#help-36
1 messages · Page 46 of 1
i don't really know hot to do
oh sry sry
okok
okok
u got it?
still looking
Okay then -_-
welcome
oh hi
Is it clear now?
yw
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Hi
I got a question in automata theory
The question is; given a monotonic decidable partial function N -> N, is the set of all values of f decidable
whatever it means
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i understand this is cos(A+B) but how do you get A and B from 7pi/12
3/12 and 4/12 could work
but i need to use one that its in the unit circle
what's 3/12 and 4/12 simplified?
3 - 4 = -1
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what should i do , here ?
!status
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
1
You should probably begin by writing out the n=2 case
You can let z1=a1+b1*i and z2=a2+b2*i for instance
On the left-hand side of the inequality you get (a1+a2)^2 + (b1+b2)^2 (first sum up the components and then take the sum of their squares)
which you can expand like you normally would
On the right-hand side you get (1/k) * (a1^2 + a2^2 + b1^2 + b2^2)
which is basically the same as what you have on the LHS but without the extra garbage that you get from expanding the binomials
Then you should see quite easily that the best you can do is k=1
The rest, as you can probably imagine, is a proof by induction
(most likely; I haven't actually fully solved it myself)
@quick spire Has your question been resolved?
i just exactly did that , but i just don't know how to go further than that
like how can i generalize this , for any n
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<@&268886789983436800>
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not sure what correct diagram would be for part c
Just a chord in circle
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- no idea
- A/B
- not C (what does B even mean)
- A
?
If you solve for x²-2 how many zeros do you get
Sry I don't get u
2
Exactly
x = +/- sqrt2
Correct
Wdym by 'zeros'
So this is 2 zeros?
Yes
In that case A can't be the function you are looking for
Because it asks for an intercept at x = 0 specifically
It does have a intercept at x = 0
Yes but it has one at x = 1 too
I think it’s B because A isn’t even
What does it mean by 'even'
If you do f(-x) does the function sign change?
Plug in -x everywhere you see x
If it changes it’s odd if it doesn’t it’s even
A changes so it's not even ahh
Yea
For 6 you need to look at what characteristics are given to you
I know that the function is sth like
1 / (x-5)
If x =/ 5
You know that f(5) = 0
And you know that for every x != 5 f(x) != 0
So theres a particular x that cannot be used in g(x) = 1/f(x)
You see why?
Kinda feel like it's C
The thing is: Why do you feel like its C
At the moment you are picturing how the equation for the function may look and what characteristics this function has but this is not needed here
The simple reason as to why C must be correct is because f(5) = 0
So 1/f(5) is 1/0
Ye
which is undefined and as such cant be part of the domain
And for everything else we know f(x) isnt 0 so it has a defined value
Can I check if
8. B
9. A (cannot be C/D)
?
Well for 8 you can rule out C as you have a polynomial and polynomials are always continuous
You can also rule out D as the function is obviously not decreasing on the given intervall
I guess this R set there is including every y value that the function can take?
Ruling out A cuz Y >= vertex
Ig so
if so you can rule A out as well as obviously negative y values must be part of this set
For x = 0, y = -2
Mmm
So the only thing that can be true is B which can easily be checked with the midnight formula or the p-q-formula
idk how you call it in english tbh
Rational root theorem I think
but its (b +- sqrt(b^2 - 4ac))/(2a) or -p/2 +- sqrt((p/2)^2 - q)
The left formula is easier to use as it is applicable for equations ax^2 + bx + c = 0, while the right equation can only be used on equations of the form x^2 + px + q = 0
Meaning that if you have an equation of the form ax^2 + px + q you must divide the entire term by a in order to use the p-q-formula

Looking at x^2 - 2 we got a = 1, b = 0, c = -2 you can just replace those and check for yourself
you'll get 2 values x_1 and x_2 for which f(x_1) = f(x_2) = 0 so B is true
I have to think about that for a moment
So first you need to be aware of the fact that y = f(x) is included in y = 1/2 f(2x) - 1
This means y = 1/2 f(2x) - 1 is a modification of the original function.
Now we know that f(2) = 4, so our first objective is, to get f(2) into the equation of 1/2 f(2x) - 1, giving us the corresponding x coordinate
We do that by simply solving for x in the equation 2x = 2
x=1
indeed that is our corresponding x coordinate
Now for the y value you already know how that works
you know f(2) = 4, so you just solve 1/2 * 4 - 1
yup
Ok so that's how u do that-
So for reference if these types of questions are asked in the future
The corresponding x value is determined by solving the equation inside the function term. If f(5) = 0 in one function than f(2x - 4) must be solved so that 2x - 4 = 5, giving you the corresponding x value. The corresponding y value than arises by simply solving the equation
if that makes sense
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I've tried a few u substitutions here
but I haven't figured it out yet
first I tried u = x^2 + 44
then I tried u = x^2
but I need to get du to be x^3 dx somehow
You can do that
tushar
no
did you consider the conversion from dx to du?
my first sub is x^2 +44
yes
/
the derive of x^2 + 44 is 2x dx
tushar
can you express x^2 in terms of u?
yes
right
so perform the change of variables
all you really have left to do is express x^2 in terms of u
you have u = x^2 + 44

so what is x^2
x^2 = u- 44
indef integral u^1/2 * (u-44) / 2 du ?
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Can someone help me with this?
@stoic crow Has your question been resolved?
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hi
could someone explain
what a conjugate diameter of an ellipse is
ive tried googling it but i dont get it
i just need a simple explanation, nothing in depth or anything
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@tardy vortex Has your question been resolved?
show where you read this and the entire context
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The figure below consists of a rectangle, two circles and a triangle. The circles are tangent to three sides
the rectangle and has its center at S and P. The corners A and B of the triangle ABP lie at the point of intersection
between the two circles. The rectangle has length 15 and width 8.
a)
b)
pp
Explain why the distance between S and P is 7.
Find the area of triangle ABP.
If the circles are only tangent to 3 sides, logically the radius is gonna be half the height
that means that the side legnth of the rectangle would have to be ||4 times the radius|| if both circles were tangent, giving that the the distance of the inside region where the circles intersect should be ||15-4r|| ||r is 4 and the distance in between the intersections is 1. giving that SP=7||
before i sent this i figured out the radius and all that but i dont understand what to do next
Maybe this helps
wait why is hypotenus 4
The radius of the circle is 4
ah
i thought that 4 and 3.5 switched place
now 16 minus 12.25?
3.75 is the shortest catheus
Square root of that
6.8 if you round it?
yes
but why is that line the length of the radius, im just making sure i understand everything
pA
.
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how do i show that if the set of zero divisors is an ideal, then its a prime ideal?
To prove that Z(R) is a prime ideal, you need to show that for any two elements a, b in R, if their product ab lies in Z(R), then at least one of them must lie in Z(R). That is, you need to show that if ab has a non-zero divisor c, then either a or b has a non-zero divisor.
@teal scroll Has your question been resolved?
i get that part, but im not sure how to show it
Oh, I see
let a, b be two elements of R such that ab has a non-zero divisor c. This means that c is not equal to zero, and there exist non-zero elements x, y in R such that cx = 0 and yb = 0. Then, we have:
(ab)(cx) = a(bc)x = 0
and
(ab)(yb) = (ay)(b^2) = 0.
Since ab is a zero divisor, at least one of (bc)x and (ay)(b^2) must be non-zero. You can continue this reasoning?
how did you get that cx = yb = 0
Sorry, I think I made a wrong assumption
Let me rewrite it
Now, I dont really know how to explain it. If someone else wants to help, please feel free to do so. I will give it some thought.
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Why the hell is he rearranging this
I'm confused what the question is?
wdym the question is up there
huh
he is manipulating the formula and idk why
you first do the 2 brackets and expand it
idek where he got +5x from
Multiplication is commutative so it doesn't matter which order you use to multiply
5x comes from +9x - 4x
Yeah :)
nvm ty
Np
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Calculate.
A brick foundation wall is 12 m long, 5 m wide and
0.5 m thick. See sketch.
What will be the area of the area that the stones in
foundation cover?
Personally I'd fine the area that all of it covers then subtract the white rectangle in the center
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@stray stump Has your question been resolved?
it looks like daisy petals
That's the start of the curve
r=0 represents the points that are zero distance from the origin
it is where the curve intersects or touches the origin
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can someone help me with this
You didn't even answer the question
I would guess differentiate, substitute in values and try solve.
You know f' is a maximum at 1/3, so f'(1/3) = 0
f'(x) = (abx + a)e^(bx)
And hopefully you get some useful result from f(1/3) which you can use to cancel stuff out
is the critical point 1/3
yep
so f(1/3) = (ab(1) + a)e^(b(1))
not sure where the /3 went
thats what i would do, although as a disclaimer im a bit rusty
im supposed to set f'(x) = 0 for critical points and solve for x
idk how this guy is doing it
i just looked at their answers and guessed and got it right
i just put 3e for a and -3 for b
well if you want i can show you how to get b
i dont know how to get either
give me a mine to write it out
f(x) = axe^bx
f^(x) = (abx + a)e^bx = abxe^bx + ae^bx
f(1/3) = 1 (Given in question) ---> a(1/3)e^b(1/3) = 1 *
f'(1/3) = 0 (As its a maxima) ---> ab(1/3)e^b(1/3) + ae^b(1/3) = 0 **
i see
ok wow im starting to realise how messy this looks
it looks much nicer by hand
now you can rearrange * and substitute into ** get rid of all the exponentials to find b
i just trusted you on the derivative haha, but product rule would be the method
a(1/3)e^b(1/3) = 1 ---> ae^(1/3)b = 3
slap that into ** and it should work out quite nicely
@gilded marten Has your question been resolved?
thanks
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Hey
As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.
Huh
trig identity
sin(2x)=2sin(x)cos(x)
you can manipulate that by setting x as pi/5 and multiplying both sides by 3/2 to make it 3cos(pi/5)sin(pi/5)
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answer is second ss
we are integrating with respect to x, how did they get that on the right
I guess typing error
Yes
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hey
where did the ^1/16 come from
ok i figured it out
it was a log rules thing
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Why does the cross-term here vanish? and shouldn't y^2 be -y^2
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When exactly am I allowed to make substitutions with infinite expressions? $x=1+\frac{1}{1+\frac{1}{1 + \frac{1}{1} \dots}}$ after substitution I get $x=1+\frac{1}{x}$. The second equation produces 2 solutions while the infinite fraction produces just 1. What do I do to determine what value does the infinite fraction have when I get 2 solutions? In this case it's quite easy, since one of the solutions is negative. But what if it wasn't?
MathIsAlwaysRight
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umm
Bro how can you even post that
do you know what 2+2 is?
anyways
its 13x
just add it just like any other number
for example
2+2=4
so
2x+2x=4
i hope your problem is fixed now
@rough pebble Has your question been resolved?
Factor out the variables, you'll be able to solve every question of this kind
so then 16-3?
It's 7-9 not 7+9
then why doesn't it say that?
oh
so what do i do with the 3, add it?
It doesn't tell me to add it though @tranquil pine
I get it now
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Wow
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this is so easy I did this in like 4th grade lowkey embarrassed i sent thiss.. thanks tho @tranquil pine
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What's is this symbol between b and c
@eternal wharf Has your question been resolved?
@eternal wharf Has your question been resolved?
@eternal wharf Has your question been resolved?
attilavjda
@eternal wharf it is symmetric difference, it means the elements that are either one of the sets, but not in both. It seems to be similar to "XOR"
How to solve this divide?
yeah what's division mean why not use subtraction if it's that what
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3x3 grid, 9 slots total
Calculate how many different possible positions without repetition (ie flipped along x-y axis and same pattern but moved on the x-y axis)
Pretty sure it would be 9^3 to start off with. Then divide by 7. 3(for each rotation) + 2(movement on the x-axis) + 2(movement on the y-axis) = 7 (the value that we chose to divide by)
The only issue is that it doesn't return a whole number, and it fails to factor in ones that CANT move along the x-y axis
had to move in here because some kid sent a message in a channel while I was typing in it and stole it 🫡
can you elaborate on what you mean by:
"Calculate how many different possible positions without repetition"?
Same pattern but moved along the X-Y axis, or Flipped on the X/Y axis
As well as rotated (Z axis?)*
Are you filling in the squares with numbers? are you moving the sqaures, I need some context 😅
Just filling in the squares, 3 different positions
Effectively trying to figure out an equation, which would work if we used 4/5/6 different combinations etc
Something like this where it's reflective along diagonals/cardinals?
0 0 x
0 x 0
x 0 0
yes
essentially how many possible combinations there are and for any amount of x's
1 x, or 9 x's
yes
are you counting a square with 0 x's?
because that would hold true to the reflective properties
0 0 0
0 0 0
0 0 0
Not really, as we would consider that as just empty
As I have img perms I can prob give an example
ok so your definition then does not include an empty square?
wait, are you not considering reflectivity along the diagonals?
this would not because its repetitive
we're not considering empty squares. only whats filled in and the pattern that it makes
ohhh you're considering rotation
rotation and having it flipped along the xy axis
as well as movement along the xy axis
so then:
0 0 0
0 x x
0 0 0
and
0 0 0
x x 0
0 0 0
Would be considered repeats?
x00
x00
000 would also be considered a repeat as its the same thing but moved along the x-axis
A square with one x, only has 9 possible combinations, I hope that should be trivial
A square with two x's and 9 combinations for the first but then 8 for the second and so 9*8
A square with three x's has 9 for the first, 8 for the second, and 7 for the third so 9*8*7
Hence, we get 9+9*8+9*8*7+9*8*7*6+9*8*7*6*5+9*8*7*6*5*4+9*8*7*6*5*4*3+9*8*7*6*5*4*3*2+9*8*7*6*5*4*3*2*1=986409
986409 combos not 9^3
before any repeats are considered
i think the guy i was working with originally had repeats in mind but we just couldnt get any further
but this works for the system we're trying to use
wait I just realized for a square—based on your definition—with only one x, everything is repeats
so there's only one possible choice
yeah
not for two
as whatsthetermforit uhh
diagonal isnt counted as a rotation
rotations in this case are full 90 deg turns
I did some thonking
and it could be wrong
but
just gimmie a sec to type this boio out
just for a little bit of context behind this, we consider quantum mapping to be off 3x3 grid so anything thats not 90deg rotations would be considered quantum maps
for 2 x's there are five cases after repeats:
0 0 0
0 x 0
0 x 0
0 0 0
0 x 0
x 0 0
x 0 0
0 0 0
0 0 x
x 0 0
0 0 0
x 0 0
x 0 0
0 0 0
0 x 0
nope not factorial
just me being over excited
I think those are the only possible cases though for 2 x's
rotations remove that bottom one
wait there's only two
yea just realized
only two cases
sorry just type-thinking
the only reason why we dont count diagonals as a rotation is for cases where 3 corners are used, they cant be rotated anything but 90/180/240
For three x's there are nine cases after repeats are considered:
0 0 0
x x x
0 0 0
0 0 x
0 x 0
x 0 0
0 0 0
0 x 0
x 0 x
0 0 0
0 x 0
x x 0
0 0 x
x x 0
0 0 0
0 0 0
x 0 x
x 0 0
0 x 0
x 0 0
0 0 x
x 0 x
0 0 0
0 x 0
0 0 x
x 0 0
x 0 0
that look right?
X's dont have to be connected
up to nine for three
this is weird because its not even school hw its literally just for a rhythm game i play
lol
yk honestly
i dont wanna get too excited again but
1 case for 1 x
4 cases for 2xs
9 cases for 3xs
i mean there's gotta be lol
i just wanna figure out an equation to where we can set X to a number of values we want, which can be 1-9, and if we make pattern repeats legal (ex: two x's in one square in the grid) we can make that value go to 20+
yea logically an algorithm would be easier
but again its really late for me
actually thats a lie
im just really tired
lol
Have you considered doing a 2x2 and trying to find any patterns?
0 0
x 0
0 x
x 0
0 x
0 x
i mean idk
thats only combos if repetition isnt allowed
also
oh my god
0x
xx counts as one
i just realized
ok i am really sleep deprived, im sorry couldn't be of much help brother but there are people who are much more awake and much better at math than me 💀🙏 so feel free to ping helpers, im sorry again m8
as
xx
xx theres only 1 variation
yea only 1 possible combo for 4xs
try building a table?
could but i just dont want to manually input that many patterns into a 3x3 grid
do i just ping the entire role...?
,tex \begin{tabular}{|c|c|}
\hline
\textbf{Numbers of $x$'s} & \textbf{Number of Combos} \
\hline
1 & 4 & \
\hline
2 & 6 & \
\hline
3 & 4 & \
\hline
4 & 1
\end{tabular}
XxMrFancyu2xX
Compile Error! Click the
reaction for more information.
(You may edit your message to recompile.)
meh close enough
lmao
i'll try eventually
looks like pascals triangle honestly
never heard
1
1 1
1 2 1
1 3 3 1
1 4 6 4 1
ah
yk that might be it lmao
cause for 0 x's there only one combo 👀
wait
it is exponential...
$\sum_{k=0}^{n}\binom{n}{k}=2^n$
XxMrFancyu2xX
that's just a theory though...
and that's before repeats
so take it with a GRAIN of salt
GN
idk if i should leave this open if im going off to eat rq
as im gonna continue it
if you want to
but it might close on you
or a mod/helper may come by to close it insted
ok i really need sleep gn now fr
Ok I fix table:
\begin{tabular}{||c|c||}
\hline
\textbf{Numbers of $x$'s} & \textbf{Number of Combos} \
\hline
1 & 4 \
\hline
2 & 6 \
\hline
3 & 4 \
\hline
4 & 1 \
\hline
\end{tabular}
XxMrFancyu2xX
@brazen sedge Has your question been resolved?
thats only w/ 2x2 grid + repetitive
(assuming ur asleep)
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How could I rewrite e^7x?
Just use L'hopital
For this problem, I'm not supposed to
Ok
You can divide both by 7x
(this is for my study guide for calc 1
wait
can you explain that
are you using ln ?
No
Wait please
We will use this identity
Here x=7X
That's why we divide by 7x
Got it?
no
What's the matter?
I'm just not following
Ok
I'll just show you the answer
It'll be much better
And you will get an idea of what I mean
Do you understand what to do now?
I just took -1 common
And multipled 1/7x on both numerator and denominator
So they cancel out
Any doubts?
Don't be shy
Which part specifically?
Ok wait
We have (x+y)
We take -1 common
-1(-x-y)
Got it?
yes
I did the same thing on 1-e^7x
why?
is there a proof for that? Idk why l^x - 1 / x = 1 exactly (ignore this question for now)
okay gotcha
okay
So are we clear now?
on that yeah
Ok shall I continue?
no 😦
What's the matter
hold on
okay yeah
I see what you did
still unclear where the 7x is coming from.
Like idk that property
But I see where you got the first term in the denom
and you use a lim property
Yes yes
:0
I remember this
Ok next step?
because of this
?
what
Isn't that what I wrote?
Yes
maybe that's not the next step you were looking for
That's the next step
what is the upper limit?
the numerator?
if so, no
I saw the prop you mentioned above
both will be 1
Yeah
when you take the lim as x appr 0
wow that question was involved lol
I doubt my professor will include that on our final
thank you so much for powering through that with me
he will
Yes
oh boi
It'll take 3 seconds for L'hopital
oh totally
as long as I get a indeterm form
which you do right away
I can use it
but not for this problem
He said don't use it unless he asks for it
You do? Please share
Here is a set of notes used by Paul Dawkins to teach his Calculus I course at Lamar University. Included are detailed discussions of Limits (Properties, Computing, One-sided, Limits at Infinity, Continuity), Derivatives (Basic Formulas, Product/Quotient/Chain Rules L'Hospitals Rule, Increasing/Decreasing/Concave Up/Concave Down, Related Rates, ...
this is my favorite website rn
he's even got practice problems with full solutions!
Yeah
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Why can a matrix not have only 2 solutions?
I am imagining two bell curves where they could intersect at only 2 unique points on different planes?
Not possible? Planes must be flat rectangles only?
Nvm this is not a thing ^
Each plane must go on forever
Unless we are talking about the edge of the universe but that’s prob not Linear Algebra
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i was solving some contest right now and found a question that idk how to solve
x^4-6x-5=0 has 2 real roots a,b. a>b
find (a-b)/(a^4-b^4)
Contest?
yes
online
idk how to solve it so i ended it without answer to this
wait
x^4=6x+5
im stupid bruhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
the answer is 1/6
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hi
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Basically, i don't know how to solve any of these triangles and i need a bit of help on understanding how to solve them.
Can you explain if thats okay?
Can you explain a bit further? Like how to solve for x using the law of cosines (with the given triangle(s) )?
you dont need in them
?
Wdym
@remote sorrel Has your question been resolved?
I see, although i do not fully understand it completely i think i have the idea.
So how about number two?
look for similar triangles
15/x=x/5
x2=15*5
x=5sqrt3
How about for y?
Oh yeah i forgot to be clear about what i don't understand.
It seems that trying to find y and x in this triangle would require me to use the values already given, i don't know which to divide multiply etc.
@remote sorrel Has your question been resolved?
@remote sorrel Has your question been resolved?
Yes, im looking.
what next?
@remote sorrel Has your question been resolved?
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For 14!/7! Is the answer just 14 x 13 x 12 x 11 x 10 x 9 x 8? Just want to check my answer
yes
Yep
Do you have any more questions?
.close
Also, does anyone know the rule for converting a ^2 number to no exponent for verifying identities
I didn't quite understand you
For verifying trig identities
I remember there was a rule to convert let’s say sin^4 to be without exponent
you can convert sin^2 to a double angle form using
and then for sin^4 you can square both sides of that
which will give you a cos^2 on the RHS
to which you can apply the cos^2 identity
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hello, im a bit stuck on standard form and ordinary numbers, i cant change them into eachother if that makes sense, for example a few questions are:
-
write 1.63 x 10 to the power of -3 as an ordinary number
-
write 438000 in standard form
please explain how to work them out, thank you!!
Ok
The standard form is 1 digit before the decimal point and several after multiplied by 10 to some extent.
so there will always be 1 digit first?? then a decimal
No
like for example u cant have 26.700000? u can only have 1 digit first before a decimal??
The number 1834 in standard form is 1.834 times 10^3
Yea
ohh okay
Do the same with your number.
The idea for standard form is you want the number before the decimal to be between 1 and 10
ohhh i see
so then after how do i work out the numbers after the decimal
u can use this 1st one an an example
This video covers how to covert normal numbers like 350 into standard from numbers like 3.5x10^2. This is part 2 in our 4 part series on standard form.
KS3 - Not on your course
GCSE Foundation - All on your course
GCSE Higher - All on your course
Maths Playlist:
https://www.youtube.com/playlist?list=PLidqqIGKox7XPh1QacLRiKto_UlnRIEVh
GCSE Ch...
Use my example
4.38 X 10 to the power of 3 for write 438000 in standard form ??
Watch this so you understand how to get the exponent part of the number
ok ty!!
Nice video
No
The number 12345 in standard form is 1.2345 times 10^4
Try again
4.38 X 10 to the power of 5
👍
You're not explaining how to get the exponent part, you're just displaying numbers hence the reason why I sent a video so the OP can see how to get the exponent
also the videos really helpful thank you i think i understand now at least
go
*give me a random question
and ill try convert it to standard form
Also this is a good video https://www.youtube.com/watch?v=ZtB0vJMGve4&ab_channel=TheOrganicChemistryTutor
This video tutorial provides a basic introduction into scientific notation. It explains how to convert a number from scientific notation to standard form and how to convert a number from standard form to scientific notation. This video contains plenty of examples and practice problems.
This should be explained in voice chat differently for a very long time, so I use examples
I Agree
.сlose
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Calculate the flow of the field $\vec{F}=(y, x, z-2)$ through the surface $z=1-x^2-y^2$ with $0 \leq z \leq 1 / 2$ oriented with normal $\hat{n}$ such that $\hat{k} \cdot \hat{n}>0$.
Lyuka
I don't understand why the correct value of the normal vector is $$
\hat{n}=\frac{(2 x, 2 y, 1)}{\sqrt{1+4 x^2+4y^2}}
$$
Lyuka
Shouldnt i be using this formula to find it?
$$
\hat{\mathbf{n}}=\frac{(\frac{\partial f}{\partial x}, \frac{\partial f}{\partial y},-1)}{\sqrt{1+|\nabla f|^2}}
$$
Lyuka
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maybe ask in #multivariable-calculus if you aren't getting a response here
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If a velocity as expressed in polar is R,θ: (a + bt, k + st), what’s the position equation (in polar?)
t is time, the others are constants.
I think just integrating both coordinates will work?
someone correct me if I'm wrong
eh, wait maybe I'm wrong
Could convert to Cartesian, integrate, and convert back
I don’t think that can be correct. The radius and angle of position would have to influence each other, right?
yep, you're right
you can't simply add 2 polar coordinates lol
the problem is you don't add polar coordinates by adding their components yeah
I tried that, but the problem is the position values for x and y then give this mess.
And i’m not confident in my ability to convert that back to polar…or that the result would look respectably clean
ah yeah
Maybe after applying sin(a+b) and cos(a+b) identities and splitting up the addition in the numerators
But doesn't seem very nice
It does not 😛 I’m not brave enough to try
It’s definitely a spiral
hmm
Though not an archimedean spiral unless a = 0, i think
I think you have to integrate (a+bt) cos(k+st) which looks like it will be pretty messy
Could you explain? Is there a formula for integrating in polar?
from memory, I think i already did integrate (a+bt)cos(k+st) and it resulted in the top line of this ^
nah, I just converted it to rectangular
I'm trying to think if there's some sort of more intuitive way to find average velocity
Yesterday I found a webpage that described differentiating in polar to get the velocity from position, but i couldn’t figure out how to do it in reverse
the answer is super messy if I did it correctly
I think we can solve that one by some kind of argument looking at symmetric points
I did this
Oh yes?
Thinking about it logically, integrating the velocity’s radius would essentially give the ‘total distance travelled’
The ‘arc length’ of the spiral, if you will
this is what I got (technically I didn't convert back to polar but you'd get the same curve)
that just looks like the Archimedean spiral?
That looks the same as the pic i shared above, yeh (with the constants added)
It’s very close to one. I suspect that it is one when a=0, at least
i see
Just solve integral of (t,t) maybe and transform from there?
But I still couldn’t figure out its actual equation x.x
I tried but couldn’t get it to match up- Feel free to give it a shot if you want tho
both are pretty similar
,w integral t*sin(t)
,w integral t*cos(t)
Yep. Couldn’t make them match tho
,w (sin(t)-tcos(t))^2 + (tsin(t)+cos(t))^2
so it's t^2+1
your green spiral is archimedean, it just doesn't start at the origin
If you assume the spiral starts at the origin, you get a spiral centered at (-1,0)
Cool! That makes sense since the velocities are linear, it’s nice to have it proven
I still couldn’t get a position equation tho
Seems to be
Move 1 step further from the origin
followed by move 1 step left