#help-38

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swift drum
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yes

unique minnow
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So that looks like

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This

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Now we need the left bit

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And we know that when x is negative,

|x| = -x

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(Just like how |-5| = - (-5) )

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And now we have f(x) = 3/4 * |x|.

unique minnow
swift drum
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3/4

unique minnow
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Yeah, f(x) = -3/4*x when x < 0

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So that's a line of slope -3/4 going through the origin.

swift drum
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oh ok

unique minnow
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So you get the usual cone shape for the absolute value, but it's a bit more open because of the coefficient.

swift drum
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ohhhhh tysm

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That makes sense

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Idk why I was overthinking it

unique minnow
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That's ok

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Happens

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sudden patio
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I'm confused about how to do part c

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sudden patio
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how would I show it for any Qd

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deft pebble
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deft pebble
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don't get it

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<@&286206848099549185>

grim sparrow
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call the length of the rectangle L

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then the width is 9/16 * L

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the area of a rectange is length * width

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so L * (9/16)L = 1 (which is the area of the rectangle)

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you can now solve for L to get a number

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with that information, you can find the width of the rectangle too, and then the perimeter

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@deft pebble

deft pebble
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k

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ill try

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@grim sparrow

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how i do that

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yo

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im stuck

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i got x^2 = 16/9?

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@grim sparrow

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yoo

grim sparrow
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take the square root

deft pebble
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how

grim sparrow
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and note that you must exclude the negative solution

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because lengths arent negative

grim sparrow
deft pebble
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how do i root it

grim sparrow
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what

deft pebble
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is it 4/3?

grim sparrow
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yeah

deft pebble
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i like did square root on both side

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is that how

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ur supposed to?

grim sparrow
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well yeah?

deft pebble
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k

grim sparrow
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how else would one do it lol

deft pebble
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25/6

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got it

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thanks

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frozen tangle
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help me plz

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frozen tangle
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wraith hinge
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In one school, 135 students traveled with a or b bus companies to go to and from their homes during the holiday. 75 of the students went with company a, and 90 of them returned with company b. 86 students traveled with different companies on their way back and forth. Accordingly, what is the total number of students who went with company b and returned with company a?

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Please don't occupy multiple help channels.

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@wraith hinge Has your question been resolved?

wraith hinge
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@proper kernel

proper kernel
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did you draw a venn diagram

wraith hinge
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wait a sec

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it's like 3 circles right?

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one is a and other is b

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another one 86 students

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with some intersection with a and b?

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@proper kernel

proper kernel
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these circles are all completely separate from each other

wraith hinge
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okie

proper kernel
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wait is there a simpler way?

wraith hinge
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49 students go back using the same bus right?

dull temple
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i think you could use 2 circles, one for A on the way there and one for A on the way back

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but tbh your way is easier in this case i think

proper kernel
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so instead of circles, we can consider that a student does either 1, 2, 3, 4
we'll call them A, B, C, D

wraith hinge
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okie

proper kernel
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not exactly a good name but:

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A. enter with company a, exit with company a
B. enter with company a, exit with company b
C. enter with company b, exit with company a
D. enter with company b, exit with company b

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so you know that A + B + C + D = 135

wraith hinge
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okie

proper kernel
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and that since B + C = 86, A + D = 49

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now try listing the other facts in terms of this A, B, C, D

wraith hinge
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right

proper kernel
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youll end up with a system of equations to solve for C

wraith hinge
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system of equations

proper kernel
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not exactly the simplest way

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but the setup is simple

wraith hinge
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how do i form equations?

proper kernel
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when it says 86 students travelled with different companies,

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that means students in B and students in C, right

wraith hinge
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yeah of course

proper kernel
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that also means no students in A and D, right

wraith hinge
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right

proper kernel
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so only B and C can add to 86

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therefore B + C = 86

wraith hinge
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yeah

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but i gotta figure out only c

proper kernel
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you didnt even tell me what equations you got

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the two I said arent the only ones

wraith hinge
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yeah

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hold on

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is it like the other equations are formed using the initial conditions?

proper kernel
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ofc just like with B + C = 86

wraith hinge
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75 go with bus a

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and 60 with bus b

proper kernel
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going with bus a here means entering with bus a

wraith hinge
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yeah

proper kernel
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so what equation can you make out of "75 enter with company a"

wraith hinge
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but

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we don't know how many are gonna come back using bus a

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or bus b

proper kernel
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thats a shame isnt it

proper kernel
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and I do expect an answer in the form ? + ? = 75

wraith hinge
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no no wait

proper kernel
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at least state the equation before we move on

wraith hinge
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A+B=75 right?

proper kernel
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yea thats the one

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now they also say "90 of them returned with company b"

wraith hinge
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yes

proper kernel
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this means "90 students exited with company B"

wraith hinge
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B+D=90

proper kernel
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yep

wraith hinge
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thank you so much!!

proper kernel
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did you figure it out?

wraith hinge
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yeah i will tell the answer wait

proper kernel
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alr I was going to post this if you were stuck:
so knowing that A + B + C + D = 135, you can get equations like so:
A + B = 75 "75 went with company a"
C + D = 60 so 60 went with company b
B + D = 90 "90 returned with company b"
A + C = 45 so 45 returned with company a
B + C = 86 "86 traveled with different companies"
A + D = 49 so 49 traveled with the same company

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you could use just these three to find the value of C
A + B = 75
B + C = 86
A + C = 45

wraith hinge
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14?

proper kernel
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,calc (45 + 86 - 75)/2

solid kilnBOT
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Result:

28
proper kernel
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Im getting C = 28 instead

wraith hinge
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wait

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lemme tell you how i did

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c+d=60 right?

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d=49-A

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c+49-a=60

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-a=c-45

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isn't it correct?

proper kernel
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thats correct so far but it doesnt look like you know where youre going with that

wraith hinge
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where did i go wrong?

proper kernel
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try focusing on a smaller set of equations

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or try focusing on a specific goal

proper kernel
wraith hinge
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yeah but the way i solved is it wrong? or did i do any mistake?

proper kernel
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thats correct so far but it doesnt look like you know where youre going with that

wraith hinge
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c+49+c-45=60

proper kernel
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,calc (60+45-49)/2

solid kilnBOT
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Result:

28
wraith hinge
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yeah

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okie thank you so much

proper kernel
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np

wraith hinge
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.close

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chilly spear
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hello

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chilly spear
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how sqrt can be lipschitzienne

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on [1,+oo[

grizzled vine
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whats lipschitzienne

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?

broken solstice
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Recall the definition of Lipschitz continuity

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here

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Sqrt x is not bounded above but its derivative is

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on that interval

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@chilly spear

subtle lava
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Alternatively:

$\lvert \sqrt{x}-\sqrt{y}\rvert =\lvert \frac{x-y}{\sqrt{x}+\sqrt{y}}\rvert=\lvert \frac{1}{\sqrt{x}+\sqrt{y}}\rvert\lvert x-y\rvert$

solid kilnBOT
subtle lava
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Then show the function in front of $\lvert x-y\rvert$ attains a maximum and that will be your $C$

solid kilnBOT
chilly spear
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okay thanks

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granite heart
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how to simplify this

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granite heart
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it should become x + sqrt(x^2 + 1)

marble wharf
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write the thing inside the sqrt as a product. then use sqrt(ab)=sqrt(a)sqrt(b)

granite heart
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oh so 4(x^2 + 1)

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then sqrt(4) ?

dull temple
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yes

granite heart
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ok thanks

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how to close

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.close

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dusky tinsel
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is the answer correct

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dusky tinsel
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i got -1

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dusky tinsel
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instead of +ve
this is differnetitiating

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since $(1* ln(-x) + (x * -1/x))$

solid kilnBOT
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™Vlad The Lad

grim sparrow
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i think you didnt use the chain rule on ln(-x)

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d/dx [ln(-x)] = 1/(-x) * -1

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so the two minus signs cancel

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and you will get the + that's in the answer

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delicate pagoda
#

"prove the following error-bound for the rectange-rule of numerical integration"

delicate pagoda
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How would I go about that? I'd assume there's a more or less "standard" way to do that for all newton-cotes formulas?

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I(f) being the integral of a function f with

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Î(f) is the approximation by rectangle rule

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@delicate pagoda Has your question been resolved?

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@delicate pagoda Has your question been resolved?

floral inlet
#

This looks like proof that as you get into higher maths less and less people are able to help. Good luck

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verbal gulch
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is this error bound the supremum over all tau_1?

delicate pagoda
zinc ginkgo
delicate pagoda
zinc ginkgo
#

Give the formula

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@delicate pagoda Has your question been resolved?

delicate pagoda
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you approximate the integral from a to b over f by the rectangle of width (b-a) and height f(a)

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we're looking at the error boundary of this approximation

tepid cobalt
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I imagine something like

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$\int_a^b f(x)dx - (b-a)f(a) = \int_a^b f(x)-f(a) dx = \int_a^b f'(\tau_1)(x-a)dx$

solid kilnBOT
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OneTrackPony

tepid cobalt
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Hm, I am hiding an x-dependence in the tau1

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Perhaps wait with the tau1 then. Do

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$\int_a^b f(x)dx - (b-a)f(a) = \int_a^b f(x)-f(a) dx = \int_a^b f'(\xi)(x-a)dx$

solid kilnBOT
#

OneTrackPony

tepid cobalt
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Since f is C^2, f' is C^1, and is thus bounded on the closed interval. It has a max and a min.

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So you can use some bounds $m \leq f'(\xi)\leq M$ to get

$m\int_a^b(x-a)dx\leq \int_a^b f(x)dx - (b-a)f(a)\leq M\int_a^b(x-a) dx$

solid kilnBOT
#

OneTrackPony

tepid cobalt
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Notice how $\int_a^b (x-a) dx = \frac{1}{2}(b-a)^2$.

solid kilnBOT
#

OneTrackPony

tepid cobalt
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Then use the intermediate value theorem to get your tau_1 in the end.

delicate pagoda
#

how are we getting this equality?

delicate pagoda
solid kilnBOT
#

Bob Goldham

delicate pagoda
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oh wait that's because we're in C²?

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we can assume that there must be some ξ in [a;b] for which the derivative is exactly the slope between f(x) and f(a)

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alright got it

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that makes sense

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thank you for helping out!

#

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wraith hinge
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wraith hinge
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thought this was easy until I got every one wrong

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I thought it was sign flips

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is it not?

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like flipping signs for all terms

indigo ferry
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For all terms?

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What did you get for a)

wraith hinge
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like

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$-2\sqrt{3}+4$

solid kilnBOT
left oriole
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you only flip the sign on the term that contains the radical

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or if both do, then on one of them

wraith hinge
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so then for c

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it could either be 2 root 3 - root 2 or -2root3 + root2?

left oriole
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yea

wraith hinge
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idk not really comfortable with this flexibility lol

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it is what it is I guess

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wait but how come @left oriole

left oriole
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i don't make the rules

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it doesn't really matter even for those of the form a + sqrt(b)

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you can flip the sign of either term and it'll work

wraith hinge
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no i meant

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how come

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you do that

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what is the end goal

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of doign that

left oriole
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usually the point is that if you multiply a radical expression by its conjugate, the square roots go away:
$$(\sqrt{a} + \sqrt{b})(\sqrt{a} - \sqrt{b}) = a - b$$

solid kilnBOT
wraith hinge
#

mmm ok

left oriole
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which is often useful when doing algebraic manipulations involving radicals

wraith hinge
#

right

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ok that makes sense then

#

thanks

#

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shadow dew
#

Hi. I need to derive the following function using the product rule. What is the first step?

shadow dew
#

I think I figured it out. You need to use a combination of chain rule and product rule

#

.close

proper kernel
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main otter
#

These two have been confusing me

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cause for the looped limacon, they set the equation equal to 0

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but for the cardioid, they set it equal to 4

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why didn't they also set the cardioid equal to 0?

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modern cargo
#

Since irl nobody would tell you which angle is the right angle, how to identify the hypotenuse, opposite and adjacent without knowing the right angle? What if the theta is placed on right angle and the hypotenuse is oppositing the theta?

split chasm
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wdym by

without knowing the right angle

blazing geode
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I suppose you have little understanding of a right angle

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That you cannot identify it when seeing one

dull temple
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if you try to compute a trig function of the right angle then a lot of things break

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which is why eg tan90º is undefined

split chasm
#

if you aren't told anything about right angles
you could first determine if you have a right triangle by seeing if it satisfies pythagoras

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and if it does, you'll have a right triangle
in which the longest side (hypotenuse) will be facing the right angle

modern cargo
split chasm
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no

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the presence of a right triangle is needed for right triangle trig

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there are laws that are applicable to non-right triangle, but those are based from constructions of right triangles

modern cargo
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How do I find the right triangle without using protractor ?

split chasm
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as described

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wdym by find the right triangle

modern cargo
modern cargo
split chasm
#

you could first determine if you have a right triangle by seeing if it satisfies pythagoras
and if it does, you'll have a right triangle
in which the longest side (hypotenuse) will be facing the right angle

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normally if you are given a right triangle, the right angle will be indicated by a small square shape at the angle

modern cargo
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So hypotenuse is always the longest side?

split chasm
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yes, of a right triangle

modern cargo
#

So without using protractor, a right angle is an angle between two of the shortest side?

split chasm
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depends if you know the triangle is a right triangle

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you can't assume there will be a right angle between the two shortest sides of any triangle

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tall needle
#

need help... I got y=(x^2+2x-2)/2 for the a.) (domain is done as well)
But b is messing me up-- I got 0=x^2 + (2-sqrt2)x-2(sqrt3)

tall needle
#

This is tech-free as well, so there should be a way. I'm just really confused cos it's a rlly nasty quadratic

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nvm i just tried to square root both sides of the equation, retrying again

left oriole
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this seems kinda gnarly, i'm getting a 4th order equation and not a nice one

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i'll let you know if i have an ah-ha moment

tall needle
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tysm, i'm trying to find the factor for long division but it's not going well

split chasm
#

consider that inverses are relfected over y=x

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(don't try to solve the equation you get from f(x) = f^-1(x))

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instead you can solve
f(x) = x or f^-1(x) = x

tall needle
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oh cos they intersect

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that's pretty clever

left oriole
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nice observation

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that makes this easy!

tall needle
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so i got x=sqrt2

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uh +-

split chasm
#

and then apply the domain restriction from part a)

tall needle
#

aight

#

tysm @split chasm @left oriole

#

how to close?

#

.close

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spice fulcrum
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spice fulcrum
#

I need help with B

#

It should be in the interval 4-5 right? so 8% of the population? I get 27*0.08=2.16 but idk to round up or down or if I did a step wrong

#

Because the answer says its 2

dull temple
#

i guess round to nearest

dapper swift
#

Yeah this is a bit iffy, I would just round to the nearest integer

spice fulcrum
#

The worked solution just directly says its roughly 2

#

So im just gonna go along with it and round to nearest

#

But I still dont get it

#

A percentage of a population should round up right

#

Oh well I want to graduate, so I guess its right

#

Thanks for the help :)

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tight hornet
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tight hornet
#

Could I please have an explanation of part a

narrow silo
#

ex: ||left riemann sum, right riemann sum, midpoint riemann sum||

tight hornet
narrow silo
tight hornet
#

or rectangle

narrow silo
tight hornet
#

but your meant to add up all the areas and then they're meant to equal 11/32 but i did and it and got 49/32

narrow silo
#

because each interval is 1/4 units wide

tight hornet
#

im using the rectangle area formula btw (length x breadth)

narrow silo
#

yeah this is annoying

#

cause idk how they got 11/32

#

im sry but i dont think i can help u

tight hornet
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latent girder
#

Please help I ’don’t understand anything

knotty locust
#

do you know SOHCAHTOA

latent girder
#

nope

knotty locust
#

well then you can't do it

#

check your notes from class

latent girder
#

the teacher never taught us

knotty locust
#

Then learn it here

latent girder
#

alright thank u

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primal wraith
#

hi im trying to prove this inequality here

$(xi)_{1}^{n}$ is defined to be a sequcne of positive terms and m is defined as their mean

we cant use am-gm inequality to prove it

solid kilnBOT
#

abraxas

primal wraith
#

oops that should be an x_i my bad

#

oh we are also given the fact that for t>0
$log(t) \leq t-1$

solid kilnBOT
#

abraxas

marsh forum
#

AM GM inequality I would think

alpine grove
#

They cant use that one

marsh forum
#

why not?

primal wraith
#

the next part wants us to use that to prove AM-GM

marsh forum
#

oh

#

sorry , didn't read that

#

maybe induction?

primal wraith
#

i tried induction an di got stuck

marsh forum
#

!show

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#

Show your work, and if possible, explain where you are stuck.

primal wraith
#

uhh let me rewrite out my induction since i got rid of it

alpine grove
primal ingot
primal wraith
alpine grove
#

ln ?

primal ingot
#

It doesn't matter

primal wraith
primal ingot
#

Okay, use induction.

#

It is used in the standard proofs of both AM GM and Jensens I believe.

digital bolt
primal wraith
#

this is what i managed to do

#

i was thinking to use the inequality at the top to

#

turn the

#

log(k+1) term into something with just k but that terms engative so idk

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@primal wraith Has your question been resolved?

primal wraith
#

<@&286206848099549185>

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zealous canopy
#

s(t) = position as a function of time
s'(t) = velocity as a function of time
s''(t) = acceleration as a function of time
does s'''(t) equal to something?

unique pine
#

yes, jerk

#

though its not much in use

stark bison
#

"Equal" is kind of a wrong word for this

#

It's rather "What is s'''(t) named"

#

Because velocity and acceleration are pretty much defined with those derivatives

zealous canopy
unique pine
stark bison
#

They didn't call you a jerk, "jerk" is the answer to your question

zealous canopy
#

like jerk as in a sudden movement?

zealous canopy
unique pine
zealous canopy
#

okay

#

what would the unit be?

#

m^(2)/s?

stark bison
#

m/s^3

zealous canopy
#

oh yeah

stark bison
#

The dimension of s increments for each time derivative taken

zealous canopy
#

that makes sense

zealous canopy
#

what symbol does it have?

stark bison
#

Should be j

#

Yeah wiki says j

zealous canopy
#

okay, that makes sense

#

what scenario would it make sense to use j(t)?

stark bison
#

When acceleration isn't linear

#

I.e., when j is not a constant

#

Actually j(t) would make sense in any scenario

#

You can let functions be constant anyway

zealous canopy
#

okay so when you drive a car on a road with twists and turns and varying speed limits, then it would make sense to use j(t)

#

right?

stark bison
#

Yeah

zealous canopy
#

okay cool

#

thank you

#

both

#

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wraith hinge
#

If the sine is opp/hyp, you can get cosecant by flipping the sine which is hyp/opp right?
Example: sine=5/10
So the cosecant will be 10/5

zinc ginkgo
#

cosecant = 10/5

#

Use Pythagorean theorem to find cosine

wraith hinge
#

It's a typi

#

Typo

sly pewter
wraith hinge
#

Thanks!

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acoustic mantle
#

What would be the neccesary initial conditions? How would you figure that out?

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silver gust
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silver gust
#

I don’t know how to calculate x1

#

Nothing

buoyant depot
#

can someone pls help me out with this: A binary string is a sequence of digits where each digit is either 0 or 1. A switch in
a string is a point where a digit is followed by a different digit, in other words, it’s an
occurrence of 01 or 10 in the string. For example, the string 001101 has 3 switches.
How many binary strings of length 14 have exactly 5 switches?

silver gust
#

.close

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heavy elbow
#

Hi- I missed this bit in my notes, and none of my friends in my class are online. Can someone help me fill them out?

heavy elbow
#

,rotate

solid kilnBOT
heavy elbow
#

nvm got it

#

.close

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wraith hinge
#

Do hyperbolas get restricted by the asymptotes all the time?

wraith hinge
#

I swear I saw hyperbola which passed right through a horizontal ashmptote

vagrant prism
vagrant prism
#

if it passed through the asymptote, there was no asymptote in the first place

wraith hinge
#

Then yes, all hyperbolas have asymptomes

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worldly tartan
#

.reopen

#

we have to find total no of meaningful arrangements. An arrangement will not be meaningful if any closing bracket comes before a opening bracket. Means for every closing bracket an opening bracket must already be there

trim joltBOT
#

Please don't occupy multiple help channels.

wraith hinge
#

Okay so

#

Can you arrange 6 red balls and 6 blue balls for me, if they are all identical except for their color?

worldly tartan
#

yes but here the problem is there have to be a opening bracket for every closing bracket

wraith hinge
#

Means
((()))()()() Is valid?

worldly tartan
#

yes it is valid

#

but )()()()()()( is not

wraith hinge
#

Okay

shrewd ridge
#

this is like the caterpillars from a few days ago

worldly tartan
#

so there have to be a opening bracket before a closing bracket

worldly tartan
#

How to find no of meaningful arrangements of brackets?

shrewd ridge
#

way too hard

worldly tartan
#

yes 😩

#

<@&286206848099549185>

#

anyone help!!

shrewd ridge
#

this seems almost understandable

worldly tartan
#

thank you. i will check

shrewd ridge
#

when you're below the diagonal, (closing brackets) <= (opening brackets)

#

and if you pass the diagonal you broke the rule

#

and every path that does that corresponds to a path that brings you to a certain point near the end

#

so you can subtract them

#

this bijection is hard to see, sounds true tho

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#

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shrewd ridge
#

@worldly tartan you don't need the closed form though

#

i guess it's much easier to do the recurrence

#

ok you left, superslow thinking on my part

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viscid flower
#

Curious about this,

Show that $|\det A| = \sigma_1 \sigma_2$, where $\sigma_i$ is the ith singular value in the decomposition $A=U\Sigma V^T$.

solid kilnBOT
#

jan Niku

viscid flower
#

oh, wait im dumb and mixed up my problems

#

nvm

#

.close

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frosty heron
#

Someone help

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frosty heron
hexed shard
#

if $\frac{A}{L}=\lambda$

solid kilnBOT
#

The Great D

hexed shard
#

then $\frac{B}{L}$ which can also be written as $\frac{L-A}{L}$ will equal what?

solid kilnBOT
#

The Great D

frosty heron
#

L - Lambda

#

L - A/L

#

Right?

#

@hexed shard

hexed shard
#

almost but not quite

#

$\frac{L-A}{L} = \frac{L}{L}-\frac{A}{L}$

solid kilnBOT
#

The Great D

frosty heron
#

Yes

hexed shard
#

and L/L is not equal to L but rather...

#

1

frosty heron
#

So it’s 1 - A/L

hexed shard
#

yes

#

and A/L we said was lambda

#

so your final answer is $1-\lambda$

solid kilnBOT
#

The Great D

frosty heron
#

So mu is equal to 1 - lambda

#

@hexed shard but in terms of A and B mu is A/B

#

A/B = 1 - A/L

#

Bro I think you missed mu here

#

Is this correct

#

@hexed shard ??

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#

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raw magnet
#

need some help here

trim joltBOT
solid kilnBOT
#

nosqldb

raw magnet
#

this is what I've got so far

#

btw c(n,m) denotes the amount of permutations of [n] with m cycles

#

<@&286206848099549185>

#

just a hint is sufficient

#

$\sum {m=k}^{n}\left(\frac{c\left(n,m\right)}{n!}\sum {n=0}^m\left(c\left(m,n\right)\cdot \left(-1\right)^{n-m}x^n\right)\right)$

raw magnet
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solid kilnBOT
#

Mycobacterium

#

Mycobacterium

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full axle
#

why are the underlined parts true

trim joltBOT
full axle
#

Arent V and W by definition open and disjoint, so how can they be closed in U?

left oriole
#

that's what it means to be (topologically) disconnected

full axle
#

?

#

what abt the bottom parts

#

how is W and V closed in U

left oriole
#

The complement of W in U is V, and V is open, so W is closed

#

whenever a set is topologically disconnected, it can be partitioned into two nonempty sets, each of which is both closed and open

#

aka "clopen"

full axle
#

wait but it defined V and W to be open

left oriole
#

yes

#

but it's also true that V and W are each other's complements

#

and the complement of an open set is closed

#

thus they are both also closed

full axle
#

so if i undersand correctly, V, W are open in the complex plane but closed in U?

left oriole
#

they are both open and closed in U

#

and yes they are both open in C

full axle
#

ok

#

thx

#

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wraith hinge
#

question asks to rationalize the numerator

blazing geode
#

Multiply

wraith hinge
#

I've tried multiplying by sqrt(x+h)+x

#

divided

#

by sqrt(x+h)+x

blazing geode
#

Multiply the conjugate

wraith hinge
#

mhm

#

done that

#

then i have

#

$

#

$\frac{h-x}{\sqrt{x+h}+x}$

solid kilnBOT
wraith hinge
#

after factoring out an x

#

from top and bottom

#

problem is

#

this isn't the answer

#

it simplifies more apparently

#

or

#

it doesn't and im wrong

blazing geode
#

Someone help him

#

He’s in urgent need

#

He cannot breathe being overwhelmed by the question

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#

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lethal ivy
#

Why is there no restriction for y?

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rancid fulcrum
#

please help

hallow spruce
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lethal ivy
hallow spruce
#

you restrict one or the other

#

x =/= +/- 3y is the same thing as y =/= +/- x/3

#

the two are equivalent

lethal ivy
#

But for others its not like that like ill show u

#

How come both restricted here?

hallow spruce
#

because you have denominators that involve only x, or only y

lethal ivy
#

No both have x and one has both

hallow spruce
#

the final answer has only y

#

but also, you can just solve 30xy^4 = 0

rancid fulcrum
hallow spruce
rancid fulcrum
#

oh yes

lethal ivy
#

Why does that matter? My teacher says to just look for factored form and do restrictions from there

#

So she says dont mind anything else

hallow spruce
#

your restrictions are wherever you have a denominator of 0

#

if you solve 30xy^4 = 0, you will find x=0 or y=0

#

whereas in your first question, solving x^2 - 9y^2 = 0 gives two possible forms of the desired answer

lethal ivy
#

She says to just look at the factored line

#

But not reduced part

#

When looking fir restrictions

hallow spruce
#

what's a "factored line"

lethal ivy
#

Like this:

#

I circled in black

#

Thas the line that is fully factored but not reduced yet

#

This is it for other equation

hallow spruce
#

so in the circled part, you're supposed to solve for when the denominator is 0

lethal ivy
#

Ya like whatever makes denominator 0 thas restriction

hallow spruce
#

though the second question has the added step that you have to solve for both the numerator and denominator being 0

lethal ivy
#

? Wdym

hallow spruce
#

if you have a / (b/c), if b=0 then you have a/0; if c=0 then you have b/0

#

so you need both b and c to not be 0

lethal ivy
#

O yes ic what u mean

#

Ya so if y is 0 then that would ruin equation but for first one if y and x both are 0 then that would ruin equation

#

So y dont y have a restriction ?

hallow spruce
#

if y is 0 and x is anything other than 0 it's fine

#

which is why your restriction involves x and y at the same time

lethal ivy
#

Alr but how abt this one

#

If x is 0 then equation ruined

#

And if y is 0 same thing

#

Why do we have to write both(

#

?*

hallow spruce
#

in questions 2 and 3, if x=0, things are undefined regardless of the value of y

#

in question 1, if x=0, things are undefined only if y=0

lethal ivy
hallow spruce
#

because the reverse is also true

#

if y=0, the first term is undefined regardless of the value of x

lethal ivy
#

Ic okay. U have to think of the possibilities

#

It looks like

hallow spruce
#

the first term is this in your 3rd question for clarification

lethal ivy
#

Thx so much

#

I got it

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verbal void
#

for an arbitrary complex $\lambda$ and $a_1,\dots,a_n,b_1,\dots,b_n\in\bC$, how do we get that $$\sum_{i=1}^n |a_i|^2 + |\lambda|^2\sum_{i=1}^n |b_i|^2 - 2Re(\bar{\lambda}\sum_{i=1}^n a_ib_i) \geq 0$$?

solid kilnBOT
#

CoolShot

verbal void
#

(its a step in proving cauchy schwartz)

#

prof assumed this to be true with no justification

#

but i dont understand it

zinc ginkgo
#

Classic proof left to reader

verbal void
#

lol yeah

#

inductive proof is fine

#

i remember some other proof from LA too

#

just never seen this complex one

zinc ginkgo
#

Something like |a - lambda * b|^2>=0

#

since |z|^2 >= 0 for all complex z.

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carmine narwhal
#

This may be slightly unrelated since its physics, but I am struggling to get the correct answer

carmine narwhal
#

my work so far

#

(from a different problem with similar numbers, but smae process

#

.close

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trim joltBOT
verbal void
#

uh

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.close

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carmine narwhal
#

hw

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graceful zenith
#

does this have solutions between 0 and 360

tepid rock
graceful zenith
tepid rock
#

Why?

graceful zenith
#

so it will be negative for 2nd quad

#

and positive for 3rd and 4th quad

#

but since multiplying any degree in the 3rd and 4th quad by 2 (excpet 180) would be greater than 360, there would be no solutions

tepid rock
#

You're right, it has to be greater than 360.

graceful zenith
tepid rock
#

You are.

graceful zenith
#

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final cypress
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final cypress
#

i need helpblobcry

runic dew
#

We don't help with exams

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#

@final cypress Has your question been resolved?

final cypress
runic dew
final cypress
#

do you know what homework is

runic dew
#

!status

trim joltBOT
#
What step are you on?
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2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
final cypress
#

4

#

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reef patrol
#

I don’t get 3rd step. We do with + or -, but he did with multiplication

reef patrol
#

Sin(x+x)= 2sinxcosx

#

sin(x*x)=?

jaunty silo
#

So you are asking about how $\cos{\left(\frac{x}{2}\times 2\right)}=\cos{\frac{x}{2}}^2-\sin{\frac{x}{2}}^2$?

solid kilnBOT
#

Dri111

jaunty silo
#

do you know cos(a+b)=?

reef patrol
#

cosacosb-sinasinb

jaunty silo
#

ok then what about cos(a+a), or in other word if substitute b as also a

reef patrol
#

cos^2a-sin^2a

jaunty silo
#

yes

reef patrol
#

But he used multiplication

jaunty silo
#

so $\cos{2a}=(\cos{a})^2-(\sin{a})^2$ right?

reef patrol
#

Uhm

#

(cos^2a)^2?

jaunty silo
#

ah sorry

solid kilnBOT
#

Dri111

reef patrol
#

Yes

jaunty silo
#

then if $a=\frac{x}{2}$

solid kilnBOT
#

Dri111

jaunty silo
#

would it be same as what you are asking?

reef patrol
#

It is clear to me where we use plus and minus, he used multiplication, how did he use multiplication to do that?

jaunty silo
#

or you can change your question into $\cos{(\frac{x}{2}+\frac{x}{2})}$

solid kilnBOT
#

Dri111

reef patrol
#

And yep that would be true

#

I just don’t know why he skipped that step

jaunty silo
#

I think he might thought that viewers would already knew it well

reef patrol
#

Okok

#

Thanks tho

#

.close

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tranquil widget
#

hi

trim joltBOT
tranquil widget
#

what does this represent

#

anyone

eager sedge
#

i think i just THINK idk it might be line with angle 2pi/3

#

from the positive x axis

#

@tranquil widget

tranquil widget
#

how do you get that

#

like

#

its a point

#

between -1 and 1

#

but like

#

what

trim joltBOT
#

@tranquil widget Has your question been resolved?

jaunty silo
tranquil widget
#

i have no idea

#

💀

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#

@tranquil widget Has your question been resolved?

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tranquil widget
#

.reopen

trim joltBOT
#

trim joltBOT
#

@tranquil widget Has your question been resolved?

trim joltBOT
#

@tranquil widget Has your question been resolved?

tranquil widget
#

i give up

#

.close

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little egret
#

excuse me

trim joltBOT
little egret
#

is this right

trim joltBOT
little egret
#

for part E

grim sparrow
#

I think you slightly overcomplicated your argument

#

you could just argue that 4m^2 = 2(2m^2) and is thus even no matter what m is

grim sparrow
#

eh, not necessarily

#

but it seems a bit roundabout

little egret
#

and i just did it

#

anyways thanks :P

grim sparrow
little egret
#

oh.

grim sparrow
#

by square rooting the right, you also have to sqrt the left

little egret
#

,,,,,,,,,,,,,,,,,,,,,,,

#

im gonna cry

grim sparrow
#

that just gets you back to n = 2m

little egret
#

ok thanks :P

#

that wouldve been the stupidest mistake

#

in a test

#

hahahaha

grim sparrow
#

Yeah always look for a simpler argument lol

little egret
#

.close

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fossil cobalt
trim joltBOT
fossil cobalt
#

i do not know how they reached the answr

blazing geode
#

so you have f'

fossil cobalt
#

yes

blazing geode
#

and f is a two-degree function

fossil cobalt
#

what does this mean

blazing geode
#

Have you learned about calc yet

#

some high school calc is what i was mentioning

fossil cobalt
#

i am learning antiderivatives now

blazing geode
#

I see

#

Do you agree that 3x+4 is f'(x) aka the antiderivative of f(x)

#

as for we learnt that the slope of a tangent line of a function at a certain points could be expressed as f'(x)

fossil cobalt
#

i found the anti derivative of x3x+4

blazing geode
#

yes

#

tell me what it is

fossil cobalt
#

i got 3/2 ( x^2) +4x + c

blazing geode
#

smart people

#

intelligent human

#

how to get the unknown c?

#

there's something left unused in the description.

fossil cobalt
#

we plugin 2 and 6

blazing geode
fossil cobalt
#

3 ( 2) + 4 (2) + c = 6

#

c= -4

blazing geode
#

what

#

what

#

c= -4?

fossil cobalt
#

i plugged in

blazing geode
#

I got c=-8

fossil cobalt
#

opps

#

yes

blazing geode
#

reckless people

#

then what should you do

fossil cobalt
#

i plugin -2?

blazing geode
#

what the question was asking you for

fossil cobalt
#

in 3/2 ( x^2) +4x - 8

blazing geode
#

terrific

#

smart people

fossil cobalt
#

k thanks

blazing geode
#

no problem, elon musk

fossil cobalt
#

can you help me

#

i found x(t)

#

antiderivative of v(t)

#

right?

blazing geode
#

man have to clean his anatomy

fossil cobalt
blazing geode
#

smart people

trim joltBOT
#

@fossil cobalt Has your question been resolved?

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astral tangle
astral tangle
#

What approach should I follow next?

trim joltBOT
#

@astral tangle Has your question been resolved?

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bleak maple
#

Can someone help with this?

trim joltBOT
#

Please don't occupy multiple help channels.

wraith hinge
#

what's your problem with it currently

#

and what have you tried

bleak maple
#

I don't know how to solve it

wraith hinge
#

what's the objective. Simplification?

bleak maple
bleak maple
wraith hinge
#

alright

wraith hinge
bleak maple
#

Gimme sec

jaunty scarab
#

Okay. Start by factoring the insides of every sqrt

wraith hinge
#

just wait a bit until they post their work

jaunty scarab
#

fair enough

wraith hinge
#

we dont even know what made them get stuck

jaunty scarab
#

yeah, better he posts what he already did, mb

heady mica
#

a)6 * sqrt(3) + 4 * sqrt(3) + (-6 * sqrt(3)) + 42 * sqrt(3) = 46 * square root of 3

bleak maple
#

im sorry for waiting so long, I wasn't been in school for 4 weeks, and idk how to solve this

heady mica
#

I can teach you

bleak maple
heady mica
#

First

#

Square root is an operator

#

Which have some properties

bleak maple
heady mica
#

If everything has the same number as it’s multiple, you can change basis