#help-38

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errant forge
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help.

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errant forge
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ahhhhhhh math is so hard 💀💀💀

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night zodiac
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idle plinth
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M(6,-2)
C(3,4)
A(2,-4)
B(10,0)

M is the midpoint of the perpendicular bisector [AB]

❓ Q: Check if C belongs to the perpendicular bisector [AB].

idle plinth
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I assume you don't need the points A and B since I've already given M

knotty oriole
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You can find the line through A and B using algebra. If you have that line you can find the slope line of the perpendicular.

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If you have the slope of the perpendicular you can find the line perpendicular to A and B that passes through M

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Once you have the equation of the line perpendicular to A and B thru M you can just plug in C to verify it satisfies the equation. If it does C is on the line, if not then C is not on the line.

idle plinth
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y = mx + b
m[MC] = -(1/2)

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silk helm
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No clue how that works out

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dusty stratus
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I am trying to find the domain and range of z=arccosine(1/y-sqrt(x)). So far for domain i have -1 < 1/y-sqrt(x) < 1. I also need it in setbuilder notation

dusty stratus
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i guess what im trying to do right now is simplify the inequality in order to obtain the domain

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knotty locust
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knotty locust
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Can someone check my solution for this?

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knotty locust
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nvm

marble wharf
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bye

zinc ginkgo
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bye

amber python
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bye

nova spire
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hello

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oops sorry came in late

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bye

trail ingot
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woven drum
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Could you explain how to do this

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solid kilnBOT
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QuasiStar 超新星

woven drum
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I’m still trying to learn this have you ever heard of a method called foil

solid kilnBOT
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QuasiStar 超新星

woven drum
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Wouldn’t it cancel the squares or would it be (sqrt3r x sqrt 3r) and so on

tiny nexus
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Solve 3x+1

solid kilnBOT
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QuasiStar 超新星

woven drum
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Ok

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Yeah I did that

tiny nexus
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Whats 3x+1

woven drum
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But I think I did the next step wrong

tiny nexus
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???

woven drum
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Yeah

solid kilnBOT
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QuasiStar 超新星

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QuasiStar 超新星

woven drum
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So it does cancel the radical only if if it’s inside a sqrt

solid kilnBOT
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QuasiStar 超新星

woven drum
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So two square root equal 1 hole

solid kilnBOT
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QuasiStar 超新星

woven drum
solid kilnBOT
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QuasiStar 超新星

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QuasiStar 超新星

woven drum
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Yes

woven drum
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Or do I not mutilply the 8

solid kilnBOT
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QuasiStar 超新星

woven drum
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No

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This is probably to advanced for me

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Never learned this in school

solid kilnBOT
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QuasiStar 超新星

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QuasiStar 超新星

woven drum
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Ohhhhh

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Yeah

solid kilnBOT
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QuasiStar 超新星

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QuasiStar 超新星

woven drum
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Yeah

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That makes a lot of sense

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So only if the terms are all to the second power inside the radicall they cancel out

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Or Is that a bad way to think of it

solid kilnBOT
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QuasiStar 超新星

woven drum
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Wait

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Ignore the radicals

solid kilnBOT
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QuasiStar 超新星

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QuasiStar 超新星

woven drum
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That’s the final anwser

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By distributing sqrt 5r

solid kilnBOT
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QuasiStar 超新星

woven drum
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Ok

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Ty

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frosty mist
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How do I solve the missing values? I got the answers in class, which is why the blank spots r filled in, but I don’t exactly understand how to solve it.

trim joltBOT
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@frosty mist Has your question been resolved?

frosty mist
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Anyoneeee

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Plz helppp

broken kiln
frosty mist
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Ok one moment

broken kiln
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Perfect.

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Now, we have a expression for the g(x).

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It just depends on the f(x) right?

frosty mist
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Yes

broken kiln
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Let's plug x = 3 at g(x) because we need to fill the row.

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$g(3) = 4 f(\frac{3 - 1}{2}) + 3$

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Everything simple until now.

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$g(3) = 4 f(1) + 3$

solid kilnBOT
broken kiln
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3 - 1 = 2. 2 / 2 = 1.

frosty mist
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Right

broken kiln
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What is the value of f(1)?

frosty mist
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-3

broken kiln
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What is f(1)?

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Right.

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So now we just have to replace f(1) by -3.

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$g(3) = -4 (-3) + 3$

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What would be the result?

frosty mist
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15

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It’s -4

broken kiln
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Oh, sorry.

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I am monkey sometimes.

frosty mist
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Loll ur good

solid kilnBOT
broken kiln
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Great.

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We discover one value.

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g(3).

frosty mist
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Riiight so g(3) = 15

broken kiln
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Exactly.

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Do you think you can do g(5) by yourself?

frosty mist
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Hmmm I’ll try it

broken kiln
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$g(5) = -4 f(\frac{5 - 1}{2}) + 3$

solid kilnBOT
frosty mist
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I got 3

broken kiln
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Because f(2) = 0. Right?

frosty mist
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Yep

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So g(5) = -4(0) + 3

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And then g(5) = 3

broken kiln
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Perfect.

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You don't seem to need help.

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Now let's fill f(x) table.

frosty mist
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Yeahh I was just about to say how to do f(x)

broken kiln
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We don't have a explict formula for f(x).

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But maybe we can rearenge the expression to get one.

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Do you know about function inverse?

frosty mist
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I don’t think so

broken kiln
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Fine.

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Are you confortable with algebra?

frosty mist
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Yeah

broken kiln
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So, it will be easy.

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Imagine the following.

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$f(x) = 3x + 4$

solid kilnBOT
broken kiln
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$g(x) = \frac{x - 4}{3}$

solid kilnBOT
broken kiln
frosty mist
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-1

broken kiln
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f(1) = 3 × 1 + 4

frosty mist
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Oh 7

broken kiln
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Right.

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Now plug that 7 in g(x).

frosty mist
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1

broken kiln
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The value we started.

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Try f(2).

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And then put the result of f(2) into g(x).

frosty mist
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So f(2) = 10

broken kiln
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Right.

frosty mist
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So g(x) = 2

broken kiln
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Well.

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You start to see something.

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It appears that the g(x) is doing the exact oposite of f(x).

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If you put something in f(x) and the result in g(x), then will get the something you started.

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g( f( x ) ) = x
| |
| | the value
| |__result of f(x)
|__applying g(x) to result of f(x)

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Why is this usefull?

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$g(x) = -4 f(\frac{x - 1}{2}) + 3$

solid kilnBOT
broken kiln
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We see a little function inside the f. Right?

frosty mist
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Yeah

broken kiln
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If we find the reverse of that little function, then we would get a explict formula for f(x).

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$f(\frac{x - 1}{2}) \mapsto f(x)$

solid kilnBOT
broken kiln
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Does it make sense?

frosty mist
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Yes

broken kiln
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Now we just have to find the inverse of $\frac{x -1}{2}$.

solid kilnBOT
broken kiln
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Can you find it?

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Do i write too much? I am trying to be as obvious as possible.

frosty mist
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No it’s good

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2x + 1

broken kiln
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How did you find it?

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It's right.

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I just want to know your reasoning.

frosty mist
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Tbh I looked at the one u previously did and realized the relationship between them

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Like how the /2 part is 2x in the inverse and the - turns into a +

broken kiln
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Ok.

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Ok, we can enter into how to find the inverse function later if you want.

frosty mist
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Okk

broken kiln
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In other words.

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$g(2x +1)$

solid kilnBOT
broken kiln
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I know that if i pass x trough 2x + 1 and then trough (x - 1)/2 i will get x back.

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This will leave us with f(x).

broken kiln
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The right hand side.

frosty mist
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Wdym

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?

broken kiln
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If we put 2x + 1 at g(x), how would it simplify?

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$g(3) = -4 f(\frac{3 - 1}{2}) + 3$

solid kilnBOT
broken kiln
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$g(13) = -4 f(\frac{13 - 1}{2}) + 3$

solid kilnBOT
broken kiln
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$g(2x + 1) = -4 f(\frac{(2x + 1) - 1}{2}) + 3$

solid kilnBOT
broken kiln
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Do you get it?

frosty mist
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Kind of

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I get that u plug the equation in but idk what x value to put

broken kiln
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We are not going to put a x value yet.

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We're gonna simplify first.

frosty mist
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Oh

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So how would u simplify it?

broken kiln
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We know, that the expression in the f() would result in x.

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Like: we built that 2x + 1 just to that.

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$g(2x + 1) = -4 f(x) + 3$

solid kilnBOT
broken kiln
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Makes sense?

frosty mist
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Yeah

broken kiln
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Then i would isolate f(x).

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You just move 3 to the other side and then move the -4.

frosty mist
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Is it f(x) = g(2x + 1) - 3 / -4

broken kiln
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Exaclty.

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Now we have a explicit expression for f(x).

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Now we just plug the missing values in the table and use the g(x) table.

frosty mist
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So if I had to plug in 3 for x it would be f(x) = g(7) - 3 / -4

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?

broken kiln
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Exactly.

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$f(x) = \frac{g(2x + 1) - 3}{4}$

solid kilnBOT
broken kiln
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g(3) is 15.

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15 - 3 is 12.

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12 / -4 = -3.

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f(3) = -3.

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Do you think you can solve all the orthers by yourself?

frosty mist
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So -10 - 3 / 4

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And then -13/4?

broken kiln
broken kiln
frosty mist
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It would be g(0) = -10

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I get it now tho so tyyy! Srry for taking up ur time

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broken kiln
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frozen kindle
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what does the plus under the contained symbol mean?

lethal anvil
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It just means positive rational numbers

frozen kindle
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So positive rational numbers are contained in Real numbers, is that what it's saying?

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why not just say Q

lethal anvil
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OH WAIT

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lol

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my bad

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that looks like a plus but what I think it means proper subset

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it's crossing out the "equal portion"

frozen kindle
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ohhh

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ok thanks

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crimson rover
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can someone show me the formula for difference of a quartic for whatever reason i just cant find it anywhere

crimson rover
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like

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a^4-b^4

tidal forge
crimson rover
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ty

tidal forge
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there u go buddy

crimson rover
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@tidal forge do you mind answering another question

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|a-b| < |a| - |b| or is it + |-b|

tidal forge
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let me see...

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for this type of question, try to subsitude numbers in it

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because I forgot the properties of abs too, lol

maiden zinc
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Buddy is insane 😭😭😭😭

crimson rover
maiden zinc
tidal forge
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like for a = -2, b = -3

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wait

tidal forge
crimson rover
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it would help a lot rn if it was |a|-|b|

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statement

tidal forge
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umm

crimson rover
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its either |a-b| <|a|-|b|

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or

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|a-b|<|a|+|-b|

tidal forge
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if a and b are pos, they equal

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if a and b one of them neg, |a-b| > |a| - |b|

tidal forge
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which ys

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in logic

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or equal

crimson rover
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ugh

tidal forge
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so...

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ur problem finished?

crimson rover
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yeah

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ty

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.close

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wraith hinge
#

Disclaimer: I don't have problem regarded maths till now.

I just want to know the meaning of Highlighted part

wraith hinge
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Does it mean that 500KG body which can provide 400N of force will only provide 395N force effectively?

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Does it mean by friction? feeet

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Kind of

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silent knoll
#

Given cot(a) = -3√2 and π/2 < a < π. What's the value of tan(a/2) + cot(a/2)

cyan zinc
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parantheses please

silent knoll
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It just we aren't taught to write it with () here so sometimes I just forgot to write them

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Somehow they still understand it without parantheses

silent knoll
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Idk about the (a/2)

cyan zinc
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what is a?

silent knoll
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Eh

cyan zinc
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cot(a) = -3sqrt(2)
that tells you that cos(a)/sin(a) = -3sqrt(2)

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and you are also given that it lies in the second quadrant

silent knoll
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Ah

silent knoll
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So I'll have to solve for a

cyan zinc
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wait

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are you sure that cot(a) = -3 * sqrt(2)?

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that doesn't really check out

silent knoll
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Yes it is

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It was written in Vietnamese so yea I translated it into English

cyan zinc
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,w cot(x) = -3*sqrt(2), pi/2 < x < pi

cyan zinc
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that doesn't really have a closed form unfortunately

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looks like we'll have to try a different way

silent knoll
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Ow

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Mhm

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Idk what to try

acoustic trout
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given cot(alpha), can you find csc(alpha)?

silent knoll
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What is csc

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Haven't learned that yet

acoustic trout
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alright I forgot, we don't have that in vietnamese curriculumn

silent knoll
#

1/sin(a)?

acoustic trout
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do you know the identity cot^2(x) + 1 = 1/sin^2(x)?

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yes

silent knoll
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Ik that

acoustic trout
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alright, that's all you need. We can express tan(x/2) + cot(x/2) in terms of 1/sin(x)

silent knoll
#

Wahhhh

acoustic trout
#

firstly, since you already knew that cot(x/2)=1/tan(x/2), can you use this to simplify tan(x/2)+cot(x/2)?

tame solstice
# silent knoll Given cot(a) = -3√2 and π/2 < a < π. What's the value of tan(a/2) + cot(a/2)

Assuming that u r allowed to use a calculator,
In order to go through the question, u need to figure out the Angle 'A' so that u can get the ratio of tan(a/2) & cot(a/2)

Firstly, to get the value of angle A,
Accroding to the unit circle, u have to look for the angle that has cotangent ratio of 3√2
Like, in a calculator just press "shift" + "1/" + "tan" and then 3√2

The angle the calc will show u is the angle of first quadrent

Now since it's negative, (-3√2) u have to find out in which quadrents cotangent ratios are negative

Since 1st & 3rd quadrent makes cotangent ratio positive, basically 2nd and 4th will lie in the negative one

However, as mentioned in the question (π/2 < A < π) indicates the angle will only be appreciated in the 2nd quadrent.

Morever, cot(π-A) = -cotA

So the angle would be (π-A)

silent knoll
tame solstice
#

Whatever u do. Just getting the angle A would help :V

silent knoll
silent knoll
#

Making it 1/cot(x/2) + cot(x/2)

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?

acoustic trout
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sure, that works

silent knoll
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Nice

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Now I got no clue

acoustic trout
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show me what you have, I can't really read your mind

silent knoll
#

Basically this

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,rotate

solid kilnBOT
acoustic trout
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alright, now try to do common denominator

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you will see the identity cot^2(u) + 1 = csc^2(u) appear

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also, I'm going to use u as substitute for x/2 since I'm really lazy

silent knoll
#

NervousSweat ok I'll try

acoustic trout
#

have you done common denominator for 1/cot(u) + cot(u)?

acoustic trout
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...

silent knoll
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I'm doing it

silent knoll
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So multiply cot(u) with cot(u)

acoustic trout
#

mhm

silent knoll
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And you get 1 + cot²(u)

acoustic trout
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rather, you get (1+cot^2(u))/cot(u)

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but anyway, you get the gist

silent knoll
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Yay

acoustic trout
#

alright, so we get that tan(u)+cot(u) = csc^2(u)/cot(u)

#

do you follow up until this step?

silent knoll
acoustic trout
#

great, now since cot(u) = cosu/sinu, that means we can cancel out a 1/sinu in the numerator and denominator. What will we have after this?

acoustic trout
silent knoll
#

Wahhhh

silent knoll
acoustic trout
#

alright, I'm going to skip ahead then, do you agree that after cancelling the 1/sinu in csc^2(u)/cot(u), we will get 1/(sinucosu)?

silent knoll
#

Yea I just got it

acoustic trout
#

alright, and you probably know the double angle identity, that says 2sin(u)cos(u) = sin(2u)?

silent knoll
#

Its basically

(1.sin(u))/(sin(u)².cos(u)) right?

acoustic trout
acoustic trout
#

so that means 1/(sinucosu) = 2/sin(2u)

#

do you agree with this?

silent knoll
acoustic trout
#

again no, that path is just going to make stuff more complicated

silent knoll
#

Oh

#

Okay

silent knoll
#

Make sense

acoustic trout
#

alright, since u=x/2, 2u=x. So we have just proved that tan(x/2) + cot(x/2) = 2/sin(x)

#

and you know that cot^2(x) + 1 = 1/sin^2(x)

#

can you find what 2/sin(x) is?

silent knoll
#

Uh

#

That's confusing

acoustic trout
#

do you agree that cot(x)=-3sqrt(2) is given?

acoustic trout
#

and that x is in (pi/2, pi)

#

so what can we conclude about the sign of sin(x)?

silent knoll
#

sin(x) is > 0 ?

acoustic trout
#

yes

#

so can you plug everything into cot^2(x) + 1 = 1/sin^2(x) and solve for 1/sin(x)?

silent knoll
#

± 1/√((-3√(2)²+1)?

acoustic trout
#

I'm not asking you to solve for sin(x), I'm asking you to solve for 1/sin(x)

silent knoll
#

Oh

acoustic trout
#

basically just look at the equation as y^2= 1 + cot^2(x) and solve for y, given that y>0

silent knoll
#

= √((-3√(2))²+1)

acoustic trout
#

ok, I'm just going to assume you wrote $\sqrt{(-3\sqrt2)^2 + 1}$

solid kilnBOT
silent knoll
#

Yea exactly that

acoustic trout
#

anyway, this should simplify down to sqrt(19)

silent knoll
#

Yes

acoustic trout
#

alright, so you know that 1/sin(x) = sqrt(19), what is tan(x/2)+cot(x/2)?

silent knoll
#

2.√19 ?

acoustic trout
#

yes

silent knoll
#

Ohhhhh finally

#

Ty ty

#

I get it now

#

Thank you very much

#

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wide charm
trim joltBOT
vapid lynx
#

!status

trim joltBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
wide charm
#

1

#

I only can say integration will help

vapid lynx
#

yeah thats right

#

as a broad set of steps:

Find points of intersection between the two functions
Find out which one is "on top"
integrate

wide charm
#

x^2+x-4=0

#

This will give intersection points

#

@vapid lynx

#

Check it

trim joltBOT
#

@wide charm Has your question been resolved?

trim joltBOT
#

@wide charm Has your question been resolved?

delicate belfry
# wide charm This will give intersection points

You've now found the intersection points. Now, two things to be checked: $$\textcircled{1}; \text{is the whole area in the same y-plane?}$$ $$\textcircled{2}; \text{which graph/function is above/under?}$$

solid kilnBOT
delicate belfry
#

After confirming, then the area is just the bigger area subtracts the smaller area.

#

@wide charm

trim joltBOT
#

@wide charm Has your question been resolved?

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terse portal
#

anyone who can help me with matlab

trim joltBOT
terse portal
#

<@&286206848099549185>

trim joltBOT
#

@terse portal Has your question been resolved?

terse portal
#

<@&286206848099549185>

#

can someone plz help me :/

hallow crater
#

Ask.

terse portal
#

an=n-sqrt n^2-4n using matlab without toolbox

#

i need to evaluate and find the answer in matlab

hallow crater
#

Sorry, but I am not sure what matlab. I may not be able to help with this one.

terse portal
#

ok np

#

thx anyways

terse portal
#

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fading pebble
#

Hi

trim joltBOT
fading pebble
#

I need to find a solution to this system which holds that x4 = 0. And also one that holds that x4 = 1

#

Not sure how to begin with this. should I start making elementary operations?

#

or should I just put 0 and 1 in x4's place in all rows?

trim joltBOT
#

@fading pebble Has your question been resolved?

chilly remnant
#

x_4=0 means you can cancel the fourth column of the matrix

fading pebble
#

.close

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#
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silver sail
trim joltBOT
silver sail
#

Need help finding another solution

solid kilnBOT
silver sail
#

That’s part 1

winged hinge
#

try switching around real and imaginary parts of one of w and z

silver sail
#

Huh

inner urchin
#

yeah

silver sail
#

Wdym

inner urchin
#

try it

silver sail
#

No but wdym

#

Like swap

#

@inner urchin

#

Like $w=\frac{3+12i}{5}$

solid kilnBOT
#

Sukiie

inner urchin
#

could anyone pls answ my quiz first pls

nova spire
inner urchin
#

$w=\frac{3+12i}{5}$

solid kilnBOT
#

Finicalfire

inner urchin
#

u mean?

nova spire
silver sail
#

@winged hinge I don’t understand

nova spire
#

what if you did Im(w) + iRe(w)

#

swap real and imaginary*

silver sail
#

Owoe

#

Does that change anything tho?

nova spire
#

actually keep z as it is

#

but change w as such

silver sail
#

So swap on w

#

Leave for z

#

Then do what I done prev?

nova spire
#

so like w' = (4+3i)/5

#

yep, do the same with your "new" w

silver sail
#

Oki I’ll try that

#

Just a question why would that work?

#

Like just wondering

nova spire
#

well we still have |w'| = |z| = 1

silver sail
#

Mm

nova spire
#

so when we compute 13*5*wz, it's module squared will still be 65^2

silver sail
#

Yea

nova spire
#

and we will most likely get different real and imaginary parts, since we swapped them

silver sail
#

Yep

#

Thx

#

😊

#

.close

trim joltBOT
#
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topaz mauve
#

how do I solve the rest? I'm stuck

trim joltBOT
supple copper
#

did you read what the other guy sent before

topaz mauve
#

yes but didn't understand still

supple copper
#

this thing

#

so if i had a sample of 2

#

my X bar would be (X_1 + X_2)/2

#

do you agree?

#

Let $\overline X = \frac{1}{2}(X_1+X_2)$

What is the distribution of $\overline X$ according to this? ($X_1$ and $X_2$ are independent)

topaz mauve
#

ye

solid kilnBOT
#

Frosst

nova spire
#

Let's not forget the final property : if $X\sim\mathcal{N}(\mu,\sigma^2)$ and $\lambda \neq 0$, then $\lambda X \sim \mathcal{N}(\lambda\mu,\lambda^2\sigma^2)$

supple copper
#

ah yeah

#

maybe we should ignore that part for now

solid kilnBOT
#

rafilou2003

supple copper
#

maybe if you're feeling overwhelmed we can consider just the distribution of $X_1 + X_2$

solid kilnBOT
#

Frosst

topaz mauve
#

whatever is the simplest way to go about it

#

I'm not familiar with this much at all

supple copper
#

we'll have to build it in steps then

nova spire
#

so here we're helping you, you saw that $X\sim \mathcal{N}(3,1.44)$

solid kilnBOT
#

rafilou2003

nova spire
#

since it's the same law for all reviews

#

it's the same for $X_1$, $X_2$ and so on...

topaz mauve
#

how did you get 1.44?

solid kilnBOT
#

rafilou2003

nova spire
topaz mauve
#

ohhh

nova spire
#

So, when we're adding independent normal distributions, we're just adding their mean and their std^2

supple copper
#

std^2 is also called variance

#

or var for short

#

var(X), Var(X), σ²

topaz mauve
#

ok

#

what do I do next?

supple copper
#

what is the distribution of $X_1 + X_2$ given that they are $\mathbf{independent}$ and are individually distributed $X_i \sim N(3, 1.44)$

solid kilnBOT
#

Frosst

supple copper
#

use this to help you

topaz mauve
#

all I'm just seeing is formulas and my mind isn't clicking together any of this to solve the puzzle sorry

supple copper
#

do you know what you're looking at

topaz mauve
#

not really?

#

fully

supple copper
topaz mauve
#

I understood x~n(3,1.2) a bit

supple copper
#

what does it mean

topaz mauve
#

just nothing beyond that

supple copper
#

what does X ~ N(3, 1.44) mean

topaz mauve
#

In my own terms x~n(3,1.2) stays the same because it doesnt have the x-

#

I'm sure theres more in depth terms

supple copper
#

no i want you to explain what these symbols mean
" X ~ N(3, 1.44)"

topaz mauve
#

But I work at a slow pace regarding math I've had problems for years

supple copper
#

(it's okay if you cant explain)

topaz mauve
#

X is the random variable representing in this problem the time it takes her to complete one review and N means it's normally distributed

supple copper
#

ok that's great

#

what about the 3 and 1.44

topaz mauve
#

3 is the mean because it's the approx time it will take her to review employees

#

and 1.44 was found because of the STD being 1.2 and following some sort of formula we did 1.2^2 to get 1.44

supple copper
#

okay pretty good

#

the 1.44 is the variance of this random variable X

#

and because we know the variance is the standard deviation ^2 and the std was 1.2

#

we know the variance is 1.44

#

yeah?

topaz mauve
#

ye

supple copper
#

ok so normally we have say variables like x and y

#

we can do x + y

#

new variable cool

topaz mauve
#

ye im familiar with x and y

supple copper
#

but in probability we can also add random variables

#

so we can say X ~ N(1, 2) and Y ~ N(3, 5)

#

then we can go X + Y is a new random variable!

topaz mauve
#

are those numbers random?

#

or did u find those

supple copper
#

but just knowing it's a random variable is pretty useless, we are always interested in the distribution of this random variable

#

i just made them up

topaz mauve
#

ok

#

making sure I didnt miss somethin

supple copper
#

so we want to consider the distribution of X + Y

#

yep that's all good

#

ok so there's some cool theorems that you might see later (if you're interested) that tells us

#

if we add 2 normal random variables together

#

we get another normal random variable (albeit with new mean and variances)

supple copper
#

then X + Y ~ N(?, ?)

#

so it's normal but we haven't discussed what its mean and variance are

#

do you follow so far?

topaz mauve
#

ye

supple copper
#

so we figured out it's still normal

#

now we need to find the mean and variance

topaz mauve
#

which is 3

supple copper
#

oh wouldn't you look at that

#

if i turn these into the example we have

topaz mauve
#

and vari is 1.44

supple copper
#

If $X\sim N(1, 2)$ and $Y\sim N(3, 5)$ are independent, then $X + Y\sim N(1 + 3, 2 + 5)$

solid kilnBOT
#

Frosst

topaz mauve
#

is 5 random?

supple copper
#

this is still from my example (numbers i made up)

topaz mauve
#

ohh

#

ok

supple copper
#

we'll go back to your question shortly

#

we just need to understand how adding stuff together works

supple copper
#

the means add together and the variance adds together

supple copper
#

ok now

#

let's put your question's values into here

#

If $X_1\sim N(3, 1.44)$ and $X_2\sim N(3, 1.44)$ are independent, then what is the distribution of $X + Y$?

solid kilnBOT
#

Frosst

supple copper
#

i've just changed the numbers to fit your quesiton

#

and renamed X to X_1, Y to X_2

#

(otherwise we'll run out of letters soon)

topaz mauve
#

gotcha

supple copper
topaz mauve
#

ok

#

uh

#

is the mean, std, and sample involved?

#

or what do I need to put together on my problem instead of the example

supple copper
supple copper
#

i just changed the variable names and the numbers but the process is the same

topaz mauve
supple copper
#

ok let's try something simpler then

topaz mauve
#

ok

supple copper
#

If $X\sim N(1, 2)$ and $Y\sim N(3, 5)$ are independent, then $X + Y\sim N(1 + 3, 2 + 5)$

solid kilnBOT
#

Frosst

supple copper
#

If $X\sim N(1, 2)$ and $Y\sim N(2, 5)$ are independent, then $X + Y\sim N(1 + 2, 2 + 5)$

solid kilnBOT
#

Frosst

supple copper
#

If $X\sim N(3, 2)$ and $Y\sim N(3, 5)$ are independent, then $X + Y\sim N(3 + 3, 2 + 5)$

solid kilnBOT
#

Frosst

supple copper
#

If $X\sim N(0, 1)$ and $Y\sim N(0, 2)$ are independent, then $X + Y\sim N(0 + 0, 1 + 2)$

solid kilnBOT
#

Frosst

supple copper
#

do these examples help?

#

In general, if $X\sim N(a, b)$ and $Y\sim N(c, d)$ are independent, then $X + Y\sim N(a + c, b + d)$

solid kilnBOT
#

Frosst

topaz mauve
#

but in my problem what is c,d

supple copper
#

if you look closely that's literally what this says, which new symbols

#

oh there's a typo in my quesiton

solid kilnBOT
#

Frosst

#

Frosst

supple copper
#

(that's the same question with different variable names)

topaz mauve
#

X+Y~N (3+3,1.44+1.44)

#

?

supple copper
#

yes

#

which would be?

#

(do the sums)

topaz mauve
#

do we do 3+3 then 1.44+1.44?

supple copper
#

yes

topaz mauve
#

like 6,2.88?

supple copper
#

yep

topaz mauve
#

ok

supple copper
#

ok what if i asked $X_1\sim N(3, 1.44)$ and $X_2\sim N(3, 1.44)$ and $X_3\sim N(3, 1.44)$ are independent, then what is the distribution of $X_1 + X_2 + X_3$?

solid kilnBOT
#

Frosst

topaz mauve
#

(3,1.44)+(3,1.44)+(3,1.44)?

supple copper
#

(3+3+3, 1.44+1.44+1.44)

#

the addition goes inside

topaz mauve
#

ohh

supple copper
#

so actually i notice i'm typing X ~ N(3, 1.44) a lot

#

maybe i want to say they all are distributed like that

#

then i would say $X_i \sim N(3, 1.44)$ using the $i$ to denote every random variable $X_1, X_2, X_3, ...$

solid kilnBOT
#

Frosst

topaz mauve
#

No I'm ok with what we were doing

#

I was starting to understand it

supple copper
#

on top of that i can also say $X_i \overset{\text{i.i.d.}}\sim N(3, 1.44)$

solid kilnBOT
#

Frosst

supple copper
#

the i.i.d. stands for "Identically and Independently Distributed"

#

which just means they all have this distribution

#

and they are all independent

#

so i can turn $X_1\sim N(3, 1.44)$ and $X_2\sim N(3, 1.44)$ and $X_3\sim N(3, 1.44)$ are independent, then what is the distribution of $X_1 + X_2 + X_3$?
\newline\newline
into $X_1, X_2, X_3 \overset{\text{i.i.d.}}\sim N(3, 1.44)$ then what is the distribution of $X_1 + X_2 + X_3$?

solid kilnBOT
#

Frosst

supple copper
#

do you follow?

#

i've just contracted the "are independent" and repeating myself into "i.i.d."

topaz mauve
supple copper
#

yep

#

ok now

#

new thing

#

suppose $X\sim N(2, 5)$ then $3*X\sim N(3\cdot 2, 3^2\cdot 5)$

solid kilnBOT
#

Frosst

#

Frosst

supple copper
#

to be completely honest this isn't really that new

supple copper
topaz mauve
#

for a,b,d are we adding the new values?

#

like 9,4.32 or 6,2.88

#

or old

supple copper
#

um this is not the other example anymore

#

okay i guess "exactly" isn't quite the right word

topaz mauve
#

ok?

supple copper
#

have you seen expectation before

topaz mauve
#

not sure

supple copper
#

ok anyway then

supple copper
topaz mauve
#

im honestly getting overwhelmed do we have to do this much stuff just to figure out one thing for the problem? or is there a more easier way

supple copper
#

well, these are the 2 steps you need

#

we've just done the first step

#

first step is learning to add random variables

topaz mauve
#

ok

supple copper
#

2nd step is the scale the random variable

#

so if $X \sim N(2, 5)$ then what is the distribution of $3\cdot X$?

solid kilnBOT
#

Frosst

topaz mauve
#

not sure

#

because for the example I'm not following and I'm understanding more with my problem than the example

supple copper
#

ok then

#

if $X\sim N(3, 1.44)$ then what is the distribution of $2\cdot X$?

solid kilnBOT
#

Frosst

topaz mauve
#

not sure

nova spire
#

remember what the distribution of $c X$ is

#

apply to $c = ...$

solid kilnBOT
#

rafilou2003

#

rafilou2003

nova spire
nova spire
trim joltBOT
#

@topaz mauve Has your question been resolved?

nova spire
#

I'll write it again

#

if $X\sim\mathcal{N}(a,b)$ and $c \neq 0$, then $c X \sim \mathcal{N}(ca,c^2 b)$

solid kilnBOT
#

rafilou2003

nova spire
#

So if $X\sim\mathcal{N}(3,1.44)$, then $2 X \sim \mathcal{N}(?,?)$

solid kilnBOT
#

rafilou2003

topaz mauve
#

im lost still

nova spire
nova spire
trim joltBOT
#

@topaz mauve Has your question been resolved?

topaz mauve
#

I'm still very lost ima just do another help area rq for another problem

#

.close

trim joltBOT
#
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trim joltBOT
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humble prawn
#

Can anyone check and see if its correct?

trim joltBOT
#

Please don't occupy multiple help channels.

#

Please stick to your channel.

#

@humble prawn Has your question been resolved?

zinc ginkgo
#

can't read your handwriting. what does this say?

trim joltBOT
#
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sly trench
trim joltBOT
sly trench
#

the exponent ^3 part im not sure whether its for the entire fraction
or just the numerator

#

for the answer below

humble prawn
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@sly trench Has your question been resolved?

trim joltBOT
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carmine rain
#

is this the correct way to solve inequalitys in set notation?

carmine rain
#

and is there a faster way do solve it?

stark bison
#

(x - 3)(x - 1) < 0 does not imply that x < 3 and x < 1

cosmic forum
#

hi plizz help

stark bison
trim joltBOT
#

@carmine rain Has your question been resolved?

carmine rain
#

@stark bison would it be this?

stark bison
#

Not sure where you have seen that kind of a step but that's totally invalid

#

Anyway ab < 0 rather implies that a < 0 and b > 0 or a > 0 and b < 0

#

So, consider two cases

#

x - 3 < 0 and x - 1 > 0
or
x - 3 > 0 and x - 1 < 0

carmine rain
#

oh sorry i forgot how to do that one and now remeber

#

@stark bison

stark bison
#

I hope you wamt to write 1 < x and x < 3 there, so that the answer is 1 < x < 3

#

And either method works

carmine rain
#

i keep making mistakes

#

@stark bison is there a way to know which method to use to solve inequlaitys? or is it just if it has x^2 do it this way and if not do it anouther?

stark bison
#

Like I said, either one works, it's up to you

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carmine rain
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stark bison
carmine rain
#

.close

stark bison
#

.close

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stark bison
#

Post your question in an available help channel, this one is about to close

undone bane
#

Oh ok sorry

trim joltBOT
#
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sly trench
#

where did i go wrong

trim joltBOT
sly trench
#

<@&286206848099549185>

tribal gust
#

why does it not work sorry ?

#

where are you bugging

sly trench
#

idk

#

the answer is

#

x/(36sqrt(36+x^2)) + C

sly trench
tribal gust
#

well youll have to sub back after doing the integral right

sly trench
#

yes

#

but i still dont get that

tribal gust
#

there can be multiple answers if u didnt take the same route as the correction

sly trench
#

i wanna take the same route

#

as the correction

tribal gust
#

so its hard for me to confirm here like this since ur halfway there

#

well yours seems legit

#

u can use online tools to compare

#

to make sure

sly trench
#

i did

#

i used the integral calculator

#

and doesnt work

#

they used u sub

#

or not u sub

#

,rotate

solid kilnBOT
sly trench
#

its just the 6 part

#

in the answer thats wrong

#

in the answer sheet its 36 instead of 6

tribal gust
#

watch out how u simplify

#

6sec^2 isnt the same as (6sec())^3

#

dont u get

#

6/216

#

which is 1/36

sly trench
#

wait what

#

Omgggggg

#

i get it

#

.close

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#
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tribal gust
#

makes sens ?

#

or im wrong

sly trench
#

.reopen

trim joltBOT
#

sly trench
#

yes

tribal gust
#

ok lol

sly trench
#

sec^3 theta

tribal gust
#

have a good one

sly trench
#

times 216

#

'ty

#

.close

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#
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tribal gust
#

happens

trim joltBOT
#
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real herald
#

Hi, since this is not multiplied why would this work?

unique minnow
#

The polynomial to the left must be exactly the 0 function (0 for all x), so in particular, this means that every coefficient must be 0.

real herald
#

But they are not miltiplied, so you can have the left = -1 and right = 1 no

#

or some other combination

#

im just kinda lost on why they have to be 0

unique minnow
#

If you have a polynomial, you could not have that the right is always -1 and the left always 1

real herald
#

Oh, it would not shift because x^k is the only x in the equation

#

so the rest are just constants

#

ah

unique minnow
#

Yes, sort of. Say I want ax^2 + bx + c = 0 for all x.

#

Then c = 0 if we plug in x = 0

#

So we're left with ax^2 + bx = x(ax + b) = 0

real herald
#

yeah I think im understanding it now

unique minnow
#

YOu can go on and see that all the coeff must be 0

real herald
#

Yeah, for this equation those have to be 0 for any x to be 0

unique minnow
#

Usually this comes from a confusion between equating 0 as a value (and solving for x) and equating to the zero function

real herald
#

Yeah that makes sense

#

sorry idk why that got me lmaooo

#

tyty

#

.close

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sly trench
#

on the bottom of the page the denominator is 4

sly trench
#

Where did i make a mistake

solid kilnBOT
sly trench
#

im supposed to get this

#

<@&286206848099549185>

trim joltBOT
#

@sly trench Has your question been resolved?

sly trench
#

.close

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slim mountain
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chilly basin
#

hi

trim joltBOT
mighty pond
#

solve

#

please

chilly basin
#

Question 30

#

...

nimble stone
#

do some squaring

chilly basin
nimble stone
#

yeah

chilly basin
#

2wice right?

#

or just once

nimble stone
#

wdym?

#

only once

chilly basin
#

oh

#

i though u had to to it twice cos theres two square roots

nimble stone
#

no matter how many times you square it youll still have square roots, thats not the point of the question

#

you want to get the lhs into some form a-sqrt(b) so you can then say what p and q are

chilly basin
#

thank you

#

.close

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sudden musk
#

What is the negation of the uniqueness quantifier?

vernal robin
#

i need help in this question. The question is telling me to find the net force. I find the magnitude which comes out to be 29 which is correct but the direction is wrong

sudden musk
#

.close

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stark hatch
#

how do ☹️

trim joltBOT
fresh vector
#

@stark hatch what % of total pedestrian deaths were caused by a drunk driver?

trim joltBOT
#

@stark hatch Has your question been resolved?

stark hatch
#

wait no actually

#

.close

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wraith hinge
#

How do I find the inverse of the equation in the very first line

wraith hinge
#

those are my steps so far

#

yes im using desmos cause idk how to use the bot to make the numbers look good 🤣

last rune
#

You have to first make your subject ‘x’

wraith hinge
#

well yes i swapped x and y

#

x = y+2/3y-6

#

forgot to include that in there

last rune
#

I see, if you swapped then solve for y

wraith hinge
#

yes

#

thats what im stuck on

#

idk how to go from the last step

#

these are my steps so far

last rune
#

you can bring the y in one side

#

and factor y from it

wraith hinge
#

im trying to move the y to the right hand side but idk how to get rid of that y on the left side

#

yk?

#

@last rune

last rune
#

3xy-y= 6x+2

#

y(3x-1)=6x+2

wraith hinge
#

Which step did you start on?

#

this one?

last rune
#

your last step

last rune
#

i added -y and 6x both sides

wraith hinge
#

so you subtracted a y and added a 6x