#help-36

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final saddleBOT
tranquil pine
#

Factor this trinomial:

rancid mural
tranquil pine
#

?

rancid mural
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so $(5x-2)(x-6)$

soft zealotBOT
#

e_waste

tranquil pine
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Idk 😭

rancid mural
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I use cross method

tranquil pine
#

My mom told me to multiply 5 and 12

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And AC is 60

rancid mural
tranquil pine
#

And the 2 numbers need to add up to -32

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šŸ—æ

rancid mural
#

you see $-2 \times -6$ is 12 and $1 \times 5$ is 5

soft zealotBOT
#

e_waste

rancid mural
#

and $5 \times -6 + 1 \times -2 = -32$

tranquil pine
#

Yes, I see that

soft zealotBOT
#

e_waste

rancid mural
#

so this can be $(5x-2)(x-6)$

soft zealotBOT
#

e_waste

tranquil pine
#

Let me ask my friend

rancid mural
#

this is the cross method

tranquil pine
#

The chapter is called

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Factoring ax2 + bx + c where a doesnt = 1

rancid mural
#

why 60 and -61?

tranquil pine
#

Okay

rancid mural
#

huh?

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Don't get it?

#

ok but the result is the same

tranquil pine
#

Okay

#

Lemme try to do it

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…

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(2x - 10x) (-3x +15)

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Wait

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I forgot to simplify

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(X-5) (2x - 3)

tranquil pine
#

Yea

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Makes sense

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. . .

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I think it’s correct cause I checked it

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Wait

rancid mural
tranquil pine
#

I’m so f3cking dumb

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I was looking at another problem

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(x - 6) (5x - 2)

tranquil pine
#

So it doesn’t matter?

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Okay thanks

#

.close

final saddleBOT
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rancid mural
final saddleBOT
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wise glacier
final saddleBOT
wise glacier
#

Hi can anyone please help me with this question, I dont even know how to get the ball rolling

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<@&286206848099549185>

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tranquil pine
#

In the second step, x^2 is taken equal to Ix^2I. But shouldn't it be wrong because, x^2=IxI^2?

digital steeple
#

if you think its wrong then you should be able to name a counterexample.

twilit vapor
#

It's true that x^2 = |x^2| but its also true that x^2 = |x|^2. A number squared is always positive, so the absolute value here doesnt change anything

tranquil pine
twilit vapor
#

Youre likely only looking at real solutions

tranquil pine
#

Ohhhh

digital steeple
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you didnt mention what x could be.

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so your question is ambigous.

tranquil pine
twilit vapor
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yes

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for real x

tranquil pine
#

Ahh

#

Thanks

#

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elfin quartz
#

How do I do part b and d? I tried part d by doing (9!x3!)/11! To get 3/55 but the correct answer is 6/55. For part b, I don’t know how to do it

final saddleBOT
#

@elfin quartz Has your question been resolved?

obtuse flame
#

now arrange the 9 units to form (THE, M, A, T, M, A, I, C, S)

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$$\frac{9! \times 3!}{2! \times 2! \times 1! \times 1! \times 1! \times 1!} = 544320$$

soft zealotBOT
obtuse flame
#

dividing this number by the total permutations 4989600 that you obtained correctly in part a results in 6/55

obtuse flame
#

keep in mind that A and T are repeated twice

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$$\frac{9!}{2! \times 2! \times 1! \times 1! \times 1! \times 1! \times 1!} = \frac{362880}{4} = 90720$$

soft zealotBOT
obtuse flame
#

also, just in case, your answer for part c is correct

elfin quartz
obtuse flame
final saddleBOT
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@elfin quartz Has your question been resolved?

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hexed sedge
#

do i use 4m/s as replacement for gravity in this case

final saddleBOT
#

@hexed sedge Has your question been resolved?

hexed sedge
#

where the help at

#

@help

final saddleBOT
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@hexed sedge Has your question been resolved?

cerulean igloo
#

Maximum deceleration corresponds to maximum kinetic frictional force

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Which is equal to uN

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U is the coefficient of friction and N is the normal force

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Normal force can be obtained by considering the equilibrium in the vertical direction

final saddleBOT
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@hexed sedge Has your question been resolved?

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stray spruce
final saddleBOT
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lunar grove
final saddleBOT
lunar grove
#

how do i solve this

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skullClown it doesnt say positive or negative

warm python
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expand both sides to start

final tangle
#

shouldn't expand for efficiency

warm python
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or split it into two cases

lunar grove
final tangle
#

rearrange to get both terms on one side,
then factor out (x-3)

lunar grove
final tangle
#

subtract same thing from both sides

lunar grove
#

rearrange to (x-3)(x-3)>(x+5)(3x-2)?

final tangle
#

no

lunar grove
#

then what

final tangle
#

subtract same thing from both sides

tawny halo
#

a<b a-b<0

lunar grove
#

take x-3 out?

flint kettle
#

cooked

final tangle
#

wdym by take x-3 out

tawny halo
lunar grove
#

huh

lunar grove
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theres 2

final tangle
#

subtract same thing from both sides to get either
stuff > 0
or
0 > stuff

tawny halo
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Both of them

final tangle
#

do subtraction in this step ONLY, nothing else
don't expand

tawny halo
#

ad-cd<0 d(a-c)<0

lunar grove
#

like this?

final tangle
#

yes

lunar grove
#

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azure fox
#

Hullo

final saddleBOT
azure fox
#

Merrp

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Uhhh

#

Does something that had been derivated have maximum value if it equals to zero?

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Please ping

marble agate
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if the derivarive of a function has a zero it means there is a local maximum or minimum

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but you cant tell if its max or min solely from that

final saddleBOT
#

@azure fox Has your question been resolved?

azure fox
#

BUT why my book tell me like it must be maximum?

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And

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Does a derivated thing ate equals to its original?

final saddleBOT
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@azure fox Has your question been resolved?

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round oar
#

whats wrong?

final saddleBOT
round oar
#

nvm

#

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feral siren
#

can someone help me with the last question please

feral siren
#

c

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im confused how to answer it

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what does it mean by series of expansions

young bridge
warm python
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series expansion

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or taylor expansion

feral siren
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ohhhhhhhhh

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ok that makes sense thanks

young bridge
#

looks like a level further maths

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maybe im wrong

feral siren
#

nah you right its makes sense

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i just gotta find the 3 derivativeblobcry which will be annoying

young bridge
#

hmm

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i was about to suggest another method but it might take longer

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i think differentiating is definitely faster

final saddleBOT
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fiery prism
#

Can someone help me solve 5b on this past paper

undone nymph
#

Triangle abc is similar to triangle ade

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AC/ AE = BC /DE = 3/7

final saddleBOT
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@fiery prism Has your question been resolved?

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tranquil pine
#

i've got a question

final saddleBOT
tranquil pine
#

say i have to construct a 3x3 determinant from {-1, 0}. what would be the maximum and min values for the determinant

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now my teacher used a 'trick'

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that you take the smallest element(-1 in this case) as the diagonal value and the largest value (0 in this case) for the rest of the positions, and that solving this determinant gives you max value

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but that didnt work in this case, i'm getting max value as -1, and he marked 2

sudden matrix
#

well the max value has to be bigger than or equal to 0

tranquil pine
#

so i'm wondering

  1. where this 'trick' comes from
  2. what is the proper approach for this
sudden matrix
#

since you can just take all 0's

tranquil pine
sudden matrix
#

i see hmm

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his trick shouldnt work at all for odd matrices since $(-1)^n$ is negative for all odd n

soft zealotBOT
#

AlphaNull

tranquil pine
#

not its not necessarily {-1,0}

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he said this for general case scenario

sudden matrix
#

but then you'd expect it to work for the specific case

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which it doesn't

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so his method fails

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this question is really hard i believe

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you need to do an exhaustive search

tranquil pine
#

oh

tranquil pine
#

<@&286206848099549185>

final saddleBOT
#

@tranquil pine Has your question been resolved?

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fathom walrus
#

@void crown

final saddleBOT
fathom walrus
#

Let's start over

void crown
#

alr

fathom walrus
#

so we want to solve for 'n'

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sum of finite geometric series is

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first term * (1 - ratio^n)/(1-ratio)

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n being number of terms

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so our first term is

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15 * 6^i

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ratio is 6

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and number of terms is n-i

void crown
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B = (15 * 6^i) * (1 - 6^n)/(1-6) right?

fathom walrus
#

$B = (15 \cdot 6^i) \cdot \frac{(1 - 6^{n-i})}{1-6}$

soft zealotBOT
void crown
#

oooh this makes it so much easier

fathom walrus
void crown
#

yeah this makes so much more sense now

fathom walrus
#

ok now we're just solving for n

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$\frac B{15 \cdot 6^i} = \frac {6^{n-i} - 1}{6-1}$

soft zealotBOT
fathom walrus
#

$\frac B{3 \cdot 6^i} = 6^{n-i} - 1$

soft zealotBOT
void crown
#

where did the fraction go?

fathom walrus
#

the 6-1 became a 5, then i multiplied both sides by 5

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then i simplified the left fraction

void crown
#

hm can you show me how it looked like before simplification?

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ive lost track

fathom walrus
#

$\frac {5B}{15 \cdot 6^i} = 6^{n-i} - 1$

soft zealotBOT
void crown
#

ooooh okay i get it

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alr ty

#

continue

fathom walrus
#

by simplifying the left fraction

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then we add 1 to both sides

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$1+ \frac {5B}{15 \cdot 6^i} = 6^{n-i}$

soft zealotBOT
fathom walrus
#

then we get

#

$1+ \frac {5B}{15 \cdot 6^i} = \frac{6^n}{6^i}$

void crown
soft zealotBOT
fathom walrus
void crown
#

alr

fathom walrus
#

$1+ \frac {B}{3\cdot 6^i} = \frac{6^n}{6^i}$

soft zealotBOT
fathom walrus
#

got it?

void crown
#

yeah

fathom walrus
#

so now multiply both sides by 6^i

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$6^i+ \frac {6^i \cdot B}{3\cdot 6^i} = 6^n$

soft zealotBOT
void crown
fathom walrus
#

now we simplify a bit

void crown
#

wait

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oops replied to the wrong message

#

lol

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but i knew it was wrong at first lol

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meaning im still on board lol

fathom walrus
#

$6^i+ \frac {B}{3} = 6^n$

soft zealotBOT
fathom walrus
#

now see if u can do the rest

void crown
#

nope this is as far as i can go lol

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we havent gotten to logorithms in school yet

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the best i can do is quadratics lol

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or whatever theyre called

fathom walrus
#

yea now take log of both sides and we get

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$\log_6 {(6^i+ \frac {B}{3})} = n$

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and there we have it

soft zealotBOT
fathom walrus
#

and add the floor to make it a integer-valued

void crown
#

oh its as simple as that

#

never knew

#

this actually helped a lot

fathom walrus
#

šŸ‘

void crown
#

ty

fathom walrus
#

np

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gl on the game dev

void crown
#

gonna be able to not only adjust the values in my formula now lol

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but also probably solve things easier later on lol (if i dont forget)

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because this is way above what we are learning rn in 10th grade

fathom walrus
#

u shd be reaching it soon honestly

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if you havent alrdy

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but anways i gtg

#

pce and gl

#

.close

final saddleBOT
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void crown
#

alr cya

final saddleBOT
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summer birch
#

I need to define f(0,0) so that the function below is continuous at (0,0) using the sandwich theorem for multivariable functions

final saddleBOT
#

@summer birch Has your question been resolved?

final saddleBOT
#

@summer birch Has your question been resolved?

final saddleBOT
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@summer birch Has your question been resolved?

solid cobalt
#

What have you tried?

#

What is your candidate for f(0,0)... How you tried to sandwich it?

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fierce osprey
#

I am so close to done

final saddleBOT
celest crane
#

Swapping the interval changes the sign.

fierce osprey
#

ah, so negative 13/45?

vital surge
fierce osprey
#

-45/13?

solid cobalt
#

Yes.

fierce osprey
#

thanks

final saddleBOT
#

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tranquil geode
#

can some body explain it in simpler terms

final saddleBOT
#

@tranquil geode Has your question been resolved?

versed crater
#

Looks like some rearranging of the gamma function

#

And maybe an IBP to the right side

tranquil geode
#

man pls explain in paper or something every thing is bouncing off

final saddleBOT
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@tranquil geode Has your question been resolved?

final saddleBOT
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@tranquil geode Has your question been resolved?

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pale snow
#

yo

final saddleBOT
pale snow
#

i need help i dont undertsnad the end behaviour and behaviour at NPV

#

idk why or how to write it

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mint abyss
#

I need to integrate that with the partiall integration mehtod (i hope its called like that in english)

mint abyss
#

And i am just lost on where to start which one is f(x) and which one is g(x)

flint kettle
#

what did you try to take as u

flint kettle
#

Just so we're on the same page regarding notation

mint abyss
#

i read somewherer that the ln is always the u

#

or v? i dont know we use different variables

flint kettle
#

you can take ln^2 x to be u and 1 to be dv

mint abyss
#

oo oke

#

oke i will try that and if it doesnt work i will come back

#

thank you

flint kettle
#

dont forget the chain rule

mint abyss
#

yes thank you now i understood it

#

.close

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faint monolith
final saddleBOT
faint monolith
#

how to intergrate this without substitution

magic sparrow
#

sin(2x)/cos(2x) = ?

faint monolith
#

marking scheme rearranged to this and after intergration it is 2sec 2x

magic sparrow
#

yup

faint monolith
magic sparrow
#

yup

#

So

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what don't you understand

faint monolith
#

how does it become 2 sec 2x

magic sparrow
#

$$\frac{\sin(2x)}{\cos^{2}(2x)}=\frac{\sin(2x)}{\cos(2x)\cos(2x)}=\tan(2x)\cdot \frac{1}{\cos(2x)}=\tan(2x)\sec(2x)$$

soft zealotBOT
#

Austin

faint monolith
#

yea i understood the arranging part

#

but how to intergrate that without substitution

magic sparrow
#

what is the derivative of sec(x)

faint monolith
#

šŸ’€

#

eh wait

magic sparrow
#

I asked for the derivative

faint monolith
#

derivative

#

its -cosx^-2 (-sinx)

magic sparrow
#

no

signal shell
#

šŸ” ā‰ļø

faint monolith
#

sinx/ cos^2 x?

magic sparrow
#

or equivalently...

faint monolith
#

tanx secx

magic sparrow
#

yes

#

so you're trying to integrate something

#

which is the form of the derivative of something you already know

#

integral of 4 sec(2x) tan(2x)

#

but you just told me

#

d/dx sec(x) = sec(x)tan(x)

#

so d/dx sec(2x) = ?

faint monolith
#

sec2x tan2x

magic sparrow
#

ā›“ļø

#

don't forget

faint monolith
#

chain?

magic sparrow
#

as in the chain rule

signal shell
#

I like to call it the Chen Lu

#

My math sir black pen red pen calls it that

magic sparrow
faint monolith
#

im so confused af wait

magic sparrow
#

what is it

#

you did it wrong earlier because you forgot to use the chain rule

signal shell
faint monolith
#

ok so differentiation of sec x= sinx/cos²x ,

magic sparrow
#

there's no need to keep expressing it like that

faint monolith
#

and integration of sinx/cos²x should be sec x

#

but the question is 2x so i juz make it sec 2x?

magic sparrow
#

Not exactly

#

for example

#

if it asked for

#

$\int \cos(2x) dx$

soft zealotBOT
#

Austin

magic sparrow
#

and you just said

#

sin(2x)

#

you'd be wrong

#

because d/dx sin(2x) = 2cos(2x)

faint monolith
#

but at first how do you know its related to sec x after intergration

magic sparrow
#

However the idea is the same. You see in this example cos(x) in the integrand, and you're like, hey, I know that's the derivative of sine, so I know what the antiderivative should be, aslong as I sort out the multiplicative constants due to the chain rule

#

In your problem, your integrand is 4sec(2x)tan(2x)

#

and if you know your trig derivatives

#

that should look awfully similar to

#

d/dx sec(x) = sec(x)tan(x)

faint monolith
#

oh shit

magic sparrow
#

you just have to sort out the constants, due to the chain rule

faint monolith
#

i didnt memorise this

magic sparrow
#

you can always rederive it using the quotient rule, as sec(x)=1/cos(x). However, it's an easy one to remember

faint monolith
#

as in i cant directly tell the pattern whether should i change to tan2x

magic sparrow
#

well of course you should

#

it's simpler that way

faint monolith
#

also why cant i use this

magic sparrow
#

well the first question I have is

#

why would you want to use that, when the answer without it is much easier

#

but the reason you cannot use it

#

is the denominator is cos^(2)(x)

faint monolith
#

ik the answer is 2sec2x after checking marking scheme

magic sparrow
#

so to use that formula

#

the numerator must be d/dx cos^(2)(x)

#

but that is not sin(x)

#

so it doesn't apply

faint monolith
#

ok wait

#

i write down and take a pic

magic sparrow
#

see how the numerator is the derivative of the denominator

#

it isn't in your problem

#

so the rule doesn't apply

faint monolith
#

,,rw

#

,rotate

soft zealotBOT
magic sparrow
#

Are you listening to what I'm saying

#

I don't need a picture, no offense, your formula doesn't apply here

#

Read what I said above about the numerator being the derivative of the denominator

#

in your problem

#

that isn't true

#

so you can't use the formula

#

it isn't just saying the integral of any random fraction of functions is = ...

#

it's saying if the numerator, is the derivative of the denominator, then the integral is = ...

faint monolith
#

but i multiple a 1/cos2x outside to make it the same tho

magic sparrow
#

you cannot do that

faint monolith
#

only constants?

magic sparrow
#

yes

#

Again, I have no idea why you would want to even try it this way

#

if the question was integrate cos(x)

#

you'd just say sin(x)+C

faint monolith
#

cuz i didnt memorise d/dx secx so i have no idea how to approach lmao-

magic sparrow
#

Okay but now I've told you many times

#

and you know the approach

#

that's what you should use

#

and if not, use substitution

faint monolith
#

yep

#

ok thanks alot g

magic sparrow
#

No problem

faint monolith
#

.close

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wet drum
final saddleBOT
soft zealotBOT
final saddleBOT
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@wet drum Has your question been resolved?

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sand heron
#

@old kettle, the answer for the simplification question is 8x².

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feral siren
#

where did the p come fron?

final saddleBOT
feral siren
#

the sin p and p cos

fast heart
#

P is the force pushing the mass up the slope

feral siren
#

ok ty

#

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steel bolt
final saddleBOT
wary blade
#

what is a differential coefficient

#

is it dy/dx ?

marble agate
#

i think it is

#

just go with quotient rule

spring haven
#

jesus christ what the hell is that font

#

does that say $\frac{\sqrt{x}}{\cos(x)}$

soft zealotBOT
#

kheerii

wind glen
#

ye

steel bolt
#

Yes

#

I did quotient rule but my teacher said it was wrong

#

(the answer was wrong)

wary blade
#

can you show your work

steel bolt
#

@steel bolt

wary blade
#

derivative of sqrt(x) is not x^-1/2

#

remember power rule

steel bolt
#

Updated version

#

@wary bladecan u solve it becz im tired after 40 minutes trying 😪

wary blade
#

@steel bolt is this the right answer?

steel bolt
#

How to simplify it like that?

#

Is it like that?

#

@wary blade

#

<@&286206848099549185>

#

I want to simplify it like this

|||
|||
V

#

simplify first equation to the second down it

jade mason
#

What part are you stuck on?

soft zealotBOT
#

Niklaus

final saddleBOT
#

@steel bolt Has your question been resolved?

steel bolt
#

Just I want this to be like this

jade mason
#

Yea this is the second term

steel bolt
soft zealotBOT
#

Niklaus

#

Niklaus

#

Niklaus

jade mason
#

You cant ignore that 1+ in front of 2xtanx

#

Or combine it without first getting a common denominator

steel bolt
#

ok then how did we get that 1?

jade mason
#

Its in your original Q... looks like this

soft zealotBOT
#

Niklaus

jade mason
#

This can also be written

soft zealotBOT
#

Niklaus

steel bolt
#

How you said cos/cos

#

It is for the left side

#

why did you add it to the right side here

jade mason
#

Because cos/cos = 1

steel bolt
#

no..

#

I want to know why,

#

you put in the nomenator cos

jade mason
#

Because this....

soft zealotBOT
#

Niklaus

jade mason
#

Which is the same as

soft zealotBOT
#

Niklaus

steel bolt
#

So this is incorrect?

#

🫄

jade mason
#

No that technically correct

#

Why did you split it back out?

steel bolt
#

to remove the cos and add tan

#

Here why u add cosin in nominator

jade mason
#

Right but it reduces back down to your original question

steel bolt
#

uh

#

Did you take common factor

#

??

#

like cos(x) (1 + 2xsinx)

#

@jade mason

jade mason
#

From the top, down to the red arrow, what are you trying to show. It is correct but where are you trying to get to after that top equation?

steel bolt
#

The cosin from left how it got removed and replaced in the place that the red arrow indicates?

#

From that to 1/2square root

jade mason
#

You multiple accross

#

1 times anything it itself

#

So for the numerator you are left with cos x + 2xsinx

#

And then the denominator is where you get cos x squared

#

2sqrt(x) cos x squared

steel bolt
#

oh now i got it

#

thanks teacher

jade mason
#

Right. Multiplying fractions versus adding fractions.

steel bolt
jade mason
#

From you paper?

#

Itll turn back into tan

#

And youll still be left with one cos

#

You would get

soft zealotBOT
#

Niklaus

jade mason
#

And those 2's would cancel

final saddleBOT
#

@steel bolt Has your question been resolved?

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eager obsidian
#

hi

final saddleBOT
eager obsidian
#

index notation and inequalities ig

#

$ 52 $

#

@spring depot

#

<@&286206848099549185>

#

oops

wild rover
#

$52$

soft zealotBOT
pliant shore
# eager obsidian

Yep, so do you know what the last digit could be if you have to round down?

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feral siren
#

i thought the co-efficient of friction was 0.5 not 0.15

feral siren
#

why is it different inthe answers?

#

is it a mistake are am i missing something?

faint monolith
#

?

#

Why is it 0.15 Instead of 0.5

#

I think the answer might be wrong

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#

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wide fog
#

I saw this primary school/grade 7 algebra question from china (bilibili) and was wondering how they derived the answer that
x = 10^(1/5) for the question x^x^5 = 100.
i tried lambert W function and i was only be able to get
(e^W0(5ln(100)))^(1/5) assuming x >= -1 and i know there might be more solutions

thorn shell
#

do you have a screenshot

wide fog
#

the chinese title for this video says Solving Equations Cleverly for Junior High School Competition Problems
according to google translate

thorn shell
#

yeah yeah I got it

wide fog
#

these are the solutions from wolfram alpha which is pretty similar to my answer

thorn shell
#

feel like there has to something far simple you're missing

#

(x^x)^5 = 100

x^x = 100^1/5

x = sqrt 100^1/5
x = 10^1/5

#

@wide fog this is how they got it

wide fog
#

x^x^5 is x^(x^5)

thorn shell
#

can you not factor that differently

wide fog
#

i dont think so

#

but we can take ln() on both side

wide fog
thorn shell
#

maybe take the log base 10

wide fog
#

care to show your thoughts/steps?

#

since it is a grade 7-9 question, i think we can ignore the complex branch of the lambert w function

thorn shell
#

logbase10 would get us something like

#

nah it doesnt work

#

take the ln

#

would get us something like x^5 ln x = ln 100

wide fog
#

i did ln and substitution and got the result in terms of the principal branch of lambert w function

thorn shell
#

sometimes i am pretty certain the chinese are lying

wide fog
#

why? are you interested in the original video link?

#

https://www.bilibili.com/video/BV1Gt421w7ra/?spm_id_from=333.880.my_history.page.click&vd_source=0848ba4644fc9798011c6237f8f36ecc

thorn shell
#

i mean

#

not to be that guy, but i am not stupid

#

you dont seem stupid

#

yet we cant solve 7th grade algebra?

wide fog
#

i know, id probably fail math if i were in china (im currently doing my master degree but not in maths)

#

did you check out their solutions?

#

i think they used multiple coincidence that about the number 100

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#

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fallen rune
#

(College Math) I already moved the 9 to the other side with the x then i ^2'd oth sides to take the square root out what should i do next

tranquil pine
#

you would have a quadratic equation, if im right

#

not in college but wouldnt that give you 2x+26= x²+81?

#

then would be -x² +2x-55

#

and you could use quadratic formula to find the roots, aka solution set

#

sorry not 26

#

thats really it

#

really hard to comprehend if u start like that though

#

so i understand ur confusion

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#

@fallen rune Has your question been resolved?

sinful flume
#

k

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sinful flume
#

.reopen

final saddleBOT
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old hornet
#

Given a connected graph G with n vertices and positive edge weights, how would one find a connected subgraph of G with n-1 vertices that has minimum total cost?

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#

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gentle trout
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gentle trout
#

i got 2ab+2b

#

.close

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young verge
final saddleBOT
young verge
#

How do i do this

shadow aspen
young verge
#

I have hte derivative down

#

its just the algebraic manipulation im having trouble wiht

shadow aspen
#

Alright what did u get for the derivative

young verge
#

xe^(kx) ( 2 + xk)

#

that is after factoring

shadow aspen
#

Yeah that is good

#

Use the fact that if a*b=0 then a=0 or b=0

young verge
#

so if x = 0

#

the whole thing is 0

shadow aspen
#

Well x is given as 2/3

#

So you are finding a value of k such that xe^(kx)(2+xk)=0

#

What happens when (2+xk)=0?

young verge
#

would k be -3

#

or wdym by that

shadow aspen
#

Yeah

young verge
#

alr makes sense

#

thanks

shadow aspen
#

np

young verge
#

you got any tips for the ap calc exma

shadow aspen
#

Nah idk whats on it

#

But prob just look for practice exams for it and do those problems till your confident

young verge
#

do u have any practice exams

shadow aspen
#

Looks like college board website has some past exam questions

young verge
#

arent they all frqs tho

shadow aspen
#

Wym by frqs

young verge
#

free response questions only

#

i tried looking for mcqs

#

but i cant find any

#

besides the 2012

shadow aspen
#

U taking ab or bc?

young verge
#

bc

shadow aspen
#

Hmm yeah I can’t really find any but I don’t think freq and mcq should be too different. I think studying the freq should be just as good

#

Ive never taken an AP test though so idk for sure the best way to study for it

young verge
#

alright sounds good

#

thanks

#

.close

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lost drift
#

Hi, Got this from Gilbert Strang Differential Equations and Linear Algebra. I am unsure of how he got this solution, in particular where did the highlighted term come from?

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maiden lark
#

I don't understand why: if two experiments are identical (same outcomes, same R.V.) and independent (i.e. the outcomes of one do not affect the outcomes of the other), then the probabilities of the outcomes of experiment one are the same as the probabilities of the outcomes of experiment two.

My father tells me it's evident but I couldn't find a proof

Thanks in advance.

maiden lark
#

.close

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tranquil pine
#

One of my friend shared me this question from calculus... i tried solving it and tried eliminating a complex number i. can you tell me what to do after that?

late yarrow
#

.

tranquil pine
#

this is how i went

#

divided sqrt(x squared -1) numerator and denominator
i^87 -> i^86 * i
but i^2=-1 therefor i squared raised to power 43 = -1
therefor -1*i=-i and minus minus cancel

#

sqrt(-1)/(sqrt(1-x^2)
thats how i removed i
after that idk how to do i am thinking

fiery bluff
#

I'm seriously considering a x=sin u substitution

#

alternatively I'll try differentiating that numerator to see what I get

tranquil pine
fiery bluff
#

looks like we might be able to recognise this as something of the form $f'(x)/f(x)$, but I'm not sure

soft zealotBOT
#

Element118

tranquil pine
soft zealotBOT
#

de.p_ele.dele.deleted_usr._1234

fiery bluff
#

hmm, maybe that's not very promising...

#

kinda just want to pull out the complex numbers and see what happens

#

still looks bad

tranquil pine
tranquil pine
tranquil pine
fiery bluff
#

maybe you can try inputting to wolfram alpha, if there's an easy solution it should find

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#

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tranquil pine
#

.close

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old bramble
#

Could anyone help me understand how I got from the first step to the second one?
I understand the chain rule is being used but somehow I don't know how they got there.

solid cobalt
#

What is the derivative of kx ?

#

In this case k=ln(a)

#

It is not the chain rule.

old bramble
solid cobalt
#

Then, what is the definition of ln(a)?

solid cobalt
old bramble
solid cobalt
#

What?

old bramble
#

no

solid cobalt
#

k is constant

old bramble
solid cobalt
#

What is the derivative of 2x with respect to x?

solid cobalt
#

So what is the derivative of ln(a)x?

old bramble
soft zealotBOT
#

de.p_ele.dele.deleted_usr._1234

solid cobalt
#

Ok so you have one factor of the second step

#

Now think why e^(xln(a)) equals a^x

#

If you don't get it, let me know

old bramble
solid cobalt
#

e^(xln(a)) = e^(ln(a^x))=a^x

#

OK

#

so a^xln(a)

old bramble
#

I suppose this is the main takeaway

solid cobalt
#

I don't know what a takaway is

#

sorry

old bramble
#

.close

final saddleBOT
#
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final saddleBOT
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blazing pewter
#

Correct ?

final saddleBOT
blazing pewter
#

Ad - cb = non zero

#

Xy = 0

#

:<

#

<@&286206848099549185>

#

Someone!!!!!!

#

😦

#

😭

final saddleBOT
#

@blazing pewter Has your question been resolved?

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lunar grove
#

Just wanna check if my question 3 is correct or not

lunar grove
#

i got 5 and my friend says its 3 BRUH

#

anyone?

nova iron
#

what does g^2 (-2) mean?

#

composition?

#

also isn't that like pi?

lunar grove
nova iron
#

no idea why you're doing this

lunar grove
#

my friends solution skullClown which is right

nova iron
#

but... the question has $g(x) = 1 - \frac {\pi}{2}$ not $g(x) = 1 - \frac x2$

lunar grove
#

yeahhh

#

we do it like this

soft zealotBOT
#

nyxie9151

lunar grove
#

if ur using ur method what answer do u get tho

nova iron
#

????

#

there is no method here

#

this is wrong because you can't just do that

#

it's 1- pi/2 not 1- x/2

#

your friend is also wrong cuz he just changed the question lmao

#

where does it say g(x) = that?

lunar grove
#

was right

#

its correct

nova iron
lunar grove
#

its not pie

nova iron
#

the question is g(x) = 1- pi/2

lunar grove
#

its x

nova iron
#

:huh

lunar grove
#

its x

nova iron
#

it wrote pi

lunar grove
#

no

#

its x

nova iron
#

take a clearer picture

lunar grove
#

ok

#

bet

nova iron
#

that's for sure a pi 😭 i refuse to believe that's an x

lunar grove
#

alr

nova iron
#

take a clearer picture yeah and post it

#

only that part is okay

lunar grove
nova iron
#

bruh

#

i'm blind

#

anyway

#

how did you just move the 1 into the numerator

lunar grove
#

oh shit

#

i moved wrongly after i saw my friends answ

lunar grove
#

this was before

nova iron
#

,w g(x) = 1-x/2, find g(g(x))

soft zealotBOT
#

nyxie9151

lunar grove
#

i got it

#

its 3

#

i did some mistakes

final saddleBOT
#

@lunar grove Has your question been resolved?

final saddleBOT
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cobalt mango
#

how do i solve this differential equation? this is example given

final saddleBOT
#

@cobalt mango Has your question been resolved?

pliant shore
#

They literally tell you to sub in y = Ae^(mx)

#

If you do that for your quesiton, you get m^2 + 1 = 0 ahhhhh so it has imaginary roots and that's probably where you're stuck

#

Yes so recall you can take any linear combination

#

So $e^{ix} = \cos x + i \sin x$ and $e^{-ix} = \cos(-x) + i \sin(-x) = \cos x - i \sin x$

soft zealotBOT
pliant shore
#

Add these two and you get 2 cos x, which is a multiple of cos x

#

Subtract and you get 2i sin x, which is a multiple of sin x

#

So a general solution can also be expressed in the form of these 2 linearly independent solutions

#

$A \cos x + B \sin x$

soft zealotBOT
pliant shore
#

We will solve a second-order differential equation y''+6y'+10y=0 whose characteristic equation (i.e. auxiliary equation) has complex roots.
Check out Euler Formula: https://youtu.be/Jqt67tJCiwQ

Check out my differential equation playlists for more lessons and tutorials: https://www.youtube.com/@blackpenredpen/playlists?view=50&sort=dd&shelf_i...

ā–¶ Play video
final saddleBOT
#

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final saddleBOT
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flint wind
#

Help me explain where h comes from and what all this means graphically

final tangle
#

several resources have nice diagrams for this

#

iirc wikipedia has an animation

lucid marsh
#

^

#

If you want a quick explanation, this is basically calculating the average rate of change over smaller and smaller intervals

flint wind
#

Thank you

#

.close

final saddleBOT
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final saddleBOT
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worthy furnace
final saddleBOT
#

Please don't occupy multiple help channels.

hybrid heath
#

please stay in one channel

#

.close

final saddleBOT
#
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worthy furnace
#

I lost the other one sorry ><

hybrid heath
worthy furnace
#

Thank uu

tulip coyote
#

.reopen

final saddleBOT
#

āœ…

tulip coyote
#

Oh you literally made another one the same second catGiggle

#

.close

final saddleBOT
#
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ancient monolith
#

can somone help me with cartesians

final saddleBOT
ancient monolith
#

.close

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static plinth
#

which part are you stuck on, a or b?

narrow shuttle
#

@neon yacht

static plinth
#

so basically we need to use normalcdf

#

do you want to do it with a calculator or a normal distribution table?

narrow shuttle
#

you can use ,w normalcdf btw

#

,w normalcdf(0, 0.5, 0, 1

static plinth
#

so that’s the empirical rule

#

not exactly using the normal distribution table

narrow shuttle
#

68-95-99.7

static plinth
#

empirical rule is just used to approximate things

#

mm what class is this for

#

i’m guessing it’s algebra 2

#

i remember statistics is at the very end of that

#

they don’t really go in depth with statistics i suppose

#

i see

#

so you have only learned the empirical rule?

#

and using your calculator yeah?

narrow shuttle
#

graphing calculator?

static plinth
#

alright so look for something called normalcdf

#

maybe go into the stat section first

#

yep that’s it

#

so the mean and the standard deviation is just what we’re given up there

#

and the lower and upper bound is the area/probability of interest

#

so it says that we want to find the probability of getting something less than 250

#

we essentially need to find the area/probability under the curve from negative infinity to 250

#

we can’t really put in negative infinity into our calculator

#

so just spam a bunch of 9’s and it’ll do the trick

#

does it tell you what each parameter there corresponds with?

#

it might be different with each calculator

#

alright so let’s try it then

#

the lower would be something like -999999

#

upper would be 250

#

and then the mean and standard deviation

#

mm i got around 0.933 when i did it on desmos

#

alright good

#

so that’ll be the answer to the first one

#

yep that’s it

#

so do you know what a z score is?

#

$z=\frac{\bar{x}-\mu}{\sigma}$

soft zealotBOT
static plinth
#

x bar is the number that we have

#

mu is the mean

#

and sigma is the standard deviation

#

essentially it’s a measure of how many standard deviations away a number is from the mean

#

well so

#

we don’t know what the mean is

#

it says that if we have a value of 250

#

the probability of anything less than that is 80%

#

we essentially need to find what z score aligns with that 80%

#

ik you might not be familiar with this but i’ll show you what a normal distribution table is

#

we kinda need that for this

#

cuz i’m not sure if your calculator can calculate this without the mean

#

so the z score is the column and the rows

#

so let’s say we have a row of 0.2 and a column of 0.01, that’ll correspond with 0.21

#

basically we want to look for the z score that gives us 80%

#

it says we want the probability to be 0.8

#

z is the z score

static plinth
#

yep

#

yep

#

there’s probably not going to be a number that is exactly 0.8

#

but find the ones closest to it

#

yeah and if you go one lower, it’s 0.7995

#

yeah so what z score corresponds with that?

#

0.8 yes but also need the hundredths place

#

that is given at the very top

#

yep so 0.84 is our z score