#help-36

1 messages · Page 227 of 1

viral jungle
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how about you show me how you got 9

livid tangle
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Oh

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Im stupid nevermind

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There are 8 sorry

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So 8×2 is 16

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Do I find the surface area of these 16 faces then subtract it from the final answer?

viral jungle
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yes

livid tangle
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So like 16×(3)^2?

viral jungle
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yes

livid tangle
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But the answers don't match up then

viral jungle
#

also since I have come this far, I've checked your original answer

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I don't think it's right

livid tangle
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Is it not?

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Can you tell what I did wrong?

viral jungle
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how many exposed faces did you find?

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don't calculate their total area. just tell me how many exposed faces you found.

livid tangle
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In the last method or this one?

viral jungle
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original

livid tangle
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36 faces

viral jungle
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cuz from your answer of 540 and a surface area per face of 9, that means you somehow found 60 exposed faces, when there are only 54 TOTAL faces on 9 cubes, not even including the hidden ones

livid tangle
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So I did it wrong then

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What did I do wrong tho I don't get it

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The front has 9 faces and so does the the back

viral jungle
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well ok, I see why now

livid tangle
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What do you mean?

viral jungle
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where did this 210 come from?

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you only have 5 exposed faces on the top and bottom

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should be clear what I mean now, right?

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look through your work again

livid tangle
#

Oh is it supposed to be 180?

viral jungle
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explain your working.

livid tangle
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Okay so the top has 5 faces right

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Oh

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I see what I did wrong

viral jungle
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ok nvm I miscounted the hidden faces
yes, there are 9

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I missed one junction at the left

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my bad on that one. but either way, the two methods must agree

livid tangle
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Okay so let me do this again

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Since there are 5 faces at the top

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The formula should be 5×(3)^2?

viral jungle
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yes

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in fact, just precalculate the surface area per face

livid tangle
#

Oh okay that's what I was doing wrong

viral jungle
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you know they're all cubes of the same size. they should be constant anyway

livid tangle
#

Mhm

viral jungle
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the fewer calculations you make, the less the chances of making mistakes

livid tangle
#

Okay can you give me a sec to do the calculations?

viral jungle
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so might as well just make it 9 instead of always having to write 3^2 over and over again

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it's your channel, mate. take as long as you want, so long as the channel doesn't close

livid tangle
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Ty

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Okay so the top and bottom are both 45

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The left and right have 4 faces so they are 36

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The front and back have 9 faces so they're 81

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So do I add these now?

viral jungle
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do you need to ask me again

livid tangle
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You're right sorry

viral jungle
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pretty sure I told you what to do if you're asked to find a total catthin4K

livid tangle
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I DID IT

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Thank you soo much

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You're a life saver genuinely

viral jungle
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well done

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also, normally if you're given this kind of problem

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toss away any area shit first

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just count faces

livid tangle
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Okay

viral jungle
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whether you want to do direct counting (exposed faces) or complementary counting (subtract hidden faces from total), just count faces first

livid tangle
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Got it

viral jungle
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you already know the area per face is constant, so once you're done counting faces, mult the number of faces by the area per face and you're done

livid tangle
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Right

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Again thank you so much for helping me out with this I really appreciate it

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So do I just close the channel now?

wet egret
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Nice

viral jungle
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yes

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unless you have other questions

livid tangle
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No that's all thanks alot

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.close

final saddleBOT
#
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warm python
final saddleBOT
warm python
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$dim(Null(T^*))= dim(Range T)^{\perp}$

soft zealotBOT
warm python
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now what

silver dew
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You want to solve a) or b)?

warm python
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(a)

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I suppose dim(Range(T))^perp=. dim(W)-dim(range(T))

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and dim(range(T)= dim (V) = dim(null(T))

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is that it?

silver dew
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View linear map as matrices, then f: W->F will be a one times dim(W) row vector and T is a dim(W) times dim(V) matrix. f•T=0 becomes the usual sense of matrix fT=0, thus dim(kernel(T*)) will be dim(V)-dim(rank(T))=dim(V)-(dim(W)-dim(ker(T)))

warm python
#

Is my reasoning using rank nullity not right here

silver dew
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Let me see

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Explain your orthogonal symbol

silver dew
warm python
silver dew
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Looks good to me

warm python
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thanks

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Uh, so

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Is it just 1

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Like let $T$ be an eigenvector then we have $\mathcal{A}T=T$

silver dew
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Just came back. Let me see

soft zealotBOT
silver dew
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What is L(V)? Is it short for L(V,V) or something

silver dew
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Doesn’t seem right, you have picture showing the definition?

silver dew
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L(V) and T*

warm python
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oh, I get my mistake

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$\mathcal{A}T =T^*= \lambda T$

soft zealotBOT
warm python
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so I need to find the solutions to $T^*=\lambda T$

soft zealotBOT
silver dew
#

This bracket, <>, what does this mean

warm python
silver dew
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Then i think the correct expression is A in L(L(V), L(V*)). Anyway, its eigenvalues, let me think…

warm python
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Lambda has to be 1

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$\langle Tv,v \rangle = \langle v, T^*v \rangle = \langle v, \lambda T v \rangle = \lambda \langle Tv, v\rangle$

soft zealotBOT
warm python
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so $\lambda =1$

soft zealotBOT
silver dew
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Matrix wise, A maps T to transpose of T

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choose a basis (e_i) of T, T(e_i)=(e_i)B, then T* e_j* (e_k)=e_j* (T(e_k))=B_jk. Thus T* corresponds to B^T

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So it’s the transpose. Clearly, eigenvalues are 1 and -1

warm python
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when the field is R

silver dew
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Oh this space L(V) then is the direct sum of those two eigenspaces, symmetric matrices and anti symmetric matrices (A=(A+A^T)/2+(A-A^T)/2)

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A^2=id so 1 and -1

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Two eigenspaces, consisting of symmetric matrices and anti symmetric matrices respectively. The direct sum of two is exactly L(V)

warm python
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sure

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but what's the gap in my reasoning

silver dew
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(v, Tv) can be zero

warm python
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oh right

silver dew
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Though, you can modify your thought like this:

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(Tv, w)=(v, λTw)=λ(Tw, v)=λ^2(Tv, w)

warm python
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right

silver dew
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Find v,w such that (Tv, w) doesn’t equal 0 then λ^2=1

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This can be done since T as a eigenvector is nonzero

warm python
#

thanks!

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hidden tulip
#

Hi, I'm having a lot of trouble determining the bounds for the z part of the integral, the two planes don't seem to intersect at all in the first octant. Maybe I've completely misinterpreted the way you need to solve triple integrals.

final saddleBOT
#

@hidden tulip Has your question been resolved?

final saddleBOT
#

@hidden tulip Has your question been resolved?

glossy zephyr
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This is the two planes restricted to the first octant

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If you connect that little triangle looking directly perpendicular to the plane, you get something as follows.

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Something like a slab

pliant shore
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it's weird that slab is unbounded though

glossy zephyr
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ik

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But thats about the best you can do ig. Its just the positive part of the function used as floor.

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We assume the bounds are also restricted to the 1st octant

hidden tulip
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These problems are computer generated by my school (not ai)

glossy zephyr
#

they might have missed something

hidden tulip
#

So there is a non-zero chance this is a bugged question

drifting talon
#

hiii

hidden tulip
#

I'll try working with the bounds of the slab I guess

hidden tulip
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I've given up and will just make a discussion with the professor

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There's no point doing it if it's so crudely defined

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.close

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unborn matrix
#

How would you approach an exercise where you're asked to give the classification (up to isomorphism) of covers of the Klein Bottle ?

unborn matrix
#

I know that you can cover the klein bottle with R^2, T^2, mobius strip etc, but how do you formalize it ?

silver dew
#

What do you mean a “cover”?

unborn matrix
silver dew
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Then two covers how are they defined to be “isomorphic”?

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Oh nvm got it

unborn matrix
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if p1 and p2 is the covering space function of resp the first and second covering, then two covering are isomorphic if there's a function that renders the diagram commutative

silver dew
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There is a chapter 10 in Rotman, algebraic topology. In it, covering mappings are classified kind of like an analogy of Galois theory

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A bit long to put it here…

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You need to find the universal covering, then all covering is between this universal covering and the Klein bottle itself. Very similar to Galois theory

unborn matrix
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ok, should you use a group theory approach to it then ? With only generators etc. ?

silver dew
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No. It’s just very similar to Galois theory from appearance. But totally within algebraic topology.

unborn matrix
#

hmmm ok, and how would I know when I have all the coverings ?

silver dew
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It’s proven in the chap 10

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The result is
Let G be a subgroup of π(X, x_0), this case X is the Klein bottle. Let X_G be the set of equivalent classes of paths in X starting from x_0. Where the equivalent relation is defined by: two paths f, g. f(0)=g(0)=x_0, are equivalent if f(1)=g(1) and f* g^-1 is in G. Denote the equivalent class of f by <f>. This set has a topology defined by a basis A(U, <f>)={<f * λ>: λ is a path in U with λ(0)=f(1)} for all open U and <f>.

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X_G is a covering space , i: X_G->X, mapping <f> to f(1) is a covering map

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It has the property that i_{*} π(X_G, <constant path at x_0>) is isomorphic to G. When you take G={e}, X_{e} is the universal covering

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So a one to one correspondence between coverings of X and subgroups of π(X, x_0). Very much like Galois theory

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Though you need to read that chapter for proofs

unborn matrix
#

perfect, I think I can get throught it now, thanks!

#

.close

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bronze grove
#

.

#

.

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yo

final saddleBOT
bronze grove
#

any other way to do this other than example of S3?

loud sundial
trail mango
#

what do you mean by example?

warm python
# bronze grove

show the prouduct of two n-cycles doesn't commute if n≥3

trail mango
#

that’s overkill and not true in general

bronze grove
bronze grove
trail mango
#

sure. problem done

bronze grove
#

since i just don't want to prove for S3

trail mango
#

you have proven it for all the other ones too

bronze grove
#

FUCK

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what am i doing bruh

trail mango
#

those are also elements in S_4

bronze grove
#

mentally going insane

trail mango
#

that don’t commute

bronze grove
warm python
#

just take two 3 cycles that don't commute

bronze grove
#

thanks bnuuy

#

.close

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vivid crystal
#

Can I get some help

final saddleBOT
cyan kayak
#

I can't promise to help you depending on what the question is, but it's faster if you just ask the question outright, rather than waiting for someone to respond.

vivid crystal
#

I’m taking Calulus 2 about integration and I have a homework I need to solve by tomorrow I need some help with explaining 3 questions

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Question 1
Question 2

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Question 6

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Regarding to question 2
For the integration the start point should be 4 and end point could be 5

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Because we need a number that is higher than 3 right for the start point

willow tiger
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Aha

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!show

final saddleBOT
#

Show your work, and if possible, explain where you are stuck.

willow tiger
final saddleBOT
vivid crystal
#

The way that I’ll use the formula

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The formula is

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In English

willow tiger
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I suppose ill try to understand

vivid crystal
#

This is the first question I have wrote a list of formulas for integrations but the first one I’m not quite sure how to start with it I’ve wrote the start point which is always the below and the upper is the end point afterwards as I remember you should just look at denominator

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On this question I’m stuck at that part

loud sundial
willow tiger
#

I dont understand whats happening . Which one are you trying to do and whattt

vivid crystal
#

I'm not good at explaining

vivid crystal
willow tiger
#

I would just simplify all the integrals then split them to parts

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Like at the first there is the term which can be turned into x^2+x/(x^2+6x+10)

twilit topaz
soft zealotBOT
#

nigerian man
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

twilit topaz
#

wtf

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yeah

willow tiger
#

Yep that is

vivid crystal
#

Question 1 is a bit tricky for me

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could i ask another question please

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it would be the last question

willow tiger
#

Yea

vivid crystal
#

I would like to inquire if my steps are right and the reason why that we are allowed to use a calculator which is much easier for us I’ve been studying online but most of the channels explains the material without a calculator

willow tiger
#

I dont understand the confusion here but i doubt you should use a calculator because it will just give you the answer

vivid crystal
#

I meant to ask am I doing the right steps while solving the question

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Apologies for not explaining well

willow tiger
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You are just typing them in without doing any steps?

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So i dont see the steps

vivid crystal
#

For this question as I saw on YouTube that you just directly put it on the calculator

willow tiger
#

Its probably that you just started calculus and your professor/teacher prob asked for you to do some steps to help you understand

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I dont know what steps you should do, but you’re prob doing it right

vivid crystal
#

I guess so

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I appreciate your time roy for assisting me

willow tiger
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Np

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Any more questions?

vivid crystal
#

I'm good for now tyyyyysm

willow tiger
#

!done

final saddleBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

#

@vivid crystal Has your question been resolved?

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sour helm
#

guys i need help

final saddleBOT
sour helm
#

idk the size of angle k

tired walrus
#

did you manage to find any other angles

sour helm
#

no

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i only know 82

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cuz it says 82

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wait

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do i have to do 82 + 82

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and than take that away from 180

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and the answer is k

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im gonna try that actually

tired walrus
#

mm\

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can you justify why this particular sequence of steps

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and not anything else

sour helm
#

thanks for the help guys

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i solved it

tired walrus
#

...

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i mean ok you do you lol

sour helm
#

im srry

tired walrus
#

if you wanna do math as a "find the right answer" exercise while giving 0 shits about understanding anything then thats on you

sour helm
#

😢

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i literally figured it out on my own

tired walrus
#

ok, then you phrased it poorly

tired walrus
#

you must have spotted that this red angle was alternate with the purple angle.

sour helm
#

🤔

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yeah i did!

tired walrus
#

and then you used the fact that this triangle in the pic is isosceles, so it had angles 82, 82 and k

sour helm
#

how do i end this ticket

tired walrus
#

which add up to 180 as they do in any triangle

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you end the thing with .close

sour helm
#

.close

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i dont think it worked

tired walrus
#

that's weird

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it should

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.close

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...no?

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bot's down, huh.

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wait let's try this again

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.close

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nope ok i guess she is down

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.close

final saddleBOT
#
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tired walrus
#

@sour helm there you go, now bot's back up

final saddleBOT
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teal glen
#

part B

final saddleBOT
white jay
teal glen
#

and then applied BPT but still i can't prove it

white jay
#

is there work you can show? I wanna see what's stopping you

teal glen
final saddleBOT
#

@teal glen Has your question been resolved?

teal glen
#

not yet

white jay
# teal glen

I'm sorry, I didn't mean to dip, I attempted it myself and couldn't conclude it so I can't help you. <@&286206848099549185> if anyone else could

wary arrow
#

So C = 90.
AEF = CED (angles).
D = A
B = F.

then we use these and... it works out, right?
it's just that the sides opposite equal angles are proportional.😭 sorry if im wrong; just saying

maybe it helps.

teal glen
wary arrow
#

it doesn't make a difference anyway, because to prove they are similar, we only need to prove that two of their angles are equal, and that's already the case here

timber jungle
#

you should be able to figure it out after that

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just remember BG+GF=BF nad BC+CD=BD

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its a pretty old question i think i remember doing it when i was in 10th too

final saddleBOT
#

@teal glen Has your question been resolved?

tepid ridge
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jovial nimbus
#

hi i need help with this part of my working out i know i have to multiply something by something else to get the missing ratios however i forgot the process

trail mango
#

seems like some info is missing here

jovial nimbus
#

its just a part of my working out however if the numbers dont work out, then my process is wrong and i need to try something else

plucky rover
#

We need to know what exactly you're working out to know if it's right or wrong

trail mango
#

@vital crag hi

jovial nimbus
#

moment

plucky rover
#

Yes please

jovial nimbus
plucky rover
#

Ah cool

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How many jars are empty in total

jovial nimbus
#

150 are empty

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if 3/8 of 400 is 150

plucky rover
#

Yup

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And now there's two ways to do this, one is algebraic and one is just some numerical manipulation

jovial nimbus
#

i went through it in class, but i dont remember how we did it

jovial nimbus
plucky rover
#

Well the idea is simple

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You have S:M = 3:4

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And M:L = 1:2

jovial nimbus
#

yea

plucky rover
#

If you can make the M value equal for both, you can combine them into S:M:L

jovial nimbus
#

yeah i was asking how to go about that

plucky rover
#

Well the first one has M = 4 and the second has M = 1

jovial nimbus
#

yea

plucky rover
#

How do we make them equal

jovial nimbus
#

divide four by four

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or multiply 1 by 4

plucky rover
#

Well which one would be "cleaner"

jovial nimbus
plucky rover
#

So do that

jovial nimbus
#

sooo the top ratio would be 3:4:8?

plucky rover
#

Yup

jovial nimbus
#

thank you

plucky rover
#

Now you wanna find the number of empty small jard

#

That's just a ratio problem

jovial nimbus
#

i got this now twin

#

i just needed a refresh

#

i appreciate it

#

how to close

plucky rover
#

.close

final saddleBOT
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quiet garden
#

How I do this

final saddleBOT
formal trail
#

which part?

quiet garden
#

A

formal trail
quiet garden
#

I don’t get the stuff afterwards

formal trail
#

so once you integrate with respect to x, you are left with some function
(result of integral) + g(y,z)
the g(y,z) has to go there because it stands for all the functions depending only on y and z which were lost due to the partial derivative

quiet garden
#

And it says differentiate but I don’t see any chnages

formal trail
#

g(y,z) is only sometimes 0

quiet garden
#

All they did was add g(y,z) and removed it. And then it wasn’t even part of final solution. Same with z

formal trail
#

let's take a super basic example, $\vb F(x,y,z) = \langle 1,1,1 \rangle$
Since $\grad f(x,y,z) = \vb F(x,y,z)$ we know $\pdv fx = 1$, $\pdv fy = 1$, $\pdv fz = 1.$ therefore we have
[ f(x,y,z) = \int \pdv fx \dd x = \int 1 \dd x = x + g(y,z) ]
Taking derivative wrt $y$,
[ \pdv fy = 0 + \pdv gy = 1 \implies \pdv gy = 1 ]
Integrating wrt y:
[ g(y,z) = \int \pdv gy \dd y = \int 1 \dd y = y + h(z) ]
So so far we have $f(x,y,z) = x + g(y,z) = x + y + h(z)$. Then again differentiating:
[ \pdv fz = 0 + 0 + \odv hz = 1 \implies \odv hz = 1 ]
Therefore
[ h(z) = \int \odv hz \dd z = \int 1 \dd z = z + C ]
So our potential function is
[ f(x,y,z) = x + y + z + C ]
we can choose any value of $C$ we want

soft zealotBOT
#

cloud ☁

hollow bough
#

but im too lazy to do it

hollow bough
#

it will always equal one if its just dg/dy

#

im lying

vital crag
formal trail
#

@hollow bough if all you are going to do is come into here is be rude and unhelpful, you can take some time off

quiet garden
#

Also how is df/dz 0+0 and =1

formal trail
# quiet garden How is dg/dy =1

we know that $\pdv fy = 1$ and we previously found a formula thay says $f(x,y,z) = x + g(x,y)$. just comparing the two gives
[ \pdv fy = \pdv{}y (x) + \pdv gy = 0 + \pdv gy ]
for the first expression and
[ \pdv fy = 1 ] for the second

soft zealotBOT
#

cloud ☁

formal trail
#

they must be equal, therefore dg/gy = 1

quiet garden
#

?

formal trail
quiet garden
#

Bruh what

quiet garden
formal trail
#

ok so if i know f(x,y,z) = x + g(y,z), what is df/dy?

quiet garden
#

So I find derivative of x+g(x,y)?

formal trail
#

g(y,z) sorry

#

but yes

quiet garden
#

Why not x

#

And idk how u do that for g(y,z)

formal trail
#

you just write dg/dy, nothing more to it than that

quiet garden
formal trail
formal trail
#

so we also know from the vector that df/dy = 1, right?

quiet garden
formal trail
quiet garden
formal trail
#

we are doing this in order to figure out what g(y,z) is so differentiating wrt x would be unhelpful

quiet garden
#

I did it with respect to y

formal trail
#

oh you do take the derivative of x yes

#

i thought you meant with respect to x

formal trail
#

so both of our expressions for df/dy must be equal

#

the one from the vector, and the one we got from differentiating

quiet garden
#

So mine I have x^8 +dg/dy

formal trail
#

yes

#

so if you set them equal, this gives you an equation to solve for dg/gy

formal trail
#

no

#

what is df/dy from your vector?

quiet garden
#

So I replace dg/dy with the y in the vector

formal trail
#

no

#

you have df/dy = x^8 + dg/dy from your previous work and df/dy = x^8 - 2y/(y^2+z^2) from your vector

#

knowing only these two facts, what is dg/dy?

formal trail
#

yes

quiet garden
#

Now I derivative with respect to z?

formal trail
#

not yet, now that you have dg/dy you should use it to find what g(y,z) is

quiet garden
formal trail
#

yes

quiet garden
#

With respect to y?

formal trail
#

yes, you have dg/dy so integrating wrt y is what undoes that

quiet garden
formal trail
#

ok that's mostly correct but you must add a "constant of integration"

#

since you had a function which dependend on y and z, and you integrated dg/dy, this erased any information you have about functions depending only on z

#

so you must add a function depending only on z now

quiet garden
#

So what I do

formal trail
#

add a function depending on z

#

call it h(z) maybe

quiet garden
#

Or I derivative with respect to z first

formal trail
final saddleBOT
#

@quiet garden Has your question been resolved?

quiet garden
formal trail
#

you previously found that f(x,y,z) = x^8 y + g(y,z)

#

plug in your new expression for g(y,z) into that

quiet garden
#

So that +h(z)?

formal trail
#

so x^8 y - ln|...| + h(z)

quiet garden
#

I derivative with respect to z? Then integrate it?

formal trail
#

same procedure, you differentiate wrt z and compare to your vector to find out what dh/dz is, then integrate that

final saddleBOT
#

@quiet garden Has your question been resolved?

final saddleBOT
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zealous stump
#

i am writing a report and i have this integral as one of my functions. how do i explain that this cannot be solved by hand and must be done through a calculator?
$\int_0^\nu\sqrt{1+(R_0+\omega x)^2\sin^2(\varsigma x)-2(R_0\omega+\omega^2x)\varsigma\sin(\varsigma x)\cos(\varsigma x)+\omega^2\cos^2(\varsigma x)}dx\
\omega=\frac{R_H-R_0}{H}$ and $\varsigma=\frac{2\pi}{P}$

soft zealotBOT
graceful wedge
#

tf

zealous stump
#

lol

graceful wedge
#

💀 gl

final saddleBOT
#

@zealous stump Has your question been resolved?

zealous stump
#

<@&286206848099549185>

gritty chasm
#

I mean you can just write the integral as it is. Need not solve it if its for a report and its this complicated

zealous stump
#

i know i don't need to solve it but how do i justify that it cannot be solved or that i shouldn't solve it

woven ledge
#

why dont you ask your supervisor

zealous stump
#

i don't have time its due tomorrow...

woven ledge
#

if theres no simple closed form you can say that

zealous stump
#

so i can just say that the integral cannot be solved using elementary functions because it consists of a square root function with multiple parameters?

final saddleBOT
#

@zealous stump Has your question been resolved?

final saddleBOT
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north marsh
#

im getting nowhere on this question pls help

silver dew
#

Do you mean $\binom{n}{r-k}$?

soft zealotBOT
#

Cogwheels of the mind

silver dew
#

$\sum_{k=0}^{r}(-1)^{k}(k+1)(k+2)\binom{n}{r-k}=2\binom{n-3}{r}$

soft zealotBOT
#

Cogwheels of the mind

heady moon
#

Yeah

#

Some write it as C

final saddleBOT
#

@north marsh Has your question been resolved?

silver dew
#

I am trying generating function

#

Done

#

I will handwrite this one

silver dew
#

Oh second line k is still from 0 to r, I wrote infinity

#

(Even though generating functions we use series, derivative, antiderivative it is still pure algebraic, elements of the Laurent ring Q[x,x^-1]. So it won’t affect your taste.)

final saddleBOT
#
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safe oyster
#

Im trying to find the convolution of this function but don’t know how to proceed

final saddleBOT
#

@safe oyster Has your question been resolved?

#
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frosty sigil
frosty sigil
#

.close

final saddleBOT
#
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unborn pollen
#

can someone help me integrate this💔

final saddleBOT
rugged merlin
atomic moon
#

take out the constants first

unborn pollen
unborn pollen
atomic moon
#

Not only the 2

rugged merlin
unborn pollen
#

ohhhh

atomic moon
#

Don't guess

#

Tell me what is constant in integral here

unborn pollen
#

a

atomic moon
#

You know it

unborn pollen
#

because we are integrating x

#

right

atomic moon
#

So what goes outside the integral?

unborn pollen
#

a

rose rain
#

someone help me get the RHS

atomic moon
#

More precisely ?

atomic moon
final saddleBOT
rose rain
#

like how we got the RHS

unborn pollen
atomic moon
#

Yes

unborn pollen
#

OHH

atomic moon
#

So whats lasting now

unborn pollen
#

root x

#

waitwait

atomic moon
#

You can do it from now im sure

unborn pollen
#

like this?

next thorn
atomic moon
unborn pollen
atomic moon
#

You're welcome

unborn pollen
#

.closed

atomic moon
#

no d

unborn pollen
#

how do i uhh close this

#

ooh okay

#

.close

final saddleBOT
#
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tulip panther
#

The answer is C for this question, but I don't know why.

I thought it was A, because if x = y = z, then surely this just forms a diagonal square, which has all right angles?

tired walrus
#

you want necessary and sufficient, not merely sufficient

opal plinth
#

C is less of a constraint than A

tired walrus
#

you can have SPQ=90° without A

tulip panther
#

ah

#

so how do we determine whats absolutely necessary?

tired walrus
#

SPQ=90° iff triangle SPQ satisfies converse-Pythagoras

#

SP^2 = x^2+z^2, and PQ^2 = x^2+y^2

#

and SQ^2 = y^2+z^2+2yz

tranquil pine
#

as someone who sat this exam previously i would suggest censoring that, the Pythagoras hint is already pretty significant and this exam rewards the struggle

tired walrus
#

i mean op is presumably looking at a past paper

tranquil pine
#

the issue isn't academic honesty it's the fact that there are limited resources for this exam and wasting a question is p significant

tranquil pine
#

and maybe book of proof by hammack for enrichment

tulip panther
tranquil pine
# tulip panther wait wdym?

i assume you are aiming for top UK unis if u are doing TMUA, with only ~16-18 papers every question should be done with struggle

#

if you're applying for CS/math at least

tranquil pine
tired walrus
#

ok well what's done is done ig, im not gonna say more

tranquil pine
#

you can get upset if you want but I'd argue helping OP takes priority, @tulip panther, if you'd like extra support feel free to DM or ping me in a help channel

tulip panther
tulip panther
tulip panther
#

and whats converse pythag?

tired walrus
tired walrus
tulip panther
white jay
tulip panther
#

i do realise that now

white jay
#

it never hurts to go back to basics and plug in your own set of values to double check

tired walrus
tulip panther
#

i would assume its root of SQ^2

#

which is root of SP^2 + PQ^2

#

so root of 2x^2 + y^2 + z^2

#

i dont understand where 2yz comes from

final saddleBOT
#

@tulip panther Has your question been resolved?

harsh ice
soft zealotBOT
#

maxtsg

tulip panther
#

ohhhhh

#

i was thinking of it through the two sides

#

i get it nowwww

#

thank you

#

.close

final saddleBOT
#
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carmine plaza
#

this is a past final

final saddleBOT
carmine plaza
#

i still am super shaky on all types of problems relating volumes and applications of integrals

marsh temple
carmine plaza
#

LOL

#

idk just sketch out this but idk what lnx looks like in the 4th quadrant

marsh temple
#

what does lnx look like in general?

magic sparrow
#

that is unfortunate because it is one of 2 quadrants ln(x) is in

carmine plaza
#

well yeah

magic sparrow
#

how is ln(x) defined

carmine plaza
#

uhm

magic sparrow
#

like what is it

carmine plaza
#

ln of x

magic sparrow
#

what's ln(1)

carmine plaza
#

infinity i think

#

0

magic sparrow
#

No

carmine plaza
#

nvm

magic sparrow
carmine plaza
#

cuz e to the 0 is 1

magic sparrow
#

Yes

#

so what is ln(x) defined as

#

e^(0)=1 => ln(1)=0

carmine plaza
#

yes

magic sparrow
#

soooo

carmine plaza
#

e^y=x idk

#

and y = lnx

magic sparrow
#

yea exactly

#

its the inverse of e^x

carmine plaza
#

yes

magic sparrow
#

so to plot it you just need to know how to plot e^x

#

and that's easier

#

do you know how to plot e^x

carmine plaza
#

yeah

#

exponential function sort of like half a parabola

magic sparrow
cursive cliff
#

lurking,,,

carmine plaza
#

idk

magic sparrow
#

first question is ln(x) increasing

carmine plaza
#

no

magic sparrow
#

?

#

as x gets bigger, does ln(x) get bigger

carmine plaza
#

yes

magic sparrow
#

so it is increasing

#

and we saw earlier ln(1)=0

carmine plaza
#

but in the 4th quadrant like its still increasing but like

#

i just got confused cuz its negative

magic sparrow
#

its increasing but its negative

#

yah

#

and then, the fourth quadrant well it starts at x=0

#

and from what we've just observed

#

ln(x) will become positive at x=1

#

so

#

we only have to figure out how to plot ln(x) for 0<x<1

#

does that make sense

#

(because that is what will remain in the fourth quadrant)

carmine plaza
#

well as ln(0) approaches infinity so its just like this curve until it his 1 in the fourth quadrant

magic sparrow
#

yes

#

that's right

carmine plaza
#

so its the area in that curve

#

now what do i do with that

magic sparrow
#

well, if it was rotated about the x-axis would you know what to do

carmine plaza
#

no

magic sparrow
#

There is a formula for that

carmine plaza
#

whats it called like cross section washer disc idk

#

theres cylindrical shells

#

im like aware of them but idk how to use any

#

i dont feel like i dont understand the process of how to use them

magic sparrow
#

I can recommend you a good video

#

it would be better and have visuals than what someone can explain here just chatting

carmine plaza
#

ok

magic sparrow
#

Volume of Solid of Revolution rotated about different lines. Disc method vs. shell method for calculus 1 or AP calculus students.
Visit my site for the file and the answer key: https://blackpenredpen.com/calc1

If you enjoy my videos, then you can click here to subscribe https://www.youtube.com/blackpenredpen?sub_confirmation=1

My math T-shirt...

▶ Play video
#

this one is quite good

#

and if you have questions about something in the video, the u can like point out the timestamp and ask here

carmine plaza
#

i watched that one

magic sparrow
#

optional 2nd video

carmine plaza
#

ok ill try the second one

#

also what about cross sections is that something that i need to worry about or is it more simple

cursive cliff
#

that’s how we derive the formula, you don’t have to directly deal with them in the computation

carmine plaza
#

oh perfect

#

ok

cursive cliff
#

it’s just we sum up the cross sections to make the volume

#

infinitely many times -> integration

carmine plaza
#

yup

cursive cliff
#

were u taught any formulas tho, like a standard one to use in ur hw

carmine plaza
#

ok so i draw like a sort of infinite cone going down

cursive cliff
#

yes !!!

carmine plaza
#

so the intregral im guessing is from -infinity to 0

#

and A(y) would be the area of a circle

#

if the radius is x then it would x=e^y

cursive cliff
#

YES but would be x²

carmine plaza
#

yes

cursive cliff
#

yesss

carmine plaza
#

ok so using u sub i can cancel one of e^y and left with pi*e^y +C?

#

wait no

cursive cliff
#

no u cannot

carmine plaza
#

pi/2 (e^y)^2

#

or idk whats the right approach here

cursive cliff
#

,w \int_{0}^{\inf} \pi e^2y dx

#

wait

soft zealotBOT
cursive cliff
#

,tex \int_{0}^{\inf} \pi e^2y dx

soft zealotBOT
#

aoba
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

cursive cliff
#

i’m so bad at latex

#

lemme just write w my hand

magic sparrow
#

$\int_{0}^{\infty}\pi e^{2y}dx$

soft zealotBOT
#

Austin

cursive cliff
#

THANK U

#

wait a minute

carmine plaza
cursive cliff
#

sry forgot the q by now

#

we are rotating around x=-1

carmine plaza
#

Isn't it negativity infinity to 0

cursive cliff
carmine plaza
#

Yeah if it was dx do we use shells?

cursive cliff
#

u can use either for y or x

#

but also

#

$\int_{0}^{\infty}\pi e^{2y}dy$

soft zealotBOT
cursive cliff
#

wish there was some sorta desmos here

#

what do u have for ur diagram rn?

tepid narwhal
#

hold on

#

wait how to put the shaded region on the graph again on desmos

#

oh nvm i did it

cursive cliff
#

yayy let’s see

#

also in terms of formulas, now that u already derived em let’s re paste em

#

$\int_{a}^{b}\pi y^2 dx$

soft zealotBOT
cursive cliff
#

this is what we are looking at for a revolution around a vertical line

tepid narwhal
#

for rotating around x=-1

carmine plaza
#

Right

#

That's what I have

cursive cliff
tepid narwhal
#

is from int -infinity to 0 right

carmine plaza
#

Arent the bounds -inf to 0

tepid narwhal
#

im tryna do dy here

cursive cliff
#

waitt isn’t this dx

tepid narwhal
#

you can do it both ways

cursive cliff
#

and cone has radius 1

tepid narwhal
#

dx or dy

cursive cliff
#

yeah true

tepid narwhal
#

since is the volume

cursive cliff
#

we can stick w dy

tepid narwhal
#

man is the inf

#

im only done calc 1

#

lim when ln x goes to -inf

#

let me calc that

cursive cliff
#

okay i don’t wannna confuse u ninoo does it make sense u can do dx and dy

tepid narwhal
#

nvm

#

i done it wrong

#

lim when ln x goes to -inf does not exist

carmine plaza
#

No it doesnt

#

Nothing makes sense I just had int -inf to 0 pi (e^y)^2 dy

tepid narwhal
#

oh oops

#

i forgot to change the

#

y=ln x

#

i forgor it was on dx form

cursive cliff
#

okay for now let’s stick with doing dx when rotating vertically since the radius would be on x axis and that dy for rotating horizontally would be dy since radius is on y axis

#

does this make sense ^

carmine plaza
#

Sort of

cursive cliff
#

if i spin it around vertically, the x axis will be on the flat top of the cone right

carmine plaza
#

I guess yeah

tepid narwhal
#

since this is doubled the region

#

from -infinity to 0

#

if you times 2 then it should be flipped upwards from 0 to inf, and 2pi times [e^y]^2?

carmine plaza
#

I'm just confused atp

tepid narwhal
#

idk if this one helps

#

hold on lemme sent this one to you

cursive cliff
#

ykw i don’t like about this question is that it tries to confuse u by rotating around x = -1, when rly the function doesn’t exist beyond zero

#

i found my pencil so imma draw to not confuse u gimme a sec

tepid narwhal
#

the function

#

or draws it for you

#

and rotating 360 degrees vertical or horizontal

#

to avoid confusion

#

basically just like that

#

but to beyond inf?

#

this is like involving calc 2 (improper integral)

#

a bit

tepid narwhal
# cursive cliff

i assume this question just ask rotating x=-1 which is horizontally

#

since the x=-1 is legit on the right side of the graph ln x so yea is gotta be the cone shape towards upside down

tepid narwhal
soft zealotBOT
#

EpicalNerds
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

cursive cliff
tepid narwhal
cursive cliff
#

tyty

tepid narwhal
#

yea it should be 2pi

cursive cliff
#

i’m ngl the x=-1 is throwing me off

tepid narwhal
#

since is -inf to 0

cursive cliff
#

what do u think epic

tepid narwhal
#

the volume of the revolution is

cursive cliff
#

perhaps we can just f(x+1)

tepid narwhal
#

it should be times 2

tepid narwhal
#

@cursive cliff

#

a=0, b is 1

cursive cliff
#

i agree w this formula, radius changes right

tepid narwhal
#

radius should be

#

x - (-1)

#

it should be x+1 for the shaded region to the centre

carmine plaza
# cursive cliff

im not sure about this after evaluatin the integral using dx if you'll get the same thing

#

u also changed the dy bounds from -inf to 0 to 0 to inf

tepid narwhal
#

yea then the height is gotta be -lnx

#

since we looking from upside down

tepid narwhal
tepid narwhal
#

when you change the x functions

#

the bounds also change

#

so thats why that integral for dy is so odd to me

cursive cliff
#

i’m ngl tho i don’t rly understand using dy for this so i’ll leave it for someone else to explain cus i’ve confused myself tryna understand that

#

but i can do this with dx though thats not what u may be looking for

tepid narwhal
#

i mean definite and indefinite integral for it

#

definite is just that troublesome

cursive cliff
#

sry to confuse u even more nino !!

tepid narwhal
#

i always forgot to change bounds during tests

#

anyways @carmine plaza

tepid narwhal
#

or that vid i just sent you

#

ans should be that

#

it should fully detailed explained

tepid narwhal
# cursive cliff

lemme fix it for you the dy bound.
$\int_{a}^{b}\pi y^{2}dx$
where y is= $e^y$, a is $-\infty$, b is 0
so the integral becomes
$\int_{-\infty}^{0}\pi e^{2y}dy$

carmine plaza
#

to learn latex u can use overleaf, desmos also natively writes the equations in latex so you can copy paste from desmos paste in latex

soft zealotBOT
#

EpicalNerds

final saddleBOT
#

@carmine plaza Has your question been resolved?

#
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Closed by @carmine plaza

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final saddleBOT
#
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carmine plaza
#

volume question again not sure how to draw this one

storm haven
carmine plaza
#

do i have to

storm haven
carmine plaza
#

ah

storm haven
#

You can just solve for the intersection of y= 0 and y= x^2-x^3 without drawing any graphs

#

But drawing a graph will definitely make things more intuitive imo

carmine plaza
#

x=0,1

storm haven
carmine plaza
#

no im not sure how to do the rotations

storm haven
carmine plaza
#

yeah i know about it

#

the general formula

#

i still dont understand how to use it

storm haven
carmine plaza
#

x? idk

storm haven
storm haven
#

As we know, its roots are at x=0, 1 right?

carmine plaza
#

yes

storm haven
carmine plaza
#

negative

storm haven
carmine plaza
#

when x is negative x^2 is positive - a larger x^3 number which is negative

#

oh but its negative

storm haven
storm haven
carmine plaza
#

yeah

#

mb

storm haven
#

Okay, so when x<0 the graph is above the x axis

storm haven
#

How about when 0<x<1?

carmine plaza
#

positive?

storm haven
#

And when x>1?

carmine plaza
#

negative

storm haven
#

You should know what cubic equations look like in general

carmine plaza
#

i do

storm haven
#

So this information is enough to piece together a very sketchy graph

carmine plaza
#

but this one had x^2 as well so i assume it would change something in it

storm haven
#

It's still a cubic

#

Anyways you should go ahead and graph that

#

And then I can continue explaining what r should be

carmine plaza
#

i mean if i graphed a normal cubic it would sitll be different

#

ok

#

what now

storm haven
#

Could you send the picture of your graph KEK

carmine plaza
#

my camera is terrible at best i can send you a desmos picture

storm haven
#

I'll send the desmos picture then hold up

carmine plaza
#

ur good its fine

#

we should only care about this

storm haven
#

If we are going to rotate it around the x axis, the radius at 0.5should be the green line

#

And in general r would be the distance from y=0 to the point f(x) at any point 0<=x<=1

#

Do you get why?

carmine plaza
storm haven
carmine plaza
#

like for this problem i understand everything except for how they get r0 and ri why do they add +1

storm haven
#

So you see this is a rough estimate on what the volume looks like

storm haven
carmine plaza
#

Sry there's too many lines

storm haven
#

Do you get it now 😭

carmine plaza
storm haven
#

What's wrong then blobcry

carmine plaza
#

It's ok 😭 we can keep going

carmine plaza
#

Yes

storm haven
#

The center of each of those slices would be on the x axis right ?

#

Because we rotate it around the x axis

#

radius = distance from any point on the circumference to the center of the circle

storm haven
#

y= 0 is the x axis, and that's where 0 comes from, because that's the center of the circle

carmine plaza
#

So the thing you're subtracting is the place where the intersection happens?

#

Not intersection

storm haven
#

Wdym

carmine plaza
#

The like line it's being rotated by

carmine plaza
#

That's the one part I find confusing but I think I understand ish

storm haven
#

Because y = -1 is the center

storm haven
carmine plaza
#

Right

#

Ok let me see if I can do it

#

Yup I understand

#

If y= something else it would just be minus that right

#

So integral from 0 to 1
pi (x^2-x^3)^2 dx

final saddleBOT
#

@carmine plaza Has your question been resolved?

final saddleBOT
#

@carmine plaza Has your question been resolved?

#
Channel closed

Closed by @carmine plaza

Use .reopen if this was a mistake.

#
Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

carmine plaza
#

whats the definition of an improper integral?

carmine plaza
#

i see ppl saying like -inf to inf integrals are improper

#

but arent indefinite integrals proper

#

im not sure like what it properly means

#

haha

#

yeah idk 😔

uncut aspen
#

search on ggole

#

google

robust mulch
#

thats kinda not the point of asking here

#

an improper integral is generally one that is unbounded

steady locust
lilac oar
#

Google is best for small stuff like this

carmine plaza
#

i dont udnerstand google

robust mulch
carmine plaza
robust mulch
#

good for you

carmine plaza
#

ok yk ill just psot a problem

robust mulch
#

unbounded as in (in the most basic sense) you cant draw a rectangle around it

carmine plaza
carmine plaza
#

but if u have 1/x for that same integral

#

is it improper

robust mulch
#

an integral without bounds is an indefinite integral though

carmine plaza
#

thats what sorta confuses me

steady locust
steady locust
carmine plaza
#

what does it mean to not have bounds

#

i thought it meant -inf to inf

steady locust
soft zealotBOT
carmine plaza
#

what does that mean

#

like if u decompose it into sum

steady locust
#

like you've done integral problems right?

supple jolt
#

😭

carmine plaza
#

yes

robust mulch
#

my god can people stop interrupting if they have nothing useful to say