#help-33

1 messages · Page 140 of 1

hazy lion
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yea but your problem is +k

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oh, wait, no its not

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yea you got it

austere wave
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so do i just use the value x = -2?

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from the quadratic of course

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alr i got it

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thanks for the help

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.solved

marsh citrusBOT
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marsh citrusBOT
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marsh citrusBOT
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@stone summit Has your question been resolved?

twilit geyser
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what have you tried

twilit geyser
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where did you get these questions from in the first place

marsh citrusBOT
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@stone summit Has your question been resolved?

marsh citrusBOT
#

@stone summit Has your question been resolved?

marsh citrusBOT
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willow vault
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Hi can someone help with a combination question

ivory turtle
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!da2a

marsh citrusBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

willow vault
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So I want to find the number of combinations to reach a sum of 10 with integers 1-9

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I get 2^9-1

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Minus 1 because I want to sum at least 2 numbers

ivory turtle
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you will always need two numbers to sum with integers 1-9

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*at least

willow vault
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Yes I know that

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Say I want the number of combinations for the above with a new condition

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Where I cannot repeat the numbers summed

unborn condor
crystal lintel
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the problem is unclear to me

slender bobcat
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so
1+2+3+4 is allowed
but
1+1+1+1+1+5 is not allowed

ivory turtle
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why is 1+1+1+1+1+5 not allowed?

slender bobcat
ivory turtle
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oh right

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mb

willow vault
ivory turtle
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2^9 seems way too high

willow vault
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Cuz at most it’s 9 plus signs between 10 numbers

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Like visually

unborn condor
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again, how did you get that

slender bobcat
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2^9 is 512 which seems like a lot

willow vault
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ok let ‘o’ be like representing 1

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ooooo+ooooo is like 5+5

ivory turtle
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is the answer not just 9?

crystal lintel
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,w expand \prod_{i=1}^9 (1+x^i)

willow vault
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I can insert a plus sign between every o

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That’s two options I pick 1

unborn condor
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ummm... wtf?

ivory turtle
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but then you use multiple numbers, no?

high edge
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are permutations allowed or not?

willow vault
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Combinations

ivory turtle
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is this a sudoku question?

willow vault
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Uh no it’s me trying to figure out an Olympiad question

ivory turtle
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!original

marsh citrusBOT
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Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

willow vault
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{1,2,3…2000} find the total amount of subsets whose sum is divisible by 5

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But like I don’t just want someone to tell me the answer yk

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So I’m guessing ish through my way

celest girder
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I would just do cases 💀
Case 1: Two Integers
9 + 1 = 10
8 + 2 = 10 ....

Case 2: Three Integers
7 + 2 + 1 = 10
...

ivory turtle
willow vault
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In the original question I want to solve

crystal lintel
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you should reduce the numbers in {1,2,3…2000} mod 5

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and see how many of each residue there are

celest girder
willow vault
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Yes I just don’t wanna look 😅

ivory turtle
willow vault
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Any thoughts I’ll listen just please don’t leak the answer aha

crystal lintel
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like throwing 1 into a subset and throwing 6 into a subset does ”the same thing” for the value of the sum of the set mod 5

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so you only need to care about the values of the elements in the set mod 5

willow vault
crystal lintel
willow vault
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My temptation to just type up a program to do it haha >::C

celest girder
crystal lintel
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what?

celest girder
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I'm just saying idk how reducing by mod 5 will help? 😭

crystal lintel
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:hmmge:

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well my idea was to do it with dynamic programming but that’s probably not acceptable

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the reducing mod 5 thing makes bookkeeping easier

celest girder
crystal lintel
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it would be like… keep track of how many subsets for each residue mod 5 there are, starting with just 1 element available to use, and make one more element available in each dp step

crystal lintel
celest girder
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Step 1:

2000/ 5 = 400
so 4000 numbers in [0], [1], [2], [3], [4].

Step 2:

subsets of size 1:
400 choices -- all elements of [0]

subset of size 2:

  • 400 C 2
  • [1] + [4] = [0], thus 400*400
  • [2] + [3] = [0], thus 400*400
  • (I think that's it)?

subset of size 3:

  • 400 choose 3
  • uhhhhhhhh
crystal lintel
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not what i had in mind

marsh citrusBOT
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@willow vault Has your question been resolved?

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crystal lintel
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start with
S = {1}
dp = [1,1,0,0,0]
where dp[i] represents the number of subsets of S with sum i mod 5

now imagine we wanted dp for S = {1,2}. we just keep the old subsets and also get new ones by adding in the element 2 to them

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and we only need to keep track of the sums of the subsets mod 5, not the actual subsets

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and we can repeat this adding 3, 4, etc to S

marsh citrusBOT
#
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novel juniper
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if gcd(a,b)=1; c|a+b then prove gcd(a,c)=gcd(b,c)=1

novel juniper
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so to start $a+b=ck$

elfin berryBOT
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ƒ(Why am. I here)=I don't Know

still temple
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looks like you'll need ||Bezout's lemma||

slate yarrow
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Didn't we do this earlier

novel juniper
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i haven't marked it as done in my book, so idts

still temple
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or a proof by contradiction?

novel juniper
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I'm more comfortable with the lemma

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so xa+yb=1

slate yarrow
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Hmm want to do it again?

novel juniper
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yeah, sure

slate yarrow
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(a,b)=(a+b,b)=(c,b)=1

novel juniper
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right

lucid zenith
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I think you mean to say (c,b) | (a+b, b)

slate yarrow
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c|a+b

slate yarrow
lucid zenith
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it doesn't just work, that's the only thing you can conclude directly

slate yarrow
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Sure you are right

lucid zenith
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you can't say (c,b)=(a+b, b) just because c|a+b

slate yarrow
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Hmm ok

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Imma stop it

novel juniper
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so how would I use bézout's lemma here?

slate yarrow
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Wai I'll help you with NT when I gitgud

novel juniper
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👍

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$so ax+by=1$

lucid zenith
elfin berryBOT
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ƒ(Why am. I here)=I don't Know

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kheerii

lucid zenith
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lmfao nice timing

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and let $a+b=ck$

elfin berryBOT
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kheerii

novel juniper
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yup

lucid zenith
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then, a=ck-b

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so, $x(ck-b)+by=1$

elfin berryBOT
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kheerii

novel juniper
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mhm

lucid zenith
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$b(y-x)+c(kx)=1$

elfin berryBOT
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kheerii

lucid zenith
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let $y-x=k_1, kx=k_2$ where $k_1, k_2\in\mathbb{Z}$

elfin berryBOT
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kheerii

novel juniper
lucid zenith
elfin berryBOT
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kheerii

lucid zenith
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okay yeah you're right

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but

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that's not what you're after

novel juniper
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hmm

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one minute

lucid zenith
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ck-b is just a, so you just restated your original thing

novel juniper
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ah right

lucid zenith
elfin berryBOT
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kheerii

novel juniper
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oo

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so b and c are co prime

lucid zenith
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yes

novel juniper
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got it

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thanks!

lucid zenith
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a symmetric proof works for (a, c)=1

novel juniper
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yeah, makes sense

lucid zenith
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you can remember that $(a,b)=\text{min}{ax+by: x,y\in\mathbb{Z}, ax+by>0}$

elfin berryBOT
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kheerii

novel juniper
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👍

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thanks

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.close

marsh citrusBOT
#
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lucid zenith
marsh citrusBOT
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rocky steppe
marsh citrusBOT
rocky steppe
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how do i graph something if theres no x-intercepts but i know the max/min points?

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im confused

vagrant gull
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you could still graph it by just knowing the vertex and y-int

rocky steppe
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in the previous problem

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thats like the same as this one, just differnt numbers

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they only asked me to find x intercepts

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and the max/min

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and i was able to graph it

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but this problem it doesnt ask me to find vertex

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so im not sure, do i need to do extra work outside the problem?

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usually the problem has all the steps to graph

vagrant gull
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does it say you have to graph it?

rocky steppe
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yes

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did u see the pic above?

vagrant gull
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you don't need to show it

rocky steppe
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isnt the 4 the vertex?

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thats the max/min value

vagrant gull
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vertex is (h,k)

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you found k, which is 4

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try doing this problem in vertex form

rocky steppe
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whats the vertex form?

vagrant gull
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y=a( x − h ) 2 + k

rocky steppe
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erm im not sure how

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i just did it the way my teacher taught

vagrant gull
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do you know completing the square?

rocky steppe
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yes

vagrant gull
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you should do this to get this

rocky steppe
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ok

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i got it

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im doing antoher problem rn but ill comer back to it

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thank you for th ehelp

vagrant gull
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no problem

rocky steppe
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.close

marsh citrusBOT
#
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marsh citrusBOT
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dull sable
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How do I find the sum of this series

marsh citrusBOT
lyric bay
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Convergence test?

dull sable
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No like find the value it’s supposed to be pi^3/32

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Is there a way this can be connected to a special function like the digamma function or gamma function

limber hearth
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Fourier ?

dull sable
# limber hearth Fourier ?

I don’t mind a Fourier series but I don’t know much about it other than you have to find the right function on some interval

marsh citrusBOT
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@dull sable Has your question been resolved?

naive fox
marsh citrusBOT
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@dull sable Has your question been resolved?

dull sable
naive fox
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yeah... it is quite a common one, actually. There is no quick way to derive that

marsh citrusBOT
#

@dull sable Has your question been resolved?

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misty oyster
#

can you check my work and answers please

marsh citrusBOT
raw hawk
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For the first part

marsh citrusBOT
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@misty oyster Has your question been resolved?

misty oyster
#

that's the same answer i got, but with the parts in parentheses in a different order

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are you saying i need to show more steps?

raw hawk
raw hawk
misty oyster
misty oyster
raw hawk
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Not x^(3/2)

misty oyster
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so that's what f'(x) is for question 3?

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going by the formula

raw hawk
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😴

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make g(x) a function of i(x)

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h(x)=f(x)xg(i(x))

marsh citrusBOT
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@misty oyster Has your question been resolved?

warm abyss
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3?

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@misty oyster

marsh citrusBOT
#

@misty oyster Has your question been resolved?

marsh citrusBOT
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mortal lintel
#

I am in calculus 1 and trying to learn how to create a graph of a function but I feel like I don't have enough information so I can't make sense of it. How can f(3) = 5 but the limit as x ->3 of f(x) != 5 at the same time and how would I graph that?

fervent rampart
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you can make a function defined piecewise, for example: [ f(x) = \begin{cases} \frac 2x & x \ne 3 \ 5 & x = 3 \end{cases} ]

elfin berryBOT
fervent rampart
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then you would make a hollow circle at the place the function "should be" (the limit) and make a solid circle at the value of the function

mortal lintel
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for full context these are the conditions:
lim x-> 0- f(x) and lim x-> 0+ f(x) are infinite
f(3) = 5, but ;im x -> 3 f(x) !=5
lim x -> -3- f(x) != lim x-> -3+ f(x)

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wouldnt the circle be in the same location though? How do I make a hollow and a solid circle both at (3,5)

fervent rampart
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the limit should be somewhere other than y = 5

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something like this

mortal lintel
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I don't understand how I am supposed ot know that. I feel like I dont have enough information

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do I just put it literally anywhere else?

fervent rampart
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you're free to make the limit anything as long as it isn't 5

mortal lintel
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So the only thing I know for sure is there is a vertical asymptote at x=0
the second rule tells me there is a solid point disconnected from the function where f(3) = 5 and then I can make a hollow point at basically any value other than 5 for the limit of f(x)

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so so far I am looking at something like this

fervent rampart
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yes, then the hollow point is the one that the graph should pass through

mortal lintel
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oh oops right I mixed it up

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so then for the last part lim x -> -3- f(x) != lim x-> -3+ f(x)
do I just pick any 2 values that are different at x=-3?

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like would this work?

marsh citrusBOT
#

@mortal lintel Has your question been resolved?

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lucid zenith
#

I'm trying to prove the fundamental theorem of Algebra (for fun). Specifically what I'm trying to prove is that the polynomial $$P(z)=a_nz^n+a_{n-1}z^{n-1}+...+a_0$$ with $a_i\in\mathbb{C}, a_n\ne 0$ can be factorised as $$P(z)=a_n(z-z_1)(z-z_2)...(z-z_n)$$ with $z_i\in\mathbb{C}$

elfin berryBOT
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kheerii

lucid zenith
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I realised that I only need to prove that P(z) has at least one root, after which I can prove that that factorisation must exist using the factor theorem and strong induction

stark trail
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assuume P(z) != 0 for all z in C

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then what can you say about |P(z)|?

lucid zenith
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|p(Z)|>0

stark trail
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yes

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denote g(z)=|P(z)|

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it will have some minimum value right?

lucid zenith
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yeah

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non-zero

stark trail
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actually, before I continue

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do you want me to just give you the method

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or are you trying some things

lucid zenith
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no, maybe some sort of hint

stark trail
lucid zenith
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we need to prove that g(z) has a root

stark trail
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its fairly unintuitive imo

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heres the first 2 steps without any work as a hint

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there are certainly other better methods to prving this btw, this is just what I know using CA

static quarry
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there is actually a book with nothing but proofs of the FTA

lucid zenith
stark trail
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I think even if I give you all the steps, its still some working out to do

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incase i go away

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open this if u want later

lucid zenith
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can we write $p(z)=c+a_r(z-z_0)^r+a_{r+1}(z-z_0)^{r+1}+...+a_n(z-z_0)^n$

elfin berryBOT
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kheerii

lucid zenith
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.close

marsh citrusBOT
#
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still temple
marsh citrusBOT
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valid hinge
marsh citrusBOT
valid hinge
#

69

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a=a/2+a/2
b=b/3+b/3+b/3
C=c/4+c/4+c/4+c/4

a+b+c/9 >= (a^2b^3c^4/(4^5×3^3)

2^9 4^5 3^3>=(a^2b^3c^4)

stoic slate
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First, let’s clarify a,b,c > 0

valid hinge
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Yes

stoic slate
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When the factors are equal u will get your max

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So

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a/2 = b/? = c/??

marsh citrusBOT
#

@valid hinge Has your question been resolved?

valid hinge
stoic slate
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No problem, we can do your way too. Give me a moment

valid hinge
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Yes sir

stoic slate
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So you have this (a/2+a/2+b/3…+c/4)/9 >= ((a^2b^3c^4)/(2^2 + * 3^3 * 4^4))^(1/9)

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Numerator is 18

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18/9 = 2

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2 >= right side

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Can u continue from here?

valid hinge
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Yes sir

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@stoic slate

stoic slate
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Ok so

stoic slate
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We have 2^9 = 2^4 * 2^3 * 2^2

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Right?

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Now lets take 2^3 and 3^3

valid hinge
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Yes right

stoic slate
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What do u get

valid hinge
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6^3

stoic slate
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2^4 is 4^2

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And 4^5 * 2^2 how much is it?

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Start by making 4^5 in base 2

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Then multiply and then let raised another base to 4

valid hinge
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I got it now

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B

stoic slate
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U mean (2)?

valid hinge
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Yes

stoic slate
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Yes thats correct 4^5 is 2^10 and 2^10 * 2*2 is 2^12, which is (2^3)^4 = 8^4

valid hinge
#

.close

marsh citrusBOT
#
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valid hinge
#

.reopen

marsh citrusBOT
#

valid hinge
#

@stoic slate

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I would like to know your method too

ivory sundial
#

They have utilized a manipulation of the AM-GM inequality

valid hinge
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Like how?

ivory sundial
#

Look up the AM-GM inequality

valid hinge
valid hinge
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@ivory sundial

ivory sundial
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The AM-GM inequality has equality when all terms are equal, hence its minimized when they are equal

valid hinge
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I see

ivory sundial
#

You should always look for using these inequalities instead of calculus in questions like this

valid hinge
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a+b+c=18

ivory sundial
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I'm sure you could use vector calculus here but it would be so lengthy

valid hinge
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Vector calculus 🥺

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I thought derivative

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a/2=b/3=c/4=k

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a=2k
b=3k
c=4k

shadow warren
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lagrange multipliers moment

valid hinge
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But i will not do that because it is competitive exam

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What should I next?

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Help

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.close

marsh citrusBOT
#
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marsh citrusBOT
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golden pecan
marsh citrusBOT
sweet pawn
#

why

golden pecan
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11c^5

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Sorry

sweet pawn
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why

golden pecan
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4c^3 + 7c^5 is 11c^8 sorry

stoic slate
#

?

golden pecan
stoic slate
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The answer to what, i don’tsee any question

proud basin
golden pecan
stoic slate
#

That is not a question

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That is a picture of a product and you should say what you want to do with that

golden pecan
stoic slate
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For example expand

golden pecan
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Simplify

#

Sorry

stoic slate
#

What do you do when you have a product?

proud basin
#

$4\cdot7\cdotc^3c^5d^5$

elfin berryBOT
#

Skill_Issue
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

stoic slate
#

Of 2 bases with different exponents

golden pecan
#

Add

stoic slate
#

So make the product here

#

And let me see your working

golden pecan
stoic slate
#

What is 4 * 7?

#

You can take them out cause product is commutative

golden pecan
#

C^8 d^5

golden pecan
stoic slate
#

What happens with 7 * 4?

golden pecan
#

Why is it multiplication instead of addition

stoic slate
#

What does 2b means?

#

It means 2 * b, right?

golden pecan
#

What

stoic slate
#

When u have a number close to a variable you multiply them

golden pecan
#

Oh

stoic slate
#

For example 4c^3 means 4 * c^3

#

This * means multiply

#

So (4c^3d^5)(7c^5) means 4 * c^3 * d^5 * 7 * c^5

#

And here you use commutative property to multiply

golden pecan
#

Okay

#

Tysm

#

,close

stoic slate
#

4 * 7 = 28

golden pecan
#

.close

marsh citrusBOT
#
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marsh citrusBOT
#
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novel juniper
#

using euclid's algorithm obtain integers (x,y) satisfying the following

novel juniper
#

gcd(56,72)=56x+72y

#

now using EDA I got the gcd=8

versed storm
#

Right

novel juniper
#

so 8=56x+72y

#

or 1=7x+9y

versed storm
#

You will gave to use the process of algo

novel juniper
#

hmm

#

ok

#

thanks

versed storm
#

Did you got it

proper zodiac
#

You "work backwards" through euclid substituting jnto the equation above

novel juniper
glacial hedge
#

or say the numbers are small and notice they're easily found by hand (||91-90||)

novel juniper
#

the steps are

versed storm
#

Write your process of euclid

novel juniper
#

72=56+16

56=48+8

48=6*8

versed storm
#

Yea

proper zodiac
#

Youre better off watching a vid of.someone doing it

versed storm
#

Now sub a and b at the place of 72 and 56

novel juniper
#

instead of telling me the steps, could you give me a hint, like what'

#

what's the idea here

glacial hedge
#

and you keep subsituting

#

making bigger numbers and distributing at each step

#

reading the gcd computation backwards

novel juniper
#

hmm

#

ok

#

thanks

glacial hedge
#

it's much easier to see than to convey

#

if you think you understood, just try with other numbers, there's infinitely many practice examples for this

novel juniper
#

Yeah, will do have 4 more problems like this in my book

#

thanks

#

.close

marsh citrusBOT
#
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#
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plush blaze
#

,, \frac{1}{x} + \frac{1}{p} + \frac{1}{q} = \frac{1}{x+p+q} solve for x

elfin berryBOT
#

CrazyGamer547

plush blaze
#

my textbook answer says x = -p or x = -q

#

but i hv no idea how it got there

spark lagoon
#

you can move everything to the left

#

then find lcd

#

then multiply everything with it

#

then set the numerator equal to 0

#

factor and then you will have a quadratic equation

#

and by using the quadratic formula you can find the solutions

plush blaze
#

lowest common denominator?

#

or wat

spark lagoon
#

yeah

#

your textbook answers are correct btw

#

its just a very long and tedious process to do

plush blaze
#

if i move everything to the left, the lcd will be (x)(p)(q)(x+p+q) ???

spark lagoon
#

its because the lcd will be (pqx)(x+p+q) and then for the quadratic equation a= q+p , b- 2qp+q^2+p^2 and c=qp^2+pq^2

#

the methodology is quite simple but the process of doing everything correct is the hard part

plush blaze
#

onesec

#

lemme try

#

,, pq(x+p+q) + xq(x+p+q) + xp(x+p+q) - xpq = 0

elfin berryBOT
#

CrazyGamer547

plush blaze
#

is this correct?

#

after i multiply by lcd

#

so like i just simplify it now?

spark lagoon
#

yeah pretty sure its correct

plush blaze
#

so now just simplify?

spark lagoon
#

remove the parentheses

plush blaze
#

ok

#

onesec

spark lagoon
#

and then remove the opposites and collect like terms

#

and then factor everything and then identify the coefficients of the quadratic equation

plush blaze
#

kk

#

,, x^2(p+q) + x(p+q)^2 + pq(p+q) = 0

elfin berryBOT
#

CrazyGamer547

plush blaze
#

now i just treat it like a normal quadratic equation?

#

and use quadratic formula?

spark lagoon
#

yeah

plush blaze
#

will i be able to factorize it tho?

#

like is it compulsarily needed to use formula

spark lagoon
#

yeah since the answers are -q and -p you can factorize it

#

the discriminant will factorize to $(p^2-q^2)^2$

elfin berryBOT
#

Miliski

plush blaze
#

oh

spark lagoon
#

it will be way easier with the quadratic formula in my opinion

plush blaze
#

ohk

#

btw i can remove (p+q) right

#

cuz all 3 terms hv it

#

divide the whole thing

#

so

spark lagoon
#

you dont know if p+q is zero or not

plush blaze
#

oh

#

right

#

so i cant factor it

spark lagoon
plush blaze
#

so i expand $(p+q)^2$ and then use quadratic formula?

elfin berryBOT
#

CrazyGamer547

spark lagoon
#

you need to distribute pq through the parethenses

#

you can also expand $(p+q)^2$

elfin berryBOT
#

Miliski

plush blaze
#

oh

spark lagoon
#

and then identify the coefficients of the quadratic equation

plush blaze
#

ok

#

a = p+q

#

b = p^2 + q^2 + 2pq

#

c = p^2 q + pq^2

#

???

spark lagoon
#

yeah that is right

#

then use the quadratic formula

plush blaze
#

ok

#

onesec

#

,, discriminant is (p^2 + q^2 + 2pq)^2 - 4(p+q)(p^2q+pq^2)

elfin berryBOT
#

CrazyGamer547

plush blaze
#

,, = (p^2 + q^2 + 2pq)^2 - 4(p^3q + pq^3 + 2p^2q^2)

elfin berryBOT
#

CrazyGamer547

plush blaze
#

how do i take the root of this?

spark lagoon
#

you need to expand everything and then do the operations that are possible and then you will be able to factor it

plush blaze
#

oh

#

ok

spark lagoon
#

it should factor to $(q^2-p^2)^2$

elfin berryBOT
#

Miliski

plush blaze
#

lemme see

spark lagoon
#

so then you can simplify the root with the exponent

plush blaze
#

what joy does school get with giving these kind of problems to 10th graders 😭

#

,, ok yeah it simplified to (p^2 - q^2)^2

elfin berryBOT
#

CrazyGamer547

spark lagoon
#

you can now simplify the root and then just seperate the solutions and find them

plush blaze
#

ohkk

#

thxxx

#

got it

#

x = -p or -q

#

tysm

spark lagoon
#

np

plush blaze
#

that was the lengthiest sum i hv ever solved till date

#

.close

marsh citrusBOT
#
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pure compass
#

AD = AE = BF
Prove that G = 90 degrees

marsh citrusBOT
pure compass
#

And I figured out that ADE is congruent BCF

#

But what now

#

And i know that E = F

#

But i don't know how much is e or f

#

something like that

#

<@&286206848099549185>

vital forge
pure compass
#

yeah

#

me too

#

oh

#

ohh i forgot to tell its a parallelogram

vital forge
#

Did you assume/is it given that ABCD is a paralelogram?

#

Ah okay

#

Well, you have that the opposite angles are congruent in ABCD

pure compass
#

oh really

vital forge
#

And you have a bunch of angles that are equal to each other bc of isosceles triangles and angles opposite to each other like AED and GEF.

pure compass
#

mhm

vital forge
#

Perhaps start by calling at these angles x, and if you have an angle that you dont have info on, you can call it y, z, ...

pure compass
#

alright

vital forge
pure compass
#

no

vital forge
#

Ok, nw.

pure compass
#

wait so how should the angels should be

#

instead of ADE is congruent BCF

vital forge
# pure compass

As long as angle A matches angle B is shouldnt matter the other, as they are isosceles triangles.

#

So like, ADE congruent BFC or ADE congruent BCF

pure compass
#

so i got it right?

vital forge
pure compass
#

oh good

#

mhm so what should we do now

#

I don't see what we can do

vital forge
#

Well, say that angle ADE and DEA are x, given that the triangle is isosceles.

pure compass
#

alright

vital forge
#

If angle A is y, it follows that y + 2x = 180

pure compass
#

right

#

yeah

#

mhm wait why D = y

#

Isn't it just 2x?

#

oh right

#

yeah

#

so you called b as y

#

alright

vital forge
pure compass
#

alright

#

mhm i think i solved it @vital forge

#

C = 2x

#

A = 2x

#

2x + x + x = 180

#

x = 45

vital forge
#

Thats the asumption I made, but I made a mistake in the process.

pure compass
#

if E = 45 AND F = 45

#

oh

#

mhm

vital forge
#

ADE is not congruent to BCF.

pure compass
#

oh

#

mhm

vital forge
#

I thought the congruent theorem was SS for some reason.

#

Anyway.

#

Lets go one-by-one.

pure compass
#

alright

vital forge
#

We know that ADE is isosceles, so the equal angles we denote them as x and angle A as y such that y + 2x = 180

pure compass
#

alright

vital forge
#

Similarly, is BCF, we end up with angles a and b such that 2a + b = 180.

pure compass
#

yeah

vital forge
#

Now, the little trick here is to notice that triangle GEF is congruent to triangle GDC.

#

Can you see why?

pure compass
#

oh

#

i think i see it

vital forge
#

Why is that correct?

pure compass
#

wait but i see only two angels

#

c1 = f1

#

and d1 = e1

vital forge
#

Well, the third angle is G itself.

pure compass
#

oh

#

why?

vital forge
#

Angle G is in both the triangle GEF and triangle GDC.

#

And I believe we can agree that angle G = angle G.

pure compass
#

oh right

#

yeah

vital forge
#

Angle GDC equals angle GEF because AB is parallel to CD>

pure compass
#

yeah

vital forge
#

These are called corresponding angles.

#

As per US books, had to google it.

pure compass
#

lol

vital forge
#

Now you can see the euqations that I put in the bottom of the paper.

pure compass
#

b = 2x?

#

oh 2x + 2a = 180

vital forge
#

But basically, y + 2x = 180 and b + 2a = 180 bc of angles of a triangle. b = 2x because of opposite angles of a parallelogram.

#

Substituting back yields 2x + 2a = 180 => x + a = 90.

#

Now we look at triangle GDC.

#

In that triangle, we have the relationship G + a + x = 180. Given that a + x = 90, it follows that G is 90 degrees.

pure compass
#

wait why a + x = 90

vital forge
#

2x + 2a = 180, right?

pure compass
#

yeah

vital forge
#

If we divide both sides of the euqaiton by 2, it yields x + a = 90

pure compass
#

oh right

#

oh i see now

#

alright

#

thanks man @vital forge

vital forge
#

No worries.

#

Have a good one.

pure compass
#

i appreciate it a lot

#

same to you

#

.close

marsh citrusBOT
#
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marsh citrusBOT
#
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terse dove
#

pls help me with this integral

marsh citrusBOT
terse dove
#

its 4x cube plus 5x squared

quaint elm
#

factor the bottom then use partial fractions

terse dove
#

ok got it

#

thnks

#

.close

marsh citrusBOT
#
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cinder lion
marsh citrusBOT
cinder lion
#

,rotate 3

elfin berryBOT
cinder lion
#

Is this a good way to approach this question?

#

I might have drawn something on wrong

#

Or this may be completely wrong do I make an equation for the car and the trailer and solve simultaneously

#

Because I need a, but I have an r in the way

#

<@&286206848099549185>

marsh citrusBOT
#

@cinder lion Has your question been resolved?

next crystal
#

and on trailer is T-r=Ma

#

Your diagram is corect but your equation arent

cinder lion
#

What does Fe mean sorry?

next crystal
#

Force by engine

cinder lion
#

So at this point I should exclude the trailer?

#

And write an equation for the car only

next crystal
#

yes for writing equation on car you only see force acting on the car

cinder lion
#

So it would be like this?

#

My problem is I don’t have a value for the tension on the trailer

next crystal
#

in second equation T will be same 2400 as the rope is light

cinder lion
#

Ohh so when it’s light, the tension is the same

next crystal
#

yes for a string having mass the force changes

cinder lion
#

That’s my answer

#

Looks right to me

next crystal
cinder lion
#

Do you think I could ask you another quick question?

next crystal
#

ya sure

cinder lion
#

I believe I did the first part right

#

But I’m honestly not sure where to start on part b

#

And is the displacement allowed to be negative or would I change it to a positive?

next crystal
#

but in the question the total time of particle till it hits the ground is 10sec

#

thus the time at which the particle reaches the top will be half of that

cinder lion
#

So it goes up, then down past 0 and then hits the ground

#

Wait, so I’ve done something wrong there?

next crystal
next crystal
#

you have taken total time = time of ascent which is wrong

#

time of ascent = (total time)/2

cinder lion
next crystal
#

wait I read the question wrong my bad

#

ya 1st part is correct

cinder lion
#

Alright

#

I’m fairly sure I’d need to use two equations but I’m just not sure how

#

Not my strong point

next crystal
#

for 2nd part 1st find when the velocity is equal to 24.5

cinder lion
#

Alright so I’d just say u=24.5

next crystal
cinder lion
#

Oh right yea

#

I’m eating now, I’ll do that right after, what would the next step be?

next crystal
#

you will get two times when v=24.5

#

lets say it to be t1 and t2

#

now as the particle moves between t1 and t2 you will its speed will always be less than 24.5

#

as gravitational accelration will pull it down

cinder lion
#

Oh right yea

next crystal
#

then just find the time for which its greater by subtracting

cinder lion
#

Gotcha

#

Thanks so much!

next crystal
#

No prob

cinder lion
#

.close

marsh citrusBOT
#
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marsh citrusBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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wary bluff
marsh citrusBOT
wary bluff
#

I dont rlly understand how they got "n"

#

How exactly did they get log_10 a + log_10 b for this

narrow epoch
#

how many repeetitions does the program make?

#

with a given b = n input

#

repetitions/calculations

marsh citrusBOT
#

@wary bluff Has your question been resolved?

wary bluff
#

like how many iterations

whole sleet
#

I think they're defining n, not getting n

#

n is the number of digits of both numbers.

outer lodge
#

Bits not digits

wary bluff
whole sleet
#

Oh, I see the comment defines it as bits

#

In that case, yes it should be log2, not log10

#

Not that it makes a difference to the final statement

marsh citrusBOT
#
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winter osprey
#

Is this correct?

marsh citrusBOT
vagrant gull
#

yes

scarlet steeple
#

Yes

#

But square root of 2 can be 1.4

winter osprey
# vagrant gull yes

If I drew a graph, would there be a line curing right of the Y axis top right ?

vagrant gull
winter osprey
#

Is this correct ?

vagrant gull
#

,w 5=\sqrt{4x-3}

vagrant gull
#

it is

winter osprey
#

Is this good

vagrant gull
#

,w (6-5i)/(1-6i)

vagrant gull
#

it looks good

winter osprey
vagrant gull
#

are you doing a test or smth?

winter osprey
vagrant gull
#

I see

#

just use wolfram to check your answers correctly

winter osprey
vagrant gull
#

just regular

#

since you're checking last answer

marsh citrusBOT
#

@winter osprey Has your question been resolved?

#
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calm vessel
#

I kept getting different answers for 6 and 7, is someone able to look over my work? Thank you

kind solar
#

How did you get d=48^2 ?

calm vessel
#

Wait that doesn’t make sense, I re did it and now I’m getting d= 144 feet

stoic slate
#

The problem in 6 is that u replaced wrong number

calm vessel
#

I think I did it completely wrong. I’m getting 144 feet which makes more sense

marsh citrusBOT
#

@calm vessel Has your question been resolved?

calm vessel
#

<@&286206848099549185>

inland prawn
#

in problem 6, you missed the square root in the 16

#

remember that the square root is for the whole fraction

calm vessel
#

I thought I did that whole question wrong

#

.close

marsh citrusBOT
#
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bitter terrace
#

hi im having trouble figuring how to do this concisely

leaden monolith
#

What have you tried

wind token
#

...

#

Ok

#

So there are 6^3 possibilites

#

216 possibilites

#

with the highest being 216

#

How many perfect squares are in 216?

sleek lake
#

i don't think you can

wind token
sleek lake
#

because you gestured at the solution

#

the solution would be three times as long

#

wait what are you suggesting

#

there's 14 sqaures or something

#

that doesn't help

wind token
#

So its 14/total

wind token
#

or am i getting the wrong interpretation?

empty saffron
#

$P(PS) = #PS / \omega$

elfin berryBOT
#

Max-Cat

$P(PS) = #PS / \omega$
```Compilation error:```! You can't use `macro parameter character #' in math mode.
l.49 $P(PS) = #
               PS / \omega$
Sorry, but I'm not programmed to handle this case;
I'll just pretend that you didn't ask for it.
If you're in the wrong mode, you might be able to
return to the right one by typing `I}' or `I$' or `I\par'.

Preview: Tightpage -1310720 -1310720 1310720 1310720
[1{/usr/local/texlive/2023/texmf-var/fonts/map/pdftex/updmap/pdftex.map}{/usr/l
ocal/texlive/2023/texmf-dist/fonts/enc/dvips/lm/lm-mathit.enc}{/usr/local/texli```
empty saffron
#

you have omega (6^3), now you just need the perfect squares

#

not, here, ask in a free channel

#

as, I was saying,

#

if you had 2 dice you could do a double entrance table, but with three it gets exponentialy more difficult

wind token
#

I dont get it

#

isn't it just 14/216?

empty saffron
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the Probability of getting a perfect square is the number of possible perfect squares over all the possible outcomes

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how did you get 14?

sleek lake
wind token
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yeah

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and there are 1-6 in a die

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oooh

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right

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mb

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oh

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so i have to factor each

empty saffron
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ok, how many ways can we multiply numbers to get a PS?

wind token
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and consicely

sleek lake
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like, 121 is a square

wind token
#

i get it

sleek lake
#

how do you multiply 3 numbers to get 121

wind token
#

i have to factor those

empty saffron
sleek lake
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i think you count 4 x x and 1 x x and an extra special case

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it's concise but also totally guessing

bitter terrace
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ah

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i have no idea how to do this

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find all of the combs that are sqrts and just over the whole prob

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but the sqrts

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do i need to just list the combs out

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or is there a way or formula that shows it more concisely

bitter terrace
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thats a cube tho

sleek lake
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i suggested a way, there's 18 − 2 combinations that look like 1 x x

bitter terrace
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i thought the higest would be 4x4x4

sleek lake
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6×3 − two repeats of 1 1 1

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there 16 more that looks like 4 x x, and there's 3! that look like 2 3 6

bitter terrace
sleek lake
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the problem is it relies on luck, maybe it's missing a combination

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yeah

bitter terrace
#

idk if theres a surefire way to get all the combs instead of like this

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yea i think this is the most concise its going to get

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thanks

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.close

marsh citrusBOT
#
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marsh citrusBOT
#
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rugged gust
#

how do i negate this with the negation symbol and without it?

rugged gust
marsh citrusBOT
#

@rugged gust Has your question been resolved?

simple plover
#

@rugged gust Hey. What are we doing here?

rugged gust
simple plover
rugged gust
#

normally i substitute everything to f(x) and work from there but here im confused

simple plover
elfin berryBOT
rugged gust
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oh okay

simple plover
#

👍

rugged gust
simple plover
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And negate it as a whole.

rugged gust
#

not left and not right

simple plover
#

Not quite.

rugged gust
#

left and not right

simple plover
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Perfect.

rugged gust
simple plover
rugged gust
#

thank you so much

simple plover
rugged gust
#

.close

marsh citrusBOT
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spice widget
marsh citrusBOT
leaden monolith
#

What have you tried

spice widget
#

i tried to expand the r^2(r-1), which ended up as r^3-r^2, then i split the summations as the sum of r^3 - the sum of r^2

leaden monolith
#

And then?

spice widget
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then, i expressed the sum of r^3 as 1/6(n^2(n+1)^2) and the sum of r^2 as 1/4(n(n+1)(2n+1))

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then i subtracted them and tried to factorise but failed

stray fern
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you put the 1/6 and 1/4 in the wrong expressions

spice widget
leaden monolith
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Perhaps we could factorise that

spice widget
#

and then factorise the cubix

leaden monolith
#

And think to yourself

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There’s an n outside in the answer

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Yes, I should factorise an n out

spice widget
#

i checked on mathway and apparently the expression isn't factorisable with rational numbers

leaden monolith
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Well

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The it looks like the m is gonna come in handy

spice widget
leaden monolith
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Try solve for it

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Make the 2 things equal and figure out what m must be

spice widget
leaden monolith
spice widget
marsh citrusBOT
#

@spice widget Has your question been resolved?

marsh citrusBOT
#

@spice widget Has your question been resolved?

marsh citrusBOT
#
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#
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azure peak
#

i was actually trying to diffrenciate data type values between integer and float, i.e. 5 and 5.0, and gpt helped this with using epsilon value , so for variable b = 5.0, b - int of b (type casted) is less than a epsilon value than its integer else float. so my question is that 5.0 is bigger than 5 if epsilon take in account to compare?

devout mauve
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you are taking the absolute value of the difference

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so it doesnt matter whether b or (int)b is bigger

vernal forge
#

moreover, 5.0 happens to be exactly 5.0 when represented as a float!

sleek lake
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i don't understand what you're asking

glacial hedge
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yeah this is a bad way of testing this

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why would you even do this?

sleek lake
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it's the only way what do you mean

devout mauve
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well there could be lots of situations where you might want to check whether a number is an integer

azure peak
devout mauve
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what

static quarry
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this isn't gonna work well if b is something like 4.9999999

devout mauve
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you might have intermediate results for which you need to use floats

static quarry
#
const double tol = 1e-6;
const double remainder = fmod(some_num, 1.0);
if (remainder > 1.0 - tol || remainder < tol) {
    // close enough
}
glacial hedge
azure peak
proven geyser
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Kind of makes sense 😂

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Because computer use binary systems so it can't represent some numbers exactly. That is why b - int(b) doesn't always equal 0 so we need to compare it to a small number epsilon

azure peak
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i see

proven geyser
azure peak
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ye i remember that xD

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the concept is straight forward but still put me in confusion

idle ridge
azure peak
idle ridge
#

kk

#

.close

marsh citrusBOT
#
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open kayak
marsh citrusBOT
open kayak
#

Is there a mistake in this?

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Didn't this person mean AA' not unit matrix?

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Wikipedia gives me

idle ridge
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Probably yes

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Actually I'm confused, what does ' mean?

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Does it mean transpose or conjugate transpose?

open kayak
elfin berryBOT
open kayak
#

Thanks

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.close

marsh citrusBOT
#
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idle ridge
open kayak
#

.reopen

marsh citrusBOT
#

open kayak
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Everything is correct just not the second line I think, no?

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It should say "AA' \neq E so not unitary"

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First and last line seem fine?

idle ridge
#

It should be a conjugate transpose.

open kayak
#

Oh

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True

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Thanks

#

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marsh citrusBOT
#
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marsh citrusBOT
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bold creek
#

I have a question. how would you solve this question. A man walked 440 m [50.0° N of E] and then 580 m [5.0° S of W]. The entire trip took 150.0 min. whats his displacment.