#help-33
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Ohhh
so for the first integral we have: $-\frac{3}{4}\int_{1}^{0} {\frac{1}{u}} d{u}$
?
and the 3/4
Adam
u = 2 - x
du = -dx
dx = -du
and we can move the negative sign outside of the integral
since it is a constant (-1)
Ah I see
Okay can I rewrite the question from beginning to make it easier
This will take 5 mins tops
of course
don't forget to do the same for the second integral
change the bounds of the integral using the substitution u = 2 + x in that case
Alright
Good progress
now
we have made the substitution, but we have to change the limits
so another property of integrals
let me write it out for you
$$\int_{b}^{a}{f(x)} d{x} = -\int_{a}^{b}{f(x)} d{x}$$
Adam
when you switch the limits, you need to add a negative sign
if you want, you can prove this quickly
How
so assume we have the LHS integral
when we evaluate, we get: F(a) - F(b)
where F(x) is just the antiderivative
and if we multiply that by -1
we get F(b) - F(a) ignore this
and the RHS integral, when evaluated, is F(b) - F(a)
and if we multiply this by -1
we get F(a) - F(b), which is equivalent to the LHS
therefore, multiplying a definite integral by -1 will swap the bounds
yes
that is the singularity point
hence divergence
and that means the sum of those two integrals is also divergent
so the initial integral $\int_{1}^{2}{\frac{3}{4-x^{2}} d{x}}$ is divergent
Adam
ln(x) doesn't exist at that point
Doesn’t exist at singularity point
and for an integral to be divergent, it either goes to +- infinity
or doesn't exist at that point
yes
Ty for helping me with this one
What do I do for this
The limit of 2
<@&286206848099549185>
Wait I’ll make a new ticket
Thanks again @nova sierra for helping me with that one
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I'm trying to solve this differential equation:
P(x) is going to be$ \frac{-2(x^{2}+x)}{x+1}$, right?
which is just
$\frac{-2x}{x+1}$
Tomi
this is not correct
@upper sigil Has your question been resolved?
I end up with this equation at the end, does it seem correct $I(x) being {e^{x^2-2x}}$
$\frac{1}{e^{x^2-2x}} [\int e^{x^2 - 2x} \frac{e^x{^2}}{x + 1} dx + c]$
Tomi
<@&286206848099549185>
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Can someone explain to me what happened
I know its inverse
So I would type in sin-1(-2/5)
But It'd give me a smaller answer
and if I add 180 its not correct
(Number 17)
ohh, Im supposed to minus 180
wait
but then wouldn't it be less than 180 or whatever
erm wtf
203.6 seems right to me
But inverse is defined for sine in the domain -90 to 90
so arcsin gets you in 4th quadrant
you have to use suitable modifications on theta to get an equivalant angle in the 3rd quadrant that has the same value of sine
Wait, I realized theres a rule for this
Could you explain a bit to me
I know different quadrants mean different things
but I don't quite have the full rule of it
multiple values of angles can have same value in sine function
So you might haave heard of the identity sin(x) = cos(90-x)
there are multiple such identities, and one of them applies to your case. Find the right one
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hello, how can i solve this equation?
What's the b in the left
that's t
you probably have to solve for this with numerical methods
b is just the letter of the question
Alr nvm
this is the whole question
how do i solve for t like i cant think of any other way
Are you sure that the equation you provided earlier is correct?
If not then I'm gonna go through the actual question I guess
have you learnt numerical methods before?
no we haven’t learnt it yet
how did you find t is 1?
its not 1
My bad
then maybe graphical
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74627
-3193
71434
Method (s) = take 9 from 2 does not work. From 9 to 12 is 3. The dissolved hundredths place is not taken away from the minuend but is added to the subtrahend. This gives the same result from 200 to 600 is 400.
what 😭
Do we have context?
i genuenly think hes asking for basic subtraction lmao
wtf 😭
err can you rewrite this
"dissolved" "minuend" "subtrahend"
they give method (t) =
take 9 from 2 does not work; one hundredth is dissolved into 10 tens places, and now: take 9 from 12 = 3. Next, instead of 6 hundreds there are only 5 hundreds left and take 100 from 500 gives you 400
this is the common way i think everyone is taught
im trying to understand the intuition of method (s)
minuend is the first number
hm ok
subtrahend is the number subtracted from the minuend
7 - 3 = 4
7 is minuend
3 is subtrahend
dissolved is when you cross out the 6 in 600
and add 10 to 20
making it 12 - 9
74627
-3193
71434
ins this problem
so lets focus on the 62 and 19 part
62-19 would be 60+2-10-9, 2-9 wouldnt be positive, so we split 10 from 60 to get
50+10+2-10-9
50+12-10-9
50+3-10
40+3
43
Is this some kind of abstract math or discrete math thing
this is method (t)
wtf 😭
you are dissolving 1 tens place and adding it to the ones place
but in method (s) it says the dissolved tens place is not taken from the minuend
i have no clue what your talking about man
sorry, youll have to wait for someone else
wait sorry i understand now
i made a mistake
thank you for being patient with me sorry
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have a different question
What is it
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can someone help me with where to start
which question?
I wish I didnt miss probability lectures in my last session because this question looks so interesting
its all good
its not good for me lol
damn im still just tryna do this for highschool
wait highschool?
do you have the answer key
oh man
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Im kinda stuck in this trigonometry problem. I think I somehow got to take advantage of sin2x denominator but i cant really work with the big fraction on the left side of the equation
you should be able to do something with the sin^4 +cos^4
you could aslo rewrite the cot(2x) with sin and cos
@lapis basalt Has your question been resolved?
nvm let them do it
yeah
mb
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For d is the answer the limit from 0 to 4 ((sqrt y) + 4) - (y - 2) dy
@celest palm Has your question been resolved?
I unforfunately have no idea what does with respect to x mean
Then create to integrals with the following limits:
-2 to 2
2 to 4
to get the area wouldnt the limits need to be the range since were going right to left
with respect to x
-2 to 4 would be used in c
Usually it's lower --> higher, so left to right for x, down to up for y
No, the -2 to 4 is the x-values, so that would be for d
Identify which is the x-axis, which is the y-axis
would u be able to set it up?
$\int_{-2}^{2} \text{formula of the line} ,dx + \int_{2}^{4} \text{formula of the parabola} ,dx$
MetuMortis
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find the value of √x +1/√x if the vlaue of x = 9+4√5
Plug in and solve, what now?
how?
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√(9+4√5)=√a+√b
<=> a+b+2√(ab)=9+4√5
√(ab)=2√5
ab=20
a+b=9
From guesswork a=4,b=5 works
Thus-
√x=2+√5
Thus thus-
1/√x=1/(2+√5)=(2-√5)/(-1)=√5-2
Thus thus thus-
√x+1/√x=2√5
qed
Might be slightly wrong
I was blurting that the question isn't clear, it's not trivial to simplify
@cyan peak Has your question been resolved?
@true pulsar ifyw
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can someone explain this
the property?
what do you need explained..
$Log_5 5^8$
Sukiyaki
LOL ya
$log_a(a^x) = x log_a(a)$
Sukiyaki
Sukiyaki
how does the exponet of a log equal the function
see if you can connect
or with this
that's how logarithms are defined
logs invert exponentiation
like division inverts multiplication
so generally, a logarithm for base a (as in the base of the exponent) of another number, b, is written as log_a b
and this number is basically what power "a" must be raised to (exponentiated) to get "b" as a result
basically, let's say that a^x = b
and we want to find x
well, x is defined as log_a b
@near burrow hope this helps
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i need help to find x
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srsly?
wait guys
8 * (10 + 7) = 80 + 8*7 = 80+56
were you not in his previous tickets?
you just wanted to occupy channel I've been writing a question, didn't you?
yes.
probably
he has been asking questions like HUGE NUMBER + HUGE NUMBER and HUGE NUMBER - HUGE NUMBER
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@jagged oracle OP is suspected to be a troller
he said youtube is IP grabber
respectfully, thats wild
Fr
🫡

im out.
Me too
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Hello
Why isn't the sign for f_1 + f_4 being flipped?
But they are inputs that are flowing in
?
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hey can someone help with how to go about b
So the difference between the maximum and the minimum
yeah
so find the y vales fir maximum and minimum
ok, i dont have the x values for them tho
Its in terms of what ?
In terms of c ?
yeah,
ok so, how do i get the y values then?
yeah sure
its a bit messy
i tried to find stationary point by derivative first but it became a mess so did it a different way
thats just the summary of it, there is pages of working
workes out ther was three roots
and a cubic has max of 2 stationary points
the gradient at the y intercetp is negative always
therefore a max and min
Ima try it by derivative
we can also look at what happens when x goes to negative and positive infinity which confirms it goes in opposite directions
E'(x) = -(4-3x^2) -6x(c - 1/c -x)
yeah and i tried to put that equal to zero
i put c=z becuse it looked better
but i just thought after doing this must be an easier way idk cos i wasnt sure what i was doing was right
It is the way to go, it gives x to stationnary
ok so is what i have done so far ok then?
Use product rule maybe instead of developping
Try it, let x = 2/3c
okie
And see what you get for b)
cool
,w derivative of (c -1/c -x)(4-3x^2)
im just not sure how i get x from that
,w derivative of (c -1/c -x)(4-3x^2) = 0
yeah
So all good ?
That is a hard one tho
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hello, could anyone help me with this, recently i study 'factoring higher degree polynomial' but encountering a question
x⁶-1
(x²)³-(1)³
a³-b³ = (a-b)(a²+ab+b²)
(x²-1)( (x²)² + x²×1 + 1² )
(x²-1)(x⁴+x²+1)
x²-1 is factor of (x-1)(x+1) because:
(x)²-(1)² is a²-b²
a²-b² = (a-b)(a+b)
and (x⁴+x²+1) is factor of:
(x²)²+2x²-x²+(1)²
using comutative:
(x²)²+2x²+(1)²-x²
using a²+2ab+b² = (a+b)²
( (x²)²+2×x²×1+1² ) - (x)² = (x²+1)² - (x)²
(x²+1)²-(x)²
using a²-b² = (a-b)(a+b)
(x²+1-x)(x²+1+x)
my question is, at the time this was found:
a³-b³ = (a-b)(a²+ab+b²)
a²+2ab+b² = (a+b)²
a²-b² = (a-b)(a+b)
is it found by bruteforcing(multiply), for example:
(a+b)×(a²+ab+b²) = a³+2a²b+2ab²+b³
(a-b)×(a²-ab-b²) = a³-2a²b+b³
(a²+b)×(a+ab+b²) = a³+a³b+a²b²+ab+ab²+b³
(a²+b²)×(a+ab+b) = a³+a³b+a²b+ab²+ab³+b³
so... on
and saving up the important one, like:
(a+b)×(a+b) or (a+b)² = a²+2ab+b²
(a-b)×(a+b) = a²-b²
(a-b)² = a²-2ab+b²
(a+b)×(a²-ab+b²) = a³+b³
(a-b)×(a²+ab+b²) = a³-b³
or, there is method (step by step method) for converting:
a³+b³ into -> (a+b)(a²-ab+b²)
I hope someone help me, Thank you so much for your help.
(a³+b³) = (a+b)³-3ab(a+b) = [(a+b){(a+b)²-3ab)}] = (a+b)(a²-ab+b²)
@proper widget Has your question been resolved?
hello @severe owl, thank you so much for the help but could you please breakdown the answer a little bit. and how about a³-b³. my apologies🙏
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!status
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
1
idk where to start
am i supposed to just sub the x values in and that gives the area
y values
but yes
this is just the basic definition from the riemann integrals' limit
Is this using just Riemann's sum
technically riemann's sum is using the function values at the center of the interval
this is using the maximum values of the function within the intervals
which is the upper limit of riemann sum/integral
so would i have to integrate first
no no
only multiply calculate the areas of rectangles as they asked you to do
with standard formula for area = width * height
@gilded ember Has your question been resolved?
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hello @severe owl , i try to solve a³-b³, here my result. please correct me if need correction
a³-b³
so the founder need greater value than a³-b³ so he choose
(a-b)³
since a³-3a²b+3ab²-b³ > a³-b³
the founder need to get rid of
-3a²b+3ab²
so the result would be
a³-b³
(a-b)³ + 3ab(a-b)
(a-b) out
(a-b) ( (a-b)²+3ab )
(a-b) ( a²-2ab+b²+3ab )
(a-b) (a²+ab+b²)
this is my result, any correction is greatly appreciated. thanks once again @severe owl for helping me 🙂
(a-b)^3 is not greater than a^3 - b^3 in general
(2-1)^3 = 1
2^3 - 1^3 = 7
1 is not greater than 7
so does the y=2x^2 even matter
You will need that to calculate height of the rectangles
how does that give the height tho
Can you open another channel btw? I'll explain it there
okay
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ive never seen a question with dx in the middle if that makes sense
it is the same
1/f(x) dx = dx/f(x)
dx/sqrt(2+x) is the same as 1/sqrt(2+x) dx
oh okay
how do i antiderive that tho
should i put (2-x) in the numerator and make it ^-1/2
You mean 2 + x?
Just use u-substitution.
You can see (2 + x) just as a shift
$$\int_{a}^{b} f(x) dx= \int_{a - s}^{b - s} f(x + s) dx$$
Pluton
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can it be said that:
The rate of the rate of change of the displacement of a particle moving in a circular path uniformly, changes as cos(x) in a graph changes?
rate of rate of change of displacment = rate of change in cos(x)
reference is taken as the initial point P.
the rate of rate of change in displacement is negatie
negative
Okay os
so
the slope in negative is increasing
So I assune cos(x) changes as sin(x) changes but in the negative direction.
so -sin(x)
Is my deduction correct?
ding dong
<@&286206848099549185>
KINDly write your answer here> I will come here after 10 minute exercize.
that is also related to the unit circle where hypotenuse = 1 (let)
and ddrawing a perpendicular gives us a referenec. for measurement.
therefore, to trig ratios.
helpers?
I am back helpers.
<@&286206848099549185>
Can I ping at a period of 15 minutes?
@lucid turret Has your question been resolved?
I don't understand your question tbh. Does displacement refer to a particular component of the particle's displacement?
!noans
The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.
I use words vaguely
displacment of this sort from C where the other points are the position of the object at different intervels.
What is rate of change in respect to?
time
So how do you define uniform movement in a circular path? The direction is always changing
uNiform motiton = uniform speed in a circular path
And finally, what do you mean by "changes as cosx changes in a graph"

what you wanna say is; velocity is a function of cosx
wdym?
that the v-t graph would be cos(x)?
Here's your problem
depends upon the frame of reference too
You're describing motion in two dimensions
the reference point is point C
in the figure
see
add time
output variable I said
@lucid turret its a 2-d motion
not like an SHM where you can see sin curve in it
yes?
How are you describing "displacement"
...
it's not angular displacment that is linear
I mean the graph
Do you mean distance?
No
Or do you mean two dimensional displacement?
Distance is the lenght of the path covered by an object
That would be the circumference
yes, displacement, i.e., the straight line distance from point C at given position on the circumference at different times.
I meant your length like CD, CB, CE, etc
yes
That's what I meant by "distance". Not circumference
Okay
i see, i get it what you are tryin to say
I understand your question now
👍
so if we try to plot a graph of x-t taking C as origin ( assuming the particle rotates in anti-clockwise direction) the graph would rise until the point which is diametrically opposite to C; then the graph would go down to 0, again same proccess
I dont see a cos,sin fucntion here; as it never goes below the time axis
its is an oscillatory motion
@lucid turret
I can give you a thorough explanation when I'm at my PC in a few minutes
It goes.
HERE:
When you start to move, you face the east direction.
So, after half the circle, you have a negative displacement.
Not at the center yo uface.
The direction is tangent.
Okay.
How do you get a negative distance? 
Here's you mentioning distance
bruh
I just defined displacment as the straight line distance from C to other points That distance changes as a period. But the actual distance, which is the path, never decreases.
that was a little unclear sorry.
PAth = actual distance
Path or actual distance I am talking about is the lenght of the path that the object covers.
as it's a uniform circular motion scenario
Here it can clear:
The actual distance after one cycle = 2 * pi * r
but the displacment (wrt C) is 0.
after n cycles, the actual distance is n(2pi*r)
but displacment (if final position is C) is 0.
well, true displacement would be zero; and for that thing to happen thr curve must go below the time axis
it might be a sinusoidal wave, but we are unclear right now if it really is a cos fucntion. It can have straight lines too goin up and down
it is a sinusoidal wave; that's confirmed.
I am unsure about the order.
Straight lines? No
how are you sure about it ?
um
sorry for lateness
Answer (1 of 2): No, it can't be plotted. Velocity is a vector and it is not always possible to draw graph of a vector quantity. You are talking about plotting the variations of velocity with respect to time for uniform circular motion (UCM). In case of UCM the direction of velocity changes conti...
I can myself with 100% confirmity say that it would NOT be linear.
wa
Answer (1 of 3): Circular motion is in two dimensions so you will need to have a coordinate system.
Let's use Cartesian coordinates.
For a simple object that is undergoing uniform circular motion with radius 1 m and speed 1 m/s and initial position at (1,0):
Then the displace-time graph is just
...
@lucid turret do you want d(t) like I've done it here?
https://www.geogebra.org/calculator/satqtkbq
The length of the line segment AC, with respect to time
thats what i am thinking too
YES. That's the displacment I am talking about.
Woah, you that was the animation I wanted.
You want the "distance from C" as your particle is moving in a circular path at uniform speed
yes
okay, what do you know so far about uniform circular motion, or vectors in general?
I don't know about vectors. I know what are vector quantities.
ABOUT UNIFORM MOTION:
- Uniform speed.
- Magnitude of veclotiy stays the same.
- The direction changes of course!
- The change in displacment is not linear.
NOTHING MORE
- when plotted in a graph
vectors are in 11th
class
Okay. There will be quite a bit to cover
fr
Sadly, you need vectors to solve this problem. At the very minimum, you need a decent understanding of coordinate geometry
short version is that the position of $A$ with respect to time can be expressed as $\vec{A}(t)=(r\cos(\omega t-\theta_0), r\sin(\omega t-\theta_0))$
SWR
oh yeah i forgot this
uh uh
angular velocity ?
$\omega$ is the constant angular speed, $r$ is the radius, and $\theta_0$ is the initial angle of $A$ at time $t=0$
SWR
Oh, it should be $\vec{A}(t)=(r\cos(\omega t+\theta_0), r\sin(\omega t+\theta_0))$
SWR
Plus, not minus
its just phase, wont matter much
anyways
The position of $C$ is unchanging: $\vec{C}(t)=(0, -r)$
SWR
So the distance is just $$d(t)=\norm{\vec{A}(t)-\vec{C}(t)}=\sqrt{(r\cos(\omega t+\theta_0))^2+(r\sin(\omega t-\theta_0)+r)^2}$$
SWR
☑️
according to me its quite difficult to figure out the actual curve
"curve"?
x-t curve
x?
x = displacement
displacement
s = distance
,w plot y=sqrt(cos(x)^2+(sin(x)+1)^2)
we need to check behavior of dy/dx
oh well
not really a cos function, i thought that at the start but was not sure
wait
mhm
I am really sorry
I have to go now
my parents are calling me
Sorry
I may come tomorrow again

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this thing solves it
thanks to SWR
omega is constant too
i think there would be some transformation depending upon the radius of circle and velocity ?
@proud ice
what?
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How do I do this, I thought it would be 40/60
How many ppl are ther in the group who are older than 10 yrs
in all three groups A, B and C combined
Oh 60
40/60 in group A?
we check for group A after we select them
yes 120
and of those 120 how many are in group A?
40
oh 1/3
Yep
This is conditional
so you have to consider the base condition first
and then the group A
yeah I see, it means across all groups and then compare it to group A
alr ty
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hi, need some help understanding how to get the bounds for the integrations
you know that its spherical coordinates which is good since you know what you should look for
actually i don't think im good enough to help with this lmao kinda crammed my exam for that
sorry
rip all good
i checked my notes and i found this
thats for the radius
but you have 2 equations
so i'm not sure how to do it really
Wikipedia has generalizations to convert from Cartesian to spherical but I'm not sure how much that helps
i got these too they can help if you put them in the equation since you can find phi and theta
disclaimer! for me phi is the spin angle and theta is the angle from the z axis downwards
these are not the correct names for them but i think that makes sense
The bounds of integration are going to come from the reparameterization of the balls. Instead of x, y, z, you'll have some intervals for theta, phi, and r.
@drifting leaf Has your question been resolved?
yeah im not entirely sure how to get those intervals tho
these three specifically
maybe try to plug in the values of x,y,z from the spherical coordinates
8 cos phi comes directly from spherical coordinates of the first sphere
orz
Like if you rewrite it you’ll get rho = 8cos(phi)
Bottom bound is radius of the other circle since like
You want to be outside it
oh really
hm lemme
see
Yes
Arccos comes from
Um
Drawing a picture/imagine in ur head
Basically phi is the angle starting from +z and moving clockwise (at least I think that’s how it’s defined)
So in this problem you go from 0( the x axis) down to the intersection of the spheres
mhm
If you can imagine the angle, the adjacent side is 32/5 and the hypotenuse is 16/5
Hypotenuse is radius of small sphere, 32/5 is the z value where the two spheres intersect
sorry how do we find where the two spheres intersect
Expand the top one out and substitute 256/25 for x^2 + y^2 + z^2
Do you understand why the equation of the big sphere in spherical is also equal to the bound for rho?
i get 256/25=8z so 32/25?
Yep
yeah i think so
So the intersection is a circle on the z=32/25 plane
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Np
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is there any way to estimate an answer of a cumulative frequency curve without having to draw it
I mean thing is im not so good at drawing
So i want to somehow get the correct answers i need then draw the curve by marking it
Basically i want to cheat it in a way yes
I have software that can draw the curve and find points feom it
That would mean theres a specific way to find the answer through calculation right?
Does anyone know?
@steady mural Has your question been resolved?
<@&286206848099549185>
post the data
also, "the answer of a cumulative frequency curve" is vague, it just means the frequency curve is the answer youre looking for
you should say something more specific like "I need to find out the number 60% of the data lies below" or "I need to find out how much of the data lies between here and there"
Ye that's what i meant sorry
I said two things there, do you mean both of them?
if youre doing things on paper, youre better off not doing that
you also havent posted the data
For eg
are you going to ask about doing this for continuous distributions?
or only for discrete data only?
Ye but im asking is there any alternative through pure calculation so that i can confirm my answer rather then drawing
That woukd help as well but lets do this one first
I believe if i can do this one i can figure out the other one myself
Thanks for asking though 🙏🏼
,rccw
@steady mural what did you get for (b)? I havent done a question like this before
least is 0 and greatest is 28
thats correct
now when I said these two things up here, I only did mean specifically those two things, they each have a simple pen-and-paper method of calculating if youre given a table (or histogram) of the data
how can you teach me
Im still typing, what do you mean by that
hold on there
Im not done typing yet
the "example question" you gave though is different, because it gives a cumulative table instead, and it also asks a different kind of question for (b)
if you wanted to do it through pen and paper, it would require a unique method just for (b)
actually lets go with this
its simpler
how would you do c. i.
using pen and paper
from the info youve written down so far,
you know that 16 books have a width less than 19cm
and then after that are 25 books that are from 20cm to 29cm
now you need to find the amount of books that are < 27cm
now, the boundary here is better read as "20cm to 29.9999cm"
so really its "20cm to 30cm" or more accurately "width has a 2 in the tens place"
can you see how the boundary has to be read that way?
@steady mural Has your question been resolved?
1 sec
so there are 25 books that are 20cm-30cm
from that, we're looking for the # of books that are 20cm-27cm
(once we get that number, we can add it to the number of books that are < 20cm which is 16
to get the total number of books that are < 27cm)
yes
so this is now the problem we have to figure out
do you understand that
now usually this question isnt possible
oh thats not where we're taking it
if you purposefully drew a curve instead of a histogram or straight lines, youre doing something that only a graph can do
thats not necessary though here
usually this question isnt possible, because you dont know the shape at all, you guessed it
its not because you drew the curve
the information they tell you is only enough to make a histogram
it cannot make a smooth curve for you to take areas of
do you understand that
i guess
@steady mural so the issue here can only be answered if we estimate on how the data behaves
yes
now on pen-and-paper, we make the following assumption
the 25 books are uniformly distributed from 20cm to 30cm
so that should mean 70% of 25 books should be from 20cm to 27cm
after rounding, we essentially take a guess that 18 books are from 20cm to 27cm
you see how this guess works?
thing is
i tried this method
it doesnt work cause you said
we cant estimate how the data behaves
waiting for you to realize why we got to do this
do you know of any method to find how the data behaves without the curve
yes i know
i did this
because?
wdym because
you think the data is equally distributed like in a histogram
but its not
its a cumulative curve so ye
we assume it
continue
wrong reason
before we get to that, do you think graphing the curve would let you figure this problem out easier?
or does the problem that we dont know the distribution of the data block out any way of guessing the 20cm-27cm book number, graphing or otherwise?
This ig
So your sayng graphing is also an assumption?
its a bigger assumption
you guessed how the data was distributed
its "more" of an assumption than assuming the data was uniformly distributed
either way we had to guess
do you agree?
Yes
now the real reason we made an assumption is because the question explicitly told us to do so:
that is the only reason
it has nothing to do with anything else
what we estimate the distribution as is another question
here, we have some leeway, which is where I can show that graphing and not graphing can give the same estimation
lets say you graph the data like this
the data here is made to match the table, but then to draw straight lines from one point to the other
Yes
when assuming the books are uniformly distributed inside each interval, this is the graph that results from doing that
so the question of "is it fair to assume this" = the question of "is it fair to estimate the graph by drawing straight lines"
either way, you will get 17.5 books that are 20cm to 27cm
which rounds to 18 books
Ok
now with this, we have a way of finding out the cdf from one value to another
this method will answer "how much of the data is between this and that"
now, using the same data, I can show you a second method that instead answers "what data point is at the 60th percentile" or "what number is 60% of the data below"
are you with me on that
yea
Can you summarize your point for what you said previously
Like we assume it to draw lines then our answer should be close enough?
So just think of it as equal distribution?
the reasoning behind drawing lines doesnt have a reason beyond "its the simplest guess"
the data we're given only says this
so graphing or not, stuff will be made up to estimate
so the simplest guess is to drawing lines = assuming uniform distribution
Again you mean this right?
oh right, yes
Aight understood sensei
lol
We can continue
lets say that we need to figure out the length where < 70% of the books fall into
a length that 49 books fall into
when you graph, this consists of drawing a line at y = 49 books
from here, it seems that 33cm or 34cm should work according to the graph
does this line up with the way you do it
(we're just showing the graphing way for context)
unrelated and sorry for interrupting but what is the name of that graphing tool?
thank you
@steady mural so yes or no to this?
@steady mural Has your question been resolved?
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Just checking because I have a quiz tomorrow, piecewise functions are just graphing like normal then getting rid of the side of each line that isn’t in the domain right
you can view it like that
@still vector Has your question been resolved?
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Let the function ( f(x) ) have a continuous second derivative. If the curve ( y = f(x) ) passes through the point ((0,0)) and is tangent to the curve ( y = \ln x ) at the point ((e,1)), then evaluate ( \int_0^e x f''(x) , dx = ?)
riyobi
1/e
right
so f'(e) = 1/e
set up IBP for the integral
differentiate x and integrate f''
$$\int_0^e x f''(x) dx = \left. x f'(x) \right|_0^e - \int_0^e f'(x) dx$$
$$\int_0^e x f''(x) dx = e f'(e) - f(e) + f(0)$$
riyobi
right
and you know f'(e), f(0) was given, and it shares the same value at x = e as lnx
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I don't understand where the number "48" is coming from or how to get it, that is all I need
if he pays every 3 months,
how many times does he pay over one year?
how are you getting 36
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no you need a calculator under all practical/realistic circumstances
not really
so its js estimate?
in context of no calculator exams nd all multiple choice
@thin cove Has your question been resolved?
as long as x is small, (1 + x)^n is approximately 1 + nx
for example, doing that approximation here gives 1 + 12 * 0.03 = 1.36 rather than 1.425
x has to be really small for it to be accurate but this is the best you can do without manually multiplying by hand or with a calculator
doing a binomial expansion and taking only the first three terms gives roughly 1.42 as well
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@burnt cosmos Has your question been resolved?
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What does a/b/c=100 mean? Is this legit?
its just or sign
it means a or b or c is 100 and yes it is legit
from the secondline you see one of the factors has to be 0
so its either a or b or c thats 0
Isn't it ambiguous?
which part
i've never seen / mean or myself
If that's used like a/b=1 for example
i mean no not really it's pretty obvious what it means here
yep sometimes aops solutions writers post really weird things
in general, yes using informal notation in this way should be avoided, but aside from the initial shock, i don't think writing "a/b/c = 100" is going to confuse anyone
counterexample: M_
ah you got me
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For question 28, is this answer right? ${ \frac{3n}{4}| n \in \Z}$
(why am i here )= idk
Looks right
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how do you figure out the 4 attempt probability?
I understand you need a situation where he passes 2 and fails 1 to pass it in the 2nd attmept but how do you consider all the possibilities where he could fail in 1st, 2nd, or third?
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just a simple question i can't understand the second step
do you know about double angle identities
no
okay
sin²(t)+cos²(t)=1 is also useful
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what is a conjection



