#help-33

1 messages · Page 241 of 1

stoic saddle
#

this original french

junior owl
#

he says the characterics are the : the value "norme de la vitesse" direction and sens

plain moat
#

What

stoic saddle
#

translation from broken franglais: direction and magnitude?

junior owl
#

direction

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right

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but sense

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sens :vertical, horizontal

plain moat
junior owl
#

thats in the first question

long osprey
#

I found this

night relic
#

sens ca veut dire si c'est vers le NO ou le SE, par exemple

junior owl
#

NW SE?

long osprey
#

nord-ouest, sud-est, mais en anglais

junior owl
#

what did he do in the first step

serene bramble
#

"it"

#

An integration, since you're going from acceleration to velocity

junior owl
#

shouldnt i do the primitive of vector a to find the velocity?

serene bramble
#

"la primitive d'une fonction" = "the derivative of a function"

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But, no

stoic saddle
#

fonction

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"fonctionne" is a form of the verb "fonctionner"

serene bramble
#

cocke

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Since acceleration itself is a change in velocity over time

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i.e. acceleration is the derivative of velocity

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oh wait hold on

#

fuxk me I might be mistranslating

junior owl
#

why did he use M0

serene bramble
#

primitive = antiderivative

#

Which is what integrating gets you

junior owl
#

so i cant use antideivative in this question?

serene bramble
junior owl
#

meant OM0

serene bramble
#

(though, as an aside

#

!noai is here for a reason):

marsh citrusBOT
#

Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

junior owl
#

mb

#

found x(t)=-3 nd y(t)=8t+3/8
i dont understand where it went wrong

#

$x\left(a\right)=c\ ;\ y\left(a\right)=8t+c_{2}$

elfin berryBOT
#

StellarPhoton

junior owl
#

after doing the antiderivative of vector a

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vector a =8j

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so xa=0 nd ya=8

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: /

#

.close

marsh citrusBOT
#
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marsh citrusBOT
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novel merlin
#

what did I do wrong 🥀

marsh citrusBOT
red nimbus
novel merlin
#

but I changed it back to x at the end

#

So I wouldn’t need to no?

red nimbus
#

oh so u r one of those

#

let me check then further

novel merlin
red nimbus
#

what happened here

novel merlin
#

OH

red nimbus
#

the sqrt just disappeared?

novel merlin
#

BRUH

red nimbus
#

blud

novel merlin
#

😭💔💔💔💔

red nimbus
#

also, if you insist on holding on to the old bounds

#

write x=0 and x=1 instead of just 0 and 1

novel merlin
#

okok

#

thank u so much 😭😭😭

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green gull
#

hello, can someone give me a hint on this please

marsh citrusBOT
#

@green gull Has your question been resolved?

green gull
#

has anyone got any ideas?

fathom sun
#

use law of sines

#

i think that might work

green gull
#

idk, i dont think it would cus we dont know any other ratios except x,2x

#

.close

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dusty kite
#

How to find what f(x) gives y = 1?

marsh citrusBOT
plain vault
#

you start with $f(x) = 1 \Leftrightarrow \frac {2x} {3 - x^2} = 1 \Leftrightarrow \frac {2x} {3-x^2} - 1 = 0 \Leftrightarrow \frac {2x - (3x - x^2)} {3x-x^2} = 0$

elfin berryBOT
#

robins

plain vault
#

then you solve that

#

you just have to factor by x and eliminate values that make the denominator null

slim shard
#

anyways, it would be easier to multiply 3 - x^2 to both sides of the equation directly

plain vault
#

you can also do that

dusty kite
#

I get this

#

Which gives me shit

plain vault
#

how did you go from step 1 to step 2

dusty kite
#

Multiplied everything by 3

serene bramble
#

But you're dividing by (3-x^2) there

#

Not by (3)

plain vault
#

3 times (3-x^2) isnt equal to -x^2

serene bramble
#

So you can't just multiply that 3 out like that

dusty kite
#

So what now

dusty kite
#

No I was trying to get it out of denominator

serene bramble
#

And you do that by multiplying by the whole denominator

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Not part of the denominator

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Like, it's good intuition to avoid fractions if possible

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But you gotta make sure you're doing it correctly

dusty kite
#

Okay so it is 2x * -3+x^2 = 0

slim shard
#

this is !nosols territory

#

!nosols

marsh citrusBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

plain vault
#

sory

serene bramble
#

What's the * doing there?

#

'Cause if it weren't there, it'd be correct

serene bramble
dusty kite
#

How to factor x^2 + 2x -3 now?

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Idk how to do that

serene bramble
#

[Though, I feel you should have had some experience with this already]

dusty kite
#

Idk this

plain vault
#

sometimes you can find some values that are evident

#

you can try with 1, 2, -1, -2 ...

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if one of them is a root, you can factor by (x-root)

serene bramble
#

-# I mean, you have mentioned quadratic equations here before

slim shard
serene bramble
#

-# though often misspelling it "quadric"

plain vault
#

i mean i wanted to be general

slim shard
#

if you've learnt that

dusty kite
#

.close

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sturdy python
#

what are the components of v if v = 2t + 3p -s t = (20,49), p(21,12) and s(-13,18)

sturdy python
#

i tried finding the norm for t p and s

#

then i put them in the equation and got 156,18 but none of the answers give that

marsh citrusBOT
#

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sturdy python
#

.close

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untold spruce
#

how can I show that $$\int_0^b t^{p-1}$$ for $$0 < p < 1$$ is integrable? I'm trying to show that $$t^p$$ is absolutely continuous which would imply that, however I get stuck/reverting back to using this integral again making it circular

elfin berryBOT
marsh citrusBOT
#

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undone coyote
#

can anyone help me with the sign table

marsh citrusBOT
undone coyote
#

i’m lost

marsh citrusBOT
#

@undone coyote Has your question been resolved?

limber wigeon
#

so like f(1), f(4), etc

#

see if the result is positive or negative

stoic saddle
limber wigeon
twilit scarab
limber wigeon
twilit scarab
#

Not really

limber wigeon
#

6 degree polynomial

twilit scarab
#

Just check if a is positive or negative and account for double roots

#

Just a sketch

limber wigeon
#

thats what i said bro

twilit scarab
#

?

#

I don't get how it's hard

limber wigeon
#

no calculator

stoic saddle
twilit scarab
limber wigeon
stoic saddle
#

i dont think it is

limber wigeon
#

plug in 5 values to f(x), you are done

stoic saddle
#

you dont need to plug values in at all

#

(x-3) is positive to the right of 3 and negative to its left

#

you can conclude this without plugging a single value into f

stoic saddle
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echo scaffold
#

I don’t understand how to find the x intercepts. For the old ones we would set it to zero. But the new versions that have a second vertical asymphentote we look at the numerator . But now I don’t know if we look at the numerator before or after simplifying

marsh citrusBOT
#

Please don't occupy multiple help channels.

odd agate
#

you still have an ongoing channel

gloomy merlin
whole thorn
#

a/b = 0 if and only if a=0

#

so u only need to look at numerator

gloomy merlin
#

Oh whoops

gloomy merlin
whole thorn
#

no

#

just multiply both sides by b

#

and divide for opposite

#

mfw when people ask a question in a help channel then go afk

gloomy merlin
# whole thorn no

Im saying that (x-2)(x-3)/(x-2)(x-4) = 0 -> (x-2)(x-3) = 0 is incorrect unless you explicitly restrict the domain of (x-2)(x-3) to exclude x = 2 or remove it entirely by eliminating the common factor between the numerator and denominator

whole thorn
#

ok

whole thorn
echo scaffold
#

Also for this one I think k am going insane because I know -10+4 does not equal -3

whole thorn
#

right

#

but this is 5x - 8x

echo scaffold
#

huh

whole thorn
#

where are you getting -10+4 from

echo scaffold
#

This is the answer key btw I should of said it

bright frigate
#

what is -10+4

marsh citrusBOT
#

@echo scaffold Has your question been resolved?

limber wigeon
#

.close @echo scaffold

#

write that

odd agate
#

.close

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distant stone
#

so idk what i did wrong when doing this proof

distant stone
#

because it is wrong

stoic saddle
distant stone
#

what did i do wrong?

distant stone
#

nvm i’l do it tmr

devout mauve
#

you need to multiply both entries of u+v

#

to get the first coordinate

marsh citrusBOT
#

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trim raven
#

can someone tell me if b) is right and if it is, is there a simpler way to do it
cus its 2 marks and i feel like my working is messy

marsh citrusBOT
#

@trim raven Has your question been resolved?

marsh citrusBOT
#

@trim raven Has your question been resolved?

trim raven
#

nope 😪

plush elk
#

AE=(|EB|/|DB|)AD+(|DE|/DB|)AB

trim raven
#

.close

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oblique field
#

based on this video https://www.youtube.com/watch?v=zczGnnM05TQ
someone flips 2 coins and hides them from you. they tell you that one of the coins flipped tails. what's the probability that the other one is also tails?
is it 1/3 or 1/2? the person in the video claims there are 3 cases: T T, T H and H T, so the probability is 1/3, but does that make sense if the order of the coins clearly doesn't matter?

i made this program (python) to test it out (a chooses which of the coins the person was referring to when they told you one was tails, zbroj means sum in my language), and it suggests it's 1/2. did i implement it wrong?

from random import*

coin0 = 0
coin1 = 0
counter = 0
for i in range(1000):
    a = randint(0, 1)
    if a:
        coin0 = 1
        coin1 = randint(0, 1)
    else:
        coin1 = 1
        coin0 = randint(0, 1)
    zbroj = coin0 + coin1
    if (zbroj == 2):
        counter += 1
    zbroj = 0


print(counter)

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marsh citrusBOT
#

@oblique field Has your question been resolved?

quaint elm
# oblique field based on this video https://www.youtube.com/watch?v=zczGnnM05TQ someone flips 2 ...

Yes, you implemented it wrong. This is subtle, but yours has the wrong probability distribution. Try implementing it more closely to the scenario:

trials = 0
counter = 0
while trials < 1000:
  a = randint(0, 1)
  b = randint(0, 1)
  if a == b == 0:
    # both heads, discard this one
    continue
  # we have at least one tails
  if a == b == 1:
    counter += 1
  trials += 1

print(counter, trials)

the error you made has to do with the line "a chooses which of the coins the person was referring to when they told you one was tails"

#

particularly, the person doesn't choose a coin and then decide to tell you whether it was tails; they look at both of them and then tell you whether at least one of them was tails

oblique field
#

huh i see.. this one suggests a 1/3 chance

#

and i just remembered this formula for calculating probability when something is given

quaint elm
#

yes; what you calculated was P { both are tails | the first one is tails }

oblique field
#

because it's P(both are tails)/P(at least one is tails) = 1/4 / 3/4 = 1/3

#

alright tysm

#

.close

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#
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red phoenix
marsh citrusBOT
red phoenix
#

q1. why is v_√a bounded? (the 1st -turquoise- highlighted sentence)

plush elk
#

Thus 0<a^v<1

red phoenix
plush elk
#

Yeah

red phoenix
red phoenix
# red phoenix

q2. how does 2.1.3.3 imply that {1-v_√a} is a positive null sequence?

plush elk
#

1-a^(1/v)=(a^(1/v))(b^(1/v)-1)

red phoenix
#

got it. Thanks!

#

took me an hour and still could not figure out

#

.close

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#
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stable spear
#

Hey, I have a couple old exam problems I need checked — I think my solutions are right but not 100%.
I’d like to get fast, precise feedback from someone who really knows the material.

If you’re confident, feel free to DM me and I can send one problem at a time.

agile kiln
#

whats the first problem

stable spear
#

Do you know Algebra & Calculus 1 for Engineering students?

agile kiln
#

I am an engineering student so I could possibly help you

#

But if you just post the problem in here instead of asking people to dm you, I'm sure you'll get faster replies

stable spear
#

I need that way so best dm me

main idol
torpid swallow
#

send it i cant wait

stable spear
#

Its different language thats why

#

sorry

main idol
#

!done

marsh citrusBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

stable spear
#

.close

marsh citrusBOT
#
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torpid swallow
#

math has no linguistic barriers broski

crystal lintel
stable spear
#

.closed

marsh citrusBOT
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gaunt lynx
#

what did i do wrong on the c)?

marsh citrusBOT
gaunt lynx
#

,rotate

elfin berryBOT
gaunt lynx
#

,rotate

elfin berryBOT
gaunt lynx
#

what did i do wrong on the c)?

#

like its wrong but idk what i did wrong

main idol
#

Where are you actually calculating the probability

#

this is just the range of x values that are within 1 std dev

gaunt lynx
#

but did i do it wrong

#

-5,6764

#

sorry my writing is bad

main idol
gaunt lynx
#

oh omg

#

it translated wrong

#

omfg

#

wait no i didnt

#

so look

#

it lies around the standard deviation, which is 5,2764 if i didnt do anything wrong

#

and do it -5,2764 - 0.4 <= x <= 5.2764 -0,4

#

But i wasnt sure if i did everythign correct to this pojnt

#

hello?

potent scroll
#

hello

marsh citrusBOT
#

@gaunt lynx Has your question been resolved?

gaunt lynx
potent scroll
#

yes what do u need help with

marsh citrusBOT
#
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rose saffron
#

$\int_{-1}^{1} 1/x dx =0?$

marsh citrusBOT
elfin berryBOT
#

Goofy Joe

wind hare
#

the PV is 0

#

otherwise it diverges due to the singularity

rose saffron
#

Odd function symmetric domain why doesn't it equal 0?

devout mauve
#

cause you cant integrate it over the domain

#

you cant just ignore the singularity

rose saffron
#

So it diverges symmetrically?

devout mauve
#

in a sense, sure

marsh citrusBOT
#

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marsh citrusBOT
#
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bronze osprey
#

The curve models frequency density:

y=k/x^2 where k is a constant. ​

,1≤x≤8

Total frequency = total area under the curve = 112... Find the value for k.

limber hearth
#

What is equal to 112

bronze osprey
#

the area under the freq density curve

limber hearth
#

Which is

bronze osprey
#

the frequency?

limber hearth
#

How do you calc area under curve

bronze osprey
#

OHH integrate

limber hearth
#

So what does it gives

bronze osprey
#

is it -kx^-1?

limber hearth
#

Its a definite integral, you have bounds for x

#

But the antiderivative is correct yes

bronze osprey
#

whats thatg blobcry

#

antiderivative means same as integratiomn?

limber hearth
#

Yes you integrate, and its correct but here its a definite integral

bronze osprey
#

wait i got the ans i think

#

i got k=128

limber hearth
#

How did you get this?

bronze osprey
#

i substitured 8 and 1 as x into -k/8-(-k/1)=112 then reaargend to get 7k/8=112 then k=128

limber hearth
#

Yeah seems good

bronze osprey
#

yayy ty!

#

.close

marsh citrusBOT
#
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limber hearth
#

An antiderivative of 1/x² is -1/x

marsh citrusBOT
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limber hearth
#

(There is infinitely many so its an antiderivative and not the antiderivative)

#

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gaunt lynx
#

guys this is correct right? why would my teacher give 7/9 points

gaunt lynx
#

wtf man

main idol
#

can't tell without the original question

gaunt lynx
main idol
#

maybe

gaunt lynx
# main idol maybe

After the group stage in the Champions League, a knockout round and further knockout rounds follow. There are about 400 football players in action. Only 20% of them, based on experience, get involved in tackles without illegal physical contact (R̄).

45% of the football players receive a yellow card (G). Two thirds of the yellow cards are given to players because of illegal physical contact.

a) Represent the described situation using a tree diagram, an inverse tree diagram, and a contingency table.

#

did i forget to put anything to it?

marsh citrusBOT
#

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gaunt lynx
#

Stefan is an enthusiastic goalkeeper because he is a member of a football club. He meets his friends there and also likes to drink one or more schnapps.
In the sober state, Stefan hits the goal with a probability of 95%. However, his probability of hitting the goal decreases by one quarter after each schnapps.

a) Calculate the probability that he hits the goal at least once if he shoots three times: once sober and once after each of two schnapps.

gaunt lynx
#

Hello so i dont understand

#

ik the first one is

#

0,05*

#

nvm i got it

marsh citrusBOT
#

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granite vault
#

Here is the generalized mean value theorem from Abbott. Am I correct that the selected condition can be weakened to the following: $g'(c) \ne 0$ and $g(b) - g(a) \ne 0$ without loss of generality?

elfin berryBOT
#

Dedekind

cunning fiber
elfin berryBOT
#

Civil Service Pigeon

cunning fiber
#

Ex $f(x)=x^2$, $g(x)=x^3$ on $[-1,1]$

elfin berryBOT
#

Civil Service Pigeon

granite vault
cunning fiber
#

You don’t know what $c$ actually is

elfin berryBOT
#

Civil Service Pigeon

cunning fiber
#

Just that it exists

#

Look at the counterexample I sent

granite vault
# cunning fiber Look at the counterexample I sent

could you please elaborate, this is the counterexample to what? I see that $g'(0) = f'(0) = 0$, so the first part of the theorem holds at $c=0$. The second does not neither in original formulation, nor in my suggestion

elfin berryBOT
#

Dedekind

cunning fiber
#

Sure your statement isn’t false, but it makes the theorem useless. The point is that you’re guaranteed to be able to work with $f’(c)/g’(c)$. With your weakened version, the theorem says “We have a $c$. Whether or not you can divide by $g’(c)$? Who knows.”

elfin berryBOT
#

Civil Service Pigeon

cunning fiber
#

By saying that $g’$ is never zero, there’s the guarantee that no matter what $c$ is, the denominator is “safe”

elfin berryBOT
#

Civil Service Pigeon

cunning fiber
#

Also imma be honest - I meant for this to be a pop in and dip kinda thing

#

So I gtg

granite vault
#

.close

marsh citrusBOT
#
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cunning fiber
marsh citrusBOT
#
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still temple
marsh citrusBOT
still temple
#

i got here

#

@chrome jacinth

#

did i do something wrong or

tight furnace
#

how did you end up with a degree 5 polynomial

still temple
tight furnace
#

What did you substitute

#

oh

#

Ok as far as I can tell none of it is incorrect but I think it's just making the problem worse

still temple
tight furnace
#

probably the answer is to just subtract the n^3-n for 2k+1 from the 2k+3

still temple
#

can you latex this

#

$\LaTeX$

elfin berryBOT
#

░▒▓█PIE█▓▒░

tight furnace
#

$P(2k+3)-P(2k+1)$ where $P(n)=n^3-n$

elfin berryBOT
#

Dreyuk

tight furnace
#

If you show this is divisible by 24, you're pretty much done

#

and it's a quadratic, which should make it easier

still temple
#

wow

#

i got to the start again

#

can i do LHS = LHS ✅ ✅ ✅ ✅ ✅

tight furnace
#

well it probably won't lead anywhere

still temple
tight furnace
#

well your inductive hypothesis is "24 | P(2k+1)"

still temple
#

yuh

tight furnace
#

if you show that 24 | P(2k+3) - P(2k+1)

#

then you know that 24 | P(2k+3)

still temple
still temple
#

like it makes sense

tight furnace
#

stop replacing things with m

#

just expand the polynomial

still temple
#

okkk

#

got it thanks

#

!close

tight furnace
#

no problem

#

.close

marsh citrusBOT
#
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final cobalt
marsh citrusBOT
final cobalt
#

I asked earlier this question and got help but couldn't solved by the method what helper told

#

I need help with 2nd part where Y is to be found

maiden haven
#

You understand that x = 20 \cdot 19 \cdot 18 right?

#

hmm this is a bit harder since you can have 2 points that share a neighbour...

#

You could split it into multiple situations and add up all those possibilities, one where they have no common neighbours, one were only 2 points have a common neighbour, and one where all 3 points have common neighbours

#

If you understand what i mean

marsh citrusBOT
#

@final cobalt Has your question been resolved?

final cobalt
#

1140*

maiden haven
final cobalt
#

20c3 = 20.19.18/3.2.1

#

Writing 20c3 in short

maiden haven
final cobalt
#

Let me try once

maiden haven
#

$\frac{20 \cdot 17 \cdot 14}{3!} + \frac{20 \cdot 2 \cdot 15}{3!} + \frac{20 \cdot 2 \cdot 2}{3!}$

#

if im not mistaken

final cobalt
#

I found your hints to be 1, 10 and 6 respectively

#

Idont know if it's correct

final cobalt
maiden haven
elfin berryBOT
maiden haven
#

I think i made a slight mistake somewhere, since you get a rational answer

#

but this is just proof of concept

final cobalt
#

Didn't understand tbh

#

🙁

maiden haven
#

or share common neighbours

#

so each time i select a point im basically taking out 3 options at once

#

second part i say, well 2 points share a neighbouring point, hence why i put the times 2 since it can be of to either side of the first point

#

in the third part i say, they all share neighbours, so i do times 2 2 times

#

if that makes sense

#

but i made a mistake in there somwhere since you dont get integers as an answer, maybe someone else can spot my mistake but oh well

#

yeah no my method is incorrect , if anyone else knows how feel free

final cobalt
#

oh yes

#

this is solution they provided

#

which is again i can't comprehend

marsh citrusBOT
#

@final cobalt Has your question been resolved?

marsh citrusBOT
#
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thorn sundial
#

can someone teach me ambiguious case and grade 11 cartisian planes

thorn sundial
#

i did bad on my test cuzz i didnt know what a ambiugouis case was and im bad at cartiesian planes

marsh citrusBOT
#

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novel juniper
marsh citrusBOT
novel juniper
#

The derivative of the function when x≠0 is

#

$\frac{1}{2} + 2x \sin\left(\frac{1}{x} \right)-\cos \left( \frac{1}{x} \right)$

#

am I tripping

elfin berryBOT
devout mauve
#

so?

novel juniper
#

right, I have to use the defn of the derivative

#

.close

marsh citrusBOT
#
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marsh citrusBOT
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buoyant vault
#

loosely translated from my assignment.

I reached a recurrence relation:

fn = fn-1+ fn-2 + fn-3

how am I suppose to find an explicit formula from this?

wary lichen
#

these things are a pain to solve.

buoyant vault
#

bro... 😭 🙏🏼

gritty lintel
buoyant vault
#

this is the warmup

gritty lintel
#

It need not be done manually, though.

#

It would indeed be a pain to solve if done manually.

scenic stirrup
#

(manually) it involves solving the following cubic:
x^3 - x^2 - x - 1 = 0

#

This doesn't have rational roots so good luck ig?
Unless it does? yeah no

wary lichen
#

i somewhat recently had a similar problem

#

Tbh i spent like half a month, plus other things on top obviously

buoyant vault
#

maybe the recurrence relation is wrong? Idk

#

could u guys check it for me?

scenic stirrup
#

wouldn't mess around with 3rd order recurrence relations

buoyant vault
#

ok so I can insert the string 11 times

#

that means I choose an index between 1 and 30 and place the string then create a sequence on top of that

#

I do that once. then twice. then 3 times up until 11.

#

so that makes...

#

sec

wary lichen
#

Just to show why these things are painful

#

and notice, yours is harder

scenic stirrup
wary lichen
#

which, also, the roots are just the easy step

buoyant vault
#

this it?

buoyant vault
scenic stirrup
#

Then you made a mistake in deriving the recurrence relation man
Can you send your working out?

buoyant vault
wary lichen
#

Okay, just to start, assume a smaller string

#

(for the sake of explanation we will make it 6bits)

buoyant vault
#

ok

wary lichen
#

Lets start from 000000

#

Place 2 1s together anywhere but at the front

#

now we have 011000 001100 000110 000011

#

notice, this splits the string into a "before and after" based on the 011 sub-string

buoyant vault
#

ye but I'd like to interrupt

#

what about 011011

wary lichen
#

gimme a sec

buoyant vault
#

❤️

wary lichen
#

011000 -> 011 000
001100 -> 0 011 00
000110 -> 00 011 0
000011 -> 000 011

#

ignoring the 011s

#

you get a "sub" problem, how many 011 can you fit a 1-string, 2-string or 3-string

#

for 1 and 2 you obviously cant

#

For 3-strings you can fit exactly 1

#

so you double the "weight" of the string 011000 and 000011

buoyant vault
#

ok

wary lichen
#

Thing is, you only have to solve once for each string lenght

buoyant vault
#

yes but is there a pattern

#

that I can rely on

#

can't just count all of the ones that I don't want

#

ok so after testing my recurrence pattern was wrong. fuck me

#

my bad team. thank u for trying anyways ❤️

#

.close

marsh citrusBOT
#
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marsh citrusBOT
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dry plinth
#

Can I get help with a quadratic equation proving thingy

dry plinth
#

the 2nd question, I don't understand it

#

.close

marsh citrusBOT
#
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granite valve
#

Why'd you close

marsh citrusBOT
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raven zinc
#

I was wondering if I got correct answer or not. My answer for this question was 9

marsh citrusBOT
#

Show your work, and if possible, explain where you are stuck.

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@raven zinc Has your question been resolved?

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jolly knot
marsh citrusBOT
jolly knot
#

so we're doing matrices

#

the first one is X = A^-1 * B?

tight furnace
#

If you're trying to solve for X, then yes

jolly knot
#

yeah

#

and like the 7th will be

#

(A+2)X = C+ D

#

Then

#

(A+2)^-1 (A+2)(X) = (A+2)^-1 (C+D)?

jovial blade
tight furnace
#

What's A+2?

jolly knot
#

7th

tight furnace
#

No it's not

#

A is a matrix

#

2 is a number

jolly knot
#

yeh, he thought i was doing 2nd exercise

tight furnace
#

how can you add a matrix to a number

jolly knot
#

it was

#

AX + 2X

tight furnace
#

Right

jolly knot
#

so i take the x out

#

(A + 2) * X

tight furnace
#

A+2 isn't defined

#

You can't add a matrix to a number

jolly knot
#

oh so i cant do that?

tight furnace
#

Right

sharp ivy
#

when you factor X, you're left with the matrix-equivalent of "2"

tight furnace
#

you have to find a matrix M such that MX = 2X

sharp ivy
#

which isn't just the number 2

jolly knot
#

so we uhh

jovial blade
# tight furnace Bruh

wow yeah in our school we wrote linear equations in the form AX=B and then solved using X=B*A^-1 so that was my natural instinct

tight furnace
#

you can't do that, it has to be A^-1 * B

#

ABA^-1 won't equal B

#

If B is a column vector and A is a square matrix than BA^-1 isn't even defined

jolly knot
#

so do i consider 2X like M?

tight furnace
#

which isn't true

jolly knot
#

why

#

oh yeah

#

i have no idea what to do

tight furnace
#

What matrix doesn't change something when you multiply by it?

jolly knot
#

I

tight furnace
#

Right

#

So if I want to multiply by 2

jolly knot
#

2I?

tight furnace
#

Exactly

jolly knot
#

but

#

isnt

#

2I

#

oh yeah its not I^2

#

right

#

soooo

#

instead of writing

#

(A + 2)

#

i should do

#

(A + 2I)?

tight furnace
#

Yeah you got it

#

Nice

jolly knot
#

okeey

#

and then as usual

#

thx

tight furnace
#

np

jolly knot
#

.close

marsh citrusBOT
#
Channel closed

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jovial blade
#

my bad

tight furnace
#

No worries

marsh citrusBOT
#
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jolly knot
#

ok

marsh citrusBOT
jolly knot
#

matrices

#

wtf do i do here

#

do i multiply each one for 3^-1

#

so i get rid of 3

#

and then factor out the X?

static quarry
#

you could factor it as $X(A + 3I) = C$ if that helps

elfin berryBOT
cunning fiber
jolly knot
#

but on the one number the X is from the right side and another one is from the left

#

can i do that?

static quarry
#

scalars can go on either side, they commute with matrices

jolly knot
#

or it doesnt matter in I matrices

static quarry
#

(as do diagonal matrices like 3I)

jolly knot
#

whats a scalar

static quarry
#

3 is a scalar

#

scalar = number

jolly knot
#

but am i required to put 3I?

#

or can i put 3

static quarry
#

because A + 3 doesn't make sense

jolly knot
#

ok

#

so it doesnt matter

#

thx

#

.close

marsh citrusBOT
#
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gloomy musk
#

May I ask how to prove that A,E,H are in the same line. Im trying to prove triangle BEA is similar to triangle HEO. But im struggling with that way. So I wonder if we could prove BH is the tangent of (O) or is there any hint for the first way? Pls help me😭

muted nest
#

Is AE perpendicular to BO given?

gloomy musk
#

Yupp

#

The ggle translate isnt that good💔

#

Srry

muted nest
#

Which part are you at?

gloomy musk
#

The 2nd part of b

#

A,E,H thingy

muted nest
# gloomy musk Srry

It's alright, I took way too long to realise that E hasn't even been defined properly yet

gloomy musk
#

Oh

#

Im still learning math in English, i mind not very good at explaining my situation, srry first if it makes u uncomfortable tho

obtuse umbra
#

,rccw

elfin berryBOT
#

Couldn't find an attached image in the last 10 messages.

dreamy steppe
#

from first part of (b) you can get that A, B, D, E are on the circle, from that you can show that angles marked red are equal (more specifically ABO and AHK)

obtuse umbra
gloomy musk
#

Toán thường t á

muted nest
#

Ok so I used angle chasing to get the result

#

But ig it's better if you understand in your mother toungue

gloomy musk
dreamy steppe
gloomy musk
muted nest
gloomy musk
dreamy steppe
gloomy musk
#

Ohh

muted nest
#

A E' and H are colinear and E' lies on BO
We'll eventually prove E and E' coincides

#

I forgot to label K but imagine it's there

gloomy musk
gloomy musk
gloomy musk
gloomy musk
muted nest
#

So we have ADK = AHK
And since AO = HO
AHO = OAE'
And I guess you got OAE = ADE so we got angle EAE' as 0 which means they coincide

gloomy musk
#

Wait wait, im a bit confused. How can OAE=ADE lead EAE' to 0?

#

Do we subtract the angle or anything else

muted nest
#

You have OAE' = OAE

#

So the angle in between has to be 0

gloomy musk
#

Oh i understand now

#

Tyyy

muted nest
#

No problem

gloomy musk
#

I didn't read carefully, srry(⁠•⁠ ⁠▽⁠ ⁠•⁠;⁠)

muted nest
gloomy musk
#

Ohhh

#

No wonder y i struggle 💔

#

Ty for telling me

gloomy musk
gloomy musk
#

Đr á

obtuse umbra
#

vc

gloomy musk
#

Đợi mình lấy vở

#

Đợi tý

obtuse umbra
#

hnhu mik có nghe qua

gloomy musk
#

:0

#

Hôm đó hc mà chả hỉu j

#

Hên ko lm bt

#

À mà bn có hc chuyên ko? Nãy thấy nhắc qua

marsh citrusBOT
#

@gloomy musk Has your question been resolved?

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gritty ether
marsh citrusBOT
gritty ether
#

answer is 158, all i need is just the angles used to get this answer (if u can draw the needed angles it would help

knotty trellis
gritty ether
#

isosceles

knotty trellis
#

those are RT and TU, it was said in question that RT = TU

gritty ether
#

ooooo

#

yea

knotty trellis
#

after that, try expressing the green angle using x, then the orange angles and finally the red angle - it can be expressed in 2 ways

gritty ether
#

so 11 degrees is RT and TU

knotty trellis
#

that'll get u an equation to solve

knotty trellis
knotty trellis
gritty ether
#

wait

#

i used differenet method

knotty trellis
#

are you trying to undestand how they achieved the answer or what are you trying to do?

knotty schooner
#

should i also give it a try or are you guys good

gritty ether
#

i saw a quadraliteral

#

so i did 360 - RUT - UVS - the last one

knotty trellis
gritty ether
knotty trellis
#

or was that used to solve for the last one?

gritty ether
#

if that makes sense

knotty schooner
#

what is the answer guys i think i got it

gritty ether
knotty trellis
#

the key is not to be too afraid of expressing the angles in terms of x

halcyon elk
#

you can also start by finding the green angle. this way, you'll have two angles of the triangel USV so you can find the third!

#

then another angle chase

knotty trellis
#

oh, thats probably quicker

halcyon elk
#

I like the equation method

knotty trellis
#

much better

#

but no matter where you start, you should be able to get the answer within few minutes

knotty schooner
halcyon elk
#

either methods might take a bit depending on ---> how fast OP angle chase's / how fast can they solve an equation

knotty schooner
#

can you check the efficiency of my solution @halcyon elk

halcyon elk
knotty schooner
halcyon elk
marsh citrusBOT
#

@gritty ether Has your question been resolved?

marsh citrusBOT
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floral charm
#

not sure how to do 2a

marsh citrusBOT
floral charm
#

how do i take the moment

gilded wigeon
#

then calculate torque at that point

marsh citrusBOT
#

@floral charm Has your question been resolved?

floral charm
high pine
#

Have you tried calculating the perpendicular distance from pivot to center of mass?

gilded wigeon
#

what happens here the normal force from the ground is at the edge, aka atpoint P in this case

gilded wigeon
#

so if u apple a force F horizontally, the fridge will topple right?

#

so to calculate said force, u have to apply the concept of torque about point P

gilded wigeon
#

so torque due to weight of object = torque due to force needed to topple

#

now baland them both

#

so u do need to calculate perpendicular distance from point P to centre of mass for it

#

now i hope u can figure it out

floral charm
#

yeah i get it now

#

.close

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marsh citrusBOT
#

Please don't occupy multiple help channels.

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unreal stag
#

I’m doing equation x^2-|x| and i put that it is increasing at (-0.5,0) and (0.5, infinity) decreasing at (-infinity, -0.5) and (0, 0.5) Do i use unions between these

unreal stag
#

Also is the little tip at the origin a local maximum?

sacred river
unreal stag
granite valve
astral bough
#

just put it as increasing at..intervals and decreasing at...intervals

astral bough
#

if you say its increasing at (-0.5,0) U (0.5, infinity) then ANY point that satisfy x2>x1 means f(x2)>f(x1), these point can be in 2 different intervals

marsh citrusBOT
#

@unreal stag Has your question been resolved?

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quartz elbow
#

The lengths of the sides of a right triangle are the next terms of an arithmetic sequence and satisfy the given condition. Calculate the lengths of the sides
a) the perimeter of the triangle is 48

quartz elbow
#

i mean i know there's an easier way to solve it

quartz elbow
knotty trellis
#

pythagoras

#

a1^2 + a2^2 = a3^2

#

substitute for a1, a2 and a3, solve and you're done

quartz elbow
#

oh wait substitute this at the bottom

#

right

knotty trellis
quartz elbow
#

yeaj

quartz elbow
#

.close

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floral charm
#

F

marsh citrusBOT
floral charm
#

how does this not work

#

let theta = t for ease

CD = rt
BA = r( [pi/2] - [t/2] )

BA = EF

perim = CD + CB + ED + BA + EF + AO + OF
perim = rt + 1.5r + 1.5r + r( [pi/2] - [t/2] ) + r( [pi/2] - [t/2] ) + r + r
perim = pi(r) + 5rt/6 + 5r

#

markscheme says otherwise

late geode
#

where are your two +1.5r coming from

floral charm
#

and ed

late geode
#

how did you get 1.5r for those segments

civic ice
#

It isn't given that it bisects

floral charm
#

i assumed that ED = 0.5 OD

late geode
#

shouldn't be assuming,
consider (segment) addition/subtraction

#

also how did you get

BA = r( [pi/2] - [t/2] )

floral charm
#

it should be t / 3

civic ice
floral charm
#

i just miswrote it

late geode
#

no

civic ice
#

Oh wait

#

Ur right

#

The whole angle is t/3

#

It won't be pi/2-t/3

#

It would be pi/2-t/6

floral charm
#

yeah im tripping idk why i wrote that on discord

#

what i wrote on paper was

#

2( [pi(r) / 2] - [t / 6] ) + 5r + rt = perim

civic ice
#

Yep

#

But

#

The

#

1.5r part is wrong

floral charm
#

yeah

late geode
#

first part is wrong too

#

r multiplies to both terms

#

not just what happens to appear first

floral charm
#

how do i work out CB?

late geode
#

consider (segment) addition/subtraction

#

OB is also the radius of the smaller sector

civic ice
civic ice
#

I saw the given part rn

late geode
floral charm
#

ah

civic ice
#

OB=r , CB= 2r

#

So the total perimeter should be 2r+2[pi/2-t/6]+4r+rt

#

So basically 6r+2[pi/2-t/6]+rt

#

Just substitute values then or solve the whole par if u want

cunning fiber
floral charm
#

.close

marsh citrusBOT
#
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zealous sapphire
#

18 mice were placed in two experimental groups and one control group, with all groups equally large. In how many ways can the mice be placed into three groups?

stoic saddle
#

!status

marsh citrusBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
zealous sapphire
#

1

tidal abyss
#

have u learnt combination formula?

stoic saddle
#

imagine putting all the mice in one line

#

the first six go into control, the next six go into exp. group A, the last six go into exp. group B

#

in how many ways can you arrange the mice in a line ignoring the group breakdown

zealous sapphire
#

18! ?

stoic saddle
#

indeed

#

now considering that rearrangements within groups don't matter, by what should we divide

zealous sapphire
#

3?

stoic saddle
#

no

#

what i mean is: if we rearrange the first 6 mice among themselves then we get the same group assignment ultimately

#

that means we divide by 6!

#

and again and again for the two experimental groups

#

and there may or may not be a wrinkle at this point

zealous sapphire
#

oh

#

but why do we need to divide necessarily

marsh citrusBOT
#

@zealous sapphire Has your question been resolved?

stoic saddle
#

anyway

#

when you drop the ordering of the first 6 mice, every 6! arrangements which differ just by where those mice are among themselves get collapsed down to 1

zealous sapphire
oblique kelp
#

bros summoning the devil

zealous sapphire
#

.close

marsh citrusBOT
#
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granite valve
#

eh

marsh citrusBOT
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sacred crown
#

find the general solution

marsh citrusBOT
sacred crown
#

i did find y1=[-2 1]^Te^(5t)

#

when finding [-2 4, -1 2]u = [-2 1] i seem to get no solution?

spark otter
#

You haven't seen equations X' = AX where A is a matrix before?

sacred crown
#

I have, did a course last year on it, but unfortunately forgot bunch of things

spark otter
#

So you forgot about the general solution ||X = e^(tA)X_0|| ?

sacred crown
#

this was my steps..

whole sleet
#

Where is the vector (-2, 1) coming from?

spark otter
#

It's -2x1 + 4x2 = 0, not -2x1 = 4x2

whole sleet
#

You're looking for the eigenvectors, which is when that matrix gives (0,0), not (-2,1)

#

OH I see what happened there

spark otter
whole sleet
#

That's what they wanted to have happened, I mean

spark otter
sacred crown
#

ohhhh

#

wait😭

#

yes i see it -2x1+4x2=0

#

oops😭

#

i thought I was missing smth, like a special case if no solution can be found, then what to do

whole sleet
#

Well, there is something interesting going on with this question. Feel free to ask if you get stuck again

sacred crown
#

thank you

#

.close

marsh citrusBOT
#
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marsh citrusBOT
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waxen dust
cunning fiber
marsh citrusBOT
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lethal bridge
#

im not sure how to start

marsh citrusBOT
jagged relic
#

Start by posting this in a single picture breadpensive

lethal bridge
#

js click

jagged relic
#

Rule #1 of asking for help: make sure to make it as easy as possible for others to help you

#

Anyway, at y=0, what is the value of that function? Same at y=1?

lethal bridge
#

at y=1 its just e^-x

#

at y=0 we have e^0=1

jagged relic
#

Right

#

Now I don't know how to answer formally but look at an x slice (fix x, find the area under that curve) and show that its area doesn't converge to 0 fast enough for the total volume to converge

#

(it might help to graph this if you don't have the intuition yet)

#

(like in Desmos 3D, e^{-xy}\left\{x\ge0\right\}\left\{0\le y\le1\right\})

lethal bridge
#

can i write like this

#

$\int_{0}^{1}\int_{0}^{R}e^{-xy}dxdy$

elfin berryBOT
#

water beam

lethal bridge
#

as R-> inf

#

@summer trench what the blud

summer trench
#

hi

lethal bridge
#

jee blud

jagged relic
lethal bridge
elfin berryBOT
#

water beam

lethal bridge
#

if i make y constant and integrate in x

#

and let R go to infinity

#

i get 1/y

#

then integrate 0 to 1 from 1/y

#

and this improper integral diverges

#

so the whole thing diverges then?