#help-38

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feral herald
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Quito esos sin y ya esta no?

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Termina en sin/cos

rugged latch
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Si

feral herald
#

Perfecto

rugged latch
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Y q llega a ser sin/cos

feral herald
#

Tg

rugged latch
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Sip

feral herald
#

Muchas gracias amigo por tu tiempo

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Gracias a ti he logrado aprender este ejercicio

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Llevaba mucho tiempo intentando resolverlo

rugged latch
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De ninguna problema

rugged latch
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Ciao

feral herald
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Adios

#

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wraith hinge
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wraith hinge
#

Anyone know what bibliography matrix means in this context?

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Couldn't find much on Google.

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coral venture
#

but instead its x^1/3 I guess?

whole coral
whole coral
coral venture
#

well yeah that parts easyt

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I guess I don't know how to

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get the inverse of a function

whole coral
#

There's also a shortcut to find the derivative of an inverse function:

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$$
\frac{d}{dx} f^{-1}(x) = \frac{1}{f'(f^{-1}(x))}
$$

solid kilnBOT
#

chartbit

coral venture
#

I don't know how to find the inverse

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I thought it would be like x^-3

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but neigh

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well actually I can sorta see a cheesed way to do it

coral venture
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if you have something manipulating x then write the reciprocal

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so 5x-13 would just be x/5-13

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x^1/3

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and tan^-1(x)

whole coral
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Agree with the latter two

whole coral
coral venture
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how do u find inverses quickly

whole coral
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Define "quickly"?

coral venture
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in a fast manner

whole coral
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I'd just say e.g. let x = 5y+13 and then rearrange for y, at the end

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Whether that's "fast" for you, idk

coral venture
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well if thats the quickest way to do it

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then thats a win

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thanks

#

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brittle blade
#

can someone please explain why this is incorrect

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wraith hinge
#

ok

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wraith hinge
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I wanted to know how to answer this tyler series question

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I was given the heigh which was h(10) = 25

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the speed v(10) = -3

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and it's acceleration

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a(10) = 1

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a'(10) = 3/5

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given these values

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I was asked to find a function that can approximate the height at t = 11 seconds

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how would I go about starting such a question ?

zinc ginkgo
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you're not given any information about h?

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like polynomial or something

wraith hinge
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thats the info given

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nope

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I was asked to give a function

zinc ginkgo
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ohhhh you make it up yourself

wraith hinge
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yep

zinc ginkgo
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thinkies a cubic should be good

wraith hinge
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but I am unfamilliar with making taylor series from scrach

zinc ginkgo
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$h(t) = h_0 + v_0 t + a_0 t^2 + j_0 t^3$

solid kilnBOT
#

riemann

wraith hinge
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we can do that ?

zinc ginkgo
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you're supposed to come up with it yourself

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sooooo yes?

wraith hinge
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oh wait yes

zinc ginkgo
wraith hinge
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i confused some stuff

zinc ginkgo
wraith hinge
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i thought these were the integrals

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๐Ÿ˜‚

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now I realise these are the derivatives

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of h

zinc ginkgo
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anti-derivatives don't have as nice notation unfortunately

wraith hinge
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yeah i know, I just finished with integrals

zinc ginkgo
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i assume $v = h', a=v'$

solid kilnBOT
#

riemann

wraith hinge
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my head is about to explode from them

wraith hinge
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thanks

#

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delicate lance
#

why'd the teacher start the scale off with pi over 6 ?

delicate lance
#

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modest shadow
#

Hi

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modest shadow
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I've tried so many things I'm still lost

night zodiac
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Is that a test?

wary ingot
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@modest shadow

modest shadow
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No it's a worksheet online

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But its a unit I'm leaning

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Learning.

wary ingot
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what have you tried so far

modest shadow
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I've been just using the numbers 8-2 in all the ways

wary ingot
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what is the question asking for

modest shadow
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Multiplying and division and more

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Evaluation of the expression

wary ingot
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alright

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so your function is x^2+8

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and you want to evaluate when x=16

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so plug 16 in the function

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can you do that?

night zodiac
modest shadow
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Is that allowed?

night zodiac
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That's fine. I'm just saying, the photo at that angle just makes it look very suspicious, like you're trying to sneak and cheat

sonic vector
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test or not it talks about being graded(ie. if you don't show work [..] you won't get points)

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#

@modest shadow Has your question been resolved?

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sterile stream
#

Hi, these aren't my answers. i was wondering if someone could explain each step of this proof im confused about it. The second statement is DA โ‰… DA, it kinda looks like an SA

errant cedar
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@sterile stream da is a common side for both the triangles

sterile stream
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i dont get that

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its like on the side

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woudn't it like be like DC

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or CA

errant cedar
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Nah not ca

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Da common bro

sterile stream
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wait

errant cedar
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Seperate both the triangles

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In ur mind

sterile stream
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let me re draw

errant cedar
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Nd see they are same

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In both

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Yeee

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I can't draw on Android

sterile stream
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oh

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so like because there on the same side

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or something

errant cedar
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Noo

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Look

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They are a common side

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For both the triangles

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Both trangles DAE and ABD have side AD common

sterile stream
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true

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but how does it like

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OH

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gotchu

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thanks

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who you rooting for in wc

errant cedar
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Wc?

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World Cup Or what?

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Fifa wc?

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#

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dreamy harness
#

v

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dreamy harness
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#

@dreamy harness Has your question been resolved?

dreamy harness
#

<@&286206848099549185>

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unreal grotto
#

if I am calculating an angle that is related directly to a variable I already know, whilst knowing where the highest value and lowest value of that angle would be, what type of function would I have to use to calculate it?

unreal grotto
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for example:

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would I use absolute or parabola or etc?

kindred pier
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no idea what you are asking

unreal grotto
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and I dont know which type of function I should use to map the variable

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@kindred pier

kindred pier
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not enough information here.

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Do you have the original problem?

unreal grotto
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yes, but this is a much much smaller part in it

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the origional equasion is finding a point in space from a mechanism with two lengths and axis than I know the angles and lengths of

kindred pier
#

can you share the original problem as you received it?

unreal grotto
#

could I share you another example of what I am trying to figure out instead, since explaining the problem is harder than explaining what im trying to figure out currently

kindred pier
#

You don't just have the original problem you can send?

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Also, sorry but gotta step out now. I'll be back in a few hours, so good luck to ya

unreal grotto
#

ok np thx

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should I @ helpers?

kindred pier
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sure

unreal grotto
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@unreal grotto Has your question been resolved?

unreal grotto
#

<@&286206848099549185>

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unreal grotto
#

.reopen

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#

โœ…

unreal grotto
#

.close

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azure moon
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azure moon
#

What does "exact solution" even mean here

random oar
#

No decimals

azure moon
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What's wrong with my answer

random oar
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You write 1/3 instead of 0.33

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Idk

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Ask someone else

azure moon
#

...

digital bison
#

Why is it -81?

azure moon
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I had it as positive before but it was wrong

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Nevermind I didn't have the x^2 when i had it was negative

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Thanks

#

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echo fossil
#

4x - 6y = -24 in slope intercept form would be y=4x-6, which would indicate that the y-intercept is (0, -6) correct?

scarlet escarp
#

not quite

echo fossil
#

where am i goin wrong?

scarlet escarp
#

can we see how you got there?

echo fossil
#

Well mx+b where m is the constant rate of change of y when you increase x by 1. B would be the y-int, and -6y would mean that (0, -6) is the y-int?

scarlet escarp
#

im saying you isolated y incorrectly

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-6y + 4x = -24
-6y = -24 - 4x
y = ...

echo fossil
#

ooooh i forgot to isolate y first off

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ok, so if i subtract 4x from both sides, I can see where I'd get -6y = -24 - 4x

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and then divide -24 - 4x by -6 to leave y by itself on the LHS

scarlet escarp
#

yes

echo fossil
#

y = (-24-4x)/-6

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so i want to solve that, and the solution is the y-int?

scarlet escarp
#

you want to simplify that, and the term with no x is your solution yeah

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it should be 4

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can't do math

echo fossil
#

the term with no x?

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im actually not sure how i'd go about simplifying that

scarlet escarp
#

y = -24/-6 + (-4x)/-6

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-24/-6 = 4

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so y = (2/3)x + 4

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which is in y=mx + b form

echo fossil
#

ok so id divide both values in the numerator by the denom, not the numerator in it's whole by the denom. 2/3x + 4 I can see how I'd end up with that

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which indicates that the y-int is (0, 4), and the slope is 2/3

scarlet escarp
#

yes

echo fossil
#

awesome, i wasn't doin the right steps. thanks for explaining!

#

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wraith hinge
#

yo how do i get marchzins

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wraith hinge
#

im tryna get marchzins

#

but i forgot the formel

vagrant marsh
#

Whats marchzins in english

wraith hinge
#

accrued interest@vagrant marsh

vagrant marsh
#

Hmm

wraith hinge
#

its the capital stiff

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stuff

#

with zins

vagrant marsh
#

I cant remember the formula sorry

wraith hinge
#

with interest

#

ight

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#

@wraith hinge Has your question been resolved?

wraith hinge
#

no

#

im asking my grandma now

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@lost otter Has your question been resolved?

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bold island
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bold island
#

Attempted and got 153

#

Not sure how yo answer b

digital bison
#

the discriminant tells you how many roots a quadratic has

#

if it's positive, then there are two real roots,
if it's 0, then there's one real root,
if it's negative then there are two complex roots.

bold island
#

Is 153 correct as the discriminant?

#

If so that means two real roots right

digital bison
#

looks right, yeah

bold island
#

I got it, thanks

#

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mellow hull
#

Sin-1(2โˆš13/13) = x

#

Sinx=2โˆš...

#

Draw triangle

spring thorn
#

the square of (2 root 13) is 52

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dry canopy
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dry canopy
#

Am I approaching this right?
Because my lecturer said we are never supposed to get decimals on any of the questions he uploads but I feel like I will end up with unexact values at this rate

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#

@dry canopy Has your question been resolved?

dry canopy
#

<@&286206848099549185>

dry canopy
#

<@&286206848099549185>

dry canopy
#

<@&286206848099549185>

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#

@dry canopy Has your question been resolved?

dry canopy
#

<@&286206848099549185>

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#

@dry canopy Has your question been resolved?

calm gull
#

Hi

#

I don't see the need for you to 'solve those equations'. Just continue your matrices until you get 1s and 0s.

willow steeple
#

You can solve it by matrix inverse

dry canopy
#

How?

#

What would I do with the inverse of the matrix?

#

@willow steeple @calm gull

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#

@dry canopy Has your question been resolved?

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#

@dry canopy Has your question been resolved?

austere cedar
#

@dry canopy
Your question isn't very clear. It seems to me like you know what to do, and just haven't done it yet

#

You are about to solve simultaneously. I suggest instead doing a row reduction, but that's really the same thing

#

,w eigenvalues of {{1,2},{2,-1}}

austere cedar
#

So far so good

dry canopy
austere cedar
#

?

#

Can you rephrase the question there?

dry canopy
# solid kiln

Usually we are expected to do a method that gives us exact values

#

If I go ahead with how I'm thinking I will not get an exact value

austere cedar
#

sqrt(5) is an exact value

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#

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warm kindle
#

A test has 13 multiple choice questions; each multiple choice question has four responses, A, B, C, and D. There are 4 A's, 1 B's, 1 C, and the rest are D's. How many different ways can these questions be arranged to create a different answer key?

warm kindle
#

not sure how to work through this one

#

how would i find how many different ways they can all be arranged

frozen plover
#

Do you know how to group and arrange

warm kindle
#

yea but im not sure for this one because all the letters can be in different spots

#

they dont have to be together

frozen plover
#

For example if you're arranging 6 identical books on math and 5 identical books on science in a shelf, the total number of ways would be $\frac{11!}{6!5!}$

solid kilnBOT
#

NEONPerseus

warm kindle
#

ohh so just 13!/4! * 1! * 1! * 7 !

frozen plover
#

Yes that should be it

warm kindle
#

thanks

#

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wraith hinge
trim joltBOT
wraith hinge
#

Hello I need help

velvet cedar
#

what do you think the constant term represents

wraith hinge
#

what is a constant term

zinc ginkgo
#

A number without a variable

#

For lines like y=mx+b, b is the constant term

wraith hinge
#

ohhhh

#

well

#

26 is the constant term ig?

#

what about the second qs

#

"How long is the diver in the air?"

glossy turret
#

What's the driver's height when they stop being in the air?

wraith hinge
#

uhm

#

idk

glossy turret
#

Would be 0, right?

#

Since when they are not in the air anymore, they are on the ground and so have a height of 0

wraith hinge
#

WAIT

#

all i need to do is factor right??

glossy turret
#

Yes

wraith hinge
#

i got two answers

glossy turret
#

What are they?

wraith hinge
#

t = 1, 13/8

glossy turret
#

Would it make sense for them to hit the ground again after they already hit it?

wraith hinge
#

nope

glossy turret
#

So you can safely eliminate the second answer

#

Also I'm just assuming you factored correctly ๐Ÿ™

wraith hinge
#

okay yes i did

#

but wdym carefully eliminate

glossy turret
#

Safely eliminate

#

Just that it's not a valid answer

wraith hinge
#

uhm

#

how

glossy turret
trim joltBOT
#

@wraith hinge Has your question been resolved?

wraith hinge
#

uh

#

that isnt teaching me how to eliminate @glossy turret

glossy turret
wraith hinge
#

No

#

but how do i know which one is true and which one is not

glossy turret
wraith hinge
#

so

#

t = 1 is correct?

glossy turret
#

uh

#

you didn't factor correctly

#

can i see your factorization

glossy turret
#

in which case it doesn't make sense to have a negative time , so 13/8 is your only valid answer

wraith hinge
#

oh

trim joltBOT
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hasty yew
#

Does anyone know how to solve part bii)? (Leslie Matrix question).

hasty yew
#

Do I just do xk = L^k * x0

#

where x(subscript k) is the population vector after k years, and x0 is the initial population vector

#

so x0 = [54, 6, 1]

#

Is there a way to solve this question without doing trial and error, i.e. doing several multiples of L and x0, then summing all of the components of the resultant vector until I get a sum greater than 10,000 (I feel like this will take forever)

trim joltBOT
#

@hasty yew Has your question been resolved?

austere cedar
#

Not certain what a leslie matrix is. Does multiplying by it advance population by a year?

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austere cedar
#

Note that x0 is an eigenvector of L. What does that mean for you? Can that help here?

trim joltBOT
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austere cedar
#

Sorry, confused it for mean value theorem

#

Okay, so by ivt, there exists some f'(c) = -2

#

It wants you to find it, which is easy to do algebraically

#

3cยฒ + 14c + 6 = -2

#

Yes. Note that by ivt, there exists a c somewhere in [-6, -3]. You want that value

#

No since ivt doesn't take the derivative of said function.

#

f' being the derivative of some other function doesn't matter to ivt at all, really. Could have called it g(x)

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weak orchid
trim joltBOT
austere cedar
#

y-int is when x = 0

spring otter
#

i think the change of base of lig formula is incorrect

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#

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midnight wind
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hushed stirrup
#

similar triangles

midnight wind
#

how do I find x

trim lichen
#

have you made any progress thus far or are you stuck not knowing how to start?

#

there is a clever way to do this.

midnight wind
#

so what I know or have tried is

#

I first did 6/10-y to find a side

mortal breach
#

iirc there's a theorem about that that includes geometric mean

midnight wind
#

6/10-y = 10/6

trim lichen
midnight wind
#

the side which I don't know

trim lichen
#

okay...

midnight wind
#

can I not do that?

hushed stirrup
#

its like the lower part of the hypotenuse ig

trim lichen
#

multiple issues w/ that.

#

i mean you kind of can, it will just be messy...

trim lichen
hushed stirrup
#

try to find two different similar triangles

midnight wind
#

what's be easier

trim lichen
#

i just said it

midnight wind
#

oops

midnight wind
trim lichen
#

i mean ok like

#

if youre gonna go the similar triangles route

#

then AT LEAST label the diagram

midnight wind
trim lichen
#

something like this, perhaps.

#

that's if you choose to ignore my suggestion.

midnight wind
#

no no

#

tell me how you do it

#

I want to learn the easier way if possible

#

so I can use it in the future

broken cave
#

Area of the big triangle is
1/2ร—6ร—8=24
So x is the altitude or the height then
10x=24 {cause 1/2ร—bh is the formula for area of the โˆ†} {also 10 is the base here x is the height}

trim lichen
#

but you chose not to ask me to elaborate

midnight wind
broken cave
midnight wind
#

but these side lengths don;t seem to be half in length

trim lichen
#

yeah, that's exactly what i had in mind

#

which "these" sides??

midnight wind
#

the y side

trim lichen
#

...

#

what

#

i don't understand your question

midnight wind
#

the base

trim lichen
#

also you do realize that there's a reason why i gave names to all points in the problem??

#

why do you disrespect the diagram by not using the names written on it?

midnight wind
#

bruh

#

okay I'll use them

#

so the 1/2 comes from where

#

is it to represent half of 10?

trim lichen
#

the half-base-times-height formula for the area of a triangle.

broken cave
trim lichen
#

no it's not to represent half of ten.

midnight wind
#

ok

trim lichen
midnight wind
#

oh ok

broken cave
#

My bad

trim lichen
#

arnab, there exist many formulas for the area of a triangle.

midnight wind
broken cave
#

You can take out the following triangle by 3 known methods

  1. by area ( easiest )
  2. Similar triangles ( not too easy )
  3. inverse Trigonometry ( fuking hard )@midnight wind
midnight wind
#

jeez

broken cave
#

So you have to use the formula of area of right angled triangle for find x@midnight wind

midnight wind
#

ok

broken cave
#

And your triangle is right angled so there will be no problem

midnight wind
#

so if I were to do this then

broken cave
#

Same method

midnight wind
#

I would do 1/2 * 48 * 20

#

480

broken cave
#

Yeah

#

Then?

midnight wind
#

52x = 480

broken cave
#

Yeah

midnight wind
#

~ 9.2

#

rounded

broken cave
#

,w 480/52

solid kilnBOT
broken cave
midnight wind
#

ok ty

broken cave
#

Welcome

midnight wind
#

.close

trim joltBOT
#
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charred marsh
#

hi

trim joltBOT
steep sail
#

Hi

charred marsh
#

i tried to solve integral of sin(x)/x from -infinity to infinity but i got 2ฯ€ instead ฯ€

#

i can't find the mistake

trim joltBOT
#

@charred marsh Has your question been resolved?

zinc ginkgo
#

Don't know how you even got a finite number

#

Use e^(-tx) instead

wraith hinge
zinc ginkgo
#

Oh you're assuming t<0?

amber python
zinc ginkgo
wraith hinge
#

fun times with the sine integral lmao

wraith hinge
#

okay well

#

an incomplete one

zinc ginkgo
#

Don't think you need gamma function either

#

The whole proof OP is trying to do is in Rudin

wraith hinge
#

oh i see thats why they made that double integral

#

okay

#

makes sense

amber python
zinc ginkgo
zinc ginkgo
amber python
#

i do but hmmCat

zinc ginkgo
amber python
#

which do you want me to use thonkstein

zinc ginkgo
#

A cute thonk

amber python
trim joltBOT
#

@charred marsh Has your question been resolved?

charred marsh
charred marsh
#

why no Laplace transform

#

i mean it's way easier than to do it with integration by parts of something

zinc ginkgo
#

No integration by parts is necessary

zinc ginkgo
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charred marsh
#

why is it closed :(

trim joltBOT
charred marsh
amber python
#

dont ignore the bot

#

you cant differentiate I(t) assuming t=0

charred marsh
amber python
#

there must be an open interval on which I(t) is defined

charred marsh
#

e^(-tu) would work tho right

amber python
#

u?

charred marsh
#

i mean x

amber python
charred marsh
#

was looking at another integral with u, sorry

amber python
#

assuming t>0

#

or e^(tx) assuming t<0

charred marsh
#

t>=0 and t<= right

#

using e^(-xt) just makes the arctan(t) negative

abstract stag
#

if you assuming t > 0, and using e^(-xt), from scratch I thought maybe problem comes from double integral

charred marsh
#

Wait no

#

maybe it will work

#

ahh it works

#

negative sign made it arccot instead of arctan

#

and since arccot(0) = ฯ€/2

#

2I(0) = ฯ€

abstract stag
#

why arccot,

#

In your last step, $\int_0^{\inf}\frac{1}{1+t^2}dt$ should be $\arctan \inf - \arctan 0 = \pi/2$

solid kilnBOT
#

่ฏทๅŠกๅฟ…ๅ†ไผ‘ๆฏไธ€ๅคฉ

abstract stag
#

by the way, in your first line in draft, arctan0 should be 0

charred marsh
trim joltBOT
#

@charred marsh Has your question been resolved?

abstract stag
#

Okey, then last line might be -arctant + C, and use limitation to solve C?

#

If Indefinite Integration as your way

#

assuming t > 0, and I(t) = e^(-xt)

trim joltBOT
#
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wraith hinge
#

can someone explain to me how my teacher got the angles

wraith hinge
#

like 130

#

like from the bearing

#

how do we know itโ€™s a 90 and then itโ€™s another 20 at that point

#

like why should we apply that ๐Ÿ˜ญ

night zodiac
#

Bearing is the angle from N going clockwise

#

So 200 degree bearing, start from N, go 200 degree clockwise

wraith hinge
#

iโ€™m talking abt the large angle

#

sry if i didnโ€™t make it clear

night zodiac
#

Same process

#

250 degree bearing, start from N, go 250 degree clockwise

wraith hinge
#

not that, ik how to get the bearing

#

135

#

mb 13

#

130

wraith hinge
#

this

#

like how do ik when to apply that

trim joltBOT
#

@wraith hinge Has your question been resolved?

wraith hinge
#

<@&286206848099549185>

wraith hinge
#

.close

trim joltBOT
#
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trim joltBOT
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wise jay
#

using the derivative of (x+y)^n and a particular choice of y, show that:

trim joltBOT
#

Please don't occupy multiple help channels.

wise jay
#

im not

zinc ginkgo
fiery spade
wise jay
#

i can not see my channels

#

something is wrong or idk

#

here is where i arrived

#

who can help me please?

#

tell me what to do next

#

.

austere echo
#

what are you doing @wise jay

wise jay
#

what do ur eyes see

austere echo
#

the sum of something with limits

#

it reminds me of the bionomial expansion though

wise jay
#

Yes and what else

austere echo
#

the general one?

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#

@wise jay Has your question been resolved?

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#

@wise jay Has your question been resolved?

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grim spear
#

Hello, kinda stuck on this. I only have 1 more attempt and my teacher didn't really teach how to do this, she just gave out a video explaining how to make a box plot on "Desmos."

trim joltBOT
#

@grim spear Has your question been resolved?

pure hatch
#

Okay do you know how to make a list?

grim spear
pure hatch
#

<@&268886789983436800> spamming the same message on multiple help channels

pure hatch
#

Let's explore making lists later

#

But for now

#

Do you know how to get the mean and median?

grim spear
#

very little, this is the first assignment on this topic

pure hatch
#

Hmm

grim spear
#

one of the first*

pure hatch
#

Okay do you know what's a mean?

grim spear
#

yes

#

the average

pure hatch
#

Do you know how to get it?

grim spear
#

sorta, very confused.

#

I wouldn't be able to explain it

pure hatch
#

But what would you do to find the mean of let's say the Spudnik list?

grim spear
#

dividing the sum of values?

pure hatch
#

Dividing the sum of values by what?

grim spear
#

just watched a short help video I found, I would divide the sum by the number of values in the data set

#

So would I take Spudniks values, add them up to 1965 then divide by 8?

pure hatch
#

Yep

#

Same with Later Tater

grim spear
#

Alright, how would I get the median?

pure hatch
#

You would arrange your data from least to greatest

#

And see which value is in the middle

#

If you have 2 values in the middle, you find their mean

grim spear
#

240.5 and 243.5?

pure hatch
grim spear
#

240.5 for spud 243 for tater

pure hatch
#

Okay

#

Yep

#

240.5 is for spudnik and 243.5 is for tater

#

Those are the medians

#

Now do you know how to get the standard deviation?

grim spear
#

yes I think I understand that quite well but not so much Interquartile Range

pure hatch
#

Okay interquartile range requires you to get the 1st quartile and the 3rd quartile values

#

How to do that? Those need you to divide your data into 2 halves (after arranging them). Then you'd find the median for each half.

grim spear
#

31.0 for spud? still working on tater

#

and I believe 24.3 for tater

#

for the standard deviation I got 23.1 for spud and 12.9 for tater

pure hatch
trim joltBOT
#

@grim spear Has your question been resolved?

grim spear
#

I first took the 8 values and put them least to greatest. I then split the data in between the 239 and 242. I found the Q1 (lower quartile) which is 227 and Q3 (upper quartile) 258 I then subtracted 258-227 and got 31

#

31 rounded to the nearest tenth 31.0

#

sorry for the wait I had to take my dog out

pure hatch
#

222 225 233 239 242 243 263 298
0.5(225+233) = 229 and 0.5(243+263) = 253
253-229 = 24

grim spear
#

it's not 24.3 for tater?

pure hatch
#

225 229 234 241 246 253 255 265
0.5(229+234) = 231.5 and 0.5(253+255) = 254
254-231.5=22.5

grim spear
#

is that for tater? I'm confused

grim spear
#

Thank you, does that finish up part 1?

pure hatch
grim spear
#

Iwas looking at Question 2 and this is what I came up with

#

The distribution of the distances for Later Tater is symmetric because the mean and median values are equal.

The mean and standard deviation are better measures of center and variability for the Later Tater distances.

The distribution of the distances for Spudnik is skewed left because of the outlier.

The distances for Spudnik are more variable than those for Later Tater.

#

Scared to submit because this is my last try can you confirm?

pure hatch
#

Hmm

grim spear
#

8/9 thank you better than my previous 4 haha

pure hatch
#

Wow what went wrong?

grim spear
#

One of the statements were incorrect

pure hatch
#

Ooo

grim spear
#

The mean and standard deviation are better measures of center and variability for the Later Tater distances.

pure hatch
#

Oo

grim spear
#

No biggie though I'm happy with it thanks!!!

pure hatch
#

Hope you ace the assignments next time :)

trim joltBOT
#

@grim spear Has your question been resolved?

#
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bleak moth
trim joltBOT
bleak moth
#

.close

trim joltBOT
#
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feral canopy
#

Is this true?

trim joltBOT
trim joltBOT
#

@feral canopy Has your question been resolved?

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@feral canopy Has your question been resolved?

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last ore
trim joltBOT
last ore
#

pretty self explanatory from there

heady summit
#

What class are you in?

trim joltBOT
#

@last ore Has your question been resolved?

last ore
#

algevra 2

#

find the domain

#

of these 2

#

and the one above

heady summit
#

If Iโ€™m being honest with you, I only know how to solve the first problem with calculus lol I do not remember how to go about it in terms of algebra 2

trim joltBOT
#

@last ore Has your question been resolved?

sterile egret
# last ore

Do you know how to find min and max of a quadratic function?

trim joltBOT
#
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wind frost
#

a(x+4)^2+2 with vertex (-4,2) which y intercept = 16

inland orbit
#

You're trying to find a?

wind frost
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to make the y intercept of the equation = 16

inland orbit
#

Okay so you have y=a(x+4)^2+2

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(the y is important)

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what does it mean if the y intercept is 16?

wind frost
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isnt y intercept when x=0

inland orbit
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yes

wind frost
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so a(4)^2+2=16?

inland orbit
#

Yeah, exactly

wind frost
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oh nvm wrong question

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it was change a so the equation passes through the origin

inland orbit
#

Okay, that's a very similar question

wind frost
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is it making x intercept 0

inland orbit
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Yes

wind frost
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so when y=0

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-2=a(x+4)^2

inland orbit
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The origin is (0,0)

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so plug in 0 for both x and y

inland orbit
wind frost
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-1/8?

inland orbit
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yep ๐Ÿ‘

wind frost
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alright thanks i just didnt multiply by a in the right order lol

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.close

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agile prism
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how do i integrate this

trim joltBOT
inland orbit
#

Seems like a u-substitution should do the trick

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What have you tried so far?

agile prism
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turned it into

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cosx+cotx

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idk how to integrate cotx

gritty harness
inland orbit
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You can't break up a fraction over its denominator like that

gritty harness
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That works as well

inland orbit
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for example 1/2 + 1/2 is not 1/4

agile prism
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o

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how can i integrate this then

inland orbit
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Have you covered u-sub?

agile prism
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ye kinda

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make 1+sinx u?

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du=cosxdx

inland orbit
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Yes

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beautiful

agile prism
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alr lemme try

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got it thanks

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.close

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desert junco
trim joltBOT
desert junco
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(0,-1) is supposed to be open circle right?

sour token
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,rotate

solid kilnBOT
desert junco
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oh my bad

sour token
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This looks a bit messy without proper labelling

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Make the cartesian plane a bit wide as in, increase the width between successive marks

desert junco
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okay let me redraw it

sour token
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It's definitely not to the scale but pretty good for hand-drawn graph

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Here is desmos for comparison

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The only issue I can think of is the steep decline of e^x but it's gonna be hard to draw by hand

desert junco
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yea youre right my e^x looks different

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(0,-1) is an open circle right?

sour token
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Yeah, the open circle at (0, -1) isn't visible cause you need to click on the graph to see it

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Don't worry, it is still there

desert junco
#

.close

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sleek grove
#

for graphing a cube root function, how do i know when the graph shifts directions

split chasm
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wdym by shifts direction

sleek grove
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lemme send a pic rq

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like here

split chasm
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you could consider the transformation of the parent cbrt function

sleek grove
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heres the equation

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not sure what a parent cbrt function is tho

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im in algebra 2 rn

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nvr mind ig its (h, k)

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ty tho

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#

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hazy light
#

A retailer marks his goods at 25% above the cost price. He sells three-fourth of the goods at the marked price and the remaining at 40% discount on the marked price. What will be his total gain/loss percent?

hazy light
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Let the cost price of the goods be x.

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Then, marked price is 5x/4

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The selling price of (3/4)th of goods is 5x/4 and (1/4)th of goods is 3x/4

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Profit on (3/4)th of goods will be 25%

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Loss on (1/4)th of goods will 25%

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How do I go about finding total gain/loss from here?

trim joltBOT
#

@hazy light Has your question been resolved?

dense cave
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wait

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where did u pull up 6x/5

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25% above s.p means 1.25x

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,w 6/5

dense cave
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it shud be 5/4

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,w 5/4

dense cave
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@hazy light

hazy light
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BAD MATH DAY

dense cave
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isok

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u dont hav to deal with org chem tho

dense cave
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firstly whats 40% of 1.25 x

hazy light
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Why 40% percent?

dense cave
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for loss

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i mean

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discount

hazy light
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40% is the discount.

dense cave
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yea on marked price of 1.25 x

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where x is cost price

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1.25=5/4

hazy light
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Yeah

dense cave
hazy light
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0.5x

dense cave
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ok nice

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so he sells 3/4th of total goods at 1.25x price

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and

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1/4 of goods at 0.5x price

hazy light
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No.

dense cave
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but he bought all of his goods for x price

dense cave
#

?

hazy light
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The selling price of (1/4)th of the goods will be 60% of the marked price

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40% is the discount.

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@dense cave

dense cave
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oh hm wait yea sry my bad

hazy light
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Now you have no credibility

dense cave
hazy light
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<@&286206848099549185>

frosty anchor
hazy light
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12.5% Gain

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Yes.

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@frosty anchor

frosty anchor
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Ok i got it i think

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Is total goods=4 assumption allowed?

hazy light
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I know how to get answers by assuming the total number of goods.

frosty anchor
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Then?

hazy light
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Can I not get answer by doing something like this ^ ?

frosty anchor
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Are you saying cost price of all goods x?

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Or one good?

hazy light
frosty anchor
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๐Ÿ’€ im making sure

hazy light
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One good seems commendable

frosty anchor
hazy light
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Yeah

frosty anchor
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I think you would still need to do something like let total goods be n

hazy light
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I have done similar kinds of problems by this way

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But, I can't figure where I'm going wrong here.

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,w ((755-253)/4-100))*100)

trim joltBOT
#

@hazy light Has your question been resolved?

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#

@hazy light Has your question been resolved?

trim joltBOT
#

@hazy light Has your question been resolved?

trim joltBOT
#

@hazy light Has your question been resolved?

woven horizon
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@hazy light let Cost Price = 4x

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Marked price = 125%(C.P) = 5x

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3/4 of goods at M.P = $$3/4*5x = 15x/4$$

solid kilnBOT
#

Cubopia

woven horizon
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Discounted price = 60% of M.P

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60% of 5x = 3x

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1/4 of goods at D.P = $$1/4*3x = 3x/4$$

solid kilnBOT
#

Cubopia

woven horizon
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Total sales = $$15x/4 + 3x/4 = 4.5x$$

solid kilnBOT
#

Cubopia

woven horizon
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%gain = Profit/C.P * 100 = 0.5x/4x * 100 = 12.5%

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#
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hollow elk
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hollow elk
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I did 3(2h+5) > 4(4h+2)

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im cooked

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the brackets are wrong

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should be 4(2h+5) < 3(4h+2)

iron oyster
chilly lintel
#

But

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nvm

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.close

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hollow elk
#

Bro what the fuck

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AYO MODS @potent leaf

chilly lintel
#

IM JOKING

hollow elk
#

.reopen

trim joltBOT
#

โœ…

hollow elk
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@grizzled mango GET THIS MF

chilly lintel
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IM JOKING

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IT WAS A PRANK

hollow elk
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I got a >4.5

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would the smallest possible integer value be 4?

trim joltBOT
#

@hollow elk Has your question been resolved?

hollow elk
#

.close

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sweet crater
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sweet crater
#

i have no clue on how to do this

fresh pecan
#

sin/cos

#

oh it says at the bottom

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i would try to find an explanation of what the sine and cosine function mean graphically

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on a circle

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#

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stiff girder
#

Hey! need help in trying to find the point that is equidistant from A and B and lies on the X axis

split chasm
#

never consult chatgpt for math

stiff girder
#

can you help with the question though?

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I found chatgpt super helpful for standard deviation but ig not everything is good

split chasm
#

since the point lies on the x-axis, you already know one of the coordinates

split chasm
#

then apply distance formula to determine the other

stiff girder
#

Distance formula is

sour token
stiff girder
#

wont use them in the future ig

sour token
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inference isn't the correct word

stiff girder
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No but I understand what you mean

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and considering that 2 people are saying so I think it makes sense

sour token
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I meant causal inference, as in they can't understand cause and effect

stiff girder
#

anyways gimme a second? i want to try what Ramonov suggested

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Since value of x will always be 0

split chasm
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no

stiff girder
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?

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value of y will always be 0*

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sry sry

split chasm
#

yes

stiff girder
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wait im confused

stiff girder
split chasm
#

wdym