#help-36

1 messages · Page 241 of 1

twin pivot
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I have to see if this is true or not

scarlet sequoia
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The implication as you wrote it is incorrect

twin pivot
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I wrote |x(t)|≤M

scarlet sequoia
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Think about what happens if x is very close to 0

twin pivot
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So |y(t)| ≤ |log(M²)| so limited constant?

scarlet sequoia
twin pivot
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Mmm

scarlet sequoia
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Take your time to write down exactly what the inequality |x(t)| <= M implies

twin pivot
#

I just used the definition

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y(t) = x(t)

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So |y(t)| =|x(t)| ≤ M

scarlet sequoia
#

y(t) = log(...) you mean

scarlet sequoia
twin pivot
scarlet sequoia
#

Ok but in your actual exercise

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y(t) = log(x²(t+1))

twin pivot
#

Yes

scarlet sequoia
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Take your time to go through the inequalities' implications one by one

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You start with |x(t)| <= M

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What can we do to get closer to the expression of y

twin pivot
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Yes

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|y(t)| = |log(x²(t+1))|

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Then what do I have to do?

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If I know that |x(t)| ≤ M

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s=t+1

scarlet sequoia
#

You can apply functions on each side of the inequality

scarlet sequoia
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|x(t+1)| <= M

twin pivot
#

So |y(t)| = |log(x²(s))| ?

scarlet sequoia
#

We start with the inequality

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And from the inequality, we try to recover y(t)

scarlet sequoia
#

In y(t), there's no |x| but x²

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So what should we do?

twin pivot
#

I bring the absolute value into the log

scarlet sequoia
#

what's inside the log already needs to be positive

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How do we go from |x| to x²? What's the link between those two quantities

twin pivot
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But if I can't get |x|≤M, how can I write x as M? Then it's not stable because I can never get |x|

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|x| ≤ M -> |x|² ≤ M²

scarlet sequoia
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And what is |x|²

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|||x|² = x²||

twin pivot
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x • x*

scarlet sequoia
twin pivot
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No

scarlet sequoia
twin pivot
#

How do I know if x is real?

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I don't know what function it is

scarlet sequoia
twin pivot
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I only know that x:D->R or x:D->C

scarlet sequoia
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Let's assume x is real for now

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If x is complex then you can take x = i and the log makes no sense

twin pivot
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But is it real because if it were complex it would be x^*?

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x²(t) ≤ M²

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Right ?

scarlet sequoia
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Yes

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x²(t+1) <= M²

twin pivot
#

if x(t) = 0 the log is not defined => not stable?

scarlet sequoia
#

That's the idea

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Log explodes for small values of x

scarlet sequoia
#

And not |y(t)| <= |log(M²)|

twin pivot
#

I can't apply ABS both sided?

twin pivot
#

In the definition it is only written |x(t)|≤M

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I Need a lower bound

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<@&286206848099549185>

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@scarlet sequoia

scenic pendant
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@scarlet sequoia maybe he can take x(t) = 1/(|t| +1) <= 1 ?

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so M = 1

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$y(t) = \log\left(\frac1{|t+1|+1}\right) = -\log(|t+1|+1) \rightarrow -\infty$

soft zealotBOT
scenic pendant
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so $|y(t)| \rightarrow \infty$

soft zealotBOT
scenic pendant
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so limited input that does not produce limited output

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im studying this

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but I'd like to see how you proceeded

scarlet sequoia
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It's the same, just take x(t) any positive function that goes to 0

scenic pendant
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it should be called signal processing / signal theory

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btw before i missed a -2

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and it was (....)^2

final saddleBOT
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@twin pivot Has your question been resolved?

final saddleBOT
#

@twin pivot Has your question been resolved?

final saddleBOT
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soft pewter
#

Consider an exponential function whose rule is of the form f(x) = acb(x-h) + k, where 0 < c < 1.

What are the possible values of the parameters a and b?

soft pewter
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sturdy grove
#

I need help with my geometry work

final saddleBOT
sturdy grove
craggy plank
#

,rccw

soft zealotBOT
shell condor
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are those two lines parallel?

craggy plank
shell condor
#

the 51m and the 68m line

shell condor
lilac moat
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That is enough conditions

craggy plank
shell condor
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oh wait I missed the label indicating equal angles

lilac moat
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@sturdy grove, hopefully that gives you an idea of where to go.
Use the fact that if two triangles are similar, then the ratio of their sides are equivalent

sturdy grove
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okay

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Is it 36?

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I got 36, is that correct

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I did 68/51 multiplied by 48/z

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oh

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Yay

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Thank you everyone for your help

#

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final saddleBOT
strange sparrow
#

you just have to write out what g(f(x)) is

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prime tusk
#

GENUINELY what am i doing wrong

final saddleBOT
prime tusk
#

i bet its something super stupid

loud sundial
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recheck your signs

prime tusk
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oh is it

#

01

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-1

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yeah

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whopp

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whoops

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#

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prime tusk
#

.close

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tulip panther
#

can someone explain the solution? I dont understand the derivations for a > 1, 0 < a < 1

final saddleBOT
#

@tulip panther Has your question been resolved?

opal plinth
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When a > 1, a^{sin(x)} <= a

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When 0 < a < 1, a^{sin(x)} >= a

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(when a = 1, a^{sin(x)} = a, obviously)

tulip panther
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ah

tulip panther
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why do we select the greater value of x for a > 1 and vice versa for 0 < a < 1

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and are there any resources online so i can practice considering cases for exponentials (and maybe logs)

opal plinth
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Wdym "the greater value of x"?

tulip panther
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so for the case $a > 1$, we say that $a \ge \frac{3 + \sqrt{5}}{2}$, and for $0<a<1$ we select the lower value (the value with the - instead of the +)

soft zealotBOT
opal plinth
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Oh that

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pandathink how do I explain

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I think it's kind of implicit but they're taking sin(x) > 0 because the equation has both sin(x) and -sin(x)

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Like it's a^{sin(x)} + a^{-sin(x)} and one of these terms is > 1 while the other is < 1

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a^0 = 1 and a^u as a function of u is monotonic, so a^u and a^-u are on either side of the (0,1) point, both horizontally and vertically

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So just pick u to be the one on the right, so u > 0, and if a > 1 that gives you a^u > 1

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(3+sqrt(5))/2 > 1

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On the other hand, if 0 < a < 1, that gives you a^u < 1

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(3-sqrt(5))/2 < 1

tulip panther
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ive been staring at this for a while

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its not going into my head

opal plinth
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Just graph it

tulip panther
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what do i graph? a^sin(x)?

opal plinth
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No we don't really care about sin(x)

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It's just there to restrict the exponent to [-1, 1]

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Think of the question as a^x + a^-x = 3, but with the added restriction that x must be in [-1, 1]

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So graph a^x and play around with a

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Maybe graph both a^x and a^-x at the same time, though really you should be able to imagine a^-x as the reflection about the y axis

tulip panther
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hmm okay

opal plinth
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Also graph y=a so you can visualize when a^x is above or below a

tulip panther
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alright

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i got it graphed

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what am i looking for?

tulip panther
#

although trivial

opal plinth
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Sorry I have to go

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When the vertical green lines show up, that means there's a solution

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Should be enough to understand what the question is really about

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Good luck

tulip panther
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oh alrighty thank you so much

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i understand that it works now

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i just dont understand how

final saddleBOT
#

@tulip panther Has your question been resolved?

final saddleBOT
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bold flume
#

Given a circle with center O and diameter CE.
From point C, draw the tangent Cx to the circle with center O (C is the point of tangency).
On ray Cx, take a point A.
From A, draw the tangent AB to the circle with center O (B is the point of tangency, B ≠ C).
Let H be the intersection of OA and BC.
Draw AE, which intersects the circle at point D (D ≠ E).

Prove that HB is the angle bisector of ∠DHE.

bold flume
#

I’ve been thinking about it for two hours and still can’t solve it.

thin cloud
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What have you tried?

bold flume
bold flume
#

do you need it

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i will send

thin cloud
bold flume
final saddleBOT
#

@bold flume Has your question been resolved?

bold flume
#

@thin cloud

thin cloud
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Here's a better diagram I made, sorry I had things to do, I'm free now

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Also you made me recall the reason I hate Geo

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If we show $\angle DHA =\angle OHE$, then we can deduce the given

bold flume
#

hmm

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i think not

thin cloud
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typo sorry

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no

soft zealotBOT
#

Alexis_Fx

bold flume
thin cloud
bold flume
thin cloud
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We might want to look for the ratios

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It's a good idea to try showing Side-Angle-Side

bold flume
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Which sides are proportional to which sides, and which angles are equal to which angles?

thin cloud
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Why don't you try first

bold flume
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i will think

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but I find your method a bit hard to understand.

thin cloud
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My solution is pretty short tbh, take like 5 lines

bold flume
thin cloud
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oh lmao

bold flume
thin cloud
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There's a typo

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should be good now

loud sundial
thin cloud
bold flume
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now we have AHD = AEO

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um

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still hard

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can u gimme the next hint

thin cloud
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We need those

bold flume
bold flume
thin cloud
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well yeah

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That's the pair of angles we need

bold flume
thin cloud
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AD/DH=OE/OH, right?

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From the two similar triangles I said

bold flume
thin cloud
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triangle ADH and triangle AOE are similar

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That should directly deduce AD/DH=OE/OH

bold flume
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I thought this couldn’t be deduced directly, because my teacher taught me that it can’t be inferred directly.

thin cloud
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Oh wait

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My dumbass

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I meant

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AD/DH=OA/OE

bold flume
# thin cloud AD/DH=OA/OE

This doesn’t relate to the two main triangles we need to prove, because it doesn’t involve OH.

glossy zephyr
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Also, i hope this helps somewhat declutter the drawings,

thin cloud
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not directly tho

bold flume
thin cloud
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Dude no rush, have you tried to relate OE/OH to other ratios

thin cloud
glossy zephyr
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ACO as a triangle itself doesnt tells us jackshit, right?

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its just part of the construction

thin cloud
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While solving

glossy zephyr
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tbh i havent read much of the convo so im just brainstorming

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but AOC and OHC are similar

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therefore ABH and BOH also are

bold flume
bold flume
thin cloud
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AO/OE=AO/OB

glossy zephyr
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okay i found a way to reduce the problem a lot

thin cloud
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Both OE=OB=r

glossy zephyr
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we can literally get rid of B

thin cloud
glossy zephyr
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Extend EH to AC

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DH to CE

thin cloud
glossy zephyr
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HC has to be a bisector of these lines too

thin cloud
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basically we are done

thin cloud
glossy zephyr
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In this new definition, H is just the midpoint of the radius towards A.

thin cloud
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Have you found the sol with that construction

glossy zephyr
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still looking at it, but i think it should be relatively simple from here

thin cloud
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I already sent my method above, so ig Imma head out if OP doesn't have any question

bold flume
thin cloud
bold flume
#

how did u draw

thin cloud
bold flume
#

.close

final saddleBOT
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unreal scaffold
#

I am unsure how to complete these questions (the text reads “solve the equations”)

unreal scaffold
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Starting with a)

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The correct answer is 6. I got two answers, one of which is 6.18, pretty close but I’m unsure how the correct answer is ONLY 6, given I’m pretty sure the only way to solve is to use the pq formula

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Which inherently gives two answers

thin cloud
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This might be the reason you didn't get the right answer

unreal scaffold
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Hm

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However, when fixing by that mistake I get x^2 = -9x

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?

thin cloud
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wait

unreal scaffold
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Yeah, the 16 and -16 cancel each other

thin cloud
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What did you do here

unreal scaffold
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I multiplied 1 by x+4

thin cloud
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You have to multiply both sides

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That means you also have to multiply x/(x+4) and -16/(x+4)

pliant shore
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you have to multiply everything on both sides

unreal scaffold
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Oh, now I’m getting x = 6

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Ok

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For b)

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It seems pretty clear cut to me, but the answer is that it’s not solveable

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The sticking point that I could see being in error is multiplying both sides by t-2, but it seems correct to me

pliant shore
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8 = 4t

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that does not imply t = 0.5

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everything before that step is correct

unreal scaffold
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Oh, t= 2

pliant shore
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yeah

unreal scaffold
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Right, but according to the textbook it should still not be solveable?

pliant shore
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indeed

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cause you're dividing by t - 2 which would equal 0, in the original equation

unreal scaffold
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Dividing(

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?

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Ohhh

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If t = 2 then the equation equals 0

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Ok

pliant shore
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actually if you go back to (t - 1)/(t - 2) - 3/(t - 2) = 5

pliant shore
unreal scaffold
#

Yeah

pliant shore
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that's impossible

unreal scaffold
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Ok, so I just did a mistake at the very end, that’s not too bad

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Now, for c

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I’m unsure how to ensure the denominator is the same across the board given there’s a y^2

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Like this

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But as there’s a y^2 the denominator is still different

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So I am unsure how to rectify this

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<@&286206848099549185>

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(Pinging due to inactivity)

rare bridge
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SHAW!

unreal scaffold
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Hegale!

wary juniper
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Mutiply y^2 on both sides

unreal scaffold
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Like this?

amber narwhal
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yesz

unreal scaffold
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Ok so using pq it’s either 3 or -2

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According to the textbook it’s only -2

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However, neither 3 or -2 make sense if you put them into the original equation?

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Did I make a mistake in using pq?

wary juniper
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Its either -3 or 2 so ye i think you made a mistake

unreal scaffold
#

The textbook says the answer is -2? I don’t see any mistake in my working

wary juniper
unreal scaffold
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Oh wait

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No. That’s wrong, in the answer section it says either 2 or -3.

unreal scaffold
#

You’re right

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In pq it’s - x/2

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Right I’ve made that mistake before

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Ok ok

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Now I got 2 or -3

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Onto the final part

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For d

final saddleBOT
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@unreal scaffold Has your question been resolved?

unreal scaffold
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This is what I got so far

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But the answer is -2 according to the textbook so I must’ve made a mistake somewhere, I just don’t know where

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Idk

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Ok got it

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Thanks for the help!

pliant shore
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.close

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uneven token
#

@stiff lynx

final saddleBOT
hasty mist
#

Does Jai have a maths question?

final saddleBOT
#

@uneven token Has your question been resolved?

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old pilot
#

exercise2: second equation

final saddleBOT
steep nest
#

you know l'hopital?

old pilot
#

yeah

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hospital in french

steep nest
#

Yes, true

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but l'hopitals rule?

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it's a sortof trick in these types of questions

old pilot
old pilot
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sadly

steep nest
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well I'd love to know how you solved the first thing of exercise 2

stiff lynx
old pilot
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i wrote

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and yk the rest

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the opposite is -4

steep nest
old pilot
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the exercise says f'(-2)=4

steep nest
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very true

old pilot
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f'(-2) is

steep nest
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ahhh that's what they want alright

old pilot
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so

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how do i find the second one

steep nest
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try to write the bottom of the expression as the derivative part

old pilot
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ok

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i couldnt

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i should write f(x)-1 as what

steep nest
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factor out a 3 on the top

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we get 3(x+2) right

old pilot
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yeah

steep nest
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now devide the top AND bottom by x+2

old pilot
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there is no x+2 in the bottom

steep nest
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see what's happening here?

old pilot
#

yes

steep nest
#

Need more help or do you got this

old pilot
#

50%

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wait

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how did u find the

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i mean it does equals to

old pilot
old pilot
steep nest
#

we devide the numerator and the denominator by x + 2

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so on top we have 3 (x + 2) devided by (x + 2) and in the denominator we have (f(x) - 1)/(x+2)

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in the numerator, x+2 devided by x + 2 is just 1, so we are left with 3

old pilot
#

eh

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like this?

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understood

#

ty

steep nest
#

Yeah and I think you get the rest already

#

<@&268886789983436800>

old pilot
#

.close

final saddleBOT
#
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sinful compass
#

I am re-learning some math and I am really struggling with bounds of polar curves. I think it's because they are drawn in cartesian instead of polar coordinates.

Here is a question which doesn't make much sense to me indentifying the boundaries.

sinful compass
#

To provide some of my logical-assumptions.
So the function appears to be in Qiv, so it must be bound by 3pi/2 and 2pi because that's outside the bounds of 0< theta < pi
Obviously that's not right.

Doing some math, I set r(theta) to 0 to find points of theta where the radius is 0.
At that point I get solutions that are 0, pi/2 and pi.
I am not entirely sure what is the upper/lower limits of the integral.

Looking at the R area's loop shape and I think that, well the bottom left loop has a 'negative slope/angle' but so does the upper right loop. But none of my theta values represent negative values; as 0 to pi/2 is Qi that's positive values, and pi/2 to pi is Qii which is again positive values but my R is a region with negative values.

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Then I read about 'following the loop' method. But that didn't help me either.

celest crane
#

Are you sure that pi/2 to pi is in Q2?

#

At θ=3pi/4, sin(2(3pi/4)) = sin(3pi/2) = -1.

celest crane
#

The 2 in 2θ changes the periodicity though.

sinful compass
#

I understand the point you're making.

#

in that case the pi/2 to pi would fall into Qiii and qiv which is both negative

celest crane
#

Correct.

#

However ... that is only relavent in suggesting that sin(2θ) is negative. It does not necessarily force the curve into Q3 and Q4.

#

Imagine an arrow pointing in the direction of θ. Along that arrow, there is a negative and positive direction with respect to the origin. If the radius is negative, then the point will be in the opposite direction of θ.

sinful compass
#

I am mainly using khan academy to re-learn. I tried using chatgpt but they aren't as helpful without visual assistance. I tried reading a textbook from Stewart - Calculus - Early Transcedentals 6e and they just skip 'bounds' entirely and the problems themselves are in r, theta plane so the bounds are just readable.
I tried looking up youtube videos but they seem not helpful to me.
I am struggling to re-learn this concept.
My brain feels like it's melting.

celest crane
sinful compass
#

here is another example I am doing it. I already 'solved it' and the website is just re-cycling the question. I can also 'feel' that the correct bounds should be 0 to pi because xy is in Qi and Qii but also i know that isn't a good assumption to make translating to r(theta)

#

i found theta solutions for when radius is 0 at theta = 0, pi, and 2pi
so i think like this

#

i am making these assumptions based on the region R having a positive slope and then a negative slope

#

It would be alot simplier if i found a 'formal' guide explaining how to find these bounds but i've tried using 7 different sources and none of them were helpful.

celest crane
#

In that graph, the green line is the direction of theta. The distance away from the origin is r(theta).

#

If r(theta) is negative, the point will go in the opposite direction into the red line.

#

The whole concept of a negative radius tends to confuse a lot of people.

celest crane
#

Finding the bounds in polar integrals can be tricky. Even when you have intersecting curves, theta is not always the same for both curves.

sinful compass
#

i feel like i am going in a feedback loop because i can't grasp the basics

#

Because in one problem i think i understand the idea but then the next question gets me more confused.
In the second problem

i know radius is zero at theta = 0, pi, 2pi.
So I i think, for what theta value do i have an area R that is above the x-axis.
Well that means, i have positive y values.
But i intuitively equate that, without thinking, that it also means r(theta) must be positive.
But since's sin^2, r(theta) is positive for all theta's then pi to 2pi should also be valid bounds? Obviously not, but i don't grasp it fully.

It just really confusing being given a function a (r, theta) but plotted in (x,y) and then go back and forth making these analytical deductions with a single visualization... it's so confusing because i am using incorrect assumptions.

#

I know that it looks like the area R is the positive part of the function, so the bounds are probably 0 to pi, but r(theta) is still positive for pi to 2pi bounds using the r(theta) equation.

#

if the graph was in r, theta coordiantes i wouldn't be struggling at all.

#

i was watching a youtube video of a slightly more complicated problem, and they made assumptions which i don't understand how they made.
Here it is:

#

I don't understand how they figured out the shaded region is bound by pi/6 and pi/2 .
I understand mathematically how they found the various points at which radius is 0
But to tell what interval denotes what area makes no sense to me.

bold zenith
#

Are you trying to find which interval of theta R is?

celest crane
sinful compass
celest crane
#

For r = 3 cos(3θ), 2pi/P = 3 means that the periodicity is P = 2pi/3.

#

At that point, barring any external variables, the curve should overlap itself.

bold zenith
#

So you know that at the bounds r(theta)=0

bold zenith
sinful compass
bold zenith
#

If r(theta) isn't 0 then it's either always r positive or r negative, and the theta would just be #help-36 message (or flipped if negative)

#

I can't tell you how to do every question because I have no idea what sort of question they'll be but I think these are the two cases

#

So in this one it starts at theta=0 and ends at theta=3*pi/2

#

If it's a loop that doesn't appear to have boundaries, (Like this one but in all quadrants), then the bounds are 0 to 2pi or anything to anything + 2pi

final saddleBOT
#

@sinful compass Has your question been resolved?

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left trail
#

can someone explain how he goes from these two steps

barren hound
#

it's two separate steps

left trail
#

I see. Ok thx

#

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runic phoenix
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runic phoenix
#

I do not understand example a

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@runic phoenix Has your question been resolved?

blissful meadow
#

If b is nonzero then the identity is not in the set

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runic phoenix
#

🙁

final saddleBOT
vital crag
craggy plank
signal vector
#

Just read azyrashacorki's explanation

#

Identity is a synonym for the 0 vector if that's what was confusing you

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dusk charm
#

Help pls qs1

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serene panther
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soft pewter
#

The population P(t) of a village is given by the rule

P(t) = 6530(3)^0.1t

where t is the number of years that have passed since 2011.

By how many inhabitants did the population of this village increase between 2016 and 2023?

soft pewter
#

but thsi one im having trouble

small grail
#

you are looking for P(2023-2011)-P(2016-2011 )

soft pewter
#

yup

#

so i gotta replace f(x) by 2023?

#

i gotta make 2 equations?

desert mantle
small grail
soft pewter
#

how can i make 2 equations

desert mantle
#

you dont need 2 equations

#

you need two numbers

#

the population in the year 2016 and in the year 2023

soft pewter
#

oh alright

desert mantle
#

the formula tells you how to compute those

soft pewter
#

its f(x) = 6530(3)^0.1(12)

#

@small grail

small grail
#

2023?

soft pewter
#

yeah

small grail
#

yes

soft pewter
#

alr

#

and 4 for 2016?

small grail
#

2016 - 2011 = 5

soft pewter
#

oh 5 yeah

#

btw is the population of 2023 24 403?

small grail
#

,calc 6530(3^((0.1)(12)))

soft zealotBOT
#

Result:

24403.869107068
small grail
#

yes

soft pewter
#

alr

soft pewter
#

its 11 310 for 5 years

#

but what do i do about the decimals

#

since its peopel

small grail
soft pewter
#

oh so 24 403

small grail
#

24403 for 24403.869107068

soft pewter
#

alr i see

small grail
soft pewter
#

now i have to subtract ?

small grail
#

yes

soft pewter
#

alr done

#

tysm again

small grail
#

np

soft pewter
#

.close

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twin pivot
#

But does the Fourier transform of 1 equal infinity?

twin pivot
#

$\int_{-\infty}^{+\infty} e^{-2\pi iy\xi} dy$

soft zealotBOT
#

Goofy Joe

twin pivot
#

This

#

,w $\int_{-\infty}^{+\infty} e^{-2\pi iy\xi} dy$

soft zealotBOT
twin pivot
#

Help !!!

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#

@twin pivot Has your question been resolved?

errant oasis
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lime crest
#

hi! can someone help me with this angle chasing problem my friend sent me

lime crest
#

the only idea i have was to reflect D across AC so that AD'BC are cyclic but i dont think thats getting me anywhere..

#

i might be kinda stupid guys

leaden moon
#

!status

final saddleBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
jagged wave
#

the triangle OBC with that middle intersection point being O is isoceles, to be a little cpt. obvi

#

since you've worked out that BOC = 6x, then that gives you something to work with

leaden moon
#

with O as the intersection of BD and AC

echo meteor
lime crest
jagged wave
#

ayyy

leaden moon
#

or you worked out all 3 angles in this triangle

echo meteor
leaden moon
#

sum of angle in this

echo meteor
#

Ohh wait...

lime crest
#

i mean, <BCA = 180-17x + 3x = 180 - 14x but that doesnt simplify...

leaden moon
#

you should be able to solve for $x$ with some algebra

soft zealotBOT
#

1 divided by 0 equals Infinity

leaden moon
lime crest
#

i c

#

ew why did i get the answer as 90/11

echo meteor
#

Hmm...my idea does not work. We might need some construction

lime crest
#

i just used <AOD' = 90 and then sum of angles

echo meteor
#

Where is O?

lime crest
#

DD' intersection with AB

#

oh wait

#

.close

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arctic sand
#

Given 2015 distinct positive integers not exceeding 3019. Prove that among these 2015 numbers, there exist a, b, c, d such that a + b + c = d

arctic sand
#

i will show my work right here

#

i think maybe i can use this but have no idea how to proceed

#

:<

leaden moon
soft zealotBOT
leaden moon
#

,rotate 180

soft zealotBOT
arctic sand
leaden moon
#

diriclet exercise?

arctic sand
#

<@&286206848099549185>

final saddleBOT
#

@arctic sand Has your question been resolved?

floral frigate
vital crag
#

Wow like 80% black

#

Cropping is your friend

arctic sand
#

nvm

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copper roost
#

can someone help me here im confused a bit

final saddleBOT
copper roost
#

so do i just do 10000 * 100

#

to get the fillings of the 10000 bottles

glossy zephyr
#

Assuming normal distribution, you are to find the area that satisfies < 98ml and > 105ml

glossy zephyr
#

You use your z-table for these

copper roost
#

the bottles

#

theyre irreleant?

glossy zephyr
#

Nope

#

You find the prob of an individual bottle not fitting the criteria

#

and multiply by the amount of bottles

copper roost
#

how do i know what number of bottles are outside the tolerance

#

wait

#

shir

#

omg

#

dont i just do 1-p(98<x<105)

glossy zephyr
#

yea

copper roost
#

also its not <= right

glossy zephyr
#

Not really

#

Continuous Distributions dont differentiate between > and >=

copper roost
#

oh shit

glossy zephyr
#

Since the probability of a single point is 0

copper roost
#

ohhh i remember

#

my teacher did the = in (=)

#

man 😭 its 9 pm i gotta learn inverse normal distribution and hypothesis tests

#

i got a big exam tomorrow

glossy zephyr
#

For any question of this kind, you work with the logic that the expected proportion of valid/unvalid is always equal to the theorical probability of an individual product being valid or not

#

And in reality, by the law of big numbers, the more products (bigger sample), the closer you get to that expected proportion

copper roost
#

the mean is the same as 100 ml

glossy zephyr
#

The mean is 100ml, yeah

copper roost
#

is rhat what u mean

glossy zephyr
#

Not really, gimme a sec

copper roost
#

okay

glossy zephyr
#

When you have any distribution you use to find the probability of an event

#

Here we have the normal

glossy zephyr
#

and we want to find the probability of a random value being below 98 or above 105

#

And once you find that prob., if youre asked "how many products are above/below that threshold /aka invalid"

#

Then you multiply the probability by the amount of products

#

lets say here we have p% * 10000

#

And thats how many products you expect to be invalid

copper roost
#

yess

#

ty

glossy zephyr
#

Its the same basic idea as coin flipping but with extra steps

copper roost
#

ill do this exercise really quick then move on to the next omfg im gonna br fucked

copper roost
#

how do we include that or

final saddleBOT
#

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toxic tree
final saddleBOT
toxic tree
#

Apparently the answers are the 2nd and 3rd

#

I got the 3rd cause the degree of x in the numerator is 1 higher than the degree of x in the denominator

soft zealotBOT
toxic tree
#

But for the 2nd I got this

#

Which isnt 1 higher (I think)

#

Cause you can divide all terms by x, right?

#

Or does the 1/x mean I cant?

#

Or is my method just wrong?

loud sundial
soft zealotBOT
#

Civil Service Pigeon

loud sundial
#

So $\frac{\sqrt{x^2+x}}{x}=\sqrt{\frac{x^2+x}{x^2}}$ for $x>0$

soft zealotBOT
#

Civil Service Pigeon

loud sundial
#

but not for $x<0$

soft zealotBOT
#

Civil Service Pigeon

loud sundial
#

also I'd lowk just say

soft zealotBOT
#

Civil Service Pigeon
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

toxic tree
#

Wait what

#

What does ~ mean sry

loud sundial
toxic tree
#

Ahh I see

#

Thank you!

#

❤️

#

.cclose

loud sundial
toxic tree
#

.close

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toxic tree
final saddleBOT
tiny gorge
#

looks fine, what's the question?

toxic tree
#

In the solution they gave how come the absolute values just dissappeared?

tiny gorge
#

when x is near zero, x+1 and 1-x are both positive

#

so you can remove those abs vals

#

for the one in the denominator, |x| becomes x for the limit from the + side, and it becomes -x for the limit from the - side

glossy zephyr
#

just in case, remember the definition of |x| as a piecewise function

toxic tree
#

Ahhhh ok I see

#

Thank you!

#

❤️

#

.close

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tiny gorge
#

yw

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latent gazelle
#

hi! is parametrisation if i can describe a geometric object with an amount of variables equal to the dimensions of that object?

latent gazelle
#

okay, i have a followup

ivory vessel
#

more specifically, the number of parameters is actually the degree of freedom of the object

#

which is formalized to define dimensionality

latent gazelle
#

okay thanks for telling me that, i also have a followup question: if the amount of parameters matches the amount of dimensions, but i change the parameters, but still only use the same amount, is that also a parametrisation?

#

sry for such a confusing way of phrasing it

#

or am i just changing coordinate systems

#

or maybe something else

ivory vessel
#

parametrization is not unique, e.g. changing coordinate system

#

i'm actually not sure if parametrization is unique within one coordinate system

#

but my bet is yes silly me it's not

inland birch
#

i don't think so

#

for example (x,y) = (cost,sint) and (x,y) = (cos2t,sin2t)

ivory vessel
#

oh true

latent gazelle
#

sorry in a little slow

#

is that not a parametrisation?

#

the example

ivory vessel
#

that is parametrisation

inland birch
#

we were discussing whether a parametrisation is unique or not

ivory vessel
#

if you can express your variables in terms of functions of that variable, then it's a parametrization

latent gazelle
#

what does it mean for something to be unique

#

you can only do it one way?

latent gazelle
#

because to me it sounds like

inland birch
#

copy pasted straight from reddit lol

latent gazelle
#

i mean i could express a variable as something that depends on 1 variable, or multiple

#

but i thought i wanted to match the amount of parameters to the dimensions

#

to verify if it is a parametrisation

#

so if i have a surface, it an object that can be described in R^2 even if it lives in R^3, so i would want to go from some amount of parameters to 2

#

for it to be a parametrisation

#

or did i misunderstand –

#

it is okay if i did!

#

my goal is just understanding

#

i feel like those two things contradict eachother

inland birch
#

i will get an example

latent gazelle
#

damn a guy convinced me of that being how i should think of parametrisation

#

and i liked it

#

i feel like i have moved between 3 or 4 definitions and i dont feel closer to understanding it 😦

inland birch
#

it's very likely that i'm the one who doesn't understand, i will illustrate one example but i think that's all i'm good for

#

not too well versed in this

#

but let's say you have a 5 variable matrice and you notice that there's 2 non leading columns

latent gazelle
#

none leading means? sry language barrier

inland birch
#

then we have that the 3 leading variables will be parametrised by the 2 non-leading ones

inland birch
#

it's not the first entry in the row after the matrix has been reduced to row echelon form

#

wait that might not be a complete description

#

yeah idk i'll leave this question up to someone else

latent gazelle
#

are they like pivots?

inland birch
#

maybe just re post it so people know what they're coming into

inland birch
latent gazelle
#

should i be picturing some form of staircade but maybe the steps are uneven

#

staircase*

#

or does none leading mean that there is no real triangle to be seen

#

or anything triangle adjacent

inland birch
#

ignore the circles, the 4th and 5th columns are non leading and hence x4 and x5 are non-leading variables

#

we set them as lambda1 and lambda2

latent gazelle
#

oh i see!

inland birch
#

tho i'm probably not hitting your question, repost your original question below since it's been clogged now

#

hopefully someone else helps

latent gazelle
#

ok

#

hi! is parametrisation if i can describe a geometric object with an amount of variables equal to the dimensions of that object? im looking for a way to look at it so i can determine what it is, i really havent understood any definition so far or way to think about it.

final saddleBOT
#

@latent gazelle Has your question been resolved?

latent gazelle
final saddleBOT
#

@latent gazelle Has your question been resolved?

cerulean epoch
#

well you can have more than your dimension

#

but yes it is a continuous map from some open subset of ℝⁿ to your geometric object that you might want to be surjective or additionally differentiable or smooth or whatever

final saddleBOT
#
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static oak
#

Could somebody check my answers and answer the questions I wrote down on 3 of the problems

steady locust
#

because the interval is 0 < theta < 360

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which is just positive

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the other answers are correct

static oak
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This is confusing me why would sec not equal 2/sr of 3

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Sec is the radius/y

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so where did the square root of 3 go

steady locust
#

the adjacent side right

static oak
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Oh

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I mixed up sin and cosine

flint sleet
#

a 3rd one: sin1 is very low, draw the triangle and see how the sides are oriented

the same idea can be done with sin30, which is also relatively small

final saddleBOT
#

@static oak Has your question been resolved?

static oak
#

Forgot to also send the first page and I have one question at the bottom

final saddleBOT
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vapid haven
#

shdnt i consider the kinetic energy provided by Fsintheta too

final saddleBOT
#

@vapid haven Has your question been resolved?

vapid haven
#

!helpers

final saddleBOT
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vapid haven
#

<@&286206848099549185>

sly forum
#

consider work-energy relationship

small grail
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or Integrate accelereation

sly forum
small grail
#

ma = Fcoskx

sly forum
#

you are not given m

chilly pollen
small grail
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take m constant

chilly pollen
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Well you do not 'take' it as constant. It is given to be constant at m for this problem. The mass may not necessarily always be constant

small grail
#

but work energy is better

sly forum
#

n would be in terms of m

chilly pollen
small grail
vapid haven
#

wont Fsintheta also contribute to KE.

chilly pollen
vapid haven
sly forum
chilly pollen
# vapid haven yuh

Okay for your question, the vertical component is adjusted in the normal reaction with the surface

#

Try to think about this physically, things dont levitate like that

small grail
chilly pollen
#

And in the context of the WE theorem, no work is done in the vertical direction @vapid haven so no K contribution

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Sorry Intergalactic

sly forum
#

alg

chilly pollen
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For reasons I explained above

vapid haven
#

it could overcome normal

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reaction

small grail
#

linear motion

vapid haven
small grail
vapid haven
#

oh ok its given linear motion

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k mb

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thanks

sly forum
#

👍

small grail
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80% phy can be solved by energy conserv in jee

chilly pollen
vapid haven
#

i hope i finish WPE by today ngl

vapid haven
sly forum
vapid haven
small grail
#

cannot be directly you have given forward acceleration

vapid haven
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true.

small grail
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like it can be 2D if Fsintheta> mg

chilly pollen
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edit:mb

small grail
#

yes elaborate

chilly pollen
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Wait nvm

small grail
final saddleBOT
# vapid haven true.

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vapid haven
#

can i close

#

thanks yall once again

#

.close

final saddleBOT
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sand escarp
#

please help

final saddleBOT
sand escarp
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i found this answer key online

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but i dont get how they got yxy/2 = 1

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how do they know that the height of ABE and base of ABE is the same

keen chasm
#

How do we know which square is smaller

bitter spindle
keen chasm
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👍

pliant shore
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if you do a bit of angle-chasing

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say angle BAH = x

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then angle EAD = 90 - x

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so angle ADE = ...

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or alternatively RHS congruence might be easier if you know it

sand escarp
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i know the whole reason why its congruent

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but after its congruent what do i do next

thin cloud
sand escarp
#

what does that give you

thin cloud
pliant shore
#

because AE and BH are both the shorter sides of the triangles

keen chasm
#

It gives , AE =BH , then we know that
(BH ×AE)/2 = 1, so AE =√2

keen chasm
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@sand escarp Has your question been resolved?

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rain sentinel
final saddleBOT
rain sentinel
#

can someone clarify what i've wrote thanks

small grail
#

what did you not understand ?

final saddleBOT
#

@rain sentinel Has your question been resolved?

rain sentinel
small grail
#

this ?

#

if you write T/Tos = a, 1/a = Tos/T

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right @rain sentinel

rain sentinel
small grail
#

then just apply exponent law

#

a^b/a^c = a^(b-c)

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@rain sentinel Has your question been resolved?

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merry lodge
#

My prof just introduced my class to complex numbers n said there's 3 ways to represent them:
Trigonometric form
Polar form
Exponential form
The class ended before she could explain any of them
Can someone explain em to me

summer sedge
#

Ok

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So

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Trigonometric form is using trigonometry

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Obviously

void valley
#

Just look for some materials I'd say, it's been already explained better than we are able to write down here I guess, there are plenty (videos, websites, tutorials etc.)

summer sedge
#

But

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Trigonometric and Polar are the same

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I think

void valley
#

And then, if you get stuck somewhere, come back and ask

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@merry lodge Has your question been resolved?

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sterile willow
#

How do I do this? My main issue is that I don't know if I'm supposed to add al lthe steel parts together before doing the equation or not. But I also still just don't know how to do the actual question itself. I get the modular ratio, but other than that, I don't.

final saddleBOT
#

@sterile willow Has your question been resolved?

void valley
#

Now it would be useful to know the position of the neutral axis

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then you need to calculate the moments of inertia and the equivalent moment

sterile willow
#

How do I do that?

void valley
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start with the cross-sectional areas of the individual components (you can divide the steel channel into 3 rectangles)

sterile willow
#

DO I need to find the area of the transformed areas?

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I basically looked throughout many websites on how to do this question, but I don't understand this part

void valley
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If you're using such a method - yes (and I see you do, because you told us about the modular ratio)

sterile willow
#

Okai, would it be right to add the widths up together and then multiply with n? or to do all of those separately

void valley
void valley
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This is why I suggested to split it into components

sterile willow
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??

void valley
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n should be applied to areas, not dimensions

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and only to the non-reference material (wood)

sterile willow
#

I'm so sorry, I really don't understand anything-

void valley
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Okay, do you understand why we need position of the neutral axis to calculate the stress?

sterile willow
#

Not really

void valley
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Or do you know the formula for the stress (i.e. flexure formula)?

sterile willow
void valley
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Yes

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What does "c" letter stand for here?

sterile willow
#

I think the furthest point from the neutral axis

void valley
#

Yes and this is why you have to know its position

sterile willow
#

the y bar is neutral axis, right?

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this thing

void valley
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Yeah, you'll need it

sterile willow
#

Ok then, the later parts make more sense to me now, this is the only part where I'm HIGHLY confused