#help-38

1 messages · Page 98 of 1

tardy hemlock
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Have you shown it's a horizontal one?

vapid token
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yes

tardy hemlock
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Alright then

vapid token
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massively appreciate the help, thank you!

tardy hemlock
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Np

vapid token
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tardy hemlock
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The second point in the yellow box is kinda misleading. You don't just need f''(x) = 0 and f'(x) = 0 but also f'' changes signs at x

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Because according to just the second point, f(x) = x^4 has a horizontal point of inflexion at x = 0..

vapid token
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oh that’s right, i’ll let my teacher know about that

tardy hemlock
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But he probably meant to include "changes signs" because he did for the first point

vapid token
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there’s a lot of mistakes on the notes, but we tend to notice a majority of them in class

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mainly with the questions jumping from 1 a) to 1 c)

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and stuff like that

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lament igloo
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Yeah I’d just start with abbot

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Youll fill in any gaps you have as you go, just like read the proofs they provide carefully and understand what they do and why

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lethal anvil
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channel is already closed 🙂

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nimble wind
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nimble wind
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I have verified that the provided x values, when inputted into the function, equal eachother

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i just have a problem with setting the derivative equal to zero

fast ginkgo
nimble wind
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so basically i need to set the first derivative equal to 0

fast ginkgo
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as in why do you have a problem setting f'(x) = 0

nimble wind
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Thats what i have on my paper

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i just suck at trig

fast ginkgo
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can you start by finding f'(x)

nimble wind
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Yeah

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its 1/2 cos(x/2)

fast ginkgo
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ok, we set that to 0

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1/2 gets wiped out

nimble wind
fast ginkgo
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do you recall when cos(a) attains 0?

nimble wind
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isnt it every multiple of pi

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im not quite sure

chrome latch
fast ginkgo
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try drawing its graph if that helps

nimble wind
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ohhh okay

nimble wind
fast ginkgo
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cosine's graph

nimble wind
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yeah its every multiple of pi/2

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i see it

chrome latch
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So then based off that answer, what values of x would make cos(x/2)=0

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those would be where the derivative = 0

nimble wind
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wait

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i see it now

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x has to equal pi

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becasue then its 0

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wowww

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i really need to take a trig class again

chrome latch
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yup, in your case the range only includes one multiple of pi, but if the range was different x may also be any other multiple of pi

nimble wind
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okay i see

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thanks for your help!

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chrome latch
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cuz x=2pi wouldnt equal 0

nimble wind
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but i see what your saying

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thats every multiple of pi

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proper shore
#

Find the shortest distance from the point with coordinates ( (3; 1; 7) ) to the point, the coordinates of which are positive and satisfy the inequality

[
\frac{3x}{y} + \frac{y}{21z} + \frac{7z}{x} \geq 3(1 - (y + 7z)^4)^{1/4}.
]

solid kilnBOT
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kitten

whole sable
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does anyone know year 10 algebra
and is willing to explain it to my class in a call

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@proper shore Has your question been resolved?

proper shore
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<@&286206848099549185>

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glacial cipher
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am i right ?

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noble anchor
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.open

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How do i find the surface area of a cube with a space diagonal of 15sqrt3

dapper swift
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For the side length of the cube

noble anchor
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I don’t know how

dapper swift
noble anchor
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Thank you

dapper swift
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No worries

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latent axle
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latent axle
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The equation of the trucks displacement is 20t

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the equation of the cars displacement is where I'm stuck because the acceleration changes

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between 0<t<20 the acceleration is 7/4 I think

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and then after that the acceleration is 0

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how am I supposed to put that into the equation

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@latent axle Has your question been resolved?

chrome latch
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So using that knowledge, try figure out what velocity*time represents on the graph

latent axle
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area

chrome latch
latent axle
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uh

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20*35

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5*35

chrome latch
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Close, remember the area of the section where the car is accelerating is a triangle, so make sure to find that area appropriately

latent axle
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20*35 / 2

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mb

chrome latch
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Just remember you want your area in terms of t

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The slightly tricky part is that the rectangle part is only part of the area if t>20

latent axle
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(delta t * 35) / 2+ (delta t - 15) * 35

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is that right

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if t = 20 then it looks like it checks out

chrome latch
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Actually one sec I think I might be over complicating the solution

latent axle
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Alr

chrome latch
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Yeah sorry I was being really dumb, I’m used to doing this stuff with integrals so I was making it way more complicated than it needed to be

latent axle
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I could do it with integrals but I don’t think I’m supposed to

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It’s just AP physics

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So do you know what to do here

chrome latch
latent axle
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1/2tv is acceleration?

chrome latch
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so i first find the total displacement of the car before it starts traveling at uniform speed (the acceleration section, everything before t=20)

latent axle
# chrome latch

What if t is like 15 wouldn’t that make the second part negative

chrome latch
latent axle
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But wouldn’t that affect the displacement

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In an unnatural way

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Like the accelerating bit of the graph has its own displacement, wouldn’t it be wrong to introduce a negative value not connected to it

chrome latch
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well if you know beforehand that t<20, you would solve the equation using S=intial displacement + 1/2at^2

chrome latch
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i skipped showing the calculations but the 1.75 is just velocity/time = acceleration (aka the slope)

latent axle
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Alr I’ll look at this again with a fresh pair of eyes tomorrow morning it’s 1 am rn

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Thanks for the help

chrome latch
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no prob

latent axle
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young forum
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young forum
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Can someone double check ans bc when I did it before I was being stupid and I’m not sure if I’m wrong rn or wrong back then

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@young forum Has your question been resolved?

young forum
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<@&286206848099549185>

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foggy depot
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lakalzz

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sacred sapphire
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ive havent done this topic in a long time

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sacred sapphire
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oh i got it

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just use the formula for composite index

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half bobcat
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how can i prove that this function is

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like

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its the same when x is - and when x is +

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just like x^2

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without solving the integral

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nvm solved ty

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elder glade
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how do u solve this:

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orchid wagon
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have you learned about inequality with absolutes

elder glade
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no

cosmic meadow
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then you should learn that before

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You cannot solve something without the knowledge (usually)

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First of, do you know what |x| represents?

elder glade
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alr

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quick hound
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what do they mean by r<0

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quick hound
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how can it be less then 0

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isnt r the circle

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i thought it meant the line was going backwards through 0

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am i dumb?

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its like a circle right even if it goes to -x axis it should still be positive r

dapper swift
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r < 0 means that you take an angle clockwise from the positive x-axis

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You're going backwards through the origin

quick hound
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yeah i got the angle right

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but why is my radius wrong

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isnt it the same

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wait

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negative radius is correct

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why the hell

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man whatever

dapper swift
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Ah it should be -4 then

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It's the same radius but negative

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earnest flume
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..

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earnest flume
dapper swift
dapper swift
earnest flume
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2nd one

dapper swift
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Ah

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Yeah so there are 5 options for the image of 2, 4 options for the image of 3 etc, so 5 * 4 * 3 * 2

dapper swift
earnest flume
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Yes

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Like how they wrote 4c5*4!

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And after that how they wrote about dearrangemrnts

dapper swift
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Wait so the one by aryan bansal oh

earnest flume
dapper swift
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A derangement is just the number of ways that no number ends up in its original spot

earnest flume
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This one

dapper swift
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Yeah ok now we're talking about the same one

earnest flume
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So how did they use inclusion exclusion here

dapper swift
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Give me a moment

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I think I'm lost sorry

earnest flume
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Np

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viscid cairn
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viscid cairn
#

I can't figure out thus dervative, please help

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@viscid cairn Has your question been resolved?

dusty hound
# viscid cairn

Friendly reminder that advanced questions belong in the advanced channels too

viscid cairn
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I don't know if this is considered advanced or not.

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It's just a dervative right?

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(one I can't seem to do)

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😂

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Would optimization be the channel for tikhonav regulation?

dusty hound
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Idk, I never studied that stuff

viscid cairn
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I'll ask there 🙂

dusty hound
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Though idk about the relevant advanced channels, I don't go there

viscid cairn
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Nah I get it. No issue. Thanks man 🙂

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lucid torrent
#

If I had (2n+1)/n, the value is 2 as n approaches infinity

lucid torrent
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But will it ever actually be 2?

marble wharf
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it doesnt approach anything

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check what you wrote again

lucid torrent
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Oh I mean is 2

marble wharf
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do you mean (2n+1)/(2n) ?

lucid torrent
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No

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Ohhh

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Over n

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My bad

marble wharf
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that indeed approaches 2

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but it never equals it

latent meteor
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oh he edited it

lucid torrent
latent meteor
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, frac{2n+1}{2n}

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does that work

lucid torrent
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I was just macking sure

latent meteor
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,w \frac{2n+1}{2n}

latent meteor
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$$\frac{2n+1}{n}$$

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epic

lucid torrent
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Yeah fr

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I meant over n tho

solid kilnBOT
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UsingApp

lucid torrent
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$$\frac{2n+1}{n}$$

solid kilnBOT
#

itsnotabbas

lucid torrent
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This is kinda cool

marble wharf
#

you could also write it as 2+1/n which is easier to deal with imo

lucid torrent
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Yeah

latent meteor
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yeah just say 1/n approaches 0

latent meteor
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or just say to ppl like "ignore the constant"

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2n/n ==> 2n

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thorn geyser
#

how many real answers does this equation have?

dapper swift
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So sqrt(x) + x^(1/4) is monotonically increasing

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i.e there are no turning points or saddle points and it never goes down

thorn geyser
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Oh thank you I thought I needed to calculate it somehow

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mighty dome
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stiff locust
#

Hello is anyone here

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ruby hound
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depends on what kinda help u need

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im in helpers, but im 14 so idk much

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idk like calc and allay

marsh forum
ruby hound
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ik trig if u need

stiff locust
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My internet speed is so bad rn

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Need help with sinx = sin2x

marsh forum
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sin(x)=sin(2x)

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or sin(x)=sin(2z)

stiff locust
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Is the only viable answer x = 0?

marsh forum
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sin(x)-2sin(x)cos(x)=0

ruby hound
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sinx-2sinxcosx=0

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sinx(1-2cosx)=0

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sinx=0 v 1-2cosx=0

stiff locust
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How does this help

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I don’t have -2sinxcosx

ruby hound
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factor out sinx

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and u get sinx(1-2cosx)=0

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so either sinx=0

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or 1-2cosx=0

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2cosx=1

stiff locust
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my problem is

ruby hound
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cosx=0.5

stiff locust
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-2sin(x) + 2cos(2x) = 0

ruby hound
stiff locust
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I can’t factor sin out

ruby hound
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i thought u were solving a diff problem

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u can divide both sides by 2

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-sinx+cos2x=0

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cos(2x)=sinx

stiff locust
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Thats what I do

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look at pic

ruby hound
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1-2sin^2x=sinx

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solve quadratic for sinx

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u get 2 solutions

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a=-2 b=-1 c=1

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plug those into the quadratic formula

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u get

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sinx=1 or sinx=-0.5

stiff locust
#

how do u get cos(2x) = 1-2sin^2x

ruby hound
#

pretty simple

ruby hound
#

idk how to write latex so ill try in paint

stiff locust
#

no its alright

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-2sin^(2x) -sinx + 1 = 0

ruby hound
ruby hound
ruby hound
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and cos^2(x)=1-sin^2(x)

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you then substitute the 2nd into the 1st

stiff locust
#

I see

stiff locust
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wraith hinge
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wraith hinge
#

To solve this do we need to turn this into a quadratic equation?

wraith arch
#

yeah i would put it into standard form first

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we basically just need to find the vertex of the parabola

split chasm
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converting the form isn't really needed

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you could apply symmetry of the parabola,
vertex will be located at the average of roots (which can be easily identifiable from factored from)

wraith arch
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true

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wraith hinge
split chasm
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not just

#

still more stuff to do after that,
but doing that will give you the x-coord of the vertex

wraith hinge
#

ooh

#

I think I'll probably get confused in that one so I'll just convert it to standard form

#

I had a doubt regarding how do I convert it

split chasm
#

what's your issue?

#

are you aware of the required method? and/or have an issue applying it

#

btw, converting is more tedious, will take a few more steps than what i'm recommending

wraith hinge
#

nope its my first time I encountered to convert an equation to its standarad form

split chasm
#

have you been introduced to completing the square yet?

wraith hinge
#

I don't quite remember

split chasm
#

,tex .cts

solid kilnBOT
#

ℝαμΩℕωⅤ

split chasm
wraith hinge
#

how do I do with the root average method?

split chasm
#

do you know factor theorem and/or are able to identify the roots/x-intercepts for the given equation?

wraith hinge
#

yeah I think so

#

oh the factor tree thing

#

yeah ik that

split chasm
#

no

#

there shouldn't be any reference of trees here

wraith hinge
#

no

#

I mean

split chasm
#

state what you think the roots/x-intercepts are here

wraith hinge
#

this tree thing

split chasm
#

like i said,

there shouldn't be any reference of trees here

#

factor theorem refere to something entirely different

wraith hinge
split chasm
#

yes

#

factor theorem is the theorem that links the factored form of a polynomial with its roots

#

i used multiple different wordings to ask the question, knowing any of them would've been enough

#

anyway, what's the average of -2 and -6?

#

no

wraith hinge
#

-4

split chasm
#

yes

#

that will be the x-coordinate of the vertex

#

now plug that value into the given equation

wraith hinge
#

substitute -4 for x?

split chasm
#

yes

wraith hinge
#

y=2

#

this gives us the vertex?

#

(2,-4)

split chasm
#

you have your coordinates swapped

#

x-coord comes first

#

(-4,2)

wraith hinge
#

oh yeah mb

#

R = {yER/y is less than or equal to 2}

split chasm
#

yeh

wraith hinge
#

thanks finally

#

.close

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safe apex
#

mathematical gods

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safe apex
#

can y'all check my ans

#

hol up

#

Or check if my steps are aight

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halcyon onyx
#

why can you not deduce if a point is a minimum or maximum or saddle if one of the eigenvalues of the hessian matrix is 0?

halcyon onyx
#

surely if one is 0 but the rest are positive would it nost still imply that the stationary point is a minimum?

#

or maximum for the opposite argument

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@halcyon onyx Has your question been resolved?

kind forum
#

The determinant of the hessian is what determines the concavity

#

if one of the eigenvalues is 0, the determinant of the hessian becomes 0

#

Therefore, the test is inconclusive.

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tardy jewel
#

(Lagrange interpolation method) (Math IA) (desperate) (did not procrastinate just suck at maths)
long story short, I don't really know how this method works - I know the formula yes, it worked for the first green curve on the left but not so much for later parts of this image - its a chess piece.
Struggling to know what points I'm really supposed to be using to be able to plot out the curves with this method.
Any help would be appreciated -- esp since deadline is in a couple of hours and I'm basically not done with my IA.

Examples -- from point I to V (sorry for the weird naming convention this isn't very organised)
And point V-J, can't seem to find curves that fit

the current ones in use were previously failed functions with limits/ whole other sorts of functions that don't involve the lagrange interpolation
X-J is a translated sine curve

tardy jewel
#

t(x)=37.32768 x^(8)-887.00935 x^(7)+9184.83775 x^(6)-54131.43403 x^(5)+198603.87176 x^(4)-464510.78606 x^(3)+676373.09784 x^(2)-560604.87805 x+202509.25832

example of a failed function that I used points along the part i wanted to plot which didnt work

strong zinc
#

!original

trim joltBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

tardy jewel
strong zinc
#

You’re trying to fit a curve to these points yes?

tardy jewel
#

yeah

strong zinc
#

And it has to be Lagrange interpolation?

tardy jewel
#

yup

#

there isnt like a question for it

#

its my ib math ia

#

part of it at least

strong zinc
tardy jewel
#

my bad

#

its for the internal assessment for some fancy worded program

strong zinc
#

Were these points given to you or did you choose them?

tardy jewel
#

i chose them

#

thats the issue
I dont know what points im supposed to be choosing for the curve to fit that specific segment

tardy jewel
#

yeah, sorry im not very clear rn

strong zinc
tardy jewel
#

oh yeah i saw that jn, just didnt really read much into it
i'll read up a bit, tysm

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slate stream
#

i need help filling out the frequency distrbution table

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stiff locust
#

yo

trim joltBOT
stiff locust
#

I'm confused about the factoring out

#

at the very bottom they took out x^4/5 (x-2)

#

Specifically the x^4/5

#

f'(x) has two terms that have an x

#

x^-1/5 and x^4/5

#

how does x^(4/5) factor out of x^(-1/5)?

balmy spear
#

What is $x^{\frac{4}{5}} \cdot x^{-1}$

solid kilnBOT
#

TayBee

stiff locust
#

x^4/5 * 1/x

balmy spear
#

Use index rules

#

$x^a \cdot x^b = x^{a+b}$

solid kilnBOT
#

TayBee

stiff locust
#

ok

#

-1/5

#

x^

balmy spear
#

Yup, so there's your x^-1/5 that you had at the beginning

#

So that's how they factored out 4/5

stiff locust
#

ok

balmy spear
#

They just worked out what you add to 4/5 to get -1/5 so it's equivalent

stiff locust
#

How would I think of dividing mathematically

#

lets see

#

x^-1 / x^(4/5)

#

because we decided we need to take out x^4/5

#

when we're dividng we subtract exponents

balmy spear
#

They basically wanted to factor it to get rid of one of the x's

#

So they decided to factor out the 4/5

#

Could have factored out the x^-1/5 if you wanted and then had x on the inside as -1/5 + 1 = 4/5

balmy spear
#

So you can do -1/5 - 4/5

stiff locust
#

-1/5 -4/5 = -1

#

alright perfect

balmy spear
stiff locust
#

so index rules are for same base

#

what if its diff base do those rules have a name

balmy spear
#

As in same variable like x? Yes

#

$x^a \cdot y^b$

solid kilnBOT
#

TayBee

balmy spear
#

Would just remain as it is, you cant combine those

#

They're separate variables and separate powers

#

$x^a \cdot y^a = (xy)^a$

solid kilnBOT
#

TayBee

balmy spear
#

That occasionally helps but not really applicable here

stiff locust
#

awesome thats a good summarization ty

balmy spear
#

Np

stiff locust
#

Wouldn't f(0) be 0 and not -1/8

#

??

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#

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wispy sparrow
#

could be a mistake

trim joltBOT
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misty cosmos
#

For part C) is there a reason why: 4^8 to find the total numer of Bauman string doesnt work bc i used it in part B) which worked. I tried that since the first string is C and last string D, then C - - - - - - - - D, where there are four possible options within the string?

misty cosmos
#

Like for the second string I believe there is A/B/D/E as the options and in the third string, if A is chosen in the second string, B/C/D/E, etc.?

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wraith hinge
#

Hi

trim joltBOT
wraith hinge
#

I need help

unique pine
#

shoot

rare oak
#

Get some help

wraith hinge
#

:D if my step patterns

#

are

#

positive does it go up?

wraith hinge
turbid leaf
#

Wdym

wraith hinge
#

hold on

nimble stone
wraith hinge
#

I am having hard time to plot the step patterns

#

Idk I might have made mistakes

wraith hinge
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halcyon onyx
#

how is it possible to integrate this

trim joltBOT
halcyon onyx
#

F(x) and r are both vectors of R^3 btw

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#

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@halcyon onyx Has your question been resolved?

jaunty pagoda
#

guys is this equation correct my mom kepe asking me if its correct or not 4x = y7 + 6 (4x - 5y)?

halcyon onyx
#

.close

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unborn solstice
#

How to do?

twilit fable
#

Which one

#

!status

trim joltBOT
#
What step are you on?
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3. I got an answer but I was told that it's wrong.
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5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
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livid dune
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livid dune
#

Is this correct?

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@livid dune Has your question been resolved?

livid dune
#

<@&286206848099549185>

livid dune
#

.close

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rapid horizon
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rapid horizon
#

What

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abstract thorn
#

Please help me solve q 16

trim joltBOT
abstract thorn
#

Tomorrow is my maths retest , i need to solve the exam sheet before hand , so atleast i am somewhat prepared

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#

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velvet bolt
#

so you can visualize the problem

abstract thorn
#

That's what I am cunfused in , should I find the distance of each and then check weather if 2 ate same or not ?

abstract thorn
#

Idk what type and how to draw the line according to the question

velvet bolt
velvet bolt
abstract thorn
#

Hey @velvet bolt I got the question. Can u help me here ,I am stuck at one point

velvet bolt
#

?

#

did you watch the video

abstract thorn
abstract thorn
abstract thorn
velvet bolt
#

are you trolling or what

abstract thorn
#

I am really sorry for that

velvet bolt
#

what is your question

#

@abstract thorn

abstract thorn
velvet bolt
#

watch the video then come back

abstract thorn
#

Full or from where u said to start from , the link starts from a time

velvet bolt
#

from the start

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#

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dull narwhal
#

How do i Find the length of the small gap in the center, like the orsnge line

slender vale
#

if both of the circles had diamteter 4.5, then there would be no gap

#

each circle overlaps ths centre of the rectangle by 0.5, as 4.5 + 0.5 = 5

#

hence together, they overlap each other by 1cm (the orangle length)

dull narwhal
#

.close

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cinder prawn
#

hello

trim joltBOT
cinder prawn
#

what does an R group mean?

#

in chemistry

#

actually nvm

#

.close

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trim joltBOT
#

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ionic pendant
#

you can solve for v in that equation

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short trellis
#

3 of the same cubes are on too of each other what is the volume of the given right parallelepiped if the surfice area is 224

nimble stone
#

what do you think

tepid hamlet
#

think about how many total cube faces are visible, then you can find the SA of a single one

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short trellis
#

224/16

#

Is the side sqrt14

#

Of the cube

#

@tepid hamlet

tepid hamlet
short trellis
#

Faces

#

16 faces

tepid hamlet
#

that are visible?

#

how are you getting that

short trellis
#

Well I don’t counf the top one

tepid hamlet
#

yes facs is what i meant sorry

short trellis
#

What is facs?

tepid hamlet
#

faces

#

count the # of faces visible carefully, it is not 16

short trellis
#

18?

tepid hamlet
#

...

#

theres a top, a bottom, then 4 on each row, how many is that total?

short trellis
#

Like visble from the front?

#

14

tepid hamlet
#

yes

#

were you subtracting 2 from 18 to get 16 maybe? remember where the cubes meet, each one has a face that becomes hidden. two meeting places = 2 x 2 that you don't count out of the 18. 18 - 4 = 14 also, so you can think of it that way if you wish

short trellis
#

Ok now what?

#

@tepid hamlet

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orchid wagon
#

How many integer pair $(x,y)$ satisfying $0\le x\le2023$ and $\log_5(5x+5)-3y=125^y-x$

solid kilnBOT
#

lemonsaurus aficionado

orchid wagon
#

i dont really know where to start

#

i notice 125^y-=5^(3y)

wispy sparrow
#

try simplifying log_5(5x+5)
also collect like terms

orchid wagon
#

$\log_5(x+1)+1-3y=5^{3y}-x$

solid kilnBOT
#

lemonsaurus aficionado

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orchid wagon
#

<@&286206848099549185>

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trim joltBOT
#

Please don't occupy multiple help channels.

serene sleet
#

what algorithm can i use

#

to solve this

edgy willow
#

you'll have to try a bunch of different ways to place 2,6,3,a into the 4 boxes, and once you make a choice, you can use the ratio in one row to apply to the other, like the setup
3 a
2 6
has ratio 2:6 on the bottom, so a would be 3*6/2=9

neon dirge
serene sleet
#

oh

neon dirge
#

3 topleft

#

a topright

#

etc.

serene sleet
#

and find all a

#

wouldnt that be many many possible ways

edgy willow
#

yes, but can you figure out how to try all the meaningfully different ways

neon dirge
#

it's not how you think it works .-.

serene sleet
neon dirge
#

<@&268886789983436800>

obsidian ferry
#

ty

neon dirge
#

since we can place them arbitrarily, we need to start with a choice

#

so let's put a in the bottom right area

#

meaning a is fixed there

serene sleet
#

yes

neon dirge
#

if a were somewhere else, we could just rotate the rectangle

#

and it'd be on the bottom right again

#

meaning you now have three remaining areas

#

and 3 values to put into

#

so you just have 3 * 2 * 1 = 6 possible combinations

serene sleet
#

oh because we only need to swap the positions three numbers

neon dirge
#

yop

serene sleet
#

and a is fixed

#

alright

neon dirge
#

yes

serene sleet
#

that makes it easier

#

thank you

neon dirge
#

if you put one number in the top left for instance

#

notice that it's irrelevant in which order you place the other two

#

the area of a remains constant

#

meaning you only have 3 cases

#

which are for the 3 values

#

1.case: 2 is in top left

#

2.case: 3 is in top left

#

3.case: 6 is in top left

serene sleet
#

damn

#

you figured that out quickly

#

what branch of maths does this fall under

neon dirge
#

idk

#

but if you go through the 3 cases

#

you'll get 9, 4, 1

neon dirge
#

and geometry

serene sleet
#

2 3
a 6

3 6
a 2

6 2
a 3

#

all possible cases covered?

neon dirge
#

yop

#

@serene sleet and now comes a sick part ;)

#

multiply all the three areas

#

2 * 3 * 6

serene sleet
#

yeah

neon dirge
#

and divide by the square of one of them

#

so 2 * 3 * 6 = 36

#

36 / 2² = 9

#

36 / 3³ = 4

#

36 / 6² = 1

#

:O

#

magic!

#

heresy!

#

witchcraft!

serene sleet
#

amazing

neon dirge
#

ban this lunatic for his forbidden technique

serene sleet
#

wait what is this called

#

like is there an actual name to this technique

neon dirge
#

hm don't think so no

#

but it works in higher dimensions too

#

e.g. if you had a cube

#

and split it into 8 volumes

#

or a hypercube

#

and split it into 16 hypervolumes

serene sleet
#

damn

#

well thanks for the help!

neon dirge
#

🦇 np

serene sleet
#

.close

trim joltBOT
#
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trim joltBOT
#
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latent axle
#

Just learning Riemann sums and my book is pointing to this equation, I can’t find it online and I’m confused what I’m looking at

latent axle
#

I can only find the f(x)dx one

trim joltBOT
#

@latent axle Has your question been resolved?

pseudo grotto
latent axle
#

because the book is just doing rectangles rn

pseudo grotto
#

a is the starting value, since you are summing over the interval [a, b], and (a + k * width) is which rectangle you sum over

pseudo grotto
latent axle
pseudo grotto
#

ah typo

latent axle
#

alr

#

good

#

okay so

#

a is the left end of the partition?

pseudo grotto
#

yes

latent axle
#

and whats the right end or is that not its own constant in there

pseudo grotto
#

so how it's normally taught in calculus is you just choose a consistent point to use as the height of the rectangle

#

it could be the top left corner, it could be the top right corner

#

it could be the exact middle

latent axle
#

yeah

pseudo grotto
#

whichever scenario your questions refer to, you just want to think it's to compute the area's of the rectangle, then sum over all the rectangles

#

it might help you to do a practice problem to visualize

latent axle
pseudo grotto
#

f(x) is height

latent axle
#

yeah

pseudo grotto
#

the input is a + k * width is which rectangle you are taking the height of

latent axle
#

where does the width come in

pseudo grotto
#

you have the interval over [a, b]

#

lets say i want 2 rectangles over this interval

latent axle
#

ok

pseudo grotto
#

then the first rectangle goes from [a, (a + b) / 2] and the second rectangle goes from [(a + b) / 2, b]

#

sorry lemme rewrite that

#

first interval is [a, a + (b - a) / 2] and second is [a + (b - a) / 2, b]

latent axle
#

im confused

#

whats the a+(b-a)/2

#

i get its the partition

pseudo grotto
#

ok

#

let's say my interval is [1, 5]

latent axle
#

okay

pseudo grotto
#

i want 2 rectangles

latent axle
#

yeah

pseudo grotto
#

where would they be

latent axle
#

[1,3] and [3, 5]

pseudo grotto
#

ok

#

what is 1 + (5 - 1) / 2

latent axle
#

i gort that with 1+5/2

latent axle
pseudo grotto
#

no

latent axle
#

?

pseudo grotto
#

1 + [(5 - 1) / 2]

#

order of operations

latent axle
#

mm

#

3

pseudo grotto
#

yes

#

now in general form

latent axle
#

why not just do what i did though?

#

(a+b)/2

pseudo grotto
#

verify for yourself that
a + (b - a) / 2 = (a + b) / 2

#

then in general, for n rectangles instead of 2,
a + (b - a) / n,
a + 2 * (b - a) / n,
...
a + (n - 1) * (b - a) / n
a + n * (b - a) / n
lists out all the endpoints

#

where the last line, a + n * (b - a) / n = b

latent axle
pseudo grotto
#

you're free to express them however you want to since they are equal. However, this way in particular is intended to give insight as to what's going on when you generalize to taking a limit as you approach infinitely many rectangles having diminishing width

#

as for the multiples part

#

consider the example [1, 5] again

#

what would the end points be if i asked you to partition it into 4 rectangles? 8 rectangles? 20 rectangles?

#

if i asked you to partition them into 20 rectangles, a particular rectangle should have width (5 - 1) / 20

latent axle
#

6/20 would be the width

pseudo grotto
#

no,

#

the line segment is 4 units long

#

not 6

latent axle
#

Then how did I do (1+5)/2 earlier

pseudo grotto
#

a + (b - a) / 2 = (a + b) / 2

latent axle
#

Yes

pseudo grotto
#

but a + (b - a) / n is not equal to (a + b) / n

#

for every value of n

latent axle
#

Only for /2?

pseudo grotto
#

yes

latent axle
#

Okay

pseudo grotto
#

the first endpoint would be at 1

#

where would the second one be?

#

1 + (5 - 1) / 20

#

where would the third one be?
1 + 2 * (5 - 1)/ 20

latent axle
#

Oh

pseudo grotto
#

where would the k-th endpoint be?
1 + k * (5 - 1)/ 20

latent axle
#

I think I see

pseudo grotto
#

let me reindex so it aligns with the book

latent axle
#

So you are just getting multiples of the width to find different partitions with a base starting point at a=1

pseudo grotto
#

yes

latent axle
#

That’s where the a comes in

pseudo grotto
#

yes

latent axle
#

Kinda sorta?

#

Okay

pseudo grotto
#

if i wanted to know about an interval [100, 150]

#

i can't just begin at 0

#

i need to shift a to the right

latent axle
#

Right

#

So that gives us the x value of the end points of partitions

#

Subinyervals

#

Whatever

pseudo grotto
#

yes

#

a + k * width

latent axle
#

And the f(of that) gives us the height of the function at that point

pseudo grotto
#

yes

#

then you sum over all the rectangles

latent axle
#

Times what

pseudo grotto
#

(b - a) / n

latent axle
#

Ohh

pseudo grotto
#

area of rectangle = height * width

latent axle
#

Right

#

Okay

#

Okay

#

I see

#

So another question if you don’t mind

pseudo grotto
#

ok

latent axle
#

The book talked about unequal widths being fine to use

#

Why would I want that

#

If I’m approaching infinite rectangles anyways

#

What’s it matter

pseudo grotto
#

so

#

the limit, should it exist, is called the integral

latent axle
#

And that’s the area right?

#

The area is the limit

pseudo grotto
#

yes it represents the area under a curve

latent axle
#

Okay

pseudo grotto
#

in a more formal setting, you're allowed to take any partition of an interval, you're even allowed to integrate over sets that aren't intervals themselves

#

and how you take a limit in those situations is called taking a refinement, basically you take the partition you have and put more endpoints into it

#

in the formal setting, there is no requirement that you need equal width's of these rectangles

latent axle
#

I assume there’s a seperate formula for it though right?

pseudo grotto
#

but in traditional calculus, they'll give you questions like
compute the partial riemann sum over the interval [1, 5] with endpoints being [1, e, pi, 4.234982725, 4.95486, 5]

#

and you need to know how to answer a question like that

latent axle
pseudo grotto
#

calc 1

latent axle
#

So my book should go over it then

pseudo grotto
#

yes

#

the idea is the identical

#

find the height of the endpoints

#

multiply by the width of the rectangles

#

add them all up

latent axle
#

Is 41 and 42 what you are describing

#

Idk what norm is

pseudo grotto
pseudo grotto
latent axle
latent axle
supple saffron
#

yes

pseudo grotto
#

idk but according to a quick google

latent axle
#

Uh

pseudo grotto
#

which would be 1.2

latent axle
#

So do I just

#

Is that it

pseudo grotto
#

unless your book uses norm in a different way

latent axle
#

Yeah book says 1.2

#

Okay

#

I think that covers everything

#

Thanks

pseudo grotto
#

np

latent axle
#

Are you available later if I ping you for certain practice problems?

pseudo grotto
#

maybe idk

latent axle
#

Alr

pseudo grotto
#

i'll answer if i answer shreg

latent axle
#

Got it

#

Thanks

#

.close

trim joltBOT
#
Channel closed

Closed by @latent axle

Use .reopen if this was a mistake.

trim joltBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

hybrid bluff
trim joltBOT
hybrid bluff
#

I don’t understand this question. Can anyone help pls 😭

velvet vector
#

hmmm

near vessel
velvet vector
#

lets plug some values in

hybrid bluff
#

I don’t really understand what I’m doing. I tried to plugging numbers into the system of equations but that didn’t work.

near vessel
#

notice the table of values

#

its not yet complete for the 2nd equation

velvet vector
#

-9=A(-1)+B, -7=A(1)+B

near vessel
#

you should probably complete it first

velvet vector
#

lets solve for A and B first

near vessel
#

you are given 2 known ordered pairs for the second equation, meaning you can easily determine its slope

hybrid bluff
#

2 ordered pairs?

#

In the table?

velvet vector
#

(-1,-9) and (1,-7)

#

slope is rise over run

hybrid bluff
velvet vector
#

table

near vessel
velvet vector
#

it says when x=-1, y1 is -9

near vessel
velvet vector
#

yes

near vessel
hybrid bluff
#

Ohh wait let me try this

hybrid bluff
hybrid bluff
#

What do I do now 😭

near vessel
#

correct

#

so the first equation has a slope of 1

#

and the second have a slope of -2

#

does any equation come to mind that involves x, y, a slope, and a y-intercept?

hybrid bluff
#

slope y-int form?

#

y=mx+b

#

But I don’t have y-int

near vessel
#

correct

#

you are going to use y=mx+b to find the y-intercept

#

choose a point in equation 1

#

any point you want

hybrid bluff
#

(7,-1)

near vessel
#

alright

#

we have
x = 7
y = -1
and the slope of equation 1:
m = 1

#

substitute those values in y=mx+b,then solve for b

hybrid bluff
#

Oh ok

#

b=-8

near vessel
#

alright

#

so the first equation will be

#

y=mx+b
y=(1)x+(-8)

#

which simplifies to
y=x-8

#

thats your first equation