factor of x out

#

so x(12x - 4)

#

12 and 4 have a common factor of 4

#

so we can also take a factor of 4 out

#

so its 4x(3x - 1)

quartz fulcrum
#

this is where im at

wraith hinge
#

because if you expanded 4x(3x - 1), it would give you 12x^2 - 4x

#

okay on the next fraction

#

factorise the bottom

#

doing what i just said

quartz fulcrum
#

yes but

#

u teach so fast

#

i have a head ache on my left side

wraith hinge
#

read slow then

quartz fulcrum
#

yes but

#

did i do it right

wraith hinge
#

yes

#

now move onto the second fraction and factorise

quartz fulcrum
#

if u factor 2nd then wouldnt the x-6 be affected

#

so u cant factor by 4

wraith hinge
#

no

#

because youre only factorising on the denomiator

#

youre not changing the top

quartz fulcrum
#

ok

#

hold on

#

ok i did it

#

im confused the the 3

#

what do u do w 3

wraith hinge
#

nothing

quartz fulcrum
#

oh

wraith hinge
#

now put brackets around the things at the top

#

and combine into one fraction

quartz fulcrum
#

i now have more head ache what do u mean

#

😢

wraith hinge
#

youll now see that you have 4x, (x-6) and (x+6) on both the numerator and the denominator so you can just cancel those

wraith hinge
quartz fulcrum
#

thank u

wraith hinge
quartz fulcrum
#

ohhh

#

idk why i get very scared doing math

#

wait what

#

how is -1 stil same

#

wouldnt it be 9x-3

wraith hinge
#

what

quartz fulcrum
#

so

#

idk what to do

#

idk how to like do it

wraith hinge
quartz fulcrum
#

coudl u circle it

#

pls

wraith hinge
#

2nd from bottom line far left

quartz fulcrum
#

ph

#

oh*

#

so u mean this thing

#

i dont know how to factor into trinomials if its like this

#

like i know how to do 2

#

but not 3

#

3 is scary

#

🧍‍♀️

#

<@&286206848099549185>

trim joltBOT
#

@quartz fulcrum Has your question been resolved?

quartz fulcrum
#

kinda i did it on my own

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shell notch
#

limit of Vn

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shell notch
trim joltBOT
#

@shell notch Has your question been resolved?

slate oak
#

using b=1 a=0 in the defined integral

shell notch
#

u mean Riemann integral ?

slate oak
#

Yes

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@shell notch Has your question been resolved?

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formal meteor
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formal meteor
#

did i get it wrong or did i input it wrong?

true bane
#

lmao this isn't really a math problem

#

clearly there was something wrong with the format

formal meteor
#

u guys are math experts

#

and idek what they mean by real number

#

like how would u have put it

true bane
# formal meteor ik hut

yeh it doesn't look like your fault. looks like oversight from whoever wrote the problem/code

formal meteor
#

ohh ok

#

.close

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spiral relic
#

how is(-2,0) and v=(2,4) obtained blanking out rn

ionic pendant
#

by plugging in the values of x and y at the corners

spiral relic
#

forgot abt those, spent too much time looking at the sol. thx

#

.closed

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.close

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pure rover
#

5 dg/m to dag/cm

trim joltBOT
pure rover
#

would i solve using 10^-2/10^1 * 10^2/1

wary rampart
#

stoicheometry

#

uhh

#

just convert one at a time and cancel out units

pure rover
#

my friends said you flip the last part because of something

wary rampart
#

5dg/ 1m x 1m/100cm

pure rover
wary rampart
#

cause you cancel out the m

#

you cant have m at the bottom or else it wont cancel out

#

then apply the same thing to dg and dag

pure rover
#

wouldnt dg and dag flip too

#

so you flip the whole thing?

wary rampart
#

you have dg/cm now and you multiply by dag/dg

#

however many dag are in a dg

#

idek the units

pure rover
#

oh oops

wary rampart
#

you need to cancel out the dg and replace with dag basically

#

just take the initial value and multiply by the metric conversions while making sure you cancel out units ur not gonna use

pure rover
#

wouldn't dg and m be att the bottom

#

to cancel it out

wary rampart
#

dg/m x m/cm -> dg/cm

#

then

#

dg/cm x dag/dg -> dag/cm

#

two steps to cancel out the old units

pure rover
#

huh

#

smth like this right

wary rampart
#

yep

#

same approach

#

do exactly that

#

but with ur units

pure rover
#

so i flip it AGAIN?

wary rampart
#

wdym flip

#

its just multiplying

pure rover
#

whats the full equation

#

like in the image form

wary rampart
#

theres no flipping or anything

pure rover
#

huh

wary rampart
#

ur just multiplying by conversions

pure rover
#

wait hol on

#

ok so say if i wanna do kw/h to jules
1w/10^-3 * 3600/1 right

#

you dont flip that

wary rampart
#

i forgot how those units work

pure rover
#

5 dg/m3 = dag/cm3

#

thats the question

wary rampart
pure rover
#

ye

wary rampart
#

oh well thats a different conversion i didnt know that

#

uhh 100 cm in a meter so theres 100^3 cm3 in 1 m3

pure rover
#

yes

wary rampart
#

there

#

same logic

#

now you just do the math to find the answer

#

(5 x 100) / 100^3

pure rover
#

hmm ok

#

.close

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surreal halo
#

answer according to textbook: $\frac{5}{11}\newline$

$P=\frac{\text{lines that don't intersect}}{\text{all lines}}\newline$
total number of lines = $\binom{12}{2}\times\binom{12}{2}$ because Alice and Bob each choose 2 points out of 12 on the clock
case 1: Alice chooses the same point twice
Bob can choose any point except the ones Alice chose. hence, there are $\binom{11}{2}$ ways to make a line which doesn't meet Alice's "line"

all of these cases go clockwise just for my convenience :)

case 2: Alice's points are adjacent
same as case 1, but Bob can only choose 10 points
$\binom{10}{2}$
case 3: Alice's points have 1 space apart
$\binom{9}{2}$
case 4: Alice's points have 2 spaces apart
$\binom{8}{2}+\binom{2}{2}$ because Bob can choose the 2 points in between the points Alice chose
so for this, i generalise:
case n:
$\binom{12-n}{2}+\binom{n-2}{2}$
if the choose function isn't defined for that, then it's 0 (ie, $\binom{1}{2}$ will just be 0 here)
adding all the cases up:
$\binom{11}{2}+\binom{10}{2}+\binom{9}{2}+(\binom{8}{2}+\binom{2}{2})+\binom{7}{2}+\binom{3}{3}+...+\binom{9}{2}+\binom{10}{2}=385$
so in the end, i got $\frac{285}{4356}$

surreal halo
#

hold on i accidently clicked enter:

formal turret
#

Just copy and continue?

solid kilnBOT
#

ـDraedon

surreal halo
#

oh at the end, it's meant to be $\frac{385}{4356}$ not 285 on the top

solid kilnBOT
#

ـDraedon

surreal halo
#

i hope you can make sense of my "working out"

trim joltBOT
#

@surreal halo Has your question been resolved?

surreal halo
#

@pliant seal combinatorics 😔

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#

@surreal halo Has your question been resolved?

surreal halo
#

<@&286206848099549185>
it's been 40 minutes since the last ping so i hope it's ok to ping again!

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#

@surreal halo Has your question been resolved?

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@surreal halo Has your question been resolved?

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@surreal halo Has your question been resolved?

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frosty heron
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frosty heron
severe stump
#

Area of a Trapezoid = height times the average of the two base lengths

#

$A_{Trapezoid}=height\times \frac{base_1+base_2}{2}$

solid kilnBOT
#

Narutoes

severe stump
#

$A_{trapezoid}=(4)\times\frac{10+u}{2}$

solid kilnBOT
#

Narutoes

frosty heron
#

Oh

severe stump
#

And then the triangle is straightforward.

frosty heron
#

Gotcha

#

Thank you

severe stump
#

Np

frosty heron
#

.close

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severe stump
#

If you're curious, the second Area A is just them chopping it into a rectangle+triangle

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keen sable
#

Can someone explain why the following questions are wrong. The correct answer is in pink. #2 I had put what i thought the answers were for each option. #6 why is statement 1 true? #21 why is it C and not E? Can it never be option E? #18 I dont know where i went wrong

keen sable
knotty locust
#

in 21

#

"If 2=3, then I do not have a penny"

#

P is the event 2=3
Q is the event you not having a penny

#

P => Q

#

an equivalent statement would be the contrapositive

#

not Q => not P

#

not Q is the event of you not not having a penny, i.e, you having a penny

#

not P is the event 2 != 3

#

so

#

I have a penny => 2 != 3

#

which is option (c)

#

It looks like your work for problem 18 matches the answer, so I'm confused what you're confused about for that.

#

@keen sable

#

for problem 2, you selected N \ (2,5) which is N disjoint from 3, and 4, which is not the set {2, 3, 4, 5}

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#

@keen sable Has your question been resolved?

knotty locust
#

@keen sable why hit the ❌ but not respond to my attempt to answer your questions?

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@keen sable Has your question been resolved?

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steel birch
#

can someone pls explain this pls

trim joltBOT
unreal loom
#

what specifically do you not understand

steel birch
#

Um i dont understand the tip at the bottom

#

Actually i dont understand how to do matrix exopnential very well

#

Currently cramming and panicking lol

#

I need someone to explain step by step how to do it please

#

@unreal loom

#

Lije what is it referring to

#

What would splitting into diagonal part and nilpotent look like for example

unreal loom
#

so basically I think you need to split it into D+N

#

where N is nilpotent

#

so when you do e^(D+N) you get e^(D)e^(N)

#

which is easy to compute

unreal loom
steel birch
#

Yes i ubderstand that

unreal loom
#

or a diagonalizable matrix

steel birch
#

Not really

unreal loom
#

well using the taylor series definition

#

we can calculate the exponential if we know all the powers

#

and for a nilpotent it will be a finite sum since at some point the power will be the zero matrix

steel birch
#

uhh

#

can i get an example

unreal loom
#

because A^2=0

#

you can just do I+A

#

since all higher terms will vanish

steel birch
# unreal loom like e^[[0,1],[0,0]]

so that's a nilpotent matrix? also int he example i provided above at a glance did they just expand out the taylor seeries of the 3 by 3 matrix

wooden plover
steel birch
#

erm they mentioned that the matrix is diaganolizable by said eigen values

wooden plover
#

yea

steel birch
#

did they use that fact to find the answer? im not sure how to diagonalize the matrix using the eigens and how to incorporate that into the "splitting into diagonal part and nilpotent"

wooden plover
#

"splitting into diagonal part and nilpotent" the matrix A is already diagonalizable, you don't have any 'split' to do here

steel birch
#

how do you know if it's diagonalizable?

wooden plover
#

there's 3 distinct eigenvalues

#

so that's a dead giveaway it's diagonalizable

#

(but I'm not saying all diagonalizable matrices have distinct eigenvalues)

steel birch
#

so what are the conditions that give awawy if a matrix is not diagaonlizable

wooden plover
#

gotta find the eigenspaces then

#

so essentially attempt to diagonalize your matrix, if you don't have enough eigenvectors in the end, you're cooked

steel birch
#

alright then

#

i dont think that im gonna do that well on that question for my test

wooden plover
#

well if you're fine for the other questions, there's nothing else you can really work on...

#

can you bring a cheat sheet or no ?

#

cause if you can, just jot down everything you think you'll forget about matrix exponentials

steel birch
#

no

#

its closed book

wooden plover
#

rip

steel birch
#

what is the matrix called where its fx gx fy and gy again?

wooden plover
#

jacobian?

steel birch
#

ah right

#

uh last question before i have to go

#

for the jacobian of this

#

would it be fx gx hx fy gy hy fz gz hz

#

since its a 3 by 3

wooden plover
#

yes it will be 3x3

steel birch
#

alright then

#

fx means differentiating wrt to x right?

#

so y and z are constants

wooden plover
#

yep partial derivatives

steel birch
#

alright tyvm!

#

i have to go now

#

ty for the help!

#

.close

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#
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dark granite
trim joltBOT
dark granite
#

how do I set this up??

trim joltBOT
#

@dark granite Has your question been resolved?

dark granite
#

<@&286206848099549185>

silk dawn
dark granite
#

and thanks! It's from a math homework set

sweet hare
#

I think that is the case, yes

dark granite
sweet hare
#

what if you make it one fraction under the square root? i.e., (c^2 - v^2) / c^2

dark granite
#

if I use c^2-v^2/c^2

#

it'll just get really big as vincreases

sweet hare
#

c is a constant

dark granite
#

*v

sweet hare
#

you can pull out the denominator there

dark granite
sweet hare
#

no

dark granite
sweet hare
#

$\frac{m_0}{\sqrt{\frac{c^2 - v^2}{c^2}}} = \frac{m_0 c}{\sqrt{c^2 - v^2}}$

solid kilnBOT
#

cwatson

dark granite
sweet hare
#

not sure yet

#

you have to prove it numerically?

dark granite
#

It just asks what happens

#

I think this is enough

#

thanks

sweet hare
#

oh, yeah in that case the mass increases to infinity

#

since v < c always, as v gets closer and closer, the denominator will be a very small number. so dividing by that results in a very large number

dark granite
#

thanks

#

makes more sense now

#

gotcha

#

.close

trim joltBOT
#
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#
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steep grove
#

why do we have to add a term z^2 to our boundry function if it's an inequality when dealing with lagrange mulitpliers?

steep grove
#

let's say f(x,y) is the function we want to take the min and max for
with g(x,y) being the boundry x^2 + y^2 =< 3 for example

#

why does g(x,y) become g(x,y) + z^2 = 0

trim joltBOT
#

@steep grove Has your question been resolved?

trim joltBOT
#

@steep grove Has your question been resolved?

trim joltBOT
#
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trim joltBOT
#
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Ask your math question in a clear, concise manner.
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vocal epoch
#

how do i do the third question

trim joltBOT
vocal epoch
#

i tried doing it but someone in another help channel said it was all wrong so idrk what to do

sharp herald
#

Ok.

#

Um

vernal warren
#

and where 30 lies in the quadrant

#

ig u dont wanna answer so i will

#

Quadrant I = all trig are positive
Quadrant II = sin only positive
Quadrant III = tan only positive
Quadrant IV = cos positive
using these help u solve those question

vocal epoch
#

did i do the cos=(-1/3) thing right

vernal warren
#

yes

#

cos theta = -1/3 , means that cos is negative

vocal epoch
#

one of the angles is gonna be in quadrant 1 cuz thats always positive but like

#

how do i know if its in 2 or 3

vernal warren
#

is -1/3 positive?

vocal epoch
#

no but thats cuz its cos

vernal warren
#

doesnt matter

#

-1/3 is not positive , its negative

#

means it lies in either Quad II or Quad IV

vocal epoch
#

why quadrant 2

vernal warren
#

read what i sent

vocal epoch
#

why would it be in quadrant 4 if its negative and cos

vernal warren
#

oh f , my bad

#

Quad III

vocal epoch
#

???

vernal warren
#

cos theta = -1/3

#

its negative

#

that means it either lies in Quad II or Quad III

vocal epoch
#

what do i do with that information

vernal warren
#

have u never truely learnt this then

vocal epoch
#

i have i just cant remember anything

vernal warren
#

would be better if u can review ur notes

#

Quad I = general angle
Quad II = 180 - general angle
Quad III = 180 + general angle
Quad IV = 360 - general angle

vocal epoch
#

so are the angles 210 and 150

#

.close

trim joltBOT
#
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trim joltBOT
#
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Ask your math question in a clear, concise manner.
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#

Show your work, and if possible, explain where you are stuck.

main flower
#

I tried doing RREF and it gives me -a-10 but that doesnt work for some reason

sharp herald
#

Do you know the definition of a span?

main flower
#

yes, why?

sweet hare
#

double-check your arithmetic

main flower
sharp herald
#

I mean check if span(S) is P^3(R)

#

If it is then all a’s work.

main flower
sharp herald
#

Actually you are missing a basis vector lol

#

Like for it to span the whole P3(R)

sweet hare
#

no they're not

sharp herald
#

It has dimension 4

main flower
#

I dont quite follow

sharp herald
#

It has dimension 4 tho

sweet hare
#

it's asking if v is in the span of S

sharp herald
#

Oh

#

Right

sweet hare
#

not the span of P3 or whatever

sharp herald
#

I mean there is one choice that says like the every value of a works or something

#

Well it eliminates that choice

main flower
#

from that it gives me this

sweet hare
#

that's not what I got

main flower
#

its the second last step

#

the last step is just RREF

main flower
sweet hare
#

a = -6

main flower
#

strange

#

@sweet hare

sweet hare
#

I got a = -9 actually

main flower