#help-36

1 messages · Page 206 of 1

glossy zephyr
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Different velocity field

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Look up to the example. 1.1

manic helm
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uhh

glossy zephyr
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And the question is slightly altered

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Not respect to time

manic helm
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ye

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that's my qu like

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how come here we know it's not wrt time

glossy zephyr
#

It asks for you to find the streamlines of the extensional flow

The original question asks for you to find an equation of the particle that has a IVP on R(0) for (x_0, y_0, z_0)

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Based on time

manic helm
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ohh

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so in the first qu, the flow wasnt steady-state

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?

glossy zephyr
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Aka they are asking for general solution but just adapted to admit a starting value

manic helm
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Because

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i thought the flow was steady-state and thus used the method for finding streamlines instead

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as streamlines = particle path for steady-state flows

glossy zephyr
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They are, again, the problem is just adapted differently, the process remains essentially the same

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it wouldnt be steady state if some of the equations of the vector form included t

manic helm
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if it asked me to find the streamlines instead, would i have still used t?

glossy zephyr
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Not in this case, no

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Again, for this case, the difference between the two is just symbols

final saddleBOT
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@manic helm Has your question been resolved?

manic helm
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i got some complicated functions 💀

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yea in hindsight it rly wasnt that hard

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i think i just wasnt expecting a coupled de

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lol

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one thing i will ask tho

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which im trying to get my head around

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if you have a steady-state flow

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then u know its streamlines dont change wrt time

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and for steady-state flows, particle paths = streamline

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yet particle path can be time dependent ?

final saddleBOT
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fickle holly
#

Hi, I hope all is well. I'm a bit confused about which formula to use and how to set up the statistical problem # 2. I understand how to solve it when it's a single probability like Pr(ȳ > 17), but this one is throwing me off. I’ve already solved for the standard error but unsure of where to go from there.
N=3, mean=16.2,standard deviation=1.2

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@fickle holly Has your question been resolved?

fickle holly
#

<@&286206848099549185>

final saddleBOT
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@fickle holly Has your question been resolved?

vernal vale
fickle holly
vernal vale
#

i was born in korea though

fickle holly
vernal vale
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@fickle holly Has your question been resolved?

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patent pulsar
final saddleBOT
patent pulsar
#

why is det (A) = 1 wrong

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I did the RREF to see if it could be simplified and I got an I3 Matrix so wouldn't det (A) = 1?

odd seal
#

rref doesnt preserve determinant

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every invertible matrix can be rref'ed into an identity

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doesnt mean all invertible matrices have det = 1

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simple counterexample to your claim: 2I

patent pulsar
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I did it by cofactor expansion and got 16 which is right

patent pulsar
odd seal
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not really, you achieve RREF thru ERO, and EROs dont preserve determinant. But, if RREF has a form of identity matrix, then you can prove that the determinant is not 0

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you can only use RREF to check if the det is 0, otherwise its not useful to calculate the determinant

patent pulsar
tiny gorge
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if you keep track of the row manipulations you can deduce the effect on the determinant

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scaling a row by k multiplies the det by k
swapping two rows changes the sign of the det
and the "add scalar multiple of one row to another row" does not change the det

odd seal
patent pulsar
tiny gorge
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RREF = (ERO_1)(ERO_2)...(ERO_n)A
so
det(RREF) = det(ERO_1)det(ERO_2)...det(ERO_n)det(A)

patent pulsar
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In class I think we also saw that if Ek...E3E2E1A = I, then A = E1^-1E2^-2E3^-3....Ek^-1

tiny gorge
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correct

patent pulsar
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Also I notice determinants can get tedious really quickly, is there a fast method for 4 by 4 or more matrices

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like whatever this is

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there must be a short way for this

azure wren
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row reduction is your best bet i believe, cofactor is a pain for 4x4

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i doubt they would give you a 4x4 question in an exam unless it has a bunch of zeros in it (therefore making cofactor easy), otherwise just use matlab or numpy for determinants

patent pulsar
azure wren
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yeah

patent pulsar
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cofactor doesn't care about column or row

azure wren
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then you can do cofactor expansion down that row or column

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yup

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just be careful about the sign

tiny gorge
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and that operation does not affect the determinant

azure wren
patent pulsar
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yes the (-1)^i+j alternates the sign

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I think I saw that kind of when I did telescoping series in Calculus 2

azure wren
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yeah it's the same thing basically

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checkerboard matrix makes it pretty easy to work out if (-1)^i+j is confusing

patent pulsar
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at least the teacher made some problems really easy like this

digital carbon
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lol

patent pulsar
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0s = det(A) = 0

azure wren
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hahaha that's great

digital carbon
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It would have been really funny if he added a random different number in each row

final saddleBOT
#

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fair sigil
#

hi

final saddleBOT
fair sigil
#

2nd and 3rd

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i did 1st by MPT

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<@&286206848099549185>

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@muted glacier

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fair sigil
#

<@&286206848099549185>

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<@&286206848099549185>

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<@&286206848099549185>

tiny kraken
#

emojigg_Huh Hey mate, do you want a moderator to be here?

tiny kraken
gray yacht
fair sigil
#

og

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oh*

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i got it

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thanks man

final saddleBOT
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@fair sigil Has your question been resolved?

fair sigil
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.close

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thin thicket
#

Is the multiplicative identity usually required in the definition of a ring?

thin thicket
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I can't tell cuz I legit started today

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is $(A,\cdot)$ a semi-group more common?

soft zealotBOT
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Julian

desert mantle
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really depends on the book

thin thicket
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my goal is to

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construct the real numbers and i heard learning some basic algebra is nice

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i mean R has the mult identity so it doesnt matter?

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for my purposes?

desert mantle
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while the cauchy sequence construction of R is technically a factor ring, that perspective does not help that much imo

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so not sure who gave you that advice

plucky rover
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Ig the perspective helps you with the stuff building up to ℝ

desert mantle
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or what they intended with it

plucky rover
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But still, I agree with Dena. This isn't very helpful

thin thicket
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hm ok

desert mantle
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you construct R from Q and thats already a field anyway

thin thicket
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i wanted to construct Q too i forgot to mention\

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and since fields are rings i figured learn what rings are

desert mantle
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well ok sure then you need to know what a ring is

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well, you need to know what Z is

thin thicket
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and then i clicked all the links on wikipedia and started on magma

desert mantle
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and all the basic axioms about it

thin thicket
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got to*

desert mantle
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and then you arrived at a ring

plucky rover
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Are you trying to construct starting from basic set theory

thin thicket
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yea ring monoid semiring magma

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well i know how N is constructed

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i havent looked at Z but im assuming its not too complicated

plucky rover
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Are you familiar with equivalence relations

thin thicket
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i learned about those a month ago and gave up

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but yea

desert mantle
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go back to those

thin thicket
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i have the properties of homogeneous relations in myu notes

desert mantle
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all constructions N->Z->Q->R are about equivalence relations

thin thicket
#

ok

desert mantle
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all those constructions can be generalized but you dont need to know the general framework here

thin thicket
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im doing an analysis class rn and we have a project where we construct a set that is isomorphic to R from an assumed Q

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but i kinda just wanna fill in the details

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thanks yall

desert mantle
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i.e. N->Z can be generalised to constructing a group from a monoid, Z->Q can be generalised to constructing a field from an integral domain, Q->R can be generalised to constructing a completing of a metric space/completion of a linear order

thin thicket
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good thing i learned about metric spaces

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ok

#

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plucky rover
#

I'm looking to prove something using the following axioms and modus ponens: /

\begin{enumerate}
\item $A \lor A \to A$
\item $A \to A \lor B$
\item $A \lor B \to B \lor A$
\item $(A \to B) \to (C \lor A \to C \lor B)$
\end{enumerate}

Using the above I want to prove that $A \lor (B \lor C) \to (A \lor B) \lor C$

soft zealotBOT
#

Xavier 🌺

plucky rover
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Not looking for a solution, just looking for a hint

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The first thing I think I need is proving transitivity of implication

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Also $A \to B$ is defined as $\neg A \lor B$

soft zealotBOT
#

Xavier 🌺

plucky rover
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(ie. We are working in classical logic)

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Please tag me if answering

craggy plank
lapis wedge
#

could you use truth trees?

plucky rover
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The problem is that I'm pretty sure I'm not allowed to use ∧ for this problem cuz it's Russell-Whitehead

plucky rover
#

I want to start with $A \to B$ and $B \to C$ and get $A \to C$

soft zealotBOT
#

Xavier 🌺

plucky rover
#

I'm just unsure what exactly I'm allowed to use

gray yacht
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Couple of modus ponens and then chain implications might work

plucky rover
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I'm pretty sure I don't even need axiom 2 lol

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Hold on Lemme write out what I have

gray yacht
plucky rover
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We don't have A to begin with though

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So I don't see what axiom 2 yields

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Actually no the only way axiom 2 would help here would use transitivity

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And that's what I'm trying to prove in the first place

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Ah nvm I figured out how to write ∧ in this system, the problem is trivial now

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$(A \to B) \to ((B \to C) \to (A \to C))$

soft zealotBOT
#

Xavier 🌺

plucky rover
#

.close

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warm python
#

<@&268886789983436800>

final saddleBOT
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warm python
#

oh, were the messages delted by mods

#

nvm

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sharp wraith
#

how do i rigorously show this

final saddleBOT
plucky rover
pliant shore
#

also, what tools are you allowed to use?

final saddleBOT
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static oak
#

How do I do this? I did this over a year ago so it’s review but I forget how

worldly mesa
#

,rotate

soft zealotBOT
static oak
#

Or actually I did this like two years ago

harsh cobalt
#

ax² + bx + c = 0

worldly mesa
#

well you have the formula

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just plug in the values

static oak
#

I don’t know which ones are a which ones r b which ones r c

worldly mesa
errant basin
#

looking at your tag makes me want to ragebait swifties brb

harsh cobalt
static oak
#

So 3x^2 js a 4 is band 7 is c

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Do I include X when I put them? If I don’t what do I do with the square for 3

polar spruce
#

no

harsh cobalt
polar spruce
#

only the coefficients

desert mantle
#

the thing in front of the x^2 is a. the thing in front of x is b. the thing on its own is c

worldly mesa
polar spruce
#

c is -7

harsh cobalt
#

In this case,
3x² + 4x - 7
Thus being,
a = 3, b = 4, c = -7

bleak granite
#

[\underbrace{3}{a}x^2+\underbrace{4}{b}x+\underbrace{-7}_{c}=0]

soft zealotBOT
#

ΠαϳαμαΜαμαΛλαμα

static oak
#

On the top why is it a + and - sign how do I know which one to use

bleak granite
#

the form if a^2+bx+c, in the first equation we have a -7

harsh cobalt
#

+- = -
It's just you take the minus with it

bleak granite
#

note that since -7=+(-7), c=-7

static oak
#

Huh

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So it’s just a - not a plus?

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Why include the + then

harsh cobalt
#

In this case, c = –7

bleak granite
#

[x=\frac{-b\pm\sqrt{b^2-4ac}}{2a}]

harsh cobalt
#

I believe it's minus b

soft zealotBOT
#

ΠαϳαμαΜαμαΛλαμα

static oak
#

I don’t think I did it rigjt for the firsg one I got -1.23

harsh cobalt
#

@static oak
This is the formula,
The equation is 3x² + 4 -7
Let's simplify it.
3x² + 4 + (-7)
Because + - = –

static oak
harsh cobalt
bleak granite
#

,rccw

soft zealotBOT
bleak granite
#

don't write the sqrt(130) as a decimal

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then it's no logner equal

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because sqrt(130) has infinitely many decimals

final tangle
#

how are you getting 130

static oak
#

Now I got -2.333

harsh cobalt
#

@static oak If you want to verify your answer, grab a calculator, press
Mode 5 3
And plug in the values

static oak
#

I’m not sure where to put the numbers 53 after I click mode

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It just sends me back to the main page

harsh cobalt
#

Just not in mode 5 3

final tangle
# static oak Now I got -2.333

ideally leave the answers in exact form, with fractions / radicals depending on what you have
that would be the decimal approximation of one of the values

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(-7/3 as shown in the calculator above, but the values are nice enough that you shouldn't be using a calc)

final tangle
#

$$x = \frac{-b\pm\sqrt{b^2-4ac}}{2a}$$
indicates
$$x = \frac{-b-\sqrt{b^2-4ac}}{2a} \gray{\underbrace{\black{\vee}}_{\text{or}}} x = \frac{-b+\sqrt{b^2-4ac}}{2a}$$

soft zealotBOT
#

ραμOmeganato5

final saddleBOT
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@static oak Has your question been resolved?

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late magnet
final saddleBOT
late magnet
#

(Mark scheme in red box) I don’t understand why you can just sub x=-1? Is it something to do with the factor theorem? My working is in black but it got me nowhere as seen lol

late rose
late magnet
#

No

#

Is it similar to factor theorem?

late rose
# late magnet No

If $f(x)$ is a polynomial, then the remainder when $f(x)$ is divided by $(x - a)$ is $f(a)$

soft zealotBOT
late magnet
#

Oo ok

#

OOO OKK processed it

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That makes sense - thanks!

late rose
#

the proof of this is as follows

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Let $Q(x)$ be the quotient and $R$ the remainder. Then $f(x) = (x - a)Q(x) + R$. To make the divisor 0, substitute $x = a$. Thus, when $x = a$, $f(a) = (a - a)Q(a) + R = 0 + R = R$

soft zealotBOT
late rose
#

Similarly, the remainder when $f(x)$ is divided by $(ax + b)$ is $f\left(-\frac{b}{a}\right)$

soft zealotBOT
leaden moon
#

It's bezout's if im not mistaken

late magnet
late rose
late magnet
#

Thanks! For the proof and help 🙂

leaden moon
#

If $f(x)$ divided by $g(x)$ gives $Q(x)$ and a remainder of $r(x)$ then $f(x) = Q(x)g(x) + r(x)$

soft zealotBOT
#

1 divided by 0 equals Infinity

late magnet
#

Yea

leaden moon
#

Oh yeah

late magnet
#

😭

#

But that looks helpful, I’ll probs use it in other q.s similar to this one so thanks still!

#

.close

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sturdy cloak
final saddleBOT
sturdy cloak
#

how do i calc the partial derivative of this wrt q dot?

scarlet sequoia
#

so you just need to differentiate a dot product

sturdy cloak
#

so

#

is it the norm of q squared dotted with q?

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ie the q dot just vanishes

formal trail
#

how are you dotting a vector with a scalar

sturdy cloak
#

wrt to q dot

formal trail
#

yes

sturdy cloak
#

so a constant vector dotted with itself

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is just a constant scalar?

formal trail
#

yes, i agree with |q|^2 being a constant scalar

sturdy cloak
#

ie (|q|^2 )q

formal trail
#

if you've established that $\pdv{}{\dot q} \dot q \cdot q = q$ then yes

soft zealotBOT
#

κλαουντ ☁ (cloud)

formal trail
#

just make sure not to use dot to denote scalar multiplication

sturdy cloak
#

yes ok

sturdy cloak
#

ie this

#

would u use product rule?

formal trail
#

yes, the product rule does apply to dot products (you can prove this if you want)

sturdy cloak
#

appreicate it

#

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tidal birch
#

whats the answer for unstable?

final saddleBOT
tidal birch
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.close

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silk wind
#

What am I doing wrong here?

final saddleBOT
#

@silk wind Has your question been resolved?

rocky tusk
#

you aren't choosing epsilon

#

you choose delta as a function of epsilon

#

the epsilon is some arbitrary value

#

you know that you have control over |x| since we will have 0 < |x| < delta

#

we want to also bound 1/|x + 2|

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simple gate
#

help

final saddleBOT
simple gate
#

i need help with the end of year, year 9 exams in sydney australia

vital crag
vital crag
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@simple gate Has your question been resolved?

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vital kelp
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vital kelp
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.close

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static oak
#

I’m really confused here how does 2•the square root of six equal the square root of 24 it would be the square root of 12

true escarp
#

what is sqrt(2) * sqrt(2)

#

or better yet whats sqrt(4) * sqrt(6)

static oak
#

The square root of 4?

true escarp
static oak
true escarp
static oak
#

Oh wait

true escarp
#

now can you simplify sqrt(4)

static oak
#

Is it because we are adding the twos together which equal four and then it’s 4• the square foot of six?

#

Sorry this concept is new to me

true escarp
#

we've established that sqrt(24) = sqrt(4) * sqrt(6) right

static oak
#

Yea

true escarp
#

but can you simplify sqrt(4)

#

do we know the square root of 4

#

is there a number that when squared equals 4

static oak
#

2

true escarp
#

okay

#

so

#

sqrt(24) = sqrt(4) * sqrt(6) = 2 * sqrt(6)

#

does this make sense

static oak
#

Ohhh

true escarp
#

we dont get 12 because we aren't factoring out 2 from 24

#

we are factoring out 4

#

and then we simplify sqrt(4) = 2

static oak
#

How did we get one after tho?

true escarp
#

the 1 + sqrt(6)?

static oak
#

Yea

true escarp
#

just divied both terms by 2

static oak
#

Then why does the square root stay the same?

true escarp
#

because you have 2 * sqrt(6)

#

if you divide that by two then its just sqrt(6)

#

you are just undoing the multiplication by two

#

like if I did 2 * 5

static oak
#

I thought we would cancel the terms here so we get rid of the 2 next to the + and - so we would get 2 +- square roo of six

true escarp
#

but then i divided it by 2

#

i would just get 5

#

because i first doubled it and then I halved it

true escarp
#

just how you expand multiplication across each term

static oak
#

I know in class we talk about cancelling so how would I know when to divide and when to cancel?

true escarp
#

cancelling is for when you divide by something you already multiplied by

#

you can 'cancel' them out

#

because they are inverse of each other

#

for example

#

say I have 5 times some number x, so 5 * x

#

if I divide this by 5

#

I know I will just get x

#

because im multiplying by 5

#

but then dividing by it as well

#

so I can cancel the 5s

#

(5x)/5 = x

static oak
#

Ohh I think I got confused because in the answer key it never kept the thing we are multiply the square root of six by since it is 1

true escarp
#

yes

static oak
true escarp
#

exactly

#

but writing 1 times something is redundant

#

because 1 * sqrt(6) is still sqrt(6)

#

so you dont need to write the 1

#

just like how you would write 2x but not 1x

#

you just write x

static oak
#

Honestly I write 1 with X when I’m doing problems because it messes me up with just having X in the middle of solving a problem. Sorry if that doesn’t make sense

true escarp
#

it makes sense

#

and that's fine

#

but generally its considered than 1 * something can just be written as something

#

because its not providing any additional information

#

so just make sure you do that for the final answer

static oak
#

Kk

#

Ty

leaden moon
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@static oak Has your question been resolved?

static oak
#

Ok I’m doing smth wrong for the second long deviation should I use (X+2) instead

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smoky fog
#

I would like to confirm if my graphs are correct

smoky fog
#

I am unsure about the last one

tiny gorge
#

yes this is right

#

the last one is not hamiltonian because any cycle that touches every vertex has to pass through v5 twice

smoky fog
#

Awesome tysm

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@smoky fog Has your question been resolved?

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jagged flare
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jagged flare
#

ok i havent solved this yet, i just want to know if this is something you can actually do

#

ok nvm im silly

#

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jagged flare
#

.reopen

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jagged flare
#

wait im double silly

#

ok so

#

if we do P(x0,y0) such that y0=1/4 and x0 such that x0^2+1/4=x0, then we are left with f(f(x0)-y0)=0, let f(x0)-y0=a, so there exists a such that f(a)=0

#

plug in x=a, we get f(a^2+y)=f(-y)

#

by guessing we get that f(x)=x^2 is a solution

#

ok heres the iffy part which i dont know is possible or not, but can i do like
f(a^2+y)=f(-y)
(a^2+y)^2=(-y)^2
a^4+2a^2y+y^2=y^2
a^2(a^2+2y)=0, since a is fixed and y can be anything, a^2+2y cant be 0, so a^2 must be 0 which implies a=0

#

is this something i can do?

#

i think from this i can only get that f is even, but eh anything helps atp cause im hella stuck

worldly mesa
#

Looks fine

jagged flare
#

so, if we guess a solution, we can use it for the functional equation bit?

worldly mesa
#

Knowing a solution doesn't tell you much about other solutions just by itself

#

But it can be a guideline on what function are you dealing with

jagged flare
#

so by knowing one of the solution, the fact that i can deduce a=0 can be used yes?

worldly mesa
#

Yeah

jagged flare
#

okayy thank you!

#

.solved

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supple heath
#

Im struggling a lot with linear algebra, i dont understand what does the notation M(...) mean and how to start this problem

worldly mesa
#

M(f,C,B) is the matrix representation of f with respect to the basis C and B

#

Where the i'th column is made of the coefficients when you write f(c_i) as a linear combination of b_i

supple heath
#

i'th column?

worldly mesa
#

Yeah, like the first column, second column etc

supple heath
#

hm im not gettint it :(

final saddleBOT
#

@supple heath Has your question been resolved?

final saddleBOT
#

@supple heath Has your question been resolved?

blissful stream
#

Hi Erika :) If you haven't yet I would recommend you watch the three blue one brown 'Essence of linear algebra' I feel like it helped me a lot to develop some intuition. https://www.youtube.com/watch?v=fNk_zzaMoSs&list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab

Beginning the linear algebra series with the basics.
Help fund future projects: https://www.patreon.com/3blue1brown

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Thanks to Elo Marie Viennot and Ambros Gleixner from HTW Berlin (www.htw-berlin.de) for contributing German translations and dubbing.

Thanks also to these viewers for...

▶ Play video
#

https://www.youtube.com/watch?v=P2LTAUO1TdA this video is on change of basis so kind of the problem you are working on right now

How do you translate back and forth between coordinate systems that use different basis vectors?
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▶ Play video
#

Let me try to explain (but take everything with a huge grain of salt since honestly I've forgotten like all about it). But M(f, C_3, B_2) is as has been said the matrix representation of the mapping f with respect to the basis C_3 and B_2. That means to get this matrix what they did is take the unit vectors (1, 0, 0)^T, (0,1,0)^T, (0, 0, 1)^T then write it in the basis of C_3 here that's the canonical basis of R^3 so nothing changes. Then you apply f to these vectors and get the two dimensional ones. Which are then written as the linear combinations of the other basis. Here that's B_2 or C_2 (in C_2 you have the canonical basis again which means you don't really do anything)

#

So to start try finding out what f does

supple heath
#

yes i already wtched those videos and helped me a lot, but even that im still struggling

blissful stream
#

the second matrix should tell you

blissful stream
supple heath
#

the second matrix is telling me that to change of C_3 to C_2 its using (2 -3 2, 4 -1 24)?

blissful stream
#

yes

#

so as far as I remember that is the f

supple heath
#

but how is that represented? i mean, is a multiplication right?

blissful stream
#

I don't know if you have the same notation as we did but this is basically how I would always write it to understand

supple heath
#

is that phi?

blissful stream
#

yes

#

do you understand what phi does?

supple heath
#

why the inverse of C3?

blissful stream
#

cuz that took very long for me to understand

supple heath
blissful stream
#

oh okay yeah that makes sense

#

basically phi is writing a vector you have to another basis

#

so for phi_c2 you take whatever vector you have and write it in the basis of c2

supple heath
#

oh okay, for me its like this i think

blissful stream
#

the inverse is basically taking that vector from c3 and writing it in the canonical basis

supple heath
#

could be u, v, w whatever

blissful stream
#

interesting yeah that seems to be the same then

supple heath
#

i dont understand this part, its like ure returning to canonical basis applying the inverse but what does that (1 0 0) has to do

blissful stream
#

that's the unit vector

#

since we're already in the canonical that doesn't do anything (I just added it because it's a step that you do need to do in case you start out in another basis like B3 for example)

supple heath
#

that (1 0), (-1 1) and (3 4) from what basis are?

blissful stream
#

we know that if we write the vector (2,4)^T in the basis B2 we get (1, 0)

#

what does that tell you?

supple heath
#

is this correct?

#

hm i dont think so

blissful stream
#

I don't quite understand what you are trying to do tbh

supple heath
blissful stream
#

we have (2, 4) in the canonical base

#

and that is (1, 0) in the b2 base

#

so you're only using 1*( first basis vector of b2)

supple heath
#

uhm

#

is this right?

blissful stream
#

that looks good

#

(a, c) and (b, d) are the basis vectors of B2 in this case

supple heath
#

yes

blissful stream
#

so you have found the first one :)))

supple heath
blissful stream
#

a and c should be fixed now. then you use that to find b and d

supple heath
#

i dont know how to get b and d

blissful stream
#

try solving both equations

#

for b and d

#

you should get the same values

supple heath
#

yes, theyre the same value

#

-1 3

blissful stream
#

I got that too 🥳

#

So do you know what B2 is now?

supple heath
#

but how do i get to that conclusion, when i see the exercices i dont know where to begin, and i dont know how did u get to that equations

blissful stream
#

yeah I feel that

#

have you ever seen something like this?

supple heath
#

yes

blissful stream
#

then that's where you need to look for answers

#

once you actually understand what's happening there you can apply it to basically anything involving this

#

at least it worked like that for me. took forever to actually get a feel for

supple heath
#

the writing is so aesthetic

blissful stream
#

but is very useful

blissful stream
blissful stream
# blissful stream

usually all the blue things are given. you know all the bases and f and want to figure out how to use f to map from B3 to B2

#

you're trying to build M(f, B3, B2)

#

in this exercise you were given M(f, C3, B2) and f (although it was written confusingly as M(f, C3, C2) which means the phis are just the identity function and you can see how that just gives you f)

supple heath
#

i see

blissful stream
#

instead you were looking for the basis B2. and for that you basically just use the vectors you get out of f when you're in the canonical basis and compare them with the ones the matrix spits out in B2

blissful stream
supple heath
#

this is insane

blissful stream
#

we were super lucky that the first equation was basically super lucky we got the a and c directly

blissful stream
#

for my linear algebra class we actually got that problem in the exam when all we ever did before was find M(f, Bn, Bm)

supple heath
#

oh

blissful stream
#

it was horrible 😭

supple heath
#

🥹

#

i hope the exam will be easy

blissful stream
#

i'm keeping my fingers crossed for you!

#

wish you all the best luck

supple heath
#

I’ve had a really bad streak. It’s exam week, and I hadn’t been able to study either algebra or calculus because I was busy with other exams. I was planning to start studying from Friday to Monday for the exams, but I got sick and have been in bed all these days. Today I finally feel a bit better, so I started working on algebra, but I didn’t understand anything :/

blissful stream
#

oh noooo that sounds really bad

#

I hope you get better soon

supple heath
#

thanks a lot, now I understand a little bit more about this.

blissful stream
#

there's tons of videos online with professors explaining it on other problems

#

going through them helped me tons personally

#

so I can only recommend that

supple heath
#

yes, thank you so much :)

blissful stream
#

no problem

#

happy to help :)

supple heath
#

.close

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potent shuttle
#

hey can someone give me a simple proof for f(x) = e^x not being a surjective (onto function)

jagged flare
#

e^x=-1 does not have a solution

zealous storm
jagged flare
#

real

pliant shore
#

I bet it's the reals too

potent shuttle
amber holly
zealous storm
#

did you mean [0, inf)?

potent shuttle
zealous storm
#

yeah well there's no value of x such that e^x = 0

potent shuttle
#

made graph and everything realised it is onto for this

#

imma do f(x) = 2x ig

pliant shore
#

your codomain can be anything you want

pliant shore
delicate sorrel
pliant shore
delicate sorrel
pliant shore
#

or rather, 1/2^x = 0

pliant shore
delicate sorrel
#

Oh

#

Yes but whats the mathematical proof

pliant shore
delicate sorrel
#

That anything i the power of something is never 0

delicate sorrel
#

?

#

Nvm we dont have to go that deep

pliant shore
# pliant shore or rather, 1/2^x = 0

we can use the fact that the product of two non-zero numbers is never zero

so start with 1/2 * 1/2 = 1/4: that's not zero
then we consider that 1/2 * 1/4 = 1/8 can't be zero either

so proceeding inductively, we've shown this is impossible for an integer x

#

then hopefully if you agree that 2^x is an increasing function, then 1/2^x is a decreasing function

#

so for 1 <= x <= 2, 1/2^x is in [1/4, 1/2]
for 2 <= x <= 3, 1/2^x is in [1/8, 1/4], and so on

delicate sorrel
#

I used the fact that any real number k could be represented as the sum of two real numbers

pliant shore
#

I don't understand your proof

delicate sorrel
pliant shore
#

how does that imply that for any y in R, e^(x + y) = 0?

delicate sorrel
#

I just multiplied both sides by e^y

pliant shore
#

you can multiply both sides by e^y I guess

#

sure

#

ah, then that violates the fact that e^x is injective

#

nice one

pliant shore
#

anyways, I get it now

delicate sorrel
pliant shore
#

indeed

final saddleBOT
#

@potent shuttle Has your question been resolved?

drowsy epoch
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solar crest
#

can someone check if this is correct or not

final saddleBOT
tiny gorge
#

oh i'm probably misinterpreting your diagram

#

the arrow is misleading

#

should just be the line segment itself

solar crest
#

wait

#

but it's a vector tho?

#

also like

tiny gorge
#

no, it's a set of points

#

just like U is

solar crest
#

what..

#

omg this is my friend's answer

#

she got full marks

#

💀

tiny gorge
#

well it's right except for the arrow

solar crest
#

okay look

tiny gorge
#

in fact every point on the line segment is part of T(U)

solar crest
#

i did this

solar crest
#

is my thing wrong??????????????

tiny gorge
#

if i were grading it and that's all you wrote, i would take some points off probably

#

because it looks like you're saying that only the vector (2,2) is in T(U)

solar crest
#

no just diagram wise

tiny gorge
#

when in reality everything of the form (x,x) with 0 <= x <= 2 is in T(U)

solar crest
#

is [2,2] not then?

#

cuz i thought it's <=

tiny gorge
#

it is, it's included in (x,x) with 0 <= x <= 2

solar crest
#

ookay

#

and it's a unit square right

#

so shouldnt it be shaded in

tiny gorge
#

U is the unit square with the interior (should be shaded)

solar crest
#

i dont get how myu friend got full marks for doing just an arrow

tiny gorge
#

T(U) is not a square, it's just the line segment from (0,0) to (2,2), including both endpoints

tiny gorge
solar crest
solar crest
tiny gorge
#

right, because T is collapsing everything down to a single line (one dimensional)

#

you can see that because both coordinates of (x1+x2, x1+x2) are the same

solar crest
#

oh what

tiny gorge
#

so T maps everything onto the line y = x

solar crest
#

omg

tiny gorge
#

then it's just a matter of working out which part of that line is actually in T(U)

solar crest
#

wait how did you even know that the dimension collapsed

tiny gorge
#

well if you don't notice it immediately you can plug in some points to get the idea

solar crest
#

this is a bit confusing

tiny gorge
#

if you know about matrices you could also try to find the matrix for T, and notice that its columns are linearly dependent

solar crest
#

😭

#

how do i find the matrix

#

i feel like the range is throwing me off

#

like the 0<=x1<=1

tiny gorge
#

well the easiest way to find the matrix is to find where T sends (1,0) and (0,1)

#

the first column of the matrix will be $T\begin{pmatrix}1 \ 0 \end{pmatrix}$ and the second column will be $T\begin{pmatrix}0 \ 1 \end{pmatrix}$

soft zealotBOT
solar crest
#

ohhh

#

thanks

#

how do i get better at lin alg in general bruh

#

it's so confusing

tiny gorge
#

you get more practice

#

all math is confusing at first 😁

final saddleBOT
#

@solar crest Has your question been resolved?

final saddleBOT
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gentle zephyr
#

how do I calculate this partial derivative?

gentle zephyr
#

,, \pdv{\text{}}{x} \left[-2x\right] \cdot \left[x^2 + y^2 + 1\right]^{-2} = \text{??????}

soft zealotBOT
#

Renato

ornate knot
#

and use product rule

#

its the same as
d/dx(g(x)*h(x))

gentle zephyr
#

yep

#

,w second partial derivative with respect to x of 1/(x^2+y^2 + 1)

gentle zephyr
#

looks good to me

gentle zephyr
#

yeah, product rule in disguise and then chain rule

#

.solved

final saddleBOT
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dusk parrot
#

since theyre all integer coefficients, doesnt it force the polynomial to either have all real roots or if complex, have the conjugate too as a root?

tired walrus
#

sure

#

but why did you select that (a+ib)^2 is never also a root?

tired walrus
#

i do not follow your logic

dusk parrot
#

wait

tired walrus
#

the roots of a poly with real coeffs are either real or come in conjugate pairs

dusk parrot
#

you'd have two complex roots to balance

#

instead of one, and with n = 3

#

that's not possible

tired walrus
#

how exactly would it follow from this that raising a root of your polynomial to the second power always gives you a non-root

rocky tusk
tired walrus
#

for polynomials of degree 3?

rocky tusk
#

it doesn't say n = 3

dusk parrot
rocky tusk
#

no

dusk parrot
#

?

tired walrus
#

i can name you a polynomial of degree exactly 3 with a root of the form a+ib and with (a+ib)^2 also a root.

worldly mesa
#

if 1 is a root to your polynomial, then 1^2 = 1 is also a root contradicting B

tired walrus
#

p(x) = (x^2+1)(x+1)

worldly mesa
tired walrus
#

it has i as a root,

#

and it also has i^2 a.k.a. -1 as a root

dusk parrot
#

+-i

tired walrus
#

ok and

#

so what

dusk parrot
#

its talking about only one complex solution

rocky tusk
#

it says a and b are nonzero real numbers

dusk parrot
tired walrus
#

it's talking about only one complex solution but B does not say it is the only one

tired walrus
#

you are imagining it

worldly mesa
dusk parrot
tired walrus
#

oh no yeah ok sorry you're right

#

i couldnt read

#

okay so a, b ∈ R \ {0}

rocky tusk
#

lol

tired walrus
#

i still have one up my sleeve though

worldly mesa
#

1+x+x^2

tired walrus
#

$p(x) = (1+x+x^2)(x-7)$

rocky tusk
#

n >= 3

soft zealotBOT
dusk parrot
worldly mesa
#

no

tired walrus
#

this one has degree 3

#

it has a root equal to -1/2 + sqrt(3)i/2

dusk parrot
worldly mesa
#

its has roots of unity as roots, which are not +-1, +-i

dusk parrot
#

its roots are conjugates...

tired walrus
#

yes

#

and as it happens

#

the SPECIFIC conjugate pair of roots that i picked just HAPPENS to be each other's squares!

dusk parrot
#

which is what im saying

#

it's nessecarily a conjugate pair

tired walrus
#

and nobody is contradicting you on that

#

nobody said that the roots of our poly didnt come in conjugate pairs

rocky tusk
#

you can have (a + ib)^2 = conjugate of (a + ib)

tired walrus
#

they do

#

they do!!

dusk parrot
#

(a+ib)*(a-ib) =/= (a+ib)^2 for a, b =/= 0

#

is what im saying

dusk parrot
#

but not allowed

tired walrus
#

ok i think you're either trying to over-generalize or like

#

overthink somehow

#

let's backtrack shall we

#

or maybe you would like to issue a refusal and tell me to disappear

#

know that that's always an option

#

if at ANY POINT WHATSOEVER you wish to tell me to fuck off then tell me to fuck off

dusk parrot
#

i cant think of a counter example

tired walrus
#

are we understood thus far

dusk parrot
#

sure

tired walrus
#

ok

#

so you have this theorem which states

#

if polynomial p has real coeffs and some complex number z is a root of p then conj(z) is a root of p as well.

#

are we on the same page thus far

worldly mesa
rocky tusk
# dusk parrot if b was 0 yes

$(a + ib)^2 = a - ib \iff a^2 - b^2 + 2abi = a - ib \implies a^2 - b^2 = a, \quad 2ab = -b$ and from here since $b \neq 0$ you get $a = -\frac{1}{2}$ and so $b = \pm\frac{\sqrt{3}}{2}$

dusk parrot
tired walrus
#

ok let me handle this y'all

dusk parrot
#

oh shit

tired walrus
soft zealotBOT
dusk parrot
#

im an idiot i was thinking of a^2 as a 💀

#

youre right theres nothing stopping (a+ib)^2 from being conjugate of a+ib 💀

tired walrus
#
Let a polynomial p have real coefficients, and let z be a root of p.

A) We can SAY FOR CERTAIN that z^2 ISN'T a root of p, because z^2 isn't equal to conj(z).
B) We CAN'T SAY what happens with z^2 as to whether it's a root of p. It could be another root of p by sheer coincidence, or it could also not be -- the theorem doesn't say.
#

what it sounded like to me is that you were asserting (A) when in fact (A) is false.

#

and the true statement among these two is (B).

rocky tusk
#

i just don't know why you didn't think D was correct

#

🤔

dusk parrot
#

so

rocky tusk
#

yea but like D is obviously true

tired walrus
dusk parrot
#

i didnt read D first

tired walrus
#

what part remains unclear or doubtful?

dusk parrot
tired walrus
#

yeah but for some reason you didnt give me a clear "i agree with you" or "i disagree with you"

#

i'd like to know why

dusk parrot
#

but

#

my idiotic brain decided a^2 = a

#

😄

#

and hence the assertion that b must be 0

worldly mesa
#

just saying there are more counterexamples then those that (a+bi)^2 = a+bi

dusk parrot
worldly mesa
#

take 1 + x + x^2 + x^3 + x^4

dusk parrot
worldly mesa
#

and in general $\sum_{n=0}^{p-1} x^n$ for an odd prime p

dusk parrot
#

never seen this tho

soft zealotBOT
#

ExpertEsquieESQUIE

worldly mesa
#

these are cyclotomic polynomials

dusk parrot
worldly mesa
#

yeah, but you can work out some specific cases just by simple calculations

#

notice for $p = 5$ the roots are of the form $e^{\frac{2 \pi i k}{5}}$ for k=1,2,3,4

soft zealotBOT
#

ExpertEsquieESQUIE

dusk parrot
#

in polar coords?

worldly mesa
#

yeah

dusk parrot
#

then what?

worldly mesa
#

take $e^{\frac{2 \pi i}{5}}$, squaring it we get $e^{\frac{4 \pi i}{5}}$ which is also a root

soft zealotBOT
#

ExpertEsquieESQUIE

dusk parrot
#

ah getting back to the same thing but with polar coords

#

ill keep it in mind, maybe it'll be useful somewhere else then

#

thanks ❤️

#

.stop

worldly mesa
#

its .close

#

.close

final saddleBOT
#
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fading pumice
#

can someone explain epsilon delta

final saddleBOT
gleaming jetty
#

which epsilon delta?

hybrid heath
gleaming jetty
#

i know but there are like 4-5 definitions that use epsilon and delta

#

the continuity limits sequences idk

fading pumice
gritty drift
#

Read through that and describe any parts you don't understand. You can't expect anyone to tutor you on a whole topic from scratch.

fading pumice
#

but like why

#

why is this necessary

tulip coyote
#

(why is the epsilon-delta definition of a limit necessary?)

final saddleBOT
#

@fading pumice Has your question been resolved?

final saddleBOT
#
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radiant carbon
#

hey

final saddleBOT
radiant carbon
#

Not sure where I went wrong for question 95

#

the actual answer has a -105/2 instead of -175/2

west silo
#

Not sure what I'm doing wrong, I need help

dusk parrot
#

wait stupid question you already sent your work 💀

celest crane
final saddleBOT
radiant carbon
#

i see it

#

my 4/3 turned into 4/5

#

lol

#

bad handwriting

dusk parrot
#

xD

#

that the answer is in fact correct(the given one)

radiant carbon
#

.close

final saddleBOT
#
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final saddleBOT
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austere elbow
#

I am wondering if anyone would be able to help me with "differential equations as models" which is section 1.3 in my textbook

tiny gorge
#

do you have a specific question or problem you're working on?

austere elbow
#

just looking to work through a problem with someone. I can find a specific problem. one second

tiny gorge
#

sure

austere elbow
#

i can try and work through this one on my own first and ill share what i come out to

tiny gorge
#

ok

austere elbow
#

i understand that A(0) = 50 and dA/dt = salt / time but i dont exactly understand how to write it into a diff eq as it gives me an initial volume.
Just not exactly sure how that translates into an equation

#

and it doesnt tell us the max volume, which also confuses me

#

nevermind, i think i got it. dA/dt = - A/100

#

.close

final saddleBOT
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severe verge
#

find A^n

final saddleBOT
severe verge
#

A^2= $\begin{bmatrix}
a^2 & 2a & 1\
0 & a^2 & 2a\
0 & 0 & a^2
\end{bmatrix}$

A^3= $\begin{bmatrix}
a^3 & 3a^2 & 3a\
0 & a^3 & 3a^2\
0 & 0 & a^3
\end{bmatrix}$

soft zealotBOT
#

(De)Carbonized
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

severe verge
#

some obvious patterns here: the main diagonal is a^n and A^n is always an upper triangular matrix

#

dont you tell me it's the first 3 terms in (a+1)^n expansion

cursive bough
#

are you expected to use induction? if so i'd keep taking powers, make a guess, and try to prove it

#

diagonalization is also an option if you've learned that

severe verge
#

what is a diagonalization

cursive bough
#

a method used to raise matrices to a power consistently. you need to find 3 independent eigenvectors though

#

since it's a 3x3 matrix

severe verge
#

we're only introduced to matrices so i dont know what eigenvectors and stuff are

cursive bough
#

then induction it is lol, which is probably easier anyway

cursive bough
severe verge
#

one thing i see is that A = a*E + Y

#

where Y = $\begin{bmatrix}
0 & 1 & 0\
0 & 0 & 1\
0 & 0 & 0
\end{bmatrix}$

soft zealotBOT
#

(De)Carbonized

severe verge
#

and then (aE)Y = Y(aE)

#

so A^n = (aE + Y)^n

#

fk my phone ran out of battery, I will hop on laptop later

final saddleBOT
#

@severe verge Has your question been resolved?

severe verge
#

(aE)^n is just a^n *E

#

Y^2 = $\begin{bmatrix}
0 & 0 & 1\
0 & 0 & 0\
0 & 0 & 0
\end{bmatrix}$

soft zealotBOT
#

(De)Carbonized
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

severe verge
#

Y^3 and further is just a 0 matrix

#

so our expansion only has 3 terms

#

A^n= $\begin{bmatrix}
a^n & n \cdot a^{n-1} & nC2 \cdot a^{n-2} \
0 & a^n & n \cdot a^{n-1} \
0 & 0 & a^n
\end{bmatrix}$

soft zealotBOT
#

(De)Carbonized
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

severe verge
#

seems consistent with my results

#

induction is still prob faster lmao

#

.close

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#
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compact socket
#

The x-intercept is 2. The y-intercept is −6. The
function is increasing for all values of x. The
function is positive for x > 2. As x → +∞,
f(x) → +∞ and as x → −∞, f(x) → −∞.

what does x>2 mean?

rocky tusk
compact socket
#

ohh I got it now

#

I see okay thank you

drifting plank
#

Visual representation

#

Off scale

compact socket
#

just making sure

drifting plank
#

Oh I thought it was a cubic function

#

Mb this would be linear:

compact socket
#

okay thats what I got

#

thanks so much sam

drifting plank
#

Yea sorry np

#

😅

compact socket
#

all good, have a good one

#

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whole halo
#

quickly want to make sure: [1, 1] is not necessarily the same as [i, i], right

whole halo
#

I havent needed [1, 1] = [i, i] when proving that <x + z, y> = <x, y> + <z, y>, that <x, y> = conjugate of <y, x>, and <x, x> ≠ 0 if x ≠ 0
also, the definition of [., .] seems to mirror the dot product in R^2, and that dot product can be defined as (a, b) * (c, d) = ac + 2bd and still fit the necessary axioms

#

only seem to need it when proving that <cx, y> = c <x, y> and there isnt a way around that

#

itd be a typo on the problem's part to leave out that [1, 1] = [i, i] for this purpose

final saddleBOT
#

@whole halo Has your question been resolved?

odd seal
whole halo
#

[1, i] is 0, so no

#

please read the question closely

odd seal
#

oof

umbral hamlet
#

what is 1?

#

are you fixing an element of V?

whole halo
#

the multiplicative identity of both C and R, so the identity of V

#

1v = v, that 1

umbral hamlet
#

but it wont belong to V

#

it belongs to the field but it isnt going to be in the vector space

whole halo
#

I think I gotta review how Im using the word identity here, that was very messy to say

whole halo
umbral hamlet
#

right

whole halo
#

and i is the complex number i

umbral hamlet
#

but V is not R or C

#

V is some abstract vector space

whole halo
#

our assumption in the course allows us to say that V is R or C

#

this is for example there in conj(<x, y>) = <y, x>

#

thats given as an axiom for a vector space in this course

umbral hamlet
#

i really doubt that V is R or C, because then you are only dealing with rank 1 or 2 vector spaces