#help-36

1 messages · Page 175 of 1

versed crater
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It’s also proven that for any higher polynomials there are no formulas

marsh glacier
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also ig if u take the second derivative u can get the inflection points

versed crater
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Well great idea but we did already do that

marsh glacier
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and then plug values near those points

old quarry
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alr ill close this now

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thanks frosty

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untold kiln
#

In a book, there is the following passage for an equation for a line.

untold kiln
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For my own notes, I want to update the definition a tiny bit, in order to make it more explicit for myself. I'd like to confirm that my change didn't mess something up. Specifically, that the (x,y,z) to the left of | is correct.

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Is my updated version consistent with the one given in the book?

cursive bough
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looks good to me

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@untold kiln Has your question been resolved?

untold kiln
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fickle tendon
#

Can someone help me please?
In a mixing vat there are initially 200 litres of volatile liquid. 3 litres of fresh liquid are added per hour, but 15% of the current content of the vat is lost each hour due to evaporation. How many litres of liquid are there after 4 hours?

severe verge
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how much liquid is left after 1 hour

fickle tendon
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I did 200 + 3 - (200*0.85) and that gave me 173

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And i repeated that for the next hours but it was wrong

severe verge
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ok show your work

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one weird question here is whether did they add 3 liters in the 4th hour

tidal vale
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this feels ambiguous, does the evaporation apply before or after adding the 3 liters?

severe verge
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my guts tell me evaporation applies before

tidal vale
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yeah, but perhaps that's the problem

fickle tendon
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hour 2 - 173 + 3 - (173*0.85) = 150.05, hour 3 - 150.05 + 3 - (150.05x0.85) = 130.5425, hour 4 - 130.5425 + 3 - (130.5425x0.85) = 113.96

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That was wrong

severe verge
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maybe they didnt add the 3 liters in the final hour

fickle tendon
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What i sent as the question is all that is given to me

severe verge
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try 110.96

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if this is wrong then the additional 3 liters must be accounted for first

fickle tendon
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Thank you

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kind mason
#

Proof that (cosx)^cosx >= (sinx)^sinx within the domain of [0,pi/4].

final saddleBOT
# kind mason Proof that (cosx)^cosx >= (sinx)^sinx within the domain of [0,pi/4].
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
kind mason
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1

fiery bluff
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Hint: consider the relative sizes of cos and sin in [0, pi/4]

kind mason
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I'm sorry, I don't know what to do with that yet.

From I remember, I'm supposed to start by solving for (cosx)^cosx - (sinx)^sinx >=0, and then create function h(x) of that, then possibly differentiating it.

I'm lost from there.

fiery bluff
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I think you dont need calculus for this

kind mason
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Chatgpt tests values, which i don't think is right either

fiery bluff
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Oh wait yeah 0^0 -> 1 and 1^1 -> 1 my bad

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Guess we need calculus then

kind mason
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maybe. I'm still lost.

fiery bluff
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Can you differentiate the function?

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cos^cos - sin^sin

kind mason
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yeah.

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If you manage to do the question, could you share your working out

fiery bluff
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Typically we tend to encourage people to try to reach the solution themselves with help

kind mason
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right, sorry.

fiery bluff
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Another way to do is proving
(cos x) ln(cos x) >= (sin x) ln(sin x)

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Which might be easier to differentiate

kind mason
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hmm. I'll try again later. Thank you for helping.

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bold blade
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qbinom(.75, size=65, prob=p)
final saddleBOT
bold blade
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I am trying to understand the qbinom function

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But I do not understand it

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Quantile could be a division of any size depending on how many pieces you want to consider

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Basically

  1. How do we know how many quantiles there are? ex: 4 = quartiles, 100 = percentiles
  2. What value are we actually finding for the target quantile? The area to the left of it?
  3. Once we've identified how many quantiles there are, which one is being targeted? The first? The last?
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I might be way overthinking this

floral nova
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It is just the inverse CDF just like it says in the document.

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Compare the first example to pbinom(2,10,0.4) and pbinom(1,10,0.4) for example

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For a random variable X~bin(size = n, prob = p), qbinom calculates the smallest x in the support such that P(X<=x) >= q

final saddleBOT
#

@bold blade Has your question been resolved?

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undone tiger
final saddleBOT
undone tiger
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Given answer is A but when I solved out I got B

2× 0 to π/2 integration |sinx|dx

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Which is =2

tired walrus
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given answer is guaranteed wrong

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without calculation

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you're integrating a positive function over an interval of nonzero length, the answer will have to be positive. and yours is correct.

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in this case however, i can see what wrong logic they used to get to their wrong answer! do you want to know? @undone tiger

undone tiger
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I wanted to know do you agree with my answer?

tired walrus
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yes i do.

undone tiger
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Thanks ma'am

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Ma'am i have another doubt from group theory

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If you allow me here or I open new channel

fiery bluff
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is it the same as the other channel you had

undone tiger
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Yeah that same question

fiery bluff
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we can reopen that channel ig

undone tiger
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positive and negative🤣

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=0

tired walrus
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and then integrated that from -pi/2 to pi/2 to get 0 [GIGO]

drowsy copper
fiery bluff
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i assume this channel is done, yeah?

undone tiger
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Yeah

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undone tiger
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Thank you everyone for collaboration

final saddleBOT
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short surge
final saddleBOT
short surge
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i understand everything

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except for 2/3

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where on earth did 2/3 come from

signal adder
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(8-6)*(1/3)

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Where 8-6 is the height of the unshaded cone

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@short surge

short surge
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OH THEYRE LOOKING FOR THE UNSHADED CONE

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GOD WAIT THATS DUMB

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😭

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my god

signal adder
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I mean it's the normal approach

short surge
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no what i meant was i was trynna figure out the shaded portion?

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like the height should be 6/3

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cause the height of the shaded portion is 6

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holy im dumb

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ok so then why is the radius of the unshaded cone 3/4

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shouldnt it be 1/4

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wait why is the radius 3/4 then

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cause 6/8?

signal adder
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It's cuz the cones are similar

signal adder
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Which is just 1/4

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Then 1/4*3 is the radius of the unshaded cone

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Where 3 is the radius of the bigger cone

short surge
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gotcha ok now i understand

short surge
signal adder
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The other 8 is the height again

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8-6 is the height of the smaller cone

short surge
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they said the height of the none shaded cone is 2

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so why is it 3/4 here

hexed sage
short surge
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youre right its 2

thin cloud
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The base radius of non-shade cone is 3/4

short surge
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ok i figured it out

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3/2 is the diameter

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and you divide it by 2 to get radius

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thanks everyone

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untold sail
final saddleBOT
untold sail
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I am getting 0 now the thing is how do I determine

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If the answer is pi,2pi or -pi

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And shouldn't the answer be in between

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-pi/2 , pi/2

eager shore
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why don't you just put some value in for x

untold sail
eager shore
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1 + ep as ep --> 0^+

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might work KEK

untold sail
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Ep?

eager shore
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epsilon

untold sail
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Ah l

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K

eager shore
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so alpha becomes -pi and beta becomes pi/2

untold sail
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But like either way

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It will become 0

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So the value of x doesn't matter

eager shore
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this is for JEE right

untold sail
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Ye

eager shore
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you've probably got a massive formula sheet

untold sail
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Yes

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Not much for itf tho

eager shore
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the domains and stuff?

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Oh you know what could work

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sub x = tan t

untold sail
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Alr

eager shore
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t would lie between pi/4 and pi/2

untold sail
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Right

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But we won't get the answer tho idk how the answer is -pi

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It's outside of the itfs range

soft zealotBOT
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maison

eager shore
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@untold sail is this what you got?

untold sail
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After I simplified it I got $tan^-1 0$

eager shore
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hmm

untold sail
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Tan ^-1 0

eager shore
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\tan^{-1}

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alright

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t lies between pi/4 to pi/2

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so that's causing us some problems

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you can't just cancel

untold sail
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I didn't use substitution at all in my approach

eager shore
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yeah but still

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there's some domains that you didn't take note of

untold sail
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Ye must be that

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I am checking the domains the only thing I figured out

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Is than 1-x^2 / 1+ x ^2 will be -ve

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<@&286206848099549185>

golden flax
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yes?

untold sail
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Ye i can't figure out where I went wronf

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Wrong

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I am getting tan ^ -1 0 as my answer

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But none of the options match

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The answer is -\pi which lies outside of the domain

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Of tan ^-1 x

golden flax
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hmmm

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what was the original question?

untold sail
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Ok i got it

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For the 2 tan ^-1 x what I missed was including -pi

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Thanks guys

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cold wedge
#

hello

final saddleBOT
cold wedge
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.close

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magic coyote
dull grotto
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sour kindle
#

learnt a new differential method and i don’t know how to integrate the last bit, chat gpt said it wasn’t integrable but then got a solution not in terms of an integral with some other method

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is there anything else i can do

final saddleBOT
#

@sour kindle Has your question been resolved?

tired walrus
#

!nogpt, first and foremost!

final saddleBOT
#

Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

sour kindle
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Yup thanks just looking for a solution wont use chat gpt going forward, do you know how to solve it

final saddleBOT
#

@sour kindle Has your question been resolved?

dense badge
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wet horizon
#

((x+5)(x+2))

final saddleBOT
soft zealotBOT
#

Tikhomirov

terse crypt
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what ya wanna do w/ it

wet horizon
#

can somebody help?

sour zealot
#

you wanna expand it?

wet horizon
#

ye

vital crag
wet horizon
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hmmm...

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(\xpmhighlightbox{bgcolor=#3A3F50, underlinecolor=#3A3F50}{x\cdot x+2x+5x+5\cdot 2})

vital crag
#

yea that looks right

#

just simplify

wet horizon
#

(x\cdot x+2x+5x+5\cdot 2)

soft zealotBOT
#

Tikhomirov

wet horizon
#

?

sour zealot
#

yes

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that's correct

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now, can you combine like terms?

wet horizon
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hmmm

sour zealot
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(and simplify)

wet horizon
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(x^{2}+2x+5x+\xpmhighlightbox{bgcolor=#3A3F50, underlinecolor=#3A3F50}{10})

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?

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(x^{2}+2x+5x+10)

soft zealotBOT
#

Tikhomirov

wet horizon
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?

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and then...

sour zealot
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hmm

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can you combine the middle two terms somehow?

wet horizon
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(x^{2}+7x+10)

soft zealotBOT
#

Tikhomirov

sour zealot
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yep!

#

thats right

wet horizon
#

yay

#

thanks

#

.close

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brazen thunder
#

hey can i ask a physics q here, its medium level...

vital crag
final saddleBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

brazen thunder
#

That server is lil slow, if you could answer, ans otherwise ignore
q. A body A is dropped from a height H, and at the same moment, another body B is projected vertically upward from the ground with a speed u. They cross each other at height H/3. Find u
My approach-
let Obj A be the one being dropped and B be the one being thrown:
(Taking downward direction as +ve) = g =10m/s_2
y(a)-H= 5t^2
y(a) = H+5t^2
 
now for B,
y(b) = -ut+5t^2 (since i have taken dwnwrd as +ve)
y(a) = y(b)
getting t = -H/u
now substuting this in either of the eq , i'm getting t = sqrt(-15H/2)... this -ve idk why...

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idk where and how i am going going!

runic tulip
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becuase H is towards up and you took downward as +ve

brazen thunder
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ahh so is it actually y(a) -(-H) ???

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so to give y(a) = 5t^2 -H?

runic tulip
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i recommend taking up as +ve to avoid such confusions

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it becomes way more intiutive too then

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H - 5t^2

brazen thunder
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i generally take down as +ve so that g remains +ve always SO that i don't have to care abt g, but looks like in such cases up +ve is good approach👍, thanks

ripe jewel
#

as long as you write something like

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v = 34 km/s down

brazen thunder
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yEah i know , until i am implementing the correct directions...

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will take care abt that, in a hurry i forget to think practically a lil bit...

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Thanks y'all

runic tulip
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!close

brazen thunder
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!close

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!close

runic tulip
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nah thats supposed to trigger the bot to send you a msg to closse it

sour zealot
#

!done

final saddleBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

brazen thunder
#

close()

runic tulip
#

.close

final saddleBOT
#
Channel closed

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brazen thunder
#

Lol

runic tulip
brazen thunder
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XD

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.close

runic tulip
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its already closed

brazen thunder
runic tulip
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nope its closed

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.reopen

final saddleBOT
#

brazen thunder
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alr GN

runic tulip
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this is opened

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now try closing

brazen thunder
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.close

final saddleBOT
#
Channel closed

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runic tulip
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!close

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bot must be down

serene panther
# brazen thunder .close

you can ask physics questions here as well, but keep in mind you won't get answers as concise or quick as math questions

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idk about the policy here on phy questions, but ive seen tons of ppl ask them

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and nobody seems to object them

brazen thunder
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It'd be better to expand this Chanell beyond maths, may be more dc bots would take the job with ease...

serene panther
runic tulip
#

this server is mainly for maths

magic coyote
sour zealot
#

(and a cs server, and a chem server, and a bio server, and an ai server...)

runic tulip
#

for easier phy questions like motion and stuff might get answered here but for more completed go to the dedicated servers

runic tulip
#

!done

final saddleBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

brazen thunder
#

I was saying, btw what's the problem with that, amalgamation would be better , wouldn't that?

runic tulip
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right

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it would be chaos

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and harder to moderated

sour zealot
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i mean, math + phys would be already 300k+ ppl

brazen thunder
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Man i have seen 700K+ people channels working smoothly

sour zealot
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(granted, they are also the two most popular servers, but some other ones have a good amount of people as well)

sour zealot
runic tulip
#

you could also send your suggestions to modmail

sour zealot
#

mods are really hardworking

brazen thunder
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anyways it is what it is, GN

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and btw thanks to the mods

serene panther
serene panther
#

also no channel for help i believe

final saddleBOT
#
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magic coyote
final saddleBOT
magic coyote
#

Oh

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Oopsie

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.close

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sour zealot
#

gasp executor you need help? /jkjk

serene panther
magic coyote
#

Kannada catking

serene panther
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no longer pre uni

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unless you arent pursing a degree

magic coyote
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I'm not undergrad matu

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Math*

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The role says undergrad math

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So im gonna keep my pre uni KEK

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spring haven
final saddleBOT
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@spring haven Has your question been resolved?

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nocturne cedar
#

Is this right?

final saddleBOT
nocturne cedar
#

Can someone use the bot command to turn the pic around

nocturne cedar
#

Fractions

edgy mauve
#

U cant

edgy mauve
nocturne cedar
#

Both denominators had a sqrt 3 one was positive one was negative

soft zealotBOT
nocturne cedar
edgy mauve
nocturne cedar
nocturne cedar
edgy mauve
#

U defo cant

night raft
#

you can't cancel them like that

edgy mauve
#

They need to be in multiplied form

#

To be cancelled out

nocturne cedar
#

Even to simplify numerator with numerator?

edgy mauve
#

If it said 2sqrt3/2sqrt3 then u could

edgy mauve
nocturne cedar
#

Dang

tired walrus
#

you can cancel out common FACTORS in a fraction

jagged siren
#

You cant cross cancel over addition or subtraction signs

nocturne cedar
jagged siren
#

So like 2x/ 3x

edgy mauve
#

Like 4/2=(2×2)/2

jagged siren
#

The x can cancel

tired walrus
#

it means that if you wanna cancel something in a fraction then it needs to be MULTIPLIED to the rest of the shit

#

$\frac{a \cdot b}{a \cdot c} = \frac{a}{c}$

soft zealotBOT
nocturne cedar
#

I get that

tired walrus
#

but importantly there needs to be nothing else added or subtracted

nocturne cedar
#

So this isn’t ok canceling

tired walrus
#

it is incredibly un-OK

nocturne cedar
#

Ok

tired walrus
#

you should not even try to invent stupid cancellation tricks like these.

jagged siren
#

This is breaking two laws

edgy mauve
tired walrus
#

you should simply add the fractions the honest way.

tired walrus
#

ie common denominator and all that shit

edgy mauve
#

Of denominator

jagged siren
#

First to a LCD, then go from there and show us your work.

nocturne cedar
#

👍

#

Something’s wrong

#

The answer to my question is 4

jagged siren
#

Send a photo

nocturne cedar
#

Just find the answer basically

#

When I cut the denominator and stuff I got 4

#

Probably a fluke but

#

Now I got 16

jagged siren
#

Send your work too

nocturne cedar
jagged siren
#

Where did the top go?

nocturne cedar
#

What

jagged siren
#

On the second image, the second line with the brackets

#

What's going on there

nocturne cedar
#

I did it one at a time

#

That was the denominator

#

I did cross multiplication

#

For adding fractions

jagged siren
#

Your surd rules are wrong and so are your fraction

#

Ok let's start from basics

nocturne cedar
#

Uh ok

jagged siren
#

So fractions,

#

Like we explained ealier it was the canceling out

nocturne cedar
#

Ok

jagged siren
#

However in THIS example you have

#

There's + and - signs

nocturne cedar
#

Ya

jagged siren
#

In and fraction AND jn the middle

#

So therefore you need to find an LCD

#

Do yk what an Lcd is

nocturne cedar
#

But cross multiplication works

nocturne cedar
jagged siren
#

No it does not

nocturne cedar
#

How

#

I can do any fraction

jagged siren
#

There's a + sign why are you multiplying

nocturne cedar
#

Lemme show u

#

It’s called butterfly method

#

I think

#

U can try it for urself

night raft
soft zealotBOT
jagged siren
jagged siren
nocturne cedar
#

How

nocturne cedar
#

The calculator looks ok

jagged siren
#

No the answer foe that shoukd be 32/15

night raft
#

I'm not sure what 3.1s means though in the denominator

nocturne cedar
jagged siren
#

Multiplying (butterfly method) ONLY works with × signs

#

And when there's one term on the top

night raft
#

actually 96/45 does simplify to 32/15

jagged siren
#

No I know

nocturne cedar
#

Addition trick|Butterfly Method for addition trick|Fraction trick |#shorts #fraction #tricks

Simplification in 2 सेकेंड | सरलीकरण का आसान ट्रिक | Simplification Trick|

Your quaries ::::::---------

simplification trick
simplification
simplification short tricks
simplification short tric...

▶ Play video
jagged siren
#

But it doesn't apply to the example he's asking

nocturne cedar
#

Watch this pls

nocturne cedar
#

I don’t get it

jagged siren
#

Bcs there's 2 terms at the top.

#

Ok so

nocturne cedar
#

Ok explain

jagged siren
#

When you work with algebra

#

There's smt called terms

nocturne cedar
#

Mhm

night raft
jagged siren
#

Terms are separated by + and - signs

#

So 5×b is one term

#

But 5+z is two

nocturne cedar
#

Yes

#

So

jagged siren
#

When the butterfly method comes into play

#

That's for one term

nocturne cedar
#

That’s why u use brackets

jagged siren
#

But when you have more than one

#

You need an LCD

nocturne cedar
#

No

#

U use brackets

jagged siren
#

And multiply the tops by thier respective brackets

nocturne cedar
#

Yes

jagged siren
#

But that's what I'm saying

nocturne cedar
#

Check the response to

jagged siren
#

Where'd the top go

nocturne cedar
#

The thing u pointed out was just denominator

#

Denominator =1

jagged siren
#

Can I ask what grade you are in

nocturne cedar
#

9

#

I’m 15

#

March 8th 2010

#

I’m in Brazil so school is a little different

jagged siren
#

Ok so do you guys know that squared brackets give you three terms

#

Or multiple brackets

nocturne cedar
#

Ya

jagged siren
#

Have u learnt that

#

Ok cool

#

Can I write it out for you

nocturne cedar
#

Sure but idk why u think I added the fractions wrong

#

U can legit check it

#

It checks out

nocturne cedar
soft zealotBOT
nocturne cedar
#

This is = 14

jagged siren
#

This is with your lcd

#

Then you multiply out

#

Surds cancel

nocturne cedar
#

So how much did h get

#

I did the same thing

jagged siren
#

Lemma do it rq

nocturne cedar
#

I just wanna know how to get the answer 4

jagged siren
#

OH I SEE UR PROBLEM

#

Sorry it took me a while to figure out where u were going wrong

#

Ima screenshot ur image rq and draw over it

nocturne cedar
#

Ok

jagged siren
#

The top already has each one. You need to multiple it by the one it DOESNT have

#

So for the 2+sq3 would multiple it by the 2-sq3

#

And visa versa for the other one

#

And when you multiple surds, it falls away so sq3 × sq3 =3

nocturne cedar
#

But that’s right

jagged siren
#

No you said the brackets multiple together

#

You just doubled the same bracket

nocturne cedar
#

If its addition

#

Then u add them

#

If it’s subtraction u subtract

jagged siren
#

Ur not understanding

#

Let me write it out

nocturne cedar
#

Ur*

jagged siren
nocturne cedar
jagged siren
#

The fraction together

nocturne cedar
jagged siren
#

All together

#

Then simply

#

Simplify

nocturne cedar
#

It’s squared

#

Cause u gotta cross multiply it

jagged siren
#

It's not.... ur working with the lcd...

#

U can't cross multiply it's two terms

nocturne cedar
#

Bro

#

U just bracket it

#

And it’s the same terms so just square it

jagged siren
#

Ok what exactly is the right answer so I can do the whole thing and send it

nocturne cedar
#

4

#

This is it

#

I got it

#

In the beginning i put everything power of 2

#

Then I forgot to undo it later

#

So then the fraction we were talking about was 14

#

So then the fraction +2 =16

jagged siren
#

Ok I did it two ways

nocturne cedar
#

Then I undid the square and it’s 4

jagged siren
#

The line divides the two options

nocturne cedar
#

Ok

jagged siren
nocturne cedar
#

Bro what

#

Is the 1st one

jagged siren
#

Read the top bit

nocturne cedar
#

Ok but why did u say either a or b is 4

jagged siren
#

Bcs when you put it to the power of 2 it doesn't matter

#

Lemma show u rq

nocturne cedar
#

Ok but like what if u didn’t know the answer is 4

#

U can’t just come to that conclusion

jagged siren
#

You can

#

If u don't understand that method go with the second one or the one you did.

nocturne cedar
#

I see

#

Ty

jagged siren
#

Yeahhhh!!!

#

Ofc no worries hope u understand better now❤️

nocturne cedar
#

.close

final saddleBOT
#
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final saddleBOT
drowsy epoch
#

So if you had 6 rolls you are guaranteed to always get a sixes?

bold turtle
#

!15m

final saddleBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

bold turtle
#

For one

#

For two, this then means your logic is flawed, then, doesn't it?

#

Assuming two events don't influence another, call these A and B, how do you find P(A and B)?

#

AND being the operative word

#

Work through what I'm saying first, so that you can see why this is wrong

#

You don't ADD probabilities for both A and B to happen

#

I mean I guess yes

#

We could work with this

#

Suppose P(A) = x and P(B) = y; then what does this equal?

#

(wait no this is far too confusing)

#

If A and B are independent, P(A and B) = P(A) TIMES P(B)

#

If A OR B can happen, and they're mutually exclusive (i.e. they can't BOTH happen), then P(A OR B) = P(A) PLUS P(B)

#

Do you see then why this is not right?

#

Can you correct it?

runic lichen
#

blud just multiply the probabilites since they are independent and its one after another

bold turtle
#

Does the second roll depend on the first?

bold turtle
#

If they knew that from the start, this question wouldn't have been asked

#

Again no

bold turtle
#

Right

#

And does the first depend on the second?

#

No this isn't mutual exclusivity; this is independence

#

Mutual exclusivity is when one or the other but not both can happen

#

(i.e. P(A and B) = 0)

#

Which is certainly not the case here; you can roll 2 out of 2 sixes

#

Well they're independent

#

Reply to the message that therefore applies

#

yeee

bold turtle
#

Well what two events are we talking about if we're rolling two sixes?

#

You're looking at the first six and the second six

runic lichen
#

lol

bold turtle
#

!xy then

final saddleBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

runic lichen
#

yea then use complemtnary progability 1- P(0 sixes)

bold turtle
#

(xy is so-called because you're asking Y when you mean X; statement Y might come from X, but it's not clear from context that you're talking about X)
https://xyproblem.info/

runic lichen
#

so the probability of u rolling a six is 1/6 right every roll

#

so whats the probability of u not rolling it every roll

#

oh

#

u can just casework then

#

like make 2 different cases

#

one where u roll one six

#

one where u roll two sixes

#

then add em up

bold turtle
runic lichen
#

ok sorry idk where they at in terms of understanding rn

bold turtle
#

Dear lord we got there at last

bold turtle
#

!original

final saddleBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

bold turtle
#

I'd still like to see this (question) to better understand how to approach this (explanation)

#

The "probability of rolling 1 six" is not clear-cut

bold turtle
#

I'm assuming 1 out of 2 dices are a roll of six

runic lichen
#

yea i think like add up the probabilties of getting EXACTLY one six like waes said and then two sixes

#

so like 1/6 * 5/6 * 2 + 1/6 * 1/6

bold turtle
bold turtle
#

Is this a problem to show the original question/

runic lichen
#

nah i think we answered his question idk

#

it was just like u roll twice whats the probability u roll at least one six

#

in a dice

bold turtle
#

Then this is computationally heavy as an approach

bold turtle
runic lichen
#

bro we alr went over them

bold turtle
#

Why?

runic lichen
#

either complementary counting or casework

dense badge
#

Another approach, you can consider all pair (x,y) of dice outcomes, there are 36 of them with the same 1/36 chance of happening then you can count the number of them where x or y is 6. There is this formula

runic lichen
#

yea but when u get problems like "at least once" or something like that using the complement is always the way to go just remember that

tepid narwhal
runic lichen
#

well another one is casework but then can get very bashy and annoying for certain problems

#

but sometimes u have to so

#

mutually exclusive means they are completely separate so they have no intersection so you can just add their probabilities and nothing will be overcounted

#

like P(A or B) = P(A) + P(B)

tepid narwhal
#

Addition rule: Counting Total numbers of ways that doesn't affect each other

runic lichen
#

this is an AND problem not an OR problem

tepid narwhal
#

Multiplication Rule: (Including number of Ways in order)

#

Doesn't affect the order

#

You add up since it counts as ways

#

You multiply when they have an arrangement order.

#

Like numbers of ways to dress from blue, red, green shirts pants and underwear

#

So you multiply it

#

It's just the way you differentiate when you should add probability and multiply probability based on the question

dense badge
#

yes, if you add the probability of having one 6 in the first roll event A and one 6 in the second event B you are counting 2 times the case when you have two 6 in a row so you subtract that P(A n B)

tepid narwhal
#

One picture here can solve your question idk if this helps...

#

👍

#

Probably you are one of the visual learners

dense badge
tepid narwhal
tepid narwhal
dense badge
#

the case (6,6) two six in a row contributes 1/36 to P(A) AND also contributes 1/36 to P(B)

#

you have one 1/36 extra if you just sum P(A) and P(B)

tepid narwhal
#

Where 1 roll show like this result and that 2nd roll shows that

dense badge
#

each (x,y) pair of possible dice values have 1/36 probability, each square in my picture is the event of observing a certain (x,y).

#

Event A and B have one square of overlap

#

writing each (x,y) was kinda a pain

#

those are all the outcomes possibles for two consecutive dice rolls. for instance the probability of first roll is a 1 and second is a 1 i.e. the (1,1) in the picture is 1/36. it’s 1/36 for any (x,y). then having a 6 in the first roll is event A and a 6 in the second event B. They overlap only at (6,6)

#

gtg

#

throw it now

#

if you can

#

yeah the 1/36 from two 6 in a row is in event A and event B so it’s counted one time extra

final saddleBOT
#
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final saddleBOT
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coral wedge
#

guys when you do questions like this, and it’s <5 or <0, would that mean it’s invertible?

coral wedge
#

I’m assuming not because it’s not actually = to 5?

dense coral
#

a function is invertible on an interval when it passes the horizontal line test

#

if a horizontal line passes through the graph of f twice on an interval, then f is not invertible on said interval MenheraSalute1

versed crater
#

(And if the horizontal line doesn’t pass through the graph at all the “inverse” won’t even be a function!)

coral wedge
#

like for example A, 0<=x<5, would not pass because u get infinitely close to 5, but never 5?

glossy bone
#

Can you find a horizontal line in that interval that passes through two points on the graph?

#

If not, the graph is invertible

coral wedge
glossy bone
#

Why do you say that?

coral wedge
#

Right?

#

because these two aren’t <=

glossy bone
#

but that doesn’t make it fail the horizontal line test

#

if it were a <= sign it WOULD fail the test, but it’s not

versed crater
#

The domain doesn’t need to include 5

#

You can have a function on the domain [0, 5)

coral wedge
coral wedge
#

got itt

#

I’ve been doing this for wayyy too long today

versed crater
coral wedge
#

lemme check again

coral wedge
#

then B also should be invertible because domain doesn’t include 0, and the same logic for A?

versed crater
#

Yeah you’re right, what if there was a fourth option that said 4 <= x < 8?

coral wedge
#

Or wait

#

Invertible actually

#

😅

versed crater
#

Yeah anything that’s less than 5 will be invertible provided you restrict to codomain to the image

#

The inverse of f when you restrict to 4 <= x < 8 has domain of [0, 3.5] ∪ [4, 4.5)

coral wedge
#

Okay I see

versed crater
#

Cos in the middle the horizontal test doesn’t cross any part of the graph

#

If you just blindly use im(f) as the domain for f inverse it will sometimes not be a function

#

It needs to be im(f restricted to 4 <= x < 8)

coral wedge
#

alright I think I got it now

#

thanks a lot for the help

#

.close

final saddleBOT
#
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round cedar
final saddleBOT
tired walrus
#

f is literally differentiable...

#

any differentiable function is continuous

round cedar
tired walrus
#

yes...

#

its derivative exists

#

you said it

round cedar
#

thx

#

.close

final saddleBOT
#
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narrow lichen
terse crypt
#

open new channel

#

this one's killing itself soon

narrow lichen
#

oh

final saddleBOT
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tranquil pine
final saddleBOT
tranquil pine
#

uh anyone?

#

i dont even know where to begin, its a trigonometry question

thin cloud
#

Is $\sum \sin^2(A)= \sin^2(A) \sin^2(B) + \sin^2(C)$ ?

soft zealotBOT
#

Alexis_Fx

thin cloud
#

I'm confused by how they use sigma notation

tranquil pine
#

ok im back

tranquil pine
glossy nacelle
#

looks weird tbh

tranquil pine
#

oh

#

well then ill leave that q for now

#

i had another one

#

from same assignment

glossy nacelle
#

what

#

the

tranquil pine
#

?

#

uh im kinda stuck in that q

whole halo
#

this question wants you to prove that
[
\sin^2A+\sin^2B+\sin^2C+2\sin A\sin B\sin C=1
]
given $A+B+C=\pi/2$

tranquil pine
soft zealotBOT
whole halo
#

you do that by solving for C
C = pi/2 - (A + B)

#

then put that in the equation

tranquil pine
#

i didnt understand the pi and sigma notations there

#

like what are they exactly meaning

#

in that specific question

thin cloud
whole halo
#

they should be teaching you that in school

tranquil pine
whole halo
#

well from the context you should be able to infer that they want a cyclic sum

#

they gave you conditions on A, B, and C

#

where none of A, B, or C can really be told apart from each other

#

a cyclic sum then just adds across A, B, C

#

so $\sum_{\text{cyc}}A=A+B+C$

soft zealotBOT
whole halo
#

and $\sum_{\text{cyc}}\sin^2A=\sin^2A+\sin^2B+\sin^2C$

soft zealotBOT
whole halo
#

similarly $\prod_{\text{cyc}}\sin A=\sin A\sin B\sin C$

soft zealotBOT
whole halo
#

this is really common in competitive math, so they are using sums and products to shorten a pattern like the above

#

in this case, the "cyc" is left out since it is clear from context

#

though your teacher shouldve told you about it first

#

that context comes from being familiar with these kinds of questions already

whole halo
# soft zealot **mtt**

so with this, solve for C to get C = pi/2 - (A + B)
then put that in the equation
then keep simplifying, eventually youll see that its 1

tranquil pine
#

alright

#

ill try 1s

#

ill need like 5 mins or smth for that

#

disgusting question ngl

tranquil pine
#

this one

#

uhh@whole halo?

final saddleBOT
#

@tranquil pine Has your question been resolved?

final saddleBOT
#
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tranquil pine
#

uh

final saddleBOT
tranquil pine
#

no

#

it hasnt 💀

ivory bear
#

such a brilliant one

ivory bear
#

92?

final saddleBOT
#

@tranquil pine Has your question been resolved?

tranquil pine
#

mb for late reply

#

i thought no one was answering so i went on to do the next one

#

howd you do it btw

ivory bear
#

yes here my friend responded to the same question-

#

thats how he did it

#

better thank him

tranquil pine
#

oh tysm

#

to both you and your friend XD

ivory bear
tranquil pine
#

tysm once again!

#

.close

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burnt maple
#

If p(p>0) is a root of
x¹¹-x¹⁰+x⁸-x⁷+x⁵-x⁴+x²-x-20=0
Then p¹² is greater than
(A)57
(B)59
(C)60
(D)61

thin cloud
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I'm thinking of $p^11-p^10+p^8-p^7+p^5-p^4+p^2-p-20=0$

soft zealotBOT
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Alexis_Fx

thin cloud
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Then $p^12-p^11+p^9-p^8+p^6-p^5+p^3-p^2-20p=0$

soft zealotBOT
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Alexis_Fx

rustic light
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(put the exponent in {})

thin cloud
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$p^{12}=p^{11}-p^9+p^8-p^6+p^5-p^3+p^2+20p$

soft zealotBOT
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Alexis_Fx

thin cloud
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And find the minimum or smth

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Maybe try complete the square on the rhs

burnt maple
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Square?

thin cloud
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Oh wait

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It's odd degree,

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Hmm

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Oh yeah

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Still

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Since p>0

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We use complete the square here might still be possible

burnt maple
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What square to complete

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I don't see any anything here

thin cloud
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Try to make a bunch of square might work

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I don't have any pen or paper atm so

lusty seal
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since p is +ve

thin cloud
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Hmm, yeah that should work too, i didn't notice p>0 until I said using square

burnt maple
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Which inequalities?

lusty seal
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Thats where we will focus

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First, group minus and plus seperately

burnt maple
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Ok

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After that?

lusty seal
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let me think

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AM-GM is a firsthand

final saddleBOT
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@burnt maple Has your question been resolved?

final saddleBOT
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@burnt maple Has your question been resolved?

final saddleBOT
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sinful knoll
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@nocturne elbow

final saddleBOT
sinful knoll
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i didnt get the question

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<@&286206848099549185>

terse crypt
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what are u

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confused

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u have a set of six letters

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and u are asked to create a four-letter long string

opal plinth
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??

terse crypt
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i think??

opal plinth
terse crypt
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now this is confusing

sinful knoll
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but is it ??

terse crypt
sinful knoll
opal plinth
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If the answer is supposed to be 6^4 then I imagine it's just like putting 4 distinct objects in 6 distinct boxes

sinful knoll
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it is

opal plinth
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Right, so what are you confused about?

sinful knoll
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that the number is not reduced and repeated

opal plinth
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6 choices for the first object, 6 for the second, ...

terse crypt
sinful knoll
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im confused on the question

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itself

opal plinth
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It says four letters not four words

opal plinth
sinful knoll
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4 letters be posted in 6 letter boxes i was thinking 4^6

terse crypt
# opal plinth No?

putting 4 objects in 6 boxes would give 4 * 4 * 4 * 4 * 4 * 4 = 4^6???

sinful knoll
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right?!

opal plinth
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What

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How many ways to put 1 object in 6 boxes?

sinful knoll
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maybe ill type the question

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just for clarity

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how many different ways can 4 letters be posted in 6 letters boxes

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is the question

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so is it not 4 objects or letters

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??

terse crypt
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ok i get it now. @opal plinth

  • what im thinking: we have infinite no. of objects of 4 types
  • what u're thinking: we have only 4 objects but 6 boxes which allow force boxes to be vacant when fully filled
sinful knoll
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wtf

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wait why infinity where did this come

opal plinth
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There's no mention of infinity anywhere

sinful knoll
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oohhh bro ure that guy lol

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k

terse crypt
opal plinth
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You might be confused by the wording, if I'm understanding correctly they're talking about paper letters, not letters as in ABC

opal plinth
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Hence why they are "posting" them

terse crypt
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thats my confusion

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6^4 makes sense now

sinful knoll
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how

terse crypt
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at least 2 of the 6 boxes will be left vacant

sinful knoll
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yea

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no

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why

opal plinth
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Why would you care about boxes left vacant

sinful knoll
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right

opal plinth
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Imagine you're playing a weird game where you have to deal 4 card to 6 players

sinful knoll
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ok

terse crypt
opal plinth
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You can deal the first one to any of the 6 players

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Same for the second card

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Same for the third and the fourth

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6*6*6*6

sinful knoll
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okay

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wait

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i didnt understand

nocturne elbow
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you need to understand the restrictions being communicated by the question

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there is no restriction stating that each box can only have one letter

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there is no restriction stating the letters are different

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you have four identical objects

opal plinth
nocturne elbow
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and 6 places to put them

sinful knoll
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4 objects to put in 6 different places

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thats what im getting

nocturne elbow
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yes

terse crypt
nocturne elbow
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so how many options are there for the first object?

sinful knoll
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1st place

terse crypt
sinful knoll
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??

nocturne elbow
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options

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how many different places can the first letter be placed?

sinful knoll
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6

nocturne elbow
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okay

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so the first letter has 6 options

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how many options for the second letter?

sinful knoll
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6 still

nocturne elbow
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okay

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so 36 arrangements

sinful knoll
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umm

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makes sense

nocturne elbow
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lets number the letter boxes 1 to 6

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if i say 1 that means a letter has been placed into box 1

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lets look at two letters - what are the options?

11, 12, 13, 14, 15, 16
21, 22, 23, 24, 25, 26 ... and so on

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11 = two letters in box 1

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12 = letter in box 1, letter in box 2

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in total youahve 36 different options

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then each letter you add you just multiply by 6

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here is a question that might feel more "normal"

How many options do you have for a four digit numeric pin?

sinful knoll
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this kind is kinda principle of counting

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prob

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i guess

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in permutation

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right??

nocturne elbow
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im really not confident in the names sorry mate

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how many options do you have for a four digit pin?