#help-33
1 messages · Page 174 of 1
alright
can you give me a hint what to do next step ?
first only take the positive solution for x and ensure its between 0 and 1
and then pythagorean identity to get the cos(18°)
but is only single sin θ not sin^2 θ btw
yes
or sin θ
sin θ + cos θ also = 1 ?
Omggg is getting more worst i guess
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Can i get sol the last chat closed due to timeout
you can start with complex roots of 1
For 2 consider the magnitude of each side
For 3 scale it down so z is on the unit circle, the orthocenter is nice in terms of z in such a state
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does every finite abelian group have a composition series?
welcome back
lagrange is one way no?
how about principal series?
Furthermore, you know abelian, so it should be easier?
or actually ig not
because n is not given prime
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can someone pls help me with this
Simplify the integrand first
Especially under the root
yea i know
my tutor told me to use this method
maybe he's trippin
because i also didn't understand it
Your tutor told you to combine xdx into dx^2?
This is wrong do I can't help you
Ask your tutor since I have no idea what they were thinking
how would you approach it though
from ehre
.
Then this is the next step
The r_3 out front of the integral should be |r_3| but everything else is right
@vestal compass Has your question been resolved?
,w diff -sqrt(r^2-x^2)
You have some typos with u^2 but the rest looks right
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Thanks bro
chain rule
No the partial derivative part
Wolfram doesn't know r is a constant
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"for natural number n let I(n) =... and prove the equation"
im stuck on where to begin
<@&286206848099549185>
i got I(n) = integral of u^(n-1)/2 e^-u
lol i thought i messed u
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ig let (e)^-t=a
smiplify the equation with the x
how did u recognize that 😭
u still have a t
dang trig
(Think along these lines again)
Oh wow how did I read the question correctly once, then misread it when I looked at it again- 
you can add those two eq now
add these two equations
hint sinh x+cosh x =e^x
its (x-y+2t) not (x-y-2t)
its quite different
um $\sinh(x)=\frac{e^{x}-e^{-x}}{2}$
convergence
wait I'm getting confused wait lemme do it
@red prism Has your question been resolved?
I found a solution, but it represents t as a solution to a complex quadratic equation
to get to it, you have to solve for e^t in both equations
then set them equal to each other
yea, and then you just plug that t into one of the original equation
the final equation will look awfully complex though, so I feel like there's a better way?
yea
mhm, and ig you have to figure out the range too
you only need an implicit equation right?
can you show how did you get it?
1/(x-t) = e^t
y+t = e^t
=> 1 = (y+t)(x-t)
then solve that quadratic equation
for t
ah i see thanks
shouldn't it be +4(xy-1)?
yea, it'd be
but hold on, I'm gonna try the x+y and x-y method
that I'm not really sure how to do
ig you can differentiate them and set it to 0
that should give you a rectangle
actually, you could probably just use the +- version
also since the +4xy, you could simplify it a bit more
seems to just get back to the original equation
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Can someone explain the inplication to me like this A=>B. It's somehow incomprehensible to me
thx for explaining :3
there's nothing to understand really, you can think of => as ≤
(A or B) means one of 3 is true: (A, ~B), (~A, B), (A, B)
A=>B means one of 3 is true: (~A, B), (~A, ~B), (A, B)
if true is 1 and false is 0, it's like saying A ≤ B
so 0,0 or 0,1 or 1,1
=> as >= you mean?
no
oh in binary?
yes
I would have just said that A contains more information than B, it's like a stronger statement
if A is "I have a cat and a dog"
B is "I have a cat"
A already has the information necessary for B to be true as well when it's true
this is like, lore
you don't need it
well, i would always do that in any other topic, give weird analogies
only this question makes me go the opposite way idk why
in my opinion, if someone says something is incomprehensible to them, I wouldn't go into binary territory
but i do
in my opinion
xddd
as opposed to what like ann would say
this is about pedagogy, like both ways to reason are correct
this is about how the guy who wants to understand interprets it
so to be certain that a method to explain is gonna work is kinda bad
sorry about that, please do tell which way of explaining this seems better to you
very likely neither
hmm I understand it easyer if u say it in 0 and 1
alr
the proper way would be to make like an entire problem
full immersion, the context of why would you want to write something like A => B
A is greater than B
A=B
an 8 mnute video game that's all about A => B
ok so here's what I would do to understand an implication
Imagine a game of cards, with for each card, a number on the first face and a color on the second
The first task was easy but the sec I never see this symbol => its new ^^
oh if you wanna switch to that we can do that
switch?
like we can do this instead of what I was about to propose
you mean this symbol?
A => B is the composition of logic gates (notA or B)
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How do I go by calculating this?
i have this but i feel like im getting something wrong
honestly the best way to go with this is just to find the distance between origin and B
i have not gotten that explained to me in my book, so i dont know how to do that
really?
i feel like you need it to do this problem, not sure of others can find a way to do it without
but if you say that ill just look it up on youtube maybe
do you want me to explain it to you? (dont worry, assuming you know pythagoras its easy peasy)
funny thing is that before this question the book never even mentioned anything about distance from the origin
this is the 6th question in the book and before this i only got a quick introduction to y=kx+m so ive been struggling quite a bit
but since you gave me that tip ill look up aguide on youtube and try to follow some steps
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hi, i'm struggling to do this question (I found all angles already)
What have you done , can you show?
Also you don't need to find any more angle, whatever is given is sufficient
Use sin and tan formula to find other lengths
For triangle ABC
Use sin to find BC length
Then use tan to find AB length
In triangle ABC @sly jolt
I found length of BA
Did you find BC as well?
Find that as well , then we can move to triangle BCD
so I use pythagoras to find BC right?
I found BC
Excellent
so I do Sin(56) = 8.69../h ?
Now this
this
this is for CD
Simple
No I mean I found CD so I can use that and CB to calculate BD with pythagoras
Yeah you can do that, but that's unnecessary additional step
But if you have found it then use Pythagoras
I got 5.84.. for BD
Now find AD
ty
No problem
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guys
are you aware of Triangle Inequality?
no
eh
dawg please🙏
okay so what you can do is to use the definition of modulus function
mhm ok
and solve by taking cases
how do we do that
makes sense alr lets do it
how shall we start
shall we go on call or should we just do it over text
like take the case for x < -3, x in [-3.-1] and then finally x > -1
make graph of sum of mod and y=4
Or you can observe that both sides of the inequality sign are positive so you can just simply square both sides too
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Is there a way to convert a limit into an integral?
Please don't occupy multiple help channels.
it just means you have 2 channels opened at the same time
ya i figured
What exactly do you mean with convert?
Soft question but
if i had a limit
that was hard to solve
mainly because you cant use l'hopital's rule on it
would it be possible to convert it into an integral
which is easier to solve
depends on the example I guess. Do you have a specific exercise in mind?
as n tends to infinity for natural numbers n
or you could replace n with floor(x)
@shadow thorn Has your question been resolved?
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Feels like it could be simplified
Hol up
We can let x=tan(theta)
And we can let 2u and 1 - u^2 be sides of a right angle triangle
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Why is this not it?
Isn’t (x+a) just a linear replacement of x?
kinda yeah
who says that its not
Idk my teacher said you’d substitute to deal with something like this
So I was confused as to why he was saying that
it is just a trig sub to get rid of the radical sign
it is one of the ways to simplify
(c)
I was trying to derive that
I’m getting -ln(a) in addition to that
Is that included in my arbitrary constant?
Show your work, and if possible, explain where you are stuck.
Or did I mess up
perfect
I mean I can't say for sure
but the final result you narrated seems promising
well
when u solve enough integrals, all these results will be in ur memory
why is differentiation of asin theta equal to -a cos theta
you have $\frac{a^2}{2}\theta + \frac{a^2}{4}\sin2\theta$
Astar777
$\sin2\theta = 2\sin\theta\cos\theta$
Astar777
I got it
alright
What to do now?
Wait
Should I write it in the form of cos(theta)
And then triple angle
Nah I got stuck after
@still temple Has your question been resolved?
@true parcel sorry for the ping. But could you help me. It’s okay if you’re busy
Did you resolve this?
@still temple Has your question been resolved?
its fine
uh
i did it using integration by parts
im not sure how it will work out with tan^2 theta + 1
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lets say one of the solution of the differential equation:
x^2y" + 2xy' -2y = 0 is y = x and we had to find the other solution
@vocal cloud Has your question been resolved?
@vocal cloud Has your question been resolved?
Review natural log rules. ln(a)+ln(b) = ln(a•b)
Thus u = Cx^-4
i am still getting the wrong answer
the right ans is c1x + c2x^-2
Your y_2" is y_1"? Your second derivative looks wrong
Or maybe you just swapped y1 and y2 in the beginning
yeaaa. i wanted to say y2 = y1v(x)--> y2 = vx
okay yea I see it 😭😭😭
thankyouuu
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What stops me from doing 16x-24x and getting -8x?
oh wait
no, you end up with -8x + 9 = -60, sorry
I misread what you had written
that's a totally valid way of doing this too
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how would i use burnside for part a?
i believe it isnt too hard to do it without but anyway
wait i dont use burnside?
im not sure
Start by listing all the conjugacy classes of the group (Z6 or D12, idk if u count reflections or not), the number of elements in each conjugacy class, and |fix(g)| for some g in each conjugacy class
Then apply burnside
a reflectin would be exactly 3 rotations no?
No 😐
Draw a picture; see for urself
i shall ignore reflections
("in a benzene ring" - keyword "a", not "the")
wait sorry, if we ignore reflections, isnt the conjugacy class... trivial. we have an abelian group and everything is in the center
Yes, the problem isn't interesting unless you're using a dihedral group
It makes sense to me that you can flip it
so how would we approach this when we are inserting 2 chlorine
yea it does but um
simplicity
lets ignore it
inserting it at 12 or 23 or 34 would be the "same"
but how does burnside tell us that
theres only one group action so dont we always have 1 cycle
oh yea
we do only have 1 cycle
so it boils down to the coloring function
Oh alright
let f be a coloring map and g be a permutation
where we take white=hydrogen as the default color and black=chlorine as when we color it
when we are coloring 0 its all the same
when we are coloring 1, there is 6 ways to do it
wait i realised what we will be doing is, list every single way of coloring. then we divide by 6 being the order of the group
am i understanding it right?
the exception of couse being the identity which will be counted as 6 cycles (thus we have at least 1 for each coloring)
every other coloring will have 6 "duplicates" which will be gotten rid of by that dividing by |G|
this is boring ill look at D6 instead
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hi
my work is here and for this question
good so far?
and then i try to cancel
= to the answer i hope
oh my god
i am idiot
The last factor is iffy
OHHhhhhhhhhhhhhhhhhhhhhhh
i mixed it up with a question above it
i meant to get to ul
1 minut
.close
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(the other sphere is on (1,0,0))
i have no idea how to begin
ive never worked with questions including 3 dimensional space
(1, 0, 0)
@cunning oak Has your question been resolved?
anyone?
sadge
@cunning oak Has your question been resolved?
<@&286206848099549185>
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help me with graphing piecewise
Yh
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$\sum_{i=0}^{\infty}F_i x^i$, where $F_i$ are the Fibonacci numbers, with $F_0=0, F_1=1$.
use the recursion for the fibonacci numbers
@surreal glade Has your question been resolved?
Sorry, I'm only reading this now.
.close
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Can someone show how they would attempt this question
Just a
With working and please @ me
@dusky wharf Try and at least attempt it and explain what you're thinking, then others can help explain
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how that encircled part come(encirled with red ink)
@split geode Has your question been resolved?
bruh
?/
@split geode Has your question been resolved?
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What are the formulas to find Average rate and instanenous grpahically chemical kinetics
what
@serene nacelle Has your question been resolved?
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can someone put 3x^2-10x+2 into a(x+b)^2+c? i got a answer but i keep getting my answer wrong for some reason
the question is to turn it to that form then find the range for the function when it is x=R
@neat grove Has your question been resolved?
its a bot
ik
if you don't tick it closes the channel
what answer did you get?
yea that's wrong
what do you get if you expand that?
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can anyone answer this i have an exam tomorrow
distribute the roots on the numeratos and denominators
oh thx
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Hello
Hi. You should explain your problem before waiting for a response
So, what is it we can help you with?
Myb was screenshotting
Need help with this problem
I don't understand some of these
The point is to use the comparison theorem to compare and integral to another integral that is similar to see if it's convergent or divergent but I can't get it
Hello?
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please help i have a test in 3 days
How would you approach this
trig?
try to see what is given at lines from 3 to 5
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do i use the pythogorean theorem?
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Hey
use straight line angle properties
Ok so angles in a straight line add up to 180
hint:
||a full circle is 360 degree, use it to your advantage||
Knowing that one of the angles on the line is 75 degrees you can use this to find the other
Oh Periodt but can someone just solve to fully step by step and give it 😭
Periodt I’ll do the second on my own thank u
No problem
❤️❤️
not the floptok stickers 😭
U know Floptrop ?? 😭😭
yes unfortunately
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Hi all. I am conducting an investigation into certain kinds of infinite series models for physical scenarios, and I came across this identity given by WolframAlpha here (as "csc(x)sin(x+y)")
Could anyone please provide an algebraic proof of this equality? Thank you.
I have attempted to use trig identities but I am not fully proficient, so I couldn't get very far.
I would greatly appreciate it if somebody could help!
for denominator
I will try this out. If I still can't figure it out, hopefully pinging you won't be an issue?
i do not complain abt pings
alright thanks


I'm pinging you but just to tell you I got it!!
Thank you so much!!
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Hello!
I need someone to help me go though an algorithm that I found in the glm library for inverting a 4x4 matrix
At least, there's a section which calculates a variable called Fac0
pastifier
That's the first step to calculating Fac0
pastifier
do you have the code at hand ?
might be better to start there
and then explain your doubts
Yeah. I'm doing this cuz I want to understand the Maths
but yeah
__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3));
__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2));
__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2));
__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3));
__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
Fac0 = _mm_sub_ps(Mul00, Mul01);
pastifier
So, that's our funny little matrix
Lemme confirm what _mm_shuffle_ps does, real quick
It returns a vector (__m128), that contains elements from both input vectors
in is an array of vectors; a matrix
This is insanely mind-twisty, hold on
So sorry for holding up the channel...
that's what it seems to be yeah, still trying to parse what the shuffle is supposed to do
eh it's fine there's a ton of channels no one cares
ok i found a nice intel description finally
are you 100% sure that's how the matrix is stored ?
you haven't told me so I'm just checking
pastifier
Like, 80%
What I'm hoping is that we could draw a mathematical similarity to a method that already exists
spot a pattern
after which, all the pieces will fall in-place (I hope)
I mean the storage convention is certainly documented somewhere in that code
ah it's opengl math
It's a humungous library-
i thought it was like the linear model library from R
But if you insist, I'll look for it
Dammit, I was hoping by some magical miracle that you'd know since you mentioned its name x33
Alright, lemme check
Well, actuallly
I think I know
Their methods seem to suggest that the matrices are stored in row-major order
So, I'm gonna move forward with that assumption
It seems to be taking a submatrix of some sort
pastifier
finally,
pastifier
Okay, so the ones that concern us are Swp[00-03]
I'm guessing Swp{0a,0b} were created as an intermediate step
So, it goes on to calculate the component-wise product of Swp00 and Swp01
And then it subtracts those two vectors
My proposition is that this might be the first row of the cofactor matrix
Maybe
Idk
sigh
Time to look up how to calculate the cofactor matrix
Or maybe something to do with matrix minors..? Ugh, this is so confusing
yeah I ragequitted trying to understand the shuffles, just looking at the comments now
yeah all those entries are just 2x2 determinants extracted from the matrix
Are we positive?
well I haven't checked everyone of them cause there's a lot
Could you explain to me just the general idea? I'll do the checking, no worries
Of what made you think they're 2x2 determinants
i just drew some of the formulas you see in the comments (those are the entries of Fac0)
This bloody shuffle thing
Yeah
it's just ad-bc but 17million times
Hmm...
Good, this is progress
so, then
why would you want all those little determinants?
using all of these small dets to compute the cofactors I assume
Hmm
it makes sense, take a cofactor which is a 3x3 det
if you laplace expand along some col or row, you get a weighted sum of 3 2x2 dets
which is what they're doing afterwards
again, trusting the comments to be truthful
Laplace expand? Weighted Sum?
I mean,
well essentially doing cofactor expansion again on the 3x3 dets you want to compute
pastifier
https://en.wikipedia.org/wiki/Laplace_expansion hopefully this rings a bell
In linear algebra, the Laplace expansion, named after Pierre-Simon Laplace, also called cofactor expansion, is an expression of the determinant of an n × n-matrix B as a weighted sum of minors, which are the determinants of some (n − 1) × (n − 1)-submatrices of B. Specifically, for every i, the Laplace expansion along the ith row is the equality...
I'm willing to explain the math that's going on here, I don't want to spend 5h decoding shuffles
Yeah, that's fine. I think I'm starting to get what's going on here
Thank you! That helped immensely
but yeah tl;dr, they're precomputing a bunch of 2x2 dets, which they use to compute all the cofactors, so you get your cofactor matrix, which helps you compute the inverse
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That and trigonometry
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hi can someone verify if this is -237 in binary 11101101
use a converter and no
omg sorry
all good
no it isnt*
1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 0001 0011, this is using a converter
oh it is right
11101101
this is the right answer
need someone else in here bruh
i already said it isnt
there is more than one converter
u might have used an ascii one
im pretty sure u cant get -237 if your first bit is a sign bit as u only have 7 bit for information and 2^7=128
so what do i do?
what is your question?
converting -237 decimal to binary
what encoding
encoding?
so what is 3 in binary
011
and how do u convert 011 in binary to decimal
what is that?
the reason why i said u cant encode -237 is because generally u encode a variable with some number of bytes and each byte has 8 bits
so we generally encode binary to decimal in chunks of 8 bits
0 0 0 0 0000
128 64 32 16
thats what ive been taught till now
or the division method
how?
0 is the same as negative 0?
10 decimal?
i mean, with your encoding
what does 10 in binary encode
no what is 10 binary in decimal
also no isnt this supposed to mean, -2
if u add a zero in front then its 10?
can u write out rigourly how you are converting from binary to decimal?
then u shouldve added a 0 in front
bro its been like 2 weeks or something since i did converting binary to decimal i literally dont remember thats why im getting help 😭
anyway, 11101101 maps to 237
add a 1 i presume
in front
so everyone is taught binary and stuff differently?
coz in my class the teacher said the left most bit is the sign bit
well thats one way
the other way is the last bit is negative
and what i know is normally we have a fixed length
eg for 4 bits where the last bit is negative, 1000 is -8
like the teacher said the largest number you can represent in 4 bits is 7
1111 is -1
0111
aka how u convert from decimal to binary
i see
or binary to decimal
so -237 is 11101101 with an extra 1 on the left?
i just dont wanna get it wrong bruh 😭
i believe so
bruh i was even paying attention like i just didnt do a lot of practice thats it
like damn i need to do like 10 questions every day or something
good luck
lol
yo do you know how to convert 7FC64hex to binary?
no
bruh :||
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Help
How the hell do I start this
Do they equal 180
@ me when yall here
Cuz I gotta do some work
I’ll ask later when I’m not eating
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Hello
I need help
How do I start this problem
Are they all gonna equal 180
And is angle 1 the same measure as angle 3
🫤
Thank you
Do they equal 180 tho
Ye
No
Wait
I meant like
Angle 1 + angle 4
=180
And angle 3 + angle 2
I mean 2
Thank you
Alr
I’m just gonna do the work and make sure
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sry ik its not really math but chem involves math so ahah
WHy is this compound 😭
pure table sugar is just an element surely?
oh i need to look at a periiodic table
sry
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how do you figure out the domain?
woopsies
domain of f inverse = range of f
so its 2?
yes
yes
okay
so for this
I just put -10 into the equation
and the result
is the range of the inverse
yeah
isn't the square root of 3x+15 >= 0 -5?
-5 isnt even in the range of sqrt(3x+15)
what am I getting wrong tho
you square both sides
you get 3x+15 >= 0
3x >= -15
-15/3
x >= -5 no?
is the answer just 0 then>
yes
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On the 3rd step, why did he add a negative to the squareroot(x^6)?
I’m trying to evaluate the limit btw
Is it because the exponent is odd so u switch the signs?
So because x is approaching negative infinity, we’re able to add the negative?
theyre just saying cause the x^3 is negative, the sqrtx^6 is negative
Okay I see, thanks
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A vector space of the form x y z where z = 2x+y
nvm
?? It’s not really the x-y plane??
Yea it's not
It's the z = 2x + y plane

But basically I'm trying to find a basis for this
So any two LI vectors from this plane should work right
yes
If a set has a vector which is extra, then that can't be considered a basis right
It has to be minimal by definition?
x+y+z+w= 1 describes a 3+ dimensional space right?
Or only 3?
the set of vectors (w,x,y,z) satisfying x+y+z+w=1 is not a vector space
