#help-38

1 messages · Page 23 of 1

stiff girder
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k so

split chasm
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the value of x is what you're trying to find
which you'll get upon applying the distance formula

stiff girder
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Distance formula = sqrt((x1-x2)^2+(y1-y2)^2)

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correct?

split chasm
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and solving

delicate bobcat
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$\DistanceBetweenTwoPoints$

solid kilnBOT
stiff girder
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ah-

stiff girder
stiff girder
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I enter the value of y as 0

delicate bobcat
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x1 - x2 and y1 - y2 also would be ok

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since we have square

stiff girder
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since

split chasm
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the y coord of the point you're trying to find will be 0, yes

stiff girder
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but what would be the values for x? would they just be 7 and 3?

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or wait

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would it be x and 7

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and then we would do the same thing for x and 3?

split chasm
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distance between A(3,4) and P(x,0)

distance between B(7,8) and P(x,0)

stiff girder
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ohhhh okay okay

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so the result of x would be the point at which they would be equal

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im confused as to how that works out.. but I think the question has been answered

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Thank you so much Ramonov!

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balmy wolf
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if its not realy a mathproblem its okay if not be answered but i give it a shot.
Its from regulation technology

I have given U0/U1 = 70*(s-200)/((s-5000)(s-7)) how does the Block diagramm looks like?

I have no idea how to start because i dont see any "normal" form that i can see in my tables

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@balmy wolf Has your question been resolved?

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@balmy wolf Has your question been resolved?

wise dagger
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hmmm.... i have no experience on regularion technology
what is U0, U1, s, Block Diagramm and "normal" form that you are looking for?

balmy wolf
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yeah ok, than you have to jump completly into this topic because of me..
you can close the question.

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sterile dew
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For an RSA modulus N=1,040,399 = pq = 1019*1021, what is the e-th root for e=23 of the ciphertext c=35,346?

Can someone please explain this?
I have calculated d to be 496,607 and the group order is 1,038,360

However i am not sure how to calculate the e-th root in my notes it says "Raising the argument c with d mod N yeilds the eth-root." However this does not give me the correct asnwer

The correct answer is supposed to be 361,406

sterile dew
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any help would be appreciated to explain how to get that answer

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@sterile dew Has your question been resolved?

sterile dew
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Anyone have any advice?

trim joltBOT
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@sterile dew Has your question been resolved?

marble wharf
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what exactly is the problem?

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did you typo somewhere?

sterile dew
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@marble wharf oh weird sagemathcell gave me a different answer

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any idea how to do this on a normal calculator?

marble wharf
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well depends on what you count as a normal calculator

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I wouldn't expect most calculators to be able to do this

sterile dew
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like a scientific calculator, eg casio fx-85

marble wharf
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no clue if that has it implemented. look it up in the manual I guess

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or otherwise you can do it manually I guess. with the binary representation of the exponent

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but that is painful

sterile dew
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this has a different answer which is why i was confused

marble wharf
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why are you doing ^^

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sage has ^

sterile dew
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ah damn lol

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thanks

marble wharf
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not sure what ^^ does

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but clearly the wrong thing

sterile dew
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yeah lol

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to do this 'manually' I could break down the powers somehow to simplify it?

marble wharf
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as an example, to calculate 37^50 mod 290 or something, you can first calculate 37^25 mod 290 and then square the result

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and to calculate 37^25 mod 290 you first calculate 37^24 mod 290 and then multiply by 37

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and then for 37^24 mod 290 you can square 23^12 mod 290

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etc

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so in general you only need roughly log_2(exponent) steps

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which is not too bad

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and how in general a^b mod n is implemented

sterile dew
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right, but what about for a much larger example?

marble wharf
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pain

sterile dew
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I see

marble wharf
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but well in principle the same thing

sterile dew
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alright thanks

sterile dew
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@marble wharf sorry to tag

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We are doing modular arithmetic modulo the prime number p=1009.

What is the multiplicative inverse of 97 (mod 1009)?

Do you think you could explain how to do with fermat little theorum?

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I tried with eea but got 5

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the answer is supposed to be 957

marble wharf
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I mean then you fucked up eea

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by flt you know that 97^1008=1 mod 1009

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so 97*97^1007 = 1 mod 1009

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so 97^1007 is the inverse

sterile dew
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thes same answer

marble wharf
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you are misinterpreting the result

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the important number is t=-52

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=957 mod 1009

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you have to pay attention in which order you put a and b

sterile dew
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sorry how does -52 give that?

marble wharf
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-52=957 mod 1009

sterile dew
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I see, normally when I do eea I get the answer straight from that

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any idea why had to do an extra mod this time?

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which is why I had assumed hte answer was 5

marble wharf
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you used the wrong order

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1009 first, 97 second

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that means the first coefficient belongs to the 1009 and the second to the 97

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and well, getting negative numbers from EEA happens quite regularly

sterile dew
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I see, so whenever you get an negative number have to do that extra step?

marble wharf
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well you don't have to

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it's also perfectly fine to say that -52 is the inverse of 97

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it's a bit like saying that $\frac{-1}{-2}$ is the inverse of $2$. not false, just maybe not the most standard form

solid kilnBOT
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Denascite

sterile dew
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I see, makes much more sense now thank you

sterile dew
marble wharf
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97^1008=1 mod 1009, yes?

sterile dew
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Yes

marble wharf
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and by basic exponent properties, 97^1008 = 97 * 97^1007

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yes?

sterile dew
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yeah, but how did you know to do that

marble wharf
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just the classic trick to calculate the inverse using flt

sterile dew
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reducing the power by one?

marble wharf
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well noticing that if a^k=1, then a*a^(k-1)=1. which is now the product of a and another element

sterile dew
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I see, its always by one?

marble wharf
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well yes otherwise it would not be the product of a with another element

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if a*something = 1, then something is the inverse of a

sterile dew
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right

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thanks again

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Sorry to be a pest @marble wharf
Can you spot my mistake? Getting -2 instead of -52

marble wharf
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why are you not plugging the 39 in?

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and that's ignoring the very shit notation of writing gcd(1009, 97) = 10 remainder 39

sterile dew
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lol
ah yeah I see that gives me the -52

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late merlin
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How do I find this limit?

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minor shadow
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have you learnt l'hopitals rule?

late merlin
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I haven't

minor shadow
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thats odd this seems like it was made to solve it with l'hopital

whole coral
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Well you could multiply by 3/3 I guess?

late merlin
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Oh - l'hopital rule I think is next unit, this is probs a challenge problem, is there another way to solive it?

whole coral
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Then sub for a standard limit

late merlin
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Why 3/3?

haughty oasis
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t = 3x+6

whole coral
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Get $3\frac{\sin(3x + 6)}{3(x + 2)} = 3\frac{\sin(3x + 6)}{3x + 6}$

solid kilnBOT
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chartbit

late merlin
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OH I SEE tysm!!!

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late merlin
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I graphed this using Desmos and apparently the limit is 1/6
I thought it would be negative infinity, since the "denominator" is like x to the power of 0, but the numerator has x to the power of 1? So that would make the limit infinity, and since the question is asking for as x approaches negative infinity then the limit would be negative infinity? Which part did I do wrong?

fresh pecan
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multiply by $\frac{3x - \sqrt{9x^2-x}}{3x - \sqrt{9x^2-x}}$

solid kilnBOT
late merlin
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Oh, I did not . think of that, ty for the help!

whole coral
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Might also help to note that $\sqrt{x^{2}} = |x|$ as well

solid kilnBOT
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chartbit

late merlin
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Ah right, ty!

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thorn wasp
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How can I prove that these representations are not isomorphic?

thorn wasp
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I tried proving that they have different character but the characters actually turn out to be the same

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thorn wasp
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On another note, how can I express the permutation (1 2) as a product of even permutations from A_4? Is it possible? If so, how?

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<@&286206848099549185>

quartz yoke
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well i cant help with the first one but

quartz yoke
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(12) is already in A_4

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can you see why

thorn wasp
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I thought this is an odd permutation so cannot be in A_4

quartz yoke
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wait crap lmao

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yes it is odd

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I really should be going to sleep

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let me think for a bit

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yes ok

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S_2 is isomorphic to A_4

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or rather

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a subgroup of A_4

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lunar lance
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.help

trim joltBOT
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lunar lance
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.reopen

austere echo
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can somebody help me with this question, what form of integration would be the best approach

austere echo
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the limits are pi/8 and 0

dusty hound
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undeniably u-sub

austere echo
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ty

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/close

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trim joltBOT
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@wraith hinge Has your question been resolved?

pastel prairie
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Is there a specific step you're unsure about?

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So first it's just adding AD and AB which gives you AC right

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does that part make sense ^

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cunning fox
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cunning fox
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/close

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azure moon
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I found v(t) by integrating a(t). I solved for C by plugging the starting value v(0)=2, but my answer doesnt match any of the choices

wraith hinge
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so repeat the same steps

azure moon
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oh makes sense

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thanks

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wraith hinge
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Help

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zinc ginkgo
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now ask your question

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oh you asked in the other channel

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split dew
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Does the top equal the bottom?

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split dew
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The n would be 20 of course

digital bison
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doubt it.

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how did you get that they were equal?

split dew
digital bison
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right.
the 20 is inside the power, but is still only 20 in your final
and (k-1)^2 isn't the same as k^2 - 1, so you can't bring the sum inside of the square.

split dew
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Ahhh so I just need to square those?

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The 20 and the -1?

digital bison
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you for sure need to square the 20, which you can then bring outside of the sum

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but then what you have is the sum of (k-1)^2

split dew
digital bison
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no. (k-1)^2 is not the same as k^2 - 1

split dew
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So how would it be done

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digital bison
solid kilnBOT
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Zybikron

split dew
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rare lance
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Have I done this right?

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rare lance
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<@&286206848099549185>

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agile prism
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\how do i do this

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solid kilnBOT
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Stephen

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sturdy hare
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So I have the following issue

trim joltBOT
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Please don't occupy multiple help channels.

sturdy hare
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Going from our original equation to the first step where we multiply both sides by the integrrating factor.

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How is it that e^-4x*(-4)y = (e^-4x*y)dy/dx

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where does the -4 go in the original equation?

eager juniper
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or put a \ before a *

sturdy hare
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Sorry, I don't understand how to use latex - I am trying to figure it out now.

eager juniper
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ok wait

sturdy hare
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I just want to know how the left side of the equation comes to be at step 1

eager juniper
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$(e^{-4x} y)' = y'e^{-4x} - 4 e^{-4x} y$ you agree ?

solid kilnBOT
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Silfer

sturdy hare
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is this the reverse product rule?

eager juniper
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no

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just $$(uv)' = u'v + v'u$$

solid kilnBOT
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Silfer

sturdy hare
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oh, I thought that was the product rule

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but that is what I was thinking in my head -

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okay, thank you, I will close.

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wary wraith
#

So I'm doing Kahn Academy average value of a function over a closed interval and I'm really confused on how they simplified this to ln(2). Any help appreciated...

$$ln(8)-ln(4)$$

solid kilnBOT
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Stephen

stoic iron
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$\ln(a)-\ln(b) = \ln(\frac ab)$

solid kilnBOT
wary wraith
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Are there any articles I can do to understand this rather than memorize it? I was going to calculate each of them and would get this problem wrong on a test

stoic iron
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"logarithm laws/rules"

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google is your friend

wary wraith
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Okay thanks!

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quaint kettle
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quaint kettle
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Is this one correct?

haughty oasis
quaint kettle
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ty

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grand parcel
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Did I get this right

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grand parcel
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one with the colored points is my work

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textbook one is answer

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yellow is the final one

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this is the question I had to graph $y=\sqrt{-2x+6}+1$

solid kilnBOT
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Zyme><SOL

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<@&286206848099549185>

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.reopen

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wary sparrow
#

In the diagram, each small square is 1 cm by I cm. Determine the area of the shaded region.

wary sparrow
#

How would I go about solving this?

reef nimbus
#

area of tringle is bh/2

wary sparrow
#

So

#

the angle is like

#

tilted thoug

#

@reef nimbus Can you help me

worldly wing
reef nimbus
#

b = 2 and h = 3

wary sparrow
#

The area of square ABCD is 64. The midpoints of its sides are joined to form the square EFGH. The midpoints of its sides are J, K, L, and M. Determine the area of the shaded region.

reef nimbus
#

if you are unsure, you can draw it into the two right triangles

wary sparrow
#

Nevermind i got it

#

thanks

reef nimbus
#

Do you know the formul for the area of a trapezoid

wary sparrow
#

no

reef nimbus
#

Do you want to just use the formulas for area of triangles and rectangles

#

how do you wnt to split up the area

wary sparrow
#

which one is easier/simpler?

main sigil
# wary sparrow

You can think about this example like this: You can cut the triangle to small pieces, and move them to right

wary sparrow
#

i would say split up the area

reef nimbus
#

It would probably be easier to find the aera of a trapezoid and then multiply it by 2

wary sparrow
#

how do i find it

reef nimbus
#

So you do (1/2)(bottom side + top side)(height)

#

So do you know what the length of the line segment EG is

wary sparrow
#

isnt is 8

reef nimbus
#

Yes

#

And do you know the length of JK

wary sparrow
#

4?

reef nimbus
#

Yes

#

And do you know the height

wary sparrow
#

also 4

reef nimbus
#

The height of one trapezoid

#

Like the blue line

#

That height should be 2

#

Because it is half of AE which is 4

main sigil
#

Here is a hint for finding volume of trapezoid using height and base lengths

reef nimbus
#

So the area of one trapezoid is (1/2)(8 + 4)(2), which is 12

#

So the area of both trapezoids, or the whole figure, is 24

wary sparrow
#

its 24 right

#

.close

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peak cave
#

Could someone guide me through the process of simplifying this?

cunning cliff
#

difference of squares, laws of indices

peak cave
#

ill give that a try thank you

cyan zinc
#

Use equivalent fractions

peak cave
#

idk what im doing tbh ...

#

Can i write it like this ?

#

@cyan zinc ??? @cunning cliff ???

cunning cliff
#

pl don't ping

peak cave
#

Ok sorry

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#

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sand hull
trim joltBOT
sand hull
#

what does this mean

#

pls help

night zodiac
#

Need more context

cunning fox
#

show the full photo

night zodiac
#

There are ratios involved

rugged latch
#

the answer is always aunt jemimas

sand hull
#

this makes no sense

#

how

#

ok

cunning fox
#

wth

sand hull
#

i hope its B

night zodiac
cunning fox
#

what are the options supposed to mean?

night zodiac
#

I mean part a

sand hull
#

HOLY SHIT

#

WHATTTTTTT

night zodiac
#

Lucky guess

cunning fox
#

WTH"

night zodiac
#

It was based on part a

cunning fox
#

clap clap

night zodiac
#

Because it is based on that

sand hull
#

ohhh

cunning fox
#

bruh

sand hull
#

i didnt see part a lmao

cunning fox
#

how tf you on 2b if you didnt see 2a

sand hull
#

i skip around

cunning fox
#

BRUH

night zodiac
sand hull
#

yea ik now

night zodiac
#

If you actually did part a, you would have realized that the percent of sugar in syrup B would be the highest

sand hull
#

yea ik

trim joltBOT
#

@sand hull Has your question been resolved?

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clever folio
trim joltBOT
clever folio
#

can someone help me to solve them?

vagrant marsh
#

!status

trim joltBOT
#

What step are you on?

  1. I don't know where to begin
  2. I have begun but got stuck midway
  3. I got an answer but I'm told it's wrong
  4. I got an answer and would like my work checked
  5. I have a question about someone else's worked solution
  6. None of the above
clever folio
#

I did this for b but i'm not sure if its same for x as well

#

i dont know how can i find the area and region

trim joltBOT
#

@clever folio Has your question been resolved?

clever folio
#

.close

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lavish kite
#

Hi is there a simpler way to do this one pls?(with riemann sum too)

lavish kite
#

I’m supposed to find 16, but I found 120 for the limit; I guess I made a small mistake due to the length of the calculations

trim joltBOT
#

@lavish kite Has your question been resolved?

trim joltBOT
#

@lavish kite Has your question been resolved?

trim joltBOT
#

@lavish kite Has your question been resolved?

lavish kite
#

.close

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hazy light
#

Find the number of zeros at the end of 99!

hazy light
#

The highest power of p in n! is,
$$\left[\frac{n}{p}\right]+\left[\frac{n}{p^2}\right]+\dots+\left[\frac{n}{p^r}\right]$$

solid kilnBOT
hazy light
#

where p^{r} ≤ n ≤ p^{r+1}.

#

How do I use this fact to get the answer?

trim lichen
#

10=2*5

#

the number of zeros at the end of a number is the exponent on 2 or on 5 in its prime factorization, whichever is less.

hazy light
#

I forgot to mention [•] denotes the greatest integer function, anyways.

hazy light
#

I don't understand

drowsy knoll
#

we are looking for factors of 10 in the factorial right

trim lichen
#

because 10^min(m,n) is the highest power of 10 by which said number is divisible

hazy light
#

Understood.

hazy light
# solid kiln

Just out of curiosity, does this thing have any special name?

#

How can one prove this?

trim lichen
#

it happens to have a name: legendre's formula

#

and it can be proved by means of a counting argument

hazy light
#

I'll study more on it.

#

.close

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#
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amber badger
trim joltBOT
amber badger
#

I'm writing it out

#

one sec, please

#

for the first example:

#

f(x) = sin x (i don't know why x isn't written for sin x here ?)

#

g(x) = $x^2$

solid kilnBOT
#

Willow

amber badger
#

i take the derivative of f(x) and multiply it by g(x) and then multiply that result by the derivative of g(x)

#

yes?

formal depot
#

you take the derivative of f(x) with g(x) (underived) still inside, then multipy that by g'(x)

amber badger
#

$\frac{dy}{dx} \sin x^2 = 2x \sin x$

solid kilnBOT
#

Willow

amber badger
#

this is the normal method without the Chain Rule

formal depot
#

do remember that this is sin(x^2) not (sinx)^2

#

so we take the derivative of sin(x) which is cos(x), replace x^2 for x, then multiply that by derivative of g(x) (x^2) which is 2x

amber badger
solid kilnBOT
#

Willow

amber badger
#

or maybe $x^2 \sin x$

solid kilnBOT
#

Willow

formal depot
#

no, I think it written right in the whiteboard example, just some parentheses would avoid confusion

amber badger
#

but is $\sin x x^2$ incorrect?

solid kilnBOT
#

Willow

formal depot
#

that would just be sinx^3, and that is incorrect

amber python
amber badger
#

$\sin x (x^2)$

formal depot
#

^^^

solid kilnBOT
#

Willow

amber badger
#

$(x^2) \sin x$

solid kilnBOT
#

Willow

formal depot
#

$\2x cos(x^2)$

#

bruh 2x in front

#

bot buggin

solid kilnBOT
#

lamp
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

formal depot
#

put the products infront

#

or use parentheses

amber badger
#

let's return to the rule

#

for $\sin x^2$, the form f(g(x)) doesn't seem applicable

solid kilnBOT
#

Willow

amber badger
#

why?

#

because there isn't anything for $x^2$ go inside of

solid kilnBOT
#

Willow

formal depot
#

x^2 goes inside sin

trim joltBOT
#

@amber badger Has your question been resolved?

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#
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stable totem
trim joltBOT
stable totem
#

what do i do for ii)

#

what should i try

trim joltBOT
#

@stable totem Has your question been resolved?

amber python
#

try to bound the integral from above

stable totem
#

i sovled it

zinc ginkgo
#

.close if you're done

trim joltBOT
#

@stable totem Has your question been resolved?

#
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amber badger
trim joltBOT
amber badger
#

What's u here in something like $\sin^2x$?

solid kilnBOT
#

Willow

amber badger
#

also, what would be f and g ?

wraith hinge
#

cz sin^2 x is = (sin x)^2

#

one func is the trig func
and other is the exponential func

amber badger
#

so, what's u there?

wraith hinge
#

sin x?

#

btw

#

to understand this better; try proving this.

amber badger
wraith hinge
#

y = x^2 ;; u = sin x

#

f(U) = U^2

#

g(x) = sin x

#

.

amber badger
#

this is really difficult to understand!

wraith hinge
#

well

#

how abt trying to differentiate sin^2(x)

#

can u do it?

amber badger
wraith hinge
#

huh

#

no

#

check this out

amber badger
#

here is my note from class

#

these three seem simple

wraith hinge
#

that is sin (x^2)

#

I am telling sin^2 (x)

amber badger
#

just break them all up into f, f', g, and g'

#

and then, match them up

wraith hinge
#

go thru this step by step check if it makes sense

#

cz this way is more logical

amber badger
#

my problem is I don't see how to break up sin^2 x

wraith hinge
#

(sin x)^2
one func is the trig func
and other is the exponential func

wraith hinge
amber badger
#

i think $\sin^2(x)$ may just be f = $\sin x$ and g = $\sin x$

solid kilnBOT
#

Willow

wraith hinge
#

no

#

that wud be product rule then

#

and not chain rule

amber badger
#

then, i don't understand

#

i hate this!!!

wraith hinge
#

u need to realize that fx is a composite function

#

which is what gives F'(x)=f'(g(x))(g'(x))

amber badger
#

can you please break down $\sin^2(x)$ like my teacher did in the pic above?

solid kilnBOT
#

Willow

wraith hinge
#

look

#

thing is in sin (x^2)

#

it is visible

#

very clearly u can see the 2 functions ingrained in each other

amber badger
#

so, clearly marking f, f', g, g'

wraith hinge
#

that there is a sin (u) and where u = x^2

#

agree??

wraith hinge
amber badger
wraith hinge
wraith hinge
amber badger
#

so, clearly marking f, f', g, g'

I'll wait for this, then.

#

hopefully, that will clarify this more

#

because this explanation matches the answer, which is 2 sin x cos x

wraith hinge
#

g(x) = sin(x)
sin(x)2 = g(x)2

So if the function f(x) = x2 and the function g(x) = sin(x), then the function (sin(x))2 can be written as a composite function.

f(x) = x2

f(g(x)) = g(x)2 (but g(x) = sin(x))

f(g(x)) = (sin(x))2

Let’s define this composite function as F(x):

F(x) = f(g(x)) = (sin(x))2

We can find the derivative of sin^2x (F'(x)) by making use of the chain rule.

Chain Rule :: If F(x) = f(g(x))
Then the derivative of F(x) is F'(x) = f’(g(x)).g’(x)

F'(x) = f'(g(x)).g'(x) = f'(g(x))(cos(x))
= (2sin(x)).(cos(x))
= 2sin(x)cos(x)

#

all the 2's are powers except for last 2 lines

amber badger
#

why not simply write f, f', g, g'?

wraith hinge
wraith hinge
amber badger
#

not all that

wraith hinge
#

ok

amber badger
wraith hinge
#

f = x^2 ; f' = 2x ; g = sin x ; g' = cos x

#

.....

#

..

amber badger
#

wait, I'm matching the answers

#

ok!

#

got it!

#

$2x \sin x \cos x$

solid kilnBOT
#

Willow

amber badger
#

see! this matches exactly the form that my teacher used!

#

when analyzing the pictures I posted, all you need to solve the problem is f', g, and g'

#

multiply them together and that's the answer

#

that's why I kept asking for those four values

#

that's the pattern required (for me) to solve Chain Rule problems

#

so, the takeaway from this is whenever I encounter Chain Rule problems with a seemingly single variable like $\sin^2x$, I have to remember that the exponent is a variable in these cases

solid kilnBOT
#

Willow

amber badger
#

and I know you mentioned this at least twice, but it wasn't clear in my mind what you meant by that

#

but at any rate, now that that's solved, let's look at the General Power Rule

#

i think the exact same strategy of always figuring out g and g' FIRST applies here also

wraith hinge
#

........yes

wraith hinge
amber badger
#

for #6 above, I have to be able to recognize that the two "functions" here (for lack of a better word) are the sq root symbol which is x^1/2 and x^2+1

#

it really is f and g

#

although the theorem only uses g

#

.close

trim joltBOT
#
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wraith hinge
#

.open

unreal lark
#

How would u solve this

trim joltBOT
wraith hinge
unreal lark
#

??

wraith hinge
#

(10x + y)(10 x + y)

#

expand

unreal lark
#

100x^2 + 20xy + y^2

wraith hinge
#

hmm

#

isnt 76 the only number that wud work here think

unreal lark
#

Did u just guess and check that

#

How did u figure it out

wraith hinge
#

hmm

zinc oasis
#

0,1,5,6

wraith hinge
#

what ur looking for is : y^2 has same last digit as y

#

yes

unreal lark
#

My brain isn’t loading

unreal lark
#

OHH

#

OOHH

#

OOOHH

#

OOOOHHH

#

OOOHHH

wraith hinge
zinc oasis
#

like put y in y^2 as 0,1,5,6

wraith hinge
#

i love that feelng

zinc oasis
#

when you put y=0

wraith hinge
#

wen u feel like wow u get it lol

zinc oasis
#

20x(0) also becomes 0

#

while the 100x^2 will not interfere with the 10the digit

unreal lark
#

How do u get 72 tho from that

wraith hinge
unreal lark
wraith hinge
#

wanted her/him to figure it out step by step tho but anyw.

zinc oasis
unreal lark
#

How do u know y^2 has same last digit as y

wraith hinge
zinc oasis
#

as it does not have any multiple of 10s

#

It is the nature of numbers

unreal lark
#

Oh wait yeah

wraith hinge
zinc oasis
#

11 is 10(1)+1

unreal lark
#

How do u figure out it’s 72 tho

#

Oh 76

wraith hinge
#

wait

#

uh

zinc oasis
#

just take y=6

wraith hinge
#

doesnt 25 also work

zinc oasis
#

yes

unreal lark
#

Yea that’s the answer 😭😭

wraith hinge
#

lol

unreal lark
#

76 and 25

wraith hinge
#

yes

#

W

unreal lark
#

But idk how to get there

wraith hinge
#

niceee

#

dude 0,1,5,6 ; 0,1, wont work cz of the tens digit rule of expandsion explained by Mr.Garuda

zinc oasis
#

It is the way Told above

unreal lark
#

???

zinc oasis
#

if you take y=5

#

y^2 comes 25

#

20(x)(5)=100x

#

so it won't interfere with 10th digit thus

#

25

#

while in 6 6^2=36

unreal lark
#

Uh huh

#

Ohhh

#

Wait

#

I only get small part

unreal lark
#

Meant

zinc oasis
#

just put value of y in second term of the expansion

unreal lark
zinc oasis
#

you don't know ones digit

#

10th digit

#

100th digit

#

it is the position of digit

#

like in 123

#

3 is ones digit

#

2 is tenth digit

unreal lark
#

O Right

zinc oasis
#

1 is hundreth digit

unreal lark
zinc oasis
#

2(100) is

#

will it add to tenth digit

unreal lark
#

Oh it doesn’t

zinc oasis
#

can there be any number multiplied with 100 which will add to 10th digit

unreal lark
#

Ohh I get it

unreal lark
zinc oasis
#

first try everything I told on paper

#

I am literally mouth feeding

unreal lark
#

ALR

#

alr*

unreal lark
zinc oasis
#

it is not needed in question

#

but to make x equal you only have a choice of 2

#

the thing is no mater which value you chose for x answer will always be 25

#

so to make it equal chose 2

unreal lark
#

Hm ok so then with the 6 it becomes 36 but how do u end up w 76

zinc oasis
#

just repeat the same process

#

10(x)(6)=120x

#

now we know that 2x+3 must have ones digit equal to x to statisy our condition

unreal lark
#

Whr did the 12x+6 come from

zinc oasis
#

6^2 is 36

#

take 3 carry

#

12x comes from 120x

unreal lark
zinc oasis
#

yup

#

just write it

#

120x+30

#

100x+20x+30

#

as I am focusing on 10th digit I will ignore 100x

#

20x+30

#

as it is tenth digit I will divide it by 10 so

unreal lark
#

Hold up whr did the 30 come from

zinc oasis
#

36=30+6

#

atleast think something bro

unreal lark
#

💀

zinc oasis
#

any question

wraith hinge
#

hi

#

is this still going on the same question or a new question?

unreal lark
#

Same question

wraith hinge
#

just had my breakfast.

wraith hinge
#

I- am speechless but ok

zinc oasis
unreal lark
#

Lol

zinc oasis
#

so 30 came from there

unreal lark
#

Why did u break it up tho

zinc oasis
#

what same question

#

isn't it is clear

#

becuase we are talking about tenth digit

#

6 is in ones digit

unreal lark
#

O

zinc oasis
#

does 6 has any effect on ones digit

wraith hinge
wraith hinge
zinc oasis
#

yup

unreal lark
#

So we just need to find the 20xy?

unreal lark
zinc oasis
#

oh yes

wraith hinge
unreal lark
#

I meant like the tens

wraith hinge
unreal lark
wraith hinge
#

ye

#

no effect

#

true

unreal lark
#

Right ok

zinc oasis
#

just review my explanation until now

unreal lark
zinc oasis
#

20xy+30

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where y is 6

unreal lark
#

Ok so once I get 2x+3 how to get to 76

zinc oasis
#

you already have 6

#

you just need 7

unreal lark
#

So the 7

zinc oasis
#

2x+3=x

unreal lark
#

huh x=-3???

zinc oasis
#

just add 10

#

you could instead you trial

#

just try to keep number in place of x

#

and see whose ones digit is equal

unreal lark
#

O ok

#

Thx for ur help🙏

#

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grand walrus
#

r=what makes f'(0) differentiable

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grand walrus
#

I tried to use the definition but I failed

dense breach
#

find the derivative of x^r * sin(1/x) using any method

#

then look at the limit as x->0+ and x->0-

grand walrus
#

the I should use uv'+vu'

dense breach
#

yeah

grand walrus
#

u was f(x) and v was g(x) right?

#

something like this?

sour quest
grand walrus
#

I am not good at lim can you show me how

sour quest
grand walrus
#

how should I approach the sin and cos?

sour quest
#

However, I do not think there is any one set value of r here.
@drowsy knoll was right. The derivative at x=0 will exist if r>1.

sour quest
grand walrus
#

isn't the lim always going to be 0

#

since x is 0

#

it would be like 0+0

sour quest
#

Yeah.

grand walrus
#

so the lim x->0 from both sides =0?

#

then what comes next?

sour quest
# grand walrus then what comes next?

Then that implies that the derivative at x=0 exists for all values of r except for r>1, I think. For any r less than or equal one rx^r-1sin(1/x) does not exist finitely.

#

Oh wait, it should be r>2

#

@grand walrus

grand walrus
#

why tho

#

I didn't understand the r>1 part

sour quest
#

We want this limit to exist finitely right.
So if r=2 then we have cos(1/x) which is not defined at 0.

#

And for any r<2 we have (cos(1/x))/x which is tends to infinity.

grand walrus
#

I understand

sour quest
#

The same happens for sin(x) when r<1.

grand walrus
#

I understand

#

thank you very much

#

have a good day

#

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alpine folio
#

Hi help?

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torpid depot
alpine folio
#

10th question) Mike has written A,B,C and D in this segment. The space between A and C is 12cm. And the space between B and D is 18cm. Whats the distance between the intersection of AB and intersection of CD

alpine folio
alpine folio
trim joltBOT
#

@alpine folio Has your question been resolved?

formal sage
#

As the question hasn't given any further info other than
x + y = 12
and y + z = 18

#

We assume that we can rely on the picture

#

Based on the picture x < y
And also y < z

#

x + y = 12
$x < y \to y > 6$ (Because if it's equal to 6, then x = y. And if it's smaller than 6, then x > y)

solid kilnBOT
#

rubicminer

formal sage
#

And now we use the same idea for y + z = 18

#

Based on picture:
$y < z \to y < 9$

solid kilnBOT
#

rubicminer

formal sage
#

So now we know that:
6 < y < 9

#

Alr I thought I can make forward progress. But nothing comes to my mind rn

#

So maybe what I did can help others reach the answer (or maybe they know a better way)

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#

@alpine folio Has your question been resolved?

lofty gate
solid kilnBOT
#

natsumi3hara

lofty gate
#

From the question, AC = 12 and BD = 18.
This can be broken down into:
AB + BC = 12 and
BC + CD = 18
Adding these two equations, we get:
AB + 2BC + CD = 30

Comparing this to the first equation, the solution to the distance between midpoints is just half of 30! Quite the tricky question indeed!

alpine folio
#

@lofty gate only way to solve this?

#

Its quite hard

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waxen willow
#

yo hello
given N rolls of a M sided die, whats the probability of at least X being rolled

waxen willow
#

like the sum

#

of the rolls

#

M^N is the total, I know how to calculate at least X for a single die, not sure how it works with multiple tho

marble wharf
#

quite a bit harder

waxen willow
#

aw

#

I was guessing the probability of not getting X would be easier to calculate because theres less posibilites

#

but thats math thats prolly not even easier

marble wharf
#

A die (plural "dice") is a solid with markings on each of its faces. The faces are usually all the same shape, making Platonic solids and Archimedean duals the obvious choices. The die can be "rolled" by throwing it in the air and allowing it to come to rest on one of its faces. Dice are used in many games of chance as a way of picking random nu...

#

you can check here for the probability to hit exactly X

#

it's a bit of a mess

waxen willow
#

i do know how the get exactly X

#

in 1 roll tho

#

does this have X in multiple

#

lemme read rq

#

okay yeah thats gonna work i guess, thanks

#

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near girder
#

can someone help me with the process im having trouble

near girder
#

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slender torrent
#

Hey so I got all three equations of: x+y+z=48 ,0.05x+0.1y+0.25z=5.4, 0.1y=0.05x-0.55, and i combined the first two and eliminated z to get -0.2x-0.15y=17.4 so now I’m confused on what to do now thanks

slender torrent
#

or where did I go wrong

#

thanks

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#

@slender torrent Has your question been resolved?

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#

@slender torrent Has your question been resolved?

hollow heart
#

hmm

#

I can probably solve this using cheating linear algaebra

#

I'll do that and see if I can remember how to do substitution to make sure it's right

hollow heart
#

The purple formula I got by multiplying 0.05x + 0.10y + 0.25z = 5.40 by 4

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slender torrent
#

.reopen

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slender torrent
hollow heart
#

When you're doing elimination to solve for z, you want both sides to cancel out.

Since 0.25 * 4 = 1, that means 1-1 = 0. BUT I have to apply the *4 on all of the other parts of the equation:

#

And then I can cancel out the z's

slender torrent
#

ah I get it now

#

Z is one 0.25 *4 1 makes sense

#

So is the third equation right I did?

#

then I can use the third to cancel my Y’s or no

hollow heart
#

I think -0.2x-0.15y=17.4 is wrong, sorry

slender torrent
#

oh no I meant the 0.1y=0.05x-0.55

hollow heart
#

No that's right

slender torrent
#

ah ok so I can use that to elimante the ys

#

And find x

hollow heart
#

Yup!

slender torrent
#

Thank u so much man

hollow heart
#

Sure, no problem!

#

Oh, real quick

slender torrent
#

Yea

hollow heart
#

Do you have a TI-84 calculator or better?

slender torrent
#

uh no

#

I use desmos

hollow heart
#

Ah, okay

#

I swear there's an emulator out there...

slender torrent
#

Is it that important to get the ti

#

I’m sure there is an emulator

#

That I can. Download if it’s needed

hollow heart
#

When I do these kinds of problems, I like to "cheat" using the RREF function. It's a linear algebra function that solves systems of equations for you basically

#

I don't remember the equivalent for desmos

slender torrent
#

yea this is the homework and the teach wanted work shown

hollow heart
#

I mean... you can do RREF by hand 😓
But it's nice because it's super easy to make mistakes and seeing it on the calculator can show you what the answers are so you can get it right faster

slender torrent
#

ah ok I will find an emulator

hollow heart
slender torrent
#

oh like a matrix

hollow heart
#

Yup

slender torrent
#

thanks I will find an emulator or get a calculator lol thank u for all ur help and tips

hollow heart
#

RREF is a linear algebra tool

#

Good luck!

slender torrent
#

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tepid prism
#

any tips for my first real analysis exam in 2 weeks?

stoic iron
#

practice

drowsy knoll
#

analyise 🧐

zinc ginkgo
#

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rare fox
#

Is this correct so far?

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@rare fox Has your question been resolved?

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wraith hinge
#

How do I go about solving this

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slender shard
#

An example would be 2^3 and 3^3 which are 8 and 27 respectively.

#

Look at the factors of 144 and see if there are any cubed numbers among its factors.

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twilit whale
#

can someone write integral cosx/(sqrt2x^3-5) into the answer thing i wanna know what the result is

twilit whale
#

idk the command

night zodiac
#

Google it

twilit whale
#

it just says this

#

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night zodiac
twilit whale
#

then it came up with this

#

and some websites said it cant be done

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amber badger
#

Why is two's complement not used when dealing with unsigned numbers?

amber badger
#

because two's complement is only used for negative numbers

#

yes?

amber badger
#

am i incorrect here?

night zodiac
night zodiac
amber badger
#

yes, i wasn't using the correct search terms, i guess