#help-36

1 messages · Page 33 of 1

ember maple
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im lost im afraid

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n pairs?

desert mantle
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no

ember maple
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lemme try again

desert mantle
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do it for n=6

ember maple
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n/2

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?

desert mantle
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yes

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and what is the sum of each pair

ember maple
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7

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sorry i mean

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14

desert mantle
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no

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7

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for n=6

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so in general for n?

ember maple
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sorry give me a sc

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by pair

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do you mean that (1+6) and (6+1) is a pair

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or just (1+6) is a pair

desert mantle
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1 and 6 form a pair

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sorry for the confusion I was imprecise

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2 and 5 form a pair

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3 and 4

ember maple
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so (3+4) and (4+3) is considered the same right

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so for n=6 i should get 3 pairs right

desert mantle
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yes

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n/2

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like you said

ember maple
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so in general

desert mantle
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and they each sum to 7

ember maple
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n/2(n+1)

desert mantle
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yes

ember maple
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so that series

desert mantle
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(technically what we are doing only works for even n but the same is true for odd n)

ember maple
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can be simplified to that formula

desert mantle
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yes

ember maple
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wait

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lemme simplify that in my book and try to figure it out

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if i cant lemme send where im stuck to u

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bro thank you

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i got the answer after that

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thank you so much

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i actyually learned something new

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just 1 question

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how did u transform the first series to teh second one

desert mantle
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I just reordered the terms

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and put a few brackets

ember maple
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1+2+n = (1+n)+(2+(n-1))??

ember maple
desert mantle
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1+2+3+4+5+6 = (1+6) + (2+5) + (3+4)

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just reordered

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first and last, then second and second-last, third and third-last etc

ember maple
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ohhh

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i see now

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n is the last term

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or 6 in this case

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im actually stupid

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thanks a lot tho

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.close

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boreal spruce
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boreal spruce
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Hi, I am going to prove the limit=1/4 by definition

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But I stuck in the last step, could anyone give me some hints?

tired walrus
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double check your algebra in the very first step. you fucked it up.

boreal spruce
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Oh I am sorry. Rectified now. But I still dk what term is okay to drop out

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heavy lichen
#

Hello, is anyone familiar with drawing phase diagrams for a system of differential equations ?

heavy lichen
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I have a question in the case of both eigenvalues being complex

fluid sky
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u can just ask ur question here..

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if somebody can help u they will

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if ur problem is too advanced and u dont get a satisfactory result in these channels, u can try one of the advanced channels

heavy lichen
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It’s concerning the actual drawing of the phase diagram

fluid sky
heavy lichen
fluid sky
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if u scroll down abit u can find the rest of the channels

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sorry but i actually cant help u with differential equations 😦

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not studied them myself

heavy lichen
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I understand why we get these diagrams but our teacher didn’t put any values for the axes so it’s kinda confusing

worldly vale
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for just sketching phase diagrams the actual numbers are too important just the general shape and behaviour is fine for your purposes

heavy lichen
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Numbers ? What do you mean by that ?

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For the case when both eigenvalues aren’t complex we get this which makes sense because the "y" axis is w and the "x" one is z

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But in the first picture i sent he either forgot to write them down or we’re not dealing with quite the same diagrams ? I’m not sure

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@worldly vale

worldly vale
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you said your teacher didnt label the axes

heavy lichen
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Yep

worldly vale
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the numbers on the axes arent as important as just the general shape

heavy lichen
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The axes are the variable tho

worldly vale
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right i see

heavy lichen
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Surely that’s important ?

worldly vale
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well just pick a point and you'll be able to figure out which axis is which

heavy lichen
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Do you know which one is which ?

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I’m guessing o is the y axis ?

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No r is the y axis ?

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@worldly vale

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But this is so weird

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I think it might be a different way to look at it all together ?

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Because r and o are the polar coordinates of our solutions

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So maybe r and o aren’t what’s being represented on the axis ?

final saddleBOT
#

@heavy lichen Has your question been resolved?

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hard mist
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Given is a polar equation (of a circle), to draw the circle, both sides are mulitplied by r, the it is converted to cartesian form

hard mist
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First step is multiplying by r on each side

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But how to go from step 2 to 3?

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The red arrow

teal kayak
zenith sierra
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nvm

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i misread the = sign

hard mist
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$R^2+x^2+y^2+2Rx=R^2$

soft zealotBOT
teal kayak
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yeah then, $R^2+x^2+2Rx= {(x + R)}^2$

soft zealotBOT
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numbpy

hard mist
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Yup, and whats that rule called in english?

teal kayak
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umm... it's just the formula for (a + b)^2

hard mist
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Ah okay, in my language that rule has a special name 😁

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Thanks.

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c.lose

teal kayak
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.close

hard mist
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🤠

#

.close

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turbid nebula
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On my last exam i stubled upon this problem that just couldn't get through my head.
I will provide 2 problems.
One is to find Infimum and the other is to find supremum.

teal kayak
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for the first question

turbid nebula
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3 + 1/n?

teal kayak
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yes then you can prove that inf(A) = 3 + inf(1/n)

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you already know the infimum of 1/n

turbid nebula
teal kayak
teal kayak
turbid nebula
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Give me a moment to phrase it in english

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Infimum is the highest number closest to the lower boundary of the set

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im not sure if that sounds okay

teal kayak
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well, it sounds weird. Lemme put it in better words

gritty solar
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Infimum

teal kayak
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infimum is also known as greatest lower bound (glb)

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so, (1) clearly it is a lower bound

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(2) the is the greatest one, ie if there is any other lower bound then it should be smaller than the glb

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.

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Can you see then how 0 is the infimum for 1/n?

turbid nebula
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because n goes to infinity and the higher the n is the closer it is to 0 but can never hit 0?

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Dang math is actually getting fun now

teal kayak
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I mean they sound similar but these are different concepts

turbid nebula
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Then i don't know

teal kayak
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See, the point is that 0 is less than or equal to 1/n for each n

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this is not hard to see as 1/n are positive numbers so ofc they are bigger than 0

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ie 0 is a lower bound

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but so is -1, -2, -234234, etc

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so, you now need to prove that if l is any lower bound then l <= 0

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making 0 the greatest lower bound or infimum

turbid nebula
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It seems that what i had in mind was finding minimum instead on infimum, thank you

teal kayak
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That's actually pretty close

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the main advantage of infimum is that only

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notice that 0 is NOT a minimum but it is an infimum

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For even easily example consider, (0, 1)

turbid nebula
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there is no minimum correct?

teal kayak
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The concept of an infimum encodes this 'like-a-minimum'

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compared to that for [0, 1]

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0 is the infimum as well as the minimum

turbid nebula
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indeed

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Then i assume the second problem goes to 6n^2+1

teal kayak
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The supremum and infimum are real numbers, they shouldn't have n

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use limit to see what happens as n -> infinity

final saddleBOT
#

@turbid nebula Has your question been resolved?

turbid nebula
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nova trellis
final saddleBOT
dawn elk
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(f/g)(x) is same as f(x)/g(x)

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so

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(f/g)(4) = f(4)/g(4)

nova trellis
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but you see, i can't figure out what f and g equal. i had a problem nearly identical to this a couple days ago and i couldnt figure out f and g, and the person attempting to help me made me look like an idiot

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i know that g=4 though

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oh wait f=x-1/x

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oh wait, the answer IS f, because if i already know g=4 and it wants me to divide g from f, then multiply it by 4 then the answer is f=x-1/x

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<@&286206848099549185>

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cursive nexus
final saddleBOT
cursive nexus
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how do I start

final saddleBOT
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@cursive nexus Has your question been resolved?

tranquil pine
#

use this force balance equation

final saddleBOT
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@cursive nexus Has your question been resolved?

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raven path
#

Hi
I need to find the determinant of the matrix.
Unfortunately, my result is kinda wrong.
I have -11, but is should be -37.
Maybe it's some arithmetic mistake.
Here are my notes:

stoic mural
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Row one column 3 of second matrix

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Should be a plus1

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Nvm

raven path
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So should be 0

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<@&286206848099549185>

final saddleBOT
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@raven path Has your question been resolved?

final saddleBOT
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@raven path Has your question been resolved?

raven path
#

I found a mistake by myself
It was +24, it should be -24

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potent yacht
final saddleBOT
potent yacht
#

What's the difference between these two curves, figures a and d, if they both convey an inverse relation

final saddleBOT
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@potent yacht Has your question been resolved?

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potent yacht
#

.reopen

final saddleBOT
#

potent yacht
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<@&286206848099549185> ayo

magic sparrow
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what do you mean what is the difference?

potent yacht
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At constant momentum the force should be inversely proportional to the arm length

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A and d are both inverse

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What's the difference between these two curves if they both convey an inverse relation

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@potent yacht Has your question been resolved?

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dense pumice
final saddleBOT
dense pumice
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i'm thinking A

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my strat was to first eliminate all the white marbles

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actually wait that's probably wrong

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.close

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whole pelican
#

Need a little help with one question

final saddleBOT
whole pelican
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Basically a ball is kicked

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Following the trajectory of f(x) = - 4.9x^2 + 3.5x + 1

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I'm asked when the ball stops and at what height it is

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I know it stops at the summit

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I have the derivative for the instant localisation of y but like

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f'(x) = - 9.8x +3.5

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I found the time not the height

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0.357s

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Any way I can actually find the height

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Or do I need to use the original

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Wait I'm stupid I need to use the original graph

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.close

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lavish remnant
#

I have a question on the binomial theorem

final saddleBOT
tranquil pine
#

ask

lavish remnant
#

basically I know that for an example like (x+3)^3

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I would have the first term to the power of 3

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and the second term 3 raised to zero

tranquil pine
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3 raised to 0?

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If you are talking about explicitly the first term then yes. x^3 and 3^0

lavish remnant
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and I would continue such as this: 1x^3 * 3^0 + 3x^2 * 3^1 + 3x^1 * 3^2 + 1x^0 * 3^3

tranquil pine
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thats correct

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Yes sounds good

lavish remnant
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my question is what if the terms are sorted such that x is not in the front like (3-1/3x)^5 for example

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would would I apply this method for this problem?

dusty harbor
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$(3 - \frac{1}{3} x)^5$

soft zealotBOT
dusty harbor
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is what you mean

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right

tranquil pine
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then the first term is still 3^5 times (1/3x)^0 and so on

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Yes it is the same idea

lavish remnant
dusty harbor
#

please dont write 1/3x

tranquil pine
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Refer to Pascal's triangle and binomial theorem if you want to know how to expand that

dusty harbor
#

write x/3

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or (1/3)x

lavish remnant
lavish remnant
lavish remnant
#

do I put -(1/3)x^5 * 3^0?

dusty harbor
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(-(1/3)x)^5 * 3^0

tranquil pine
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well you could also see it as (-1/3x)^0

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anyways, in the end you will have to alternate between plus and minus

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Yeah for odd and even powers separately

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Same reason why you have the expansion of (a-b)^2 be the way it is

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(a-b)^5 = ... - ... + ... - ... + ... - ...

tranquil flume
#

What is lex doing here

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You have a podcast to run

dusty harbor
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after pursuing a PhD in machine learning and being a well respected researcher at MIT, lex fridman decided to self study calculus

lavish remnant
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you are right

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I barely did any math in my PhD

dusty harbor
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damn programmers

tranquil pine
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Wait are you actually a researcher in MIT? @lavish remnant

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Interesting

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Oh wait is it actually you, there is no way lol

dusty harbor
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yes its him

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you can see in the profile picture

tranquil pine
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I mean yeah but that's like the first picture you can get online

mellow cedar
pine root
#

tf2 trolling

final saddleBOT
#

@lavish remnant Has your question been resolved?

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reef sinew
#

What is the mean and standard deviation of these statistics?

final saddleBOT
#

@reef sinew Has your question been resolved?

final saddleBOT
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@reef sinew Has your question been resolved?

reef sinew
#

<@&286206848099549185>

summer raptor
reef sinew
#

I only know how to find mean with the exact numbers not frequencies

summer raptor
#

the frequency is the exact number

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what is the context of the frequency

reef sinew
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So the question states “a waiter was times how long it took to server the customer.” (seconds) and then it was marked down how long they took

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so the frequency is the amount of times a number falls in the range of the time

summer raptor
#

Okay so for mean, the first thing you want to do is find the midpoint of each time interval. So from 0-60 it would be 30, for 60-120 it would be 90, etc. Then find the sum of all these squared midpoints and divide by the sum of frequencies. You'll have to do a few calculations.

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a squared midpoint would be like 30^2

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You will need this mean to calculate the standard deviation, which is given by this formula:

reef sinew
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ok yep I got it

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thankyou

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.close

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azure trellis
#

hello

final saddleBOT
azure trellis
#

i was wondering how to do this 3D vector question

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,rotate

soft zealotBOT
azure trellis
#

so i have considered the formula for the dot product

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ill post my working out

shadow swan
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a.b=|a||b|cos(θ)

azure trellis
#

yeah i have considered that

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but after simplifying everything i get a quartic

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and none of the given solutions work on it

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,rotate

soft zealotBOT
azure trellis
#

,rotate

soft zealotBOT
azure trellis
#

i was wondering if i had perhaps made a mistake in finding the magnitude of the vectors

magic sparrow
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14a+35= |a||b|cos(theta)

azure trellis
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yeah

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and theta is 60 degrees

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i got all of that

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the issue is that i got a quartic that doesnt have the solutions given

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unless i made a mistake in the working out I posted

magic sparrow
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not that you should probably have to do this for your question but..

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have you tried the quartic formula, like using a calculator and then checked a

azure trellis
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i just did right now

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the result is kind of interesting

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so one of the real roots is 8.6043 ...

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so when i input 8.6 into my quartic it becomes something like -69

magic sparrow
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wait hold on

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I think I see the issue

azure trellis
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but when i input 8.6043 it becomes basically 0

magic sparrow
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no stop I think I know the problem

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they both form an angle of 60 degrees with the origin

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not with eachother

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so the angle between them is 0 degrees

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that is the theta you should plug in

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I think?

azure trellis
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wait how would that look on a diagram

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if you don't mind could you draw it out

magic sparrow
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well it would look like the vectors are parallel

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in 3D space

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it would look like you have two parallel vectors

azure trellis
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ah

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then wouldn't there be no angle

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between them

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because they are parallel

magic sparrow
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yes

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the angle between them is 0

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they both form an angle of 60 degrees with the origin

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meaning they both have the same angle from the origin

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meaning they are both going the same exact direction

azure trellis
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ah

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thats really confusing

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ill try with 0 for theta

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okay that didn't work

magic sparrow
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lol dang I thought I figured it out

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one second

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I'll try working on it

azure trellis
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thanks

magic sparrow
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I recommend since the question tells you that it wants the positive value of a

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b isn't an answer

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and from that

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d isn't either

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so I'd just plug and check a and c

azure trellis
#

thats what i did

magic sparrow
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and?

azure trellis
#

a is the answer

magic sparrow
#

perfect

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what's the issue then

azure trellis
#

epic

magic sparrow
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lol

azure trellis
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i was just wondering if my equation was wrong

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but it wasn't

magic sparrow
#

geez I don't even know, it looks proper to me

azure trellis
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so everything is good

magic sparrow
#

actually

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I suppose your formula was wrong?

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just the cos(theta) part though

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because theta wasn't 60

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it was 0

azure trellis
#

yeah

#

but apart from that everything is good

#

thanks for the help

#

.close

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vocal locust
#

given five xy coordinate points how do you make a bestfit line or a trendline?

vocal locust
#

<@&286206848099549185>

half summit
#

lmk if you don't understand somethingg

#

in your case n = 5

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lofty kindle
#

ok so suppose ep>0
|x-3||x-2|<ep

#

so i said suppose delta=1 then
0<|x-2|<1
-1<|x-3|<0

#

this is where i am stuck

final saddleBOT
#

@lofty kindle Has your question been resolved?

tranquil pine
#

Do you recall the epsilon-definition of a limit? In your case, for every $\varepsilon > 0$ you need to find a $\delta > 0$ such that for every $x$ with $|x-2|<\delta$ we have $|x^2-5x+6| < \varepsilon$.

soft zealotBOT
#

Landau08

tranquil pine
#

Naturally, when someone gives you smaller and smaller values of $\varepsilon$ you will need to make $\delta$ smaller as well to satisfy $|x^2-5x+6| < \varepsilon$ for all x in a $\delta$-environment around 2. You are probably stuck, because your choice of $\delta$ does not depend on $\varepsilon$.

soft zealotBOT
#

Landau08

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@novel marsh Has your question been resolved?

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tranquil pine
#

$a=\frac{(m_1-m_2\mu-m_3)g}{m_1+m_2+m_3}$

soft zealotBOT
#

Landau08

tranquil pine
#

.close

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sonic crystal
#

How do I simplify this?

final saddleBOT
sonic crystal
#

Not quite sure where to start

#

Maybe with the exponents ?

woven tide
#

How do I find the angle inside the triangle? This is geometry

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@sonic crystal Has your question been resolved?

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fallen violet
final saddleBOT
fallen violet
#

Help

final saddleBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
tranquil pine
#

i already explained this to you for like 20mins

fallen violet
#

Bruh

tranquil pine
#

i told you how to do it and told me random numbers to guess the answer...

fallen violet
#

No

tranquil pine
fallen violet
#

Well I’m finding someone else that can help

#

.close

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#
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twilit basalt
#

hey, anyone know what is meant when its said that "and arithmetic is modulo 2" ?

twilit basalt
#

prof didnt rly explain it too well and cant rly find anything online

worldly vale
#

think like how you add times on a clock

#

but there are only two hours

#

1+1=0

twilit basalt
#

cuz 2 mod 2 is 0 right

worldly vale
#

yes

#

just take mod after any calculation

twilit basalt
#

ok so ig ill try to see if 3. is a vector space.

we have vector $<1,2,3,1> and <2,2,2,2>$ as an example.

soft zealotBOT
twilit basalt
#

so when adding them, would i do smthg like:

$1+2 = 3 \rightarrow 3 \text{ mod } 2 = 0$

#

and then go on from there?

desert mantle
#

3 mod 2 = 1

soft zealotBOT
twilit basalt
#

sorry yes im stupid

#

what about for scalar multiplication?

#

or does the arithmetic modular concept only apply to addition

desert mantle
#

their notation isnt great but all entries of the vectors should be from H

#

so writing 2 or 3 inside a vector doesnt make sense cause those arent in H

twilit basalt
#

oh yes

#

i didnt get that

worldly vale
#

scalar multiplication can only be by 0 or 1 also

desert mantle
#

everything is just 0s and 1s

twilit basalt
#

is it even possible to make a vector that satisfies x + y = z * w with only 1s and 0s?

desert mantle
#

well play around a bit

twilit basalt
#

ah yes we can have <1,0,0,0>

#

and <0,1,0,0>

desert mantle
#

no

twilit basalt
#

yes

#

my brain isnt

desert mantle
#

1+0 is not the same as 0*0

twilit basalt
#

working

#

yea so i dont think any vector would satisfy the property he gave

#

unless im missing smthg

desert mantle
#

what about all zeros

twilit basalt
#

can we have two identical vectors?

desert mantle
#

I'm not sure what you mean. I thought you only want examples of vectors in U for now

twilit basalt
#

well to see if its a vector space, we'd wanna know if it can satisfy two properties

#

one of them being that

#

Adding any two vectors in U produces a vector in U.

desert mantle
#

oh you wanna check if this is a subspace

twilit basalt
#

yes

#

so i was asking whether we could add two identical vectors to check the property

desert mantle
#

there are three things you have to check for subspaces

#

dont skip the first one

#

space is not empty

twilit basalt
#

what are the three? the prof gave us two only

#

ok so the space is not empty is the one that applies to 3 im guessing

#

but how do we know its empty?

desert mantle
#

give an example of a vector in U

#

to show its nonempty

twilit basalt
#

for this one?

#

all 0s

desert mantle
#

ok

#

good so first property done

#

now addition

#

lets take two arbitrary vectors in U

#

lets call them u=<x1,y1,z1,w1> and v=<x2,y2,z2,w2>

#

what is their sum

twilit basalt
#

<(x1 + x2) mod 2, (y1 + y2) mod 2 ....>

desert mantle
#

yes but we dont really wanna bother with writing the mod and just do it implicitly

#

good what equality do you now have to check for that vector

twilit basalt
#

equality?

#

😅

#

sorry im rly bad w just working w unknown variables

#

but if we add then we'd have

desert mantle
#

we have to check that the sum u+v still satisfies the defining equation of U

twilit basalt
#

<(x1+x2), (y1 + y2)..>

desert mantle
#

namely that the sum of the first two entries is equal to the product of the last two entries

#

what is the sum of the first two entries of u+v

twilit basalt
#

(x1 + x2), (y1 + y2) ?

desert mantle
#

the sum of the first two entries

twilit basalt
#

(x1 + x2) + (y1 + y2) ?

desert mantle
#

yes

twilit basalt
#

sorry forgot to replace the comma

desert mantle
#

what is the product of the last two entries

twilit basalt
#

(z1 + z2) * (w1 + w2)

desert mantle
#

yes

#

can you multiply that out?

twilit basalt
#

$z1w1 + z1w2 + z2w1 + z2w2$

soft zealotBOT
desert mantle
#

ok we now have to check whether this is equal to x1+x2+y1+y2

twilit basalt
#

it doesnt

desert mantle
#

because u is in U, what do we know about x1+y1

twilit basalt
#

i think

twilit basalt
#

no clue

desert mantle
#

u is in U and therefore satisfies the defining equation of U

#

so x1+y1 = z1*w1

twilit basalt
#

how do we know for sure that u is in U

desert mantle
#

thats how we chose u in the first place

twilit basalt
#

ah ok i see

#

so we just assume that u is in U?

#

is that why u said to arbitrarily choose vectors in u

desert mantle
#

we want to check whether U is closed under addition

#

for that we have to check whether the sum of two vectors in U is again in U

#

so we take two vectors in U and compute their sum and check whether it is in U

twilit basalt
#

ah yes ok i see

#

so thats the 2nd property satifisfied

desert mantle
#

no

twilit basalt
#

nice

#

😢

desert mantle
#

we have to check whether $x_1+x_2+y_1+y_2 = z_1w_1+z_1w_2+z_2w_1+z_2w_2$

soft zealotBOT
#

Denascite

twilit basalt
#

i see

desert mantle
#

we know that u is in U and therefore x_1+y_1 = z_1*w_1

#

we also know that v is in U and therefore x_2+y_2 = z_2*w_2

#

what can we do with that information

twilit basalt
#

hmm

#

uh

#

we can conclude that the 2nd property isnt satisfied 😭

desert mantle
#

not so fast

#

why do you think it is not satisfied

twilit basalt
#

lets see

#

lemme look at the definition again

#

ok ill paste it here for reference

#

Adding any two vectors in U produces a vector in U.

#

yea i still have no clue

desert mantle
twilit basalt
#

$z_1 * w_1 + z_2 * w_2 = ...$

#

the rest

desert mantle
#

ok

#

can you simplify that

soft zealotBOT
twilit basalt
#

$z_1 * w_1 + z_2 * w_2 = z_1w_1+z_1w_2+z_2w_1+z_2w_2$

soft zealotBOT
twilit basalt
#

simplify this ?

desert mantle
#

yes

twilit basalt
#

you'd just divide by $z_1 * w_1 + z_2 * w_2$

#

i think

soft zealotBOT
twilit basalt
#

both sides

desert mantle
#

no

#

not divide

twilit basalt
#

uuhhh

#

trying to think

#

$z_1 * w_1 + z_2 * w_2 = z_1w_1 + z_2w_1 + z_1w_2 + z_2w_2$

soft zealotBOT
twilit basalt
#

no

#

havent done math in a while im sorry

desert mantle
#

we subtract z1w1 +z2w2 on both sides

#

what do we get

twilit basalt
#

$z_1 * w_1 + z_2 * w_2 = z_1w_1+z_1w_2+z_2w_1+z_2w_2$

soft zealotBOT
twilit basalt
#

just putting it here

#

for referenc

#

didnt simplify yet

#

$z_1 * w_1 + z_2 * w_2 + z_1 w_1 + z_2 w_2 = +z_1w_2+z_2w_1$

soft zealotBOT
twilit basalt
#

i think?

desert mantle
#

no

twilit basalt
#

ah

#

yea no clue then.. havent done the most basic math in a while

desert mantle
#

yes I noticed

#

you really need to work on your basics

#

this is impossible to do without them

twilit basalt
#

true

#

thanks for the help anyways

#

:D

desert mantle
#

so, when we subtract on both sides we get 0=z1w2+z2w1

#

this means this has to be true for all choices of u and v

#

but eg if we choose u=<0,0,1,0> and v=<0,0,0,1> then it is not true, the RHS is equal to 1

#

and as we notice, indeed u+v = <0,0,1,1> is not in U

#

we could have just given that counterexample from the start but sometimes it's not easy to find counterexamples so it's good to try to prove something to then know how you should choose specific values

twilit basalt
#

icic

#

yea that makes more sense

#

also , sidenote, when doing this arithmetic modulo 2 thing, does that only apply w addition or w scalar multiplication too

desert mantle
#

also with scalar multiplication

#

but because the only elements are 0 and 1 there isn't really any modular action happening there

twilit basalt
#

so for example <1,2> multiplied by constant 2

desert mantle
#

cause you never get bigger than 2 anyway

twilit basalt
#

we do 2 * 1 mod 2

#

and 2*2 mod 2

#

so <0,0>

#

?

desert mantle
#

yes

twilit basalt
#

alright, got it

#

thanks for the help again, much appreciated

#

:D

desert mantle
#

youre welcome

twilit basalt
#

.close

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#
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gritty glen
final saddleBOT
gritty glen
#

Need some help

tranquil pine
#

what part are u stuck with

gritty glen
#

Number 2.

tranquil pine
#

what have u tried

gritty glen
#

Im getting

#

{1….8}

#

As my union

tranquil pine
#

nope

#

oh

#

yes as ur union

#

whats the complement of that

gritty glen
#

Gimme a sec

#

{9,10}??

tranquil pine
#

yes

gritty glen
#

Can you check some of my questions

tranquil pine
#

sure which

gritty glen
tranquil pine
#

why is the last one not onto

gritty glen
#

Integer y in the codomain has no integer x

#

This one as well

tranquil pine
gritty glen
#

F(x)=0

tranquil pine
#

oh ic

#

its N not R

gritty glen
#

Is that right??

tranquil pine
#

what does it mean by bitstring

gritty glen
tranquil pine
gritty glen
#

Do you know binary??

tranquil pine
#

yes

gritty glen
#

Bits and bytes

tranquil pine
#

but what is meant by bitstring of the set

#

is it a 1 if the element is in the universal set?

#

or ?

gritty glen
#

Lemme check the book

#

Bitstring is a binary representation of a set

tranquil pine
#

well how did you get ur solution for the bitstring of A?

#

I would have wrote like 11011001

gritty glen
#

The ith bit from the right represents presence or absence of the ith element

#

1 and 3 are correct right

#

And the middle one is {9,10}

tranquil pine
gritty glen
#

Hmm k

tranquil pine
gritty glen
#

How?

tranquil pine
#

is A intersect D is the empty set

#

how is 6 an element of D

gritty glen
#

Wait its {7,5}?

tranquil pine
#

no

gritty glen
#

It has 2 elements

tranquil pine
#

yes.

#

What does A intersect D = empty set eliminate as answer choices?

gritty glen
#

Js a sec

#

It would eliminate {7,5}

tranquil pine
#

no

#

A intersect D = null set means what in english?

gritty glen
#

Its an empty set

tranquil pine
#

not quite

#

what does intersect do fundamentally?

gritty glen
#

Finds the common

tranquil pine
#

yes

#

so A intersect D = null set

#

means?

gritty glen
#

Finding common?

tranquil pine
#

null set means an empty set

gritty glen
#

Yes

tranquil pine
#

so what commons do they have?

#

(none)

gritty glen
#

Oh how would write that

tranquil pine
#

A and D dont share elements

tranquil pine
gritty glen
#

Its A u C

tranquil pine
#

what

gritty glen
#

How would d be involved

#

Wait nvm

#

Looking at the wrong question smh

tranquil pine
#

Its $D \cap A = \emptyset$

soft zealotBOT
#

hibyehibye

tranquil pine
#

so what answer choices does that eliminate?

gritty glen
#

A thru D

tranquil pine
#

urm no

#

what elements must NOT BE in D

tranquil pine
#

this

gritty glen
#

Nothing

#

Empty set

tranquil pine
#

okay so A intersect D = empty set

#

means every element in A ISNT IN D

#

so what elements arent in D?

gritty glen
#

1,3,4,5,6

tranquil pine
#

yes and ur answer choice has a 6

#

meaning its wrong

tranquil pine
gritty glen
tranquil pine
#

no

#

1,2,3,4,5,6 are not in D

#

What numbers are left

gritty glen
#

7,8,

#

9,10

tranquil pine
#

theres more

#

yes

#

7,8,9,10 we are left with

#

can it be 8?

gritty glen
#

No

tranquil pine
#

ok we are left with 7,9,10

gritty glen
#

Yea

tranquil pine
#

we can eliminate one of them based on the first statement

#

D is a subset of B union C

#

which one can we eliminate?

#

and why

gritty glen
#

10?

tranquil pine
#

why

gritty glen
#

Because it is included in the set

tranquil pine
#

huh

#

is 10 a subset of B union C?

#

is 9 a subset of B union C

gritty glen
#

No its 7

tranquil pine
#

is 7 a subset of B union C

tranquil pine
#

first tell me what B union C is

gritty glen
#

{6,8}

tranquil pine
#

no

#

what is $B \cup C$

soft zealotBOT
#

hibyehibye

gritty glen
#

Why is it not 6,8

tranquil pine
#

do you know what U is?

gritty glen
#

Set

tranquil pine
#

no

#

union

gritty glen
#

Union

tranquil pine
#

it joins two sets

gritty glen
#

Yea those 2. Circle thing

#

And the thing between

tranquil pine
#

so what is B U C

gritty glen
#

6?

#

And 8

tranquil pine
#

no

#

thats intersect

#

union is joining

#

i have to gtg u can probably close and reopen this channel

#

andnsomeone can help u

gritty glen
#

Alr no problem

#

Thanks for helping

final saddleBOT
#

@gritty glen Has your question been resolved?

#
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chilly anchor
#

We consider the next 5 births that will take place in the hospital.

What is the probability that there will be more girls than boys?

chilly anchor
#

It is a simple problem and yet, I can't calculate this

tranquil pine
#

the probability that there will be more girls than boys is the same as the probability of more boys than girls

chilly anchor
#

yes which is 0.5

tranquil pine
#

no

chilly anchor
#

the solution is 16/32

tranquil pine
#

so the answer is (1 - "probability that there are same boys as girls")/2

#

oh 5 births so yeah there aint no way that there are same boys as girls so its (1/2)

#

whats the problem

chilly anchor
#

The exact calcul

#

Like the answer is obvious, but I don't know how to get it with math

tranquil pine
#

P(more girls) = P(more boys)

chilly anchor
#

yes

tranquil pine
#

P(more girls) + P(more boys) + P(same) = 1

#

P(same) = 0

#

2 * P(more girls) = 1

#

P(more girls) = 1/2

chilly anchor
#

omg this is basic math, what am i becoming

#

thx

#

.end

#

.close

final saddleBOT
#
Channel closed

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gritty glen
final saddleBOT
gritty glen
#

Need help plz

dry light
#

Are those vectors

#

Recall that $u \cdot v = |u| |v| \cos(\theta)$

soft zealotBOT
#

Umbraleviathan

gritty glen
#

Yes

#

@dry light

dry light
#

You know cos(θ) = 0.6

#

Let u = <a,2> and v = <2,a>

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Then u • v = 4a

silk saddle
silk saddle
dry light
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Banned

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You can find |v| and |u|

silk saddle
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just find the modulus of the vectors each

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yeah its not too difficult

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and then take the dot product

gritty glen
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Wdym modulus

dry light
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Magnitude

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Another word

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For it

gritty glen
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This is for linear alg

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Lol

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I got 3.27

silk saddle
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Yeah

gritty glen
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Buts that not what the answer is

silk saddle
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!show

final saddleBOT
#

Show your work, and if possible, explain where you are stuck.

dry light
dry light
gritty glen
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4a / (sqrt(a^2 + 4) * sqrt(4 + a^2)) = 0.6

dry light
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Magnitude of u

gritty glen
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this is my equation

dry light
soft zealotBOT
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Umbraleviathan

gritty glen
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Yes

dry light
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$$4a = 0.6a^2 + 2.4$$

soft zealotBOT
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Umbraleviathan

dry light
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It's just a quadratic at this point

gritty glen
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Got 2/3 and 6

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So 2/3 doesn’t work right as a solution

dry light
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It's not an option

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It probably does work but your answer choices doesnt have it

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It does have the other

gritty glen
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Could you check if this is correct

ivory grove
gritty glen
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Ty

final saddleBOT
#

@gritty glen Has your question been resolved?

#
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tranquil pine
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How do I find the derivative of 9/x using the formula?
I get to (9/x+h - 9/x ) / h

tranquil pine
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But how can i simplify that?

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I mean the formula lim h->0 (f(x+h) - f(x)) / h

rain compass
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$\frac{\frac{9}{x+h}-\frac{9}{x}}{h}$?

soft zealotBOT
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maximo

rain compass
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how can you add the fractions on top?

tranquil pine
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put each term over common denominator x(x+h)?

rain compass
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yes

tranquil pine
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-9h/(x^2+xh) / h

rain compass
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yes. do you know how to divide fractions?

tranquil pine
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-9h/(x^2+xh)h
Factor out h
-9/(x^2+xh)
Sub h=0
-9/x^2

rain compass
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yes

tranquil pine
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great. thx

final saddleBOT
#

@tranquil pine Has your question been resolved?

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After 15 minutes, feel free to ping <@&286206848099549185>.
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stoic mural
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Not familiar with the notation

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Yeah I am hearing that in university right now but we use different notation

rain compass
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consider (-.99)^2 and (-.98)^2

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you'll notice as you get closer to -1 from the right, you approach 1 from the left

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(-.99)^2 = .9801

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(-.98)^2 = .9604

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as you approach -1 from the right

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x^2 approaches 1 from the left

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no

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im saying as you approach -1 from the right

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so -.97

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-.98

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-.99

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x^2 tends to 1 from the left

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.9604

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.9801

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...

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1-.99 = .01

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1-.98 = .02

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1-.97 = .03

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as you approach 1 from the left, 1-x approaches 0 from the right

final saddleBOT
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sterile violet
final saddleBOT
sterile violet
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So I have to simplify K until it gives me 12 which is the answer given

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knowing that N is different from 1

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and that I have done this

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I have simplified as much as I could, I put everything in base 5

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except for that "7" I got

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and all of the 5s have square root of "n-1" but i don't know how to use that in my favor

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so I'm stuck at that point

supple mantle
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Hmm

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Is that x in between 35 and 5 a multiplication or is it the symbol "x"?

sterile violet
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it's a multiplication

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not an unknown term

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I got confused by that too

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but it's just the multiplication symbol

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the only incognita is "n"

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have you figured it out @supple mantle ?

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I'll keep trying

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So I separated the addition and worked in them sepparately, I advanced a bit but still no result

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ok it's not "1" It's 5, I'm dumb

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so it's 5 + 7 times something

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so if the answer is 12

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then that "something" gotta be 1

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I gotta make the 5 term

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a 1

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5 elevated 0

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so I got to make it 0

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how am I going to do that? xD

supple mantle
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Well

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5^1 means what?

sterile violet
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5

supple mantle
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Okay

sterile violet
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Idk why I put 1 xD

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sorry

supple mantle
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5^-1 means what?

sterile violet
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1/5

supple mantle
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Or 5/(5^2)

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Now 5^0?

sterile violet
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that's 1

sterile violet
sterile violet
supple mantle
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Yep

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So 5^0 * 7 + 5?

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Wait

sterile violet
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hmmm

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that's 12

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so I gotta make the exponent of the 5

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a 0

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and idk how to do that

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hmmm the term above

supple mantle
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Hmm

sterile violet
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a 0

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si the term above, a 0

supple mantle
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Don't complicate yourself

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First

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The denominator is a $5^{\frac{-n-1}{n-1}}$ right?

soft zealotBOT
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VulcanOne

sterile violet
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ammm

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it's 5 elevated

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n+1 / n-1

supple mantle
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Yep

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That's in the denominator

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But we can use exponent properties

sterile violet
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when passed above

supple mantle
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And make that go up

sterile violet
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yeah it would be

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what you wrote

supple mantle
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Yep

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Now that term is throughout the whole expression

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Which means it is multiplied by it

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Right?