#help-38

1 messages · Page 92 of 1

merry zodiac
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Are we checking first onto

left oriole
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you could

merry zodiac
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I didn't understand

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How do we check on one and into by differntiation

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I only can do differentiation

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y=2+cosx

left oriole
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well 2 + cos(x) is always positive

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do you agree?

merry zodiac
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Ohh yes

left oriole
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what does that imply?

merry zodiac
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Minimum 1 to 3

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Uf dy/dx is positive means then fubction is always increasing

left oriole
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yes

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and if a function is increasing, what can you say about it being one to one or not?

merry zodiac
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I can say that it is one one and onto

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In whole domain

left oriole
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well increasing doesn't imply onto

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take f(x) = arctan(x) for example

merry zodiac
#

🙄🙄

left oriole
#

but it does imply one to one

merry zodiac
left oriole
#

arctan(x) is increasing but it is not onto

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it never exceeds pi/2

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,w plot arctan(x) from x=-100 to x=100

solid kilnBOT
merry zodiac
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So it will be onto in its range?

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(-π/2 π/2)

left oriole
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yes it is onto (-pi/2, pi/2)

merry zodiac
#

I gyess yes

left oriole
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but not onto R

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a function is always onto its range

merry zodiac
#

So how will we check for onto?

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For our giving function

left oriole
#

see how the function behaves when x->infinity and x->-infinity

merry zodiac
#

We will find its range?

left oriole
#

and use continuity

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and the intermediate value theorem

merry zodiac
#

Should i put infinity in differentiable finction of our main function

left oriole
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i don't know what that is

merry zodiac
#

I meant should I out (infinity or munus infinity) in 2+cosx

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Ohh i got it i got it

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We will chcek its limit at x tends to infinity

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It is infinity

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.close

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upbeat cargo
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upbeat cargo
#

does anyone know if there is a specific way for me to know when i should split the x^3 the way my teacher did

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like I wouldnt think to turn x^3 into x^2 * x and then make the x part of dv

ionic pendant
#

basically you want 'u' to be the x^something term because taking the derivative will reduce the power (which will make the next integral simpler). splitting off the x is just what's needed in order to integrate dv (since it needs a substitution)

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last ore
#

.help

trim joltBOT
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last ore
#

.help rotate

trim joltBOT
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No command called "rotate" found.

last ore
#

,help rotate

solid kilnBOT
#
`rotate` command documentation. (Aliases `rcw`, `rccw`.)
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last ore
#

,rotate

solid kilnBOT
last ore
#

,close

#

.close

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worthy dove
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worthy dove
#

my answer is 3

#

is that right?

marble wharf
#

your answer is just some random unfinished scribbles. how does that lead you to there being 3 solutions for a

spring hull
#

If AM = GM then what can you say about the terms?

worthy dove
marble wharf
#

well you used AM GM, then you rearranged a bit and then you stopped in the middle of doing the next step

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and suddenly claim that you are done

worthy dove
marble wharf
#

ok so now at least we got from "my answer is 3" to "well I dont actually know how to continue"

marble wharf
worthy dove
#

so whats the right answer?

#

im sorry

trim joltBOT
#

@worthy dove Has your question been resolved?

marble wharf
#

do you actually mean the numbers a,b in the problem or do you mean something else

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vernal warren
#

Show that tangent at any point P of a parabola makes equal angles with the line PF and the line through P parallel to the axis of the parabola being focus

vernal warren
#

can someone help me understand what do they want in this?

celest trail
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rough goblet
#

@celest trail ^^

orchid wagon
vernal warren
#

yes

trim joltBOT
#

@vernal warren Has your question been resolved?

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@vernal warren Has your question been resolved?

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wraith hinge
#

hi, im trying to solve this complex issue involving the quadratic formula, basically i am writing an excel document to automate the procedure but i am stuck with how my lecture is solving the quadratic formula. I would like to get quadratic coefficients A,B and C

wraith hinge
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i have simplified to equation, i made dNA = x for simplicity

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so far i have A = bw/2

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i dont even know if this is possible

eager comet
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by automate the procedure do you mean anything more than having inputs for coefficients a, b and c and then two outputs, one for each answer?

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because if you dont can you not just do
=(-[b-cell]+SQRT(([b cell])^(2)-4[a cell][c cell])/2*[a cell]) with appropriate stars for multiplication that im too lazy to add against discord's formatting

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and another for the - output of +-

trim joltBOT
#

@wraith hinge Has your question been resolved?

wraith hinge
#

basically all the inputs, bw, bf df Arc c art d will change each time but it would be useful to be able to make a genreal formula to solve for dNA because the formula wont change

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so i imagine the coefficents A= Bw/2, and then B and C in Ax^2 to Bx + C = 0. i just need to know what B and C are in this case

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its all good likely to hard to do, thankyou for trying

#

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little egret
#

why is this wrong

trim joltBOT
little egret
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for part b

dull temple
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3bry21

vernal warren
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i would consider red blue and green cubes as 1 entity and find how many ways i can arrange them (the 1 entity and 3 other cubes)

split chasm
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those three colours don't have to be at the start

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also your g looks like a y

little egret
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IM ON A MOUSE

little egret
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so do i multiply by 4

dull temple
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sure, that would work

little egret
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3bry21 32bry1 321bry

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bry321

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3! x 4!?

dull temple
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yeah

little egret
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i swear these questions always switch up on me

dull temple
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that's the point Smile_02

little egret
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if i fail this test...

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can u comfort me..............

lost jay
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🧐

trail ingot
proven hound
#

👀

dull temple
hallow crane
little egret
#

wait guys

trail ingot
little egret
#

WTF IS INCLUSION EXCLUSION PRINCIPLE

hallow crane
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the set circle things meeku

little egret
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HUH HUH HUH

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I NEVER LEARNT THAT

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wait can u gimmie an example

trail ingot
hallow crane
#

You never learnt these?

little egret
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WTF IS THAT

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OMD

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I AM FAILING

trail ingot
proven hound
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Good luck(you need it.)

little egret
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i havent even started pigeon hole principle

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my test is tomorrow

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.....

hallow crane
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Have you at least seen this?

little egret
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should i wake up at 4 am and study

little egret
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in like year6

little egret
hallow crane
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the other one is this but just for three sets ig lol

little egret
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wait can u check my past test

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i dont see any questions

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for

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inclusion exclusion

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lemme send it

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can u read dat>

#

?

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oh probs not

hallow crane
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There was no inclusion exclusion there

little egret
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wait theres more pages

hallow crane
little egret
little egret
hallow crane
#

It could be yeah

little egret
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oh what

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i didnt use the venn diagrams

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i just used normal logic

hallow crane
little egret
#

is there a faster way to do it then?

hallow crane
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what is your normal logic?

little egret
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wait so dis is how i did it

hallow crane
little egret
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so this is how im doing it rn

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but it takes

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a very long tiume

dull temple
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do you mean +2 at the end

little egret
#

oh ya

dull temple
#

anyway it looks like you do understand it, you just don't know it by name

little egret
#

is dere a faster way?

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i can use my classpad

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and my casio

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i only get 30 minutes for this test

dull temple
#

calculator would help you with the arithmetic

full dock
#

hi

little egret
little egret
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wait so the way i did

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it

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is the only way i can do it...

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??

hallow crane
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Yeah but this is just inclusion exclusion right

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It's just like bashing the formula

little egret
#

NAURRRRRRRRRRRRRRRRRRRRRR

hallow crane
#

,w floor(150/3) + floor(150/4) + floor(150/5) - floor(150/12) - floor(150/20) - floor(150/15) + floor(150/60)

little egret
#

WHAT THE HECKKKKKKKKK

solid kilnBOT
full dock
hallow crane
#

Lol

dull temple
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it's probably the way I'd do it yeah

little egret
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the moment they introduce venn diagrams to me again in math

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im done for

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IM FINISHED

hallow crane
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But i think you have the idea meeku

little egret
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wait

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are those like

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the only inclusion exclusion

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questions

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or are there different types

hallow crane
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Mhm, that's the only one i saw at least

little egret
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OKOK THX

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.close

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full dock
#

hii

little egret
#

hi

full dock
#

im trying to figure out why my DC motor wont work 😭 screw physics

little egret
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whats a dc motor...

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GUESS WHAT

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I GOT 2ND IN MY PHYSICS TEST

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WITH 72%

full dock
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boooo not even 100% dissapointed!

little egret
full dock
#

jk good job lol

little egret
#

THATS GOOD WAHT

#

I WAS 1 MARK AWAY FROM MAXIMUM

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foggy wharf
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foggy wharf
#

<@&286206848099549185>

worn crow
#

right?

craggy kite
#

what theorem is cg = ef?

foggy wharf
worn crow
#

cg and ef is parallel

foggy wharf
#

.close

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wraith hinge
#

hi, does anybody know how to convert %w/v to grams?

wraith hinge
#

percent weight by volume

tepid rock
#

w/v % is for concentration, gram is a unit for mass. You're not quoting your question correctly. You should do that.

wraith hinge
#

okay thanks

#

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crude kayak
#

hello everyone! I have a question that I feel is simple, but I'm having a hard time grasping the answer.

suppose I want to know how many non-decreasing sequences of integers of length r there are. eg, aaa, abc, aab are valid, but bca is not.

I understand the answer is given by (26 - r + 1)c(r) - but I cannot yet grasp why. the closest explanation I found was here https://www.quora.com/How-many-non-decreasing-sequences-of-length-r-can-be-formed-from-1-2-3-n-Is-it-nCr-2r-1-C-r-1

Quora

Answer (1 of 4): Nope, the answer is nCr.

After selecting r numbers from n , there is only one way of arranging the selected numbers in a non-decreasing order. Thus, total will be nCr*1=nCr.

Edit1: Since duplicates are allowed the answer to the question will be different in this case.

Suppose ...

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Please don't occupy multiple help channels.

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crude kayak
#

.close

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viral locust
#

So I have this infinite summation I've been trying to work out

It's the sum as k goes from 0 to infinity of (-1)ᵏ/((k!)(2k+1)) x^(2k+1)

At first I thought it was really similar to the maclaurin series for sin(x) which is ths sum as k goes from 0 to infinity of (-1)ᵏ/(2k+1)! x^(2k+1), but when I rearrange it in a way that's similar, (-1)ᵏ/(2k+1)! (2k)!/k! x^(2k+1), I know have that factorial fraction term that I don't know how to extract from the equation

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wraith hinge
#

If 10²x = 25, then 10-x is equal to?

trim joltBOT
wraith hinge
#

I'm trying to understand this question for three days already

rough goblet
#

okay we know that $10^{2x} = 25$

solid kilnBOT
wraith hinge
#

Okay

rough goblet
#

which means that $(10^x)^2 = 5^2$

solid kilnBOT
rough goblet
#

correct?

wraith hinge
#

Correct

rough goblet
#

can u see the manipulation here

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that you need to perform

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assuming that x is a real number, of course

wraith hinge
#

Like cutting both 2 expoent

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And making 10x=5?

rough goblet
#

u mean 10^x = 5? yes

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and also *exponent

wraith hinge
#

Thanks

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So

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If 10^x= 5

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Then 10^-x = -5

rough goblet
#

no

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no

#

no

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they're asking for 10^-x

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which is NOT -10^x

wraith hinge
#

Ohh

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So 10^-x = -5

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Right?

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@rough goblet , my teacher wrote the answer as 1/5

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Why ?

rough goblet
#

don't ping me

rough goblet
#

of course not

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@wraith hinge basic exponent rules

wraith hinge
#

I know that 10^-x = 1/10

rough goblet
#

hang on.

rough goblet
#

but close-ish

rough goblet
#

can't find it

sudden basalt
#

I have a guess of what it is but I am unsure would it be unhelpful if I guessed❓

trim joltBOT
#

The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.

rough goblet
#

oops

trim joltBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

rough goblet
#

mb mb

sudden basalt
#

I have done negative exponents in the past

rough goblet
#

good

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but don't give out the answer

sudden basalt
#

I am not positive if what i have is correct

rough goblet
#

@wraith hinge basically, $a^{-x} = {\left(\frac 1a \right)}^x$

rough goblet
sudden basalt
#

👍

#

I thought the denominator would be a^x❓

solid kilnBOT
rough goblet
#

that's just 1^x / a^x = 1 / a^x

wraith hinge
#

10^-x 😦 1/10)^x

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But what about the - 5

rough goblet
#

??

sudden basalt
#

I think you are forgetting the x

rough goblet
#

not 1/10

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,w rules of exponentiation

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omfg

#

jesus chr7st

wraith hinge
#

10^-x 😦 1/10)^x

rough goblet
#

u mean 10^-x = (1/10)^x? yes

wraith hinge
#

Yeah, i dont know where the emoji is coming from

rough goblet
#

is alr

wraith hinge
#

Why is 1/5 at the teacher paper

rough goblet
rough goblet
rough goblet
#

@wraith hinge

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@wraith hinge

wraith hinge
#

Hey, I still don't get the 1/5 part but i need to go to a appointment I did with my classmates to make a teacher assigment

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But thanks, I got most part of It

rough goblet
#

ohkay

#

!cond

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oops

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!done

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rough goblet
#

.close

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slender seal
#

Hello , i have a theory question! Does a constant function have the Darboux Property since it doesnt create an Interval? A constant function is Rieman Integrable , which should mean that it has the Darboux Property...buuut... the image of the function is just a point...

left oriole
#

you can think of a point as an interval of length 0

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(closed interval)

slender seal
#

Oh...

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so it does have the darboux property?

left oriole
#

sure any continuous function has the darboux property

slender seal
#

And please excuse my awful englisj

slender seal
#

.close

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flat wing
#

How do I answer question 5

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near coral
#

Im so lost, I tried to find the relationship between the values so its like u->eta(c,tx), heta(c,t,x)

near coral
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@near coral Has your question been resolved?

near coral
#

<@&286206848099549185>

undone valley
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pliant bloom
#

How do you complete the square if the LC is greater than 1

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digital bison
#

factor it out

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warm dune
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warm dune
#

i dont really understand this question

#

i know about definite integrals and how to solve them but i don't really understand what

#

7<=f(c)<=10 for -3<=x<=7 part means

burnt mulch
#

The function is between 7 and 10 for all x from -3 to 7

#

You’re just using this tho

warm dune
#

ohh okk so would it be like 70<=integral(idk how to type it)<=100

warm dune
#

ok awesome thank you

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winter apex
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winter apex
#

Determine the general solution to the differential equation

#

Im stuck here

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molten comet
#

Hello

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molten comet
#

What's the difference between tangent line equation and linear approximation?

digital bison
#

a linear approximation is a very fancy tangent line

molten comet
#

Why do both have different equations?

digital bison
#

they're the same. Linear approximation is just written differently to serve the specific purpose of approximating a value.

molten comet
#

How did they go from here to there?

digital bison
#

those are identical except for the first terms, z_0 and f(x_0, y_0)
and your f(x,y) = z, so they've just replaced z_0 with the function notation to be consistent.

molten comet
#

Ohh you're right

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Tysm!

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fair meteor
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wraith hinge
#

what have you tried

fair meteor
#

and idk how they got the arcsin

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worldly quartz
#

In the nation of Onedirectionia certain pairs of cities are connected by one-way roads. Each road connects exactly two cities (roads are allowed to intersect, e.g., through bridges), and each pair of cities has at most one road between them. Additionally, each city has exactly two roads leading out of it and exactly two roads leading into it.

We want to close half of the roads in Onedirectionia in such a way that each city has exactly one road leading out of it and exactly one road leading into it. Show that the number of ways to do this is a power of 2 greater than 1 (i.e., of the form 2^n for some integer n ≥ 1). Hint:(i have been trying to use edge covers and vertex covers as well as perfect matchings)

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grand sable
#

im trying to find hypotenuse

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grand sable
#

the base and 2 and height is 6

#

oh whoops my bad

#

i got it

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pearl field
#

How do I do this?

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delicate belfry
#

$\int\limits_a^b=\int\limits_b^a$

solid kilnBOT
austere cedar
#

I think they meant to put a negative.
If you swap the bounds on an integral, you get the negative of the original

#

@pearl field
How far have you gotten?

pearl field
austere cedar
#

Make sure to have your integral properties nearby

pearl field
#

I got it

#

-33/2

#

@austere cedar right?

austere cedar
#

,w integral of 1/4 + 4x between 3 and 1

austere cedar
#

Yeah I like it

pearl field
#

Ok thanks

#

Can you help me with this one too?

austere cedar
#

Sure what's up?

pearl field
austere cedar
#

,w graph e^x between 0 and 2

austere cedar
#

,w graph e^(x - 3) between 3 and 5

austere cedar
#

They be looking a little similar

pearl field
#

Pretty much the same

austere cedar
#

The thing you want to notice is that the second one is just the first, but shifted right by 3 units.

However, the integral bounds are also shifted with the function

#

So this is describing the same area

pearl field
#

Wait so how do I answer this?

austere cedar
#

I don't believe in giving the answer directly, but feel free to ask about anything I said. It's possible I wasn't clear.

pearl field
#

I'm not sure what the purpose of the first integral is, is the second one doesn't feature the first

#

@austere cedar

austere cedar
#

It actually is exactly the same

pearl field
#

e^2-1?

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delicate lance
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delicate lance
#

how do i start off this problem?

bright quarry
#

what have you tried

#

what’s the formula for area of a rectangle

#

and the formula for perimeter

delicate lance
delicate lance
bright quarry
#

no

#

that would be for a square

#

there’s two sides with length L and 2 sides with length W

delicate lance
#

ohh

bright quarry
#

so what’s the perimeter

delicate lance
#

2w + 2l

bright quarry
#

mhm

#

so we can set up two equations

#

what would the perimeter equation be

delicate lance
#

2w + 2l = 440

bright quarry
#

mhm so the whole idea of optimization

#

is relating the two variables

#

we want to write one variable

#

in terms of the other

#

so how can you write either l or w in terms of the other

#

which will be used for the area equation

delicate lance
#

w = 220 - l

bright quarry
#

mhm

#

now use that for A=lw

delicate lance
#

wait does it matter which one i isolate

bright quarry
#

then differentiate to find the maximum

bright quarry
#

they’re dummy variables

#

you could’ve named them anhthinh

#

you defined them

delicate lance
#

a = (220-l)(l)

#

expand them into 220 -l^2

#

find derivaitve?

#

set equal to 0

bright quarry
#

yes

#

220l btw

delicate lance
#

oh yea

bright quarry
#

so what’d you get

delicate lance
#

w = 110

#

oops

bright quarry
#

l

#

ok so

#

w=220-l

#

and l=110

#

what’s w

delicate lance
#

110

bright quarry
#

so what kind of rectangle is it

delicate lance
#

a square

bright quarry
#

yup

#

that’s typical btw

#

you should expect that

delicate lance
#

i never knew a rectangle could be a square

nimble stone
ripe topaz
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pearl field
#

How do I start?

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bright quarry
#

do you know how to find area using definite integrals

pearl field
#

Yeah

bright quarry
#

so what is the issue

#

maybe try drawing a graph

pearl field
#

It says y=x^2, y=0 why are there two?

scarlet escarp
#

because you want the region bounded by those two heights

#

try drawing it like knief suggested

pearl field
#

Graph y=x^2?

bright quarry
#

with the boundaries

pearl field
#

How do I graph that on desmos?

bright quarry
#

just type in the equations

#

y=x^2

#

x=-1

#

x=2

#

y=0 is the x axis

pearl field
#

Oh ok

#

I got it, thanks

#

.close

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umbral shore
#

Not homework, but I'm trying to figure out why a numerical approximation doesn't seem to work. This is a function that calculates the upper incomplete gamma function when the parameters a and x are small (-0.5<a<0.5, and x>0 but small). It works fine, except when a gets close to -0.5, the smaller x, the larger the error is. I will post all the relevant info I have. It is not a code issue, it's the math that doesn't work. This is the function: https://github.com/ampl/gsl/blob/master/specfunc/gamma_inc.c#L339

GitHub

GNU Scientific Library with CMake build support and AMPL bindings - ampl/gsl

umbral shore
#

I've done a lot of digging, the approximation used is this :

#

What interests me is the calculation of 1 - x^a/Gamma(a+1), as I said the code is correct, it's the convolution of the series representation of x^a and 1/gamma(a+1), and it works always except in that edge case of a close to -0.5 and small x, i'm confused because it works when a is close to 0.5 for the same x

#

so I'm really not sure what's going on here, does the series representation of 1/gamma not work for that case?

#

I've spent a lot of time on this, so I'm not sure my question is clear to somebody hearing it for the first time, don't hesitate if you want clarification!

#

For instance, for a=-0.45 and x=1e-10, I get 44627.1, it should be 70269.25: for a=0.45 and x=1e-10, I get 1.968066 which is correct.

trail ingot
#

i don’t understand everything you said well enough but have you considered catastrophic cancellation

#

just throwing it out as an idea, idk what you’re doing enough to suggest that’s what happening

umbral shore
#

Huh, that actually gives me something to think about, very new to numerical methods so I hadn't heard of that, there's subtraction involved so im looking into it from that angle, thanks a bunch. This is a very niche issue so i wasn't expecting someone to pop with the answer haha, thanks a bunch.

trail ingot
#

well again i wouldn’t call it the answer, it’s just a suggestion

#

might be though

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wraith hinge
#

Hello

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rough goblet
#

?

#

slope fields?

wraith hinge
#

Yes

#

The equation is

rough goblet
#

hm

wraith hinge
#

So here is what I know so far

#

So each of those little ticks is the slope of the derivative at that point?

#

So if it is just a completely flat line, that means the derivative is 0 there

#

So if I look at I and II, the derivatives on the y-axis are 0

#

So let me test to see if that is true

#

Yes

#

That should be true of our function

#

So the answer is either I or II

left oriole
#

so far so good

#

what else makes y' = x(2-y) equal to zero?

wraith hinge
#

It is negative at y=2

#

So the answer is I

#

I mean II

#

Wait

#

Okay

#

Final answer is I

#

I made mistake

#

Because the slope there is 0

#

At y=2

left oriole
#

wait

#

why do you say it is negative at y=2

#

plug in y=2 into x(2-y), you get exactly 0

wraith hinge
#

I meant to say it is zero at y=2

left oriole
#

ah yes good

wraith hinge
#

Because multiplying anything by 0 is 0

#

x(2-2)=x(0)=0

left oriole
#

yep

wraith hinge
#

Sorry for confusion

#

So I think answer is I

left oriole
#

and only graph I has both properties

#

horizontal lines for y=2 and for x=0

wraith hinge
#

Okay everyone

#

Thanks for the hlep

#

.close

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dusky ocean
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dusky ocean
#

answer below

young sluice
#

do u know how to find all the lengths

#

i reccomend drawing it out

dusky ocean
#

not allowed on the upcoming test

young sluice
#

u cant draw it out?

dusky ocean
#

nope

young sluice
#

why?

dusky ocean
#

only allowed to use formulas

#

and drawing it out wasnt the taught method

young sluice
#

no but drawing it out is just a visual aid

#

ur still using formulas to find the angles

#

im not saying draw it out and then measure w a protractor

dusky ocean
young sluice
#

i could solve it in 30 seconds 💀💀

dusky ocean
#

well thats why i posted the question as help

young sluice
#

exactly and im trying to guide u

#

u want to draw out the shape

#

first

#

that will allow you to use ur formulas

dusky ocean
#

i know but its not prohibited on the test

#

the test is in google classroom meaning we can only type our answers

young sluice
#

ohhh

#

alright then

#

find the lengths of AB, BC and AC

#

first off

#

thats the first thing u need to do

dusky ocean
#

does it matter if its AC or CA

young sluice
#

nope

#

its always the same length

dusky ocean
#

for AB i got [3,1]

#

but how does that turn into 90 degrees

young sluice
#

wait wait ur rushing it

#

AB should be a length not a coordinate

young sluice
dusky ocean
#

does the first step require squaring numbers

#

sorry its 2 in the morning and my brain is all over

young sluice
#

alr r u familar with the distance formula?

dusky ocean
#

x2-x1 and y2-y1 squareroot?

young sluice
#

yes

#

that

#

but its (x2-x1)+(y2-y1) squareroot

#

i want you to use that to find the lengths of all 3 sides of the triangle

dusky ocean
#

sorry to sound lazy but i also need to cover dot product, cross product, and vector projection

#

can you tell me what steps i must take after finding the lengths?

young sluice
#

alright alright

#

basically after finding the lengths of all 3 sides

#

u need to use cos rule to find 1 of the angles

#

after finding that angle then u can use sin rule to find the 2nd angle

#

after u have 2 angles u can use 180-angle1-angle 2 to find the 3rd angle

#

and thats all 3

dusky ocean
#

thank you i appreciate your support

young sluice
#

no worries

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#

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crystal glen
#

i am getting 360 degrees for a triangle instead of 180 degrees, (3 angles adding to 360) does anyone know why that is? i am using the dot product to find the angles between 3 vectors and their respective side lengths

crystal glen
#

between three points ABC

quick tusk
#

Can you show your work?

void carbon
#

well , you could be calc ext angle

#

and get

#

360

#

as total

crystal glen
#

nevermind ive just done something wrong it adds to 370 not 360

#

i might coem back later i wanan try and figure this out

#

thanks for the help

#

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crystal glen
#

.reopen

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#

crystal glen
#

wait no i had a tipa its exactly 360 degrees

#

so something weird is up, because i havent made a mathematical mistake

#

i would prefer not to show my work but i actually just have no idea why its adding to 360 exactly to the decimal

#

idk nevermind

#

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ebon talon
#

heya, needed some help with a vectors question.

void carbon
#

go on?

ebon talon
#

part bs spinnin my head

void carbon
#

break OA and AB into cos and sin components

#

hint: OA = Lcos(alpha) I cap + Lsin(alpha) J cap

ebon talon
#

alright one sec

#

L(cosa...sina)+L(cosb...sinb)...???

#

thats meant to be a vector

void carbon
#

wait

ebon talon
#

Does that look right sorta

void carbon
#

yes

#

correct

#

im in 12 grade

#

and in india they dont write vectors in matrices form

#

so i was sortta confused

ebon talon
#

ah right right sorry for the confusion

#

any idea on part b

void carbon
#

umm

#

so

#

sum of Y components of our vector must be = c

#

=1.5 m

ebon talon
#

oh yep got the answer

#

i found beta to equal arcsin (1.5-sina)

#

i appreciate you @void carbon

#

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latent axle
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latent axle
#

Idk where to start

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#

@latent axle Has your question been resolved?

warped lodge
#

my name is nathan

#

nath the king natheking

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dry laurel
#

can someone tell me if my first two initial answers are correct? and can you give me the formula for def? i'm confused on that

craggy kite
#

the underlines are an eyesore

dry laurel
#

ikr

dry laurel
#

is the bottom left 8.4?

#

and the bottom right 63.2?

#

(rounding to the nearest tenth)

dry laurel
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#

@dry laurel Has your question been resolved?

sacred sapphire
dry laurel
#

what about the length of b?

#

is it 63.2

sacred sapphire
#

yeah

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golden thistle
#

What am i meant to do here?

trim joltBOT
golden thistle
#

I dont think what ive done is rigjt because i only get 1 value

solid kilnBOT
golden thistle
#

Do i take the 2 quadratics away to get x - 4 ?

#

Then draw a graph for that?

hallow crane
#

$x^2 - 6x + 5 \mapsto x^2 - 7x + 9$

solid kilnBOT
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golden thistle
#

So it deceeased by x and increaded by 4?

golden thistle
#

What

golden thistle
hallow crane
#

,, x^2 - 6x + 5 - x +4 = 0 \implies \boxed{x^2 - 6x + 5 = x - 4}

solid kilnBOT
hallow crane
#

do you see the implications?

#

This is equivalent to finding the intersection point(s) of the line y = x-4 with the quadratic x^2 - 6x + 5

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vague pier
#

[
2cos^2(\theta) \rightarrow (1+cos(2\theta)))
]

solid kilnBOT
vague pier
#

what trig rule is this

hard juniper
#

Double angle combined with Pythagorean

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languid pier
#

could someone explain this binomial distribution to me?

languid pier
#

ok wait i get it nvm

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topaz pagoda
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topaz pagoda
#

the x is 6

#

combined by (3x+2x+x)

#

(2x+10+3x-10+x)

split chasm
#

that doesn't mean that x is 6

topaz pagoda
#

i mean the process

spiral urchin
#

4x seems to be 360

topaz pagoda
#

how do you get the x if the whole number is 0

split chasm
#

what whole number is 0

spiral urchin
#

whole number is 4x -10 + 10

topaz pagoda
#

where did 4x come from

split chasm
#

they did a miscalc

topaz pagoda
spiral urchin
#

(3x-10) + (2x+10) + x

split chasm
#

you're supoosed to apply geometric properties to set up an equation

topaz pagoda
split chasm
#

no

#

set up an equation

#

that's the expression for the sum of the interior angles of a triangle
do you know the numerical value of such a sum?

topaz pagoda
#

for triangles its 180

split chasm
#

yes

#

so you'd set that equal to 180

topaz pagoda
#

yes

split chasm
#

then solve that equation for x

topaz pagoda
#

yes

#

but how do you get the x

split chasm
#

algebra

topaz pagoda
#

steps pls

split chasm
#

write the equation you have
and show what you've managed to simplify so far

spiral urchin
topaz pagoda
#

wait

spiral urchin
#

4x = 180

#

x = 180/4

topaz pagoda
#

6x(+10 + -10)

split chasm
#

bad

#

the insertion of () there implies multiplication between 6x and (+10 + -10) which you don't want

#

if you wnated to insert ()
they'd be
6x + (10 + -10)

#

also

the x is 6
is very different from
6x

topaz pagoda
#

6x + 0

split chasm
#

and don't forget you have an equation
so you'd have
6x = 180

topaz pagoda
#

yes

split chasm
#

and from there it's prety much just one step away from getting x

topaz pagoda
#

divide both sides by 6?

split chasm
#

yes

topaz pagoda
#

okayy

#

x=30?

split chasm
#

yes

topaz pagoda
#

okay thanks

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#

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merry zodiac
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merry zodiac
#

All options are correct

twilit tusk
#

I need help

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merry zodiac
#

.close

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chilly raven
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chilly raven
#

The work above is for this problem

#

I'm not sure how to finish out the problem, I am confused as to how I combine the integrals

lusty delta
#

it looks like you’re trying to evaluate the integral

chilly raven
#

I checked the answer key but it isn't very helpful

#

Just this

#

Where does the 1/37 come from?

#

I got it into the form they wanted but I don't understand the coefficient

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chilly raven
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.close

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rustic cipher
#

How can i do this? (#17)

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rustic cipher
#

I’m stuck after getting 12 pi for the circle

#

I don’t know the triangle part

#

How do I find the area of the triangle

#

Help would be appreciated!

wispy totem
#

sinus theorem

#

yes we have 12πcm² right now

rustic cipher
#

Yes

wispy totem
#

but we need to subtract the area of ​​the triangle from this

rustic cipher
#

Yep

wispy totem
#

ab/2 × sin(alpha)

#

angle alpha is formed by the intersection of a and b

#

sides

#

here alpha is 120°

#

a and b are equal each other

#

like 6cm, radius

rustic cipher
#

Okay

#

I haven’t been taught this formula yet, thanks for telling me about it

#

How would this formula look with all the numbers plugged in?

#

36/2 x sin(120)?

wispy totem
#

yes

rustic cipher
#

That’s 49.71

#

50 to nearest whole, do I use this

#

Or do I use the decimal

wispy totem
#

okay

rustic cipher
#

Alright

wispy totem
#

use decimal

#

i'd do this but

rustic cipher
#

12pi- 49.71 is the final answer then right?

wispy totem
#

maybe you should leave it square root

#

to be more accurate

#

12π-9√3

#

wait

#

49.71 is too big

#

how

#

sin120° = √3/2

#

a = 6cm
b = 6cm
sin(120°) = √3/2

#

(6cm)×(6cm)×(√3/2)×1/2

#

= 36√3cm²/4 = 9√3cm²

#

yes it should be like this

#

It has a value like 15

#

but it might be more appropriate to write like this

#

If approximate value isnt wanted

rustic cipher
#

The answer says 22.1

#

In decimal form

wispy totem
#

yes

#

it is true

#

because 12π ≈ 37.2

#

the other one is ≈ 15

#

37.2-15 = 22.2

rustic cipher
#

Ok i ss

#

See

wispy totem
#

i explained above

wispy totem
#

you probably miscalculated

#

before

#

but it's okay actually

rustic cipher
#

I didn’t get a final answer it is ok

#

Thank you

#

Give me a second to process the information you said

wispy totem
rustic cipher
rustic cipher
wispy totem
#

it was like that already

#

look for

#

sin area formula

#

if you want

#

with an image if possible

#

this would be more helpful

wispy totem
rustic cipher
wispy totem
#

this is a known value of sine

#

function

rustic cipher
#

Oh ok

wispy totem
#

Comes from the 1-√3-2 triangle

#

1²+√3² = 2²

#

opposite = √3 and hypotenuse = 2

#

for the 60° angle

#

but sin120° = sin60° as well

#

so it is valid for sin120° too

rustic cipher
#

Ok ty

#

That’s all

#

.close

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proper gulch
#

How would I go about it solving this question? I assume I would differentiate by using implicit differentiation then plug in the x and y values?

proper gulch
#

Would I plug in x and y here?

ionic pendant
#

yes, after you solve for dy/dx

proper gulch
#

I got dy/dx = root 3

#

if I were to plug it into that equation I get 2 times root 3

#

but that isnt an answer choice

#

would the answer just be root 3?

ionic pendant
proper gulch
proper gulch
#

was that step necessary?

ionic pendant
#

if you plug it into the equation it should just make the equation true (0=0), which is a good check that you did things right but not strictly necessary

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#

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umbral maple
#

If I have a vector like AB with an arrow on the top for a normal vector, what does it mean when they give. |AB| with an arrow on top instead

umbral maple
#

also what does the triangle on top mean

#

wrote them out incase i’m unclear

ionic pendant
#

if you have $\abs{\overrightarrow{AB}}$ then that denotes the length or magnitude of the vector. $\widehat{AB}$ denotes a unit vector (vector of length 1) in the same direction as AB

solid kilnBOT
umbral maple
#

yeah I get it thanks

#

.close

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sudden basalt