#help-36

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sonic crystal
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like g(x)?

drowsy epoch
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the g(x) is your constraint

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F(x,y)

sonic crystal
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im using it on F(x,y)?

bold turtle
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I was literally getting ready to leave for work tho lol sad

drowsy epoch
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Me too blk_excuseme

sonic crystal
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this question is just gg i think

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hope this doesnt come in my exam tomorrow

little python
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it will

sonic crystal
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ok

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leave my channel yajat

little python
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vvv

soft zealotBOT
drowsy epoch
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You should expand this and compare

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to this

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ok weird notation actually

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but i mean like compare theirs to your expansion and the left overs should vanish by lagrange

soft zealotBOT
sonic crystal
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but i dont know how they converted everything to matrix form

drowsy epoch
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the idea is instead of trying to get their form, you expand their thing and show if you subtract this from your result it's 0

final saddleBOT
#

@sonic crystal Has your question been resolved?

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edgy stump
#

I need help please

final saddleBOT
sturdy wasp
#

with what?

worldly spruce
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Don't we all

final saddleBOT
# edgy stump I need help please

Asking the actual question right away is more likely to get responses.

Asking "Can I ask...?" or "Does anyone know about...?" doesn't give people enough information to decide whether they can help, and answering can feel like a promise to help with the actual question, which they might find themselves unable to.

edgy stump
#

I don't know long division BTW but I am willing to learn it by force a

tropic crest
sturdy wasp
#

have u got a specific question?

worldly spruce
#

Polynomial division is long division generalized to algebraic expressions

tropic crest
edgy stump
leaden moon
tropic crest
edgy stump
leaden moon
edgy stump
worldly spruce
# edgy stump Can you teach me tho

This environment is suitable more for direct questions, not teaching whole concepts, as that takes a large amount of time. Maybe somebody has the time right now. I don't, sorry.

tropic crest
#

In algebra, polynomial long division is an algorithm for dividing a polynomial by another polynomial of the same or lower degree, a generalized version of the familiar arithmetic technique called long division. It can be done easily by hand, because it separates an otherwise complex division problem into smaller ones. Polynomial long division i...

tropic crest
#

np

final saddleBOT
#

@edgy stump Has your question been resolved?

final saddleBOT
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final saddleBOT
#

Please don't occupy multiple help channels.

onyx peak
#

and here too <@&268886789983436800>

final saddleBOT
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old quarry
spare summit
tropic crest
#

Spam clankers

final saddleBOT
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left trail
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Can someone help me find the coefficients for 5. I have that the integral is equal to

left trail
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Wait nvm

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.close

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strange pelican
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have a good day

final saddleBOT
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jagged flare
final saddleBOT
jagged flare
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yeah confused again on the meaning of the problem

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like, are there any orders for the bulldozers? does A and B have tk be adjacent to sweep? and for the orders, is it like for some ordering of the movements of the bulldozer, there would always be one left over? or whatever ordering it is, a specific town will be left over?

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my reading comprehension is maybe just ass idk

final saddleBOT
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@jagged flare Has your question been resolved?

signal vector
# jagged flare like, are there any orders for the bulldozers? does A and B have tk be adjacent ...

Regarding your first question:
In general you shouldn't assume something if it isn't explicitly said. So the towns don't need to be adjacent for sweeping (you can also infer this from what they have asked you to prove).

And regarding your other question, it's definitely the case that you have to show it for any ordering, because there obviously exists some ordering in which exactly one town cannot be sweeped away by the rest. (Put the bulldozers in descending order from left to right..)

jagged flare
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for diffrent orderings (like left to right and right to left), the unsweepable town can be diffrent right?

signal vector
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Yeah

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The way they have written the question is:
You are given some ordering of towns, there is exactly one which is unsweepable

This is the same as:
Prove that for any ordering of towns, there exists exactly one town which is unsweepable

final saddleBOT
#

@jagged flare Has your question been resolved?

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jagged flare
#

ok ty

final saddleBOT
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orchid scroll
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is p and r labled correctly???? because i dont get how this makes sense

orchid scroll
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because the bearign of p (plane) should be 78

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however the bearign of the resultant is 78 instead

worldly spruce
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<@&268886789983436800>

final saddleBOT
#

@orchid scroll Has your question been resolved?

orchid scroll
#

mb ir ead the qeution wrogn

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sonic cairn
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is 0 a natural number?

final saddleBOT
deep condor
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depends

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some ppl say yes, some say no, it's up to definition

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but it's a natural number i dont care

sonic cairn
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bruh i thought math can always be definied

sturdy flax
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but haseeb never said math can't be defined. it's just that some people work with different definitions.

deep condor
sonic cairn
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ripe jewel
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logicians and set theorists tend to treat it as natural

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number theorists tend not to

sonic cairn
ripe jewel
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.reopen

final saddleBOT
ripe jewel
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but that's not really relevant to your question

sonic cairn
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adding a zero to a number wont move move the number to the right or left on a scale

sonic cairn
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what would a catholic say

ripe jewel
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they'd defer to the Pope

sonic cairn
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is zero a natural or a whole number

ripe jewel
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"whole number" isn't really a term used much in highery level math because it's unclear what it shouls mean

sonic cairn
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its positive and negative numbers actually

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without pi, fractions or square roots

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or powers

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PURE number

sturdy flax
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you're probably looking for the term integer.

ripe jewel
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as i said

final saddleBOT
#

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gentle zephyr
final saddleBOT
soft zealotBOT
#

Renato

barren pebble
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|{segments connecting 2 vertices}|-|{edges}|=|{diagonals}|

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You count the segments connecting 2 vertices, then minus n (which is the number of sides)

mortal girder
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or just count it directly like a diagonal need 2 points, so u have n points to choose for point A, then you have (n-3) choices for point B because point B must differ from point A and the two next to point A, then divide by 2 because the order doesnt matter ( AB same as BA )

barren pebble
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Yeah that too

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I put it the other way because I assumed the OP just learned about combinations

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So the number of "segments connecting 2 vertices" is easier to calculate

gaunt raft
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n choose 2 - n

final saddleBOT
#

@gentle zephyr Has your question been resolved?

final saddleBOT
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late gazelle
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yo how do I do this i've got no clue

final saddleBOT
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@late gazelle Has your question been resolved?

lofty sinew
rugged merlin
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id say set up a 3D coordinate system

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and make some vectors

lofty sinew
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Why 3d

rugged merlin
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there is elevation

lofty sinew
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But there's no depth

rugged merlin
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map coordinates describe x and y, and z describes the change in height

lofty sinew
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Oh damn you're right I skimmed that part

rugged merlin
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@late gazelle

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here is your hint to get going: your first hilltop can be described with $\mat{500 \ 700 \ 400}$ in metres. Likewise, the second hilltop is at $\mat{800 \ 350 \ 320}$

soft zealotBOT
rugged merlin
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calculate the displacement vector, the difference of the two, and the straight-line distance between the two

final saddleBOT
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late gazelle
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.reopen

final saddleBOT
late gazelle
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sorry, i had to go for a few minutes

late gazelle
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so thats distance between the two mountains right

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oh wait i made a slight mistake

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i forgot the height

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d=468m roughly

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where do i go from here

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i cant really say the "slack" is halfway along can I ?

rugged merlin
rugged merlin
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each equal side is cable length / 2

late gazelle
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so i can, nice

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so like 234 meters ish then

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and the "slack" is $= \frac{5}{100} 468$ ?

rugged merlin
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yeah

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u got it

soft zealotBOT
late gazelle
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and then its just 2d pythag ?

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or is still 3d

rugged merlin
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wait but like

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you are kinda done lol

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cable length is 468 and slack is what u wrote

late gazelle
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oh slack is what we were finding

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i thought it was the cable length including slack

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so the two similar lines

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oh if that's all i needed that wasn't as bad as what i thought

rugged merlin
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yeah

late gazelle
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tysm for the help

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how do i do this question?

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I got 8i+2j-3k

desert mantle
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thats not what dot product means

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you have to add all those products you get

late gazelle
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or is it just 8+2-3

desert mantle
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yes

late gazelle
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oh so we omit the i, j, k then

abstract bloom
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$\mathbf{a}\cdot\mathbf{b} = \sum_{i}a_ib_i\$
$\mathbf{a} = \begin{bmatrix} a_1\a_2\a_3\\dots\end{bmatrix}$
$\mathbf{b} = \begin{bmatrix} b_1\b_2\b_3\\dots\end{bmatrix}$

soft zealotBOT
#

Flash09A14m

tranquil pine
# late gazelle

dot product is <x,y,z> • <l,m,n> = xl+ym+zn, which is a scalar

multiply each is, js, ks together and sum them up

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dot product returns the projection of one vector onto another

late gazelle
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yea ik what it is and how to do it but we haven't used i, j, k notation yet so i got confused

abstract bloom
late gazelle
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and its also 3d now

abstract bloom
tranquil pine
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i, j, k are unit vectors of the x, y, z coordinates respectively

late gazelle
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i understand it but not in calculations

late gazelle
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and not just 8+2-3

tranquil pine
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if you understand it now then ggs

abstract bloom
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I like to call it the "effect" of the projection

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Pure projection of a onto b would be a dot b divided by |b|

late gazelle
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for 2, this is using the geometric def. of dot product right

abstract bloom
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Yes

late gazelle
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so $a \cdot b = |a||b|\cos(\theta)$

tranquil pine
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yeah you got it

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plug and chug question

soft zealotBOT
late gazelle
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so C

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25.7

tranquil pine
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yeah

south dirge
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,w 40 cos(50

tranquil pine
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does wolfram auto does trigonometric functions in degrees

south dirge
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-# didntundertsand what u mean but try it out in #bots

late gazelle
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for this would $\theta=\arccos(\frac{\overrightarrow u \cdot \overrightarrow v}{|u||v|})$

soft zealotBOT
south dirge
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ye

late gazelle
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ah whats arccos(0)

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90

south dirge
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yup

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good job

tranquil pine
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look at the cosine graph and see when cos theta = 0 and most of the time bind yourself to 0 to 360 or 0 to 2pi (in radians)

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that should tell you that arccos(0) = 90 or pi/2

late gazelle
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what is this ew

south dirge
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Length Qsn

late gazelle
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projection was my #1 opp last year when doing 2d vectors

tranquil pine
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if you want to add a+c, just add the ijk together

late gazelle
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something like this yea?

south dirge
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Yeah

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You are going on the right path js need the calcs now

late gazelle
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hmm i remember it having unit vectors tho no? or was that something else

south dirge
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yeah

south dirge
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for the vector form,

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You need to apply
(a . b / (|b|^2) ) * b

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this is a method to find the projection of vector a onto vector b

late gazelle
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can proj be negative?

south dirge
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as in?

late gazelle
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bc i got $\frac{-18}{\sqrt{30}}$

soft zealotBOT
tranquil pine
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yes

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it can be negative

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means that it's an obtuse angle

south dirge
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if you take the positive value for this you would get the magnitude of the projection of vector a+b on c

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But the question isnt asking you the magnitude

tranquil pine
late gazelle
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doesn't projection give me another vector

late gazelle
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ahhh

south dirge
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this is how you calc the projection vector

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what you found was the magintude of the projection

late gazelle
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is $\proj_(a+b){c} = \frac{(a+b) \cdot c}{|c|}$

soft zealotBOT
#

KB
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

late gazelle
#

for magnitude ?

south dirge
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Yup

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dont forget to mod this

south dirge
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magnitude cant be negative!

late gazelle
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sooooooo. Projection of a on b is $= |\frac{a\cdot b}{|b|}| b hat$

soft zealotBOT
late gazelle
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b hat b ^ thingy

south dirge
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yeah

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do you know whats b hat btw

late gazelle
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unit vector of b

south dirge
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its the unit vecotr

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yeh

late gazelle
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so we have proj(..) = 18/sqrt(30) c hat

south dirge
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Yup

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now it seems correct

late gazelle
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ah interesting

south dirge
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wait

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wheres the minus sign

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you remove the minus sign if you are calcing the magnitude

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but you are finding the vector so minus sign is imp

late gazelle
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so we do want the - now

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i vaguely understand this but not entirely

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ok nvm idk how to even start

tranquil pine
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so |v|² = x²+y²+z²

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then take v dotted with x unit vector (here, it's denoted as i), you get

v dot i = |v| * |i| * cos(alpha)

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|I| is just 1

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and then you repeat for the rest of the x y z for the displacement vector

and them simplify final answer to get the equation they got

abstract bloom
late gazelle
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where x = cos^2(alpha) and so on?

tranquil pine
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|v|cos(alpha) = x

(|v|cos(alpha))² + y² + z² = |v|²

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you are looking at the v projection on x axis

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you'll end up with something like this

|v|cos(alpha) = x = |v| • i
|v|cos(beta) = y = |v| • j
|v|cos(gamma) = z = |v| • k

(|v|cos(alpha))² + (|v|cos(beta))² + (|v|sin(gamma))² = |v|²

and then you divide all size by |v|² to get

cos²(alpha) + cos²(beta) + cos²(gamma) = 1

late gazelle
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uh why do we have |v|^2

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i dont really understand that part

tranquil pine
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we made a displacement vector v = xi + yj + zk

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what's the magnitude of the displacement vector? |v| = ? @late gazelle

late gazelle
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$\sqrt{(v_1)^2+(v_2)^2+(v_3)^2}$

soft zealotBOT
tranquil pine
#

no

late gazelle
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magnitude of a vector is not that?

tranquil pine
#

$\sqrt{(x)^2+(y)^2+(z)^2}$

soft zealotBOT
late gazelle
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oh same thing, v_1, v_2, v_3 are just the x, y, z components of v

tranquil pine
#

ic

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yeah, now what's |v|² = ?

late gazelle
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x^2+y^2+z^2

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and that's our cos^2, cos^2, cos^2 ahhh ic now

tranquil pine
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yeah, and you know where i got those from right?

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just by dotting the displacement vector V by i j k unit vectors

late gazelle
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if x^2 = cos^2(alpha), x = cos(alpha)

tranquil pine
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yeah, and we got that because we took the displacement vector and we saw how much we projected through the x axis

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and we did that with a dot product

late gazelle
tranquil pine
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|v| • i = x

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x = |v||i|cos alpha

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|i| = 1

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x = |v| cos alpha

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x² = |v|² cos² alpha

late gazelle
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and that only holds equality to our original if |v|^2 is = 1 and if v = cos^2(alpha) + cos^2(beta) + cos^2(gamma) its equal to 1?

tranquil pine
#
Okay, let me explain properly now that I'm on a computer.

The question wants us to show that cos^2 (alpha) + cos^2(beta) + cos^2(gamma) = 1 is true for any directional cosines of any line in 3D space.

Before, I begin, I'm going to introduce the notion of a unit vector.

A unit vector, often times denoted as **i j k** are vectors with a magnitude of one that point to the **x y z** axis on a 3D cartesian coordinate systems plane and are often used to describe direction of a vector.

Let's start off with the question. The question first wants to 'use' a displacement vector.

We can make a sample displacement vector by only considering the points P1 (0,0,0) and P2 (x,y,z) 

We can use the idea of unit vectors to define direction to the displacement vector, and we can call this vector 'V'

V = (x-0)i + (y-0)j + (z-0)k = xi + yj + zk

So that we can perform a scalar product, we will find |V| which happens to be 

|V| = sqrt(x^2 + y^2 + z^2) 

Hopefully that makes sense so far, all we did was defined a displacement vector and took it's magnitude.

Now, since we know what the magnitude of the displacement vector is, we can now take the scalar product of it with respect to the i j k unit vectors. This will describe the 'projection' of the displacement vector on x y z, so basically it's contribution to the x, y, z coordinates.

So, 

Using the formula u dotted v = |u||v|cos(theta)
|v| dotted i = |v||i|cos(alpha) = x
|v| dotted j = |v||j|cos(beta) = y
|v| dotted k = |v||k|cos(gamma) = z

Now, recall how I mentioned that unit vectors *are of magnitude 1?* (It's often good to know that whenever I say 'unit', I mean anything of value 1.) We can then say |i| = 1, |j| = 1 and |k| = 1

|v| dotted i = |v|cos(alpha) = x
|v| dotted j = |v|cos(beta) = y
|v| dotted k = |v|cos(gamma) = z

Now, from that, we can recall our displacement vector and square it to get

|v|^2 = x^2 + y^2 + z^2

Plug everything in

|v|^2 cos^2(alpha) + |v|^2 cos^2(beta) + |v|^2 cos^2(gamma) = |v|^2```
late gazelle
#

woah, this is gonna take a minute

tranquil pine
#

Notice how |v|^2 is a common term in |v|^2 cos^2(alpha) + |v|^2 cos^2(beta) + |v|^2 cos^2(gamma) = |v|^2

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We can divide the entire equation by |v|^2 which is mathematically sound and we get

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cos^2 (alpha) + cos^2(beta) + cos^2(gamma) = 1

Which is what the queston wants.

late gazelle
#

that makes a lot more sense

tranquil pine
#

Yeah, try the question out and see if you truly understood it - without any help

late gazelle
#

my response begins after the dotted line on the left page

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<@&268886789983436800>

tranquil pine
#

@surreal grove blessing us with a virus 🙏

late gazelle
#

ty for the help Polar

#

.close

final saddleBOT
#
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final saddleBOT
#
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gentle zephyr
final saddleBOT
zinc bluff
#

mmm, this sounds like the euler theorem for the diagonals of a polygon

gentle zephyr
#

Care to elaborate?

zinc bluff
#

I'm sorry I cannot help that much here, I just wanted to tell you that it looks like that theorem😅

wary juniper
# gentle zephyr

Does that say prove the number of diagonals of an n sides polygon is n(n-3)/2

gentle zephyr
#

ye

wary juniper
#

First, think about how many diagonals you can draw from 1 point

blissful meadow
# gentle zephyr n

So if you're sitting at the vertex of a polygon, you can draw n lines to other vertices that aren't already sides of the polygon?

#

In particular, if you fix a vertex, how many vertices can you draw a line to that aren't already sides.

blissful meadow
#

Have you drawn it?

#

Try a square first.

gentle zephyr
#

a square is one

#

@blissful meadow

blissful meadow
#

So is your guess of n-1 diagonals from a given vertex correct?

blissful meadow
#

Yes. If you fix a vertex then you can't draw a line to any of the adjacent vertices, since that would just be a side of the polygon. You also can't draw a diagonal from the vertex to itself. That leaves n-3 vertices to draw a diagonal.

wary juniper
#

Now do the same for all points on the polygon

gentle zephyr
#

why / 2

wary juniper
# gentle zephyr why / 2

Cause youre counting a diagonal twice, for example for the diagonal AC you counting from A to C and then again from C to A

gentle zephyr
#

i see because for it to be a diagonal two edges need to connect so we are double counting

gentle zephyr
#

can u help me write the proof

blissful meadow
#

You've pretty much got it served on a platter now.

gentle zephyr
#

I am not really sure how we got to the n - 3 formula

blissful meadow
#

Go back and read what we talked about.

blissful meadow
#

In what sense? If you draw the situation, as you should in pretty much any case, it's pretty clear both what I'm saying and why it's true.

gentle zephyr
blissful meadow
#

It's a formal argument which you can convince yourself works using a visual aid.

#

It doesn't mean it's a visual proof.

gentle zephyr
gentle zephyr
blissful meadow
# gentle zephyr what would be the formal argument be?

It's formal enough in that a polygon is already a rather geometric object in nature.
Induction would work but this would require that a polygon in n vertices can be used to construct a polygon in n+1 vertices. It can, but this construction in itself would be geometric...

#

It should be a rather intuitive fact that from a given vertex you can draw n-3 diagonals. This is where the geometric intuition ends.

#

If you want to avoid this at all cost you can also compute the number of pairs of vertices, hence giving you the total number of lines you can draw between any two of the n vertices in the polygon.
Then you could subtract the number of such lines we know are not diagonal.

blissful meadow
#

Well you need to compute those two quantities.
How many pairs of vertices can you pick from the n vertices in the polygon?
How many lines in the polygon don't count as diagonals?

gentle zephyr
blissful meadow
#

Think about it. You spent less than a minute thinking about what I wrote before saying you don't know.

gentle zephyr
#

n - 1

blissful meadow
#

Did you check n-1 fits with that number or did you write it down because it sounds nice?

#

Does it make sense that n-1 is the number of pairs of n vertices?

gentle zephyr
#

you mean the combinations of pairs of vertices?

blissful meadow
#

The number of ways you can pick 2 vertices from n vertices.

gentle zephyr
#

for example if the edges of a triangle are 1 2 3
then I have (1,2) , (1,3), (2,3)

gentle zephyr
blissful meadow
#

How many ways can you select 2 people from a group of 5?

gentle zephyr
#

5 c 2

blissful meadow
#

Ok. How many ways can you select 2 people from a group of n?

gentle zephyr
#

n c 2

blissful meadow
#

So how many ways can you select 2 vertices from a set of n vertices?

gentle zephyr
#

n c 2

blissful meadow
#

So there are nC2 possible lines you can draw between vertices in the polygon.

#

How many of them do not qualify as diagonals?

gentle zephyr
#

the adjacent edges

#

@blissful meadow

blissful meadow
#

Out of all the lines between vertices.

#

There's a number of lines between vertices we don't count as diagonals.

#

What are those lines?

#

How many of them are there?

gentle zephyr
#

no?

blissful meadow
#

Adjacent to what? We don't have a fixed vertex here.
If you think of a polygon with n sides with its diagonals drawn, what is the number of lines in the polygon that aren't diagonals?

#

If you try with a square (and its diagonals) first, it should be apparent what this number is and what those lines are.

gentle zephyr
#

@blissful meadow

blissful meadow
#

Yes. So now we have nC2 pairs of vertices (and therefore lines between those), and we want to get rid of the n lines in there which aren't diagonals.

#

What's left?

blissful meadow
#

The number of pairs of vertices you can pick from amongst the n vertices of the polygon.
You can imagine that any such pair gives a line between two vertices.

gentle zephyr
gentle zephyr
#

@blissful meadow

blissful meadow
#

Yes, so now you can write down what nC2 means computed and combine those.

gentle zephyr
#

care to elaborate?

blissful meadow
#

nC2 is some expression.

gentle zephyr
#

,w simplify binomial(n, 2) - n

gentle zephyr
#

@blissful meadow

blissful meadow
#

What?

gentle zephyr
#

n(n-3)/2

gentle zephyr
blissful meadow
#

Bro

#

You've been given two premasticated proofs.

gentle zephyr
#

Well, the first one was more like a visual representation, I wouldnt call it a proof since it was kind of non formal argument

blissful meadow
#

It was formal.

#

Formal doesn't mean strictly using symbols of first order logic

gentle zephyr
#

the thing is

#

this exercise is in the induction section

blissful meadow
#

This is something that should have been part of your very first message.

gentle zephyr
#

I didnt realized until it was too late

gentle zephyr
#

first we use the base case n = 3, then assume it holds for n = k, and show that it holds for n = k + 1

timber leaf
#

Is this weak induction

gentle zephyr
#

ye of course

timber leaf
#

Why not use strong induction

gentle zephyr
#

strong iirc is used when the inductive hypothesis depends on other previous hypothesis

#

for example when you ahve a sequence an = a_{n-1} + a_{n-2} , if you assume P(n) then you are assuming P(n-1) and P(n-2), I think?

#

@blissful meadow

timber leaf
#

I see there is no need to find polys that have 4 or 5 sides but you only need a k side

#

Make senses

gentle zephyr
#

care to elaborate?

timber leaf
#

Base case is n=3 which is correct

#

Inductive step for k also good

#

I think for k+1 is basically add 1 more vertex, which is keep same number of diagonals for k vertices and add (k-2) vertices

#

Because this new vertex doesnt connect itself and the 2 vertices next to it

final saddleBOT
#

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drowsy epoch
#

. @proud raft

bold turtle
#

. Note your first message will be pinned by the bot, so ensure that your first message is the question you want help on.

proud raft
#

I have a doubt .
9 different objects should be distributed to 7 different person .
Atleast one should be distributed. .no of ways is 8⁹-1 .
Why the most common explaination is take an empty box to avoid counting exact cases.
But I don't understand it .
Can anyone explain logically
Derive the formula mechanism wise why is this that .

proud raft
#

Star
I really appreciate your help
People like u make the world a civil society
Thanks

rugged merlin
#

i guess it is just to avoid casework, if i understood your question correctly?

#

like it would be nine different cases would it not

#

exactly 1 object was distributed, ...

proud raft
#

I don't understand the reason
The formula has 8⁹
.the formula should have had 7⁹ because objects are only seven

#

@rugged merlin ???

gritty chasm
#

Please don't ping individual helpers unprompted.

proud raft
#

Oh okay thanks for

#

Taht

#

I still learning social convections

rugged merlin
#

dont understand what that is saying

proud raft
#

No problem

#

Anyone else that can help ?

#

Doubt closed

#

.closed

#

. Close

#

. close

#

.close

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#
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drowsy epoch
#

.closed
. Close
. close
.close
this is also combinatorics

strange pelican
bold turtle
#

.reopen

final saddleBOT
bold turtle
#

Because conceptually I agree with Paradox, that this doesn't feel right

final saddleBOT
#

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proper lion
#

Hijack

final saddleBOT
runic needle
#

modping?

proper lion
#

The length of the shortest path that begins at the point (-1, 1), touches the x-axis and then ends at a point on the parabola (x - y)^2 = 2(x + y - 4), is:

#

Mb wrong ping

warm tundra
#

please dont delete modpings @proper lion

#

even if its mistaken

heady portal
#

It's from the black book-

proper lion
proper lion
heady portal
#

That's a really good ques... I'd have loved to help u but I need to go right now...sorry

proper lion
#

Alr no worries

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brave moon
#

This is college algebra rational equations. I already know to move all the numbers to one side, and to make a sign chart, but im not so confident on the details.

sturdy flax
#

have you attempted this and gotten stuck? if not, since you have some idea, maybe try it first and we'll see what else needs brushing up on.

brave moon
#

got it.

#

ok, i tried to solve it. Is the solution set (-∞, -5) U (4, ∞) ?

#

i put it to one side, then combined the equations, then tried to find what makes the numerator and denominator 0, then put those numbers into a number line with negative and positive infinity and tried to find what numbers make the solution negative or positive.

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brave moon
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.close

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fresh pendant
#

So with this question... does the sample size increasing affect the confidence interval?

fresh pendant
#

Sorry for the ping

#

I feel bad about that now

#

I didn't realize I was pinging 1500 people

#

I would like some help tho

crystal pawn
final saddleBOT
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zinc verge
#

i dont know what to do in here sorry

crystal pawn
fresh pendant
fresh pendant
#

I'll just have to come to this question later

#

I'm wasting a lot of time on it

junior token
#

there’s context missing, like the meaning of the variable s

fresh pendant
fresh pendant
#

I failed to consider the changed mean and SD in part 2(a)

#

I'll have to redo that

junior token
fresh pendant
#

As if it'll make a difference to our answer in part 2(b)

junior token
#

I’m not familiar with statistics so I can’t really help, but have you tried looking up the relevant sections in the textbook/course materials where they mention confidence intervals?

final saddleBOT
#

@fresh pendant Has your question been resolved?

fresh pendant
#

but it's achievable I suppose

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fading bramble
#

How do I do part b

final saddleBOT
brazen breach
#

namely the xarcsinh(x^2) part

fading bramble
#

Yes yes

brazen breach
#

fill in the missing parts

fading bramble
#

I tried integrating f'(x) - x³/(x⁴+1)½ +x³

#

But I don't know

#

If that's allowed

brazen breach
#

it's like

#

forgot if whatever it was called FTC 1 or 2

fading bramble
#

I'm so confused lol

brazen breach
fading bramble
#

I see

#

How can I use that here

brazen breach
#

yeah I cannot read thosr

fading bramble
#

Haha I can read it if I focus enough 😅

fading bramble
fading bramble
#

So was I on thr right path?

brazen breach
fading bramble
#

I don't know I coukd integrate x³/(x⁴+1)½

full jungle
brazen breach
fading bramble
fading bramble
#

Let me try

brazen breach
fading bramble
#

I should've 😭

#

I'm still stuck😭

#

Inded did something wrong

#

Sorry for the messy working out

twin pivot
#

the derivative is not correct

full jungle
#

recall power rule

fading bramble
#

Ok

#

K

#

Oh ong

#

I see it sorry

#

That was stupid mb gng

lilac bison
#

no worries

fading bramble
#

Is this rightt

fading bramble
twin pivot
#

why -2?

lilac bison
#

no negative sign

fading bramble
#

Oh true kk

#

Kk im going to try working out the integral in the question with this

#

So when I solve it, am I supposed to get a constant value -1/4

#

Gtg so

#

Ty for all the helppp

#

<333

#

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left trail
#

Can someone explain why for $\int\frac{dx}{2+a\cos x}$ I can't say $a=\cos x$ and say $\frac{\arctan(\cos x)}{-\sin x}$ I see that it doesn't hold if I take the derivative. But I want to understand what is wrong with the sub

soft zealotBOT
#

BigBen

night raft
#

The main issue is the x variable you are integrating with respect to

#

when you say let a = cos(x), you are trying to treat a part of the function as a constant while it is actually changing as x changes

#

instead you can do something like u = cos(x)

desert mantle
#

imagine instead of a it said 7

left trail
#

Ok so the issue is a is a constant that is between 0 and 1 and I set it equal to a function that is between 0 and 1

desert mantle
#

putting 7=cosx is obvious nonsense

left trail
#

Ok. My mistake is clear. Thanks

#

.solved

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cedar lichen
#

I am supposed to use continuous convolution on this function with itself (the second image is the given formula continuous convolution; I basically have to calculate (f * f)(x) )

I used it on f(x) which gives me an Integral over R with f(x-t) f(t) dt inside (notationally I use t here instead of x')

Now I have already established that t would need to be within [-1 , 1] for the integral not to be 0 (as the f(t) part of the integral would otherwise be 0 so that part is not of interest) and that since f(x-t) also needs to not be 0 only the area -1<=x-t<=1 is of interest as well
(Which I then summarized to t needing to be within [-1 , 1] and x needing to be in [-2 , 2] (which I got from the maximum and minimum of x-t) for the integral to not be 0)

Now I am stuck though since if I don't really know how to define over which parts to integrate to get the resulting convolution function (for which I think I at least already have (f*f)(x) = 0 if x∉[-2,2] ). Are the borders just -1 to 1?
Sorry if this is like a weirdly specific topic or something

final saddleBOT
#

@cedar lichen Has your question been resolved?

final saddleBOT
#

@cedar lichen Has your question been resolved?

muted prairie
#

The integral should be over all of R

#

But you could replace the bounds with -2 and 2 here

#

Since it's always zero outside of that

cedar lichen
#

that is basically what I did but why -2 to 2 (I tried it with -1 to 1 )? Since I integrate over t wouldn't it be entirely 0 for any x bigger than 1 or smaller than -1?

muted prairie
#

Yeah -1 to 1 should work too

#

Just note that the function won't always not be 0 inside that interval, it depends on what x is

#

You have the integral of f(x-x')f(x') dx'

#

The f(x') precisely had support [-1,1] so you can factor it out if you set the bounds

cedar lichen
#

Thank you for the help. I will think this over

#

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simple flower
#

I am not really sure what to do next, or if this is complete or not. The question is: Suppose a,b,c are integers. If a|b and a|c then a|(b+c)

I am new to proofs, so sorry if the structure is off.

I have done this so far:

Proof. Suppose a|b and a|c, if b=ak and c=az, integers k,z
Then b+c = ak+az, so a|(b+c) if ak+az=aq, integer q...

solar crest
simple flower
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full compass
final saddleBOT
full compass
#

why is there a dx term in the denominator?

#

in the second equation

#

when did that get introduced

#

nvm, i see

#

forced factor

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knotty pier
#

this might go a bit beyond the scope of the question, but how would I go about the actual transformation to the function g?

knotty pier
#

my original idea is that I could take that limit equation i have, and convert it back to cartesian coordinates

blissful meadow
#

You mean how you would define g?

knotty pier
#

but I couldnt figure out how to get rid of cos^2 theta

knotty pier
blissful meadow
#

Because then it's just about "adding" in the point at (0,0) which isn't initially defined on f.

#

You can write it down piecewise.

knotty pier
#

is that with the polar equation?

#

also arent there issues with r being only positive despite the only restriction being xy != 0

blissful meadow
#

I mean either would work, but there's nothing stopping you from defining g(x,y) = f(x,y) when (x,y) != 0 and g(0,0) = 0. This is continuous as you wrote.

knotty pier
#

ohhh

#

so in the original graph its just a hole?

blissful meadow
#

Like $$g(x,y) =\begin{cases} \frac{7x^{2.5}}{x^2+y^2} & (x,y) \ne (0,0)\
0 & (x,y) = (0,0)\end{cases}$$ is just $f(x,y)$ with the hole "plugged" where it isn't defined.

soft zealotBOT
#

Azyrashacorki

knotty pier
#

im realizing now that was the point of finding the limit in polar coordinates

#

so if my limit were say, DNE, then the mapping from f to g wouldnt be possible?

blissful meadow
#

Yep

#

It's like how $f(x) = \frac{x(x+1)}{x+1}$ is just the line $y=x$ with a hole at $x=-1$. The limit exists so you could define $g(x) = x = \begin{cases} \frac{x(x+1)}{x+1} & x\ne -1 \ -1 & x=-1\end{cases}$

soft zealotBOT
#

Azyrashacorki

knotty pier
#

ok i get it now

#

thank you for the help!

#

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high agate
#

I need help, guys.

final saddleBOT
high agate
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How can I prove that -a * -b = ab

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i.e that minus * minus = +

tranquil totem
high agate
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but

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we gotta prove it using algebra

tranquil totem
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but what

gritty chasm
#

Well it depends on what structure you're proving this for. If it's for R, assume field axioms for R, and hint: you need to use that if $x \in \mathbb{R}$ then $x \cdot 0 = 0$ and $1+(-1)=0$

soft zealotBOT
#

Annie Maqionde

tranquil totem
high agate
high agate
#

do you think that you need to be very intelligent to get a math major

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that's what I am trying to do now...

gritty chasm
#

im the wrong person to ask

high agate
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why the wrong person to ask buddy

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also how much do you ask for chess lessons

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I wanna reach 1800 elo by the end of 2026

gritty chasm
#

no im also the wrong person to ask, again.

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and

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!redir

final saddleBOT
#

This channel is only for on-topic discussion. Please take casual conversation to #discussion or #chill.

gritty chasm
#

If you're done close the channel happy

high agate
#

I am not done with this channel...

severe canyon
final saddleBOT
#

@high agate Has your question been resolved?

final saddleBOT
#
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#
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tawny remnant
#

1+1=?

final saddleBOT
onyx peak
#

these channels are for genuine questions

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if you dont have any real questions, you can close this with .close and move to #chill for joking around next time

final tangle
#

.close

final saddleBOT
#
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#
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candid pulsar
#

is there some clever matrix multiplication method to find sum of elements of a

lilac bison
#

oh damn

desert mantle
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x^t A x for x=(1,1,1) but I dont think thats gonna help here

candid pulsar
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well adj A is symmetric if that helps

lilac bison
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tuff question

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jee?

candid pulsar
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good guess

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yes

lilac bison
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no i seen these PQRS questions before

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lol

quaint rampart
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use det(adj(A)) = {det(A)}^n-1 for det(A)

quaint rampart
quaint rampart
candid pulsar
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thanks gng

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.close

final saddleBOT
#
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old quarry
candid pulsar
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okok

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do i just say shoutout to yoda

old quarry
#

yeah

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"he was such a strong support throughout this journey especially with his funny jokes that kept me going"

strange pelican
#

ye blurple will give 1$ to all

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rs is also fine

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10 rs

candid pulsar
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💔

final saddleBOT
#
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left trail
#

Regarding 1 how can I integrate it? I have tried parts and I tried making a sub. Nothing works.

gritty chasm
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Well I feel you dont have to integrate it for this one pandathink

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Maybe some kind of reciprocal trick

steep nest
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Furthermore, it doesn't even have an antiderivative

left trail
soft zealotBOT
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BigBen

left trail
steep nest
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Not made of elementary functions

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it has the dilogarithm function

left trail
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Ok

kindred mortar
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u = 1/t might give something dont you think ?

steep nest
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Why is there a - in front of the 2nd integral if I may ask?

kindred mortar
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yeah i'm pretty sure it works

left trail
left trail
left trail
steep nest
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Do you know u substitution?

left trail
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Yes

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So I see how I can get it for the t in the log

kindred mortar
left trail
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But I then have $\int_1^\frac{1}{x} \frac{log\frac{1}{u}}{1+t} (-t^2du)$

soft zealotBOT
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BigBen

steep nest
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if we know u = 1/t, then we know that t = 1/u

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use that fact

kindred mortar
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change the bounds

left trail
kindred mortar
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i would rather do it with f(1/x)

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but it works

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i suppose

final saddleBOT
#

@left trail Has your question been resolved?

final saddleBOT
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#
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rain sentinel
final saddleBOT
rain sentinel
#

can someone help me integrate this

vital crag
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is that a 1 next to cos

rain sentinel
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yes

vital crag
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$\int \cos(x) dx = \sin(x) + C$ so you just need to do substitution

soft zealotBOT
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pi_day

vital crag
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do you know what u equals in terms of t?

rain sentinel
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no

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are you saying i should sub the fraction

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as in set it equal to u

vital crag
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right. then solve for what dt equals in terms of du

rain sentinel
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okay let me try that

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is the integral of 2npit a constant

vital crag
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is that a separate question

rain sentinel
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no

vital crag
rain sentinel
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the question is to integrate that

vital crag
rain sentinel
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its the fraction numerator

vital crag
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right. why do you need to integrate it?

vital crag
rain sentinel
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ok

rain sentinel
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so this

vital crag
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i see. your du/dt is incorrect

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$\frac{d}{dt} \lp \frac{n \pi t}{5} \rp = \frac{n \pi }{5} \frac{d}{dt} t = ?$

soft zealotBOT
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pi_day

rain sentinel
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oh yh because t would be 1

vital crag
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the derivative of t with respect to t is 1 yes

rain sentinel
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is this correct so far

vital crag
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is this a seprate problem?

rain sentinel
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yes

vital crag
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looks fine. get a number and post it here or check with wolfram

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,w int 0 to pi sin(x) dx

vital crag
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use that as a template

final saddleBOT
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@rain sentinel Has your question been resolved?

rain sentinel
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im trying to get this after subbing in the 5 and 0

vital crag
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cos(n * pi) depends on the value of n. write out a few numbers and try to find a pattern. also you can't divide by 0 when n=0 so solve that case seprately.

rain sentinel
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dont i just sub in 5 and 0

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or is the above simplfied

severe canyon
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Well, what happens if you substitute 0?

vital crag
rain sentinel
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if you sub zero the term becomes 0

vital crag
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what is "the term"

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and sub what for 0?

final saddleBOT
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@rain sentinel Has your question been resolved?

rain sentinel
#

in the square brackets

vital crag
final saddleBOT
#

@rain sentinel Has your question been resolved?

final saddleBOT
#
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#
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left trail
#

For 5b if we are generating a solid of revolution don't we need to know what the shape of the cross sectional area. Because can't the shape because a square or a circular disk, etc

formal trail
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"rotating it" would imply a disk

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any other shape would imply it stretches during that rotation

final saddleBOT
#

@left trail Has your question been resolved?

left trail
final saddleBOT
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jagged flare
final saddleBOT
jagged flare
#

ABCD is a rectangle such that AB=68 and AD=27, E,F,G,H is shown like the diagram. AF=BE=CH=DG=54. find the shaded region

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ok so i wanna know why this is inccorect (ik its convoluted but i just wanna know why)

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... ok nvm i see why lmao

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brah

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.close

final saddleBOT
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final saddleBOT
#
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high canyon
#

hey can anyone help with this question from div curl and all that

high canyon
#

i got till c part , can someone give me a hint for how to do d part

final saddleBOT
#

@high canyon Has your question been resolved?

final saddleBOT
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pliant elk
#

gauss law is just $\phi = \frac{q_{en}}{\epsilon}$

final saddleBOT
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Available help channel!

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junior siren
final saddleBOT
junior siren
#

How do I check one-one property?

onyx peak
onyx peak
shadow marlin
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The map is linear so just check for f=0

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Like I mean T(f) =0

junior siren
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T(f)=0

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integration would be 0 if x=0

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am I right?

worldly sandal
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x+3=21

severe canyon
final saddleBOT
junior siren
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actually i am not getting how do we start or deal such questions

severe canyon
final saddleBOT
drowsy epoch
onyx peak
shadow marlin
#

Can you do something to T(f) to get back f(t) ?

junior siren
junior siren
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can we take any simple example?

mellow wolf
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What is the derivative or how do you compute definite integral

junior siren
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and derivative and integration are quite opposite things

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y=x^2-->y'=2x

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integration of y'= x^2+c

mellow wolf
#

So how do you differentiate the integral function

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Or how would you compute the definite integral then two ways to solve it

junior siren
#

leibeneiz rule?

junior siren
mellow wolf
mellow wolf
junior siren
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i can't because it is my first time of solving such things

junior siren
#

i know you want to say that both the function would be same so we will get =0

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it is constant function

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so it is not one-one

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am I right?

shadow marlin
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$\forall x, \int_0^x f(t) dt =0$

soft zealotBOT
#

bloubbloub

shadow marlin
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So what must f be

junior siren
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0

mellow wolf
shadow marlin
#

Explain further

junior siren
mellow wolf
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Kernel is a set

junior siren
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it should be kernel

mellow wolf
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What function is that

junior siren
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zero function

mellow wolf
junior siren
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i am not getting it

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why do you guys not say things properly

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you can see how i am stuck

mellow wolf
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What are you not getting

junior siren
#

or maybe i need to understand all the things on my own via youtube only

mellow wolf
#

What is one-to-one?

junior siren
#

f(x)=f(y) implies x=y

mellow wolf
mellow wolf
mellow wolf
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Essentially the end goal is to show that the function f and g are the same

junior siren
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If the function is 0

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All the maps will go to 0

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Which seems not one-one

mellow wolf
# junior siren If the function is 0

You should write it down, there are two ways either by the definition of one-to-one or by showing the kernel only contains the zero map, I am not sure which way are you doing

junior siren
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Second way

strange sparrow
#

Do you understand why to show that T is injective it suffices to show Tf = 0 ⇒ f = 0 (Tf identically zero implies is f identically zero)

junior siren
#

I will try

I will take two functions f and g

T(f)=T(g)==>f=g

T(f-g)=T(f)-T(g)

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Sooo T(f-g)=0

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Yeah Tf=0 then f=0

strange sparrow
#

I can see you understand why but you need to present your workings in a much more organised way

junior siren
#

Thanks

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How do I check onto?

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.close

final saddleBOT
#
Channel closed

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strange sparrow
final saddleBOT
#
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autumn osprey
#

Need help with number 6

final saddleBOT
autumn osprey
#

<@&286206848099549185>

#

Huh?

toxic flume
#

If u don't mind can ik which grade u are in?

autumn osprey
#

I am in uni

autumn osprey
gritty chasm
autumn osprey
final saddleBOT
#

@autumn osprey Has your question been resolved?

royal gust
#

The fact that limits are brought up at all suggests to me that the limit definition of the derivative will be used

autumn osprey
royal gust
#

f has a nutty definition and the derivative existing is weird to me

autumn osprey
royal gust
#

From another mother?

autumn osprey
junior siren
#

Sry for asking same question again and pinging you back @onyx peak

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If we take f(x) as constant function

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Will it be one-one

royal gust
#

This channel is taken, grab a free one

junior siren
#

Opps sry sry

autumn osprey
#

<@&286206848099549185>

#

.close

final saddleBOT
#
Channel closed

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final saddleBOT
#
Available help channel!

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rigid cedar
#

could someone with desmos experience help me graph this

rigid cedar
#

never used the website

sinful fjord
#

Thats the first one

rigid cedar
#

i forgot to include the domain

sinful fjord
#

The second one

blissful meadow
#

!nosols please

final saddleBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

blissful meadow
#

I understand that it's a bit harder in this case because the helpee is not familiar with Desmos, but chances are the point of their exercise is to get familiar with it.

sinful fjord
#

right, my bad

rigid cedar
#

thank u so much

sinful fjord
rigid cedar
sinful fjord
#

the first coordinate in the bracket is the x one

rigid cedar
#

ahh