#help-33

1 messages · Page 160 of 1

magic hare
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Meanwhile 1^+ is something a tiny bit bigger than 1

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But its still 1

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It acts as 1 in most cases

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But not all the time

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So lets try to solve it together

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We plug in 1^+

stable axle
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i'm sorry, but how would I write that into a calculator? 😅

magic hare
stable axle
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oh

magic hare
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Its like 1

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But it doesnt act like 1 when you substract it by itself

magic hare
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(1^+)-1

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A number a bit bigger than 1

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Minus 1

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Doesnt that give us something a bit bigger than 0?

stable axle
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yes, should be

magic hare
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So thats 0^+

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Now lets repeat the same thing

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When we devide

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1/0.1

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What do we get?

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1/0.00000000001

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We are getting closer to 0

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Yes it was 10

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If you try something even closer to 0

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1/0.00000000000000001 you get an even bigger value

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So the infinitely tiny bit bigger than 0 thing

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When its 1/ by that number

stable axle
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is the limit?

magic hare
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Not the limit

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But

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When its 1/ (that number)

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You should get something extremely large right?

stable axle
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yes

magic hare
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Which is infinity

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Because 0^+ is something infinitely a little bit bigger than 0

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Limit is really just all about approaching and stuff about infinity

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1/(0^+)=inf

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But as you saw

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From the right we got -inf

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And from the left we got +inf

stable axle
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yes

magic hare
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So its -[inf] which is just -inf

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So from the right its -inf

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And from the left its +inf

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They are not equal amd therefor there is no limit

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It diverges

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One side is plus inf and the other is negative inf

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Again, to find the limit the left and right side must be equal to eachother

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You will understand it better when we look at the next question

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The answer to the first question is: diverges

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Diverges means that it takes infinitely multiple values

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And not one

stable axle
magic hare
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Lets try the second question

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Maybe that could clear the fog

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What is the function again?

stable axle
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For the second function:

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Should I simplify this one, like we tried for the first one?

magic hare
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Sorry had to go flr s bit

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For a bit*

magic hare
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We can skip that part and instantly look for right and left limit

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Because if we plug 1 we get 1/0

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Same problem

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So lets start with taking the left limit

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Can you do it?

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What was (1^-)-1 again?

stable axle
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Sorry, i'm slow

magic hare
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If 1^- is something a little bit smaller than 1

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And we substract 1 from it

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What do we get?

stable axle
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negative number

magic hare
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Yes we get a negative number that is a little bit smaller than 0

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So 0^- right?

stable axle
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yes

magic hare
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And if we square that

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What does it turn into?

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From negative

stable axle
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to positive

magic hare
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Exactly

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But its still 0

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Because 0² is 0

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But this time its a little bit bigger than 0

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Because we squared it

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It became positive

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So at the end we are left with 1/(0^+)

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Imagine

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(-0.01)²

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You get 0.00001 right?

stable axle
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yes

magic hare
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Yeah its similar to this

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It was something a bit smaller than 0 which is negative

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When we squared it it became something a bit bigger than 0 which is positive

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So finally we have 1/(0^+)

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And what was the answer to that again?

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1 divided by something really really really close to zero

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And its positive

stable axle
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I would have thought of 0.99999..., but that was for the other one close to 1

magic hare
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Mhm so its not that

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Its more like

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0.000000000000000000000000... 1

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Infinitely close to 0

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But its still not 0

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So 1/ 0.000000000000000000000000000000... 1

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And what is the answer to that?

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Something really big right?

stable axle
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yes

magic hare
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Which is infinity

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We accept it as infinity

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Becaus again there are infinite amount of 0s before it gets to the 1 so its 0.00000(infinite times)1

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Yeah so what is the answer to the left limit overall?

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1/(0^+)=?

stable axle
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isn't it still infinity?

magic hare
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Yes

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That is true

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So the left limit is infinity

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Now lets check the right limit

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Basically similar but this time we have something a bit bigger than 1 instead of something a bit smaller than 1

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Which means

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What is the answer for

stable axle
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that was 0.999999999...

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right?

magic hare
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1.0000000000(infinite times)1 - 1

magic hare
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(1^+) is 1.0000(infinitely)1

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So what do we get if we do (1^+)-1

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(1.0000...1)-1=?

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What is the answer to that?

stable axle
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I would have thought of something like infinity, but I guess we are not done yet so we can't conclude that yet?😅

magic hare
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It is infinity

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Because we get the same thing

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1/(0^+)²= 1(0^+)=inf

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So the right limit is also infinity

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And the left limit is also infinity

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And when both right and left limits are the same value

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That is the answer to our main limit

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So

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What is the answer for the second question now?

stable axle
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infinity

magic hare
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Exactly

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Now onto our last function

stable axle
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is it possible that those three functions doesn't have a limit through 1?

magic hare
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The first one diverges

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The second one is infinity

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These are the limits

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Of these functions

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What we calculated were the limits of the functions

stable axle
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If the limit is infinity, wouldn't it "not be" a limit?

magic hare
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It countsas a limit

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Counts*

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As a limit

stable axle
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ok

magic hare
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Sometimes negative infinity

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Sometimes positive infinity

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Could be an answer to a limit

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But it cant be something like 1/0 0/0 1^inf because these are what we call an indeterminate form

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Or undefined stuff

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Thats where we have to check for left and right limits

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0^0

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These are all indeterminate forms

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When you plug the number and you get one of these values you either have to simplify(mostly the case) or you have to check the right and left limit

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If you just get infinity or negative infinity then these are valid answers

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And you dont need to simplify

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But you usually get those when you check the right or left limit

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Anyways

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Lets check the last function

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I will give you another example if you need to understand the topic better

stable axle
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thank you. As I understand it right now from what we have done, you just plug in the the number from x → a as we did here (your screenshot)

magic hare
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Yes

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We just plug that number in and try it

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Thats the first thing we do

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If we get 0/0 or 1/0 then we try to simplify or check the right and left limit

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What was the last function?

stable axle
magic hare
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This one should be pretty simple

stable axle
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i tried to plug in 1, it gave me 0

magic hare
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So thats the answer

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🙌

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You dont need to check right and left limit if it just works

stable axle
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ok, thank you

magic hare
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No problem, ask anything you want

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You just need to grasp what approaching from the left and from the right means

stable axle
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if you have time, can you give me a brief explanation on how to check left and right limits?

magic hare
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And you will be good

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Yeah sure

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Let me see

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You might need this

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These are conclusions

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So when you plug in the value you might get these

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And these are the answers to them

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I dont like memorizing

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So you shouldnt memorize it

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You should try to understand it

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So let me provide an example

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Try this

stable axle
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simplifying first?

magic hare
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We plug in the number first

stable axle
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ah, ok

magic hare
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What do we get?

stable axle
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i would get 11/0.
Isn't that the same problem as before?

magic hare
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Yup

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Its undefined so what do we try now?

stable axle
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left and right limits

magic hare
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Yess

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Now lets start with the right limit this time

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We try to plug in first

stable axle
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i'm sorry but was there a formula for it or did we just plug it in like this (from your screenshot):

magic hare
stable axle
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yes, i thought of that

magic hare
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We just plug it in

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We do the same thing

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Its a normal limit after all

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Just different number (2^+) in this case

magic hare
stable axle
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one moment

magic hare
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Take ur time

stable axle
magic hare
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Yes

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So something like 2.000000000....1

stable axle
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so it's like that for every x→ n, just with the different number.

magic hare
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Yes

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Thats how you know

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What value its gonna get

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When x is aproaching n

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We try that first

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So what do we get?

stable axle
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yes

magic hare
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What is 11/(0^+)?

stable axle
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would it be something like 11/0.00000000.....1?

magic hare
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Yeah and what is that?

stable axle
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infinity?

magic hare
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Yes.

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So the right limit is infinity

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Now lets check the left limit

stable axle
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that was the 2^-, right?

magic hare
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Yupp

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First step of taking limits?

stable axle
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plug in the n from x→n

magic hare
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Yes

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Now what do we get when we do that?

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X-->(2^-)

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What do we get when we plug that?

stable axle
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is the method correct?

magic hare
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Yes

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That is correct!

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Now what is the last conclusion?

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Like whats the value of that?

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Something a bit smaller than 8+3 is something a bit smaller than 11 so 11^-

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But what about the denominator?

stable axle
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the value of this

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would that be:
wouldn't that be 1.999999....?

magic hare
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No

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Its

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Not

stable axle
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oh yeah, 0.0000000....1?

magic hare
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Yes but negative

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Cuz its a bit smaller than 0

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So its -0.00000...1

stable axle
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ah, yes

magic hare
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Now whats the answer for that conclusion?

stable axle
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so it would become -infinity

magic hare
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Exactly

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Great job

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Now

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Left limit is -inf

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Right limit is inf

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So is there a limit?

stable axle
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as you said before, it would count as a limit

magic hare
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Oh did i?

stable axle
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yes

magic hare
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My bad i meant that only infinity was a limit

stable axle
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ah, ok

magic hare
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It doesnt count as a limit when the right and left limit are not equal

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Which is the case here

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One is left limit the other is right limit

stable axle
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Then i guess that there is no limit here...

magic hare
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So the limit doesnt exist it diverges

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Doesnt coverge

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Converge*

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Its the same thing really

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No limit

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Limit does not exist

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or DNE

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I cant tell the difference myself

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But it is certain that when the right limit doesnt match the left limit then there is no main limit

stable axle
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ok, so they both have to be infinity

magic hare
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No they both have to be the same value

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They can both be 0,2,3,inf, -inf

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But they both MUST be equal for a limit to exist

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So here if they were both inf

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Then the answer would be inf

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If they both were -inf then the answer is -inf

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Inf they both were 0 then the answer would be 0

stable axle
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so about this, wouldn't it be the last function,
sqrt (x-1)?

magic hare
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The second also has a limit value

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Because remember? The right and the left limit were equal to eachother

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They were both inf

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So there is a limit

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Value

stable axle
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so it's both, right?

magic hare
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1/(x-1)² and sqrt(x-1) yes

stable axle
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to understand correctly, do they both have to be inf?
Does it still count if the right and left was -inf and inf?

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or does it have to be exactly equal?

magic hare
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Yes they both have to be the same value

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Yes

stable axle
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ok

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I think that was it.

magic hare
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Gg

stable axle
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Thank you really much

magic hare
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No worries, thanks for listening :))

stable axle
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I really appreciate that time you used and help.

magic hare
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Dont mention itClap

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Good luck

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And have a nice rest of your day

stable axle
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.close

marsh citrusBOT
#
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marsh citrusBOT
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naive rock
#

is this just asking me to find the solution to the defferential equation

naive rock
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also what does exp mean in E

fervent rampart
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,, \exp(x) = e^x

elfin berryBOT
naive rock
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ok

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but what is the question asking us to solve

fervent rampart
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each function is a solution to one of the differential equations. you can figure out which one is which either by solving the DE (if you know how) or by plugging in the given solutions and seeing if it matches

naive rock
#

.close

marsh citrusBOT
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naive rock
marsh citrusBOT
naive rock
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is number 1 correct

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they dont eqaul eachother

eager tinsel
elfin berryBOT
naive rock
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ohhhhhhhhhhh

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thx

#

.close

marsh citrusBOT
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eternal sequoia
#

How can I expand this out so its moreover the comparison of two sums?

eternal sequoia
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Rather

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it is in this form

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Where U(Si) can be substituted into E_i but is there a way to write a comparison with one sum on one side of a inequality, and the other sums for the other energies on the other side?

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I would expect it would look something like this but I have no clue if this comparison is true about the two sums

marsh citrusBOT
#

@eternal sequoia Has your question been resolved?

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tame ore
marsh citrusBOT
tame ore
#

anyone got a way to start?

marsh citrusBOT
#

@tame ore Has your question been resolved?

potent swan
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Hey @tame ore . Gladly!

tame ore
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thanks 🙂

potent swan
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Key points to consider:

When do they each start?
Where are they going?
George: Alton -> Chawton -> Basing -> Alton
Jim: Alton -> Basing -> Chawton -> Alton

What we would have to do is find their km/h, then divide that with their total distance

I can't give you direct calculations/answers, as that is agains the guideline, but let me know if you need any more help!

(feel free to ping me! :)

tame ore
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i think i shld form some simultaenous equations but idk what the s d t is for them invidiually

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so

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George takes 2 hours in total to travel 12km at 6km/hr

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Jim takes 1 hour 30 minutes to travel 12km at 18km/hr but starts 30 minutes later

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<@&286206848099549185>

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i asked a q

potent swan
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Now that you know this, you may divide the distance between them, with their total sum of km/h's!

tame ore
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wdym

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as in like

potent swan
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as in: 5/24 km per hour

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you then get the minutes

tame ore
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whys it 5?

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sorry im a bit slow

potent swan
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sorry, that's my bad! The 30 minutes early start, gives him 3 km

From 12:00 to 12:30, George runs for 30 minutes (or 0.5 hours) before Jim even starts.
In 0.5 hours at 6 km/h, George covers 6×0.5=3 km.

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does that make sense? :)

tame ore
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can i j model it as a straight line

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so easier to see

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like two people moving directly to eachother

tame ore
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so then the distance between them is 9km

potent swan
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The 5 km is the total distance between Chawton and Basing, which is where George and Jim are heading towards each other

tame ore
tame ore
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is there a way i can set up two equations

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and find exactly where they meet

potent swan
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Sure!

tame ore
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is there a way i can fill this out

potent swan
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Yes!

tame ore
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ik george has alr travelled 3km

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and travels for 30 mins more than jim

potent swan
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alright, I'll try to explain it with 2 equations instead

tame ore
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thanks

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im j confused what the respective distances and times wld be

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and then we can solve to find a distance and see how for it is from Basing

potent swan
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first, find the time to meet, which is the distance they have to move dividided by the relative speed (Relative speed being both of their's km/h combined)

Let me know when you have got that

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and feel free to ping me

tame ore
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@potent swan how do i find the distance?

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ik theres 9km distance between them

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?

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idek

potent swan
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distance is just speed x time
Relative Speed = Speed of Object 1 + Speed of Object 2 (when they are moving towards each other)

Time to Meet = Distance/Relative speed

George's speed: 6 km/h
jims speedies: 18 km/h
Relative speed, those two + each other (you got that)
The total distance between Chawton and Basing is 5 km.

I think you got it :)

Let me know if you need help (feel free to ping)

tame ore
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can u tell me the answer so i can work back

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im still stuck

potent swan
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I'm not allowed to tell direct answers/calculations

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ah, right @tame ore

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the decimal number it gives ishann, would be the hours

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you can turn those hours into minutes by * with 60! (why 60 you may ask? Well because there are 60 minutes in 1 hour!)

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Let me know when you have got to that! :) (feel free to ping)

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@tame ore

marsh citrusBOT
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@tame ore Has your question been resolved?

tame ore
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thanks

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i j watched a quick vid on realtive speed

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its the same as saying one is stationary and the other object is moving at the speed of boith combined

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thats the time at which they meet and then i sub it back into one for speed x time to get the distance

potent swan
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Perfect!

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Do you need me to help you further? :)

tame ore
#

.close

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celest folio
marsh citrusBOT
celest folio
#

alr so i have (6x^6/x)/(x^2) * (1-ln(x))

#

how do i simplify the first term

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can i do 6x^6/x * x^-2

hard gull
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Nvm it's correct :d

hard gull
celest folio
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can i do exponent rules

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what is law of indices

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i only know exponent rules

hard gull
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Exponent rules, same

celest folio
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so a^m * a^n = a^m-n

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well, +

hard gull
celest folio
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but we have a -2

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so its gonna be minus

hard gull
#

Ye

celest folio
#

ok ty

#

.close

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fluid umbra
#

Ten red cards and ten black cards are placed in a bag. You choose one card and then another without replacing the first card. What is the probability that the first card will be red and the second will be black?

unreal geode
#

!status

marsh citrusBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
fluid umbra
rugged spindle
#

20 cards may be chosen for the first one, and 19 may be chosen for the second one (since you remove one). what's the probability of picking a red card for just the first card pick?

marsh citrusBOT
#

@fluid umbra Has your question been resolved?

marsh citrusBOT
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undone bear
marsh citrusBOT
undone bear
#

if anyone knows how to do this i would appreciate it, im working on other problems and will keep discord open

marsh citrusBOT
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@undone bear Has your question been resolved?

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frail lodge
#

Can someone show that
[
\frac{(n+1)(3n^2+1)}{n(3(n+1)^2+1)}
]

is at most 1?

elfin berryBOT
#

Kakaka

frail lodge
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Chatgpt is giving me this gem

final skiff
#

Is n any natural number, integer, real, etc?

frail lodge
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Ah, I suppose you could work backwards by assuming >1, then showing contradiction, but I want to it get algebraically directly

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Here is their solution

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I don't get how they got the first inequality

main idol
#

assuming $a_n = \frac{(n+1)(3n^2+1)}{n(3(n+1)^2+1)}$

elfin berryBOT
#

riemann

frail lodge
#

here is the full context

#

It's from a Real analysis class

main idol
#

oh then yes you're right that's not a_n

main idol
main idol
#

this specifically?

frail lodge
#

yes

#

Hollup

main idol
#

to see the inequality holds, try working backwards by assuming it's true. then cancel the 3n^2 + 1 term, and divide the top and bottom by (n+1)

frail lodge
#

completely missing the forwards thought process cat_happycry

#

like how would i have thought of making an upper bound looking like this in the first place

#

also

#

I ultimately want to show that $a_{n+1}\leq a_n$ for monotontically decreasing right?

elfin berryBOT
#

Kakaka

frail lodge
#

suppose on the contrary that $a_{n+1}\geq a_n$

elfin berryBOT
#

Kakaka

main idol
#

real analysis is largely about memorizing tricks

frail lodge
#

Then $\frac{n+1}{3(n+1)^2+1}>\frac n{3n^2+1}$ for $n\geq 1$

#

aint this true?

elfin berryBOT
#

Kakaka

frail lodge
#

wait wait

marsh citrusBOT
#

@frail lodge Has your question been resolved?

marsh citrusBOT
#
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robust fractal
#

If an augmented matrix in reduced row echelon form has 2 rows and 3 columns (to the left of the vertical bar), then the corresponding linear system has infinitely many solutions.
the answer is false but i dont know why

marsh citrusBOT
#

@robust fractal Has your question been resolved?

static quarry
#

consider:

1 1 1 | 0
1 1 1 | 1
#

how many solutions does that have?

robust fractal
#

no solutions?

marsh citrusBOT
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frosty gyro
#

in intersection we multiply while in union we add right

frosty gyro
#

.close

marsh citrusBOT
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slate galleon
marsh citrusBOT
slate galleon
#

can someone help me with this?

#

as how i understand it, to prove that limit does not exist we need to show that the limit has different values for different values of a variable like lets say m, like we have to choose a path for example y = mx and then show that the limit is dependent on only m

leaden monolith
#

We don’t need to

#

But we can

slate galleon
#

then how?

leaden monolith
#

For a limit to exist we need every possible path through the origin to be the same

slate galleon
#

ok

leaden monolith
#

Straight lines are not the only path

#

Hence I say we can use straight lines to prove the limit does not exist

#

But we may choose non-straight lines to do so as well

leaden monolith
slate galleon
#

yeah i understand that, but even after putting in y = -sin(x) i am unable to simplify it.....

#

maybe i am doing something wrong

leaden monolith
#

Uh looks weird

#

The limit becomes just x-> 0

#

Perhaps you can use lhopital’s rule?

slate galleon
#

i tried

leaden monolith
#

Where do you get stuck with that

marsh citrusBOT
#

@slate galleon Has your question been resolved?

#
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dense hemlock
#

yo

marsh citrusBOT
dense hemlock
#

the second derivative is d^2y/dx^2

#

why isn't the d in the denominator squared

#

i asked my teacher and she said it's because the square is suppsed to cover dx (as in (dx)^2) but parebthesis isnt written for whatever reason

#

is this correct?

leaden monolith
#

This is just notation

#

Just like how we write y*y as y²

dense hemlock
#

yes but

#

(d/dx)(dy/dx)

#

makes sense that it's d^2 on top

#

but dx * dx is (dx)^2

leaden monolith
#

Nope the command hates me

#

$\frac{d^2}{dxdx}y$

elfin berryBOT
#

frosst

leaden monolith
#

Because when you differentiate with respect to different variables it looks like that

#

$\pdv[2]{f}{x}{y}$

elfin berryBOT
#

frosst

dense hemlock
#

yeah makes sense

leaden monolith
#

Here the order is important

dense hemlock
#

but how is (dx)(dx)=dx^2 and not =(dx)^2

leaden monolith
#

It’s just for simplicity

dense hemlock
#

mk

lucid zenith
#

it's just notation

#

derivatives are not fractions

fervent rampart
marsh citrusBOT
#

@dense hemlock Has your question been resolved?

#
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magic olive
#

that's what i got so far

marsh citrusBOT
#

@magic olive Has your question been resolved?

magic olive
#

<@&286206848099549185>

marsh citrusBOT
#

@magic olive Has your question been resolved?

marsh citrusBOT
#

@magic olive Has your question been resolved?

magic olive
#

Nah not yet

round furnace
#

You have found alpha and beta using eq 1 and 2

#

Now use eq 3

#

Just plug those values for alpha and beta in

round furnace
#

@magic olive ?

magic olive
#

do you know how to do part b?

round furnace
magic olive
#

yeah

round furnace
#

Well I’ll just give my idea because i honestly dont know how to hint this without giving the (what i think is the) answer

#

Add $\vec{AB}$ and $\vec{BC}$

elfin berryBOT
#

thijs2725

round furnace
#

If you draw it in 2d with 3 random points abc youll see what i mean

magic olive
#

hmm

marsh citrusBOT
#

@magic olive Has your question been resolved?

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marsh citrusBOT
#

@velvet pike Has your question been resolved?

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flint vault
marsh citrusBOT
flint vault
#

That’s what I have so far

limber hearth
#

2n+2=2(n+1)

flint vault
#

Yup

#

Cancel 1 power from bottom?

limber hearth
#

Become 2n+1 indeed

flint vault
#

should i split the bottom bracket

limber hearth
#

Like (n+1)*(n+1)^2n?

flint vault
#

yeah

#

not sure where to go from there lol

limber hearth
#

(n+1)^2n = (n(1+1/n))^2n

flint vault
#

woahhh

#

eeeeee

limber hearth
#

:)

flint vault
#

didnt think of that

#

that gets rid of n^2n

#

Am I missing something

#

Does it just diverge

limber hearth
#

For me it does

flint vault
#

Let me try putting that in

#

Apparently not

#

It’s supposed to be less than 1 which I’m confused on

rocky flicker
#

i might not be much help here but isnt (1+1/n)^n=e

#

or i mean

#

it goes into e

flint vault
#

Yes but the n on top

#

That goes to infinity

#

Infinity/e is infinity

rocky flicker
#

yeah i see

flint vault
#

Oh wait

#

I completely forgot one of the brackets lol

#

There’s still (n+1)

rocky flicker
#

wait you just completely ignored the n+1?

flint vault
#

Forgot**

rocky flicker
#

ok so its 2(2n+1)/e^2(n+1) right?

flint vault
#

Yes

rocky flicker
#

well there you have it you take out 2/e^2 now and you have same level on both sides

#

it should be 2

flint vault
#

So 4/e^2

rocky flicker
#

yeah

flint vault
#

Alright that worked

#

Thanks for the help

rocky flicker
#

no problem

flint vault
#

.close

marsh citrusBOT
#
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marsh citrusBOT
iron meadow
#

think about what could you multiply both sides by to cancel out some square roots?

#

try to multiply both sides by $\sqrt{\f{x_2}{x_1}}$

elfin berryBOT
#

∫oosh

iron meadow
#

on one side, it will simpliffy to x_2 / x_1, then on the other it'll simplify to 1, see if you can solve from there, should be pretty straightforward

#

yes on the left

magic hare
#

You isolate x_2

iron meadow
#

so after we multiply both sides by the factor we said, it becomes:

#

$\f{1}{2p_1}\f{x_2}{x_1}=\f{1}{2(p_2+t)}$

elfin berryBOT
#

∫oosh

iron meadow
#

does that make sense so far how the square roots simplify?

#

now just isolate x_2 on one side

#

and should also probably include in the solution that x_2 and x_1 can't be 0 by the original equation

magic hare
#

Lets hope its included

#

If not mention it so that you get extra credits 😎

iron meadow
#

that doesn't seem right

#

check your arithmetic

#

yes, it would be clearer to write it as (p_2+t)x_2 / (p_1) = x_1 to make sure you arent implying x_2 is in the denominator there

marsh citrusBOT
#
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severe owl
#

let's aaoron's age be x

#

Then form relations

iron meadow
#

or better yet use A for aaron's age and R for ron's age

severe owl
#

One variable ?

iron meadow
#

now see if you can use every piece of information to write an equation

#

so "Aaron is 5 years younger than Ron"... how would you write this using the variables R and A

#

@strong trench ?

#

I guess the OP left...

marsh citrusBOT
#

@strong trench Has your question been resolved?

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dapper robin
#

ok silly doubt does $\sqrt{x^2} = \pm{x}$ or $\sqrt{x^2} = |x|$

elfin berryBOT
#

PianoDolphin

late geode
#

the latter

dapper robin
#

ok

thorny bison
lucid turret
#

root of x^2 is just x

#

-x will satisfy tho it is not approved

thorny bison
lucid turret
#

x should be positive

dapper robin
#

so when I have $\sqrt{x^2} = 3$ then does $x = \pm{3}$ or just 3

elfin berryBOT
#

PianoDolphin

late geode
#

x is a variable, it isn't inherently positive/negative

dapper robin
thorny bison
dapper robin
#

I meant

weary karma
lucid turret
thorny bison
lucid turret
#

because it will satisfy the equation

#

but doing normal calculations like root (3^2),
you can't give the answer as -3

wispy ingot
#

Sin x = log x
Solve for x

dapper robin
#

so if I have equation then I generally take +- because there we are finding values that satisfy that equatoin

thorny bison
glossy flint
marsh citrusBOT
lucid turret
#

Prof. Alberto Z. 🙏

dapper robin
#

so I will take x to be both +- in this case

#

so when will I use mod then?

glossy flint
lucid turret
thorny bison
dapper robin
#

but when then do I ues mod

lucid turret
#

when needed

thorny bison
lucid turret
#

like in root(x^2) = |x|

late geode
#

it'd be clearer if you write the intermediate step
$$|x| = 3$$
and the solutions to that would be $x=-3,3$

elfin berryBOT
#

ℝαμOmeganato5

lucid turret
#

yeah

#

you can also show it that way

dapper robin
#

alright got it

thorny bison
#

For him

dapper robin
#

you should have put another equals to in the midle

#

middle

lucid turret
#

Prof. Alberto Z. has all the knowledge of Maths and its required expertise.

#

He's not a student.

#

A 256 year old Prof.

late geode
#

issues arise when you try to shortcut it to $\pm$, take
$$\sqrt{x^2} = -3$$
if you try that, you'd get $\pm x = -3$ \
and reach the wrong conclusion that $x=-3,3$ for that equation

elfin berryBOT
#

ℝαμOmeganato5

dapper robin
lucid turret
#

wait

late geode
#

yes

lucid turret
#

|x| can't be negative

#

so we're done basically

dapper robin
#

yep

late geode
#

whether
sqrt(x^2) is x or -x
depends on the sign of x

lucid turret
late geode
#

so its poor to try to represent that with a lone +-

lucid turret
#

Ok i will use |x| from now onwards

thorny bison
stoic slate
lucid turret
#

use logic and discretion where necessary

#

to avoid errors

thorny bison
stoic slate
#

Do not use this channel for that

#

No, you have a channel for that

#

It is not up to me to close this channel

late geode
#

Use #bots for stuff like that. Don't do it in other people's channels.
Please don't pressure other people into closing their channel.

stoic slate
lucid turret
#

sorry

marsh citrusBOT
#

@dapper robin Has your question been resolved?

marsh citrusBOT
#
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lyric bay
#

Hello

marsh citrusBOT
lyric bay
#

Why is this the normal vector for this plane?

graceful mountain
#

The plane equation is derived from the dot product between the normal vector and a given vector
And as such if N is a normal vector you would get N_1 * x_1 + N_2 * x_2 and so forth.
And that gives you your expression, where you can just "read" the values of the normal vector.

lyric bay
#

Ohh ic

#

Thanks!

#

.close

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alpine tendon
#

do i do integration by parts

marsh citrusBOT
alpine tendon
#

this problems overwhelming me i feel like so much is going on

late geode
#

consider integration by substitution

alpine tendon
#

can i distribute the square

late geode
#

yes

alpine tendon
#

ok

#

so 2x/100 e^(-x^2/100) dx

#

u=x^2/100 du=2x/100 dx

late geode
#

yeh

alpine tendon
#

so then its just e^-u du

#

what do i do abt the t and 0

late geode
#

update the bounds
when x=0, u = ?
when x=t, u = ?

alpine tendon
#

x=0, u = 0
x=t, u = t^2/100

late geode
#

yeh

alpine tendon
#

so ans is -e^((-t^2)/100) +1

#

thanks

#

.close

marsh citrusBOT
#
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covert scarab
#

how to calculate a 3D regression vector

marsh citrusBOT
low ruin
#

!original

marsh citrusBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

#

@covert scarab Has your question been resolved?

covert scarab
#

Its a question I have, I wasnt given it. If I can calculate a 2d regression line how can I go about calculating a 3d regression vector given a set of points

low ruin
#

What do you mean by 3D regression vector.

#

do you want to have 3 independent variables

covert scarab
#

2 independant

#

to have an x and z variables be independant and the y be the dependant

low ruin
#

You can use the following

#

In statistics, ordinary least squares (OLS) is a type of linear least squares method for choosing the unknown parameters in a linear regression model (with fixed level-one effects of a linear function of a set of explanatory variables) by the principle of least squares: minimizing the sum of the squares of the differences between the observed de...

#

The part you want to refer to is matrix/vector formulation

#

Particularly the formula for beta-hat

covert scarab
#

.close

marsh citrusBOT
#
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regal dagger
#

can anyone help me w inverse trigo

marsh citrusBOT
#
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fossil pebble
#

why does this work?

marsh citrusBOT
fossil pebble
#

I know how it’s done but i do better when i understand why it works as opposed to just “this works”

glossy flint
#

Because the second row is the square of the first row

glossy flint
#

What's 1²?

fossil pebble
#

1

#

oh are you talking about the inputs and outputs?

#

I was asking about why doing the little carrot thing works in finding out the degress of the polynomial associated

glossy flint
fossil pebble
#

all good

fossil pebble
# glossy flint Which carrot thing? 🤔

Essentially it says that the degree of the polynomial can be find by evaluating successive differences in the output values. The number of diffrences needed to make a constant value (in this instance 2) determines the degree of the polynomial

#

which once again, in this instance would be 2

glossy flint
#

Uhm I've never seen this thing, I believe there's a special theorem about those kind of sequences, but I'm not aware of it

marsh citrusBOT
#

@fossil pebble Has your question been resolved?

fossil pebble
#

<@&286206848099549185>

eager tinsel
fossil pebble
#

i don’t actually understand it

#

that’s just what my teacher told me to do

eager tinsel
eager tinsel
fossil pebble
#

which means a second degree polynomial

eager tinsel
fossil pebble
#

is there a reason why it works? Or is that just how it is

eager tinsel
fossil pebble
#

or finding a proof

eager tinsel
#

okay nvm, idk the general proof that'll be accepted formally

#

but you'll get the idea of how to prove it generally

#

so let some function be f(n)

#

and decide it's degree to whatever you want

#

for example take degree=2

#

so it will be $f(n)=an^{2}+bn+c$

elfin berryBOT
eager tinsel
#

now you find the f(n-1)

eager tinsel
fossil pebble
#

mhm

eager tinsel
#

okok

eager tinsel
fossil pebble
eager tinsel
#

then you do f(n)-f(n-1)

#

so like the first order difference

fossil pebble
#

Ohhh im seeing

eager tinsel
#

call that thing g(n)

#

then find g(n-1)

#

and g(n)-g(n-1) will be constant

#

which also will be the second order difference

#

and since we assumed f to be 2nd degree

#

so you can get the idea of proving this thing for general order

fossil pebble
#

yeah

#

thank you

eager tinsel
#

np

fossil pebble
#

.close

marsh citrusBOT
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round furnace
marsh citrusBOT
round furnace
#

Anyone that has an idea how to solve this one?

night mica
#

no idea

round furnace
#

I would also be happy with someone explaining what happened in this part of the solution

#

I am completely lost from the point where he defined the contour $\Gamma$

elfin berryBOT
#

thijs2725

round furnace
#

Nah scratch that I am also already lost at the part where he defines the function f(z)

spark otter
#

"z = x^b"

#

so you look at the function you're integrating "after" the variable change

round furnace
#

O yeah I see it now woops this was obvious

spark otter
#

my best guess as to what Gamma looks like

#

it starts at R

#

does a loop gamma

#

(I drew a clockwise loop but I think it's counterclockwise)

#

then goes towards r

#

then does a clockwise loop Phi

#

and goes back to R to finish

#

the goal is to make the countour encompass more and more of the positive real number line

#

so r-> 0, R -> infinity

round furnace
#

Do you have an idea why some of the integrals for the contour are in terms of x and others in terms of z?

#

Is it just because we are integrating along the real number line there?

marsh citrusBOT
#

@round furnace Has your question been resolved?

marsh citrusBOT
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stable garnet
#

I have a question on number 39 and here my work but I don’t know if I did it right

elfin berryBOT
cunning fiber
#

this is fine

#

I have no idea what step 3 is supposed to mean

stable garnet
#

To separate the x from 6

#

So it’ would be just x=

cunning fiber
elfin berryBOT
#

Civil Service Pigeon

cunning fiber
#

ah then that's fine

#

it looked like the 4 was an index of the radical

cunning fiber
stable garnet
#

To simplify it do I have to root the 6 or smt?

cunning fiber
#

4/6 = ?

stable garnet
#

oh thank you so it would be

cunning fiber
stable garnet
#

Thank you

cunning fiber
#

!done

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#

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stable garnet
#

.close

marsh citrusBOT
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stray raven
#

how to find the compliment angle of this expression?

stray raven
#

does it turn into this

#

67° 25' 52"

marsh citrusBOT
#

@stray raven Has your question been resolved?

stray raven
#

.close

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idle bough
marsh citrusBOT
idle bough
#

This is what i got so far

#

What do i do next..

unreal oxide
#

Okay so uve found f'(x)

#

U just need to find f'(pi/8)

idle bough
unreal oxide
#

Can u do it?

idle bough
#

Imma try

idle bough
unreal oxide
#

Why did u write a 4 in the 3rd line?

#

In the numerator

#

Aftrr sec

#

U r correct upto the second line

idle bough
unreal oxide
#

Its sec²2(pi/8)

#

sec²x for any x stands for (secx)²

#

Evaluate secx first, then square the result

idle bough
#

Uhm hi?

unreal oxide
#

Yes this is correct

marsh citrusBOT
#

@idle bough Has your question been resolved?

idle bough
#

Thankyou so much

marsh citrusBOT
#
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merry crane
marsh citrusBOT
merry crane
#

i graphed it

#

but I can't tell

merry crane
#

btw this is the first graph

peak hearth
#

hello! could anyone possibly help me with this problem and explain how you recieved the answer? I'm aware im doing this very wrong lol

#

I apologize if i intruded in the conversation :(((

cloud field
merry crane
merry crane
peak hearth
#

oh i apologize! this is my first time using the server

cloud field
#

the question is csc cos

#

you typed cos cos

merry crane
#

it's fine it can be confusing

merry crane
#

that just makes the 2 graphs the same

#

so is none of the studetnts wrong

#

plz help?

#

<@&286206848099549185>

marsh citrusBOT
#

@merry crane Has your question been resolved?

vernal mantle
#

Both answers say the same thing

merry crane
#

but now how would I answer question B

#

can I write (1/sin(theta))*cos(theta)+1/cos(theta)

vernal mantle
#

I mean just fiddle around with the definitions ig