#help-36

1 messages · Page 221 of 1

ivory hazel
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I don’t know how to format it properly though

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I know the triangles are AAS

frail moat
fossil kiln
odd seal
#

proving congruency at this point is just redundant tbh

ivory hazel
#

I got this answer from an answer key but I’m not really understanding it still

fossil kiln
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Angle t would be equal to angle u

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Do yk why

leaden moon
ivory hazel
#

But that’s about it

leaden moon
ivory hazel
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Yeah

leaden moon
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How about the 2 angle S?

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These 2 angles are the key to this question

leaden moon
ivory hazel
fossil kiln
#

Those triangles r already given congruent why do u need tk prove....?

leaden moon
fossil kiln
#

Oh wait thts the angle not the triangle lol

leaden moon
ivory hazel
leaden moon
ivory hazel
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Alright

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How do I write the proof

fossil kiln
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There r multiple ways

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You could prove the triangles congruent or use sum of angles

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The given would be angle T =U

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And the vertically opp. Angles

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Then NS=SH

ivory hazel
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So N = H

fossil kiln
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This would imply the triangles r congruent by AAS

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And hence the asked angles would also be equal

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Do y get it....?

ivory hazel
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Yeah a little

fossil kiln
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What r u unsure abt

ivory hazel
#

Is it ok if we do a couple of more problems

fossil kiln
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Mmhm

ivory hazel
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alright give me a second

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I don’t really feel confident in this one

ivory hazel
fossil kiln
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SAS

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Do yk tht?

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@ivory hazel

ivory hazel
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Side angle side

fossil kiln
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Yup

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So we do have 2 sides given equal?

ivory hazel
#

I think so?

fossil kiln
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Its in the ques

ivory hazel
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oh💔

fossil kiln
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XD

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Now what do we need?

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To apply SAS

ivory hazel
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Uhhhh

fossil kiln
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We need 3 things

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We've got 2, which are the the pairs of equal sides

ivory hazel
#

I don’t know I’m so confuse

fossil kiln
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Okay the criterian is SIDE ANGLE SIDE

ivory hazel
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Ye

fossil kiln
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Those r 3 things tht need to be equal for triangles to be congruent

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U understand this?

ivory hazel
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A little

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How do we write the proof though

fossil kiln
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You just write 3thingd tht r equal

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And why

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The pair of sides are given equal

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We need the the angle between them to be equal now

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Ie B

ivory hazel
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Wait

ivory hazel
fossil kiln
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Each other ofc

ivory hazel
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Ohhhh

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So SAS and ABD congruent EBC

fossil kiln
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Yass

ivory hazel
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So one more then

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Triangle ABD congruent to EBC?

fossil kiln
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Yeah

ivory hazel
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ohhhhhhh

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So we just proved it now

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Can we do just one more?

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Or nah

fossil kiln
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Ur choixe sry

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Tag me pls

ivory hazel
#

Alright

final saddleBOT
#

@ivory hazel Has your question been resolved?

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ivory hazel
#

Alright thank you

final saddleBOT
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rustic wedge
#

there aer 12 points in a plane 5 of which are collinear. find the max numbeer of distinct quadrilateral formed with vertices from these points

rustic wedge
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i did complementary counting and got one of the right answer, which is 420

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but there was 1 more correct option, and i wanna know if theres a more direct way to get it

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namely 2*7P3

final saddleBOT
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@rustic wedge Has your question been resolved?

rustic wedge
#

yes

fossil kiln
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You'd need to make cases

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@rustic wedge

fossil kiln
serene panther
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To get the same answer

frail moat
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K

rustic wedge
fossil kiln
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What abt cases?thts a longer method tho

serene panther
frail moat
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where is op anyways

fossil kiln
fossil kiln
#

I remember asking this ques to chatgpt

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And it accounted for 3 collinear and 1 not too lmao

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gritty monolith
#

can anyone help me with this

final saddleBOT
gritty monolith
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not solve it but any clue could be appreciated

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b number

scarlet sequoia
gritty monolith
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no i tried finding it

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but i dont think we can

muted prairie
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<@&268886789983436800>

zealous storm
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yikes

gritty monolith
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...

candid pulsar
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high risk operation

gritty monolith
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we dont know the intial velocity as well

muted prairie
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It's knocked off the tower

scarlet sequoia
muted prairie
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You're only worried about vertical velocity

scarlet sequoia
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and you know the height of the tower

gritty monolith
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i tried implementing s = ut + 1/2 at ^2

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is this correct approach

muted prairie
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Is this physics or calculus

gritty monolith
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i found acceleration its -16m/s^2

gritty monolith
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I mean physcis

scarlet sequoia
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you're given that h(t) = C - 16t^2

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C = initial height

muted prairie
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then this isn't the intended approach

muted prairie
gritty monolith
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so to calculate the last 2 seconds

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first we have to find the time taken

frail moat
gritty monolith
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otherwise its no way

gritty monolith
scarlet sequoia
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but you have h(t) = 400 - 16t^2

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and you want the time it takes to reach the ground

gritty monolith
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hmm

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let me think

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ok we can use derivative i guess? and that would give us velocity? and we know velocity is 0 when it reaches the ground

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ah..

scarlet sequoia
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Velocity right before you reach the ground is really high

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there is no moment when you reach velocity = 0

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because velocity is discontinuous

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What is special about the ground

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where is it?

gritty monolith
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ah..

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i get it

shrewd turtle
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Anyone know who can i darw it ?

gritty monolith
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400-16 t ^2 = 0

scarlet sequoia
final saddleBOT
gritty monolith
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so t would be 5 seconds!!

shrewd turtle
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Sorry this

scarlet sequoia
shrewd turtle
gritty monolith
#

so now,

the question becomes average speed in the first 3 secocnds, which is ,

16 times 3 ^ 2 / 2

scarlet sequoia
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Also you already have a channel that belongs to you

shrewd turtle
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Okay thanks u

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Soo much

gritty monolith
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i meant

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the question asks us last 2 seconds

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and we have formula

spped = distance/ time

distance would become 16 * t * t / 3

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since the question is asking us about "average speed", we use the abvoe formula, i suppose?

scarlet sequoia
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average speed over a time span = (distance traveled)/(time taken)

gritty monolith
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yes!

scarlet sequoia
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I agree the time taken is 2 seconds

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but what is the distance traveled??

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it's the distance between the initial position and final position

gritty monolith
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the distance traveled is 16 * t ^2 , as we know from the question, the test tube drops at 16 t^2 feet

scarlet sequoia
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which are...

scarlet sequoia
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not from any point

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do you think that in the final second, the test tube drops 16 feet?

gritty monolith
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oh waittt

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400 - 16 t ^ 2

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/3

scarlet sequoia
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/3?

gritty monolith
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yes

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?

scarlet sequoia
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what is the initial position in "the final two seconds"

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what is the final position

gritty monolith
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final position is 400 and inital is 16 * 3 * 3

so
difference between them is 2 seconds ?

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sorry my bad

scarlet sequoia
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you're mixing so many things up xdd

gritty monolith
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yes

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its 2 seconds

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not three

scarlet sequoia
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If you wanna switch from the usual height to "position from the top"

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then it's gonna change the formulas but Ig we'll end up with the correct result if we do things correctly

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but why not just use height

gritty monolith
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final position is 0 and intial is 16 * 3 * 3

scarlet sequoia
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height(initial) = height after 3 seconds

scarlet sequoia
gritty monolith
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h(3) = 400 - 16 * 3 * 3

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h(5) = 400 - 16 * 5 * 5 = 0

h(5) - h(3) / 2

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i think

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thanks raphaelisius

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for helping me out!!

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the answer is 0 - (400 - 16 * 3^2) /2 = 128 ft/sec

scarlet sequoia
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the answer is technically negative first but it's because it's velocity

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speed is the absolute value of that

gritty monolith
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yes

scarlet sequoia
#

and so negative bc goes down

gritty monolith
#

Thank you.

#

.close

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mossy rampart
#

which part is cauchy schwarz ineqality? Not sure what exactly it is.

final saddleBOT
#

@mossy rampart Has your question been resolved?

halcyon ether
proper dagger
#

top one looks like Jensen, though not sure if it is

mossy rampart
#

Thanks though!

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devout vale
#

help me integrate this, i tried 3 times still dont get it

chilly haven
#

what did you get stuck on?

devout vale
#

after this step what to do im confused

vital crag
#

if you have the whole solution, just show it all

devout vale
#

yes i have but im not able to understand how it moved further wait 1 min

gusty goblet
#

Hello

devout vale
gusty goblet
#

Guys, I am pretty confused with this question as my Sir had reduced marks for no reason as this is quite an easy one so it got me thinking what i got wrong in this

#

A customer wants to buy 3 books from a book shop. 2 books are non fictioned and their MP is 580, the other is a fiction book marked at 750. If the shop offers 20% discount on all items, then what is the total bill amount the customer would have to pay?

full jungle
gusty goblet
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i got bill amount as 1528 after discounted all the things and the total

chilly haven
gusty goblet
#

im new

full jungle
#

its easier to work with normal variables instead of trigonometric functions

devout vale
#

ok ill try

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wait

vital crag
keen vector
#

Applying kings i think makes sense but not sure it they want to ise that here

vital crag
keen vector
full jungle
#

@devout vale oh yeah use kings rule instead, substituting will make it long i forgot it exists

full jungle
keen vector
full jungle
#

bruh

vital crag
dusty helm
final saddleBOT
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vital kelp
#

i'm trying to prove every normal p group is contained in a maximal normal p group i've proven that every normal p group belongs to the sylow p group P. How do i start ?

vital kelp
final saddleBOT
#

@vital kelp Has your question been resolved?

vital kelp
#

<@&286206848099549185>

#

<@&286206848099549185>

#

oops

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my bad for double ping

worldly mesa
#

zorn?

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I mean you just have finite set of normal p groups ordered by inclusion, so of course it has a maximal element

vital kelp
worldly mesa
#

yeah yeah

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I explained more

vital kelp
#

interesting I actually got a proof from Gemini which is neat I guess this works as well

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heavy grove
#

Hello, I'm trying to learn Sturm-Liouville theory, but I have no idea what's going on. Can anyone point me to some good resources or maybe give me the run down?

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hybrid heath
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vital kelp
#

isn't nil trivially nilpotent ?

final saddleBOT
abstract mango
#

by nil you mean the zero matrix?

final saddleBOT
#

@vital kelp Has your question been resolved?

vital kelp
#

but i got my answer

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thanks

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and thank you geminicatthumbsup

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dreamy moon
#

Can someone help please

final saddleBOT
vital kelp
#

which question ?

final saddleBOT
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shut relic
#

Was wondering on how to convert infix to postfix for ternary operation. I'm using shunting yards algorithm and it works well for binary and unary operators but for tenary I'm having trouble on handling ? : notations and how to represent them.

Would a ? b : c (infix) be a b ? c in postfix?

tardy quartz
soft zealotBOT
shut relic
#

would it be a b ? c : then? I'm a bit confused on how they are converted

tardy quartz
shut relic
#

not formally but we would have our operator follow our operands like so a b +

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and we would evaluate it left to right

final saddleBOT
#

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shut relic
#

does it not change when converting? e.g,

infix a > b ? c : d
postfix a b > ? c : d

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shut relic
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plain rain
#

,tex
hello there. so our prof gave us the following exercise:
\ Let $a_n , n\in\mathbb{N} $ be a sequence satisfying:
\ \ $ a_{2n} , a_{2n-1} \to l , \ l\in\mathbb{R} \ , n\to\infty $ . Prove that $a_n \to l , \ n\to\infty $ . My thinking is that i should approach the problem by using the fact that each one of those two convergent sequences have all their subsequences converge to l as well, but i have no idea how to continue. In fact, perhaps characterising the two sequences' outputs as members of sets would be a better way. Sorry if i yapped too much. Please guide me towards the right approach, be it one of mine or something else

soft zealotBOT
#

fijokazż

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plain rain
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.close

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timber plume
final saddleBOT
timber plume
#

question c, this is what I have tried

tired walrus
#

do you have the definition of quartile on hand

#

cause it sounds like you completely forgor

#

& instead decided to do something that smells vaguely 25%-ish

timber plume
#

q2 is the median

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q1 is the lower 25 percent

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q3 is the lower 75 percent

tired walrus
#

mmmmm dodgy wording.

#

Q3 is the answer to the question "75% of your sample lies below which point?"

#

or, in the case of a RV, 75% of the area under the curve

#

in other words, Q3 is the value at which the CDF equals 0.75.

#

if your calculator is capable of calculating the inverse CDF for a Gaussian,

then Q1 and Q3 are the values of that at 0.25 and 0.75 resp.

tired walrus
timber plume
#

whats inverse CDF?

tired walrus
#

do you know what CDF is

timber plume
#

and based on my understanding of question 3, I think we need to calculate the Q3, Q1 and IQR

timber plume
tired walrus
#

then you could have like

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asked me what that meant

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CDF stands for Cumulative Distribution Function

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does that sound at all familiar to you

timber plume
#

I never heard of it

#

i heard of cumulative frequency

bold turtle
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jagged flare
#

how do you prove something is "oppositely oriented"?

jagged flare
#

i got the first bit of 4.35, proving the triangles are simmilar

whole halo
#

this means one triangle is a mirrored version of the other

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its enough to use that they share the same side MI, but MK and MT are on the same line

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the hard part is knowing how to write this rigorously

jagged flare
#

can you use the fact that like MK>MI, and MT>MI?

#

(actually is this even true)

steady locust
jagged flare
#

euclidian geometry in mathematical olympiads by evan chen

steady locust
#

oh that makes sense

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jagged flare
#

.solved

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waxen otter
#

What is Fourier series?

final saddleBOT
pliant shore
# waxen otter What is Fourier series?

Fourier series, from the heat equation epicycles.
Help fund future projects: https://www.patreon.com/3blue1brown
An equally valuable form of support is to simply share some of the videos.
Special thanks to these supporters: http://3b1b.co/de4thanks
12 minutes of pure Fourier series animations: https://youtu.be/-qgreAUpPwM

Some viewers made apps...

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waxen otter
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sharp sandal
#

how would i solve question 4 b

final saddleBOT
sharp sandal
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jagged flare
final saddleBOT
jagged flare
#

the hint was ATM_c=STM_b, then angle chase

#

but where do you angle chase this?? am i blind

#

like the only thing i can reasonably think is proving
BTS=CTS
BTM_c+ATM_c+ATS=STM_b+M_bTC
ATS=(b-c)/2 (we want to prove this)

#

but i legit dont know how to prove that

final saddleBOT
#

@jagged flare Has your question been resolved?

final saddleBOT
#

@jagged flare Has your question been resolved?

final saddleBOT
#

@jagged flare Has your question been resolved?

final saddleBOT
#

@jagged flare Has your question been resolved?

final saddleBOT
#
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lone fog
final saddleBOT
lone fog
#

i dont get why answer isnt

#

C

#

like

#

isnt it always of the form

#

(1+a)^(a non natural power)

vital crag
#

(a + b)^r is more general

final saddleBOT
#

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radiant carbon
final saddleBOT
radiant carbon
#

not sure how to do this

#

i know dV/dt = 0.4

#

V(cone) = (pi(r)^2 * h)/3

#

r = 16h/20

#

so V(cone) = 256(pi)(h^3) / 1200

#

.close

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silk fjord
final saddleBOT
silk fjord
#

Now I suspect there are two parts to this problem:

  1. find the area
  2. make it 3d
#

i think apothem can be found easily as 4

#

like this

#

then $A=\frac{1}{2} \cdot 4 \cdot p$

soft zealotBOT
#

UCYT5040

silk fjord
#

idk how to find perimeter here though

#

then also

#

for step 2

#

area of circle is $\pi r^2$

soft zealotBOT
#

UCYT5040

silk fjord
#

volume of a sphere is $\frac{4}{3} \pi r^2$

soft zealotBOT
#

UCYT5040

silk fjord
#

iirc the volume of a sphere definition is complex w/ integrals

#

but however it is found

#

i suspect a similar operation is to be performed

#

on the area of the hexagon in this problem

#

anyone have any thoughts on this?

severe verge
#

not sure why you want the volume of a sphere for this

silk fjord
#

i dont

#

im saying

#

the way area -> volume with circle -> sphere

#

must be similar to this problem

summer snow
# silk fjord like this

I believe you've made a slight mistake when identifying AD; it may help to label the points of the hexagon.

severe verge
#

here's our regular hexagon and AD is our rotation axis

severe verge
#

now you should be able to imagine what kind of shape it makes after the rotation

silk fjord
#

is it a cyllinder with two cones

severe verge
#

exactly

#

next time, label your points carefully

silk fjord
#

but wait

#

how do i find the radius?

#

its half BF or CE

severe verge
#

radius of the bases of the cones and cylinder you mean?

silk fjord
#

yes

severe verge
#

what kind of triangle is this

silk fjord
#

right

#

so pythagorean can be applied but

#

i dont have AG or AF

severe verge
#

remember that our hexagon is a regular hexagon

silk fjord
#

oh maybe its a special right tri let me check

severe verge
#

so you should be able to get the angles of that triangle

silk fjord
#

its 30-60-90 right triangle

severe verge
#

awesome

#

now we need to find AF

#

we just use the idea that we can divide a regular hexagon into 6 equilateral triangles

#

this should solve all your problems

silk fjord
#

so side length is 4?

severe verge
#

yep

silk fjord
#

can you do that with any regular polygon?

#

or just hex

severe verge
#

only a hexagon

silk fjord
#

ok

severe verge
#

because the angles in a regular hexagon is 120°

#

so the angles in each triangle would be 60°

#

this isnt the case for other regular polygons

silk fjord
#

oh yeah that makes sense

#

anyways i find radius of $2\sqrt{3}$

soft zealotBOT
#

UCYT5040

silk fjord
#

height of cylinder is 4 (8-2-2)

#

and cone height is 2

#

now just plug into formulas

#

i got $72+16\sqrt{3}$

soft zealotBOT
#

UCYT5040

silk fjord
#

for k

#

can someone check the answer key for me?

severe verge
#

wait that sounds wrong

silk fjord
#

this is question 9 on the geometry test

#

oh

#

oh no

#

wait

#

i used surface area

#

not volume

#

for cone

#

😭

#

one sec lemme redo

#

ok

#

i got

#

64

#

can you check?

#

i dont want to look at the key myself it will ruin all the other questions

severe verge
#

64 is correct

silk fjord
#

cool!

#

thank you so much for your help!

#

.close

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winter raft
#

Prove that the unit group $U_n$ where $n$ is an odd composite number cannot be cyclic.

soft zealotBOT
#

Allicin (Alli)

winter raft
#

uhh i dont know where to start

#

wait i got the problem wrong

#

its just asking about the product of two distinct primes

#

well i know that totient(n)=(p-1)(q-1) if n=pq

#

n is still odd though

#

so that means p and q are odd

#

and p-1 and q-1 are even

#

im not sure how that helps

final saddleBOT
#

@winter raft Has your question been resolved?

winter raft
#

abstract algebra is throwing me for a loop

#

ok well

#

if the group is cyclic

#

powers of an element must generate the whole group

#

lets say the element is g

#

well

#

uh

plucky rover
#

Well g^|U_n| = 1

#

And no earlier power is 1

#

You should be able to take it from here

winter raft
#

i cant find an earlier power that makes a contradiction

plucky rover
winter raft
#

uh

#

what?

plucky rover
#

I meant

#

You can use that to find an earlier power

#

Bad phrasing sorry

winter raft
#

i feel like im missing something obvious

plucky rover
#

Or maybe I am treating this as easier than it is

#

Let me work it out and see

#

Okay while working it out my first idea is CRT

#

Have you done that

winter raft
#

CRT?

plucky rover
#

Chinese Remainder Theorem

winter raft
#

oh right

#

let me look that up really quick

#

ohh

#

we can break it into mod p and mod q

plucky rover
#

It is easier than I thought as well, but not the way I thought

winter raft
#

we need g^n congruent to 1 mod p and q

plucky rover
#

And then you can use that the direct product of cyclic groups is cyclic if the orders are coprime

winter raft
#

i dont think so

plucky rover
#

Ah

plucky rover
#

Good luck

#

I got an exam cya

winter raft
#

we do have g^n congruent to 1 mod p

#

thank you

#

we can think about Up

#

great movie

#

i liked Kevin

#

ok anyway

#

Up has order p-1

#

so n|p-1

#

we can say the same for Uq to get n|q-1

#

wait

#

no

#

what

#

hold on

#

g^(p-1) is congruent to 1 mod p

#

g^(q-1) is congruent to 1 mod q

#

p-1 is even and q-1 is even

#

i feel like thats important

#

wait yeah it is

#

g^(k*(p-1)) is congruent to 1 mod p

#

hold on ill brb

#

ok i got it

#

.close

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granite tapir
final saddleBOT
granite tapir
final saddleBOT
#

@granite tapir Has your question been resolved?

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@granite tapir Has your question been resolved?

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timber plume
#

Im tryna sketch the graph

final saddleBOT
timber plume
#

I have all the info required but I am finding some contradictions

#

if x approaches infinty, f(x) approaches 0

so why is there an x intercept?

rugged merlin
#

I.e., its not always increasing

timber plume
#

for e), I may have done the it wrong, I just plugged in a value of 100, then a big value such as 10000000 and saw the difference

timber plume
primal sparrow
timber plume
#

you cant

#

in the calc

primal sparrow
#

And l’hôpital

timber plume
#

?

rugged merlin
bronze grove
#

you only have to draw the curve right?

timber plume
#

yes

bronze grove
#

not the function

timber plume
#

wdym?

bronze grove
#

firstly do u have the derivative of the function?

timber plume
#

yes

bronze grove
#

now can u tell increasing or decreasing according to the derivative?

#

hint : look for when f'(x) = 0

timber plume
#

ill come back to it its a bit tricky

versed cargo
#

Is f(x) = lnx/x?

final saddleBOT
#

@timber plume Has your question been resolved?

final saddleBOT
#
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jagged flare
final saddleBOT
jagged flare
#

the hint was ATM_c=STM_b, then angle chase

#

but where do you angle chase this?? am i blind

#

like the only thing i can reasonably think is proving
BTS=CTS
BTM_c+ATM_c+ATS=STM_b+M_bTC
ATS=(b-c)/2 (we want to prove this)
but i have no idea how to??

raven marsh
jagged flare
#

ikr

raven marsh
#

TA symmedian of triangle TKL

#

TI is the median

#

@jagged flare does that help?

#

angle chase or smth

jagged flare
#

blobcry TA is symmedian and TI is median is used for 4.38

#

angle chase is already in the hint

raven marsh
#

😭

jagged flare
#

idk what you expect from me man dedded

final saddleBOT
#

@jagged flare Has your question been resolved?

final saddleBOT
#

@jagged flare Has your question been resolved?

robust mulch
#

sorry skish it isnt for lack of trying, im just bad at constructive geo

final saddleBOT
#

@jagged flare Has your question been resolved?

tranquil pine
jagged flare
#

yeah?

jagged flare
tranquil pine
#

wait are you asking for the angle chase that comes afterwards

#

?

#

If yes then idk why you were trying to use T in the angle chase

final saddleBOT
#

@jagged flare Has your question been resolved?

tranquil pine
#

if you know ATMc=STMb, S is not defined in terms of T anymore

#

Say you only have ABC and Mc, Mb, can you identify S from just these points?

#

it's more of a heuristic thing but you should always step back and see if you can reduce the problem to an easier one like here that you don't need T anymore

#

Basically the angle condition gives you ||ASMcMb is an isosceles trapezoid|| so you know all the angles and you can angle chase easily

jagged flare
#

ohh wait

#

ok i see, thank you!

#

.solved

final saddleBOT
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stone cradle
#

how do i make the normal form of an layer E like this with the given points A(1,1,-3) , B(0,2,2) , C(2,1,-5)

stone cradle
#

hope it makes sense because it was in german and i tried to translate it

severe hawk
#

!original

final saddleBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

stone cradle
soft zealotBOT
mental roost
#

Using A B C you can get n

#

AB and AC are vectors in the layer
Then AB x AC will be perpendicular to it

stone cradle
#

n is the vectorproduct right ?

mental roost
#

n is the normalized vectorproduct of two vectors in your layer, yes

#

Once you have that you can sub one point in the equatio and solve for a

stone cradle
#

is n (-2,7,-1)?

#

and is this the solution ?

#

wait i forgot an - on the 3

mental roost
#

The easiest check is to input the layer into desmos/geogebra whatever and then also graph the points

#

Or input the points to the equation and check if it is 0

stone cradle
#

what do i do in vector x then ?

#

to check if its ß

#

0

mental roost
#

Put in point A

#

Treat it like a vector

#

Do that for B and C as well

#

Should be 0 for all 3

stone cradle
#

oh i got it

#

lemme check

final saddleBOT
#

@stone cradle Has your question been resolved?

stone cradle
#

on b it is 4

#

not 0

mental roost
#

Thats not good

#

Try graphing E A B and C in desmos

stone cradle
#

whats that

#

never heared about it

mental roost
#

Graphing website

stone cradle
#

that wont happen

#

no clue how that works

mental roost
#

Im deutschen ist geogebra verbreiteter

stone cradle
#

bist du deutsch?

final saddleBOT
#
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stone cradle
#

.reopen

final saddleBOT
stone cradle
#

pls help

final saddleBOT
#

@stone cradle Has your question been resolved?

drowsy epoch
stone cradle
#

deutsch?

drowsy epoch
#

bro ich seh dich hier jedes mal

stone cradle
#

ich war mir nicht sicher ob du es bist

#

hab das gerade geschafft zu lösen jetzt habe ich aber ein anderes problem

#

undzwar von der normalengleichung zur parametergleichung

#

es gibt ja mehrere lösungen oder?

drowsy epoch
drowsy epoch
soft zealotBOT
stone cradle
#

kann man das auch ohne die koordinatenform machen?

#

die hatten wir noch nicht glaube ich

drowsy epoch
stone cradle
#

drowsy epoch
#

man kann theoretisch, egal welche form, immer zwei vektoren nehmen, die in der ebene liegen, und sie als richtungsvektoren wählen

#

dann noch einen beliebigen punkt und fertig

stone cradle
#

ich verstehe

#

aber wie finde ich die richtungsvektoren heraus?

#

wenn du willst kann ich dir die buchseite dazu schicken

#

check ich aber nur so halb

drowsy epoch
#

nimm zwei punkte die in der ebene sind, daraus bildest du einen vektor

soft zealotBOT
stone cradle
#

über übung 9 ist ne erklärung die ich versucht hatte anzuwenden hat aber irgendwie nicht ganz geklappt

drowsy epoch
#

Hätte eher gesagt Hinweis als Erklärung

#

aber es ist immer das gleiche, du wählst drei punkte, einen wählst du als Ortsvektor, und dann bildest du mit dem und den anderen beiden zwei spannvektorne

stone cradle
#

ok

#

wie bekomme ich nen zweiten punkt in der ebene?

#

ich habe ja schon den einen (5,2,0)

#

das andere ist ja kein punkt sondern der normalenvektor n

drowsy epoch
#

achso ja drei punkte erstmal zu finden ist bisschen arbeit

#

so kann man sich das vorstellen

stone cradle
#

ich habe das versucht was im buch ist und habe halt schonmal 1 richtungsvektor

#

hab mir halt was ausgedacht damit es 0 ergibt

#

ist das richtigß

#

@drowsy epoch 🙏

stone cradle
#

das wie im buch

drowsy epoch
#

ah ok

#

ja geht

#

stimmt

#

du kannst ein kreuzprodukt machen

drowsy epoch
stone cradle
#

das ist das problem

#

wie

drowsy epoch
#

weißt du wie das geht kreuzprodukt

stone cradle
#

ja

drowsy epoch
#

ja dann führ es aus

stone cradle
#

oh ok

#

ist das richtig?

stone cradle
drowsy epoch
#

E4?

stone cradle
drowsy epoch
#

,w (r(1,1,0)+s(0,0,2))*(1,-1,0)

#

ja

#

das passt

drowsy epoch
stone cradle
#

#

kannst du das genauer erklären?

#

ich verstehe das von wolfram net ganz

drowsy epoch
#

Ich habe nur Wolfram ausrechnen lassen, aber eigentlich sieht man es ja schon

soft zealotBOT
stone cradle
#

oh ich verstehe, nur noch eins. was hast du für r und s eingegeben?

#

also welche werte?

drowsy epoch
#

nichts

#

das sind reele parameter

#

die heben sich weg

#

das bedeutet also dass die parameterform aufgeht oder anders, egal welcher punkt der parameterform (egal was r und s sind), jeder punkt der parameterform liegt auch auf der normalform

#

also müssen beide ebenen identisch sein

stone cradle
floral nova
#

<@&268886789983436800>

drowsy epoch
#

du solltest aber noch r und s hinzufügen

#

sonst zeigst du nur dass der punkt für r=s=1 das gilt

#

aber du willst es für alle zeigen

stone cradle
#

oh

#

also ist es egal ob ich für r und s 100 oder 5 oder ka einsetze es kommt immer 0 raus ?

#

ist r = s ?

drowsy epoch
#

soll ja auch sein sonst wäre es nicht die gleiche ebene

drowsy epoch
stone cradle
#

ja check

#

nur noch wirklich eine letzte sache

drowsy epoch
#

hau raus

stone cradle
#

ich verstehe jetzt nicht ob ich wenn da mal ist kreuzprodukt machen soll oder skalar

drowsy epoch
#

kreuzprodukt ist mit kreuz also X

#

das ist ein punkt also ist es immer skalarprodukt

#

kreuzprodukt mahc schon allein deswegen keinen sinn, weil du rechts 0 erwartest, also eine zahl keinen vektor

#

ein kreuzprodukt liefert nen vektor keine zahl

stone cradle
#

ok, das hat mich die ganze zeit vorhin auch verwirrt, da die lehrer das bei uns wie nen kleines o hatten also nen punkt mit ner hülle

drowsy epoch
#

fürs skalarprodukt?

stone cradle
#

ja

drowsy epoch
#

ja normal

stone cradle
#

wie hier halt

drowsy epoch
#

also wenn ein lehrer fürs kreuzprodukt iwas kreisförmiges nutzt ist der einfach verloren

stone cradle
#

nein für skalar

drowsy epoch
#

ja das ist normal

stone cradle
#

ah perfekt

drowsy epoch
#

meistens will man die "skalarmultiplikation" nicht mit der matrixmultiplikation verwechseln

#

deswegen unterscheiden da manche

#

um den kontext klarer zu machen

#

aber kreuzproudkt ist eig immer sicher ein kreuz

stone cradle
#

Ok, Vielen Dank für die ganze hilfe

#

war sehr hilfreich

drowsy epoch
#

gerne gerne

abstract mango
#

gut gemacht

drowsy epoch
#

danke danke

stone cradle
#

.close

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elder schooner
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elder schooner
#

how do i solve the equation 4h(x)=sqrt{2(x+1)}

scarlet sequoia
elder schooner
#

,, \frac{16x}{x^2 + 2x + 1} = 2(x + 1)

soft zealotBOT
#

admoon

elder schooner
#

so we have this

scarlet sequoia
craggy bloom
#

yes now you would want to get rid of the fraction

scarlet sequoia
#

this way we get a polynomial

#

easier

elder schooner
#

8x= (x²+2x+1)(x+1)

#

8x=x^3+3x²+3X+1

#

wait

#

,, 8x = \bigl(x + \sqrt{3}\bigr)^2 - 2

soft zealotBOT
#

admoon

elder schooner
#

is it this?

final tangle
#

no

elder schooner
#

wait no i did error

craggy bloom
#

not entirely sure. By guessing your going to need question b

scarlet sequoia
#

put everything on one side

elder schooner
#

ohhh okay

craggy bloom
#

From my rough translation question b is telling you one of the roots

elder schooner
#

yeah

#

,, x^3 + 3x^2 - 5x + 1 = 0

soft zealotBOT
#

admoon

elder schooner
#

we know that 1 is a solution by question b

scarlet sequoia
#

So how do we find the others?

#

(if they exist)

craggy bloom
#

Is question C to find the positive solutions?

shell condor
#

You can try by depressing the x² term

scarlet sequoia
#

Remember that if a is a root of a polynomial, then you can ||factor by x-a||

shell condor
#

(Or maybe you all are onto something already)

elder schooner
shell condor
shell condor
scarlet sequoia
#

long division is a way

elder schooner
#

ok wait

scarlet sequoia
#

otherwise, write down x^3 + 3x^2 - 5x + 1 = (x-1)(ax^2+bx+c)

#

and find the coefficients by developing

elder schooner
#

i find

#

,, x^3 + 3x^2 - 5x + 1 = (x-1)(x^2 + 4x - 1)

soft zealotBOT
#

admoon

craggy bloom
#

yeah so the other solutions would be found by x^2+4x-1=0

elder schooner
#

yeah i am gonna do this

#

,, x^3 + 3x^2 - 5x + 1 = (x-1)(x + 2 - \sqrt{5})(x + 2 + \sqrt{5})

soft zealotBOT
#

admoon

elder schooner
#

,, ;so the solutions are ; 1, ; -2 + \sqrt{5}, ; -2 - \sqrt{5}.

#

is it this?

soft zealotBOT
#

admoon

elder schooner
#

for 3) a- i have just to show that h(x) = f(g(x))

#

,, f \circ g(x) = \frac{g(x)}{1 + (g(x))^2}

soft zealotBOT
#

admoon

elder schooner
#

,, f \circ g(x) = \frac{\sqrt{x}}{1 + (\sqrt{x})^2} = \frac{\sqrt{x}}{1 + x} = h(x)

soft zealotBOT
#

admoon

elder schooner
#

.close

final saddleBOT
#
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lyric obsidian
lyric obsidian
final saddleBOT
#
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lyric obsidian
#

You can still claim it @elder schooner

lyric obsidian
#

I'll just pin the message

elder schooner
#

i figured it out thanks

elder schooner
lyric obsidian
#

.close

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gentle zephyr
final saddleBOT
drowsy epoch
#

Find the absolute extrema of f on A

soft zealotBOT
#

Renato

gentle zephyr
#

whatisthegeneralmethodofsolvingthis

#

becausetheremustbeacertainalgorithmtofollow

drowsy epoch
#

iirc check if there are possibly local extrema inside the region, and compare them to the boundary, else they must lie on the boundary necessarily

gentle zephyr
#

canyougointomoredetailonhowtoimplementthatalgoeithm

#

stepbystephowwouldyousayshouldthisgo

drowsy epoch
#

why are u removing whitespaces

#

anyway i am off

#

gl

gentle zephyr
#

isjustfastertotypethisway

drowsy epoch
#

i wonder what u do with your saved time

gentle zephyr
#

ok I will add whitespaces

gentle zephyr
#

then I find the maximas and minimas for that parametrisation

#

but what you said about boundary and interior sounds cool aswell, any idea on how to implement that?

flint sleet
#

did you learn what a "gradient" is yet

gentle zephyr
#

vector object or whatever

#

yeah I heard you can also use lagrange multiplier for this

final saddleBOT
#

@gentle zephyr Has your question been resolved?

#
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final saddleBOT
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warm python
final saddleBOT
warm python
#

So here I suppose I want to setup an isomorphism b/w $V/ null (\phi)$ and F$?

soft zealotBOT
#

wai
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

warm python
#

$v+ null( \phi) \to \phi(v)$. Every non-zero output, is a muliple of some some $\phi (v)$ so we're doen

soft zealotBOT
warm python
#

.close

final saddleBOT
#
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final saddleBOT
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severe robin
#

how would I apporoach this question

final saddleBOT
tired walrus
#

do you know roots of unity

severe robin
tired walrus
#

💀

vital crag
#

I guess use 1 = exp(2pi i n) for any integer n and take 1/6 power

severe robin
vital crag
#

pain

#

Thank you

severe robin
vital crag
#

I don't know what you mean

#

Just write out 6 roots

severe robin
vital crag
#

No. Any integers

severe robin
#

ah okay

#

.close

final saddleBOT
#
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ebon sigil
#

Dudes was the formula like this

final saddleBOT
ebon sigil
#

Because I don't think 1 can be in root

#

like wait my language barrier. I don't think there is a root of 1

soft zealotBOT
final tangle
#

wdym by root of 1

#

oh, 1 sec, you have the m and n swapped around

#

also the 1th root of a number is just itself

ebon sigil
#

I found it, friend

final tangle
#

$a^{\frac{\blue{m}}{\red{n}}} = \sqrt[\red{n}]{a^{\blue{m}}}$

soft zealotBOT
#

ραμOmeganato5

ebon sigil
#

I found it thanks :))

#

You're awesome

#

.close

final saddleBOT
#
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ebon sigil
#

Me again. I'm not sure if that's the right way to find where x belongs.

ebon sigil
#

Hold up hold it be just that, instead of x>4 x- 4 NOT EQUAL 0, which makes x NOT EQUAL 4, but the rest is fine..?

#

Is that it?

#

But x can also be a negative number since it's in a root of an odd number...

versed cargo
#

Can i see the question?

ebon sigil
#

Yeah it's this one, in the circle

versed cargo
#

Is that supposed to be an inequality?

ebon sigil
#

My first language isn't English, by inequality do you mean the way 3/x-4?

versed cargo
#

Oh i get it

#

We need to find the domain?

ebon sigil
#

I need to find the Definition set of X in each equation, and find where X can be on the line of numbers

#

It's a funny thing, languages

#

Wait I'll write what I need and send u

versed cargo
# ebon sigil

You are not allowed to divide both sides of an equality by x

ebon sigil
#

Oh I see

#

What do I do then

versed cargo
#

Factor out x

ebon sigil
#

This one right

versed cargo
#

Yep

ebon sigil
#

How do I factory it

#

Factor

#

Factor out

versed cargo
#

x^2-3x=x(x-3)

ebon sigil
#

Ah I see what this means now, I forgot about this

#

Wait but my answer is to stay the same?

#

No wait

#

X is bigger than 3, it isn't 4, but also bigger than 0

versed cargo
#

Ok answer this:

ebon sigil
#

I have a thought that because there is an odd root X can also be a negative number