#help-38

1 messages · Page 62 of 1

sacred sapphire
#

just rotate QLRM by 90 degrees

open fulcrum
sacred sapphire
#

makes it easier to see

#

because SM is the long side of the PLMS, its horizontal, but LM is the long side of LMRQ and its vertical

#

by rotating LMRQ 90 degrees, LM will be horizontal

#

then use side ratios

open fulcrum
sacred sapphire
#

?

open fulcrum
sacred sapphire
#

similar shapes

#

corresponding sides are proportional

open fulcrum
#

oh right

#

i got 2, says incorrect

since PLMS~QLRM and QLRM has side lengths of 1 and x-1, the proportion seems to be 1/1 = x-1/1, which is 1 = x-1 and x=2

sacred sapphire
#

which sides are you using

open fulcrum
#

RM/SR = RQ/ML

trim joltBOT
#

@open fulcrum Has your question been resolved?

#
Channel closed

Closed by @open fulcrum

Use .reopen if this was a mistake.

trim joltBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

celest gazelle
#

Answer key says t=5.5 years

trim joltBOT
digital bison
#

you can't divide by 1.0044 like that

#

you have to use logarthms

trim joltBOT
#

@celest gazelle Has your question been resolved?

celest gazelle
#

So how do I solve for T then

celest gazelle
#

20000=150000(1+0.053/12)12t

#

T=?

trim joltBOT
#

@celest gazelle Has your question been resolved?

celest gazelle
#

It was not but I will try again later

trim joltBOT
#

@celest gazelle Has your question been resolved?

trim joltBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

trim joltBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

sudden stream
#

Let's say I have a number 10000 and I need to find the range 5% above and below that.

Would something like this work if lower range is a, upper range is b

sudden stream
#

hold up typing it out now hit send too early

#

a = 10000 - (10000 * (5/100))
b = 10000 + (10000 * (5/100))

crisp forge
#

sure

sudden stream
#

Okay sweet

flint sluice
#

a = 10000 * 1.05 b = 10000 * 0.95

sudden stream
#

oooh

#

but that would be b I think

crisp forge
#

i guess thats a better way of doing it

flint sluice
#

yeah

sudden stream
#

so essentially what you havbe but swapped around

flint sluice
#

yup

sudden stream
#

a is upper b is lower

flint sluice
#

it just takes the entire 10000 and adds that 5% range

#

for 1.05

sudden stream
#

Yeah I see that's smart

#

Okay thank you very much guys!

#

.close

trim joltBOT
#
Channel closed

Closed by @sudden stream

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

languid cargo
#

are these correct?

trim joltBOT
languid cargo
#

the rectangular prism question and area of a rectangle

#

wait erasijg the W variable that doesnt exist

trim joltBOT
#

@languid cargo Has your question been resolved?

trim joltBOT
#

@languid cargo Has your question been resolved?

languid cargo
#

.close

trim joltBOT
#
Channel closed

Closed by @languid cargo

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

barren patrol
#

can someone help me with this please

trim joltBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
blissful bison
barren patrol
blissful bison
#

$|x| = \left{ \begin{array}{cl}
x & : \ x \geq 0 \
-x & : \ x < 0
\end{array} \right.$

solid kilnBOT
#

Joanna Angel

blissful bison
#

this definition shows how to leave out the absolute value symbol

#

and if you d like to use it in yoru case, you can notice that you have different absolute values on both sides of your inequality

#

so you have to apply to th left side and to the right side

blissful bison
#

$|a| = \left{ \begin{array}{cl}
a & : \ a \geq 0 \
-a & : \ a < 0
\end{array} \right.$

solid kilnBOT
#

Joanna Angel

blissful bison
#

and

#

$|2a-3| = \left{ \begin{array}{cl}
2a-3 & : \ 2a-3 \geq 0 \
-\left( 2a-3 \right) & : \ 2a-3 < 0
\end{array} \right.$

solid kilnBOT
#

Joanna Angel

blissful bison
#

and then you need to connect them

timber grotto
#

Hint: \par\begin{itemize}
\item $2a-3\geq 0$ implies $a\geq 0$.
\item $a<0$ implies $2a-3<0$.
\end{itemize}

solid kilnBOT
#

luke1337

trim joltBOT
#

@barren patrol Has your question been resolved?

#
Channel closed

Closed by @barren patrol

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

wraith hinge
#

Yooooooooooooooooooooo

trim joltBOT
wraith hinge
#

I am so confused

#

I need to find the length of this curve

#

$r = 2(1+\sin(\theta))$

solid kilnBOT
wraith hinge
#

I thought about doing $2\int \sqrt{(1+\sin(\theta))^2 + (\cos(\theta))^2} d\theta$

solid kilnBOT
wraith hinge
#

but it becomes

#

$2 \int \sqrt{1+ 2 \sin(\theta) + \sin^2(\theta) + cos^2(\theta)} dx$

solid kilnBOT
wraith hinge
#

which is $2 \int \sqrt{2} \sqrt{1+\sin(\theta)}$
an elliptic integral i can not integrate Sadge

solid kilnBOT
wraith hinge
#

maybe i need to keep the 2 inside

#

nah

#

still dont work

burnt mulch
trim joltBOT
#

@wraith hinge Has your question been resolved?

trim joltBOT
#

@wraith hinge Has your question been resolved?

#
Channel closed

Closed by @twilit trout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

wraith hinge
trim joltBOT
wraith hinge
#

how do i do d

#

using this

turbid socket
#

^ i actually also have a questions about this, specifically,

#

D and F,

for D, the (e^x - 1) - the one goes to the (n+1)!

#

for F, how does the Zs turn to x^2n -1

wraith hinge
#

D:

#

.close

trim joltBOT
#
Channel closed

Closed by @winged spear

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

wraith hinge
#

@atomic socket

trim joltBOT
turbid socket
atomic socket
#

can u post the laws

#

or idk what it calls

#

the series

#

@turbid socket

wraith hinge
atomic socket
#

k

#

here u can actually take out 8/7x

#

and find the series for e^x - 1

wraith hinge
#

and then j have it start at 1?

#

to get rid of the -1 part

atomic socket
#

so e^x - 1 is the same one as e^x but it starts from n = 1

#

ye

#

easy? right?

wraith hinge
#

Ye, thanks!

atomic socket
#

ur welcome

#

@turbid socket cool?

turbid socket
#

yesss

atomic socket
#

🙂

turbid socket
#

thank you bro

steel moon
#

alright i'm starting to be afraid of math exams on the future

wraith hinge
turbid socket
steel moon
#

sorry

#

no one was responding and got bored

turbid socket
#

,rotate

solid kilnBOT
turbid socket
#

n was orginally n=0 but i said n=1 to cancel it out

atomic socket
#

x ^ n-1

#

not x^n

#

x^n/x --> x^n-1

#

and dont forget the sigima notation

wraith hinge
#

wait im gonna try that problem ou trq

turbid socket
turbid socket
atomic socket
#

?

steel moon
#

the hell i got @d for

turbid socket
#

thats the answer for D

atomic socket
#

it actually the same bro

wraith hinge
atomic socket
#

it sdtarts from n =0

#

its the same answers

turbid socket
#

OH sorry

#

im slow

steel moon
#

meh

turbid socket
#

ok got it

atomic socket
#

🙂

turbid socket
#

can i do one more problem

atomic socket
#

@steel moon open ur own channel pls

atomic socket
#

no worries if @wraith hinge accept

steel moon
#

trying to understand this one because i got a similar issue

atomic socket
#

since he opened the channel

turbid socket
atomic socket
#

or u can open ur own @turbid socket

turbid socket
#

i think they have the same study guide as me

#

^ kitefly

atomic socket
#

can u post the series again haha sorry im too lazy to search

wraith hinge
#

give me ooone sec

atomic socket
#

k

turbid socket
atomic socket
#

lets wait 1 min for kite

turbid socket
#

oki

wraith hinge
atomic socket
#

what did u get?

#

@turbid socket if we take the x out then we get arctan(3x)

#

just subsitute instead of x do x--> 3x

turbid socket
#

thats what i did so far

atomic socket
#

amazing

#

and all g?

wraith hinge
atomic socket
#

ye thats right

#

since u starts the n from 1

wraith hinge
#

Why does it look different from the answer key then?

atomic socket
#

in the answer key they start from n = 0

wraith hinge
#

ohhh so if subtract 1 there i j need to add 1 wherever theres an n?

atomic socket
#

ye

turbid socket
atomic socket
#

u dont add c

#

x*

#

u multiply by x

turbid socket
#

okk

#

i got it

#

@wraith hinge

wraith hinge
#

got it!

atomic socket
#

good guys?

#

if needed something else lemme know

wraith hinge
#

Actually

wraith hinge
#

.close

trim joltBOT
#
Channel closed

Closed by @winged spear

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

obsidian hornet
trim joltBOT
obsidian hornet
#

can we go over this question?

#

so what I did was found x=t^2/2, y=t, z=t^3/6

#

and ds/dt = (t,1,1/2t^2)

#

oh

#

so i got this,

#

.close

trim joltBOT
#
Channel closed

Closed by @obsidian hornet

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

remote creek
#

can someone explain how to do this?

trim joltBOT
remote creek
#

so far i did this but i dont know how to continue

hallow spruce
#

ooh this is a fun one

#

my first hint to you is to rewrite the denominator of the original fraction as x-0

#

see if that makes anything jump out at you

remote creek
#

i dont think i get it, i rewrite it as x-0 but does that change something?

hallow spruce
#

well in the numerator you have some function of x minus some constant

#

in the denominator you have x minus a constant (let's say c2 to make them distinct)

#

you're taking the limit as x approaches c2 (which is 0)

remote creek
#

i still dont think i understand... 😭

hallow spruce
#

$\lim_{x\to c_2} \frac{f(x)-c_1}{x-c_2}$

solid kilnBOT
#

Steakanator

hallow spruce
#

this should look almost identical to, but not exactly like, something you've (hopefully) been shown before

remote creek
#

oh i think ive seen it before, is it something like x approaches a

#

the derivative?

hallow spruce
#

well a is already being used in the question but it does tend to be the more used letter

remote creek
#

definition?

hallow spruce
#

yes, the definition of the derivative

#

now in my expression, what must c_1 be replaced with to match the definition?

remote creek
#

f(c2)?

hallow spruce
#

indeed

#

and what is c_1 for this problem in particular?

remote creek
#

1

hallow spruce
#

so you know f(x) requires you to solve for two parameters a and b; you know f(0) = 1 and f'(0) = 2

#

get solving

remote creek
#

okk

#

is b = 1/2

#

and a = 4

#

okk i got it verified, thanks a lot

#

.close

trim joltBOT
#
Channel closed

Closed by @remote creek

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

wraith hinge
trim joltBOT
wraith hinge
#

is tjis correct

#

is the process correct i mean

#

btw fast integrations arnt allowed here, you have to use reimann sum method

#

<@&286206848099549185>

#

i'm not sure its safe to say $\sum_{i=1}^{n} |2i - n|$ is = to $2\left( \sum_{i=0}^{\frac{n-1}{2}} (n-2i) \right) - n$ as if they were equal in every case

#

ik numerically its true but idk if thats enough

solid kilnBOT
#

Retribution | ᵇᵃˢᵉᵈ

trim joltBOT
#

@wraith hinge Has your question been resolved?

trim joltBOT
#

@wraith hinge Has your question been resolved?

trim joltBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

cunning inlet
#

There are 13 people and i want to make a group filled with 7 members
2 of the 13 people doesn't want to work with each other
Is the answer 11C6 x 2?

shrewd ridge
#

no, that would force one of them to work

cunning inlet
#

oh wait thats right

#

11C6 * 2 + 10C7?

trim lichen
#

better to use * rather than x as a multiplication symbol

#

also why 10C7?

cunning inlet
#

mb

cunning inlet
cunning inlet
#

can it go that way

quiet fractal
#

Are you looking for the number of possible groups?

cunning inlet
#

yes

trim lichen
#

also btw what are your pronouns

cunning inlet
quiet fractal
#

Are you familiar with the choose function

trim lichen
#

we have a dedicated he/him role

cunning inlet
shrewd ridge
#

what you said makes sense, just it;s not 10

cunning inlet
cunning inlet
trim lichen
cunning inlet
#

oh wait yeah it was 13 not 12 mb

trim lichen
cunning inlet
cunning inlet
shrewd ridge
#

i like that

cunning inlet
#

thank you so much for helping

cunning inlet
#

.close

trim joltBOT
#
Channel closed

Closed by @cunning inlet

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

coral abyss
trim joltBOT
coral abyss
#

lots of questions
contour maps are stumping me
have I indicated a saddle point at A correctly for the second part? I read somewhere contour lines cross each other at saddle points

#

my reasoning is that the gradient of f will always be perpendicular to the constraint at saddle pts or maxima/minima since gradient points towards maxima/minima

trim joltBOT
#

@coral abyss Has your question been resolved?

cunning flicker
#

You need tangency between a countour line of f and the constraint g=0

#

For the perpendicular gradient condition to be met

#

And to have a saddle point, you'd want to have that such tangent countour line crosses the constraint at the tangency point and is not always inside or always outside

#

@coral abyss

#

Your sketch lacks tangency, also, you don't need countour lines of f to intersect

coral abyss
#

idk how to sketch tangency at the minimum/maximum

cunning flicker
#

For minimum maximum you did almost correctly, in the sense that that is a minimum maximum point for f but the gradient is 0 there, so it depends if they would accept the 0 vector to be perpendicular or or not.
To be sure though, you could instead draw a contour line which is tangent but is always outside (or inside) of the constraint g=0 in that case, instead

coral abyss
#

I am so confused lol

#

how can I do this at a minimum/maximum

cunning flicker
#

Imagine two tangent circumferences

#

Make a drawing and send it

coral abyss
cunning flicker
#

Good, now add random contour lines to complete the plot

coral abyss
cunning flicker
#

Only black lines, and you can also draw larger ones. Black lines are contour lines of f, red line is g(x,y)=0

coral abyss
#

this work?

cunning flicker
#

You can overlap larger ones with the red line

#

Start again with the first pic, draw some other black lines inside the tangent one, some other outside which overlap the red line

coral abyss
#

any conditions on the overlap?

#

?

cunning flicker
#

They should still be all concentric though

coral abyss
#

?

cunning flicker
#

Oh, now this works. Do you see why at the tangent point we have a minimum/maximum of f on the constraint?

coral abyss
#

no lol

cunning flicker
#

Well, on each contour line f has the same value c (different for each line), and the line divides the plane in two regions, one where f>c, one where f<c. Now, in light of this, consider the tangent line

coral abyss
#

ooooo I see

#

it can't help but be a min/max over g

cunning flicker
#

Yep, well done

#

And that is also why we need the tangent line to cross g=0 to have a saddle point

coral abyss
# coral abyss

actually, why does the req. point in b have to be a saddle point at all?

cunning flicker
#

Yes, sorry, i was abusing the term. A point which is neither a max nor a min of f restricted to the constraint

#

Which is also a tangency point (what is said to be a critical point of f on the constraint)

#

Now, i don't know if a critical point on a constraint which is neither a local max nor min is named a "saddle point on the constraint". Similar to how a critical point of f which is not a local extremum is called a saddle point

#

Anyway, sorry for wandering off

coral abyss
#

wouldn't anything tangent be a min/max?

cunning flicker
#

Eh, no since we can make a tangent line which also "cuts" g=0 at the tangengy point

coral abyss
#

how can a tangent line cut at the tangency point NervousSweat

cunning flicker
#

Think now, for instance, as an analigy, of a cubic profile, which is tangent to the x-axis but crosses it

coral abyss
#

I have no idea what you mean lol

cunning flicker
#

That is, draw the plot of the function f(x)=x^3

#

,w plot x^3

cunning flicker
#

Can you see what I mean by crossing the x-axis at the tangency point?

#

Before, instead we were making something similar to this
,w plot x^2

#

,w plot x^2

cunning flicker
#

Consider the x-axis as the constraint g(x,y)=0 in these examples

#

And as the blue lines of the plots as the tangent contour line of f

coral abyss
#

umm

#

I don't see how this would translate to our contour map

#

we're essentially trying to make a map

#

such that we're not dividing into two parts w f>c and f<c right?

#

at the tangency point?

cunning flicker
#

The point is, after seeing the plot of x^3 above, would you be able to make a correct drawing if the constraint g(x,y)=0 was just a line?

coral abyss
#

um I don't see how that prevents it from being a maximum/minimum tbh

#

crossing over

cunning flicker
#

Complete first something like this in the desired manner to have a crossing tangent line

coral abyss
cunning flicker
#

The blue line is tangent to the x-axis at (x,y)=(0,0) and crosses it there

coral abyss
#

doesn't a tangent only intersect at one point around the point of intersection

#

"touches" the curve or sth

cunning flicker
#

Yes, by crossing I mean that on the left the blue line is under the line given by the x-axis while on the right it is above

#

That is, the x-axis doesn't lie, near the tangency point, in only one of the two regions in which the blue line splits the plane

#

Instead, it is in both

cunning flicker
# solid kiln

In this case on the contrary, the blue line is always above

coral abyss
#

hmm

cunning flicker
#

Perfect

coral abyss
#

wait can this even be the map of a continuous and differentiable f

#

idk

cunning flicker
#

Yes, why wouldn't it?

coral abyss
#

yeah got thrown off for a sec

#

how does the Lagrange multiplier method avoid providing cases like part b as the answer

#

far as I can see gradient would also be proportional for the two curves at A in case b

cunning flicker
#

Indeed, that's an acute observation. For local extrema on a contraint, being solutions to the lagrange multiplier system is only a necessary condition

#

So, that is a way to provide a set of candidate points to be local extrema, a narrowing down of the problem of reserching them, if you want

#

But then we need to analize each solution and discard cases alike the last drawing you sent

coral abyss
#

how would we discard cases?

cunning flicker
#

It depends on the specific situation normally, there are some shorcuts

#

For instance, now you know that drawing a contour plot is a way to identify points to be discarded

coral abyss
#

so the lagrange multiplier system basically gives us the critical points?

#

and it's upto us to check for extraineity?

cunning flicker
#

Yes, precisely

coral abyss
#

ah

#

trying to learn how to use the lagrange system

#

does this look alright?

glad valley
#

not quite

#

z=1/lambda

#

y/2x=lambda

#

and x/2y=lambda

#

$z=\frac{1}{\lambda}$

solid kilnBOT
#

naokye

glad valley
#

and

#

$\lambda = \frac{y}{2x}$

#

and

solid kilnBOT
#

naokye

glad valley
#

$\lambda = \frac{x}{2y}$

solid kilnBOT
#

naokye

glad valley
#

$\frac{x}{2y}=\frac{y}{2x}$

solid kilnBOT
#

naokye

glad valley
#

$x^2=y^2$

solid kilnBOT
#

naokye

glad valley
#

uh fuck i cbb solving this sorry

coral abyss
#

sorry what?

#

I can't figure out how to solve this further

#

got to here. not sure how to find the minimum and maximum values

cunning flicker
#

It is 2λ(2xλ)=x, hence 4λ^2x=x

trim joltBOT
#

@coral abyss Has your question been resolved?

trim joltBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

novel stump
#

the small formula at the top is the small photo and why is this proof wrong can someone explain me why does zeta work like this?

trim joltBOT
#

@novel stump Has your question been resolved?

novel stump
#

sadcat help

trim joltBOT
#

@novel stump Has your question been resolved?

novel stump
#

<@&286206848099549185>

wraith hinge
#

No idea sir

#

I am still doing high school maths but it seems like ramanujan paradox

#

Is that true

#

?

#

As I see inf=-1/12

novel stump
wraith hinge
#

Yeah good luck finding some helper

novel stump
#

but zeta function says that all numbers from 1 to inf summation 1/n^s is the formula

#

if u put -1 to "s" 1/n^s value becomes n value

wraith hinge
#

Chill chill bro

#

I know nothing about this

#

Sorry

novel stump
#

;-;

#

Im also highschooler

#

gl bro

wraith hinge
#

Thanks same to you

trim joltBOT
#

@novel stump Has your question been resolved?

novel stump
#

<@&286206848099549185> pls anyone

wraith hinge
#

Alr I'll help bro

#

(I'm also high schooler 💀)

#

I think the problem is that your applying infinite directly

#

But you need the lim

#

It's like when you divide by zero in a lim equation, you can't just replace all variables with 0 it will be an error. Instead you need to do some shenanigans

#

I believe it is called Dirichlet Regularization in this case

#

@novel stump

novel stump
#

but wolfram alpha can do it without limits when it is a condition of infinity

novel stump
wraith hinge
#

Unraveling the enigmatic function behind the Riemann hypothesis
Help fund future projects: https://www.patreon.com/3blue1brown
An equally valuable form of support is to simply share some of the videos.
Special thanks to these supporters: http://3b1b.co/zeta-thanks
Home page: https://www.3blue1brown.com/
Posters/shirts for this visualization at h...

▶ Play video
novel stump
#

.close

trim joltBOT
#
Channel closed

Closed by @novel stump

Use .reopen if this was a mistake.

trim joltBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

loud egret
#

How to solve this

trim joltBOT
jovial shell
#

Try taking log both sides

#

Since x^2-8x+15 cannot be 0 (or else result would never be 1) you can move it

loud egret
#

This sum needs to solved with polynomials

jovial shell
#

Oh

loud egret
#

they havent taught me log yet

jovial shell
#

Well we know that a^0 is 1 when a is not zero

jovial shell
#

So put the power as equal to zero

#

As the base can't be 0

jovial saddle
#

you can get 1 from this equation either the exponent is zero or the base is 1 or -1

jovial shell
#

Yes

jovial saddle
#

but x-2 can't be 0

jovial saddle
#

because its in denominator

#

yeah

loud egret
#

we have to find the number of x intercepts. The answer is 4

#

but i dont how to approach this sum as the question equates to 1

jovial saddle
#

even by solvin this you will get 6 answers but i gues you will have to reject 2 of them because they are irrational or smth

jovial saddle
#

it can only be zero when the exponent is 0 or when the base is 1

#

so equate it accordingly

loud egret
#

im not getting the idea here.

jovial saddle
#

1^a=?

#

a^0=?

#

where a is a constant

#

this is the only way you can get one

loud egret
#

yeah... how can i apply it to the question

#

we need to find the number of roots

jovial saddle
#

In
case 1 : the exponent should be zero
case 2 : base should be 1

#

from the above logic

#

do you get it now?

loud egret
#

(eqn)^0 = 1

jovial saddle
#

yes

#

and 1^eqn = 1

loud egret
#

im trying it

jovial saddle
#

ok

loud egret
#

but if i do this how will i get the number of roots?

jovial saddle
#

once you get the roots you can just count them to get the number 🙃

loud egret
#

but im not getting the roots here, its becoming a more complex equation, btw this sum in a polynomial sum.. i have no idea about logs

#

Can you solve it on paper and show me

trim joltBOT
#

@loud egret Has your question been resolved?

trim joltBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

feral ocean
#

This confuses me. The b part

trim joltBOT
feral ocean
#

Upon equating the velocity function to 0, I get a negative time an imaginary number

#

Did I go wrong?

lone river
#

That is one of the answers, you just got the wrong one for this question :P

#

You are getting negative time and an imaginary number because that is what would happen if ... I think if time was flowing backwards? it is the 'mathematical' answer that is impossible in real life

feral ocean
#

So I didn’t go wrong

lone river
#

yeah it should be a mathematically correct answer, i have not looked too close at your work but you can get that as an answer with projectile problems

#

This is a projectile motion question without or with gravity?

feral ocean
#

Without

lone river
#

just checking 👍 let me look 🤔

feral ocean
#

Okay

lone river
#

ok I see what you meant

#

i went through your math and don't see a problem with a, i followed along and got the same number

#

for b the velocity would by definition be 0 of an at rest object...?

#

so it may be a trick question?

#

it doesn't ask the time, and it starts with the object moving and accelerating, so the only time when it is at rest has to be an imaginary value

#

but the only value for velocity you will ever get at rest is 0

#

(unless this is a special relativity question)

trim joltBOT
#

@feral ocean Has your question been resolved?

feral ocean
lone river
#

yeah that's not a math question that's a 'definition of being at rest' question :P

feral ocean
#

How do I solve this though?

lone river
#

solve for what? the velocity for b?

#

it doesn't ask for time, or anything

#

the answer I would put down for question b would be 'by definition, the velocity is zero at rest'

feral ocean
#

No it’s a trigonometry question

#

Sorry it didn’t send

lone river
#

ah i think you're supposed to only ask one question at a time

#

just do .close and then send it immediately after

feral ocean
#

.close

trim joltBOT
#
Channel closed

Closed by @feral ocean

Use .reopen if this was a mistake.

feral ocean
lone river
#

looking at this, I would use trig rules

#

do you know how to get secant from sine, and how to get tangent from secant?

trim joltBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

halcyon quiver
#

What i have so far is it right? and i need help on how to figure out the units

halcyon quiver
#

@mystic latch Could you check mesaages or request and try to help me

#

With a couple of other geometry questions cause im on limited time today

wraith hinge
proven hound
#

Ig it's tan²theta

#

Most likely a printing error

#

Or even tan(2theta)

wraith hinge
#

assuming its a printing error

#

simple trigonometry

feral ocean
#

Or rather I do to some@extent

#

Extent

feral ocean
#

Thanks

halcyon quiver
ornate oasis
halcyon quiver
#

Ok

ornate oasis
#

as for the number, we'll hafta count the squares

halcyon quiver
#

Half count like the distance? or the unit squares that are apart of the figure

ornate oasis
#

you just count the number of squares that figure i moved up before rotating

#

you can pick a point between them

#

since it's rotated though

#

try to imagine how it would look like before rotating figure j

halcyon quiver
#

Alright

ornate oasis
#

the top left point in figure j is the same as the bottom right point in figure i

#

before j was rotated, that top left point in figure j would've at (7,5) I believe

#

visually it's not easy to tell at first, but with enough practice this types of problems get easier

halcyon quiver
#

do u mean like count the squares from up here before it rotates over? Sorry if im not making sense new topic form e

ornate oasis
halcyon quiver
#

Ok no problem

ornate oasis
#

When it was moved up it went 13 squares up

#

It's easier to pick a point and count how many squares it went up

#

I picked the bottom right point

#

@halcyon quiver

halcyon quiver
#

Oh and thats how u find the units?

#

Makes more sense

ornate oasis
#

yep

halcyon quiver
#

I knew it was soemting like that but wasnt sure

#

So my rotation is good

ornate oasis
#

It's very easy once you understand it

halcyon quiver
ornate oasis
halcyon quiver
#

Do you mind if i add you if i ever need any other suggestions or tips or Na

ornate oasis
#

clockwise or counterclockwise, 180º still looks the same

ornate oasis
#

my dms always open

halcyon quiver
#

Idk why i thought it was different Lol

halcyon quiver
ornate oasis
trim joltBOT
#

@halcyon quiver Has your question been resolved?

trim joltBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

trim joltBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

ornate timber
#

if theres an increase of 16% over 5 years, what yearly percent increase is required to fulfill that agreement

ornate timber
#

whats the formula

#

to calculate this

cedar flower
#

it must be some increase, applied every year, that joins up to make 16%

#

so for the initial amount x, per year it must be n
and (x*n)*n)*n*n*n = 1.16

ornate timber
#

do

#

so

#

x^5

#

or what

#

nvm i found the formula

#

.close

trim joltBOT
#
Channel closed

Closed by @ornate timber

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

tribal fractal
#

how do i know if my estimation using the euler method is an under or over estimate

tribal fractal
#

when the second derivative is negative?

#

anyone?

#

<@&286206848099549185>

trim joltBOT
#

@tribal fractal Has your question been resolved?

tribal fractal
#

anyonee?

#

<@&286206848099549185>

#

.close

trim joltBOT
#
Channel closed

Closed by @tribal fractal

Use .reopen if this was a mistake.

tribal fractal
#

.reopen

trim joltBOT
#

tribal fractal
#

.close

trim joltBOT
#
Channel closed

Closed by @tribal fractal

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

wraith hinge
#

WTF

trim joltBOT
wraith hinge
#

What is the method for solving $\frac{1}{\sin^2(\theta)} d\theta$

solid kilnBOT
wraith hinge
#

I know how to do the left fraction with u sub

#

but the right!!!!!!!!!!!!!

vagrant marsh
#

csc^2(x) integrates nicelg

wraith hinge
#

wtf is a csc

#

tan(x) + c grrr

vagrant marsh
#

no

wraith hinge
vagrant marsh
#

csc is cosecant

trail ingot
vagrant marsh
#

I suggest looking up trig derivatives

wraith hinge
#

uuuuh

#

i refuse

vagrant marsh
#

Itll help you figure out the integral of csc^2(x)

wraith hinge
#

it has not

#

I have looked it up many times

#

still have no idea how to integrate this

vagrant marsh
#

,w d/dx (cot x)

solid kilnBOT
wraith hinge
#

The step by step guide is

vagrant marsh
#

Indeed

wraith hinge
#

Yeah

#

but how

#

Just saying the integral of x is y isn't really helpful

vagrant marsh
#

Idk what to tell you except the derivative of x is y tho

#

cot = cos/sin

#

You can use quotient rule

#

Its kinda one of those things you need to know

wraith hinge
#

so

#

do i just reverse quotient rule?

#

and solve

#

uuuuh

vagrant marsh
#

Yeah

wraith hinge
#

$sin(x)f'(x) - cos(x)f(x) = 1$

solid kilnBOT
wraith hinge
#

$sin(x) f'(x) = 1 + cos(x)f(x)$

solid kilnBOT
wraith hinge
#

uuuuuh

vagrant marsh
#

Im telling you, you just gotta know derivatives of the 6 trig funcs

wraith hinge
#

Not happening

#

If it could i would had remembered by now

#

$f'(x) = \frac{1}{sin(x)} + tan(x)f(x)$

solid kilnBOT
wraith hinge
#

$f'(x) = \frac{cos(x) +sin(x)cos(x)}{sin(x)cos(x)}f(x)$

solid kilnBOT
wraith hinge
#

$\frac{f'(x)}{f(x)} = \frac{cos(x) +sin(x)cos(x)}{sin(x)cos(x)}$

solid kilnBOT
wraith hinge
#

Is this solved?

#

$$f(x) = sin(x)cos(x)$$
$$f'(x) = cos(x) + sin(x)cos(x)$$

solid kilnBOT
fair bison
#

Brandon do you know the integral of sec^2 x dx?

wraith hinge
#

tan(x) + c

fair bison
#

Right, so now just using the co-angle identity

wraith hinge
#

only because i was recently given a hint

fair bison
#

csc^2 x is just sec^2 (pi/2 - x)

#

Set u = pi/2 - x

#

Have a party

wraith hinge
#

but i will forget the integral of sec^2(x)

fair bison
#

Keep using it then

#

And you'll remember

wraith hinge
#

wait so

#

is $\frac{1}{cosh^2(x)} dx = \tanh(x) + C$

solid kilnBOT
wraith hinge
#

,w 1/(cosh^2(x)) dx

wraith hinge
#

oh

#

i need to use the exponential forms

#

ty ty

#

.close

trim joltBOT
#
Channel closed

Closed by @twilit trout

Use .reopen if this was a mistake.

wraith hinge
#

,w 1/(cos^3(x)) dx

trim joltBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

clever ferry
#

Hello. Very late , just need re assurance on this question im about to send.

clever ferry
#

Is the answer 51/416

#

51.416

cedar flower
#

what is the perimeter in words
what is each part of that perimeter equal to

clever ferry
#

well what i did is

#

180/360 = 0.5

#

0.5 x pi

#

x 20

#
  • 2-
#

+20*

#

if you can confirm that my answer of 51.416 that would be great

cedar flower
#

so yeah the straight part is 20, because it's just the diameter, check

clever ferry
#

my bad

#

wait

edgy cedar
#

It is the right answer.

clever ferry
#

yeah 20 is diameter right?

cedar flower
#

the circumference of a circle is pi*d, check
and you've got half a circle so that's 1/2*pi*d

#

check

clever ferry
#

yes

cedar flower
#

sounds good to me

clever ferry
#

but

#

if we are basing it of pi

#

no

#

i mean like

#

if pi = 3.14

#

in this case

#

it would be

#

0.5 x 3.14 =1.57

#

1.57x20 + 20 = 51.4

cedar flower
#

that...is what I got, yeah

clever ferry
#

alright

lyric nymph
#

the circumference of a circle is 2πr where r is the radius so that of the semi circle is πr and r=diameter/2=20/2=10

edgy cedar
#

You got the right answer but idk what you're really doing with your calculations.

clever ferry
#

also pure is my method elegible for all type of perimeter questions

lyric nymph
#

so 31.4+20=51.4 your answer is correct

gray rapids
#

where does the addition come from? i feel like im going crazy here

edgy cedar
#

I don't really get your method.

#

Like what is happening?

clever ferry
#

wdym

lyric nymph
clever ferry
#

angle/360 x pi x d + d

#

thats the method

lyric nymph
#

thats what he did there

edgy cedar
#

Ah okay.

clever ferry
#

also can y ou check if this asnwer is correct 6.2831

edgy cedar
#

That would work for any angle yes.

clever ferry
#

alr thats good

edgy cedar
#

You should show your work.

clever ferry
#

mb

#

12 x pi = 12pi

#

12pi x 60/360

#

i think i did it wrong

#

supposed to be 24

#

give me a sec

edgy cedar
#

angle/360 x pi x d + d
Here d is not 12.

#

yeah

clever ferry
#

length*

edgy cedar
#

Sure but that just means you don't add the d.

clever ferry
#

pure

edgy cedar
#

?

clever ferry
#

wait so u dont add the d in the perimeter?

#

or u do

edgy cedar
#

No for the arclength it should be angle/360 x pi x d and that's it because you don't need to add the two radii

clever ferry
#

tell me ur answer

edgy cedar
#

tell me ur answer

clever ferry
#

i have one but i wanna confirm

#

so if i can get a graduates answer it would be great

edgy cedar
#

Well tell me your answer and I'll tell you if it's right or not.

clever ferry
#

nHail

#

got an answer?

glossy root
clever ferry
#

Mb

#

12.6 ( rounded to the nearest decimal is this correct )

edgy cedar
#

Yes, that's correct.

clever ferry
#

W

#

WW

#

anywyas

#

one mroe inquiry

#

volume of cylinder formula?

edgy cedar
trim joltBOT
#

@clever ferry Has your question been resolved?

trim joltBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

viral kernel
trim joltBOT
viral kernel
#

i keep getting this as my answer (for sin)

#

i split 17pi/12 to (3pi/4)+(2pi/3) so i could use the formula
sin(u+v)=sin(u)cos(v)+cos(u)sin(v)

#

and used the sum and difference formulas

#

sin(3pi/4)cos(2pi/3)+cos(3pi/4)sin(2pi/3)

#

sin(3pi/4)= sqrt(2)/2
cos(2pi/3)=-1/2

cos(3pi/4)=-sqrt(2)/2
sin(2pi/3)=sqrt(3)/2

#

sin(3pi/4)cos(2pi/3)=-sqrt(2)/4

cos(3pi/4)sin(2pi/3)=-sqrt(6)/4

#

(-sqrt(2)/4)+(-sqrt(6)/4)= -(sqrt(2)-sqrt(6))/4

#

dont get what i did wrong

#

bruh i had the minus wrong

#

nvm

#

.close

trim joltBOT
#
Channel closed

Closed by @viral kernel

Use .reopen if this was a mistake.

viral kernel
#

.reopen

trim joltBOT
#

viral kernel
#

more correct than

fathom ivy
#

seems identical and unnesting radicals is somewhat tedious

trim joltBOT
#

@viral kernel Has your question been resolved?

trim joltBOT
#
Channel closed

Closed by @viral kernel

Use .reopen if this was a mistake.

trim joltBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

wanton mortar
#

can someone help me solve this one: 2*(sinx)^2 + 5*sinx = 3, x>=-180 and x<180

wanton mortar
#

I get the solution of 30 and 150 degrees

#

but is it more than that?

trim joltBOT
#

@wanton mortar Has your question been resolved?

trim joltBOT
#

@wanton mortar Has your question been resolved?

calm adder
#

and solve the quadratic

wanton mortar
#

and got 30 and 150 degrees

#

are there any more solutions ?

calm adder
#

can i try ?

wanton mortar
#

yes

#

srry it is a bit hard to read it

#

is it more solutions or not?

calm adder
#

2

#

sol

trim joltBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

supple locust
#

Can someone help me how to find int x and int y with this equation

vapid lynx
#

,rotate

solid kilnBOT
vapid lynx
#

this is a circle

#

well

#

its a long circle

#

whatever they are called

#

ellipse?

trail ingot
#

prolly x intercepts and y intercepts

vapid lynx
#

makes sense

#

if thats the case set the respective variable to 0 then solve for the other

#

@supple locust

supple locust
supple locust
#

I get stuck

vapid lynx
#

show your work

supple locust
vapid lynx
#

also after we finish this process remind me to say the shortcut way to do this problem

supple locust
#

Like this?

vapid lynx
#

well thats not the right answer, lemme double check the work

#

hey you broke the rules!

supple locust
#

?

vapid lynx
#

$(x-3)^2 \neq x^2-3^2$

solid kilnBOT
vapid lynx
#

line 2

supple locust
#

Why not?

#

Isn’t it exponent rule?

vapid lynx
#

$(x-3)^2 = (x-3)(x-3)$

solid kilnBOT
supple locust
#

OHHH

vapid lynx
#

exponents cant distribute over addition or subtraction

supple locust
#

That makes sense

vapid lynx
#

anyways, you should re-do the work and let me know what you get

supple locust
#

Okay let me do it rq

#

From here what do I do with -81x

vapid lynx
#

,rotate

solid kilnBOT
vapid lynx
#

well this is a quadratic formula, are you familiar with how to solve one?

supple locust
#

Haven’t done one in a long time

vapid lynx
#

also to be clear, if your unit is on shapes then we are not doing this the intended way

#

if ellipse rings a bell?

supple locust
#

No😭

vapid lynx
#

okay

#

then i guess we have to do it this way

supple locust
#

My unit is on functions and this specific problem is how to find x and y intercepts

vapid lynx
#

,tex .quadratic formula

solid kilnBOT
supple locust
#

I genuinely don’t know if im doing this right rn

vapid lynx
#

I have to go, so im going to just do spoiler steps for the answers:

Once you solve your current equation: ||you will get a negative number under the square root - this means there are no (real) solutions - which also means there are no intercepts for that||
Hint/once you finish the x=0 version ||you will get a negative number under the square root again||
answer to the problem: ||there are no x or y intercepts||

Way to do this faster: ||this is the equation of an ellipse centered at (3,4) with x-radius (wrong terminology) of 2, and y-radius of 3. This means that it never hits either axis. I will spoiler attach an image.||
SPOILER image from previous post:

supple locust
#

Thank you sm 🤍

#

.close

trim joltBOT
#
Channel closed

Closed by @supple locust

Use .reopen if this was a mistake.

supple locust
#

.reopen

trim joltBOT
#

supple locust
#

I can translate everything but I need help figuring this out

#

Example #7: Identify the characteristics of a function. Use the drawing of the function f to answer the questions.

#

Determine f(3)
Determine f (-3)
Obtain all the x for f(x) = 0
Obtain all the x for f(x) = 2
Determine the x intercept(s)
Determine the y intercept(s)
Determine the domain of f
Determine the range of f

trim joltBOT
#

@supple locust Has your question been resolved?

trim joltBOT
#

@supple locust Has your question been resolved?

solid kilnBOT
trim joltBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

novel jay
#

in a time crunch situation, how do i figure out which one it is?

novel jay
#

the 1 slopes, 0 slopes, and undefined slopes are the same afaik

low gazelle
novel jay
#

Select the differential equation that matches the given slope field.

#

nothing really important

low gazelle
#

What are the choices

novel jay
#

the other two are irrelvent ones that can be instantly ruled out

#

my main issue is with the squareds

#

when the 1, 0, undef are all the same

#

and there's no -1

low gazelle
#

The choice u selected allows the slopes to be negative.

#

When x < 0 and y > -2

#

The square forces the slopes to all be positive

novel jay
#

oh so when its squared i have to find when its positive and negative

low gazelle
#

It seems you noticed that all the slopes are positive. You can rule out the option you chose because it is possible to get negative values

low gazelle
novel jay
#

oh ok

#

.close

trim joltBOT
#
Channel closed

Closed by @novel jay

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

obtuse brook
#

Can someone pls tell me how to do this

trim joltBOT
#

Please don't occupy multiple help channels.

obtuse brook
#

Closed my other one

past river
#

!status

trim joltBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
obtuse brook
past river
#

Alright, well, they say that f(x) is linear, which is a big hint. What do linear functions usually look like?

obtuse brook
#

y = mx+b?

past river
#

yup

#

do you see how we can use that here?

obtuse brook
#

Uhhh not really

#

Well a little bit

#

But I dont know where

past river
#

So, we just stated that f(x) = mx + b. They don't give you much info about f(x), but they do give you some about 1/f(x)

obtuse brook
#

Yeah it passes through (1,4) and (3, 1/7)

past river
#

Alright, well, if f(x) = mx+b, 1/f(x) = ?

obtuse brook
#

1/mx+b

past river
#

yeah! (careful with the brackets though), you have 2 unknowns, 2 points

#

you can build a system of equations and solve from here :)

obtuse brook
#

How do I do that

past river
#

Do you agree that the points they give you are of the form (x,y)?

obtuse brook
#

yes

past river
#

wait a second, have you done this kind of stuff in class/by yourself before? Finding the equation of a function from points and such?

obtuse brook
#

A tiny bit but I didnt really understand it much

past river
#

I see. Well, the core concept is to plug in both points they give you into two seperate versions of the function ( in our case, 1/(mx+b) ), and using some tricks to isolate one of the variables we are looking for. I'll write it down on paper and send you a screenshot, it might be easier to understand

obtuse brook
#

kk

past river
#

,rotate cw

solid kilnBOT
past river
#

Alright! If something's not clear let me know

obtuse brook
#

Thanks

#

What do I do from here though

past river
#

There are a couple things you can do, but I think the easiest here would be to isolate a variable in the right equation and subbing it into the other

#

if you notice the right equation is of the form 1/something = 1/something, which makes it pretty easy to work with

obtuse brook
#

oh wait

#

theres m and b

past river
#

yeah exactly, which is why we need 2 equations

obtuse brook
#

so what do we isolate

past river
#

doesn't matter which you pick

#

you'll end up with the same result in the end

obtuse brook
#

so can isolate b

#

Doesnt that become 4 - 1/m(1) = b

#

or 4/1 - m(1) = b

#

@past river

past river
#

let me see

#

i think you messed up a bit in a division

#

it should be 1/4 - m

obtuse brook
#

Oh

#

So 1/4 - m = b?

past river
#

yup

obtuse brook
#

What about the other one

past river
#

the point of doing it this way is you have a way to express b only with m, and so, you can use that definition for b inside the other equation, and be left with an equation that only contains m

obtuse brook
#

Is m = to 27/8