#help-38

1 messages · Page 33 of 1

trim lichen
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1/x approaches zero.

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you cannot plug in infinity in one instance of x and not in the other.

steep cypress
trim lichen
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"is" doesn't mean "approaches".

inner orbit
trim lichen
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you're thinking of indeterminate forms perhaps.

inner orbit
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I meant indeterminate

trim lichen
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of which 1^infty is one.

inner orbit
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Typo

trim lichen
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you have here a small (close to 1) number raised to a large (close to infinity) power

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it's kind of a push and pull

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you cannot tell without further info where the function will end up

steep cypress
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what info do you need

trim lichen
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in fact (1 + 1/x)^x ends up at neither 1 nor infinity but a number just over 2.7

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you need to know what the base and exponent actually are. in this case you do.

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i was saying you can't tell anything from JUST the fact that 1+1/x goes to 1 and x goes to infinity

steep cypress
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why not?

trim lichen
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ok let's maybe give a different example

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what's 0*infty

steep cypress
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0

trim lichen
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wrong

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in terms of limits, 0*infty is undefined.

trim lichen
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the reason is that (function which approaches 0) * (function which approaches infinity) could approach anything

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or even nothing at all

inner orbit
trim lichen
#

it could be x/(x+1), but it could also be x^2/x, or x/x^2, or (something wild)/x

inner orbit
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They are correct in their terms

trim lichen
inner orbit
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That pulls confusion

trim lichen
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but maybe you know better and know how to explain things better than i do. should i leave it to you?

inner orbit
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Continue

trim lichen
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i was going to go to sleep, actually

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so you can continue.

steep cypress
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sleep is for the weak

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e = e
because ln(e) = 1
:clueless:

trim joltBOT
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@steep cypress Has your question been resolved?

trim joltBOT
#

@steep cypress Has your question been resolved?

trim joltBOT
#

@steep cypress Has your question been resolved?

trim joltBOT
#

@steep cypress Has your question been resolved?

trim joltBOT
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@steep cypress Has your question been resolved?

dense breach
steep cypress
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How do they get the number for e

dense breach
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like, how do they compute this as 2.71828...?

steep cypress
dense breach
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well, one very basic way would be

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,w (1+1/x)^x at x=10000

solid kilnBOT
dense breach
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but the way that i expect it's done really is expanding (1+1/x)^x using binomial theorem

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and looking at the kinds of things that happen as x goes to infinity

wraith hinge
#

Madao

mild salmon
# steep cypress How do they get the number for e

Another way to calculate it is using the Taylor series expansion of e^x evaluated at x = 1, this series is relatively easy to compute and converges pretty fast: as you can see here I only have up to 1/6! but already the first 4 digits match

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Going up to 13, it’s only around 0.00000000001 off

trim joltBOT
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@steep cypress Has your question been resolved?

wraith hinge
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Well

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I think the origin was from compounding

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I could be totally wrong but

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Let's say that you put in 100 in a bank with 100% interest per annum

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So after a year, total amount = 200

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But let's say instead of doing 100% after 1 year, we do 50% in half a year

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So like

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If you invest 100 now, after 6 months, you will have 150 and after another 6 months, you will get 150% of that

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So after a year, total amount in bank = 225

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Another smartie came and said what if we give interests every week?

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There are 52 weeks in a year

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So instead of giving 100% in 1 year, we can give 100/52% every week

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And sum that up for a year

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You can do the addition on your own or let a computer do it

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But it will be more than what you got for 50% in 6 months

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Those smarties kept on doing this, calculating interests for everyday, every hour, every second

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Etc

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And they realized that

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The interest doesn't keep on going forever

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It "maxes" out at 271.8%

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That's wherever the number e came from ig

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trim joltBOT
long basin
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Yeah

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rugged latch
#

can someone help me understand how they got that its the "right half of the circle"?

rugged latch
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i can show the original problem if needed

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this is Converting from Rectangular Coordinates to Cylindrical Coordinates for triple integrals

sturdy leaf
#

x=sqrt(1-y^2)
square both sides
x^2=1-y^2
rearrange
x^2+y^2=1=r^2
that is how we see that we are dealing with a circle
y ranges from -1 to 1
x ranges from 0 to sqrt(1-y^2)
y^2 will be between 0 and 1, therefore 1-y^2 is between 0 and 1
thus x is between 0 and 1 as well

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thats why we only have the right half of the circle

rugged latch
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ohhhhh

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wow

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that makes a lot of sense

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thank you Martin

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I wish they explained it like that in the book and didnt just imply that we knew it lol

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ty again!

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orchid kiln
#

I'm trying to understand the proof of the lemma that "if p is prime, then there exists a primitive elemtn g mod p"

orchid kiln
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So I'll firstly give the whole proof, and then I hope someone can help me understand steps I don't currently understand

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Whole Proof:

orchid kiln
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If p = 2, then $\phi(2) = 1,$ this is obvious as we can simply take g = 1. Suppose $p > 2$, by Fermat's little theorem, $a^{p-1} \equiv 1 ; (mod : p)$ for all a such that (a,p) = 1. So (x-a) divides $x^{p-1} - 1$ in Z/pZ[x]. This implies $x^{p-1} - 1 = (x-1)(x-2)...(x-(p-1)).$ Let $d \in \mathbb{N}$ such that d divides p -1, i.e. p-1 = dm for some $m \in \mathbb{N},$ then $(x^d - 1)(1 + x^d + x^{2d} + ... + x^{(m-1)d}) = x^{p-1} - 1.$ So $x^d - 1$ also factors into d linear factors, because the RHS of this equation does, so the LHS of this equation does; and because of this we know that $x^d - 1$ has d roots. Now, let $\psi(d) = #{a \in \mathbb{N} ; s.t. 1 \leq a < p ; and ; r(a) = d}$ (r(a) here is the multiplicative order of a modulo m). So, we note that $a^d \equiv 1 ; (mod : p)$ iff r(a) divides d. Therefore, $\sum_{c ; divides ; d} \psi(c) = d.$ Therefore, $\sum_{c ; divides ; d} \psi(c) I(\frac{d}{c}) = d,$ i.e. $\psi$ * I = id. We know that $\phi$ = $\mu$ * id, therefore $\phi$ * I = $\mu$ * id * I = $\mu$ * I * id= $\epsilon$ * id = id. By Mobius inversion, this implies $\psi$ = $\phi.$ In particular, $\psi(p-1) = \phi(p-1) > 0$ i.e. there exists $\phi(p-1)$ primitive elements mod p

solid kilnBOT
#

LeftySam
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orchid kiln
solid kilnBOT
#

LeftySam

potent bone
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...isn't that kind of just what "multiplicative order" is?

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like, it's the number of times you have to multiply something by itself (modulo whatever) until you get 1

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and then if you raise a to the power of some multiple of that, that's just the same as (a^r(a))^k for some k, and a^r(a) is 1, so it's just 1^k which is 1

orchid kiln
potent bone
#

...i feel like you might have skipped a step in there compared to what i said but i guess if it makes sense to you we can go with it

orchid kiln
# potent bone ...i feel like you might have skipped a step in there compared to what i said bu...

So, I guess, say here that r(a) = 5, then we can form a multiplicative group that consists of elements a, a^2, a^3, a^4 and 1. The order of this is 5, so for a^d to be equal to 1; it must be the case that 5 divides d. Another example illustrating my logic I guess is, we know that 15 = 0 (mod 15), so therefore; any number d such that d = 0 (mod 15), we must necessarily have that 15 divides d.

trim joltBOT
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@orchid kiln Has your question been resolved?

orchid kiln
solid kilnBOT
#

LeftySam

orchid kiln
#

.close

trim joltBOT
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wraith hinge
#

Hey

trim joltBOT
trim joltBOT
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@wraith hinge Has your question been resolved?

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wraith hinge
#

how is this indeterminate form?

trim joltBOT
wintry stag
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its not

wraith hinge
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that's what i got but apparently it's wrong

wintry stag
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no

wraith hinge
wintry stag
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how

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did you get infinity

wraith hinge
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infinity times ln(1)

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=infinity

wintry stag
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ln(1) doesnt exist

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or its 0

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i guess

wraith hinge
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oh

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is 0 times infinity indeterminate?

wintry stag
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you cant substitute when you have values like this

wraith hinge
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wdym i cant sub?

wintry stag
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for example $$1= \lim_{n\to \infty} 1 = \lim_{n\to \infty} n\cdot \frac{1}{n}$$

wraith hinge
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yep

solid kilnBOT
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ohNoiAmHere

wintry stag
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so even though 0 times infinity is indeterminate

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you cannot simply substitute in those values

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since the limit is more of a question about how fast those functions approach those values

wraith hinge
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i didnt sub though

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a/n = 0 with the limit, so it just becomes ln(1)

wintry stag
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you cant split the limit

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what are the conditions for limit rules?

wraith hinge
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i forgot

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it has to be continuous and differentiable?

wintry stag
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they need to converge

wraith hinge
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can they not diverge?

wintry stag
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without convergence if we go back to the example i gave

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if you split it up youll get infinity times 0

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which is indeterminate

wraith hinge
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so u just simplify it

wintry stag
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even though the limit is 1

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yes, the simplification here is simple to see

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the same might apply in the limit you have

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you cannot change the limit the parts you change are convergent

wraith hinge
#

.close

trim joltBOT
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earnest breach
#

Why wouldn't x = 5 be the absolute max?

earnest breach
#

According to my professor answers, there is no max

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Does it have to do with there being an open circle on x = -1? If it were closed, that would be the absolute max

cursive musk
#

yes

trim joltBOT
#

@earnest breach Has your question been resolved?

earnest breach
cursive musk
#

what is the absolute max if its not defined there

earnest breach
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Cause the endpoints can be a max/min for the absolute max

cursive musk
#

every value between x = -1.3 and 0.3 is more than at x=5

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wraith hinge
trim joltBOT
wraith hinge
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question from a regional math contest from yesterday

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is it possible to solve it via linear algebra?

main sigil
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you could solve for a^2, b^2 and c^2 using gaussian elimination or sth I guess

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then do a^2*b^2*c^2

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this approach would take around 4 mins I guess

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not too bad

merry bluff
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Add all equations

wraith hinge
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what was gaussian elimination again?

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wait i think its easier than what i originally thought

merry bluff
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Nvm, adding any 2 equations works

main sigil
#

Ic, its definitely faster

main sigil
wraith hinge
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ah

main sigil
wraith hinge
main sigil
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if you dont know gaussian elimination, then by adding first 2 equations you get
2a^2=4, so a^2=2.
By adding 1st and 3rd you get 2b^2=6 so b^2=3
by adding 2nd and 3rd you get 2c^2=12, so c^2=6

merry bluff
#

Yes

wraith hinge
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yup

main sigil
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doing this in head is actually faster than writing out the matrix

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although it's basically the same process

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than (abc)^2=a^2*b^2*c^2

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and you're done

wraith hinge
#

ok, thank yall!

#

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trim joltBOT
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tidal finch
trim joltBOT
tidal finch
#

Can somebody please help me

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Why is the 2 on the left only being multiplied to the denominator but then the right part is being multiplied to the top to get 4t+3

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It makes no sense

rare lodge
# tidal finch

if all of (3-4t) - 12 is being divided by 2 then multiplying that by 2 cancels out that division, leaving you with (3 - 4t) - 12 on the left

tidal finch
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Yeah but

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The right side

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It’s being applied to the numerator

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The 2

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Why isn’t the 2 applied to the numerator on the left too

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That’s what I don’t get I get that the 2 cancels the fractions out

rare lodge
#

you could do the left side by multiplying the numerator by 2 giving you 2(3 - 4t) - 24 all over 2, multiply out the brackets giving 6 - 8t - 24 all over 2, this simplifies down to -8t - 18 all over 2, -8t/2 = -4t and -18/2 = -9 meaning you end up with -4t - 9 which is the same answer as when you cancel out the division

tidal finch
#

huh?

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the answer is -3/2

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@rare lodge

rare lodge
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sorry but im not entirely sure what part of the process you're unsure about?

trim joltBOT
#

@tidal finch Has your question been resolved?

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wraith hinge
#

need help with double angle identities

trim joltBOT
wraith hinge
#

I plugged in the identity rule and not sure what to do after this step

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according to this

trim joltBOT
#

@wraith hinge Has your question been resolved?

wraith hinge
#

Nope

wraith hinge
#

Does anyone know?

cursive musk
#

you should only have 2 terms

wraith hinge
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I see

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but when I substitute them in, what is the next step anyway

cursive musk
#

try to use cos^2 + sin^2 = 1

wraith hinge
#

how do you mean

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Can you write it outV

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I don’t understand

cursive musk
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thats it

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i havent solved the problem

glad dirge
#

cos(a-b)=cos(a)cos(b)+sin(a)sin(b)

glad dirge
cursive musk
#

i just think you could use that

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,w tex .angle addition

wraith hinge
cursive musk
#

,tex .double angle

solid kilnBOT
glad dirge
wraith hinge
#

can you possibly write it out so I can see it visually? It’s just a practice problem I just don’t understand the next step after substituting

glad dirge
#

these are the identities for addition

wraith hinge
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Ahh cause I think we learned to solve from this

glad dirge
#

then you prob shouldn't use that

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if you didn't learn it yet

wraith hinge
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no I mean we are specifically supposed to be using doings angle

glad dirge
#

oh these are specific problems for double angle?

wraith hinge
#

Yeah

glad dirge
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ah

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then idk xd

wraith hinge
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Oh actually it seems the identity you were using works the same way so it doesn’t even matter which we use

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!solved

trim joltBOT
#

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flat cosmos
trim joltBOT
flat cosmos
#

Is this correct?

zinc ginkgo
#

nope

#

$\frac{a}{b+c} \neq \frac{a}{b} + \frac{a}{c}$

solid kilnBOT
#

riemann

trim joltBOT
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@flat cosmos Has your question been resolved?

flat cosmos
#

Oh

trim joltBOT
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void wasp
#

what are the different ways to solve for x and y when you have the task
2x + 3y = 45
x + 4y = 35

void wasp
#

want 2 ways

trim joltBOT
#

@void wasp Has your question been resolved?

zinc ginkgo
#

solve for x in the first eqn then plug into the second

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that should give an eqn for y

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repeat but solve for y in the first eqn and plug into 2nd

void wasp
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i want to know when to do this and how i would do this with other numbers

steep cypress
void wasp
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i dont need help with this one anymore

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the last one is what i need help with understanding how to do it

steep cypress
void wasp
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can you give an example

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?

steep cypress
#

Is this the equation?

void wasp
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yup

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i really need this quickly so thank you

steep cypress
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Honestly

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Too much work

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I did this. No idea if its right.
It's not everything but its simplified ( i think )

void wasp
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the simplified version should be 3+5b / b

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wait no the first equation wasnt right

void wasp
steep cypress
void wasp
#

yes

steep cypress
#

starebleak Write your equations down better

void wasp
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sorry bout that

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can you redo what you did with that equation

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i have like 10 minutes til i need to have the test

steep cypress
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Brother

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Did you even try to solve it yourself?

void wasp
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yes

steep cypress
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What did you do first?

void wasp
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i just dont know where to start

steep cypress
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why not?

void wasp
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thats what im asking for…

steep cypress
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You're gonna fail your test

void wasp
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like whats being done in this equation

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can you just help me?

steep cypress
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I can't really help you in 5 minutes

void wasp
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10 min

steep cypress
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but here's the first part of solving it i think

void wasp
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just tell me whats being done

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ok thats wrong

steep cypress
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oh yeah lol

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howd that 3a get there

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idk hmmCat too much work

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oh wait

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that 3a is supposed to be there

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hmmCat why'd you say it's wrong?

void wasp
#

because the answer is 3 + 5b / b

steep cypress
void wasp
#

you’re not finding the value of a

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you’re just simplifying

steep cypress
#

what is 3 + 5b/b

void wasp
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thats the final answer

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simplified

steep cypress
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Desmos agrees with me so idk what to say

void wasp
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its what my teacher gave me at least

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idk

steep cypress
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must've gave the wrong equation again or something idk

void wasp
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i do work on math, i just didnt realize before now that those equations were included in the test…

steep cypress
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that equation is something people in middle school would be able to solve

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like 6th grade

void wasp
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you werent avle to do it the way it got the answer i needed

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im aware that you can find the value of something easily but thats not what im looking for

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just trying to simplify the equation

steep cypress
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No idea what else you would be looking for but pop off king

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(3+5b)/b isn't even the same equation btw

trim joltBOT
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@void wasp Has your question been resolved?

trim joltBOT
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toxic hamlet
#

Can someone help me with this question? I've been going around in loops and I feel like you're supposed to use a neat trick.

toxic hamlet
#

I'm used the definition of variance and cut down a lot of the work and I get to a stage where you can show the LHS is equal to the expressiom

#

E([Y-E(Y|X)]^2)

#

Which I have expanded and simplified but seems like I am not really getting anywhere since that's just the definition of variance it self ( i believe)

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#

@toxic hamlet Has your question been resolved?

toxic hamlet
#

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opaque lance
#

Prove that adj(I)=I; I is identity matrix

opaque lance
#

How would you prove it?

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fallen crag
#

Hello

#

A. 2+i
B. -4i
C. -1
D. 3+3i

trim joltBOT
fallen crag
#

First time graphing really so I wanted to know if this was right or not

main sigil
#

D and C are correct

#

A and B are incorrect

#

-4i should be quite clear, it's even marked on the imaginary axis

fallen crag
#

Did I fix it?

south brook
#

No

#

What about a

fallen crag
#

What’s wrong still

south brook
#

A

fallen crag
#

Like this?

south brook
#

Ig

fallen crag
#

Does that mean it’s right?

south brook
#

Please show full question

south brook
fallen crag
#

That’s the full question kinda

#

Well this part is

#

A. 2+i
B. -4i
C. -1
D. 3+3i

#

And my answers for them

south brook
#

Yep

#

It's correct

fallen crag
#

Alr thank you

#

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wide charm
#

Yeah i know i did it but problem is how to do in exam hall
1+7+2+9 =19 is answer

wide charm
wide charm
#

These kinds of questions come in indian govt job exams

#

Teaching exam

#

I want to know a method which is helpful

#

I can't remember 25 cube and multiply lots of numbers in the mean time

#

Help

#

Any@zinc ginkgo view on this problem

zinc ginkgo
#

nope

zinc ginkgo
south brook
#

Ok

#

So factorise it

wide charm
#

Yes. I did that method but failed@south brook

south brook
#

Uhh

#

Then you should probably try assumptions

wraith hinge
#

mod 9 only gets rid of 2. So it does seem like a brute force calculation question

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hot scarab
#

how do i prove this series is divergent?

trim joltBOT
quick narwhal
#

I cannot read that

zinc ginkgo
#

integral test and comparison test probably

hot scarab
#

im not sure how to do the integral test for this one :l

trim joltBOT
#

@hot scarab Has your question been resolved?

hot scarab
#

is this valid?

trim joltBOT
#

@hot scarab Has your question been resolved?

zinc ginkgo
#

that doesn't look wrong, just a lot of unnecessary steps to get to

#

$\frac{1}{\sqrt{n}} < \frac{1}{\log(\sqrt{n})}$

solid kilnBOT
#

riemann

zinc ginkgo
#

a simpler way is to compare $\frac{1}{n} < \frac{1}{\sqrt{n}}$

solid kilnBOT
#

riemann

zinc ginkgo
#

then divide both sides by log(n)

hot scarab
#

Oooohh

#

Thank you!

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cerulean hearth
#

how can i calculate this kind of cross product :
(a; b) ^ (x; y)

I only know how to do it with 3 component's vector

cerulean hearth
#

is it = ay + bx?

austere cedar
#

Cross product is only defined on vectors with 3 components

cerulean hearth
#

oh

austere cedar
#

Sometimes what we do with 2d vectors is turn them into 3d

#

By adding a 0 at the end

zinc ginkgo
#

you assume one of the components is 0 or 1 to get something meaningful

austere cedar
#

But that really is a sometimes. If you need to take a cross product of a vector with 2 components, you must have some agreed upon way to turn it into a 3 component vector

cerulean hearth
#

ok i see thx

#

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fallen crag
trim joltBOT
fallen crag
#

2a 2+5i
2b 8-9i
2c -1+41i

#

Do they look right?

austere cedar
#

,w (5 - 2i)(-3 + 7i)

mighty gazelle
#

Looks right to me

#

👍

austere cedar
#

If your questions are entirely computational, check out Wolfram Alpha to check your work. A lot faster than us

fallen crag
#

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elder trellis
#

How come this isn’t 6

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elder trellis
#

How is this not 6?

split chasm
#

you messed up the conversion again

elder trellis
#

Oops

#

Addition?

#

Oh the square root

#

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keen smelt
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keen smelt
whole coral
#

You can keep applying log rules to that!

keen smelt
#

Yeah just wondering which rule...quotient? power? product?

whole coral
#

Yes catGiggle

#

(All three of them will be used!)

keen smelt
#

of course, though im not sure how

#

like for example the numerator

#

do i use power first or product

whole coral
#

Product

#

You basically have $\ln\pqty{\frac{ab}{c}}$ that you’re dealing with initially

solid kilnBOT
#

@whole coral

keen smelt
#

ah yes

#

the power inside also makes it a bit confusing

#

heres what i have when i applied product

whole coral
#

Careful!

whole coral
solid kilnBOT
#

@whole coral

keen smelt
#

ah

whole coral
#

Do you at least agree and see how you get there?

keen smelt
#

yeah

#

product in numerator then quotient

#

i was debating whether or not to include the quotient in all of these

whole coral
keen smelt
#

So now that i have these....should i focus on the power that's inside?

whole coral
#

Yep, both of them happyCat

keen smelt
whole coral
#

Yep like that, and then from there it’s nice and easy to differentiate everything!

keen smelt
#

awesome! ill try to do that now

#

i have to then replace y with that huge cube root?

whole coral
whole coral
keen smelt
#

ohh i see

#

yes

#

I messed something up here

#

let me fix it

#

is this correcto?

whole coral
#

For the last one, how did you get that?

#

Wasn’t it initially like 6x+6 there sad_think

keen smelt
#

i just quotient ruled this whole thing

#

I think i found the problem

whole coral
#

Quotient rule glassescat

#

The top line you can do individually without needing quotient rule as 8/3, 1/3 and 2/3 are just constants

whole coral
# keen smelt

But also note that here it should have read as 6x + 6, think your handwriting got you there catGiggle

keen smelt
keen smelt
#

my handwriting screwed me on 3 different problems including this one

#

hopefully this one should be it

whole coral
#

As before, remember that we started with
[
y = f(x) = \sqrt[3]{ \frac{ (x + 3)^{8} (2x - 1) }{(6x + 6)^{2} } }
]
and we converted that to
[
\ln(y) = \frac{8}{3} \ln(x + 3) + \frac{1}{3} \ln(2x - 1) - \frac{2}{3} \ln(6x + 6)
]

solid kilnBOT
#

@whole coral

keen smelt
#

oml i think i did it again

#

i copied the wrong number

whole coral
#

Try it with the bottom line we have there happyCat

#

Happens sometimes sadcat

keen smelt
whole coral
#

Yep

keen smelt
#

ok yes i made sure it matched this

#

it was the third term

#

I think?

#

So far I just multiplied the numerator with 3

#

now to divide by 3^2

whole coral
#

That will get you the right answers yea

#

Just divide each numerator by 9 though

keen smelt
#

for some reason

#

my denominators dont match up

whole coral
keen smelt
whole coral
solid kilnBOT
#

@whole coral

keen smelt
#

ah

#

i had to write it like that because of this problem?

#

the way i wrote it wasnt incorrect technically?

whole coral
#

In which case you need to write it as that form so that it matches up

keen smelt
#

thank you so much for your help chart, honestly one of the most helpful people on this server

whole coral
#

Awwww, why thank you catblush means a lot! catLove

#

Once you do those, you get the right answers, right? catThink

keen smelt
#

yep!

whole coral
#

Perfect happyCat

#

Hope to see you around soon again catlove

keen smelt
#

looking forward to seeing you as my helper :)) have a good rest of your day/night

#

.close

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jolly forge
#

Prove that every simple undirected graph that has no vertices of degree 0 and 1 contains a cycle.

Any hints on how to start this problem?

trim lichen
#

do you know what a cycle is?

jolly forge
#

Yes

#

A tour repeating no edge

#

So some walk v0, v1, ..., vn where vn = v0 (and no edge repeated)

trim lichen
#

okay

#

so what is stopping you from simply starting a walk at any vertex you want and continuing it while your current point has unvisited neighbors?

jolly forge
#

so the direct proof is as simple as that?

trim lichen
#

yeah sure is

jolly forge
#

Start at some arbitrary vertex u. As deg(u) >= 2, take some edge to v. As deg(v) >= 2, there exists some other edge to another vertex. Repeat this until no such edge to an unvisited vertex exists?

#

The last sentence of that feels flimsy

trim lichen
#

if your current point has no visited neighbors (other than the one you just came from), there is at least 1 way to go forward. if your current point does have a previously visited neighbor, you can go there and close the cycle, cutting off an initial segment as necessary.

jolly forge
#

Can you help state this formally? I have an exam tomorrow and the lecturer is very uppity about statements that require a little thinking

#

It's an introductory discrete class (previous exam questions have included "Prove emptyset != {emptyset} != {{emptyset}}", but the graph theory questions are usually way more difficult and I need a quick way to get some idea on how to rigorously prove them

trim lichen
# jolly forge Can you help state this formally? I have an exam tomorrow and the lecturer is ve...

pick a vertex v_0. by assumption its degree is at least 2 therefore it has at least one neighbor. pick a neighbor of v_0 and call it v_1. proceed inductively:
for k >= 1, consider the neighbors of v_k other than v_{k-1}. if there is any v_i for 0 <= i <= k-2 among them, we have the cycle (v_i, v_{i+1}, ..., v_k). otherwise, if there are no v_i among the neighbors of v_k, then there exists at least one unvisited neighbor of v_k. pick an unvisited neighbor of v_k and call it v_{k+1}.

trim joltBOT
#

@jolly forge Has your question been resolved?

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valid pebble
#

Hi everyone! I have a couple of questions so I will post them in this channel.

valid pebble
#

Here's the first question:

#

So I chose options A,C, E, and F, but the teacher says that the correct options are A, C, and F only.

#

How is my teacher correct?

#

Here's my reasoning for why I think E is correct:

#

angle 4 and angle 5 are corresponding angles

#

simple

#

but my teacher says that there isn't a name for angles 4 and 5...

#

helpp D:

valid pebble
rustic oxide
#

line D can be going in some random direction and making 5 different from 4

#

A is correct because it says C || D

valid pebble
#

my bad

#

changed it

#

so yea if angle 3 and angle 5 are corresponding angles

#

and angle 3 and angle 4 are vertical angles

#

this means that angle 4 is congruent to angle 5

rustic oxide
#

4 =/= 5

valid pebble
#

but ur agreeing that angle 3 is congruent to angle 5, right?

rustic oxide
#

only if C || D

#

which it doesn't say

valid pebble
#

im sorry for being a nuisance

#

but lke

#

i dont understand

rustic oxide
#

look at E

valid pebble
#

E?

rustic oxide
#

the only thing it specifies is A || B

valid pebble
#

oh

#

yea

#

yes

#

im looking at the parallel lines A and B

rustic oxide
valid pebble
#

then what kind of angles are 3 and 5 if A || B?

#

I MEAN 4 AND 5

#

omg

valid pebble
rustic oxide
#

line D can do whatever it wants

#

as in my diagram

valid pebble
#

sorry i meant 4 and 5

rustic oxide
#

ik

#

4 and 5 are not guaranteed to have any relationship

#

in terms of their measures

rustic oxide
valid pebble
#

so when the pair of parallel sides switches, do the angle pairs change?

#

thats why angle 4 is congruent to angle 5 when C is || D

#

but not when A || B?

rustic oxide
#

when A || B, 4 is congruent to 2

#

when C || D, 4 is congruent to 5

valid pebble
#

thats exactly what i said too

#

but my teacher is saying that its wrong

#

OH SHIT

#

ugh nvm

#

sorry im sleep deprived

rustic oxide
valid pebble
#

ok so do u have a tip for knowing which angles are the same-side interior/alternate interior/ etc. angles for two different angle pairs then?

#

i know how to find out the angle pairs for one pair of parallel sides

rustic oxide
#

the corresponding angles are only congruent when the 2 lines they're on are parallel

valid pebble
#

but now its getting confusing with 2

#

yes

#

so when A || B, 3 is not congruent to 5?

rustic oxide
#

well, it's not forced to be congruent

valid pebble
#

must be true

rustic oxide
#

3 and 5 are congruent if and only if C || D

valid pebble
#

shouldnt that be the same for A and B

#

😭

rustic oxide
#

no

#

A doesn't matter to angles 3 and 5

#

the only lines that matter are B, C, D

valid pebble
#

ohh so when u answer these types of problems, do u only focus on the lines thatthe angles lie on for each answer option?

rustic oxide
valid pebble
#

changed the question

#

yea thats what i meant

#

ohh ok that makes a lot more sense

#

thank u so much!

#

.close

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opaque ivy
#

how do i convert this to factored form?

trim joltBOT
random citrus
#

Algebra (from Arabic ‏الجبر‎ (al-jabr) 'reunion of broken parts, bonesetting') is the study of variables and the rules for manipulating these variables in formulas; it is a unifying thread of almost all of mathematics.Elementary algebra deals with the manipulation of variables (commonly represented by Roman letters) as if they were numbers and ...

opaque ivy
#

?

cosmic gate
#

Take out common factors

opaque ivy
#

i get -4(t^2-8t)

whole coral
cosmic gate
#

What else is a factor

opaque ivy
#

t

#

ok soo -4t(t-8)

#

how do i find the x-intercepts thou?

#

theres only x=8

whole coral
#

t-intercepts catThimc

whole coral
#

There is another one(!)

opaque ivy
#

-4??????

whole coral
#

Not quite!

whole coral
opaque ivy
#

it was in brakets

whole coral
#

Alright, so if it were instead -4(t + 3)(t - 8), what would your answer be?

opaque ivy
#

t=-3 and t=8

whole coral
#

Cool cool, and if it were -4(t-0)(t-8), what would you say then?

opaque ivy
#

t=0 and t=8?

whole coral
#

Aha, but note that t-0 =t, do you agree? catGiggle

opaque ivy
#

whats that

whole coral
# opaque ivy ok soo -4t(t-8)

I'm saying that technically you could write this as $-4(t - 0)(t - 8)$, because $t - 0 = t$ (you're "removing nothing")

solid kilnBOT
#

@whole coral

whole coral
#

Another way you can see it is to find the x (or in this case, t)-intercepts, you're setting your function equal to zero and finding what solutions you could get

opaque ivy
#

ohh how do i know if its 0?

whole coral
solid kilnBOT
#

@whole coral

opaque ivy
#

ohhh okok

#

i think i get it now

#

thank uu

whole coral
#

Perfect happyCat hopefully it did help you! catlove

opaque ivy
#

.close

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lavish marten
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lavish marten
#

my math teacher is tripping 💀

harsh berry
#

oh no

lavish marten
#

this is like the 10th time that one of the areas has been blank

#

what is he doing bruh

#

50/50 shot i guess

#

if i get the other ones right

#

.close

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spring halo
#

Hi, need some help

trim joltBOT
spring halo
wraith hinge
# spring halo

I guess this is asking what hoy of 75 is... What is "hoy" supposed to be though? Seems like the Spanish name of a function

spring halo
#

oh sorry it is Log

wraith hinge
#

Ah, so first we need to figure out the base of the log

#

From the chart I'm guessing it's 10

spring halo
#

yes

wraith hinge
#

,calc log(2)/log(10)

solid kilnBOT
#

Result:

0.30102999566398
wraith hinge
#

Mhm

#

Well just... Plug it into a calculator? This can hardly be done by hand so I don't see what else it would be

spring halo
#

yep i was kind of confused

#

it has answers tho, maybe its supossed to work it out of the answers

wraith hinge
#

By the way if you have ln but not log or your log is in a different base you can do log(x)/log(10) or ln(x)/ln(10)

#

This works for other bases too

spring halo
#

ohh ok thanks

#

.close

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wraith hinge
#

Hi

trim joltBOT
wraith hinge
#

Is there a faster eay to do this

#

I don’t wanna do all the distribution but that’s the way my teacher taught me if there’s an easier way please tell bro

trim lichen
#

what... are you trying to accomplish here exactly

wraith hinge
#

Simplify $$(4x^5+3x^3+x^2+12)(14x^6+32x^4+9x+8x^3+14x+26x^2)^5$$

solid kilnBOT
dense breach
#

Wolfram alpha?

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ig not allowed lol

#

wtf kind of question is that

wraith hinge
#

Idk my teacher gave it to me

dense breach
#

There's 2 x terms on the right as well

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That's the most obvious simplification

trim lichen
#

as-is?

wraith hinge
#

I mean that's the question that was given at school but I don't have the paper

#

I rewrote the question as is and it's in the image I posted

trim lichen
#

well something's up

#

bc right now this is torture

wraith hinge
#

Yea I just gave up after the 2nd part

dense breach
#

Are you sure it wasn't "find the sum of coefficients" or something

trim lichen
#

what are the conseqs of not doing this question

wraith hinge
wraith hinge
#

Maybe like a mark or two deduction

trim lichen
#

that's like saying "no i'm on multiplication yet we haven't done digits"

#

anyway like

#

i think you are better off asking your teacher about it and skipping the problem for now

dense breach
#

your teacher gave you homework problems without a worksheet

wraith hinge
#

Because it's too long?

dense breach
#

but told you to just copy down some ridiculous problem

wraith hinge
#

No

#

The worksheet is in my desk at school, I didn't bother taking it home today

dense breach
wraith hinge
#

Okay so I just skip this for now?

dense breach
#

it's like yeah theoretically it's possible

#

yeah

wraith hinge
#

alr

#

Ty both of u i'll check back with the teacher

#

.close

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#
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dense breach
#

though generally if you want to do that kind of distribution faster

#

being clever about your notation helps

wraith hinge
#

What do you mean?

dense breach
#

so don't write down x^6 x^5 etc

#

but maybe have a constant column, an x column, an x^2 column, etc

trim joltBOT
#
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dense breach
#

and every time you get a new term write down the number in front of the x^ in the column

dense breach
#

stuff like that

wraith hinge
#

Thank you, I'll try it

#

just not with this problem

dense breach
#

Ye lol

#

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amber python
#

almost like multiplying two numbers cheeto

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fossil portal
trim joltBOT
fossil portal
#

Would I have enough information from these tables to accurately sketch a graph?

#

This was my attempt

#

The X values of the minimum and the maximum points is correct

supple copper
#

,rotate

fossil portal
#

but the Y values doesn't correspond to what the answer is

solid kilnBOT
fossil portal
fossil portal
#

supposedly its supposed to look like this

supple copper
#

I don’t think so

#

I think you can’t place what the y value is

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Since you’re only given g’ and g’’

fossil portal
#

yeah, so would this mean i fulfilled what the question wants?

#

the max, min, and inflexion point are placed correctly on the X-axis

supple copper
#

Could you show the entire question

fossil portal
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#

@fossil portal Has your question been resolved?

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#

@fossil portal Has your question been resolved?

fossil portal
#

.close

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magic lintel
#

i use implicit differentiation and equalize derivative to zero but i dont know what to do after that

split chasm
#

show what you have

trim joltBOT
#

@magic lintel Has your question been resolved?

magic lintel
#

we have no idea about both x and y

#

what to do then

split chasm
#

have you made any attempts to solve the equation

#

how would you usually approach solving an equation with
a fraction = 0

magic lintel
#

hm maybe simplification if i have no other equation

split chasm
#

how would you solve something like
$$\frac{x+2}{x^2-3} = 0$$

solid kilnBOT
#

ℝamonov

magic lintel
#

numerator must be equal to zero

split chasm
#

yes

#

apply the same idea to your question

magic lintel
#

thank u so much

#

.close

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dusk summit
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dusk summit
#

am i right wit C here?

wraith hinge
#

yes

#

(you can check on desmos as well)

dusk summit
wraith hinge
#

np

red loom
solid kilnBOT
#

XxMrFancyu2xX

finite oracle
#

Let me see if I can figure it out again

#

Should take like 30 mins

dusk summit
#

oh damnn

wraith hinge
#

,w area of sector of circle with radius 10 and angle 37 degrees

finite oracle
# dusk summit oh damnn

Should be possible to take a square with the same area and radius= to circle and just calculate the area of the portion brute force

#

But that’s not as easy as the way I did it.. can’t remember for the life of me how I did it

dusk summit
dusk summit
#

was kinda confused on this one

wraith hinge
#

,calc pi*75/2

solid kilnBOT
#

Result:

117.80972450962
wraith hinge
dusk summit
torpid depot
#

Looks alright to me

dusk summit
#

this is my last one

#

@wraith hinge are u still here

wraith hinge
#

I'm not sure, sorry

dusk summit
#

.close

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#
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mossy quarry
#

hey. calculus problem. look at the green Question mark that leads to the abs value there. Shouldnt the abs values not be there since you are finding x values of 1,5 which are positive numbers? compare that to image 2, which does this.

mossy quarry
hallow wadi
#

img 2 is only correct because x > -4

#

in img 1 x has no such bounds

marble wharf
#

you only know that the absolute value in the first case was unnecessary after you put in the points 1 and 5

#

in general putting absolute values will never be wrong here

#

it might not be "as far simplified as possible" but that doesn't make it incorrect

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#

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lost vale
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lost vale
#

I dont even know how to start

#

😭😭😭

hazy sky
#

with what

lost vale
#

Can you please help me with a because I dont even know how to find an equation from points

hazy sky
#

Okay there are two ways

#

Let's go by simplest but lengthy first

#

plane have a eqn of ax+by+cz=d

hazy sky
#

@lost vale

lost vale
#

elimination? ._.

hazy sky
#

Leave it throw this whole method away

lost vale
#

equation A: 8x = d ?

#

:/

hazy sky
#

(r-a).n = 0

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Do you know this form of plane?

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Where n is normal vector and a is any point

lost vale
#

I dont know this one but I know the first one

hazy sky
#

You are studying vectors and 3d I assume?

lost vale
#

Yes

hazy sky
#

You should know standard equation of plane in vector form

hazy sky
lost vale
#

Isnt it a(x-x1) + b(y-y1) + c(z-z1) = 0

hazy sky
hazy sky
#

Can you find value of a,b,c,d from 4 equations I told about

lost vale
#

No :/

hazy sky
#

Sorry I can't help you then you need to study the chapter before doing questions

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#

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red cypress
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red cypress
#

i thought you just do the compound interest formula and subtract 8400

#

but it doesnt work

#

like A=10,000 (1+0.09/1)^4x1

#

so what do i do instead

trim joltBOT
#

@red cypress Has your question been resolved?

red cypress
#

<@&286206848099549185>

final coyote
#

after one year he has paid 2100, so he does not owe 10000 for the rest of the 4 years.

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#

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steel osprey
#

just a problem i thought of right now
Problem: Determine the number of palindromes of length n that can be composed from a set of k symbols
My solution:
Since palindromes are "mirrored" strings, palindromes of even length can be described by their first half.
So for even n we get:
n*n*n...*n (point n/2) *1*1*1... = k^(n/2)
If n is odd, there is an central symbol that doesn't influence the "palindromness" of the string
So for odd n we get:
n*n*n...*n (point ⌊n/2⌋+1)*1*1*1... = k^(⌊n/2⌋+1)

even: k^(n/2)
odd: k^(⌊n/2⌋+1)

Is my solution right?

steel osprey
#

please

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#

@steel osprey Has your question been resolved?

steel osprey
#

<@&286206848099549185>

cursive musk
steel osprey
#

Ok

#

Thanks

#

.close

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sage anvil
#

If I have : 36L - 6L^2 = 0

trim joltBOT
sage anvil
#

What is easiest way to get that L = 6

#

i did with calculator but I dont know how professionals do it

light crystal
#

Factor out 6L and consider then consider the resulting two cases.

wraith hinge
#

Also keep in mind 6 isn't the only solution

sage anvil
#

Oh i totaly forgot

#

there is complex formula

#

b +/- b* / 4 somethign

wraith hinge
#

You don't even really need that here

#

just factor out 6L

#

and you can see both solutions

#

$6L(6-L)=0$

solid kilnBOT
wraith hinge
#

the values for which either 6L or (6-L) is 0, are your solutions

#

So for what does 6L equal 0?

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#

@sage anvil Has your question been resolved?

sage anvil
#

yo

#

sorry i was solving

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sour dagger
#

Hello I would like some help on how I find the first derivative of a function

wraith hinge
#

What function are you trying to find the derivative for?

sour dagger
#

x^3-2x+1=0 with x_0 = -1.5

long basin
#

Sounds like you wanna linearize

#

But just use power rule

sour dagger
#

thats the issue i dont know how it works

#

the main thing i dont understand is how do i use the power rule for -2x and 1

#

for x^3 i understand that its 3x^2 but the others i dont know

wraith hinge
#

the general derivate power rule?

#

For -2x it still works, as the power goes down by one

#

and a term to the 0th power becomes what?

sour dagger
#

1

wraith hinge
#

so the answr is?

sour dagger
#

1?

wraith hinge
#

1 times what?

sour dagger
#

-2?

wraith hinge
#

Good lad