#help-36

1 messages · Page 62 of 1

mighty scaffold
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When we split the term

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Why is it that there is only 1 3 that applies to a variable

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U= 3x, V=Y, why is it not U=3x and V=3y?

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That was my question

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I’m fine with differentiating

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But that simple foundation of math

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Is lacking

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From my knowledge

gaunt scroll
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so u saying 3x*3y=3xy

mighty scaffold
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Oh damn lol

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HAHAHAHAHAA

gaunt scroll
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that doesnt make sense at all

mighty scaffold
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Oh my fucking god

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I’m an idiot

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Yo

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You’re a good man for that

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Loool I’m just high on THC

gaunt scroll
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its 3rd lvl maths bruh

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damn

mighty scaffold
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When I’m sober I’m a cooker

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But I can’t cook whilst intoxicated

gaunt scroll
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😶

mighty scaffold
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Me & you. Battle till death.

cold gorge
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You didn't particularly answer my question though.

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I hope you are, though it hardly seems like it.

mighty scaffold
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I’m in the dusty trap

gaunt scroll
mighty scaffold
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If my day was good

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.close

final saddleBOT
#
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daring pendant
final saddleBOT
daring pendant
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Can I get some idea of what to do here?

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I thought to take integral but then I immediately realized I don’t know how to do that with multivariable yet

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I don’t think I can do 3 variable elimination because theres a quadratic

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So I’m kind of at a loss

robust sedge
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Just integrate f_x with respect to x and integrate f_y with respect to y and compare to try and combine them to make a function that differentiates partially to get f_x and f_y.

daring pendant
robust sedge
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Note. When you differentiate f(x, y) with respect to x, any functions within which only depend on y will get eliminated. So when you integrate f_x with respect to x, you get f(x, y) = x^3 +xy + c(y), where c(y) is a function of y, it can just be a constant too. A similar treatment can be done for f_y.

robust sedge
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You've never done integration but are given partial derivatives?

daring pendant
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I know how to like u sub and trig sub

robust sedge
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You essentially treat y as a constant (the same way as you would with a regular number) because it is fixed. For each y value of the 3D graph you're essentially looking at each curve as a function of x. If you considered the graph above y = 5, you'd have a curve in only x as you would substitute 5 into it. Just imagine that y is simply a number here.

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Integrating f_x with respect to x thereby gives f(x, y) = x^3 + xy + c(y). Again, c(y) is there because if we differentiate with respect to x, assuming y is a fixed number, c(y) would be eliminated. This is done to avoid "destroying" information.

final saddleBOT
#

@daring pendant Has your question been resolved?

final saddleBOT
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merry lagoon
#

The piece of cardboard is folded into a silhouette of a small sailing ship as shown in figure 2. The folding is done along a line CD so that B is brought over into E
Determine DC

ashen tree
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One thing you could try is to express your answers in terms of trigonometric functions.

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i.e. Try to find right triangles

merry lagoon
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I forgot to mention one thing

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I also have this information

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@ashen tree how would i do it i am clueless

ashen tree
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Do you find any right triangles?

merry lagoon
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Why would it help to find right triangles?

ashen tree
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Because it lets you use trigonometric functions

merry lagoon
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Well, AEC is a right triangle

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Nevermind, i was too fast with the coordinates

ashen tree
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So, it doesn't have to be between named points.

merry lagoon
ashen tree
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seems reasonable.

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Did you calculate 26,24

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by yourself?

merry lagoon
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Yep

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I can't see a right angled triangle in there tho

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Only ABC in the first figure

ashen tree
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If F is the intersection of EC and AD, then AFC is right as indicated by the picture

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And by introducing F, there also appears other right triangles.

merry lagoon
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So right angled triangles: FDC, FED, FAC

ashen tree
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Yes. Which of these do you know any angles of?

merry lagoon
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E is 41

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rIGHT?

ashen tree
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hmm

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isn't <ECA = 41?

merry lagoon
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It says B has become E and b was 41 before so e must become 41 too

ashen tree
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hmmm, if the angles at B and A are 41 each, then the angles in ABC sum to 41 + 41 + 82 < 180

merry lagoon
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Yeah, a and b are 41

ashen tree
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I'm not convinced

merry lagoon
ashen tree
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But 41+41+82 = 164 which is not 180

merry lagoon
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Wait, sorry, the angle is 49

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I messed it up

ashen tree
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no worries

merry lagoon
ashen tree
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Anyways, That is one angle. I recommend you try finding <FCD

merry lagoon
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FCD = 24,5

ashen tree
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Why?

merry lagoon
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Because if you look at this it's one fourth

ashen tree
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Great!

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However, what is 82/4 ?

merry lagoon
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20.5

ashen tree
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Okay, so we have one angle in triangle CDF. Since it is a right triangle, you can find the ratio of any two of its sidelengths. (using trigonometry)

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The same is true for the other right triangles.

merry lagoon
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Wdym exactly?

ashen tree
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You now have all the angles you need. With these you can find lengths.

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(or rather deduce lengths from other lengths)

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I am sorry, I gotta go now

merry lagoon
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Bruh

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Ok

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Sendme the answer after

final saddleBOT
#

@merry lagoon Has your question been resolved?

final saddleBOT
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tranquil pine
#

how do i check if {e1,e2,v}

final saddleBOT
tranquil pine
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to dertermine whether the subspace spanned by each of the following sets ia line, a plane or r^3

smoky plover
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what is e1 and e2?

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(x,y,z)?

tranquil pine
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see idk

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it just says that

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so idk what to do

smoky plover
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if e1, e2 and v are not in R^3 then it's not a subspace of R^3

tranquil pine
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that isnt an option

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the idea is you take your three vectors

tough tiger
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What is the actual question?

tranquil pine
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avector + bvector2 + c*vector3

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reduce it with to row form

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see if there are any free varialbes

smoky plover
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so {e1,e2,v} is a subspace of R^3 u just have to find out if it generates a line, plane (R^2) or all of R^3 ?

tranquil pine
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yh

smoky plover
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first condition is that the vectors must be in R^3 if in the question they specify that {e1,e2,v} is a subspace of R^3 then u don't have to prove it

tranquil pine
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its based of this figure

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3.6

rotund citrus
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are you asking if v is in {e1, e2}?

tranquil pine
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no figure 3.6

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e1,e2 and v

rotund citrus
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spans R^3

tranquil pine
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@rotund citrus

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yes

rotund citrus
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it does.

smoky plover
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it does span R^3 because the vectors are not linearly dependent

tranquil pine
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what does that mean precisely?

rotund citrus
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v and w both occupy e3, it would span r^3

smoky plover
tranquil pine
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havent heard of that

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but i assume it means

smoky plover
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it just means that the vectors are not on the same plane

tranquil pine
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yh ok

smoky plover
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in order to span R^3 with 3 vectors they must not be in the same plane

tranquil pine
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and by same plane

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is to be on top of one another?

rotund citrus
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3 vectors must be linearly independent.

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Ax = 0 must only contain the trivial solution

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Ax = b for every b, etc

smoky plover
tranquil pine
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e4 is on top of e2

smoky plover
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u mean collinear vectors.

rotund citrus
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e2 = (0, 1, 0)

tranquil pine
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also how much do you differ to span a different plane

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do all these lines span different planes?

smoky plover
rotund citrus
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if they are flat along e1, e2 then no

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they would span the e1, e2 plane

tranquil pine
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yes i mean that the are exact similar to e1

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other than they point in another direction

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does v and w span different planes?

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they are only different in the x-axis right?

smoky plover
tranquil pine
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why

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their y and z are the same

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(deltax,0,0)

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if you were to make it in change

smoky plover
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oh sorry i didn't notice that

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v and w span a line

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that's why {e1,v,w} span a plane even though the set contains 3 vectors

tranquil pine
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a line?

smoky plover
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cause v and w are linearly dependent

tranquil pine
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r^2

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doesnt w span a line

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but v is in r^3

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or am i mistaken

smoky plover
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it is

tranquil pine
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w = (0,y,z)

smoky plover
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in the other photo it says {e1,v,w} spans a plane

tranquil pine
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but v = (x,y,z)

smoky plover
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do u have coordinates of the vectors ?

tranquil pine
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they are in the picture

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are they not?

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or am i totaslly lost

smoky plover
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haha i mean exact coordinates

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like numbers

tranquil pine
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then no

smoky plover
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u can express e1 in terms of v and w so e1,v,w are linearly dependent which is why {e1,v,w} spans a plane when they are 3 vectors

tranquil pine
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ok i am a little new to this so lets start of with the very basics

smoky plover
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but {v,w} spans a plane too because the vectors are not linearly dependent

tranquil pine
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spanning (x,y,z) just means you have a non-zero in all coordinates?

smoky plover
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how many and which vectors do u need to generate a line, plane or space (which is R^3)

tranquil pine
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is this a question?

smoky plover
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no xd

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just an intuition to what span means

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to generate a line u just need ANY vector

tranquil pine
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yes

smoky plover
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to generate a plane u need AT LEAST 2 non colinear (parallel) vectors

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to generate space (R^3) u need AT LEAST a plane (2 non colinear vectors) and another vector that is NOT IN that plane

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i hope this is clear

tranquil pine
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i thought space was just 3 dimensions

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damn

smoky plover
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yeah 3 dimensions so 3 vectors or more

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a plane is 2 vectors remember

tranquil pine
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yh i can imagine

smoky plover
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so if ask u if {r,t} spans R^3 ur immediate response should be no because 2 vectors are not enough to span (generate) R^3

tranquil pine
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yes that makes senes

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sense

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but that isnt the quesiton

smoky plover
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ur questio is if {e1,e2,v} spans R^3?

tranquil pine
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yes

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or like show me how

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not just yes or no

smoky plover
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ok to span R^3 what do u need ?

tranquil pine
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3 vectors

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that arent

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the term you used

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linear independent i believe it was

smoky plover
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that's too abstract for a beginner

smoky plover
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colinear means parallel vectors btw

tranquil pine
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alright

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yes but when you say parrellel

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parallel*

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do they have to be the exact same

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exepct one is "longer"

smoky plover
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no we don't care about their magnitude

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colinear or parallel vectors means that they have the same direction

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the same "slope"

tranquil pine
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isnt that what i said

smoky plover
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u were talking about magnitude

tranquil pine
smoky plover
tranquil pine
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arent all these parallel

smoky plover
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correct

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so back to ur question, to generate R^3 we need a plane (2 non parallel vectors) and a vector that is not in that plane

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check if {e1,e2,v} verifies that condition

tranquil pine
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well

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two non parallel

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that would be e1 and e2

smoky plover
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yup

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and is v in that plane

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(xy) plane

tranquil pine
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i thought it would not be in the plane

smoky plover
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yes and that's because it has a z coordinate

tranquil pine
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so it would span r^3

smoky plover
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yup

tranquil pine
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isnt this th plane that they span

smoky plover
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exactly

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which is (oxy) plane

tranquil pine
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how is w in this plane?

smoky plover
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it's not

tranquil pine
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so how can you tell me its not in r^3

smoky plover
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i didn't say that

tranquil pine
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then e1,e2 would also span the r^3

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and v

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not just those two

smoky plover
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2 vectors can not span R^3

tranquil pine
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i just said that

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read what i said right below it

smoky plover
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u said e1,e2 would also span the r^3

tranquil pine
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no

smoky plover
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haha ok

tranquil pine
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i love paint xd

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at any rate

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how about e2,e2 ,w

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they would not span r^3

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correct

smoky plover
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u mean {e1,e2 ,w}?

tranquil pine
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yes

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no

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e2 e3 w

smoky plover
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yup they can't span R^3

tranquil pine
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they all have no x

smoky plover
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because u can express w in terms of e2 and e3 which means that w is in the plane generated by {e2,e3}

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which means that the vectors are linearly dependent

tranquil pine
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how do you that

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i can see how you could

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exprexx w by e3 and e2

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but what equation

smoky plover
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$w=a.e2+b.e3 \ , \ (a,b)\in \mathbb{R}^2$

tranquil pine
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so two constants

soft zealotBOT
#

Adam Chebil

smoky plover
tranquil pine
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last question

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i need to show the implicaiton, hypothesis and conclusion of

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if x = y then |x| = |y|

smoky plover
tranquil pine
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you know this

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logic

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p -> q

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biconditional and that sorta thng

smoky plover
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i study math in french

smoky plover
tranquil pine
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yes xd

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but its seems a bit too easy

smoky plover
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x and y real numbers ?

tranquil pine
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since its true by definition

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yes

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if x and y is a positive number then |x| = x and y = |y|

smoky plover
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i think Proof by contradiction would work here

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try it

tranquil pine
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ok

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thanks for help

final saddleBOT
#

@tranquil pine Has your question been resolved?

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primal juniper
#

What am I supposed to do here, I am confused here

primal juniper
#

or how to prove it rather

final saddleBOT
#

@primal juniper Has your question been resolved?

primal juniper
#

<@&286206848099549185>

final saddleBOT
#

@primal juniper Has your question been resolved?

primal juniper
#

<@&286206848099549185>

flat iris
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so im guessing you dont understand the problem?

primal juniper
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Yea more so what to do

flat iris
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i mean it says to use induction

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or u start proving

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n=1

primal juniper
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I never done induction through word problems

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but is it the same way, base case, hypothesis then prove K + 1?

flat iris
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sure

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yea

primal juniper
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ill do them and then when I'm done I will show u

primal juniper
flat iris
#

you start with that

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and then continue with your n=k+1

primal juniper
#

swap the 2nd and third, but how is this?

primal juniper
flat iris
#

👍

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W

primal juniper
#

thx

final saddleBOT
#

@primal juniper Has your question been resolved?

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twin adder
final saddleBOT
twin adder
#

First I just solved for x and y, so we have x = s - t and y = t. Then I found the Jacobian and just got 1

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How do I find the bounds?

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if I plug in the definitions of x as functions of s and t I get the ellipse bounded by s^2 + 3t^2 <= 1

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woeful raptor
#

could you explain how this equation was simplified from step 1 to step 2?

royal gust
#

Looks like some ys were cancelled

warm ether
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expanded the right bracket, got a y^-1, so multiplied everything by y

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and pulled out a 3

royal gust
#

Well, let's look at the numerator alone:
3x²y³ - 3x³y²(-x³/y³)

Can you add those fractions and put everything above y³?

woeful raptor
#

i'll try writing it out

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okay i got 3x²y³ +((3x^6)y²/y³)

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which then i can simplify to 3x²y³ +((3x^6)/y)... right?

royal gust
#

Yeah you can do that

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Still, gotta add those fractions together and put everything above y

woeful raptor
#

ohhh

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okay!

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now i have (3x²y^4)/y +((3x^6)/y)

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so now i can bring the y down to the denominator, making it y^7

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and then factor out the 3 in the numerator!

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that makes so much sense!

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thanks so much

#

.close

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teal aspen
final saddleBOT
teal aspen
#

how do I divide the numerator by x^2 ?

ashen tree
#

Perhaps it helps if you instead of dividing by $x^2$ first divide by $x$, then by $\sqrt x$ and then lastly by $\sqrt x$ again.

soft zealotBOT
#

Ivar Ängquist

ashen tree
#

Assuming x>0, this is the same as dividing by x^2

ashen tree
# teal aspen

Also, remember that $\frac{\sqrt A}{\sqrt B} = \sqrt{\frac AB}$

soft zealotBOT
#

Ivar Ängquist

teal aspen
#

ah I think I get it, thanks!!

ashen tree
#

np

teal aspen
#

.close

final saddleBOT
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nocturne pawn
#

yo

final saddleBOT
nocturne pawn
#

will someone jus like do my shit for me

#

i do not feel like doin alla this

junior token
nocturne pawn
#

uhh ok then

junior token
nocturne pawn
#

i do not know how to do any of this

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i am

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fuckin brain dead

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bro i jus went off of copy pasting but it aint givin me shit for answers so i have to learn the problem

nocturne pawn
#

for ya boy

junior token
junior token
#

Do you know how to complete the square?

nocturne pawn
#

im a fresh baby OUT DA WOMB when it comes to dis

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imma take a guess alright if i get it right tell me fr

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I STILL

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wanna know how to do it

nocturne pawn
#

12.25

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GUESSING

junior token
nocturne pawn
#

i dont do online school bc i want to

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i do it bc i did an accidental illegal

#

so im in online school

#

i dont have any teachers bc this program is nuckin futs

junior token
nocturne pawn
#

bro u want me to do alla that

junior token
#

it’s a video

nocturne pawn
#

nvm my shit jus closed on me an it got locked

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on god

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i aint tryna get outta this

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im on opera gx an i pressed x an my shit closed

junior token
nocturne pawn
#

no i mean like

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the problem i was on

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alright

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we should be goo

#

now

#

@junior token

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im on a new problem

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bc my last one yknow said fuck u

mighty scaffold
final saddleBOT
#

@nocturne pawn Has your question been resolved?

final saddleBOT
#

@nocturne pawn Has your question been resolved?

#
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novel schooner
#

What does the subscripts mean?

final saddleBOT
novel schooner
#

I think thats what their called

tired walrus
#

subscripts do not have any fixed meaning

#

but here $b_1$ and $b_2$ refer to the two bases of the trapezoid

soft zealotBOT
#

AnnGhost

novel schooner
#

Is that universal? With all math problems?

tired walrus
#

no

#

nowhere near

#

subscripted letters are just an extra set of variable names

novel schooner
#

Ok, i understand.

#

My last question is: Are there any steps i would have to do that are not listed in the formula?

#

I would solve it
((7+10)/2) + 5

tired walrus
#

times 5.

#

not plus 5.

novel schooner
#

Ah ok. The space means multiplication. What about simplifying?

#

Ive had a few where simplification is needed or the answer would be wrong

#

Actualy never mind on that

#

I think that all my questions

#

.close

final saddleBOT
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tranquil pine
#

how did she go from 2^5/2 --> (2^5)^1/2?

final saddleBOT
unique aspen
#

$a^{bc} = {\left(a^b \right)}^c$ always

soft zealotBOT
#

Kaisheng21

tranquil pine
rich tide
#

,tex .exp rules

soft zealotBOT
#

B-eard

tranquil pine
#

thank you

#

.close

final saddleBOT
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sturdy adder
#

Why these 2 functions are different?

final saddleBOT
sturdy adder
#

If you equal P(x) to 0 and do some algebra you get h(x)

#

But when graphing it's different

#

why

sturdy adder
#

-6/2 then + 169/16

#

that is 121/16

spring haven
#

that doesn't mean that P(x)=h(x)

sturdy adder
#

what does it mean then

spring haven
#

it just means that they have the same roots

sturdy adder
#

I am just very confused

#

I always asumed that if you did the same operations on both sides the equation does not change

oak vortex
#

if you multiply an equation the roots dont change but the graph will stretch or shrink

sturdy adder
#

yea

#

but it's literally changing the function

spring haven
#

also, the two functions that you have written do not even have the same roots

#

how did you get h(x)?

sturdy adder
#

factoring g(x) by completing the square

#

no wait

#

that's p(x)

spring haven
#

wait my bad

#

it's correct

sturdy adder
#

h is another way of factoring by completing the square

#

but it outputs a different function

spring haven
#

$x=0 \implies 2x=0$, but the graphs of y=x and y=2x are different

sturdy adder
#

well tbh it's the same stuff just doing algebra to get rid of the 2 and the extra terms

soft zealotBOT
#

kheerii

sturdy adder
#

but it modifies the function

spring haven
#

the way you have done it gives you $p(x)=2\cdot h(x)$, so they will not have the same graphs, even though they have the same roots

soft zealotBOT
#

kheerii

spring haven
#

however, if the two functions had the same roots AND the same leading coefficient, then the two graphs will coincide

#

for example, the graphs for g(x) and P(x) in your case will coincide

sturdy adder
#

right

#

if I *2 all of h(x) I get the same thing

#

that is kinda weird I gotta say and non intuitive

spring haven
#

well you are changing the function by dividing by two

sturdy adder
#

I don't think I've ever had anyone in my classes that actually knew this

spring haven
#

there is a difference between a function and an equation

sturdy adder
sturdy adder
spring haven
#

it's true that you can divide both sides in an equation, but that is changing the functions on both sides

#

$f(x)=g(x) \implies \frac{f(x)}{2}=\frac{g(x)}{2}$, but the graphs of $y=f(x)$ and $y=\frac{f(x)}{2}$ will not coincide (unless f(x) is identically equal to 0)

soft zealotBOT
#

kheerii

sturdy adder
#

thx

#

idk how many years of math classes and not a single teacher/professor ever bothered teaching this properly

#

that is the problem when excercises are robotic and either make you graph without factoring/finding roots or simply find roots and be done with it

#

if I've ever had excercises where I had to do both and graph the final function I would have learned this before

#

thank you

final saddleBOT
#

@sturdy adder Has your question been resolved?

final saddleBOT
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molten mesa
#

Hi

final saddleBOT
molten mesa
#

gimme a sec to write the question

#

So if we are converting the parent function $\frac{6}{x-3} + 5$ to the child function $\frac{6}{-3x-3} +5$ . IS THIS reflection over the y axis or the x axis. And is it a vertical dilation of 3? Or is kt a horizontal dilation by a factor of 1/3? Or is it horizontaly dilated by 3?

soft zealotBOT
final saddleBOT
#

@molten mesa Has your question been resolved?

final saddleBOT
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lofty kindle
#

maybe im missing something basic here but how did it turn negative on the third part 😭

abstract walrus
#

y-x = -(x-y)

spring haven
#

$\frac{y-x}{x-y} = \frac{-(x-y)}{x-y} = -1$

soft zealotBOT
#

kheerii

lofty kindle
#

oh fuck im dumb

#

i was thinking the y-x was x-y and divided it out

#

thanks for clearing that up, i legitimately did think that was a x-y on top

#

.close

final saddleBOT
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tranquil pine
#

meaning of pi

final saddleBOT
tranquil pine
# tranquil pine meaning of pi

Pi is the ratio of the circumference of any circle to the diameter of that circle, and is written as the Greek letter for p, or π

molten mesa
#

Ugh

tranquil pine
#

?

molten mesa
#

just nvm

tranquil pine
#

oh i see

molten mesa
#

HOW ARE THERE NO HELP CHANNELS LEFT

tranquil pine
#

💀

tranquil pine
#

np?

#

you could have searched it

#

.closerequest

#

.close

tranquil pine
tranquil pine
#

type .close

#

.close

final saddleBOT
#
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vast coral
#

so

final saddleBOT
vast coral
#

I have this line

#

in R3 (line given by a point and vector)

steel roost
#

ok

vast coral
#

and I want all a,b,c,d from R where a plane with equation ax + by + cz = d includes line p

steel roost
#

a plane is defined by two vectors, right?

vast coral
#

yea

steel roost
#

so thats all you need

#

one vector you can get from p

vast coral
#

yeh obv i will get vectgor u that is perpendicular to v(v being the -1,1,0 vector)

#

and it includes the points A

#

thats 1 plane

steel roost
#

so you already found the perpendicular vector?

vast coral
#

it is necessary to describe all a,b,c,d of the given condition.

steel roost
#

now you need a vector along line p

vast coral
#

u=(1,1,0)

steel roost
#

yes

vast coral
#

for example

steel roost
#

now you must find a vector along p, right?

vast coral
#

what does "along p" mean?

steel roost
#

along line p

vast coral
#

parallel?

steel roost
#

yes

vast coral
#

well that can be the one given

#

-1 1 0

steel roost
#

thats in the direction of p?

vast coral
#

no, thats a point

#

the t(asfdasdfa)

steel roost
#

yes

vast coral
#

after t, thats the vector

steel roost
#

but p is the first part plus t(asdasda)

vast coral
#

yes its a line, given by a point and a vector

#

righbt?

steel roost
#

yes

#

i made a mistake

#

p is a vector that describes a line

#

so the vector in p's direction would just be p

vast coral
#

yeh well, i understand, it must be 2 vectors that are linearly independent

steel roost
#

yes

vast coral
vast coral
# steel roost yes

yeh i have the geometric imagination about it, its just how to write it

#

so can anyone help me please?

steel roost
#

you need a point on line p and your normal vector

#

you already have the normal vector

#

if you let t=0, then you get the point (3,1,2)

#

a plane is defined as

#

where r0 is the vector given by your point <3,1,2>

#

and r is any vector <x,y,z>

#

thus

#

take the dot product:

#

<-1,1,0>*<x-3,y-1,z-2>=0

#

and you will obtain your equation

vast coral
#

so that answers the question for what a,b,c,d € R does the plane given by general equation ax+by+cz=d contain the line p?

#

cuz there is unlimited amount of those planes

vast coral
#

vector

#

@steel roost

#

why did u put n as the one given?

final saddleBOT
#

@vast coral Has your question been resolved?

#
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eager stirrup
#

i keep getting the wrong answer

final saddleBOT
eager stirrup
#

i have that using loptials rule i write this as

#

ln(1-4.5/x)/(1/-7.5x)

#

and then taking the derivative i have (1/(1-4.5/x))/(1/-7.5x)

#

which i believe evaluates to 1/0 after taking the limit of the numerator and denominator.

#

but DNE is wrong as an answer

tough tiger
#

What a^b is equal to using exp and ln ?

eager stirrup
#

wait

tough tiger
#

Sure but you did not write the right formula

eager stirrup
#

im actually not sure

eager stirrup
tough tiger
#

To see if you know the right formula

frosty musk
#

L=lim t->0+ e^(-7.5[ln(1-4.5t)/t])

eager stirrup
eager stirrup
tough tiger
#

But he gave the answer so now you got it

eager stirrup
tough tiger
#

Do you know the theorem for continuous function ?

eager stirrup
#

i think so but i need a reminder

tough tiger
#

That lim _(x->a) f(x) = f(lim x-> a)

eager stirrup
#

oh right

#

that one

tough tiger
#

Yes

#

Try applying this one

eager stirrup
#

so the limit would be e^lim(-7.5[ln(1-4.5t)/t])?

tough tiger
#

Yes exactly

#

Now I think you’re able to use L’hospital

#

Did you find it ?

final saddleBOT
#

@eager stirrup Has your question been resolved?

final saddleBOT
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tranquil pine
#

Found this interesting question earlier that I want some assistance on.

\vs{4 mm}
Suppose we have two random variables $X,Y$ with corresponding pdfs $\m{f_X}x, \m{f_Y}y$. Suppose $Z = X + Y$. Now the convolution of $\m{f_X}x$ and $\m{f_Y}y$ is [
\m{f_Z}z= (f_X \ast f_Y)(z) = \int_{-\infty}^\infty \m{f_X}x\m{f_Y}{z-x} \dd x
]
The question is, is it possible to prove that the convolution of $Z=X+Y$ is not necessarily the same as that of, say, $W=X-Y$?

soft zealotBOT
candid hull
#

I mean X+Y and X-Y don't even have the same domain most of the time

opal plinth
#

Just find a counterexample?

candid hull
#

how would you expect their distributions to be equal in general ?

#

@tranquil pine

tranquil pine
candid hull
#

the convolution (of the PDFs of X and Y) is the resulting distribution of X+Y

#

what special meaning do you assign to convolution here

#

@tranquil pine

tranquil pine
#

nothing much than what you normally consider the convolution to be

#

I may have misinterpreted this question

#

sorry

#

I'll close the channel then

#

.close

final saddleBOT
#
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final saddleBOT
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sharp tundra
#

hello

final saddleBOT
vivid walrus
#

👋

sharp tundra
#

so

#

this is my new algothrim

#

to define S

sharp tundra
vivid walrus
#

it seems

sharp tundra
#

is mainly different from the rest

#

bc it creates a infinite illusion of numbers but having a pattern

#

<@&286206848099549185>

final saddleBOT
#

@sharp tundra Has your question been resolved?

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weary lark
#

When taking the d/dx of what's circled, I am confused as to how it becomes what it is in the next step.

royal gust
#

That's the quotient rule

weary lark
#

Oh okay thank you

final saddleBOT
#

@weary lark Has your question been resolved?

final saddleBOT
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magic ivy
#

i cant figure out how to prove it sums to greater than 1/2 for m>2

gilded schooner
#

978??

magic ivy
#

yes

mint orbit
#

which term in the series is the smallest? whats its magnitude

magic ivy
#

@mint orbit the smallest term is 1/(2m). Could you please explain what it means to bound the terms?

mint orbit
#

then $\frac{1}{m} + \frac{1}{m+1} + \dots + \frac{1}{2m} > \frac{1}{2m} + \frac{1}{m+1} + \dots + \frac{1}{2m}$

soft zealotBOT
#

jan Niku

mint orbit
#

ill replace what is probably the largest term in the series with the smallest term

#

and create something smaller

#

you can repeat this process

#

eventually, youll create a very simple series, that is definitely smaller than the original series

#

or at least as small, if theres onlyone term

#

because youve replaced every term with the smallest term

#

make sense?

magic ivy
#

In repeating the process would I next replace 1/m+1 with 1/(2m)?

mint orbit
#

because 1/(m+1) is bigger than 1/(2m)

#

well theres a case where theyre the same, but lets say were not dealing with that

#

you definitely wont make the series any bigger

#

you would then repeat this process with every term in the series

#

$\frac{1}{m} + \frac{1}{m+1} + \dots + \frac{1}{2m} \geq \frac{1}{2m} + \frac{1}{2m} + \dots + \frac{1}{2m}$

soft zealotBOT
#

jan Niku

magic ivy
#

right

mint orbit
#

weve made a lower bound. What is it equal to? is it helpful? is it trash and we need to try to make something better?

magic ivy
#

i am trying to figure the amount of terms on the right side

mint orbit
#

ah thats the key happy

#

try doing some cases

#

say m=2, or 3, or 5

magic ivy
#

It seems to be m+1 terms

mint orbit
#

yea, this sounds about right

magic ivy
#

so the series ≥ (m+1)/2m

mint orbit
#

whats your conclusion

#

useful lower bound or trash

magic ivy
#

very useful

mint orbit
magic ivy
#

Thank you for introducing me to this concept of bounding

#

.close

final saddleBOT
#
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final saddleBOT
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final tangle
#

!patience

final saddleBOT
#

Please wait patiently, and do not interrupt other channels with your question. Helpers in this server are volunteers, and the server cannot guarantee that someone will be able to help you. By being impatient or begging, you will only turn potential helpers away.

In the meantime, please make sure your channel contains the original question, clearly describes what you have already tried, and states exactly what you are having trouble with. This increases your chances of getting a good response.

final tangle
#

show how you're getting a different result

#

are you doing work on paper?

#

anything on which work can be presented

#

digital screen, black/whiteboard, etc

#

anything that'll allow you to show others what you're doing

#

reply pings can be turned off

#

but otherwise i get seperate results
49 is the expected result

#

what else are you doing that's leading to something different

#

yes, as it should

#

(not an equation)

#

well get them to show they're work

#

no justificiation, ignore those claims

final saddleBOT
#
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ruby elk
final saddleBOT
ruby elk
#

no idea what to do or where to start

#

the fact that i could stare at this all night and it still would make zero sense to me

tranquil pine
#

is hard

ruby elk
#

yeah.

#

sigh

#

i really do hate this class

ruby elk
# tranquil pine is hard

i dont get whats going on, but my parents want me to take it because itll look good on a college application

#

im just worried, that really, im not good at anything

#

sure, everyhting is an A- or above, but that wont get me anywhere by the time i graduate.

#

the college scene has become so competitive, i wonder sometimes if ill ever really amount to anything, anywhere

#

i know it isnt true, but like, my parents constantly tell me it.

#

i know im wrong, but i just want seem to believe it

#

...ugh

#

im so damn tired

tranquil pine
ruby elk
#

~by your side, ill be your seasons~

tranquil pine
#

even if i graduated just

#

its hard

ruby elk
#

im in 9th grade

#

this shit should be illegal now

tranquil pine
#

cool

ruby elk
#

something about mental health or something

#

and i think the most aggravating part for me

#

is that everyone else gets it

#

everyone else got a little boost

#

a little help

#

me?

#

nope

#

on my own

#

ugh.

tiny star
#

can u pls tell me what the sign with the = and wiggly line on top means

tiny star
#

ok ty this makes my life easier

#

which qn u need help with?

ruby elk
#

literally all of them

#

in a perfect world id get 1-5 done

#

6-7 nobody gets

#

so my black ass sure as hell wont be able to

#

and then for 1 you make your own given

tiny star
#

sry i cant help u i hate triangles

ruby elk
#

yep, figured

tiny star
#

anybody who likes geometry is a nerd

ruby elk
#

i dont like geometry buddy

#

i need to pass this class to survive

tiny star
ruby elk
#

these are actually some disturbingly high stakes in the grand scheme of things when you think about it

#

one wrong writing stroke and you're out of any major college,

#

which means youre basically out of any major paying job

#

anyway

#

<@&286206848099549185>

tranquil pine
#

in 1st grade

#

like

#

1

#

i

#

was

#

like speedruning

#

50 ques

#

sheets

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of multipli

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cation

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and divisin

ruby elk
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..same

tranquil pine
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UNTIL *** ECUATIONS AND FUNCTIONS LIKE

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f(x) = 2x

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like What

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how did i continue from

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multiplication

ruby elk
tranquil pine
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that

ruby elk
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y is 2 times x

tranquil pine
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correct

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yes

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but

ruby elk
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...so

tranquil pine
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you understand?

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like

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its hard

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and i just continued

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maths

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like

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it was easy

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but its hard

ruby elk
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...yep.

final saddleBOT
#

@ruby elk Has your question been resolved?

ruby elk
#

no.

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<@&286206848099549185>

grave steppe
# ruby elk

So what do u understand from the first question?

ruby elk
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is a line perpendicular to a segment passing through

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like

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the midpoint

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of the segment

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but idk how to put it into words

grave steppe
ruby elk
grave steppe
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The first 3 arent questions

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4 and 5 are the questions

ruby elk
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they arent?

grave steppe
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They arent

ruby elk
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hold on.

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brb

grave steppe
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Theyre more like statements and pieces of info

grave steppe
#

Ping me when u back

ruby elk
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im 99% positive these are actual things he wants us to prove

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but help is help

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so

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bcz hes had us prove lemmas and corollaries before @grave steppe

grave steppe
#

I never had to do lemma

ruby elk
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its fine frl

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ill js do 4 + 5

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...which im tryna get rn but i dont

ruby elk
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im so close to just quitting

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its 11:05 PM and i have other work to worry about

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.close

final saddleBOT
#
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final saddleBOT
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violet crow
#

Hi! I have a question related to Mathematica. I want to plot y = 1/x^3 from x = 1 to x = 2, then revolve the region below it about the line x = -1. How is it possible to revolve around a line? Below commands work for default revolution.

q3a = Plot[{1/x^3, 0}, {x, 1, 2}, 
   Epilog -> {Line[{{1, 0}, {1, 1}}], Line[{{2, 0}, {2, 1/8}}]}, 
   PlotStyle -> Black, Filling -> Axis, 
   PlotRange -> {{0.5, 2.5}, {0, 2}}]
q3b = RevolutionPlot3D[1/x^3, {x, 4, 9}, {\[Theta], 0, 2 \[Pi]}, 
   PlotStyle -> Gray]
violet crow
#

.close

final saddleBOT
#
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final saddleBOT
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fading pulsar
final saddleBOT
#

@fading pulsar Has your question been resolved?

final saddleBOT
#

@fading pulsar Has your question been resolved?

fading pulsar
#

<@&286206848099549185>

unreal anvil
fading pulsar
#

The following integral, you have to do via trig sub.

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I got up a form where I had “(sin^2”/(cos^2)^3/2)cos dtheta

unreal anvil
#

ohhh, i was wondering what is this about lol
it's integral, i see

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is it a must to use trig sub?

unreal anvil
fading pulsar
#

that part, I had to get it back eventually to terms of x and integrate it

fading pulsar
unreal anvil
#

$\int \frac{\sin²(\theta)}{\cos²(\theta)}\dd \theta$

soft zealotBOT
#

Biscuity

unreal anvil
#

so after simplifying we get this

unreal anvil
fading pulsar
#

no but that would be tan^2thata

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Which we can simplify to 1- sec^2theta and integrate

unreal anvil
#

yep

fading pulsar
#

Thank you. Can you show how you got there?

unreal anvil
#

wait

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isn't it sec²theta - 1?

fading pulsar
#

Yes

unreal anvil
#

anyways, I'll type

#

,align
&\frac{\sin²\theta}{(\cos²\theta)^{\frac32}}\cdot\cos\theta\
=&\frac{\sin²\theta}{(\cos\theta)^{\frac32\cdot2}}\cdot\cos\theta\
=&\frac{\sin²\theta}{(\cos\theta)^{3}}\cdot\cos\theta\
=&\frac{\sin²\theta}{(\cos\theta)^{\cancelto{2}{3}}}\cdot\cancelto{1}{\cos\theta}

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there we go

soft zealotBOT
#

Biscuity

unreal anvil
#

i think you know what I'm typing 😛

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sorry for the typos

fading pulsar
#

Ahh I see thank you

final saddleBOT
#

@fading pulsar Has your question been resolved?

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viscid sinew
final saddleBOT
viscid sinew
#

im totally stuck on how to solve this recursive equation

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this is all i came upp with, im very glad if sb could help me!

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<@&286206848099549185> ping

final saddleBOT
#

@viscid sinew Has your question been resolved?

viscid sinew
#

<@&286206848099549185> ping

strange rune
#

master theorem?

#

do you know about this?

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Der Hauptsatz der Laufzeitfunktionen – oder oft auch aus dem Englischen als Master-Theorem entlehnt – ist ein Spezialfall des Akra-Bazzi-Theorems und bietet eine schnelle Lösung für die Frage, in welcher Laufzeitklasse eine gegebene rekursiv definierte Funktion liegt. Mit dem Master-Theorem kann allerdings nicht jede rekursiv definierte Funktion...

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its a direct application of it

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i think

viscid sinew
#

i have heard oof this but we do not have learned this yet so im not allowed to use it

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i need to solve this with induction

viscid sinew
#

<@&286206848099549185> ping

final saddleBOT
#

@viscid sinew Has your question been resolved?

final saddleBOT
#

@viscid sinew Has your question been resolved?

final saddleBOT
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dense garnet
#

Consider $$f(x,y)=\begin{cases} \sin(x-y)& \text{if } 0<x-y<2\pi \ 0 & \text{else}.\end{cases} $$ It is claimed this function is continuous on $\mathbb R^2$. What are some ways in which I can verify this? I'm not sure where to begin.

soft zealotBOT
#

sunside

warm ether
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y=0 is continuous,
sin(x-y) should be continuous
so youre really just checking if its continuous at x-y=0 and x-y=2pi

dense garnet
#

yeah, that makes sense 🙂

dense garnet
warm ether
#

yeah, the limits from each side are equal,
and the limits = the value of f(x,y) at those points also

final saddleBOT
#

@dense garnet Has your question been resolved?

dull ravine
#

@dense garnet what’s still unclear

dense garnet
#

when we speak about continuity, we speak about continuous at a point, not a line, which x=y represents

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I was thinking something along the lines lim_(x,y)->(x,x) sin(x-y)=0, but I don't know if this is something you can write

dull ravine
#

I don’t know what the “correct” notation is

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But I think you can still think of the continuity of f as it being continuous at every point

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But at every point in a 3 dimensional space, not in a 2 dimensional plane

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At every point (x,y,z) to be precise

dense garnet
#

hmm, yeah. Would you say $$\lim_{(x,y)\to (x,x)} \sin(x-y)=0,$$ makes sense?

soft zealotBOT
#

sunside

dull ravine
#

Maybe you can write something like $$\lim_{y\to x^+}$$ and $$\lim_{y\to x^-}$$ to show that $f$ is continuous at every point $(x, x, 0)$

soft zealotBOT
#

FirstNameLastName

dull ravine
#

But make sure to verify this suggestion yourself, cause I’m still in high school and have no clue what the conventional approach here is

dense garnet
#

ok 🙂

dull ravine
#

I do think this should work though

dense garnet
#

.close

final saddleBOT
#
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magic sparrow
#

I'm working on a proof that differentiability implies continuity, but I am confused about a certain detail

magic sparrow
#

Essentially it goes as follows

soft zealotBOT
#

Austin

#

Austin

#

Austin

magic sparrow
#

But here is where I'm confused. It was elluded in lecture that

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we have to do the limit from left and right seperately?

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the limit as h->0+ or 0-

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or else the proof doesn't work

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but I'm not seeing why that is true....

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What part of this is false if we do not do that?

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@signal shell

hybrid heath
magic sparrow
#

we did a more complicated version

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for multivariable differentiability

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and actually

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we did the reverse direction

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continuous partials => differentiable