#help-36

1 messages · Page 183 of 1

urban wasp
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WOAHH

late rose
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i did not expect that to work

urban wasp
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wait..

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does it do history tho O.o

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,w who was the first president of the united states

late rose
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bro

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youre actually joking rn

urban wasp
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?

brittle breach
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,w current president of Cuba

bold turtle
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I was going to say "if you've ever used Siri in the early 2010s..." but then I remembered I'm somehow simultaneously young and old

urban wasp
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,w who started the french revolution

dusty quarry
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yo folks, might wanna experiment elsewhere.

dusty quarry
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not in a help channel.

brittle breach
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Nice ✅

urban wasp
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imagine if ilr calculators could do this

bold turtle
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In any case, I'm gonna take a punt and assume this question is solved, so

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!done

final saddleBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

urban wasp
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so what if it said a previous president

bold turtle
dusty quarry
urban wasp
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but then where do i try out the other wolfram commands

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wait

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ik

dusty quarry
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we literally have a channel called #bots

urban wasp
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ill just do it in other occupied help channels

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thanks

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.close

final saddleBOT
#
Channel closed

Closed by @urban wasp

Use .reopen if this was a mistake.

dusty quarry
urban wasp
final saddleBOT
#
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spare moth
#

in this for example would the answer be like f(x+2)+1 or do we have to identify what function it is and then do x+2 inside its brackets like if there was graph of √x we would do (√(x+2)) + 1 ?

tired walrus
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you should just leave it in terms of f

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f(x+2) + 1 is the correct answer

spare moth
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ok thank you

#

.close

final saddleBOT
#
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final saddleBOT
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Available help channel!

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robust horizon
#

Problem Statement: Given an array of intervals, merge all the overlapping intervals and return an array of non-overlapping intervals. how do i start with this? i also do not fully understand what it is trying to say.

opal plinth
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If for example you're given { [2, 5], [3, 7], [9, 12] }, you need to return { [2, 7], [9, 12] }

robust horizon
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what exactly is this type of array called?

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also, still did not get the question. are we just printing something which does not get "paired"?

opal plinth
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It's just an array of intervals

robust horizon
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okay, i did not know you could do that

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interesting

opal plinth
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You can make arrays of whatever you want

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See how the red and blue lines overlap, but the green doesn't?

robust horizon
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okay, makes sense

opal plinth
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The question asks you to return the purple lines

robust horizon
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but since there's two values in each of the elements, how exactly do i check what overlaps what? i do not think this can be done with indexing, right?

robust horizon
robust horizon
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how would i do that?

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do we require another data structure for this? or no?

opal plinth
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Yes

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Well you could do it with one array of integers, where the even indices are starts of intervals and the odd indices are ends

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But it's clunky

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What you probably want to do is create an "interval" structure with two integer members "start" and "end"

robust horizon
opal plinth
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Just { 2, 5, 3, 7, 9, 12 }

opal plinth
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Yes

robust horizon
opal plinth
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I did say it's clunky

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If you're writing code for your present self and only your present self, then it's fine

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Just don't expect other people or even your future self to understand it

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That's basically what "bad practice" boils down to

robust horizon
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i would still like to write the code down for it though

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and after that i will do it with a struct

opal plinth
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Like as a challenge?

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It won't really teach you anything more than doing it with a struct

robust horizon
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okay, so if we do it with a struct

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do we do it like this:

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we create a struct, say s, which has two variables: "start" and "end"

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we check if "start" of the second term is less than "end" of the first term

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if yes, we update "end" of the first term with "end" of the second term

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and so on

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and if we find any element which does not have any other element with "end " > "start" of it, we return that

opal plinth
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Yeah but you don't want duplicates, you'd need to delete one of the overlapping intervals

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Or just build a new array

robust horizon
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{[2, 5], [3, 7], [9, 12]}

opal plinth
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Also please don't call it s hmmcat

robust horizon
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how exactly are we getting duplicate values? are we not just keeping track of the starting and the ending index of each element, and not of the "numbers" they have in-between?

opal plinth
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Interval

robust horizon
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right

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is it really that bad?

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i never thought it would be

opal plinth
opal plinth
opal plinth
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Code should be written to be human-readable first (unless optimization concerns take precedence), and descriptive names, for both variables and types, is one of the most basic ways to do that

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(again, if you're writing code for your present self and only your present self, then... whatever)

robust horizon
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i get it, i will work on it

robust horizon
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we know that [2, 5] and [3, 7] are going to get merged

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and it then becomes [2, 7]

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so what we do is, we check if [3, 7] overlaps with any other element

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if not, we remove it from our array

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if yes, we repeat the same process

opal plinth
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If [3, 7] overlaps with something, then so does [2, 7]

robust horizon
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correct, sorry

opal plinth
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So you can just remove [3, 7] anyway

robust horizon
robust horizon
robust horizon
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would "duplicate" be the right term for it?

opal plinth
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Maybe not, but you got the point

robust horizon
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what impact does creating a new array to store these elements make on space complexity of this algorithm?

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rather than updating the elements as you go

robust horizon
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[2, 5] and [3, 7] have 4, and 5 as duplicates

opal plinth
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It's kind of an ambiguous question; if you count the input in the space complexity, none; if you don't, then the space complexity becomes constant

opal plinth
robust horizon
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not your fault, i misinterpreted

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i will try to write a code for it now

runic tulip
robust horizon
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do i declare the type of array a as int or as interval?

opal plinth
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If you made an Interval struct, then use that

robust horizon
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#include <iostream>
#include <struct.h>
struct interval
{
    int start;
    int end;
};
int main()
{
    n = 3;
    interval a[n];
    for (int i = 0; i < n; i++)
    {
        cout << "enter an interval: ";
        cin >> a[i].start;
        cin >> a[i].end;
    }
}``` does it work like this? or no?
opal plinth
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Yes

robust horizon
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yay

opal plinth
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Wait what is struct.h?

robust horizon
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uh

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i do not know if i was supposed to include that

opal plinth
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No KEK

robust horizon
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why not?

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like if i want to use sets

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i have to include "set", no?

opal plinth
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A set is a type from the standard library

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struct isn't a type, it's a keyword for making types

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It's part of the language

robust horizon
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oh

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makes sense

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then why struct.h

opal plinth
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It's probably a system file, idk

robust horizon
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is it supposed to be like this? also, what do i return in the else block? cpp #include <iostream> #include <struct.h> struct interval { int start; int end; }; int main() { n = 3; interval a[n]; for (int i = 0; i < n; i++) { cout << "enter an interval: "; cin >> a[i].start; cin >> a[i].end; } for (int i = 0; i < n - 1; i++) { if (a[i].start < a[i + 1].end) { a[i].start = a[i + 1].end; a[i + 1] = a[i + 2]; } else { return } } }

opal plinth
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I never used MacOS so idk how their C/C++ libraries look

robust horizon
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does OS really matter? is it not more about the application?

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or language for that matter

opal plinth
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Different OSes implement libraries differently

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The part of the library you care about doesn't change

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struct.h isn't a part you care about

robust horizon
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interesting

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yeah, sorry, will remove that

opal plinth
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Technically it depends on the compiler, not the OS, but compilers kind of depend on the OS, so...

robust horizon
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but when you code a language

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do you not have to declare all the in-built libraries and stuff

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like if we were talking about windows or linux, would they not have string.h too?

opal plinth
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The standard library has an interface that stays the same for everyone, but its implementation can change

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What are you trying to do here ? a[i + 1] = a[i + 2];

robust horizon
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overwrite

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[3, 7] in our example

opal plinth
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That doesn't work

robust horizon
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oh

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the next element still stays?

opal plinth
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Do you want to solve this question in-place (without creating another array)?

robust horizon
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yes; that is what i am doing, right?

opal plinth
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Ok but then you will need to use something other than a basic array

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You can't change the size of an array

robust horizon
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vector?

opal plinth
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Yes

robust horizon
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right

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i will go read about it real-quick

opal plinth
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std::vector has an erase method

robust horizon
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that's very convenient

robust horizon
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what would we return? just a[i]?

opal plinth
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No you don't return anything

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return here will just terminate the program

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You want to print the results at the end

robust horizon
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we want to print an array of non-overlapping intervals, right?

opal plinth
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Yes

robust horizon
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oh

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the purple line

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got it

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i will read about vectors now

opal plinth
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Ok, I have to go, good luck

robust horizon
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okay, good day! thank you for the help ^^

quaint void
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has someone suggested sorting the intervals with respect to the left endpoints yet?

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this easily gives an n log(n) complexity algorithm if I'm not mistaken

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yeah, just sort the intervals and process them in this order

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if the next one intersects the previous one, merge them together

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otherwise the last interval is a complete union of overlapping intervals and we start a new component

robust horizon
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ah

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like, ascending order?

final saddleBOT
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@robust horizon Has your question been resolved?

deep condor
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if you wanted to check the right, you could do descending too, im p sure

robust horizon
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got it, thank you

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.close

final saddleBOT
#
Channel closed

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#
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coral wedge
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Find f^-1(8)

final saddleBOT
coral wedge
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so I’m just assuming that means find inverse of 8?

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and we can just look at the point when x =8 , so (8,2)

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and then inverse would just be (2,8)

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because you just flip them?

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or is that wrong

vital crag
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what is the blue curve? f or f inverse?

coral wedge
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f

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just the normal line I think

vital crag
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you should show all the given information and not guess

coral wedge
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Seems like I got it actually

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.close

final saddleBOT
#
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#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
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worn carbon
#

in solving this question i have reached a point of confusion. since any vector in Rn can be expressed as a combination of n linearly independent vectors, we can treat the question of a n * (n+1) matrix being consistent or not as the question of whether each column except for the last is independent from each other. however, consider the 1x3 matrices (1,2,0), (2,1,0), (3,1,0). they are all independent yet the matrix is not consistent when augmented by another matrix with all nonzero elements. so im confused where i went wrong

worthy wren
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the two ways to do this on top of my head are:
show a1,a2,a3 are linearly independent (that amounts to solving the relationship ca1 + da2 + ea3 = 0 implies c=d=e=0) -> b can be expressed as a linear combination of a1,a2,a3 as these vectors would span R^3

solve for the augmented system
[a1 a2 a3 | b]
this system arises when you look at the definition of linear combinations

worn carbon
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yes, the answer in the solutions is the latter, and my question is regarding the former

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however, do 3 linearly independent vectors really span Rn?

worthy wren
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they span R^3

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R^3 is 3 dimensional

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an n-dimensional vector space requires n linearly independent vectors to span it

worn carbon
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(1,2,0), (1,3,0), (1,4,0) are all independent right? but they dont span R3

worthy wren
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they are not linearly independent

meager hedge
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You can stop checking a3. Since a3 = 5a1 + 4a2

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I would evaluate the determinant [a1 a2 b]

worn carbon
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i know how to solve the question, im just confused on what constitutes being independent

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i already solved it by using an augmented matrix

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i don't get how (1,2,0) and 1,3,0 are not independent though

worthy wren
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there exists a k such that <1,2,0> = k<1,3,0>

worn carbon
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wait how

worthy wren
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wait nvm

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there exists a k,c such that
k(1,2,0) + c(1,3,0) = (1,4,0)

worn carbon
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ok that makes sense

worn carbon
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aren't these two methods the same ultimately

worthy wren
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they are equivalent indeed

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another method as shakigras said is to evaluate the determinant and see if it is nonzero

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but the determinant requires a lot more theory to justify why this is the case

worn carbon
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i don't think i learned that yet

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wait, so for the first method, how do you do it exactly? you need to prove that there is no xa1+ ya2 that equals a3, then do this for a1 and a2?

worthy wren
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for linear independence?

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it is sufficient to show no x,y exist such that xa1+ ya2 that equals a3 and there exists no k such that ka1 = a2

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the most general method for linear independence is

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by trivial solution, they mean x1=x2=...=x_p = 0

worn carbon
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i see

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is there a way to do that easily? because i don't see how

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like how to prove there is no other solution

worthy wren
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in general vector spaces, there are many methods but R^n is the easiest because all u need to do is solve the system of equations that arise from subbing in v1,...,v_p

worn carbon
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ok i think i get it. so generally you could create a matrix of the three vectors combined and showing that every column is a pivot column?

worthy wren
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sure that works

worn carbon
#

ok ty

#

.close

final saddleBOT
#
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final saddleBOT
#
Available help channel!

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After 15 minutes, feel free to ping <@&286206848099549185>.
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trail ginkgo
final saddleBOT
trail ginkgo
#

I’m stuck on question D

vital crag
#

denominator is correct. numerator is not

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f(b) = population in year b

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f(a) = population in year a

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a, b, f(b) and f(a) are numbers given here

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or derived from there technically

trail ginkgo
#

So just remove 1980?

final saddleBOT
#

@trail ginkgo Has your question been resolved?

#
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final saddleBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

terse horizon
#

ALR

final saddleBOT
terse horizon
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IM HERE

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TO STAY

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HELP ME

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well acc i kind wanna leave after cuz this is nerdy

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BUT HELP ME

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I DEMAND HELP

split quarry
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Ok

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Let me help

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Whats ur problem

terse horizon
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my problem is with this

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idk the answer and i need explantion

split quarry
#

Alrigh

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Do you understand what there asking you}

terse horizon
#

No

split quarry
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Then fuck it

terse horizon
#

What

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Bro i do kinda

split quarry
#

Im joking

terse horizon
#

Ok i dont

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ty

split quarry
#

Im not even on this level of math

terse horizon
#

Bro

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im just cokked atp

whole halo
#

bruh

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so which words on here do you not get

terse horizon
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i dont understand the first one

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what its asking

whole halo
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alr, what about this part of it

terse horizon
#

bro it is asking true or false

whole halo
#

yea

terse horizon
#

thats easy

whole halo
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so you gotta put in true or false for each one

terse horizon
#

yeah

whole halo
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so first one,

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you gotta tell if this is true or not

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what do you think, do you have an idea

terse horizon
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No i dont know

whole halo
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alr, what about this portion

terse horizon
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yeah i know that

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thoes are the lines

whole halo
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so taking a look at the lines,

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do they cross at point A

terse horizon
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yes

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bvut isnt ac a ray

whole halo
#

no

terse horizon
#

how

whole halo
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do you know what the dashed part of the lines mean

terse horizon
#

no

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that its a line?

whole halo
#

thats just means the line is behind the plane

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thats like if you draw something behind something else by drawing it lighter

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so AC is a line that goes through the plane, same with BD

terse horizon
#

ohhh

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ok

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but why chatgpt tell me that is false then

whole halo
#

why do you trust chatgpt

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it cant actually think or look on its own with pictures

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not right now at least

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your eyes are telling you BD and AC cross at A, thats all you need

terse horizon
#

Ok

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Can we do the next ones

whole halo
#

do you know what "colinear" means

terse horizon
#

yeah that it is in the same thingy thing

whole halo
#

all on the same line you mean

terse horizon
#

yeah

whole halo
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so what do you think, true or false

terse horizon
#

ok wait lemme look at it

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BRO THTAT IS FALSE BC IT IS NOT IN THE SAME LINE BC THE LINE BECOME A TRINGALE

whole halo
#

yep

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its false, triangles arent lines

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next one, the word "coplanar" means "all on the same plane"

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usually this means you can imagine a plane going through the points

terse horizon
#

Wat

whole halo
#

take a look at the triangle ABC

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the triangle isnt bent or anything, right

terse horizon
#

yeah

whole halo
#

its just a triangle standing up on the plane

terse horizon
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yeah it is standing up

whole halo
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so you can imagine all the points being on a flat surface, right

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(the flat surface is standing up)

terse horizon
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Uh

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Why would the flat surface stand up

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i thougth it is laying down

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and a b c are standing up

whole halo
#

you have to imagine this surface

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its not the blue one, since that one doesnt go through all the points

terse horizon
#

I dont get it

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broooooo

whole halo
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ok go look at this line segment

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are these three points colinear

terse horizon
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No

whole halo
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why not

terse horizon
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bc it is seperated

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and they have to be in the same line

whole halo
#

well unfortunately colinear doesnt actually mean that for regular math

terse horizon
#

Wat

whole halo
#

colinear just means you can draw a line through the points

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these three points are colinear

terse horizon
#

My teacher doesnt say that

whole halo
#

then your teacher isnt preparing you for how the rest of us use the word "colinear"

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that sucks, but alr

terse horizon
#

Ok

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it is colinera

whole halo
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sure

whole halo
terse horizon
#

So all the points are on the same plane

whole halo
#

theyre coplanar

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they can be on the same plane

terse horizon
#

Ohhhh i kind of see it

whole halo
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think of the triangle from earlier

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that triangle is just a cut-off version of the plane

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if you continue the flat surface beyond just the triangle, youd get a plane like that

terse horizon
#

Ok

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So it is true false true rn

whole halo
# whole halo

yep
these three points are coplanar, because heres a plane where theyre all on it

terse horizon
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Ok i get it i think

whole halo
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thats good, next up is this

terse horizon
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This is hard

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Uh

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yeah i honestly have no idea

whole halo
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lets try 4 first

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can you see PQ and line k?

terse horizon
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Yeah

whole halo
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"intersection" or "intersect" means "cross at the same point"

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do PQ and line k cross at point M?

terse horizon
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can it be up or down

whole halo
#

I dont know what you mean by that

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they either cross or they dont

terse horizon
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what if p q was standing up

whole halo
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does it still go through M?

terse horizon
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yes

whole halo
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then itd intersect

terse horizon
#

Ok

whole halo
#

if it didnt go through M

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it wouldnt intersect at M

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maybe it intersects somewhere else or not at all

terse horizon
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is m the middle

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dot

whole halo
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yea

terse horizon
#

oh

whole halo
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what else would M be

terse horizon
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The line

whole halo
#

all the other things in the picture already have a label next to them

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the problem called it "line k"

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k cant also be the dot too

terse horizon
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Oh

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So 4 is true right bc it goes inside of it

whole halo
#

PQ and k are both lines
they cross at point M
so PQ and line k intersect at M

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thats why 4 is true

terse horizon
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Yeah thats what i meant

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like it goes across it

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or inisde or cross idk idc b ut yeah thats what i meant

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ok next

whole halo
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plane A and plane B now have to "intersect" at PQ

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for this, you see plane A and plane B, right

terse horizon
#

yeah

whole halo
#

Ill draw a line here

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what does this line have to do with plane A and plane B?

terse horizon
#

it corsses them

whole halo
#

yep

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this line is the intersection of plane A and plane B

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they cross only at this line

terse horizon
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but also pq

whole halo
#

not every question has the answer "true" you know

#

you can see Q is not on plane B

#

line PQ isnt on plane B like the red line is

terse horizon
#

OHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

#

Well p is also not on plane b

whole halo
#

yep

terse horizon
#

bc i thought it goes like across them both

whole halo
#

"intersection" has another definition thats useful for us

#

it means "what these two things have in common"

#

plane A and plane B have the red line in common

#

B doesnt have P and Q though, so line PQ couldnt do it

whole halo
terse horizon
#

Ok

#

I get it

#

Ok were on the lsat questio nnow

whole halo
#

what do plane A and line k share in common?

#

and keep in mind that the question's answer can be "True"

terse horizon
#

yeah ik it can be true or false

#

uh

#

they have the line

#

bc k is the l

#

line

#

and a had that line bc the last question asked what was in common between them and that red line was in common

#

so that means line k and plane a have \line k so it is true

whole halo
#

yep

terse horizon
#

LETS GOOOOOOOOOOOOOOOO

#

SUIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII'

whole halo
#

part of this is that line k is entirely inside plane A

#

so anything they share in common would just be line k again

#

its not like it can be smaller than line k

terse horizon
#

wait it is the same for plane b right

whole halo
#

yep

#

line k intersect plane B = line k again

#

very good

terse horizon
#

BRO TYSM

whole halo
#

np

terse horizon
#

Wait i have one more question

whole halo
#

sure

terse horizon
#

why is this wrong

whole halo
#

the order of the letters matter for the ray

#

first letter is where it begins

#

second letter is where it goes

#

so you should be doing DB instead of BD

terse horizon
#

Bruh

#

so i got it right basically

whole halo
#

well you just missed this little detail

#

its the only asymmetrical notation youre seeing, for now

#

later on the order that you write triangles in will matter too

#

triangle ABC vs triangle ACB

#

youll see what thats about when you learn congruence

terse horizon
#

Ok bro

#

tysm

whole halo
#

np

terse horizon
#

Now i will get 100 on my math quiz

#

And i will prove that ace guy wrong

whole halo
#

.close good luck

final saddleBOT
#
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vapid haven
#

my own q:
lim sin(x^0)/x
x-->0

im getting ans as lim x--> 0 x^(x-1) (basically 0^-1 = infinity)
can any1 check and let me know?

tired walrus
#

$\lim_{x \to 0} \frac{\sin(1)}{x}$ ?

soft zealotBOT
tired walrus
#

is that what you're saying? @vapid haven

final saddleBOT
#

@vapid haven Has your question been resolved?

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vapid haven
final saddleBOT
desert mantle
#

sin(1) is just a constant

#

might aswell be 17

#

what is lim x->0 of 17/x

vapid haven
#

.close

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nocturne agate
#

Are these probabilities correct for the base probability below?

How would I calculate the probability for a fire event that runs 15 mins past every hour?

675 pets spawn per hour normally from the normal, gold, crystal and rainbow types.

During the 15 minute event only fire and normal spawn. They alternate between fire and normal for the full 15min.

final saddleBOT
#

@nocturne agate Has your question been resolved?

versed crater
#

Okay let’s break this down

#

First question: how do I know if the base probabilities are true, how did you calculate them

nocturne agate
#

I counted the type and rarity that come out during the first hour. Twice. Averaged them both

final saddleBOT
#

@nocturne agate Has your question been resolved?

final saddleBOT
#

@nocturne agate Has your question been resolved?

nocturne agate
#

No

minor mica
#

meow

nocturne agate
maiden birch
final saddleBOT
#

@nocturne agate Has your question been resolved?

nocturne agate
# maiden birch It looks pretty reasonable, what are you trying to calculate about the "fire eve...

The projected estimated time to pull X rarity out of the event.

Since only fire and normal type spawn, initial conclusion is that the probability would be halved and the projected time would basically be doubled.

But im having a hard time understanding why. Especially when i project the rarity probability into the fire event, it doesnt match my real life tests.

And since i need to wait 1 hour before i can even start the event how does that get factored into the expected pull time?

maiden birch
#

in what way is it not matching your real life tests?

nocturne agate
#

It seems to be overprojecting the expected wait times. For example a common pet spawns much more often than its prediction. Let me go get the answers

nocturne agate
#

This is what im coming up with

#

so these times are way off from my real life tests. Example the commons still remain at a very high chance like the normal event. At around 10 secs average.

And the secrets are no where near 47 hours. They should be way rarer than the normal "event".

#

This is just a visualization of the event

#

Fixed the table

shut charm
#

Sry, what is "fire" here?

#

Like fire is a variant of normal type with proportional spawn rates?

ripe jewel
#

what game is this btw\

shadow bluff
slate narwhal
#

from what i gather, the projected wait times are calculated from the probabilities.
if that's the case, how consistently short of your projections are the actual wait times? if it's a one-off event it might be an outlier.

final saddleBOT
#

@nocturne agate Has your question been resolved?

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keen hound
#

Help

final saddleBOT
vivid walrus
#

!da2a

final saddleBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

severe canyon
#

With what?

tired walrus
keen hound
#

I js need the solution and answer

#

Use A times C method

severe canyon
#

!noans

final saddleBOT
#

The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.

valid carbon
#

!nosols

final saddleBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

keen hound
#

I js need to know the solution

vivid walrus
#

do u know how to find the sum and product?

keen hound
#

Cuz i know how to do everything else but this one

keen hound
tired walrus
final saddleBOT
keen hound
#

What do u do when A isnt equal to 1

tired walrus
#

also there's no actual question here, all you're given is a quadratic but not told to do anything w/ it...

#

did you actually mean that you need to factorize it?

vivid walrus
keen hound
#

Factor it

#

Yes

keen hound
tired walrus
#

This algebra video tutorial shows you how to factor trinomials in the form ax2+bx+c when a, the leading coefficient, is not 1. It shows you how to use the ac method to factor such trinomials that contain 3 terms which involves factoring polynomials by grouping. This video contains plenty of examples and practice problems for you to work on. E...

▶ Play video
#

this is a vid for the general method

#

however, in this case you can notice something

#

a 3 can be factored out

#

leaving 3(x^2 + x - 20)

#

and then x^2 + x - 20 is now monic and so much easier

keen hound
#

Whered u get 20 from?

#

60 divide by 3?

#

And how can a 3 be factored out?

pliant shore
#

yes, so if it's easier for you, think about dividing (3x^2 + 3x - 60) by 3

term by term, that's 3x^2 / 3 + 3x / 3 - 60 / 3

slate narwhal
#

because 3, 3, and 60 all have a common factor of 3

pliant shore
#

then you can multiply everything by 3 at the end

#

so the 3 goes on the outside of the brackets

keen hound
#

Can u use a times c method tho?

pliant shore
#

if you can factor x^2 + x - 20, you can factor 3 times that

keen hound
#

But can you?

pliant shore
#

you can

keen hound
#

Can u show me that way

pliant shore
keen hound
#

Cuz its the way my teacher taught us and for a future test that might be the only solution he accepts

pliant shore
#

I feel your teacher wants you to use your brain more than anything

#

that if there's an easier way, you should just use that instead

vivid walrus
# keen hound But can you?

i mean u can but it's gonna give u a lot of time to figure out the big two numbers and that takes forever

cold herald
#

lebron lebron lebron james

keen hound
#

Nah he only accepts A times C method i think

cold herald
#

lebron lebron lebron james

tired walrus
keen hound
#

And i dont know if i can factor it efficiently or constantly without using A and C

tired walrus
#

like did that happen before?

severe canyon
keen hound
#

Besides i find A times C easier

severe canyon
#

<@&268886789983436800>

cold herald
#

oops

keen hound
cold herald
#

sorry

#

peace out

keen hound
#

So lets say 4x-4+44

#

U can just do that instead?

slate narwhal
#

yeah. in this case you can factor out a 4 from everything

valid carbon
severe canyon
tired walrus
#

unless you're paralyzed by the fear it might not be considered kosher by your teacher

#

with which i cant help you

keen hound
#

So if EVERYTHING in the equation is a common factor u can just make it equal to 1?

severe canyon
#

Wdym you can make it?

valid carbon
#

...no

keen hound
#

If they have the same common factor u can just make the leading coefficient equal to 1?

#

Like can u just factor it to 1

severe canyon
severe canyon
#

You don't make anything

keen hound
#

They all have the same gcf of 3 right?

severe canyon
keen hound
#

So u can just factor out a 1 from the 3x2

pliant shore
#

for example, if I have 8x^2 + 10x + 12

I can only factor this as 2(4x^2 + 5x + 6)

#

and then you would have to just go with 4x^2 + 5x + 6

#

there's no factorisation that is simpler

keen hound
#

Then what did ann do at the start?

tired walrus
#

you can't thanos-snap the three, no.

keen hound
#

What did u do with the first one tho

tired walrus
#

i pulled it out as a common factor

keen hound
#

So u can pull out 4x-4+44?

severe canyon
#

????

keen hound
#

Yea idk anymore

#

Can u use a times c method tho

final tangle
#

yes

#

as mentioned last time

#

it'll just be a pain if you do it directly

#

which is why everyone is recommending that if you can factor something out,
in this case 3,
you should do that first

keen hound
#

But can u try tho

final tangle
#

yes

#

you can and it will work

keen hound
final tangle
#

then go with ac with what you have

#

common factor is the first thing you should always look for when factorising

keen hound
#

Can u try a times c on it

#

Cuz (3)(60) is 180

final tangle
#

i know it'd work, i'd prefer not to

keen hound
#

But then u have to find a number that multiplies to 180 and adds up to 3

final tangle
#

multiplies to -180

keen hound
#

And i asked chat gpt but it said theres no real number for that

keen hound
final tangle
#

i wouldn't recommend gpt

#

did you say 180 or -180 to gpt

keen hound
#

15-12

#

I said 180 mb

#

So then the equation becomes 3x^2+15-12-60

final tangle
#

missing those x

#

+15x-12x

keen hound
#

Then u js gotta do groupings

keen hound
final tangle
#

no

slate narwhal
#

you have to add them here

final tangle
#

you keep them present throughout

slate narwhal
#

otherwise it looks like you're adding and subtracting numbers

keen hound
slate narwhal
#

examiners can't read your mind

final tangle
#

make them present on the paper

keen hound
#

But u js gotta factor by groupings now

keen hound
final tangle
#

make sure they're present on the paper before you do

#

and i'll refuse to continue unless they are

keen hound
#

Yea il remember

slate narwhal
#

then "propel" the two x's onto the paper

#

or text

valid carbon
keen hound
#

So 3x^2+15x-12x-60

final tangle
#

ok good,

keen hound
#

Then divide or find out the common factor

final tangle
#

now as I've also said yesterday/last time
this step ALSO requires factoring out common factor

#

which if you know how, would've been more ideal if you did it at the very start

keen hound
#

Its js 3x^2 divide by 15x=5x and 12x divide by 60 is 5x

#

What do u do when u cant factor/divide them tho

valid carbon
keen hound
#

Wdym

severe canyon
#

He means you wrote wrong statements

severe canyon
valid carbon
#

even if i squint and misread the first in a way that makes it seem right, the second is still wrong

keen hound
#

Oh wait u cant do both x+5 right

severe canyon
#

Wdym?

#

Better if you do it and show us

valid carbon
soft zealotBOT
valid carbon
#

note that 3/15 is not 5

keen hound
#

(3x^2+15)

gritty prawn
#

what's this about? I can probably try helping ^^

final tangle
#

where did the x on the 15x go

valid carbon
gritty prawn
#

Honestly if you wanna make it easy, I usually divide the quadratic to a much way more simpler form

valid carbon
keen hound
#

So should the full equation be (3x^2+15)(-12x-60)

slate narwhal
#

expanding this gives you a cubic

valid carbon
valid carbon
keen hound
#

This is a times c method tho

severe canyon
#

Not at all

keen hound
#

3 times 60 is 180 and find number that multiplies to -180 and adds to 3

gritty prawn
keen hound
#

Which is 15-12

severe canyon
#

Which referring to what??

keen hound
final tangle
#

and the grouping stage requires you to know common factor

keen hound
#

X

gritty prawn
slate narwhal
#

you know... if you had factored out a 3, your a times c would become a multiplication to -20 and an addition to 1...
which is way smaller than what you have now, isn't it?

final tangle
#

you can use whatever valid method

keen hound
final tangle
#

these are all justified by algebra

valid carbon
#

you are still using ac even if you factor out...

severe canyon
final tangle
#

you can always do either

final tangle
#

sometimes its better to apply one first over the other

valid carbon
keen hound
#

Wait everyone stop

valid carbon
#

15 divided by 3

keen hound
#

How do u know if u can divide it?

valid carbon
#

why do you have your divisions backwards

gritty prawn
keen hound
#

Like everyone told me to divide it by 3 or factor it by 3 but how do u know when

severe canyon
keen hound
valid carbon
severe canyon
valid carbon
gritty prawn
final tangle
keen hound
#

Now here we cant divide it right or factor it?

#

So a times c?

final tangle
#

if you can see that 3,3,60 has a common factor of 3, you should factor 3 out to make life easier for yourself

valid carbon
#

yes

gritty prawn
valid carbon
#

OP needs to learn about gcds.

keen hound
#

So if the equation given to me has a common factor i should factor it?

final tangle
#

yes

gritty prawn
#

Definitely

final tangle
#

common factor is the first thing to look for for factorisation

gritty prawn
#

It'll ease your work, as you have smaller numbers

final tangle
#

in pretty much all cases

#

not limited to just quadratics, in pretty much everything in the future

keen hound
#

Ok so lets focus on this now what do u get when u factor it?

valid carbon
gritty prawn
keen hound
severe canyon
#

Huh?

#

It stays there

keen hound
#

Like do u just do a times c then add a 3 at the end?

valid carbon
keen hound
#

Multiply everything by 3?

valid carbon
#

yes.

#

it doesnt just disappear

keen hound
valid carbon
#

yes.

keen hound
#

Does the leading coefficient not equal to 1?

valid carbon
#

it is

keen hound
#

Or is it bc its squared

valid carbon
#

for the quadratic

#

for the whole expression, no

keen hound
#

If its equal to 1 shouldnt u do sum and product?

severe canyon
#

Now you have to focus ONLY on the x² + x - 20

keen hound
#

So b equals to x

severe canyon
#

No no

keen hound
#

And c equals to 20

#

Oh wait b=1

severe canyon
#

A, b, c are numbers!!

keen hound
severe canyon
keen hound
#

I just used A meaning that the first one is equal to 1 and B is the second one

#

So A=1 B=1 C=20

severe canyon
severe canyon
keen hound
#

Yea mb

gritty prawn
keen hound
#

So 5 and -4

#

So (x+5)(x-4)

severe canyon
#

There you go, awesome

keen hound
#

Where does the 3 go

gritty prawn
severe canyon
#

Nobody has touched it

keen hound
#

So what does the full equation look like?

#

3(x+5)(x-4)?

severe canyon
#

Yep!

keen hound
#

Aight fosho

gritty prawn
#

Well done, that's how you do it ^^

keen hound
#

Can i not delete this so i can review it later?

#

Is that allowed

severe canyon
#

It doesn't get deleted

final tangle
#

these don't get deleted.
make a message link and keep it somewhere

final tangle
#

or copy the important notes you got from here

keen hound
#

Aight fosho thanks guys

severe canyon
#

I recommend you to copy the link of your first message

keen hound
severe canyon
valid carbon
keen hound
#

Yall can close this now

severe canyon
keen hound
#

Yea i copied it

severe canyon
#

Awesome 👍

plucky rover
final saddleBOT
keen hound
#

.close

final saddleBOT
#
Channel closed

Closed by @keen hound

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final saddleBOT
#
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left trail
#

what is wrong with desmos?

final saddleBOT
trail crest
#

Probably worked with square root, then approximated it. Then thats error

left trail
#

but how was is it able to get it correct when I used it to see what an equation with sin and cos evulatled to

trail crest
#

You mean when using the sin(3x) formula?

#

$$\cos \frac{\pi}{6} = \frac{\sqrt{3}}{2}$$

left trail
#

I used sin3x with cos3x and it was fine

soft zealotBOT
#

casework

trail crest
#

Like if desmos calculated 1 + 4e-16 it will just say its 1

#

If it calculates 4e-16 now its not it will give you that

left trail
#

by before do you mean the stuff in the first picture?

trail crest
#

Desmos was correct for first 15 decimals or so

left trail
#

Lean?

trail crest
trail crest
left trail
#

oh so your saying sometimes it rewrites it strangely but sometimes not?

trail crest
#

I mean it rounds in some way. Idk what

#

But it surely doesnt compute the whole sqrt{3}

left trail
#

ok I see

gritty drift
#

Just a floating point error

trail crest
gritty drift
#

Happens when you have transcendental functions since it uses their Taylor approximation

#

No way to exactly establish why it happens for some cases but not others since all calculators are programmed differently

left trail
#

.close

final saddleBOT
#
Channel closed

Closed by @left trail

Use .reopen if this was a mistake.

final saddleBOT
#
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Send your question here to claim the channel.

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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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nocturne agate
#

my problem isnt solved yet.

final saddleBOT
nocturne agate
# shut charm Sry, what is "fire" here?

Fire/candy is a type of pet.
The pets all come in different types and rarities.

Fire/candy pets only spawn in during a fire or candy event. This fire or candy event is only active 15 minutes past every hour of a "normal" event.

The pets only spawn in as normal, gold, crystal and rainbow during the "normal" event for the first hour.

#

1 hour runtime normal
15 minutes special event
1 hour runtime normal
15 minutes special event

etc...

versed crater
#

Are you here @nocturne agate

slate narwhal
#

on top of the fact that you should probably restate your problem

nocturne agate
# slate narwhal from what i gather, the projected wait times are calculated from the probabiliti...

Yes. the wait time is based on a rate of 675 pets per hour. Based on the probability of each pet type and rarity.

These are the projected wait times i was given for a special event.
Rarity Minutes per drop H:M:S
Normal Special(fire/candy)
Common 0.583 0:00:35
Rare 1.394 0:01:23
Epic 3.950 0:03:57
Legendary 10.15 0:10:09
Mythic 47.43 0:47:26
Supreme 142.3 2:22:18
Secret 2,845.8 47:25:48

In no way shape or form is a secret pet dropping every 47 hours. I have played the game over 250hrs and have only gotten 1 event pet.

versed crater
#

Okay hold up

nocturne agate
versed crater
#

Can you describe the set up of this a bit more

#

Like what makes a pet drop, how does one wait, are there restrictions, do some times matter more than other etc

#

Are there bonuses or something

slate narwhal
#

so 675 pets per hour, combined with the probability of dropping a pet, gives you this projected wait time chart?

versed crater
#

Is it like there’s a clock and every second there is a chance for an event to occur (a drop) and then bla bla bla

slate narwhal
#

but... the event only runs 15 minutes for every 75 minutes

#

did you take that into account?

versed crater
#

You should describe this more carefully because I feel like I’m getting xy’d

slate narwhal
#

maybe start from how a pet is dropped

versed crater
#

Don’t talk about your projected or estimated probabilities yet

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That has to do with statistics we’ll worry about that later

nocturne agate
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The game involves collecting pets of different types and rarities There is a wall in front of you with a tunnel. From that tunnel pets will spawn randomly. They just walk out of it. The rate at which they walk out is 675 per hour. Or roughly 1 pet spawning randomly every 5.5 sec.

All you do is collect the pets you are missing untill you have filled out the pet rarities for each type of category.

There are 6 types of pets.

Normal
Gold
Crystal
Candy
Fire
Rainbow

There are 7 types of rarities
Common
Rare
Epic
Legendary
Mythic
Supreme
Secret

Everytime you play the game, you spawn in front of the tunnel that has spawned 0 pets until you load in. You sit in front of the tunnel and wait for pets that you dont have to collect and sell.

under "normal" conditions. (lets just call it "normal event").
Only Normal, Gold, Crystal, Rainbow will spawn out of the tunnel every hour. You can acquire a Normal, Gold, Crystal, Rainbow pet of any of the 7 rarities.

After every hour is finished you have a "special event" that runs for 15 minutes. This special event is going to fire OR candy. It alternates back and forth based on the previous special event. If you just load into the game you have a 50/50 chance of it being fire or candy.

During this special event, the pets spawn at the same rate.

You can still acquire pets of all 7 rarities BUT, the pet types alternate between only:
Normal type and Fire type (if its a fire event)
or
Normal type and Candy type (if its a candy event)

During these special events, The pets will ALWAYS walk out in a line as 1 normal type, and 1 candy/fire type.

After 15 minutes have passed the special event is over and we return back to the 1 hour long "normal event" and the cycle repeats.

slate narwhal
#

is that all we need to know?

versed crater
#

What does during a special event, …walk out in a line as 1 normal type and 1 candy/fire type

#

Like alternating or like side by side 2 at a time

nocturne agate
# slate narwhal is that all we need to know?

No there are some modifiers but those arent taken into consideration of the probability. For example there are 3 timers with 3 rarities that will countdown to 0. And when they do It will spit out a pet of the rarity on the timer but of a random type. I am not taking this into consideration because it is a 100% guarantee, not a probability.

There is also a spin wheel, which works the opposite. You spin a wheel with different pet types on it. It will change the pet thats in "limbo" and hasnt spawned yet, into whatever type category the spin wheel lands on. I did not take this into consideration because it is not probability unless you interact with it.

versed crater
versed crater
#

So what do we want to calculate from this set up

nocturne agate
versed crater
#

Okay

#

So alternatin in a line

nocturne agate
versed crater
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What is a normal event

nocturne agate
#

normal conditions

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under "normal" conditions. (lets just call it "normal event").
Only Normal, Gold, Crystal, Rainbow will spawn out of the tunnel every hour. You can acquire a Normal, Gold, Crystal, Rainbow pet of any of the 7 rarities.

versed crater
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So no event

nocturne agate
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no but the normal conditions only last an hour at which point they change to special event

versed crater
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Like it’s either special event or normal conditions

nocturne agate
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yes

versed crater
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So normal conditions is just when there’s no special event

nocturne agate
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yes

versed crater
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Ok

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I think I understand

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So what do we want to know from this problem

nocturne agate
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The probabilites and estimated wait times for all pet rarities and types

versed crater
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Okay

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And is it true that during the special event, you get 1 normal 1 fire 1 normal etc

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So you can’t get the non normal non fire types

nocturne agate
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true

0% chance of a gold, crystal, rainbow and depending on the special event. The opposite event type.

versed crater
#

Right

nocturne agate
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(if its a fire event 0% chance of getting a candy)

versed crater
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Presumably you sat there for hours and looked at the totals you got?

nocturne agate
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Yes i sat there and counted all the pet rarities and types that came out of the tunnel for every hour. Then i averaged them.

This gave me the base probability of both the type and rarity for normal conditions

nocturne agate
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675 every hour (rounded)

versed crater
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As in can you put them in count instead of in %

nocturne agate
nocturne agate
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yes

versed crater
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Do you have more data than 1 hour

nocturne agate
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only 2 hours

versed crater
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The estimation for the higher rarity ones will be very poor

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With the data you have

nocturne agate
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yes i know

versed crater
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Is that a concern?

nocturne agate
slate narwhal
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so if in 2 hours you didn't get a single secret, how did you got the probability for the secret pets?

nocturne agate
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Because secret pet data would take an ungodly amount of hours to record it is estimated based on my and several others opinions

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Those of us who have acquired secret pets

versed crater
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Would you be interested in combining some of these together into 1 bucket

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Like putting legendary mythic supreme and secret together into 1 category

nocturne agate
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I dont think that will work well because the difference in probabilities between them is so large

versed crater
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No but it’ll give a better estimate

nocturne agate
#

Using the previous probabilities i came up with these numbers for the normal event.

I can agree with these numbers for the most part. The problem i have is when i try to get the numbers for the special event.

#

what i want to understand is what i should be doing to calculate the probability, drop rate, and wait time for the special event. Because from what ive calculated it seems wrong.

nocturne agate
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no this table is for normal event

versed crater
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ah you're saying these numbers here you can understand

nocturne agate
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yes they seem reasonable

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based on my 2hrs of data

versed crater
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okay what data have u got for the special events

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i assume you have at least 1 data set for fire and 1 for candy?

nocturne agate
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none

  1. Because the probability of rarity would still remain the same for the event.

  2. Because only normal and (special event) type spawn during the special event. the probability of type would be 50/50?

#

Wouldnt it not matter if only 150 pets come out during the 15minutes compared to 675 during the 1 hour? The probability of rarity would remain the same if only 1 pet comes out compared to 1000?

versed crater
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do you know if this is true?

versed crater
nocturne agate
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I dont know it to be true because i didnt create the game.

I am saying that just because the special event is shorter in time, and doesnt produce 675 pets like the normal event does, doesnt mean it changes the base probability.

I would still expect to the see these rarity probabilites for the special event, even if it only produces 150 pets during 15mins

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(minus the type since only normal and special come out then the probability would 50/50)

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50%

final saddleBOT
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@nocturne agate Has your question been resolved?

nocturne agate
slate narwhal
#

well, i think GPT may have misunderstood you

nocturne agate
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Wouldnt it be x5 longer since its 15 mins past each hour not during

slate narwhal
#

the event is only active 20% of the time, isn't it? it's 60+15 minutes from what i understood

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so really we are talking 15 minutes out of every 75 minutes

nocturne agate
#

yes

slate narwhal
#

so ultimately, special event or not, the rarity drop rate does not change, correct?

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so rarity is independent of type?

nocturne agate
#

yes (assumption)

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I am also confused about the 50/50 drop rate during the special event. Is it really 50/50 (50% chance) when the pets are always alternating?

slate narwhal
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i don't know, i don't play the game. it seems like (from your own description anyway) that the pets will always alternate between normal and the special type during the special period

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i'm working entirely based off your description

nocturne agate
slate narwhal
#

yes. it's still random, but determined, i suppose

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either way, the type isn't gonna help us here if my understanding is correct

nocturne agate
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but i am basing my wait times off of half of the base probability because its supposedly 50/50 chance

slate narwhal
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in fact, why is a rainbow common only 0.61% when a normal common is 55.15%?

dusty quarry
slate narwhal
nocturne agate
#

i calculated the probability independently. This is my counter for 1 hour.
For the hour whenever a rare gold would come out, i would tick two boxes, 1 for gold and 1 for rare.

At the end when i calculated the base probability. I calculated the rarity percentages independently of the types.

which gave me this.

both of these percentages are out of 675 pets

slate narwhal
#

you're looking for rarities

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and as mentioned by you, rarity is independent of type

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so we still have a bit of confusion regarding the true probability of a secret if that's the case.

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because we have no data on it

nocturne agate
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yes basically none (estimated)

slate narwhal
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i see a couple of things here.
one, and the most likely, is that because we have insufficient data, the probability of getting a secret pet is incorrectly estimated

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and is much lower than it seems

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because at 0.0125%, that's 1 in 8000. the expected time is, if i didn't fuck up my calculations, less than a day

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second thing that could be happening is that special events affect the rarity probabilities