#help-36

1 messages · Page 22 of 1

amber holly
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1/x * x = 0 * x

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1 = 0 ?

ashen shadow
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Nope

amber holly
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Hence the contradiction

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Meaning there are no solutions

ashen shadow
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Ok but if it was 1/x=1 or any number less than or greater than zero then there would be only one solution right?

amber holly
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1/x = k has a solutions for all k except 0

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So yeah

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This comes from the fact that 1/x = k is equivalent to 1 = kx

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And kx = 1 has a solution iff k is nonzero

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Wtf is wrong with my typing

ashen shadow
#

So in this graph we could see that if
x=0 then the solutions would be -infty and +infty but if this fraction has only one solution then x=0 is not possible

Can I explain 1/0 with this contradiction

amber holly
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Wdym by explaining 1/0?

ashen shadow
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Means explaining, 1/0 is undetermined

amber holly
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Assume 1/0 = a
Then, by definition, 1 = a * 0

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But that leads to 1 = 0

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By the definition of 0

ashen shadow
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Hmmm

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And what about

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$\frac{1}{0^{-}}$

soft zealotBOT
#

𝓐𝓡𝓝𝓐𝓑 𝓟𝓐𝓛

amber holly
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How is you 0^- defined?

ashen shadow
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And
$\frac{1}{0^{+}}$

soft zealotBOT
#

𝓐𝓡𝓝𝓐𝓑 𝓟𝓐𝓛

ashen shadow
amber holly
#

Ik, but you need to define it

ashen shadow
amber holly
#

If you mean $\lim_{x\to{0^-}}\frac{1}{x}$, then it's $= -\infty$, but technically the limit doesn't exist

soft zealotBOT
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A Lonely Bean

ashen shadow
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Means it is undefined too

amber holly
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Yeah

ashen shadow
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Ok thanks

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Cause my teacher

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Asked me when I was at quiz

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She asked that

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What's 1/infinity

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I said undefined

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But she said that it is zero

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And I got negative marking too

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🥲

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Thank you btw

amber holly
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We don't define infinity so 1/infinity isn't defined as well

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But the limit of 1/x as x approaches infinity or minus infinity is 0

ashen shadow
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Means 1/infty =0

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And my another teacher said 1/0=infinity

ashen shadow
amber holly
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And infinity isn't defined

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As a number

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You can say that the limit is infinity

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But the limit technically still does not exist

ashen shadow
#

Um ok

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I could understand

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Tnx

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quaint mauve
#

Hi, how can use a taylor polynomial to find an aproximate solution of an equation

quaint mauve
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I had x*e^y-ln(y)=0 and I had to find the second order taylor polynomial for x_0=0

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I got P_2(x)=1+e*x+(e^2)/(2) x^2

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and I have to find a solution for the equation e^y - 50*ln(y)=0 with it

shell mountain
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What have you tried

quaint mauve
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nothing yet, I dont really know how they are related to each other

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I mean, both equations, the one I found the taylor for, and the second I have to solve are pretty similar

shell mountain
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Well, what happens if you multiply xe^y - ln(y) = 0 by 50?

quaint mauve
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ye I get sth similar

shell mountain
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What do you get?

quaint mauve
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but Ill have 50*x*e^y-50ln(y)

shell mountain
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And we want e^y - 50ln(y)

quaint mauve
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oh so for x=50?

shell mountain
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So what value of x makes 50xe^y = e^y

quaint mauve
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x=1 sorry

shell mountain
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x = 1 gives 50e^y - 50ln(y)

quaint mauve
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oh wait Im dumb

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dont have to answer that fast

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1/50

shell mountain
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Yes

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So if you multiply the taylor polynomial by 50 and plug in x = 1/50, you'll have your approximate value of y

quaint mauve
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so solve the polynomial for 1/50=x

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oh ok, Ill try that

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makes sense, ty

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ye solved, thx again

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tranquil pine
final saddleBOT
tranquil pine
#

for a) I would just set up the characteristic polynomial

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right

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from which I got x^2 - x - a

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but for what values of that polynomial does it have a double root

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look at its discriminant

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or complete the square

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ah ok

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@tranquil pine Has your question been resolved?

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rugged yew
#

Does anyone know how to do this?

final saddleBOT
rugged yew
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We have to use the properties of logarithms to solve the problem

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But I don't know how to solve this specific question

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the "e" is throwing me off

tulip coyote
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Don't forget that $\ln=\log_{e}$

soft zealotBOT
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chartbit

rugged yew
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okay

stoic mural
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ln(a)=b means
e equals a if taken to the power of b

so in our case
e equals e^4.5 if taken to which Power?

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from this we can also see that e^x and ln(x) are inverse of each other

rugged yew
#

i still don't really get it

rugged yew
stoic mural
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if f and g are inverse of each other then f(g(x))=x

rugged yew
#

ok

#

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loud mountain
final saddleBOT
loud mountain
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This is just a practice test

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But I’m confused on how I should approach this question

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<@&286206848099549185>

frank sparrow
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consider factoring

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can you factor anything inside the square roots?

loud mountain
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no?

frank sparrow
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@soft zealot $x^3 +x^2$

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do u see how?

loud mountain
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yes, you can factor x^2 into both?

soft zealotBOT
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joyousbanana

frank sparrow
soft zealotBOT
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joyousbanana

frank sparrow
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So now, you have a perfect square, you can factor that out of the square root

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and remember the condition given

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that $x>0$

soft zealotBOT
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joyousbanana

frank sparrow
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See if you can do it from here

loud mountain
frank sparrow
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ok

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so

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$\sqrt{x^3 + x^2} = \sqrt{x^2 (x+1)}$, since we just found that out

soft zealotBOT
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joyousbanana

frank sparrow
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we simply just factored that

loud mountain
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so the x^2 would cancel? since its inside the square root?

frank sparrow
#

exactly

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it's a perfect square

loud mountain
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oh.

frank sparrow
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so this would simplify to

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$x \sqrt{x+1}$

soft zealotBOT
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joyousbanana

frank sparrow
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Try to do the same thing for the other square root

loud mountain
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$4 \sqrt{x+1}$

soft zealotBOT
#

KermitWilks

loud mountain
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i got this

frank sparrow
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nice, but u have to take the square root of 4

loud mountain
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2

frank sparrow
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yup, so u get $2 \sqrt{x+1}$

soft zealotBOT
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joyousbanana

loud mountain
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yep, I just missed typed

frank sparrow
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ok

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so now can u simplify $x \sqrt{x+1} - 2\sqrt{x+1}$?

soft zealotBOT
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joyousbanana

loud mountain
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would the 2 sqaure roots cancel?

frank sparrow
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not exactly

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they would combine

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but not cancel out

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how bout this

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let $y = \sqrt{x+1}$

soft zealotBOT
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joyousbanana

frank sparrow
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Now you have xy - 2y

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try to finish from here

loud mountain
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im lost

frank sparrow
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factor

loud mountain
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y(x-2) ?

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so the answer would be

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$(x-2) \sqrt{x+1}$

soft zealotBOT
#

KermitWilks

frank sparrow
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you got it!

loud mountain
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wow

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what did i do with the x>0??

frank sparrow
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so basically

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if x<0

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the square root would have to become negative

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but since it's positive

loud mountain
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oh I get it

frank sparrow
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we can keep it positive

loud mountain
#

This really jogged my memory😅

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Thanks!!

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frank sparrow
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digital surge
#

Hey, I know that you can have complement of a binary number but does decimal numbers also have this?

tranquil pine
#

sure, you can do something similar. Not sure if it has many uses though

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instead of doing 2^n-num, you do 10^n-num

digital surge
digital surge
tranquil pine
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thats not true in binary either

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its just a convention for compsci

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(because computers represent negative numbers using the first bit or something)

digital surge
tranquil pine
#

multiplying by -1?

digital surge
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No native ones, like for example absolute of a number?

tranquil pine
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wdym native?

digital surge
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😅 sorry been doing some programming lately, I mean like a special operator specially for that operation

tranquil pine
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-1* kekw

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or -sign*abs

digital surge
#

😛 Thanks haha

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Thanks for the help, all I needed to know 🙂

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tranquil pine
#

Can two complex vectors be parallel? If yes, how can I find whether they are?
(With complex vectors I mean vectors with complex components)

final saddleBOT
#

@tranquil pine Has your question been resolved?

tranquil pine
#

My assumption is that the condition of parallelism between two complex vectors exists, since the orthogonality condition also exists. But the orthogonality condition relies on the dot product, which has different definitions for complex spaces, while the parallelism condition doesn’t so I’m somewhat unsure. For 3D vectors it should be possible to check the parallelism condition by using the complex cross product formula; but what about other directions?

tranquil pine
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worldly vale
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tranquil pine
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tranquil pine
#

So that works

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So all I need is to decide which dot product definition to use?

worldly vale
#

Well yes, bc that determines what you mean by parallel

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The usual notion of parallel is just the one that comes from the usual euclidean inner product

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But the word carries over to any inner product

tranquil pine
#

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digital surge
#

I don't get this, why is there a sum of one product term and a product of four sum terms?

digital surge
#

And how come this is neither sop/pos?

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@digital surge Has your question been resolved?

digital surge
#

<@&286206848099549185>

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tranquil pine
#

how could you apply non-Euclidean geometry to space? im looking at possibly creating a mathematical model to represent an elliptical orbit of a planet in space.

kind mirage
#

i dont get your qstn sir/mam

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u wanna apply this in space where there is no curvature ?

tranquil pine
kind mirage
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well as far as i know u need a sphere to continue the non-euclidean geometry

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by sphere i mean there should be a curve

worldly vale
#

what do you exactly mean by "apply non-Euclidean geometry to space?"

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what space?

tranquil pine
#

like the universe in general

worldly vale
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well 4D space time is non-euclidean

kind mirage
worldly vale
#

even 3D space is non-euclidean with enough mass present

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the application here is just the application of differential geometry in physics

tranquil pine
#

could a mathematical model be made to display this?

worldly vale
#

well yes and thats literally what they do

kind mirage
tranquil pine
#

where do yall recommend i start from then

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like researching wise

worldly vale
#

differential geometry and how its applied in general relativity

kind mirage
#

the BASIC basic u know

tranquil pine
#

alright thank you to the both of you! Have a great day!

kind mirage
#

u too

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#

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plain roost
#

Need help with this

final saddleBOT
plain roost
#

<@&286206848099549185>

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@plain roost Has your question been resolved?

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@plain roost Has your question been resolved?

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thorn zodiac
final saddleBOT
tranquil pine
#

Okay @thorn zodiac

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This is going to take a bit but

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First things first

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Apply addition formula of $\sin(A+B) = \sin(A)\cos(B)+\sin(B)\cos(A)$

soft zealotBOT
#

♡LexQa♡

tranquil pine
#

What do you have now

thorn zodiac
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from arccos I got a=1 b= sqrt3 and c = 2 so what would I do with this? im really unfamiliar with arc stuff

tranquil pine
#

If you need help with that I can guide you

thorn zodiac
#

yes please

tranquil pine
tranquil pine
thorn zodiac
#

would A=arccos1/2 and B= arctan 1/5

tranquil pine
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Correct!

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So first thing sin(A)

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what is that

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Just write it out

thorn zodiac
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sin(arccos1/2)

tranquil pine
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Correct!

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Now do it for the rest

tranquil pine
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Can you write it out fully to me

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You there?

thorn zodiac
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Yes one sec

tranquil pine
#

Alright

thorn zodiac
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(sin(arccos1/2) x cos(arctan1/5)) + (sin(arctan 1/5) x cos(arccos 1/2))

tranquil pine
#

Yes

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Alright

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So let's evaluate them one by one

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First, sin(arccos(1/2))

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Let's find what arccos(1/2) is first

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Do you have an idea? @thorn zodiac

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It's basically asking for what angle of cos that would give you 1/2

thorn zodiac
#

pi/3

tranquil pine
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Correct

thorn zodiac
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oh 60

tranquil pine
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No keep it radians

thorn zodiac
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oh okay

tranquil pine
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Okay next

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This means sin(pi/3)

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What's that

thorn zodiac
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0?

tranquil pine
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No

thorn zodiac
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sqrt3/2

tranquil pine
#

Correct

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So we have

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Sqrt(3)/2 x cos(arctan1/5)) + (sin(arctan 1/5) x cos(arccos 1/2))

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Next

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cos(arctan(1/5))

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This is going to be a bit trickier to explain. But I think the geometric explanation is best

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I want you to draw a right triangle @thorn zodiac

thorn zodiac
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I have drawn a right triangle

tranquil pine
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Alright

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Now

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I want you to assume $\theta = \arctan(\frac{1}{5})$

soft zealotBOT
#

♡LexQa♡

tranquil pine
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And draw a theta at one of the two angles

thorn zodiac
#

yes

tranquil pine
soft zealotBOT
#

♡LexQa♡

tranquil pine
#

So you have $\theta = \arctan(x)$

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Oop

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Bot slow

tranquil pine
thorn zodiac
#

im not understanding

tranquil pine
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$tt$

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Ffs it had to die now

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Okay whatever

tranquil pine
thorn zodiac
#

yes

tranquil pine
#

You will see why in a bit

tranquil pine
thorn zodiac
#

1/5?

tranquil pine
#

Keep it as x, I am deriving a general formula for you

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It's the longer way, but I'm trying to make you understand how to do any future problem like this

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So anyways, tan(theta) = x is what we have now right? @thorn zodiac

thorn zodiac
#

yes

tranquil pine
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Okay so actually

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What does tan mean?

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What does it give?

thorn zodiac
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opp/adj

tranquil pine
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Exactly

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We have tan(theta) = x/1

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Our opposite is x and our adjacent is 1

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Can you write those down

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On the triangle u drew

thorn zodiac
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Yes

tranquil pine
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Now, we want to find the hypotenuse

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Apply Pythagorean theorem

thorn zodiac
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so a=1 b=x which is 1/5 and i can just use path theorem for c

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Yes

tranquil pine
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Yes, again keep it as x for now

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So what is our hypotenuse

thorn zodiac
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2x

tranquil pine
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No

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That's improper usage of Pythagorean theorem

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You have $c^2 = a^2 + b^2$ as the Pythagorean theorem, from that we say $c^2= 1 + x^2$

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Pain this bot

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But do you understand?

thorn zodiac
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sqrt 1^2 + x^2 = c

tranquil pine
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Yes

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Exactly

thorn zodiac
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thats what i did

tranquil pine
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It's sqrt(1+x^2)

thorn zodiac
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oh i dont add them together

tranquil pine
#

Now we want to find cos(theta)

thorn zodiac
#

okay i understand

tranquil pine
thorn zodiac
#

1/2?

tranquil pine
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Nono

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Your adjacent is 1

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Your hypotenuse is sqrt(1+x^2)

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Cos(theta) = adj/hyp

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This means..

thorn zodiac
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oh yes cos(theta) = 1/sqrt1+x^2

tranquil pine
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Exactly

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Now what is theta?

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We defined it at the very beginning

thorn zodiac
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arctan(1/5)

tranquil pine
#

What is x?

thorn zodiac
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1/5

tranquil pine
#

Right. Now can you substitute those values back in the equation

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And we can do it now

thorn zodiac
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( sin(pi/3) x cos(theta) ) + ( sin(theta) x cos (pi/3) )

tranquil pine
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Yes

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But we are doing cos(theta)

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So

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Cos(arctan(1/5)) = 1/sqrt(1+(1/5)^2) right?

thorn zodiac
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Yes

tranquil pine
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Okay.

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Evaluate it please

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Make it a simple fraction with the square root in the denominatorif possible

thorn zodiac
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= 1/ sqrt1.04

tranquil pine
#

Keep it in fraction form...

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The thing inside the square root

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$==$

thorn zodiac
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1/sqrt 26/25

tranquil pine
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Yep

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No wait

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It's the opposite

thorn zodiac
#

yes typo my bad

tranquil pine
#

Okay so now we have

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sqrt(3)/2(sqrt(26/25) + sin(arctan(1/5)) * cos(pi/3)

#

For the sin one, refer back to the triangle u made

#

What is it going to be

thorn zodiac
#

sin(sqrt26/25) ?

tranquil pine
#

No..

#

What's our hypotenuse and opposite

#

In the triangle

thorn zodiac
#

sin = (1/5) / sqrt 1+x^2

tranquil pine
#

Yes!!

#

Well just make it 1/5 for x in the square root as well

#

Now compute that

#

Keep it in fraction form

#

Tell me what u get

thorn zodiac
#

1/5 / sqrt26/25

#

do I go further

tranquil pine
#

Yes that's gonna be 1/5(sqrt(26/25)

#

Okay

#

Finally last thing

#

Cos(pi/3)

#

Whats that

thorn zodiac
#

1/2

tranquil pine
#

Right

#

So we have

#

sqrt(3)/2(sqrt(26/25) + 1/(10(sqrt(26/25))

#

Now it's simplifying time

thorn zodiac
#

how exciting

tranquil pine
#

We can evaluate the square root of 25

#

What is that

thorn zodiac
#

5

tranquil pine
#

Okay

#

So

#

sqrt(3)/2(sqrt(26))/5+ 1/2(sqrt(26)

#

Is that fine by u

#

$hh$

thorn zodiac
tranquil pine
#

Yeah

#

But there is 10 right

#

So 10/5

#

2

#

U with me so far?

thorn zodiac
#

uh yes

tranquil pine
#

Anyways we take the 5 to the numerator because complex fractions to get

#

5sqrt(3)/2(sqrt(26) + 1/2(sqrt(26)

#

For both, you can rationalize the denominator

#

But multiplying by conjugate

#

But this answer is also good enough

#

Up to u

thorn zodiac
#

Yes, thank you for your help

#

i have more problems i need help with if youre up for it

tranquil pine
#

I'm so dead tired I need to sleep

thorn zodiac
#

go to sleep

tranquil pine
#

Just open a new help channel I'm sure someone will help u

#

And yeah I will

#

Cya

thorn zodiac
#

cya

#

.close

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polar urchin
#

Trying to solve a question with the method below(picture), except my math equation is:

35x ≡ 1 mod 3

When I want to start, I get:

x ≡ 1/35 (mod 3)
x ≡ 35^-1 (mod 3)
but then,

3 ≡ ... ? How do I continue if my mod is a smaller number than 35

desert mantle
#

well first it would be helpful to reduce 35 mod 3

#

but ok I guess you don't want to?

#

you can still do the euclidean algorithm as usual

#

3 = 0*35 + 3

#

35 = 11*3 + 2

#

etc

polar urchin
#

oh so multiplying with 0 is fine

#

ok thanks!

soft zealotBOT
#

♡LexQa♡
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

polar wing
#

what did i even do

final saddleBOT
#

@polar urchin Has your question been resolved?

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elfin bloom
#

E infinite dimensions normed vector space, F a subspace of
finite dimensions
if x is in E and not F, can i find y in F such that d(x,F)=d(x,y)?
and why?

desert mantle
#

F is closed

elfin bloom
desert mantle
#

use that

#

d(x,F) is defined as the infimum of something

elfin bloom
#

does it suffice to take the orthogonal projection of x onto F?

desert mantle
#

get a sequence of elements in F which approach that infimum

elfin bloom
desert mantle
#

well if you have an inner product, sure

elfin bloom
#

if i have an inner product it works?

desert mantle
#

otherwise talking about anything "orthogonal" doesn't make sense

elfin bloom
#

AH

desert mantle
elfin bloom
#

ok so i take a sequence of elements yn such that d(x,yn)-> d(x,F)

#

right???

elfin bloom
#

the problem is that i have no clue if it does

#

except.... is it because my space is complete that it converges?

elfin bloom
#

without "projection"

#

and then y surely exists

final saddleBOT
#

@elfin bloom Has your question been resolved?

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grand anchor
#

The difference between the area of ​​a rectangle and the area of ​​a square is 72
cm2. If we know that the length of the rectangle is twice the side of the
square, and the width exceeds it by 3 cm, what are the dimensions of the
two parallelograms?

oblique portal
#

what exactly are you struggling on

#

?

grand anchor
#

how to write the difference of cm² between the area of ​​a rectangle and the area of ​​a square

oblique portal
#

youd just put it in an equation

grand anchor
#

how?

final saddleBOT
#

@grand anchor Has your question been resolved?

grand anchor
#

.close

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tranquil bone
#

y^2 = xarctan(1/x) how to sketch this?

final saddleBOT
wraith crater
tranquil bone
wraith crater
#

whens your interview?

tranquil bone
#

8;40 tmr

grim nebula
#

faq finally doing some graph sketching catGiggle

tranquil bone
wraith crater
#

I know said you won't get in but try your best you got this. Youll buy me a meal if you get in.

#

anyway

tranquil bone
#

Wow so wholesome

wraith crater
#

xarctan(1/x) is even

#

so we have a graph which is symmetrical about the x and y axis

#

also

#

arctan(x) = tan(x) = x for small x

#

ie. arctan(1/x) = 1/x for large x

grim nebula
wraith crater
#

so y^2 approaches 1 as x appraoches infinity

grim nebula
#

arctan(1/x) + arctan(x) = sign(x) pi/2

wraith crater
tranquil bone
#

Right

#

It’s

#

Like a reflected paragola

#

That approaches 1 and -1

#

Near 0 it acts like y=+-sqrt(pi/2x)

wraith crater
#

yes a paragola

tranquil bone
#

Okay okay

#

Calm

#

give me last minute tips for interview

wraith crater
#

snow gives him tips

grim nebula
#

i don have any tips sad

tranquil bone
#

Panic

#

Got it

grim nebula
#

be confident

#

believe in yourself

tranquil bone
#

Okay calm

wraith crater
#

when you have a graph sketching problem its often helpful to look at the first few terms of expansion

#

the interviewers are also likely to ask for the behaviour near 0

tranquil bone
#

So that’s where Taylor

#

Comes in

wraith crater
#

Yeah or just

#

lets say you have

#

sin^2(x)/x

#

whats the gradient like near 0

tranquil bone
#

It’s like

#

oh

grim nebula
tranquil bone
#

Sinx = x

#

Near 0

wraith crater
tranquil bone
#

So it’s like y=x near 0

#

Calm

wraith crater
#

Also if you see a problem that youve seen before don't do it like instantly

#

act like you struggle a little bit

#

it's deceitful but a good trick

tranquil bone
#

Why

wraith crater
#

they want to see how you approach a problem youve never seen before

#

so if you know the questions and do them instantly

#

theyll ask harder questions

#

so

tranquil bone
tranquil pine
#

and if they do give you harder questions (that you arent sure about), talk through your thought process (eg do some examples etc)

tranquil bone
#

What if I have no idea at all

#

Like blank

oblique portal
#

make something up

wraith crater
#

waffle

tranquil pine
#

solve a simpler problem that looks similar

wraith crater
#

if you have no idea just ask for hints

tranquil bone
#

Hmm I see

wraith crater
#

is it an online intervieqw

tranquil bone
#

Yes

wraith crater
#

idk how much practice youve done but youve been doing a lot of number theory (MO) problems

tranquil pine
#

quietly type your question here and spam ping pure kekw

wraith crater
#

i dont think thosell help (at all)

tranquil bone
#

Yes I’ve just been doing those

wraith crater
#

calm

tranquil bone
#

I need to have 2 cameras

#

In

#

On

wraith crater
#

bros actually considering it

tranquil pine
#

damn

tranquil bone
#

Let me ask you last question

#

Maths(question

#

A natural number is selected from 1 to 1000000 at random what’s the probability that it’s cube ends in 11

tranquil bone
#

Noope

tranquil pine
#

try figuring out a number which satisfies that property first

wraith crater
#

we can express these numbers as 100q + r for r<100

tranquil bone
#

Binomial

#

Then

#

Ern

#

The last 2 digits of n^3 will come from the last 2 digits of r^3

#

We need to check r = 11,21,…,91

#

?

wraith crater
grim nebula
#

how to check mod 100 without checking mod 100 catThink

tranquil bone
#

But how would I check this

#

Just by hand?

tranquil pine
#

100=2^2*5^2, so you could check mod 4

tranquil bone
#

Got that 71^3 ends in 11

#

Only 71

tranquil bone
tranquil bone
#

Is the answer

#

0.01?

wraith crater
#

your cat clap

#

is small

#

and blurry

tranquil pine
#

fake nitro

grim nebula
wraith crater
#

lol

tranquil bone
#

Okay calm

wraith crater
#

Good luck for the interview

final saddleBOT
#

@tranquil bone Has your question been resolved?

final saddleBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

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swift stag
final saddleBOT
swift stag
#

I'm not sure which method to use

#

should I just try a u-sub or something

#

or is this one of those trig sub problems

vital crag
#

$4+x^2 = 4(1+ ?)$

soft zealotBOT
#

riemann

swift stag
#

x^2

dusty harbor
#

no

swift stag
#

(1/4)x^2

vital crag
#

let me be even more explicit

#

$4+x^2 = 4(1+ (?)^2)$

soft zealotBOT
#

riemann

swift stag
#

(1/4)x

vital crag
#

((1/4) x)^2 = x^2 / 16

swift stag
#

uhm

vital crag
#

$\left(\frac{a}{b}\right)^2 = \frac{a^2}{b^2}$

soft zealotBOT
#

riemann

swift stag
#

I'm not seein' it

#

looks like you factored a 4 out

#

basically

#

somehow

#

4 x ? = x^2

#

I have no idea

vital crag
#

$4\left(1 + \frac{x^2} {4}\right)$

soft zealotBOT
#

riemann

swift stag
#

huh, ok

vital crag
#

multiply through to show that it's equal to 4+x^2

swift stag
#

seems to be

vital crag
vital crag
swift stag
#

x/2

vital crag
#

right

#

you can factor out 4 from the integral using the constant rule

#

then use a simple u-sub to get to an integral you're familiar with

swift stag
#

interesting

#

this isn't a trig problem is it

tranquil pine
#

screams arctan

vital crag
#

define "trig problem"

swift stag
#

involving trig functions

#

trig subs

vital crag
#

it's only a trig sub if you haven't been taught it before

#

but you should have been taught

#

,w integral 1/(1+x^2)

swift stag
#

ah

vital crag
# soft zealot

if you haven't seen this, then yes you need to derive it

swift stag
#

imteresting

#

this is in my textbook's table of integrals

#

so if I factor out the a

#

it's just arctan(u)

#

or arctan(x)

tranquil pine
#

a=1

swift stag
#

right

tranquil pine
#

$\int \frac{du}{1^2 + u^2} = \frac{1}{1}arctan(\frac{u}{1} ) + C$

soft zealotBOT
#

hibyehibye

tranquil pine
#

$\int \frac{du}{1 + u^2} = arctan(u) + C$

soft zealotBOT
#

hibyehibye

swift stag
#

ic

#

thx

#

is that right?

#

I think I did something wrong

vital crag
#

,w diff 1/4 * arctan(x/2)

vital crag
#

you have to modify your dx to du when doing your u-sub

swift stag
#

oh, I forgot to u-sub

vital crag
# swift stag

you can also just straight use this from the beginning

#

$4 + x^2 = (?)^2 + x^2$

soft zealotBOT
#

riemann

swift stag
#

aight

final saddleBOT
#

@swift stag Has your question been resolved?

final saddleBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

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void needle
#

Hello, does the solution set for csc^2x + cot^2x = 0 include two answers, or just one?

void needle
#

I looked the problem up on mathway and symbo lab and the answer is only giving a solution set for when cotx = -1

#

I solved the problem by using trig identities to sub csc^2x for 1 + cot^2x and solved from there

#

so I had one side = -1 and the other = 0

dry light
#

Think about the range of each term

void needle
#

What do you mean

#

The interval notation im working with is 0, 360 FWI

#

so my solution set should be {0, 180, 135, 315}

void needle
#

cot cannot be 0

#

undefined at zero

#

wait

#

no

#

thats not right

#

cotangent is all real numbers

final saddleBOT
#

@void needle Has your question been resolved?

void needle
#

@dry light range is irrelevant when given an interval

#

because your range is the interval

#

there are places on the unit circle between 0-360 degrees where cot is 0

#

so im probably doing the problem wrong

dry light
#

The range will tell you whether or not it can even equal 0

#

The problem is this

#

csc^2(x)'s range is y >= 1

#

cot^2(x)'s range is y >= 0

#

@void needle you understand this right

#

Because that means the range of cot^2(x) + csc^2(x)'s range is y >= 1

#

So it'll never equal 0

final saddleBOT
#

@void needle Has your question been resolved?

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last stone
#

I'm doing a final review sheet for calc 2. This problem is a bit challenging:

shell mountain
#

What have you tried

last stone
#

I get to the part of setting up the integral, but I am unsure how to evaluate it.
Right now I have this:

last stone
#

then combining terms I get

#

but this seems really complicated

shell mountain
#

Notice √(x⁶) can be simplified and x¹² + 2x⁶ + 1 can be factored

#

And √(4) can be simplified

#

Also, are you sure that's correct? WA says that's a different function from the original

#

Nvm

#

It's correct

#

I typed it wrong

last stone
#

so the 4x^6 (what is the markup syntax for superscripts?) can be turned to 2x^3 right

shell mountain
#

You mean latex syntax? It's what you wrote, 4x^6

#

And yes

last stone
#

did you use latex here?

shell mountain
#

On my phone, if I press and hold the numbers, I can write them

grim nebula
#

there's a quick way to do this

last stone
#

ah

grim nebula
#

the middle term you get is -1/2

#

but once you add on the 1

#

it becomes 1/2

last stone
#

right

grim nebula
#

what that amounts to is switching the - to a + in the original square

grim nebula
#

so you can refactor the whole thing

last stone
#

so it now becomes 1 + (x^3/2 + 1/2x^3)?

grim nebula
#

and get (x^3/2 + 1/2x^3)^2

#

no the 1 gets eaten

last stone
#

oh right

grim nebula
#

to make the - into a +

last stone
#

interesting

grim nebula
#

and now you can just root the whole thing

last stone
#

is that always the case for these problems?

grim nebula
#

uh

#

no

#

i assume this is by design

#

to make your life easy

last stone
#

that is a really nice shortcut

grim nebula
#

when you root don't forget to add absolute values

#

and carefully consider your domain of integration to see if you can remove them

#

in this case you're good but sometimes the thing you're squaring might be negative

last stone
#

yeah I'm not sure how to even factor the x^12 + 2x^6 + 1

grim nebula
#

if you make a substitution of u = x^6 it just becomes u^2 + 2u + 1

#

that you should know how to factor

last stone
#

ah yeah that is a lot easier

#

@grim nebula I got -15/12 with the method you showed me

#

I think the answer is supposed to be 33/16

#

I figured it out, thanks you two

#

.close

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#
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copper urchin
#

I have a question regarding the binomial distribution.

While graphing things out in Desmos, I am realizing that the more trials there are, regardless of what p is, the distribution starts tending to be more and more symmetric:

Can someone explain to me why that is? Trying to find any intuition, pure English, algebraically, etc. are fine.

copper urchin
#

And of course, ignoring the line going jank onto the left (or the right if p > 0.5)

#

Intuitively, it doesn't make that much sense. A binomial distribution for a weighted coin intuitively should be skewed even under infinite trials, but the graphs don't seem to represent that, and I'm wondering where in my intuition am I wrong.

hearty zephyr
#

it depends on what you mean by 'skewed'
for larger n the binomial becomes symmetric about the mean, which is np
so it moves with more trials

hearty zephyr
#

n times p

copper urchin
#

Ah

hearty zephyr
#

with a few trials it starts heavily skewed, with more trials it starts to even out and become more symmetric with extremes becoming equally unlikely

trail mango
#

central limit theorem might be worth looking at but i’m not sure how much intuition it would give

hearty zephyr
#

^^^^

copper urchin
#

I will. Thanks for all the help!

#

!close

#

.close

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#
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tranquil pine
#

Where did the e disappear

#

In the derivative

#

And just eliminate it with the Numerator and take out constants

final saddleBOT
#

@grand axle Has your question been resolved?

tranquil pine
#

You also erased the -0.1 from the derivative

#

You have 100 ÷ 0.1

#

That's not

#

10

#

It is 100 ÷ -0.1

#

Just I was speaking about the actual division

#

that's why I omitted the negative sign

#

Just

#

Take another substitution

#

v = 1 + u

#

And take out the -1000 out

tranquil pine
#

You can just say $\int c\cdot f(x)dx = c\int f(x)dx$

soft zealotBOT
#

♡LexQa♡

tranquil pine
#

Where c is some constant

final saddleBOT
#

@grand axle Has your question been resolved?

vocal spire
#

I think you should've substitute $v=1+u$ instead of $v=\left( 1+u \right) ^{2}$

soft zealotBOT
vocal spire
#

so next you'll have $\int \frac{1}{v^{2}}\text{d}v$

soft zealotBOT
tranquil pine
#

It's just $-1000\int\frac{1}{v^2}dv$

soft zealotBOT
#

♡LexQa♡

tranquil pine
#

Which you can rewrite as $-1000\int v^{-2}dv$

#

Proceed from here

soft zealotBOT
#

♡LexQa♡

tranquil pine
#

You are like so close to it my guy

tranquil pine
#

It's just the power rule for polynomials

#

Remove the integral sign because u already got it

#

Comes with experience I guess? You just realise what to do

#

Becuz for example

#

you were able to eliminate the numerator with that derivative

#

Which helps

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rustic thunder
final saddleBOT
rustic thunder
#

I’m not sure how I find the within groups sum of squares?

misty nymph
#

Greetings

rustic thunder
#

Hello

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polar wing
final saddleBOT
polar wing
#

why is this 0, it feels like its indeterminante

#

because its 0/0

#

but i think if its like x/x^2

#

it diverges somehow

tranquil pine
#

x^2/x = x (x/x)

#

and lim of x/x = 1

polar wing
#

oh i see

#

thx

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near gull
#

I have 44 socks in my drawer, each either red or black. In the dark I randomly pick two socks, and the probability that they do not match is 192/473. How many of the 44 socks are red?

near gull
#

i dont know whre to start

dusty harbor
#

the probability is larger than 1 thonk

near gull
#

lol true

#

oh wait

#

the quesation

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its

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192/473

dusty harbor
#

aight so

vital crag
#

Fun problem

dusty harbor
#

we have x red socks

#

you can work it out algebraically

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44-x black socks

#

then its probably easier to calculate the probability that you grab matching socks

#

and do 1 - that

near gull
cloud zephyr
dusty harbor
#

,w x^2 -44x + 946 = 384

dusty harbor
#

oh

drowsy scroll
final saddleBOT
#

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drowsy scroll
#

,w x^2 - 88x + 768 = 0

soft zealotBOT
drowsy scroll
#

okay so that’s definitely not it haha

#

this is such a fun problem

near gull
#

im so confused lol

drowsy scroll
#

okay so I made some progress

#

44C2 is 946, so there are 946 possible combinations of socks, right?

now, if you multiply the numerator and denominator of 192/473 by 2, you get 384/946

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so there are 384 possible non-matching pairs of socks

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therefore, 562 possible matching pairs of socks

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the thing is that they could be or both red or both blue

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hmm

#

what if we tried to find how many possible matching pairs of socks there are IN TERMS of how many red socks there are, and then solve for how many red socks there are

#

yup this is just what I was trying earlier

#

no idea

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near gull
#

i kinda get what ur tryna do but im still confused

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lime steppe
#

i will really like some help pls i need understand for test tomorrow

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lime steppe
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anyone help pls

modest birch
#

do you know what reflect across the y-axis means

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snow fox
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Please don't occupy multiple help channels.

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fickle geode
#

i need help with this question

final saddleBOT
dry light
#

Unit circle

grand bronze
#

$\sin\theta=y$-value

soft zealotBOT
#

Duh Hello

fickle geode
#

is sin an x or y value

dry light
#

Idk man read what they said

fickle geode
#

OH

#

i didnt even read it lol

#

my bad

#

but theres multiple y values of the -√3/2

dry light
#

Yup

#

That's why there are multiple answers

fickle geode
#

got it

#

thank you

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steep lodge
#

Having trouble with this one. I think I'm calculating the flux through z=0 and z=2 wrong, because when I use the flux of the two z and the closed surface to find the flux through x^2 + y^2 = 9, I get 54pi, but when I specifically solve for the flux through x^2 + y^2 = 9 to verify, I get 0

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steep lodge
#

<@&286206848099549185>

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steep lodge
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<@&286206848099549185>

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tardy goblet
#

question 10, i don't know what i'm supposed to do, is there even an inverse to that function?

real needle
#

First factorize it I think

#

x⁴(1-x³)

tardy goblet
#

Right

#

Could you plz walk me through it, thanks

real needle
#

Then factorisation?

tardy goblet
#

With 1^3-x^3?

#

We're trying to get the inverse first right

real needle
#

x^4 is a common factor in both x^4 and x^7 so you can take it out of the equation and factorize
x^4 * 1 = x^4 and
x^4 * x^3 = x^7

real needle
#

I think