#help-36

1 messages · Page 81 of 1

marsh temple
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in each ordering, we have either dan-nick or nick-dan

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no

marsh temple
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7! isn't large enough

runic fern
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i gotta do the grouping thing right

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like how any times 2 people come beside

marsh temple
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i'm not immediately sure what that means

runic fern
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yeah im confused but what i meant is that i would draw cricles on every possible 2 people combination within the 8 then add that up with the 6! cuz it would be like 1x1x6x5x4...

marsh temple
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that seems unnecessary

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if you treat dan and nick as one person, you have 7! ways to order this new group

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however, each way does not distinguish between dan-nick and nick-dan, so it under-counts

runic fern
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yeah so then what percautions should i take

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?

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i know i learnt thesese things before but that was half a year ago in unit 2

marsh temple
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so how do we modify 7! to ensure it correctly counts every valid ordering?

runic fern
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7! x 2!

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I think

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modify 7 i dont know

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slender vault
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I wrote down that the answer was C but I don't know how I got there.

vital crag
slender vault
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ok

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wait what?

vital crag
slender vault
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like arcsec?

vital crag
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Use 1/sec = cos

slender vault
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ohhhhh

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so multiply cos on both sides?

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wait does it just cancel on the right side?

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@slender vault Has your question been resolved?

slender vault
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<@&286206848099549185>

vital crag
slender vault
#

but then what do you get after?

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wintry cave
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wintry cave
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Reviewing for the exam and I completely forgot how to do this

tranquil pine
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wintry cave
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rose ravine
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is this an adequate proof for hte following:

rose ravine
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n=4k is the same as n=2(2k). k is an integer so 2k could be any integer in Z, proving n=4k is even, similarly, n=-4k+2 is euqal to n=2(2k+1) where 2k+1 is once again a valid integer that fits the definition of odd. thus if n is even, it is also equal to n=4k or n=4k+2 for some int k

barren hound
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it looks to me like you've proven the other direction

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you've shown that if n = 4k or n = 4k+2 then n is even

rose ravine
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shit

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hmm

barren hound
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you're not far off -- the idea of splitting into odd/even cases is probably useful
you just have to start with let n be an even integer, and end with "then n = 4k or n = 4k+2"

rose ravine
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how should i rewrite it? could i just say if n is even, n =2k for some int k. could i then just slap the proof to follow this or would that be inadequate?

barren hound
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if n is even, n =2k for some int k
this is how i would start (maybe i'd use a different letter though since k was already in use by the prompt)

rose ravine
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okay

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gonna rewrite rn

rose ravine
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hows this?

barren hound
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ye

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seems good

rose ravine
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dope

barren hound
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you mean n=4k btw

rose ravine
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mind if i run another by you in a sec?

barren hound
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not n=4j

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sure

rose ravine
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thanks for the catch

rose ravine
# barren hound sure

for this question, how is this proof:

since n is an integer, if 2 divides (n^4 - 7), then 2 has to also divide (n^4 -7 -2) or n^4 - 9. this is the same as (n^2 + 3) (n^2 -3). when n is even, (n^4-9) is NOT even -> (2t)^4 -9 = 16t^4 -9. that simplifies to 2(8t^4 -4) -1 or 2j -1. if n is odd, the expression is even: ((2t+1)^4)-9 is equal to 16t^4 -32t^3...... = 2(....). thus, (n^2 +3 ) is even. for n^2 to be odd, n has to be odd so n=2k+1 . (2k+1)^2 +3 = 4a^2 +4a +4 = 4(a^2 +a + 1). this is divisible by 4. thus, n^2 +3 is divisible by 4 if it is divisible by 2. thus n^4 -7 is divisible by 2 iff n^2 +3 is divisible by 4

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its super convoluted but if it like makes sense logically im going with it 😭

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not tryna have to rewrite it if i can avoid it

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forgot to send the problem lol :p

barren hound
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yes that seems fine

rose ravine
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thank god i got worried id have to rewrite it

barren hound
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if 2 | n^4 - 7 then you can prove that n is odd

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and then n = 2k+1

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which gives you a pile of 4s

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yeah seems fine

rose ravine
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thanks ! :3

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can i pick your brain one last time..... lol

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indigo plover
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indigo plover
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what am i looking at 😭

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my first instinct just to go ahead and distribute the 9

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thats all i know sadly if thats even a step this looks like too much

west berry
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Are you aware of the quotient rule?

barren hound
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this is why the quotient rule sucks

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what i would do here i think

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is start by letting $u = (9 + x)^{\sfrac13}$

soft zealotBOT
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hayley!

barren hound
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and rewrite it that way

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with a mix of u and x as convenient

indigo plover
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ohh

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Ok

dense coral
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i think that forcing students to compute the first and second derivatives using it in order to get the critical points/points of inflection of a function's graph is just cruel and unusual punishment tbh

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odd crane
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odd crane
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Problem 11

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What i have so far

tiny gorge
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ok so far

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notice that (x+1) / (2x + 2) can be simplified

tiny gorge
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what do you get if you factor a 2 out of 2x + 2

odd crane
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2(x+1)

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Thanks

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fallow oriole
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Can i get some help on this?

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wild gust
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wild gust
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I was a little confused on how to solve part c

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of this question

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just confused on how the piecewise function is supposed to be used to solve the integral

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my initial thought was to look at the bounds of integration as the x values

rugged gate
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u have to break it up

wild gust
rugged gate
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break the big integral

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make it into smaller ones

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i think

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$\int_{-\frac{\pi}{2}}^0(1+\sin(x))}dx+\int_0^1{\frac{2}{1+x^2}}dx+\int_1^3{e^{-x}}dx$

soft zealotBOT
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leo
Compile Error! Click the errors reaction for more information.
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wild gust
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because theres a different function defined for each set of boundaries

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thank you so much

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appreciate it

rugged gate
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yes, but you also have to bound it accordingly if it is a definite integral

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like taking note of the original -pi/2 and 3

wild gust
rugged gate
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it is valid

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but for the piecewise function, it goes for all R

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but in my answer, you can see it still goes in the bounds of the original integral

wild gust
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mhm yeah thats true

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like for example even though f(x) is defined as e^-x for like 50 or something

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because its greater than 1

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its still not in the bounds of the integral

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got it

rugged gate
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yeah!!

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because in the end youre just finding the area under the curve

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gj

wild gust
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alr tysm

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cosmic zephyr
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cosmic zephyr
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do i just sub in a point onto the equation -3x+-0y+0z+1w

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like i sub the n vector\

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into the standerd form

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.close

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hollow hollow
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hollow hollow
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Would anybody mind helping me with this IVT problem

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So, it wants me to look for the roots but im not sure where to go from here after I found the values for A

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Or am i only looking for the value A?

final saddleBOT
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@hollow hollow Has your question been resolved?

late flicker
hollow hollow
late flicker
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I think so

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You can always put it in desmos to check

hollow hollow
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Right, thank you

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lavish flicker
#

can someone check these answers

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gloomy roost
#

I’m really not sure where to go with this problem. I tried one thing, shown in the image, but am not sure if that was the right path

long copper
gloomy roost
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Do you mean just plug the answer choices into 4y?

gloomy roost
long copper
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What methods for solving a homogenous DE

gloomy roost
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All we’ve covered so far is for F(y/x)

gloomy roost
long copper
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Well typically for DEs of this form, we take y=e^(rx) and solve for r

gloomy roost
long copper
gloomy roost
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So like this…?

long copper
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huh

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just take any function, get the second derivative and substitute them

gloomy roost
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Oh okay, I was way over complicating it

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Thank you

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polar obsidian
#

,tex $\int \frac{1}{(1 - x)^2} dx$

final saddleBOT
soft zealotBOT
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@polar obsidian

polar obsidian
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^ thats the original problem

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heres what i did:

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,tex $$u = 1 - x$$
$$\frac{du}{dx} = -1$$
$$du = -dx$$
$$dx = -du$$
$$ $$

$$\int \frac{1}{(1 - x)^2} dx$$ $$=\int \frac{1}{u^2} d(-u)$$ $$\int u^{-2} d(-u)$$ $$ \frac{u^{-1}}{-1}$$ $$-\frac{1}{u}$$

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but the textbook solution is positive

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idk what im doing wrong

fossil geyser
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You didn't consider the value of du

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If u = 1-x

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then what is du?

polar obsidian
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ohhhh

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-1

fossil geyser
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-1 dx, yes

polar obsidian
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so instead of du it should be d -1

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wait

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my brain died again

fossil geyser
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no, just du = -dx

polar obsidian
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ohhhh

fossil geyser
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or, du = -1 * dx

polar obsidian
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u = 1 - x
du/dx = -1
du = -dx
dx = -du

fossil geyser
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yes

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that works 👍

polar obsidian
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so i multiply by -1 twice to make it positive?

fossil geyser
soft zealotBOT
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@polar obsidian

fossil geyser
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du literally is -dx

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and dx is -du

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so just replace dx with -du

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I wouldn't bother with things like d(-u)

polar obsidian
fossil geyser
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yes, replace dx with -du

polar obsidian
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ok

fossil geyser
polar obsidian
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,tex $$u = 1 - x$$
$$\frac{du}{dx} = -1$$
$$du = -dx$$
$$dx = -du$$
$$ $$

$$\int \frac{1}{(1 - x)^2} dx$$
$$=\int \frac{1}{u^2} -du$$
$$=\int u^{-2} -du$$
$$=-1 \times \frac{u^{-1}}{-1}$$
$$=\frac{1}{u}$$
$$=\frac{1}{x - 1}$$

soft zealotBOT
#

@polar obsidian

fossil geyser
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looks good. Your multiplication by -1 looks like subtraction, but other than that, the work is right

polar obsidian
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thx for helping me!

fossil geyser
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but yeah, no problem 👍

polar obsidian
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,tex $$\int \sqrt[2]{\tan(x)} \sec^2(x) dx$$

soft zealotBOT
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@polar obsidian

fossil geyser
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Do you have an idea of the substitution you want to make for this one?

polar obsidian
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i dont

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i think its something with tan

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bc derivative of tan is sec^2

fossil geyser
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yes

polar obsidian
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but idk exactly how to use tan in my u variable

fossil geyser
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however you want

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Or I mean, you can do it however you want

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but what seems helpful?

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if you know d/dx tan(x) = sec^2(x)

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You need your du to be something you can express as du = (something) dx

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and you have sec^2(x) dx in your integral

polar obsidian
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wait

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can i just do u = tan(x)

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and int sqrt(u) du/dx dx

fossil geyser
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you can do anything. Try it and see what happens

fossil geyser
polar obsidian
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,tex $\int \sqrt[2]{u} \times \frac{du}{dx}dx$

fossil geyser
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yeah

soft zealotBOT
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@polar obsidian

polar obsidian
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and now i cancel out dx

fossil geyser
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you've got it

polar obsidian
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,tex $\int \sqrt[2]{u} du$

soft zealotBOT
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@polar obsidian

polar obsidian
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then i use power rule to integrate?

fossil geyser
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yes indeed

polar obsidian
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then substitute u in the resulting integral with tan(x)

fossil geyser
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after integrating, yes

polar obsidian
#

,tex $$u = \tan(x)$$ $$ $$

$$\int \sqrt[2]{\tan(x)} \sec^2(x)dx$$
$$\int \sqrt[2]{u} \frac{du}{dx} dx$$
$$\int \sqrt[2]{u} du$$
$$\int u^{\frac{1}{2}} du$$
$$\frac{2}{3} u^{\frac{3}{2}} + C$$
$$\frac{2}{3} \tan^\frac{3}{2} (x) + C$$

fossil geyser
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+C

polar obsidian
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oh right

fossil geyser
#

watch out, you flipped the exponent in the last step there

soft zealotBOT
#

@polar obsidian

polar obsidian
fossil geyser
#

np, looks good 👍

polar obsidian
#

,tex $$u = 1 - x$$
$$\frac{du}{dx} = -1$$
$$du = -dx$$
$$dx = -du$$
$$ $$

$$\int \frac{1}{(1 - x)^2} dx$$
$$=\int \frac{1}{u^2} -du$$
$$=\int u^{-2} -du$$
$$=-1 \times \frac{u^{-1}}{-1} + C$$
$$=\frac{1}{u} + C$$
$$=\frac{1}{x - 1} + C$$

soft zealotBOT
#

@polar obsidian

fossil geyser
#

that looks good as well, but I'd refrain from doing things like $\int \frac{1}{u^2} - du$

soft zealotBOT
#

tatpoj

fossil geyser
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You are not subtracting the differential

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$\int\frac{1}{u^2}(-1)du$ is better

soft zealotBOT
#

tatpoj

fossil geyser
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otherwise it looks like you're referring to subtraction

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@polar obsidian Has your question been resolved?

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pearl bane
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pearl bane
#

Can anyone help me with this one?

final saddleBOT
tulip coyote
#

Do you have an idea of how to start?

pearl bane
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Partial fractions i think

tulip coyote
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Those would be useful sure catokay but before that, is there something you're thinking of doing first?

pearl bane
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I have no idea how to start

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@pearl bane Has your question been resolved?

pearl bane
#

<@&286206848099549185>

velvet moat
#

Do you know how to do polynomial division

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You do that then you can do a partial fraction decomposition

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For the partial fraction decomposition, think about how you can factor the denominator x^2-x, and how you can write your whole fraction as an addition or subtraction of those factors

pearl bane
#

Let me try that

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flint iron
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flint iron
#

this is all i need lol

modest birch
#

do you know what perpendicular bisector means?

flint iron
#

yes

modest birch
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so at the very least, you can write two statements in there about CE and EF and angles CED and FED, yeah?

flint iron
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true yeah

modest birch
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then see what else you can conclude

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writing proofs ain't about guessing what to write; it requires you to think about what you know and what you can logically conclude from it

flint iron
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thats where im stuck how do i prove the congruence of the outside angles if i only have the perpendicular bisector and its given angles

modest birch
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which outside ones? C and F?

flint iron
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yes

modest birch
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you don't have to

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the idea here is to prove the two triangles are congruent, and then you can conclude that the corresponding sides are congruent, yeah?

flint iron
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yes, but how would i go by doing that with only two pieces of information

modest birch
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see if you can find a third piece of information

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look at the two triangles that you want to prove to be congruent

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and see what you can say about their corresponding parts

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would you like me to walk you through that?

flint iron
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yes please

modest birch
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okay, let's start with CE and EF

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what can you say about them from the information you're given?

flint iron
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well im not sure theyre congruent but they share a similar fact that they are split by the perpendicular bisector

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and theyre both perpendicular to DE

modest birch
#

why are you not sure that CE and EF are congruent?

#

can you write out the definition of perpendicular bisector?

flint iron
#

ohh shit

#

i forgot about the fact that it splits it in half lmao

#

thank you

#

makes a hell of a lot more sense knowing that

modest birch
#

what about CD and DF? can you say anything about them with the information you're given?

flint iron
#

well if the triangles are congruent by side angle side then they would be congruent aswell

modest birch
#

so you already know that the triangles are congruent by SAS?

final saddleBOT
#

@flint iron Has your question been resolved?

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leaden sparrow
#

I just have a quick question, does these two mean the same? I'm new to summations so I am not sure

vital crag
#

No

#

,tex .freshman

soft zealotBOT
#

dr. matlab plot

leaden sparrow
#

Oh right I remember now

#

Thanks

#

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idle terrace
#

help

final saddleBOT
idle terrace
#

simplifying

#

where do i go from here

#

or i guess what is a good method to simplify these types of problems?

formal trail
#

try to factor out any common quantities, and apply the pythagorean identities as much as possible

idle terrace
#

i went to here

idle terrace
formal trail
#

you have a common factor in 2/3 terms

idle terrace
#

factor out sin^2?

formal trail
#

yes

idle terrace
tranquil pine
#

see if i was of any help

idle terrace
formal trail
# idle terrace

try to see what you can do to simplify inside the parentheses

tranquil pine
#

😦

idle terrace
#

but that doesn't really help

#

i don't think

formal trail
idle terrace
#

wait

tranquil pine
#

this -1 will cancel the +1

idle terrace
#

that's really interesting

formal trail
#

(you can get the second two by dividing the first one by cos^2(t) and sin^2(t) respectively)

tranquil pine
#

then write sin^2 as tan^2.cos^2

#

then take cos^2 as common

idle terrace
idle terrace
formal trail
#

yes. but you can go further than that even

idle terrace
#

is

#

this?

formal trail
#

i would focus on the definition of sec^2(t)

tranquil pine
#

nahh leave it ig i am wrong

idle terrace
#

which is

#

sec^2

formal trail
#

yes

idle terrace
# formal trail

this really helps, but what is a good way to remember all of these identities?

#

like a good way to do all of this algebraically without memorizing them

formal trail
#

if you know the first one, the second one you get by dividing both sides by cos^2(theta) and the third one you get by dividing both sides by sin^2(theta)

idle terrace
#

then just divide the 2?

#

so much memorization in trig.. man

formal trail
#

,, \sin^2\theta + \cos^2\theta = 1 \
\frac{\sin^2\theta}{\cos^2\theta} + \frac{\cos^2\theta}{\cos^2\theta} = \frac{1}{\cos^2\theta} \
\tan^2\theta + 1 = \sec^2\theta

soft zealotBOT
formal trail
#

very similar process for the other one

idle terrace
#

@formal trail you still there?

#

rq

#

why can't I square the sides of those identities?

#

like are these not equal?

formal trail
#

because
$$(1 + \tan\theta)^2 \ne 1^2 + \tan^2\theta$$

soft zealotBOT
idle terrace
#

wait

#

so it would turn into

#

because you can't break up 1 and tan?

#

like this is not possible

#

because you can break up square roots right?

formal trail
#

in general $\sqrt{x^2} = \abs{x}$

soft zealotBOT
formal trail
#

you need the absolute value bars for the equality to hold true for all θ

formal trail
idle terrace
#

also is there a better program to use than word for math

#

it's so annoying with trig functions 😭

idle terrace
#

i was thinking that $sqrt(a+b)=sqrt(a)+sqrt(b)$

soft zealotBOT
#

ScriptedEli

i was thinking that $sqrt(a+b)=sqrt(a)+sqrt(b)$
idle terrace
#

$sqr(a+b)=sqr(a)+sqr(b)$

soft zealotBOT
#

ScriptedEli

idle terrace
#

how do you do sqrt lol

idle terrace
#

$√(a+b)≠√a+√b$

soft zealotBOT
#

ScriptedEli
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

formal trail
#

all you need to type is something like "sin \theta" and it should take care of the rest

#

,,\sqrt{a+b} \ne \sqrt{a} + \sqrt{b}

soft zealotBOT
idle terrace
#

would this be okay? @formal trail

formal trail
#

,,\sqrt{\cos^2\theta} = \abs{\cos\theta}

soft zealotBOT
idle terrace
#

i'm trying to rewrite cos in the form of sin

#

like only using terms that have sin in them

formal trail
#

if $\cos\theta$ is negative, then $\sqrt{\cos^2\theta} \ne \cos\theta$ (square root is always positive)

soft zealotBOT
formal trail
#

the absolute value is needed whenever you take the square root of a quantity squared (unless you can be sure it's always positive)

idle terrace
#

man this sucks LOL

#

it's getting really tough ugh

#

here's the question

#

not sure if i'm on the right track or not

formal trail
#

try to rewrite the two fractions on the left with a common denominator so you can add them

formal trail
#

yes

idle terrace
#

Anyways ty for the help

#

Means a lot

formal trail
#

trig class is one of those classes where it looks very easy once you know how to do it but until then you just try different things until you get a sense for what works

final saddleBOT
#

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lean dawn
final saddleBOT
lean dawn
#

I did this correct right?

whole halo
#

yea thats clean

#

you can also consider the shaded as a sideways triangle

#

(with base 2 and height 4)

lean dawn
#

Sideways triangle ?

whole halo
#

a triangle with the base on the left and the height being horizontal

lean dawn
#

Oh yea

#

And also it its from two corners so it cross through the middle

#

Therefore the top left triangle fits into the blue one

#

Ok ok ty

whole halo
#

np

lean dawn
#

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fallow oriole
#

Can some one please help me with this

final saddleBOT
#

@fallow oriole Has your question been resolved?

final saddleBOT
#

@fallow oriole Has your question been resolved?

fallow oriole
#

<@&286206848099549185> 🥺

urban tundra
fallow oriole
#

im sending this case i dont understand eather

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@fallow oriole Has your question been resolved?

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@fallow oriole Has your question been resolved?

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verbal steppe
#

Given two vectors in R^5, u = (2, 1, −1, 1, 3)^T and v = (1, −1, 2, 1, 1)^T. Divide the vector u into two mutually orthogonal components, u = u′ + u′′, where u′ is parallel to v and u′′ ⊥ v (check your answer!).

verbal steppe
#

When i get a question like this, how should i think?

#

I know that a vector is orthogonal when the dot product between them = 0

#

So i can potentially make

#

$(2,1,-1,1,3) \cdot (x,y,z,a,b) = 0$

soft zealotBOT
#

Merineth

verbal steppe
#

But how do i process the other criteria?

#

.close

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lunar gazelle
#

Are there any graphical calculators that allow you to, for example, set the x axis to x^2?

robust mulch
#

i dont think so, but you should be able to input f(sqrt(x)) if you want to something like setting the x axis to x²

lunar gazelle
#

.close

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potent idol
#

Hello I have one question regarding multiplying permutations.

Is it possible to multiply more than 2 permutations? Let's say

a = (1, 3, 5, 2)
b = (1, 6, 3, 4)
c = (1, 5, 2, 3)

abc = (1, 3, 5, 2)(1, 6, 3, 4)(1, 5, 2, 3) ?????????

what would be output of this????

potent idol
#

i cannot find any info about this on the internet

stone wagon
potent idol
#

hm alright. so what would be the output of it?
also thank you for a reply

#

oh i think i made a mistake with c permutation

#

so i would be something like:

stone wagon
#

can you evaluate just (1, 3, 5, 2)(1, 6, 3, 4)?

final saddleBOT
#

@potent idol Has your question been resolved?

potent idol
#

aaaaaa

#

so in other form it'll be

#

1 2 3 4 5 6
6 2 4 1 5 3
6 1 4 3 2 5

1 -> 6
6 -> 5
5 -> 2
2 -> 1 so we close it

then

3 -> 4
4 -> 3

so in summary it'll be (1, 6, 5, 2)(3, 4)??

#

how do i now multiply it with c?

#

so abc is

1 2 3 4 5 6
5 3 1 4 2 6
5 4 6 1 2 3
2 4 6 3 1 6

am i right??? it looks wrong with those two 6

#

idk if it's even possible as i came up with this c permutation by myself, the other two are from some pdf

#

@stone wagon what you think

final saddleBOT
#

@potent idol Has your question been resolved?

final saddleBOT
#

@potent idol Has your question been resolved?

final saddleBOT
#

@potent idol Has your question been resolved?

final saddleBOT
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@potent idol Has your question been resolved?

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past bronze
final saddleBOT
past bronze
#

i do not understand this

final saddleBOT
past bronze
#

first of all how did he do the table?

#

i did my table like this : -pi | 0 | pi | 3pi

#

and then pick a random value between these 2 intervals , ex ( -pi and 0 )

#

i also do not understand how 2pi is an inflection point

#

it should be pi

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olive turtle
final saddleBOT
olive turtle
#

can someone explain the steps to answer this question?

#

i'm having trouble with counting the elements of X

#

(if unclear P(X) is the powerset of X)

viscid fossil
#

P(X) has 2^|X| elements

olive turtle
#

but when counting the elements of X

#

is it 4, or is it 3?

viscid fossil
#

4

olive turtle
#

so it'll be 2^4 U the 4 elements of X?

viscid fossil
#

Remember that the 2^4 already contains the elements of X as sets individually

olive turtle
#

for the empty set?

viscid fossil
#

Minus 1

olive turtle
#

uhh

viscid fossil
#

Because you don't want to double count the empty set

olive turtle
#

but the answer that is given is 17

olive turtle
#

i'm confused, shouldn't it be 16?

#

<@&286206848099549185>

final saddleBOT
#

@olive turtle Has your question been resolved?

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#

@olive turtle Has your question been resolved?

olive turtle
#

.close

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wary atlas
#

please help me with question c). Im having trouble proving that the left hand side is equal to the right. I don't know what to do next because I'm stuck here.

wary atlas
#

sorry i mean question b

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fair coral
final saddleBOT
fair coral
#

Any ideas

final saddleBOT
fair coral
#

I keep going in circles

tired plume
#

,logrules

#

,help

soft zealotBOT
#

A brief description and guide on how to use me was sent to your DMs!
Please use ,list to see a list of all my commands, and ,help cmd to get detailed help on a command!

#

Command logrules not found!
Use the ,list command without arguments to see a list of commands.

tired plume
#

Okay basically you want to involve the Geometric mean

#

Use the log rule: log(A)+log(B)=log(AB) to simplify the sum!

fair coral
#

That’s the next part

#

Of the question

#

Can’t use it here

#

I have to involve log(t)<t-1 somehow

tired plume
#

Nope?

fair coral
#

Wdym

tired plume
#

I believe you're trying to show that inequality right?

fair coral
#

It’s show the inequality

#

And then deduce the geometric/arithmetic mean inequality

tired plume
#

Ah yes my bad, too tired haha

final saddleBOT
#

@fair coral Has your question been resolved?

tired plume
#

Im thinking you need more than this inequality but this question looks well written

#

Have you tried with just 2 variables?

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limber isle
#

help!!

final saddleBOT
limber isle
#

i dont understand how to do this

inland kettle
#

it's just standard form

odd garnet
#

First u transfer -3 to rhs so it becomes+3

#

This the rhs becomes 2x-4x²+9

limber isle
#

wait yeah

#

but whats the form they r showing me

final tangle
#

"standard" is vague
what it describes depends on where your from

odd garnet
#

Third option is the correct ans

final tangle
#

general would be a better description

elfin oak
#

Standard doesn't matter
As 3 options are not even the same equation

final tangle
#

as "standard" is also used to refer to vertex form

limber isle
#

can someone give me like a step by step list

final tangle
#

based on context, rearrange equation so that one side is 0

odd garnet
#

A step by step list of?

final tangle
#

and combine the like terms /simplify

odd garnet
#

Transfer from rhs to lhs

#

U would get the third option

final saddleBOT
#

@limber isle Has your question been resolved?

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autumn geode
#

simple proof but idk how to do it $n\binom{2n-1}{n-1}=\sum _{k=1}^n\left(k\right)\binom{n}{k}^2$

soft zealotBOT
#

nosqldb

autumn geode
#

ig the hint is differentiate binomial thm

rustic wedge
#

Yep

#

Almost everything comes from binomial

autumn geode
autumn geode
rustic wedge
autumn geode
#

so ig if you differentiate the binomial thm

#

with like a = 1 and b = 1

rustic wedge
autumn geode
#

well okay

#

we can get

#

n * 2^n-1 = \sum from k = 0 to n of k (n chooose k)

rustic wedge
#

I mean think abt it how do u get the binomial coefficient squared

autumn geode
#

BUT LIKE

#

how do I use this

rustic wedge
autumn geode
autumn geode
#

(2n choose n)

#

or sm like that is equal to the sum of the squared

rustic wedge
#

Hmm let me see

#

This can explain better than md

autumn geode
#

And the answers don’t

#

<@&286206848099549185>

rustic wedge
autumn geode
#

Nahhh you’re capping

#

Nah nvm

#

It’s there

#

Thank you

rustic wedge
#

Lol

#

Np

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#

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sacred lynx
#

i got a 60 degree angle in that angle there is a point thats distanced from the side by sqrt7 and 2aqrt7 i need to find the distance from that point to the corner

reef sparrow
#

do you have drawing?

final saddleBOT
#

@sacred lynx Has your question been resolved?

sacred lynx
#

ill make one rn

#

@reef sparrow

reef sparrow
#

can you also give names to all the points on the drawing?

#

so it would be easy to explain

sacred lynx
#

sure

reef sparrow
#

so, we have to find length of AM

#

first of all, you need to notice that points A, B, M, C lie on the same circle

sacred lynx
#

wym circle?

reef sparrow
#

ABMC is cyclic quadrilateral, do you see why?

sacred lynx
#

nope

reef sparrow
#

<ABM + < ACM = 180

sacred lynx
#

ok

#

what next?

reef sparrow
#

so all you have to do is to find radius

#

it's easy to find with triangle BMC

sacred lynx
#

BMC how?

#

ik 2 sides

#

how do i find BC

#

@reef sparrow

#

idk what to do how do i find it?

#

@reef sparrow

reef sparrow
#

cosines law gives you BC

sacred lynx
#

cos60?

reef sparrow
#

cos(120)

sacred lynx
#

after i find BC then what

#

got sqrt63 what next

reef sparrow
#

use law of sines to find radius

sacred lynx
#

wym how?

reef sparrow
#

In trigonometry, the law of sines, sine law, sine formula, or sine rule is an equation relating the lengths of the sides of any triangle to the sines of its angles. According to the law,

where a, b, and c are the lengths of the sides of a triangle, and α, β, and γ are the opposite angles (see figure 2), while R is the radius of the triangle's c...

#

and you can find radius directly using this

sacred lynx
#

would it be 2sqrt7/2sin120 degrees

reef sparrow
#

no

#

you have wrong length for BC

sacred lynx
#

what would it be then

#

@reef sparrow

#

3sqrt7?

reef sparrow
#

can you show work?

#

so i can point out mistake

sacred lynx
#

Thats right for cos right?

#

@reef sparrow

reef sparrow
#

yes, but you have mistake in calculations

sacred lynx
#

where

#

wait let me check

#

i

#

7

#

?

reef sparrow
#

yes

sacred lynx
#

so i put in 7 in the sin law?

reef sparrow
#

yes

sacred lynx
#

ok

#

ok so when we found Bc we used sin law in the triangle right?

reef sparrow
#

yes

sacred lynx
#

can you explain every step we did so i get the problem better

final saddleBOT
#

@sacred lynx Has your question been resolved?

reef sparrow
#

it's better if you recall it by yourself

#

and if you have questions i can answer

sacred lynx
#

like why do i use cos 120

#

@reef sparrow

reef sparrow
#

because angle BMC is 120

#

and you apply law of cosines for triangle BMC

sacred lynx
#

why is it 120?

#

oh i get it

sacred lynx
#

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rich linden
#

I need help with this problem

final saddleBOT
rich linden
#

I need to know where to place the diging parts and the added parts on this problom and on witch number line

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tranquil pine
#

it is correct that the norm of x= sqrt (x*x)

tranquil pine
#

?

#

or is it the dot product between two vectors with name x?

magic sparrow
#

it depends what norm you are using

#

is x a vector?

tranquil pine
#

it is to do with triangle inequalities

magic sparrow
#

Okay then normally the norm of x is sqrt(x*x) yes

tranquil pine
#

why is this equal to (x+y)*(x+y)

#

what exactly does the two bars mean

magic sparrow
#

I don't know because there isn't context

#

but they probably mean the norm

unique aspen
#

||x|| is the norm usually

magic sparrow
#

label x=(x1,x2) and y=(y1,y2)

#

then add them

#

x+y=(x1+y1,x2+y2)

tranquil pine
#

it says that in the book

magic sparrow
#

now when you do the norm and compute it

unique aspen
#

and it's just a fact that ||x|| = sqrt(x dot x)

magic sparrow
#

you will see why it equals that

unique aspen
#

like that's how it's defined

magic sparrow
unique aspen
#

sure

#

at this level, i mean

tranquil pine
#

oh my bad i should've mentioned

#

if x,y are orthogonal then

#

= norm of x^2 + norm of why^2

#

the proof is then that

#

is equal to (x+y)*(x+y)

#

@magic sparrow

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slate quest
#

I’m calculating this wrong in my calculator I keep getting negative

slate quest
#

picture is loading

#

law of cosine ^

unique aspen
normal hill
#

What r u putting into your calculator

slate quest
#

oh yea

#

it is in radians

#

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eager stirrup
#

how would i find the constant and do this

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unreal timber
#

why does the symbol change?

final saddleBOT
vivid apex
#

dividing or multiplying by negative

#

although i dont see that there

tiny gorge
#

if you have a positive number less than 1 and you take it to higher and higher powers, what happens?

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jovial crag
#

hii

final saddleBOT
jovial crag
#

i kinda need some help w math

#

i need to find the volume of the tetrahedron

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unreal timber
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unreal timber
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.close

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scarlet plank
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scarlet plank
#

Am I using the wrong formula or just completely misinterpreting it?

#

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spice zinc
final saddleBOT
spice zinc
#

k is a constant

#

how did they integrate the right side and get Tsubs e^kt

#

like how does the k dissapear when the inegral happens

#

wait i got it

#

thank you

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tranquil pine
#

NEED HELP PLEASE

final saddleBOT
tranquil pine
#

caps

final saddleBOT
tranquil pine
#

alright which one do you need help with

#

is a the quotient rule it is yea

#

hello?

tranquil pine
#

so u = e^x^2 yea

#

v = x^2 + 1

#

whats the asnwer help me out

keen prism
#

u still need help?

tranquil pine
#

yea i need help with c

#

please

#

just confused with htis

vital crag
#

,tex .diff rules

soft zealotBOT
#

riemann

tranquil pine
#

so i use both quotient and chain rule in this?

#

.close

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tranquil pine
#

I need help, how is the answer is not KM, KL, LM

unreal anvil
#

because it's from smallest to largest

tranquil pine
#

oh wait ok

#

is KL also 24?

#

i know LM is 24 and KM is 98 but im not sure if KL would be 24

#

That information is not provided anywhere in the picture

#

You are confusing angles with sides

#

oh

#

do i just ignore the angles and look at the trianlge itself ?

unreal anvil
#

hint: how are an angle and it's coorespdoning opposite side related?

tranquil pine
#

the angle is the angle of the opposite side?

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#

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hushed flax
#

Am I crazy or does the question not make sense?

hushed flax
#

Wait

#

I might be slow

#

What I did was I formed the equation into like P=y((y-4)/4) and then I didn’t really know what to do after that

#

Then I thought to myself how to solve this logically, and I thought that I could use the fact it’s multiple choice to my advantage

#

But idrk rn

#

I feel like this question is supposed to be easy but I’m slow

blissful meadow
#

What does P look like as a function of y?

hushed flax
#

I took the equation and solved for x, and x = (y-4)/4

#

Then plugged that into the function P=yx, where I am trying to minimize it

blissful meadow
#

Yeah I get that, but let's just consider the product to be a function of y, so you have $p(y) = y\frac{y-4}{4}$

soft zealotBOT
#

Azyrashacorki

blissful meadow
#

It's a parabola yes?

hushed flax
#

Yea

blissful meadow
#

And is it opening upwards or downwards?

hushed flax
#

Upwards

blissful meadow
#

So where do parabolas opened upwards generally have a minimum?

hushed flax
#

So at the bottom is the minimum point

#

so then I take the derivative and make it 0

blissful meadow
#

You could do that.

#

You could also complete the square since this is at the vertex.

hushed flax
#

Rightt

blissful meadow
#

Either is fine.

hushed flax
#

Wait how would you do your way?

#

I’m curious now

silk marlin
blissful meadow
#

$$y(y-4)/4 = \frac{1}{4}y^2 -y = \frac{1}{4}(y^2 - 4y) = \frac{1}{4}((y-2)^2 - 4) = \frac{1}{4}(y-2)^2 - 1.$$

soft zealotBOT
#

Azyrashacorki

blissful meadow
#

Essentially

#

But I mean derivative is fine.

hushed flax
#

So does that mean the answer is 1?

blissful meadow
#

-1

hushed flax
#

Wait

#

Y=2 right

blissful meadow
#

Yeah, y=2, but p is the product.

hushed flax
#

Oh wait why did I think that was a positive number

blissful meadow
#

In this case y is the "x-axis", so you want the value of height of the vertex.

#

i.e. -1

hushed flax
#

Yea it’s -1 after multiplying

#

ok Ty

#

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shell copper
#

I had a math problem on today's regional Olympiad that I sadly didnt have time to solve 😦 Could you pls help me?
So I need to find out is there a natural number n that is bigger than 10^100 and so n^2 and (n+1)^2 are the same but with the numbers rearranged, for example 13^2 and 14^2 are 169 and 196
But I need n to be more than 10^100.

shell copper
trail crest
#

You needed to existence or to find it

shell copper
#

Oh wait

#

Lemme check

#

Well wording is kinda unclear
I think existence will be good

final saddleBOT
#

@shell copper Has your question been resolved?

shell copper
#

<@&286206848099549185> help

#

<@&286206848099549185> help pls

brisk spade
#

Im not that good but can u use math proof by induction method ?

shell copper
#

Yes I think

brisk spade
#

so

#

u can prove it for all

#

N

#

so even the above 10 power 100

#

will be included

shell copper
#

BrBruh don't tell me it's that simplesimple

brisk spade
#

I mean you can try

shell copper
#

What is happening wwith my keyboard lol

brisk spade
#

not every helper here is a prof

shell copper
brisk spade
#

but good enough

#

people try to help

shell copper
#

Thanks again

brisk spade
#

.close

#

u close

shell copper
#

.close

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#
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fringe root
final saddleBOT
fringe root
#

help please

#

i dont get this

autumn geode
#

what an amazing q

#

now

#

let's rewrite this a little and I think you can do this

#

$log(3a) + log((\frac{a}{6})^2)$

soft zealotBOT
#

nosqldb

fringe root
#

ok

#

then?

soft zealotBOT
#

! What the hell am I doing here?

fringe root
#

right

#

which would be

cold gorge
#

no

#

3a * (a/6)^2

#

Isn't thr same as (3a * a/6)^2

fringe root
#

then what would it be

cold gorge
fringe root
#

then?

cold gorge
#

What then?

fringe root
#

it needs the answer

#

as one log

#

only one expression

cold gorge
#

This is one logarithm.

#

You can surely simplify 3a * (a/6)^2 I hope?