#help-36

1 messages · Page 24 of 1

lapis raven
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yes

shell mountain
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Now, to find the answer, we need to know how R relates to r

lapis raven
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We cant just assume it is half or something

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But there is no direct equation

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So im not sure

shell mountain
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Its not guaranteed to be half

lapis raven
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I dont know then

shell mountain
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Lemme think

lapis raven
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k

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im thinking that they have the same radius

shell mountain
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They can't, otherwise it won't be inscribed

lapis raven
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oh

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nvm

shell mountain
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I don't know an easy way to do this, but I know a way that's probably more complicated than necessary

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The slant of the cone can be modeled as a line passing through the points (-R, 0) and (0, 6R)

lapis raven
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ok

shell mountain
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Which means the height of the cylinder will be the value of that line at -r, which we can set = 3r

lapis raven
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ok

shell mountain
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Or, to ignore the negatives, it passes through (R, 0) and (0, 6R). That's neater

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So what's the equation of the line through (R, 0) and (0, 6R)?

lapis raven
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y=6x+6R

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sorry

shell mountain
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That's through (-R, 0), which I said originally

lapis raven
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y=-6x+6R

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The negative didnt press

shell mountain
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And so what's the height at x = r?

lapis raven
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0

shell mountain
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r

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Not R

lapis raven
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oh

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6R-6r

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or 6(R-r)

shell mountain
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Yes. But the height should be 3r

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So 6R - 6r = 3r

lapis raven
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6R=9r

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R=1.5r

shell mountain
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So we can replace R with 1.5r

lapis raven
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ok

shell mountain
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The cylinder, 3πr³, remains unchanged, but what about 2πR³?

lapis raven
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That is now 3πr³

shell mountain
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Not quite

lapis raven
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Wait

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1.51.51.5

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1.5 times 1.5 times 1.5

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3.375

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So multiply by 2

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6.75πr³

shell mountain
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Yes

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What percent is 3πr³ of 6.75πr³?

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Or, what fraction

lapis raven
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3/6.75

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6/13.5

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12/27

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4/9

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44.444%

shell mountain
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4/9, yes

lapis raven
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ok

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thats the answer

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ok

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thank you so much

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you were a great help

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hope to see you around

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bye

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tranquil pine
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tranquil pine
dry light
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What have you gotten so far?

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@tranquil pine

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south jasper
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.

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hello

final saddleBOT
south jasper
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Im solving question (e)

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i know lambda will equal to .25

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but what value would i but in as X

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P(X = 0) or P(X = 1) as one call is required i think but unsure off

burnt fable
south jasper
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5 calls per hour .2 of them are printer problems, which mean there is 1 printer problem call per hour

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and in a duration of 15 mins, the mean of the being a print call is .25

burnt fable
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Oh ok good I didn't read the 0.2 properly lol

south jasper
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oh ok

burnt fable
south jasper
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There being a printer call in less than 15 mins, Which im "guessing" X = 1

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but that im unsure off

burnt fable
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No, X is a discrete random variable (a certain possible number), not an event (i.e. a thing happening)

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In Poisson distributions, your X usually represents the number of occurrences (phone calls in this case)

burnt fable
south jasper
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So would X = .25?

burnt fable
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Does this make sense so far?

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Not the number, but more the concept

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X isn't fixed to a number, but when you do P(X = 0) for example you're "checking" how likely X is equal 0

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So X itself is actually the number of calls about a printer problem in 15 minutes, but you have no way of knowing what X is equal to exactly

south jasper
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So would the answer to my question be 1 - P(X = 0)

burnt fable
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Yup ^^

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Figuring out what the variable tells you about the problem helps :)

south jasper
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Yessir, ty for the explanation.

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karmic elm
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Hi, What do you call the expression in the denominator? Also, isn't it possible to reshape it into: for instance, lets say: (s+3)(s-5)? What do i call "that" method?

karmic elm
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Wolfram solved it lol

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turbid marsh
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Hey, I'm kinda stuck here on how I can solve this integral:

turbid marsh
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,tex $\int 5x\frac{1}{x^2+4}-\frac{1}{x^2+4}-\frac{3}{x+1}dx$ \newline\newline
I know that \newline\newline $\frac{1}{x^2+1} = arctan(x)$ \newline\newline
but how do I use this here?

soft zealotBOT
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Eric B.

final saddleBOT
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@turbid marsh Has your question been resolved?

amber holly
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You can rewrite the second fraction as 1/4 * 1/((x/2)^2 + 1)

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Let t = x/2

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So that you have 1/(t^2 + 1)

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Integral of which is just arctan(t)

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Notice that you can generalize the rule into $\int\frac{1}{x^2+a^2}dx = \frac{1}{a}\arctan{\frac{x}{a}}$

soft zealotBOT
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A Lonely Bean

turbid marsh
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interesting, ok, will try to understand that =D

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thanks alot

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tidal jolt
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how do I change this function into standard form

abstract monolith
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is f(x) an quadratic?

tidal jolt
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yes

abstract monolith
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$f(x) = a\cdot(x-x')(x-x'')$

soft zealotBOT
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sopinha

abstract monolith
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where x' and x'' are the roots

tidal jolt
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i don't know how to answer that

abstract monolith
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You have x' and x''

tidal jolt
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what does that mean

final saddleBOT
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@tidal jolt Has your question been resolved?

hollow basin
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What's this?

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Guys?

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I'm here

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What do I do next?

tidal jolt
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fallen valve
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because the surface integral is taken with respect to dS' (Where S' is a vector and is equal to the the UNIT normal vector times dS (where S here is just surface area). dS is equal to the magnitude of the normal vector times dA. so the magnitudes of the cross products i.e. the normal vectors cancel, and we are oeft with a NORMAL vector dot the curl of the field dA. but then i dont get the same answer as my tracher for some reason

fallen valve
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<@&286206848099549185>

final saddleBOT
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Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

loud sundial
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You know that's a bot ... right?

fallen valve
fallen valve
loud sundial
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If you're going to act entitled like that, honestly, I don't want to help

Plus you already posted the question twice, which makes me even less incentivized to help you.

fallen valve
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i ddint know I was acting entitled, i apologize, its just slightly frustrating when the channel keeps on closing when the question hasnt been answered. I understand it is to free up space, but all I wanted was just an answer, not a bot to just close my reply, only forcing me to post it again, and again

fallen valve
loud sundial
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I was just trying to be honest since you asked me to help you, but I see where you're coming from

But again, since you reposted this in #multivariable-calculus, I'll leave it to the people there to answer.

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fallen valve
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cedar venture
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Why is the derivative of 100+50x - (7x^2/350) = 50 - x/25 ? How do I solve this?

severe dawn
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so $f(x)= 100+50x - \frac{7x^2}{350}$\
$f`(x)= 50 - \frac{x}{25}$?

cedar venture
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100 is a constant and therefore 0
50x becomes just 50
but deriving the fraction I get to 350*14x - 7x^2/350 and I am not sure it is correct

severe dawn
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(7x^2/350) 50 whats that 50 here?

cedar venture
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oh sorry like this

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the derivative is suppsosed to be 50 - x/25

severe dawn
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ah

cedar venture
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of $f(x)= 100+50x - \frac{7x^2}{350}

severe dawn
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I see

cedar venture
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I am just not sure how to get there

soft zealotBOT
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Jigglyproff

cedar venture
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yes

severe dawn
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alright, so like you said, $100\times x^0$ becomes 0

soft zealotBOT
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Jigglyproff

severe dawn
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$50x^1$ becomes $1\times 50\times x^0$, so just $50$

soft zealotBOT
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Jigglyproff

cedar venture
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yes

severe dawn
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and lastly

cedar venture
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I just seem to be having trouble with the fraction

severe dawn
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$\frac{7x^2}{350}$

soft zealotBOT
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Jigglyproff

severe dawn
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you can write it as $\frac{7}{350}\times x^2$ if that helps

soft zealotBOT
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Jigglyproff

severe dawn
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whats the derivative of x^2?

cedar venture
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x?

severe dawn
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mhm not quite

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wait

cedar venture
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wait no

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2x

severe dawn
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yes

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$x^2$ becomes $2 \times x^1$

cedar venture
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yeah I thought of that too then

soft zealotBOT
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Jigglyproff

severe dawn
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so for that term, you end up with $\frac{7}{350}\times 2x$\
now you can just shorten that a bit, since 7 and 2 both divide 350

soft zealotBOT
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Jigglyproff

cedar venture
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so i would get 2x/50 and then x/25?

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ah alright, i think I got it

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thanks!

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pulsar cliff
#

"Let Σ = {0, 1}, and let L be the language over Σ consisting of all strings of 0’s and 1’s of length 4 with an equal number of 0’s and 1’s. What would the elements of L be"
I'm having a hard time understanding what it's asking for. This is in my discrete math textbook and its on one of my homework questions. Bit of a crunch time now and I know this is going to be on my exam yet I have no understanding of it

strange rune
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they ask you to write all the words of the language

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@pulsar cliff Has your question been resolved?

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hexed river
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hexed river
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Can someone help me with this

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@hexed river Has your question been resolved?

dry light
hexed river
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R = 0 at 0/2pi

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Sorry 0 or 2pi

dry light
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You sure?

hexed river
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Not anymore

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Hold on

dry light
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Do you know what kind of polar function 1 - 2cos(θ) is?

hexed river
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It's a inner loop limacon

hexed river
dry light
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No

hexed river
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I have no idea how to find it then

dry light
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$$1 - 2\cos(x) = 0$$

soft zealotBOT
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Umbraleviathan

dry light
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For convenience's sake, x = θ

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You know how to solve trig stuff right

hexed river
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Yes

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Do I solve for x

dry light
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Yes

hexed river
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Cos(x)=½

dry light
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No

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Wait yes

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Sorry yes

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cos(x) = 1/2

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Isolate x

hexed river
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How would I do that

dry light
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You remember your inverse trig?

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arcsine, arccosine, arctangent?

hexed river
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Yea

dry light
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Use that

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arccos(cos(x)) = x

hexed river
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Ohh

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X=arccos(½)

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What would I do next

dry light
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Know your unit circle

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what would arccos(1/2) be

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Or use your calculator

hexed river
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Pi/3

dry light
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What else

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(And just give answers between 0 and 2Pi)

hexed river
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Pi/3 and 5pi/3

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Would I organize the interval of the domain like (r,theta)

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serene patio
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serene patio
#

Show that there are infinitely many linear maps f : R^4 → R^2 that satisfy the conditions f(v1) and f(v2).

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How do I solve this? I was thinking about making a system of linear equations, but I don't really know how to do that in this case

worldly vale
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you know a linear map from R^4 to R^2 can be represented by a 2x4 matrix so use those two conditions to get relations on the elements of the matrix

serene patio
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@worldly vale
Is this correct? And then I can use f(v1) and f(V2)?

worldly vale
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no you want a generic 2x4 matrix applied to $v_1$ to equal $\begin{pmatrix} 1 \ 1 \end{pmatrix}$

soft zealotBOT
worldly vale
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and similarly for v_2

serene patio
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@worldly vale like this?

worldly vale
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yeah exactly

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plug in v1 and itll give you conditions on a,b,...,h

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same for v2

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and then argue there are infinite ways to satisfy those conditions

serene patio
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Show that such maps take on the same value at the point v – which value is it?

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v = (1,1,1,1)^T

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@worldly vale do you have an idea how I can solve this?

worldly vale
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apply your generic matrix to (1,1,1,1) and use the relations to show it doesnt matter which one you pick

serene patio
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@worldly vale generic matrix * (1,1,1,1) = (a+b+c+d, e+f+g+h), but how do I show that?

worldly vale
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well what were the relations you got between the a,b,c,...,h before

serene patio
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with v1 I got: a + 2b + 3c -d = 1 and e +2f + 3g -h = 1

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with v2: 2a +b + 4d = 1 and 2e + f + 4h = 2

worldly vale
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okay so somehow those relations should tell you that a+b+c+d = e+f+g+h

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not immediately clear to me how to extract that information

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btw your 4th relation shouldnt have a g in it

serene patio
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@worldly vale idk whether that helps but: 1/3 *(v1+v2) = v

worldly vale
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oh that helps massively

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dont need to bother with this relation business

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you know what f(v1) and f(v2) is so just use that

serene patio
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@worldly vale so the value would be 1/3*(f(v1)+f(v2)) ?

worldly vale
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right and you know f(v1) and f(v2)

serene patio
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@worldly vale ok thank you for your help 🙂

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hard mist
#

How would you solve this using l'hopitals rule?

hard mist
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Guess the first step would be write as a fraction?

oblique portal
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whats up with the < in the limit

hard mist
oblique portal
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ohh

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oki

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id take ln of that to get rid of the exponential

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wait you cant really do that

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i mean e ^ ln(whole limit) would cancel it and still be valid

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like

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the bit inside

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and yes split tg x into a fraction

final saddleBOT
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@hard mist Has your question been resolved?

hard mist
#

Ill try in a min

hard mist
soft zealotBOT
hard mist
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So like this?

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Which becomes

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$... = \frac{cos(x).ln(sin(x))}{ln(cos(x))}$

soft zealotBOT
oblique portal
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$ln \left( \frac{x}{y} \right)\neq\frac{ln(x)}{ln(y)}$

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tf

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how did u make the long brackets

soft zealotBOT
#

Kel.plush

oblique portal
#

there

hard mist
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So how should I rewrite the ln(tan(x)) then

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as a frac

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🧐

oblique portal
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do u have to use lhopital?

hard mist
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Yes

oblique portal
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oh

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well $ln \left( \frac{x}{y} \right) = ln(x)-ln(y)$

soft zealotBOT
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Kel.plush

oblique portal
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so u can split $e^{cos(x)ln(tg(x))} = e^{cos(x)(sin(x)-cos(x))} = e^{cos(x)ln(sin(x)} - e^{cos(x)ln(cos(x))}$

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hello????

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latex??????

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so u can split $e^{cos(x)ln(tg(x))} = e^{cos(x)(ln(sin(x))-ln(cos(x)))} = e^{cos(x)ln(sin(x))} - e^{cos(x)ln(cos(x))}$

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there

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jesus christ

soft zealotBOT
#

Kel.plush

oblique portal
#

or maybe just the approach is wrong

hard mist
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Well yeah first step is surely to bring the exponent down, then I have lim ln(f(x)) = cos(x).ln(tg(x))

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Its just the cos(x).ln(tg(x)) part that im having problems with rewriting as a frac

oblique portal
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you need to put that in e^ln(f(x)) tho right

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otherwise ur taking the wrong limit

hard mist
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Can do that in the end

oblique portal
#

but ur gonna be takin the whole function to the e

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mesning even if u write that as a fraction youll get e^fraction

hard mist
#

Okay i see

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Thx

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ruby sorrel
#

I'm doing factorization currently and I've came across this question in the practice test. keep in mind we never worked out with factorization combined with measurement. I'm overall confused all around with this question (ignore the writing)

ruby sorrel
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the teacher did explain that the volume is important to the question however I don't see the importance as well

final pewter
#

should i start watching dragon ball

ruby sorrel
#

lmao that's completely irrelevant to the question

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if you have the time on your hands go ahead

#

<@&286206848099549185>

#

...

final saddleBOT
#

@ruby sorrel Has your question been resolved?

final saddleBOT
#

@ruby sorrel Has your question been resolved?

copper chasm
ruby sorrel
#

when you find z then what

copper chasm
#

the surface area is basically adding the areas of six rectangles which make up the faces of the cuboid if that makes sense

ruby sorrel
#

mhm

copper chasm
#

use your value of z to find the area of each face and then add them all together

ruby sorrel
#

for example the length with the newly founded z would be (4 X {Z}) +3

copper chasm
#

yes

ruby sorrel
#

i'll add things up and see what I get

#

did I find z correctly here?

copper chasm
#

not exactly

#

it should be a whole number i believe

#

unless i did something wrong

ruby sorrel
#

go check that then

copper chasm
#

pretty sure I did it right

#

i checked over it

ruby sorrel
#

are you allowed to share how you found it?

copper chasm
#

anyway if the question is about factorization then it's likely that you'd have to get a whole number

copper chasm
#

if you expand that and solve for z

#

you should get a whole number

#

it should expand to 3(16z^2-9) = 2325

#

bruh texit is offline

#

but anyway it expands to that

ruby sorrel
#

to this? 3(16z^2-9)

copper chasm
#

yes

#

which is still equal to 2325

ruby sorrel
#

why would 3 still be outside the brackets

copper chasm
#

I just decided to leave it there

ruby sorrel
#

didn't you just multiply everything inside

copper chasm
#

yeah I did but I expanded the (4z+3)(4z-3) first then multiplied by 3

ruby sorrel
#

oh

#

yeah

#

realistically 3(4z+3)(4z-3) would be the same as (12z+9)(12z-9)

#

actually hold on

copper chasm
#

it wouldn't be

#

actually nvm it would be

#

but in this case i wouldnt write it like that

#

because 2325 is divisible by 3

ruby sorrel
#

when you got 3(16z^2-9) = 2325 I think you might have multiplied wrong i'll write out what I did

#

actually nvm

#

you did it correctly

#

im still confused how to write out the length for example

#

it would be a mess like ({4 X 3(16z^2-9)} +3) y'know

copper chasm
#

it'd be easier to solve for z first in that case

#

since you know that 3(16z^2-9) = 2325

#

it will turn into a difference of two squares if you get one side equal to 0

ruby sorrel
#

jeez this suff is difficult to remeber since I did it about 4 months ago

#

i'll see what I could do

#

in order to get z alone wouldn't I do 16+9?

#

making the entire thing 25z

copper chasm
#

you can either multiply out the 3 to get 48z^2 - 27 = 2325 or divide by 3 on both sides to get 16z^2-9 = 775

#

for now you're looking for an equation which has z^2 in it that is equal to 0

#

so like 4z^2 - 16 = 0 for example (this is not the actual solution)

ruby sorrel
#

after I multiplied by 3

#

48z^2 - 27 = 2325

#

then what lmao

copper chasm
#

you can subtract 2325 from both sides

ruby sorrel
#

the problem is it isn't just one big whole number on the left side

copper chasm
#

the right side will become 0 and the left side will become 48z^2 - 27 - 2325

ruby sorrel
#

continue..

#

how exactly would 2325 be subtracted though.

#

I know why just how

copper chasm
#

like any other equation

#

-27 - 2325 = -2352

#

so 48z^2 - 2352 = 0

ruby sorrel
#

okay

#

so thats z itself?

#

or is there more steps

copper chasm
#

one more step before you get the difference of 2 squares

#

you have to find a number that goes into both 48 and 2352

#

so that you can simplify the equation

ruby sorrel
#

okay i'll get my calculator and see if I could find it

copper chasm
#

nvm i made a small mistake

ruby sorrel
#

lets hear it

copper chasm
#

should be 2352

#

not 2342

ruby sorrel
#

good to know

copper chasm
#

now it should work well

ruby sorrel
#

its divisible by 48 itself

copper chasm
#

yup

#

so divide the entire equation by 48

#

then what do you get

ruby sorrel
#

z^2 -49

copper chasm
#

perfect

#

now that can be factorised

ruby sorrel
#

so 4(z^2 -49) right?

copper chasm
#

not quite

#

we're solving z^2 - 49 = 0

#

it's a difference of 2 squares

#

if that makes sense

ruby sorrel
#

so theres even more steps in order to find z

copper chasm
ruby sorrel
#

since that -49 is sticking out like a sore I asume you +49 on both sides?

copper chasm
#

in this case that would work but you probably shouldn't for other equations because you might end up losing 1 solution. For example z^2 - 16 = 0 -> z^2 = 16 but some people miss that z = + 4 or -4

ruby sorrel
#

what do you do instead then

copper chasm
#

well z^2-49 factorises to (z+7)(z-7) = 0 if that rings a bell

ruby sorrel
#

not necessarily

copper chasm
#

well it's a useful thing to know anyway

#

a^2-b^2 = (a+b)(a-b)

#

like z^2 - 64 = (z+8)(z-8)
9z^2 - 49 = (3z + 7)(3z-7)

ruby sorrel
#

so we would break it down into (z+7)(z-7) then?

copper chasm
#

yeah so (z+7)(z-7) = 0 and since they're equal to 0 then that means either z + 7 = 0 or z-7 = 0

#

because any number multiplied by 0 is 0

#

so either (z+7) or (z-7) must be 0

#

then hopefully that shows the 2 solutions for z which are z = 7 and z = -7

#

but in this case only z = 7 works

#

because length here isn't negative so z cant be -7

ruby sorrel
#

so my solution would've worked from the start because I actually did round the 6.9 from the start

#

by luck I asume

copper chasm
#

by luck yes

#

but in any other case you would've got the wrong answer

ruby sorrel
#

this information is more complicated than it should for me

#

lots of steps in order to find z

copper chasm
#

well a lot of them can be compressed

ruby sorrel
#

might be easier if it was actually written out

copper chasm
#

that's the way I did it

#

but i divided by 3 at the beginning

#

then divided by 16 later on

ruby sorrel
#

lemme take a quick look at it

ruby sorrel
#

how so

copper chasm
#

well going through the z + 7 and the z -7 bit, you can just skip straight to z = + or - 7

#

rather than going z + 7 = 0 and z - 7= 0 then solving

#

when you get used to it, it's easier to just jump certain steps

#

like going straight from 3(16z^2 -9) to 48z^2 - 2352 = 0

#

instead of multiplying out then subtracting and showing that

ruby sorrel
#

our schooling systems are likely much different and that's probably why I don't 100% understand it

#

our school does online tutoring in 3 hours so i'll see if I understand better then

#

if I ever want to view this conversation again it'll be saved to help-36?

copper chasm
#

well it will be in this channel at this time yes

#

but youd have to scroll up till you found it

ruby sorrel
#

with the search bar at the top right that'll be easy

copper chasm
#

mhm

ruby sorrel
#

anyways whats the command to end this?

copper chasm
#

.close

ruby sorrel
#

.close

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#
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slate prism
final saddleBOT
slate prism
#

second part

#

about interquartile range

#

???

rare quarry
#

okay so

#

whats an interquartile range

slate prism
#

subtract the left line by the median from the right

#

i know for the dog its 15 and the cats is 12

#

is it 33%?

rare quarry
#

no but ur on the right track

slate prism
#

how would i solve it

rare quarry
#

that's (15-12)/12

slate prism
#

25%?

rare quarry
#

yep

slate prism
#

TYSM

#

.close

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south jasper
#

hi

final saddleBOT
iron needle
#

hi

south jasper
#

Any tips about approaching part(i)

iron needle
#

||:).||

south jasper
#

As i got no clue how to solve for it

iron needle
#

i forgot statstics

#

i have to revise it

final saddleBOT
#

@south jasper Has your question been resolved?

pearl glen
#

This one is a really neat problem

#

Have you tried out Bayes theorem?

#

That way you can switch it over from probability that it's a male given that the subject is x cm tall to probability that the subject is x cm tall given that he's a male

#

Which is 10 times easier to find out

south jasper
#

.close

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boreal spruce
#

I am reading the solution of the problem. I don't know how they derive the yellow part particularly.

hearty zephyr
#

pretty sure it's a typo
the 2 shouldn't be there

boreal spruce
#

.close

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fathom stream
#

what am I doing wrong

final saddleBOT
fathom stream
#

I find what f(5) and f(5+h) is

#

and then plug in

#

(f(5+h)-f(5))/5+h-5

#

im an idiot

#

.close

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#
Channel closed

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final saddleBOT
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fathom stream
final saddleBOT
fathom stream
#

I find the inverse

#

which is

#

(-x-1)/(x-1)

#

and then find the derivative of that

#

which was

#

2/(x-1)^2

#

and then plug in

#

x-1/x+1 for x

#

and then got

terse siren
#

it want's the answer not the derivative

fathom stream
#

yes I gave the answer

#

I plugged in 3

light wren
#

You didnt evaluate it

terse siren
#

from the picture you just put 3

fathom stream
#

it did it for me doe

light wren
terse siren
#

🤔

light wren
#

wait

#

you expanded (x-1)^2 into x^2+2x+1

#

instead of x^2-2x+1

#

although for a q like this I would just leave it in factored form and plug 3

#

to get 2/(3-1)^2

fathom stream
#

oh wai

#

fuck

light wren
#

:DD

fathom stream
#

omg

#

why am I so

#

shit

#

ty

#

sm

light wren
fathom stream
#

Ive been lookin at my work for the past 10 mins confused asl

#

.close

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fleet pelican
#

can someone explain to me how to strech linear functions (transformations)

fleet pelican
#

pls

#

like for example, strech the line 2/5x + 5 from the line y = x by a scale factor of 5

final saddleBOT
#

@fleet pelican Has your question been resolved?

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ruby nebula
#

help pls

final saddleBOT
ruby nebula
#

nvm

#

i figured it out

final saddleBOT
#

@ruby nebula Has your question been resolved?

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limpid pike
#

Hi I am trying to understand the answer to this question. I understand step 1 (marked in red) but don't see how they got step 2 (marked in red) from step 1. I was under the impression that after you transpose the matrix you just negate the numbers inside it to get -A^t. Unless there is some property I might have forgotten. Thanks in advance.

desert mantle
#

well that's step 1

#

on the left is A, on the right is -A^t

#

and then you compare each entry, they have to be the same

#

you need a=-a, which means a=0

#

then b=-d

#

c=-g

#

and so on

limpid pike
#

oh wow

#

Thank you so much

#

.close

#

.close

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grand rose
#

4!(9n-1) divided by (9n)!

final saddleBOT
tranquil pine
#

What did u try

grand rose
#

Sorry wrong problem

#

.close

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violet rune
#

There's something that i didn't get about the definition of a limit at a point.
Why (on the photo) the delta is define with a "it exists" instead of a "for all"

ocean lintel
#

It can get smaller, but it can only get so large

strange shore
#

for each epsilon, there is only one value of delta

violet rune
#

So when epsilon is very small it exists only a delta very small?

strange shore
#

thats what that means

ocean lintel
#

The smaller epsilon, the smaller the delta you have to take

#

Try to visualize it graphically

#

If delta0 works, any delta < delta0 works as well, but there's no guarantee that a delta > delta0 will

violet rune
#

Since all delta< delta0 work then there's more than 1 value that works

ocean lintel
#

Yes

violet rune
#

Ah never mind I think a get it

#

It's a it exists not a it exists only

ocean lintel
#

Yes

violet rune
#

So it works

ocean lintel
#

That's why you have $\exists$ and $\exists !$

soft zealotBOT
#

mateo713

violet rune
#

Yeah

ocean lintel
#

The second one is "there exists a unique"

violet rune
#

Thx guys

#

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ruby nebula
final saddleBOT
ruby nebula
#

<@&286206848099549185>

shell mountain
#

!15m

final saddleBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

ruby nebula
# shell mountain !15m

i posted this in another channel like an hour ago with no response and it closed so i opened a new channel and pinged the helpers

shell mountain
#

When you open a new channel, you still need to wait 15 minutes

ruby nebula
#

why

#

i already waited an hour

shell mountain
#

A new channel is a new channel

ruby nebula
#

well no one helped me so i pinged

#

an hour is a lot more than 15 mins

shell mountain
#

You shouldve pinged in your original channel

ruby nebula
#

ok i will rn

shell mountain
#

? But your old channel is closed

ruby nebula
#

someone else used it after it closed

#

so my question is still there

#

and i just pinged

#

happy?

shell mountain
#

It's not your channel anymore

ruby nebula
#

well i already pinged

#

all i want is help with that question

#

im not here to argue

limpid pike
ruby nebula
#

thank you

grim badger
limpid pike
final saddleBOT
#

@ruby nebula Has your question been resolved?

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fervent scroll
#

A continuous increase of 37% is the same as an annual increase of ___ %

fervent scroll
#

I don't know how to convert continuous percentages to annual increases

#

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rocky remnant
final saddleBOT
rocky remnant
#

can someone explain

#

how professor gets residue values here without laurant series

#

because dont we need the find the laurant series around z=1 and z=-1

vital crag
#

You don't need laurant series for simple poles

rocky remnant
#

oh there is something about poles?

#

is it the f(z) =g(z)/z-z0

#

and then if g(z) is analytic at z0 then res of f(z,z0) = g(z0)?

vital crag
#

Yes

rocky remnant
#

ok tyty

#

.close

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fathom stream
final saddleBOT
fathom stream
#

I dont rlly understand

#

this question

supple mantle
#

Ok firstly

#

Do you know what your second derivative represents?

fathom stream
supple mantle
#

Yep

fathom stream
#

uh second deriv is to find inflection points right

#

where the concavity changes

supple mantle
#

Yep

fathom stream
#

so if its > 0

#

that means ?

supple mantle
#

And the question tells you it never goes to 0

#

It means it's always increasing

#

It never decreases

fathom stream
#

oh so it cant be under 0 and -1.4 is under?

supple mantle
#

Wait

#

Let's go step by step

#

Then we find conclusions

fathom stream
#

ok

supple mantle
#

Now we're done with second derivative

fathom stream
#

yes

supple mantle
#

Let's move on to the next condition

#

Tells you tangent line at a=1 (Idk what a is doing here) y= -2x +1

fathom stream
#

mhm

supple mantle
#

And the tangent line's slope represents the derivative's value

#

At that point

fathom stream
#

the slope is -2

supple mantle
#

Alrighty

fathom stream
#

and since its neg

#

its going down?

supple mantle
#

Yep

#

The earlier condition btw is about the first derivative

#

The first derivative is always increases

fathom stream
#

the

#

f''(x)?

#

oh the one u mentioned

#

so if f''(x) > 0 that means our first deriv is always increasing?

supple mantle
#

Yep

#

At x=1, f'(x) = -2

fathom stream
#

oh so slope is -2 so we know f'(x) = -2

supple mantle
#

We should predict that f'(x) at x = 1.2 should be somewhere like -1.6 or -1.4

#

Since it increases

fathom stream
#

alright

supple mantle
#

That means there will be an error when we find the linear approximation from -2x + 1

#

And since the slope increased, our linear approximation will always be an underestimation

fathom stream
#

wait

#

isnt -2x+1 like a decreasing line so isnt the slope constant

supple mantle
#

Yeah but that's the tangent line

#

The actual function isn't a line

fathom stream
#

how do we know that doe

#

what the actual function looks like

supple mantle
#

The fact that the f''(x) > 0 tells us that it is never a straight line

#

Take the derivative of a straight line twice and see what its value will be

fathom stream
#

0

supple mantle
#

Yep

#

And our function has f''(x) > 0

#

So it won't be a straight line

fathom stream
#

wait

#

so we know

#

at x = 1

#

f'(x) = -2

#

right

supple mantle
#

Yep

fathom stream
#

and they are askin us for the estimate

supple mantle
#

Yep

fathom stream
#

at x = 1.2 for

#

f'(x)

supple mantle
#

No

fathom stream
#

oh

supple mantle
#

Yep

fathom stream
#

isnt that what u meant

supple mantle
#

I was trying to explain why the tangent line estimate we have for the function will be an underestimation

#

It will be lower than the actual value

fathom stream
#

oh so like -2(1) +1 will be more then -2(1.2)+1?

supple mantle
#

More accurate

fathom stream
#

shit im so dumb I acc dont get it

fathom stream
#

on that

supple mantle
#

The value itself isn't that way

#

But accuracy at x=1 should be 100% because the tangent line for it touches the function at exactly that point

#

But the accuracy starts to go off once you go away from x=1

#

Lemme try to demonstrate it with a drawing

fathom stream
#

my friend sent me this

#

doe I dont understand

#

is it sayin that it will always be greater for point under zero if f"'(x) > 0?

supple mantle
supple mantle
#

Tangent line touches the function at exactly 1 point, so it approximates the points around it

#

But when the slope of the function (the derivative of the function) keeps increasing, it means that the tangent line at a single point will be below the function at other points

fathom stream
#

wait so at 1 it will be -1 then wont that mean at 1.2 it will be a little lower than -1

supple mantle
#

Exactly

#

That's just the tangent line

#

But the actual function will be higher than what the tangent line will give you

fathom stream
#

ohh

#

OHHHH I SEE

supple mantle
#

All because of the first sentence saying that the second derivative of the function is higher than 0

fathom stream
#

if it

#

was less than 0

#

concave down

supple mantle
#

Mhm

fathom stream
#

then our point would be loweer than

#

what the tangent

#

line gives us

supple mantle
#

Yep

fathom stream
#

around the 100% accuracy point

#

I see

#

now

supple mantle
#

The tangent line is gonna be above the function

#

Think of the function as a ball

#

And a paper going over it as the tangent line

#

When the ball is over the paper, that means that the ball's points are above the paper

#

Or the function's points are over the tangent line

fathom stream
#

I get it now

#

tysm

supple mantle
#

Glad I helped :)

fathom stream
#

.close

final saddleBOT
#
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tranquil pine
#

I'm admittedly not even too sure to start with this

tranquil pine
#

im assuming it doesnt mean the literal dimensions like 3x4. Would it be asking for what Rn is equal to ?

rare cradle
#

Do you know what span means

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white night
final saddleBOT
white night
#

Is this correct

final saddleBOT
#

@white night Has your question been resolved?

white night
#

<@&286206848099549185>

white night
#

<@&286206848099549185>

white night
#

.close

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austere pumice
#

How do I do this

final saddleBOT
austere pumice
grim badger
austere pumice
#

Nvm got it

#

What about this one

final saddleBOT
#

@austere pumice Has your question been resolved?

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fringe kite
final saddleBOT
fringe kite
#

$My'' + (2y * \pi a^2) * \rho g = 0$

soft zealotBOT
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#

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simple parcel
#

is this correct?

final saddleBOT
#

@simple parcel Has your question been resolved?

simple parcel
#

.close

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snow fox
final saddleBOT
snow fox
#

Polybius square to be deciphered

#

Any suggestions on what the threes and twos on the sides could mean?

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oak kraken
final saddleBOT
oak kraken
#

Do I understand this correctly? If so, why is the third step allowed?

#

Would the same rule apply for 2/e?

grand bronze
#

No because $2^{kt}\neq 2$

soft zealotBOT
#

Duh Hello

grand bronze
#

But $1^{kt}=1$

soft zealotBOT
#

Duh Hello

grand bronze
#

Hence why the first is allowed

oak kraken
#

Hmmm.. OK so this only works for e/1 to begin with

grim nebula
#

this doesnt make sense

#

you need parens around the whole thing

#

and then a couple more exponents

soft zealotBOT
oak kraken
#

Oh right that only brings e to the denominator, not 2 to the numerator

#

The way I wrote it

#

I keep thinking negative exponent is reciprocal to the entire fraction but it’s not

#

It’s only reciprocal to the base with the negative exponent

#

@grim nebula

grim nebula
#

last line is a AEno

oak kraken
#

This is incorrect too right?

#

The 2 does not belong in parentheses

soft zealotBOT
grim nebula
#

it only works with 1 because 1^blah = 1

oak kraken
#

OK.. so that would be incorrect let me fix that

#

This would be OK?

#

@grim nebula

grim nebula
#

ye

oak kraken
#

Is there any situation where 1^n can be anything other than 1?

grim nebula
#

uh

#

probably when you do complex analysis

#

but uh

#

thats a whole can of worms

oak kraken
#

Lol .. so nothing to worry about in Calc 1 or Calc 2?

grim nebula
#

probably not

#

unless you're doing limits ig

#

indeterminate form stuff

#

but then in that case it isnt truly 1^blah

#

its a limit

oak kraken
#

OK Ty!

#

.close

final saddleBOT
#
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tranquil pine
#

the function is positive when x < -3, negative when -3 < x < 1, and positive when x > 1

tranquil pine
#

I dont understand this question

sour geyser
#

Parabola Equation?

tranquil pine
#

yes!

#

please i really need help

#

ive been spending the last hr trying to understand

oblique portal
#

what exactly dont you understand

tranquil pine
#

how this equation should be graphed

oblique portal
#

what do you think of the function being positive and negative

tranquil pine
#

well

#

for the first qs

#

i thought it was this

oblique portal
#

i think you mixed increasing and decreasing

tranquil pine
#

"The function is increasing when x > -1 and decreasing x < -1"

oblique portal
#

wait no its right

#

thats correct yeah

tranquil pine
#

u sure?

oblique portal
#

yeah

#

its right

tranquil pine
#

the second question

#

the function is positive when x < -3, negative when -3 < x < 1, and positive when x > 1

oblique portal
#

the graph is kinda not that visible

#

ill do u one in desmos and u can check if thats right

tranquil pine
#

how do i go to desmos

oblique portal
#

nvm that desmos doesnt really help

tranquil pine
oblique portal
#

when x<-3, f(x) is positive means any value of the function to the left of -3 should be pointing up

tranquil pine
#

can you do a demonstration

oblique portal
#

this should be the function graph

#

ugly sketch in paint

#

but

tranquil pine
#

yay thanks1

#

okay ty ty

#

so its the same with the first question right

oblique portal
#

kinda yeah

tranquil pine
#

TY TY

oblique portal
#

here i drew it as a parabola but you can do it with a modulus liniar as well

tranquil pine
#

can u accept my friend reuqest pls

oblique portal
#

just remember the bit under the x axis

tranquil pine
#

oki!

oblique portal
#

thats when -3<x<1

#

is negative

tranquil pine
#

.close

final saddleBOT
#
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plucky ermine
#

Can somone help me

final saddleBOT
tranquil pine
#

i will close this channel

#

since u have another one open

#

.close

final saddleBOT
#
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unique vapor
#

can anybody help me with a maths equation/

unique vapor
paper zodiac
#

It means it cuts it in half

unique vapor
#

yes

paper zodiac
#

So the bottom angle is also 19 degrees

unique vapor
#

oh right

paper zodiac
#

Using soh cah toa to find line DB

unique vapor
#

tysm

paper zodiac
#

Oh I got this wrong

#

@unique vapor

#

Use line DB for later

#

We know that angle DAB is also 19 degrees

#

19 + 19 = 38