#help-33

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ivory turtle
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It's a stupid question imo

still temple
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but it isnt an isoceles triangle

ivory turtle
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I would just answer it cannot be determined

still temple
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so that wouldnt work

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yeah

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there is no way there r similar

solid dock
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Its supposed to be not congruent

still temple
solid dock
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Yeah its similar i would say but I sold going through geometry

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Nevermind

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You're correct

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Not similar

ivory turtle
still temple
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TS/DF

solid dock
still temple
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AND SU/FE

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or wtv

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it wouldn't be the same

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making them non congruent

ivory turtle
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22/33 is not the same as 22/33?

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It's asking for similar, not congruent

still temple
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also 23 does not equal 22 and22

still temple
ivory turtle
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Ah wait

still temple
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22/33 23/33 r not the same

ivory turtle
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I see it

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That one side

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Is 23

still temple
#

yeee

ivory turtle
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Mbmb

still temple
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dw dw

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js making sure

ivory turtle
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I'm on phone so it's small ๐Ÿ˜ญ

still temple
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LOL

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thats my guess ngl

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the triangles say 62=24 so no

solid dock
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Not similar correct

ivory turtle
solid dock
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Only 98, 62,20

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So

still temple
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i mean

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according to AA

ivory turtle
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You've gotta make that extra step

solid dock
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Ah mb

still temple
#

it would seem like the missing angle is different

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98+62=160

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so x+160=180

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but for the other one 24+98=122

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so x+122=180

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i don't think both would be the sane

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.close

marsh citrusBOT
#
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marsh citrusBOT
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unkempt herald
marsh citrusBOT
unkempt herald
#

help

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R is circumradius

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i figured that angle AOB s 90

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but idk what to do with it

#

,cloe

#

.close

marsh citrusBOT
#
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marsh citrusBOT
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Available help channel!

Send your question here to claim the channel.

Remember:
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scenic quartz
#

can yall explain sss sas asa aas and hl to me in drawings or something

scenic quartz
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cuz i lwk be forgetting them everyday

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<@&286206848099549185>

idle ridge
scenic quartz
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yea ik that

idle ridge
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When you're using the SSS rule, that means you have two triangles where the side lengths of the one match the other

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And if so, you can conclude they're congruent

scenic quartz
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yeah

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the o thers got me confused

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sss the easiest

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ig

idle ridge
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alright

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for reference, here's a pic of sss

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now with sas, we have two sides and an angle between them

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that would be like if we knew the two side lengths before, and also that these two red angles are equal

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if that's the case, then we can conclude by the SAS rule that these two triangles are congruent

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make sense so far? @scenic quartz

scenic quartz
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yeah

idle ridge
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Alright ASA is basically the opposite, you have two angles and one side between them

scenic quartz
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ok

idle ridge
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so like this

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you got the blue angles matching, the red angles matching, and the side in between them matching

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so you can use the ASA rule to say that these two triangles are congruent

scenic quartz
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yeha

idle ridge
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alright, do you feel like you get how AAS works too?

scenic quartz
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i think

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so

idle ridge
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alright

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and then HL is the only one that's not As and Ss

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Because it only works for right triangles

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But basically if you know two triangles are both right triangles

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And they have a matching hypotenuse and leg

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Then they're congruent

scenic quartz
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how would i know which one when im proving

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like for example

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this

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i just found it on the web

idle ridge
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so this is HL

idle ridge
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Like for example, in this one, you know RS and QU are the same length

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so that's good

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you also know TR and TQ are the same length

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bc QRT is equilateral

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and ST and UT are the same length bc T is the midpoint of SU

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so given all that information, which rule do you think it is?

scenic quartz
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sss?

idle ridge
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yup!

scenic quartz
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i dont see an angle lol

idle ridge
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yeah exactly, we got three sides

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that match

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so it's SSS

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it's all about just figuring out what info you know, and then from that, you can tell what rule to apply

scenic quartz
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but like sometimes the answer is sas or asa but i dont even see an angle ๐Ÿ˜ญ

idle ridge
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can you give an example

scenic quartz
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yeah lemme findo ne

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find one

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this except the angle congrunecy wasnt there

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and the line congruency wasnt there iether

idle ridge
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There's gotta be some pair of matching angles in order to use SAS or AAS or ASA

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You mighta just missed it

scenic quartz
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oh

idle ridge
scenic quartz
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i think BM and MC were congruent then

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and AM AND MD were congruent

idle ridge
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yup

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and then

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you know that angle AMB is the same as angle CMD

scenic quartz
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but we didnt know AB and CD was parallel

idle ridge
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yeah that's what you're trying to prove here

idle ridge
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do you know about vertical angles?

scenic quartz
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yeah

idle ridge
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okay yea

exotic osprey
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oop too late nvm

idle ridge
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Exactly ^

scenic quartz
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how would i do that question for a two column proof then

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cuz we gotta do everything as a two column proof

idle ridge
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Alright so

scenic quartz
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so like i would say segment BM and line MC

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are congrunet

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and line AM and MD are congruent

idle ridge
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Yea, segment BM is congruent to segment MC because M is the midpoint of BC

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Yup exactly

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segment AM is congruent to segment MD because M is the midpoint of AD

scenic quartz
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and then i would say ABM and CDM are vertical angles?

idle ridge
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yup

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except you named them wrong

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it's AMB and DMC

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those two are vertical angles

scenic quartz
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i didnt know it mattered ๐Ÿ˜ญ

idle ridge
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okay well

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the one that matters the most is the letter in the middle

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that's the letter where the angle is located

scenic quartz
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oh

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ight ight

idle ridge
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here, the angles are located at M

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but we can't just say angle M

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because there's multiple angles that are located at M

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so we gotta be a bit more specific

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and say angle AMB and angle DMC

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you could also say like angle BMA and angle CMD

scenic quartz
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oh so this one is SAS? cuz segment AM and then angle M and then segment BM?

idle ridge
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that would be the same thing

scenic quartz
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ooh

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ight

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lemme find another one lol

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could u work me through these 2

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they the hardest i could find lol

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so for the first one we would say segment UW and UY are congruent becuase its given

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and then WZ is congruent to YV?

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idk why tho

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@idle ridge

idle ridge
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sure lemme see

idle ridge
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also, it seems like you're given that angle W is congruent to angle Y, right? or at least that's what the diagram looks like

scenic quartz
idle ridge
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Lol

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so we got one angle and one side

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we need one more thing

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but luckily both of these triangles share angle U

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and angle U is congruent to itself, right?

scenic quartz
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oh so reflexive property right

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or osmething like that

idle ridge
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yup!

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so then what rule do we use

scenic quartz
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so asa?

idle ridge
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yup

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and that finishes off the proof

scenic quartz
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ok ok

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the second question looks kinda tough

idle ridge
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yeah it does

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let's take a look

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are you sure this is a question about congruent triangles lol

exotic osprey
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looks like angle chasing

scenic quartz
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idk lol

exotic osprey
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im tryna do it and its a pain

scenic quartz
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i serached up congruent triangles proof questions

idle ridge
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xD

scenic quartz
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lemme find another then

idle ridge
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yeah I'm not sure this one is about congruent triangles

scenic quartz
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so ac congruent to bc

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cd is congruent to cd cuz its bisector

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ad is congruent to bd

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sss ig

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cuz there are no angles

idle ridge
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yup, sss

exotic osprey
# scenic quartz

oh i found a proof for ur second problem but yea its a lot of just angle chasing

idle ridge
idle ridge
exotic osprey
scenic quartz
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do u got alot of time rn @idle ridge or @exotic osprey

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cuz i kinda wanna reviwe like 6 questions

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or 9

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if yall got time

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if yall dont its fine

idle ridge
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I prob gotta go, sorry

scenic quartz
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yeah its fine

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@exotic osprey can u

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or na

exotic osprey
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maybe a couple problems

scenic quartz
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ok ok

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ty

exotic osprey
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i hate two column proofs tho so i might not know the names of identities lol

scenic quartz
scenic quartz
#

so this one

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ab is parallel to cd

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ab is congruent to cd

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cb congruent to cb

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sss ig

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no angles?

exotic osprey
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SAS

scenic quartz
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whatt\

exotic osprey
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because they're parallel, ABC=DCB

scenic quartz
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wheres the angle ๐Ÿ˜ญ

exotic osprey
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angle ABC

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and angle DCB

scenic quartz
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its not shown tho

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how can we say its an angle?

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oh

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wait

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im dumb

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nvm

exotic osprey
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just because they didn't give angles doesn't mean there aren't equal angles (also it's not SSS because you dont know that AC=BC)

scenic quartz
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sorry

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yeah

exotic osprey
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np

scenic quartz
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so sas

exotic osprey
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yea

scenic quartz
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so j and m are congruent

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jk and km are congruent

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their vertical angles i think

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so

exotic osprey
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small thing you don't call angles congruent

scenic quartz
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oh

exotic osprey
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but yea

scenic quartz
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do i just say equal

exotic osprey
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wait nvm

scenic quartz
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what

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i call them congruent or na

exotic osprey
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you can

scenic quartz
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ok

exotic osprey
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ive just never heard it being called that often but you can

scenic quartz
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lol ok

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can we asumme k is the midpoint of nl or no

exotic osprey
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nop

scenic quartz
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dang

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that woulda been easy

exotic osprey
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but you have enough here

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H=M, vertical angles for K, and the midpoint

scenic quartz
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asa

exotic osprey
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yea

scenic quartz
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cuz k is also an angle on both sides right

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or something like that

exotic osprey
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lowkey you can also just say they both equal 180-J-K

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u dont even need congruent triangles

exotic osprey
exotic osprey
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ASA

scenic quartz
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wdym

exotic osprey
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because vertical angles

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wait wait

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one sec sorry

scenic quartz
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its fine

exotic osprey
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yes

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ur right sorry

scenic quartz
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ok ok

exotic osprey
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i keep misunderstanding the problem lmao

scenic quartz
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lol

exotic osprey
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but ASA

scenic quartz
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so x is congruent to w

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xt is congruent to tw

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xz is congruent to wz

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so sas

exotic osprey
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yea

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there are a couple ways to do this

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that's one of them

scenic quartz
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ok

exotic osprey
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you can also see that ZT is shared, T=90 on both sides, and X=W so AAS

scenic quartz
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oh ๐Ÿ˜ฎ

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but i would get it correct if i said sas

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right

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so bc congruent to dc

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ac congruent to ac

exotic osprey
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i think

scenic quartz
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i think this is

exotic osprey
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idk if you'd be asked to prove XT=TW but you shouldnt be

scenic quartz
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sas?

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ok

exotic osprey
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acutally you might

scenic quartz
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wait why

exotic osprey
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the problem might be asking you to solve it without knowing that XT=TW for isoceles triangles

scenic quartz
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i think since its midpoint

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or does it not sya midpoint

exotic osprey
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it doesn't specify the midpoint

scenic quartz
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oh

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:/

exotic osprey
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and the proof for proving XT=TW uses congruent triangles kinda lol so it's circular

scenic quartz
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lol

exotic osprey
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but ur mind is in the right place

scenic quartz
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ight ight

scenic quartz
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or am i tripping

exotic osprey
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because of the angle bisector specifically

scenic quartz
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yea

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since it makes angle?

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at the top

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at like

exotic osprey
#

C

scenic quartz
#

c

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yeah

exotic osprey
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yea it makes two identical angles

scenic quartz
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would this be hl theorem

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or no

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since it doesnt say its a 90 degree angle

exotic osprey
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nah you cant

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because the same conditions are true for parallelograms

scenic quartz
#

so i would say

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ad is congruent to bc

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and then ab is congruent to dc

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db is congruent to db

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so its aas?

exotic osprey
#

where does it say it's parallel

scenic quartz
#

i mean

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i kidna just assumed lol

exotic osprey
#

๐Ÿค”

scenic quartz
#

forget i said that

exotic osprey
#

i mean you have three sides that are congruent

scenic quartz
#

its aas tho right

exotic osprey
#

no

scenic quartz
#

๐Ÿ˜ญ

exotic osprey
#

you have 3 congruent sides

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sooo

scenic quartz
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what

exotic osprey
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SSS

scenic quartz
#

ohhh

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cuz. the hypotenuse thing

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is also a side

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thats equal

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right

exotic osprey
scenic quartz
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yeah

exotic osprey
#

yuh

scenic quartz
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can we do 3 more

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or 2

exotic osprey
#

yea

scenic quartz
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ok ty

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these 3

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last 3

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ok so for the first one

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bc congruent to dc

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ac congruent to bc??

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wtf

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ok

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so

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then

exotic osprey
#

E

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EC

scenic quartz
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it says bc ๐Ÿ˜ญ

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whatt

exotic osprey
#

no

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E

scenic quartz
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oh wait

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im blind

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sory sory

exotic osprey
#

np

scenic quartz
#

ok so

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ac is congruent to ec

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bc is congruent to dc

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its vertical angles

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so c ameks an angle

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so sas

exotic osprey
#

mhm

scenic quartz
#

ok

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next

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jk congreunt to lk

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jm congruent to lm

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km congruent to km

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what

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its like

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sss

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i think

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cuz there arent angles i can find

exotic osprey
#

i mean

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u have three sides

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and they're equal

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what else are you looking for?

scenic quartz
#

so sss?

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yeah idk

scenic quartz
exotic osprey
#

i mean yea

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SSS

scenic quartz
#

ok

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last one

exotic osprey
#

whenever you have three sides u dont need anything else lmao

scenic quartz
#

lol alr

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g and j are congruent

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fh bsiects gfi

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asa

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ig

exotic osprey
#

that's an I

scenic quartz
#

since the bisector makes angles

exotic osprey
#

no

scenic quartz
#

what

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???

exotic osprey
#

how is that ASA

scenic quartz
#

wait l

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lemme rethink

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aas?

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idk tbh

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this one kinda confusing

exotic osprey
#

ur here right

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wait the pic didnt send

scenic quartz
#

aas?

exotic osprey
#

mhm

scenic quartz
#

yea

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ok

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i was thinkg asa

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cuz i assumed gh is congurent to ih

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but alr

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ty for helping me

exotic osprey
#

yea np

scenic quartz
#

imma close it now

exotic osprey
#

sounds good

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nice work

scenic quartz
#

thanks

#

.close

marsh citrusBOT
#
Channel closed

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marsh citrusBOT
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graceful rover
#

Hey I got this matrix and i have to calculate the characteristic polynomial, -lambda^3 + 6lambda^2 - 12lambda + 8, ngl i dont remember ever solving polynomials of the 3rd degree or above by hand, so i just did it by guessing one solution and doing polynomial division, is there a cleaner/better way to solve them? Because I got a remainder (which means there is no solution other than 2). So I just want to know if there is a more elegant solution than guessing and doing the division

graceful rover
marsh citrusBOT
#

@graceful rover Has your question been resolved?

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โ€ข Type the command .close to free the channel when you're done.
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long temple
#

Hello

marsh citrusBOT
long temple
#

Anyone there to help

#

With trigonometry

#

???

#

Ok so

runic temple
#

QPS is a right angle

long temple
#

Yes

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But for the length of QS what do I do

runic temple
#

use a different angle

long temple
#

?

runic temple
#

the point of trig is to look at a non-right angle of a right triangle

long temple
#

Yea

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So can you explain what law to use

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And how to get the length using that law

#

Basically an explanation

#

?

#

@runic temple

#

<@&286206848099549185> I would really appreciate if anyone would come help

dire wagon
long temple
#

Can you explain how to get the length of segment qs

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In the first question

dire wagon
#

However if you notice one of the angles is 60

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So the other side should be 60

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So the top one should also be 60

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That means its a equilatral triangle and all the sides of the triangle have 10

long temple
#

Itโ€™s not equilateral though

dire wagon
#

And since qs is just 2 of those sides its just 10+10

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Angle of P and Angle of S are the same

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And since all angles of a triangle add up to 60 the last angle on top must also be 60

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Same angles on triangle = equalitral triangle

long temple
#

No but

dire wagon
#

You believe angles P and S arent the same?

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Well if you insist, you can go the longer route and use law of cosine

long temple
#

Ok

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They arenโ€™t the same

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Angle t is less than 60 degrees

dire wagon
#

Though u cant use law of cosines cus theres only 2 given variables

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Meaning noticing angles P and S are indeed the same angle and finding the triangle is equalatril is the intended route

dire wagon
#

Or it will you know... be too obvious

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Defeats the purpose ya know

long temple
#

Ya

dire wagon
#

But if you feel relunctend to believe me you can ask for another helper, though i doubt theyll say anything different haha

long temple
#

So what do I do?

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No itโ€™s nothing like that

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Itโ€™s just angle t looks visibly different

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Even when they arenโ€™t to scale

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So yes

dire wagon
#

Angles p and s are the same angle 60, the top angle then should be 60 becauss it has to add up to 180. 2 steps done so far.
Then just find out both sides for qs are 10 and add up to 10+10

long temple
#

Helpers

#

<@&286206848099549185> I would really appreciate if anyone came to help

#

Anyone?

dire wagon
#

Its pretty late here in est, some might be sleep at this time

long temple
#

Yea Iโ€™m in wst

#

So yea

lone hare
#

where are you stuck on

dire wagon
lone hare
#

ST is 10 yes?

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so triangle PTS is isosceles and so angle PST is 60ยฐ

long temple
#

Yea

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Well I donโ€™t know yet what st is

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All I know is the length of rt

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And pt

lone hare
#

do you agree that diagonals bisect each other

long temple
#

Yes

lone hare
#

and that the diagonals have the same length

long temple
#

Yea

lone hare
#

so half of a diagonal is 10

#

?

long temple
#

So youโ€™re saying st is 10

#

?

lone hare
#

ye

long temple
#

Ok for the first question

#

So now

#

For the second

#

For finding area of pqr

marsh citrusBOT
#

@long temple Has your question been resolved?

marsh citrusBOT
#
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Available help channel!

Send your question here to claim the channel.

Remember:
โ€ข Ask your math question in a clear, concise manner.
โ€ข Show your work, and if possible, explain where you are stuck.
โ€ข After 15 minutes, feel free to ping <@&286206848099549185>.
โ€ข Type the command .close to free the channel when you're done.
โ€ข Be polite and have a nice day!

Read #โ“how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

fossil coral
#

How do I find the constant term in the expansion of (2x-(1/x^3))^4

gentle sentinel
#

We can express binomial expansion as

Sigma(n choose k ร— first term ^ k ร— second term ^ n-k)

#

We know the constant term won't have any x

#

So it must be when the first term is ^ 3 and second term ^ 1

#

So k is 3

#

And our constant term is 4c3 ร— 2^3 ร— -1

#

So -32?

#

I think

upbeat sable
fossil coral
#

Right, so there would be two answers depending on which term you choose to be the first? (y+x)^n = (x+y)^n ?

upbeat sable
fossil coral
#

I see, can you tell me what I did wrong here then?

upbeat sable
#

Nothing, r=1 is correct

#

Now plug in r=1 and find the constant term

elfin berryBOT
#

quickdoom

upbeat sable
#

Which is also the answer given by ronush

fossil coral
#

Right, but with different r

#

Why was his r 3 and mine 1? How we ordered the terms?

upbeat sable
#

Are you aware that $^{n}C_{n-k}=^{n}C_{k}$?

elfin berryBOT
#

quickdoom

fossil coral
#

Rightโ€ฆ symmetry in pascals triangle

upbeat sable
#

Yeah, thats why he got 3

fossil coral
#

I get it now I think, thanks

upbeat sable
#

But your answers were both the same

#

(-32)

#

You dont get two different answers here

fossil coral
#

Great, I see

#

Thanks

#

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gentle sentinel
marsh citrusBOT
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sand sparrow
#

Function y=f(x) is an even function with the given period 6, if f(96)=2
Find
f(-96)+f(-90)+โ€ฆ+f(-6)+f(0)=?

sand sparrow
vernal forge
#

hint 1: ||f is even, so f(-96) = f(96)||

sand sparrow
#

im a bit confused about the concept of period

#

Does it mean f(-90) is also 2 ?

#

So, to know how many times 2 shows up from -96 to 0, is it logical to divide 96 by the period 6?

#

ah so f(0) is also 2

#

so does that mean i just have to not forget f(0) is being left out when dividing 96 by 6?

mild perch
#

I don't see how the function being even matters

#

Seems like extra info

#

Since -96=96=0 (mod 6)

mild perch
#

In another words x=y (mod 6) implies f(x)=f(y)

marsh citrusBOT
#

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placid heath
#

i need help

marsh citrusBOT
placid heath
#

im trying to do this for revision but i dont understand

ivory turtle
#

which one?

placid heath
open kayak
#

E.g. 5)

#

Do you know what acute means?

placid heath
#

Yes

open kayak
#

Now just try to express what it says using alpha and beta

placid heath
#

okay

#

and then?

open kayak
#

Well, atleast you can think of one more equation that always holds in a triangle that lets you solve for them

lucid turret
#

which one are you doing ?

open kayak
lucid turret
#

Okay

placid heath
#

Ty

marsh citrusBOT
#

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unkempt herald
marsh citrusBOT
unkempt herald
#

help

#

S^(2n+1)=(xn^(2n+1))+(xn-1^(2n+1))+............(x1^(2n+1))

fathom ridge
#

can you use these: () {} []

unkempt herald
#

kk

fathom ridge
#

also whats sigma

#

wait this still doesn't make sense

unkempt herald
#

so consider a polnomial

fathom ridge
#

^ is exponent

unkempt herald
#

yeh

fathom ridge
#

_ is subscript

unkempt herald
#

there is no sub script

#

sigma1 is like the sum of roots

fathom ridge
#

[ S^{2n + 1} = xn^{2n + 1} + x(n - 1)^{2n + 1} + x(n - 2)^{2n + 1} \cdots x(1)^{2n + 1} ]

elfin berryBOT
unkempt herald
#

sigma 2 is sum of mul of 2 roots

fathom ridge
#

Uh

unkempt herald
#

and so on

#

itrs like vietas formula

#

should i explain more?

fathom ridge
#

I'll just wait for someone else to help you

#

Because nothing is making sense to me

#

๐Ÿ˜ญ

unkempt herald
#

๐Ÿ˜ญ

#

can anyone help?

unkempt herald
#

.close

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#
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unkempt herald
#

.reopen

marsh citrusBOT
#

โœ…

unkempt herald
#

anyone have more than me

#

that could help my puny brain solve this

finite glacier
#

where does sigma 3 come from

#

isnt there only 1 root, x=0

unkempt herald
#

wait i made erroe

#

add another x0 to the thing

#

[ S^{2n + 1} = xn^{2n + 1} + x(n - 1)^{2n + 1} + x(n - 2)^{2n + 1} \cdots x(1)^{2n + 1} +x(0)]

#

why aint it doing the thing

finite glacier
#

is the first term x * (n)^(2n+1) or (x * n)^(2n+1)

finite glacier
#

$1$

elfin berryBOT
#

KINGRel

unkempt herald
#

the nth term is xn

#

as in subscript n

finite glacier
#

oh

unkempt herald
#

oh my gof

#

god

finite glacier
#

ok

#

i see

unkempt herald
#

i messed up explaining the q

#

sorry neon

#

i didnt mean to

#

sooo...

#

ummm...

#

my bad

#

๐Ÿซฅ

#

ill start fresh later

#

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marsh citrusBOT
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unkempt herald
#

srry again

marsh citrusBOT
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unkempt herald
#
  1. Find the sum of series
    5+3^x+6x^2+8x^3+11x^4+13x^5+16x^6+18x^7+21x^8..... to infinite
    terms where |x|< 0.
unkempt herald
#

help

lucid turret
#

innite?

unkempt herald
#

sorry

lucid turret
#

okay np

unkempt herald
#

the thing became weird

devout mauve
#

|x| < 0 makes no sense

#

split it up into a few different series

unkempt herald
#

how?

south smelt
#

< 0 means it have to be negative, but youโ€˜re taking the absolute value, so it canโ€˜t. Essentially you canโ€˜t plug a single x that makes |x|<0 true

unkempt herald
#

thats what im not getting

novel juniper
#

|x| is always greater than or equal to zero

#

The problem is wrong

unkempt herald
#

yeah

runic temple
#

also what the heck is the pattern of coefficients

unkempt herald
#

is it an error

#

if u take 3x+8x^3 and so on

#

u get pattern

runic temple
#

oh right

unkempt herald
#

and 6x^2+11x^4 so on

#

maybe they meant |x|>0

runic temple
#

then thats just all real numbers

south smelt
#

And the thing doesnโ€˜t converge anymore

runic temple
#

if this is a silly troll problem where they meant |x| <= 0, the answers 5

unkempt herald
#

can it be solved after

#

yeah thatd be nice

#

but im pretty sure its not

crude burrow
#

Maybe they meant |x|<1

unkempt herald
#

hmm

crude burrow
#

Because if |x|โ‰ฅ1 the series diverges

unkempt herald
#

yeah

#

but wth |x|>0

#

we could use arithemetico gerometric formulae

crude burrow
#

But the coefficients are weird to work with lol

unkempt herald
#

no if we take alternate ones they are in AP

#

like3,8,13 and so on

#

and 6,11,16 and so on

lucid zenith
#

Yeah thatโ€™s the idea

unkempt herald
#

5 is just the odd one out

lucid zenith
#

Itโ€™s supposed to be |x|<1

unkempt herald
#

which can be added later

lucid zenith
#

Itโ€™s just a sum of two arithmetico geometric series

unkempt herald
lucid zenith
#

Because for |x|>=1 the series diverges

unkempt herald
#

wdym

#

what does it diverges mean?

lucid zenith
#

A series diverge if either the sum goes to infinity or doesnโ€™t converge to any value

unkempt herald
#

ohh

lucid zenith
#

here itโ€™s the first case, for |x|>=1 the series will tend off to +- infinity

unkempt herald
#

right

unkempt herald
#

makes sense

#

so how does the soln end

#

i use that super wierd formula

#

and then calc?

#

thx

#

got the answer

#

well didnt calc but on final step

#

thx

#

.close

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#
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marsh citrusBOT
ancient elm
#

.close

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forest scarab
#

How to get the 2nd eq from the 1st?

marsh citrusBOT
fickle compass
#

like multiplying and dividing the a/something term by (b-c) and also by (-1)

marsh citrusBOT
#

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forest scarab
forest dune
#

the common denominator is (a-b)(b-c)(c-a)
aleast 2 of them are in every denominator
so you gotta multiply the numerator with the 1 denominator that is not there outta the 3, with the respective minus signs

marsh citrusBOT
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inland prawn
marsh citrusBOT
inland prawn
#

so by quotient rule

#

there is a problem in simplifying the expresion

young cairn
#

write the top as sinx-(x+1)(sinx)-(x+1)(cosx)

#

group the sinx together

inland prawn
#

give me asec

young cairn
#

sinx(1-x-1)-(x+1)(cosx)

#

and then you see

inland prawn
#

thanks

#

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south goblet
#

hey does anyoone know why this hold, it's not the geometric series right?

brave marsh
#

It's a finite geometric sum.

devout mauve
#

ignore the 1+ at the start

#

instead of the 3 write some variable like x

#

write out the sum

#

then multiply both sides by x-1

south goblet
devout mauve
#

well the geometric series is the taylor series of a function. but that perspective doesnt help here

south goblet
#

but I sitll don''t understand

#

how did he get it

devout mauve
#

have you done all the steps I wrote

south goblet
#

I am doing it now

south goblet
#

like the right side is unknown yet

#

u still here?

devout mauve
#

call the sum S

#

then given that each term in the sum is the previous one multiplied by x, you might be motivated to multiply S by x

south goblet
devout mauve
#

then you get nearly the same thing as S back

south goblet
#

but I remember it vaguely

devout mauve
#

subtract S from xS

#

simplify

south goblet
#

I see it

#

u divide by x-1 too get S back

south goblet
devout mauve
#

yw

south goblet
marsh citrusBOT
#

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torpid marlin
marsh citrusBOT
torpid marlin
#

sorry the work is all in black

#

I am looking for someone to check this

#

cause idk

#

I always doubt my answers lmao

ivory turtle
#

,w tan^-1(18/15)

ivory turtle
#

,w tan^-1(18/15) in degrees

ivory turtle
#

yeah its right

torpid marlin
#

woops

ivory turtle
#

xd

torpid marlin
#

it automatically copy and pastes my snips so I sometimes randomly paste them

#

.close

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harsh pumice
#

So for this one I think its three but im not too sure. I started by locating the points I got (-5, -4.) and (-3, 4.)

harsh pumice
#

With these points I determined the y interceptr

#

wrote the equation

#

y = 1/2x+2

#

i eventually got y = 7/2x - 17/2

#

can someone please help with this i feel like im doing something wrong

vast sandal
#

so you have 3 options basically right? We can rule out 2/7 x

#

we can see that the y has a root < 0

#

is it possible for all three, that if y = 0 then x < 0?

vast sandal
#

in which case is it possible?

#

i just noticed it's much easier to look at the y-intercept

#

the y-intercept is clearly positive

#

so you have only one option

harsh pumice
#

So I'm right

#

its 7 = 7/2 x * 17/2

vast sandal
#

i don't think so

#

also isn't that a minus?

harsh pumice
#

OH

#

I wrote it down wrong on my paper ๐Ÿ˜ญ

#

idk what im doing ok

#

let me retry

vast sandal
#

lol

harsh pumice
#

it is y = 7/2 x + 29/2

vast sandal
#

yes

harsh pumice
#

ah yers

#

that makes a lot more snse lol

vast sandal
#

again if you look at the y-intercept it has to be that one

harsh pumice
#

Got u

#

@vast sandal Would u also agree with this

#

im pretty sure its right cause i looked at all the points but just want double check

vast sandal
harsh pumice
#

the last one does work

#

Thank you!

#

.close

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#
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harsh pumice
marsh citrusBOT
harsh pumice
#

I'm not really sure what I'm doing wrong here, can someone help me?

twilit sable
#

Ur meant to draw the graph of those 2 eqs

#

Like draw y=-8/5x -4

#

And y=1/5 x +5

#

And see where they intersect

harsh pumice
#

oh okay

#

im still doing something wrong i hate graphs

twilit sable
#

Wait lemme check ur work

harsh pumice
#

That's what I get in demsos

twilit sable
#

For the line y=-8/5 x -4 the x intersect is meant to be -2.5

harsh pumice
#

i cant make it -2.5 on the graph i have

twilit sable
harsh pumice
#

on desmos

#

not on my other graph

twilit sable
harsh pumice
#

oh

#

ok

#

got it thx

twilit sable
#

Like put the red dot there?

#

And at (-5, 4)

harsh pumice
#

Got u

twilit sable
harsh pumice
#

I think that worked

#

thanks

#

.cloose

twilit sable
marsh citrusBOT
#

@harsh pumice Has your question been resolved?

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austere wave
#

how exactly would you do part B?

marsh citrusBOT
hazy lion
austere wave
#

nothing

#

im just stuck ๐Ÿ˜ญ

#

i know it's graph transformations but im confused

hazy lion
#

do you know what a stationary point is

austere wave
#

not really

hazy lion
#

do you have a book

austere wave
#

notebook or?

hazy lion
#

do you have access to google

austere wave
#

yes

hazy lion
#

you should look up a stationary point

#

because i dont trust the bot

#

lets see

#

,w stationary point of a function

#

CLOSE

#

not really

#

B for effort

austere wave
#

when f'(x) = 0

#

right

hazy lion
#

yea

#

lets go high-level

#

what kind of function is f'(x)?

#

can you describe it in a general sense

#

what does it look like

austere wave
#

wdym

hazy lion
#

well you have f(x) there

#

so we take a derivative of it

#

what does the derivative look like

#

f(x) looks like a polynomial

#

you know how to take derivatives?

austere wave
#

ye

#

3x^2 - 4x - 20

hazy lion
#

sure

#

so its a quadratic

austere wave
#

ye

hazy lion
#

and ... its concave up

#

not that it matters

#

but it has a bottom

#

somewhere

austere wave
#

right

hazy lion
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okay

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lets say the bottom is at ... x=a

austere wave
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ye

hazy lion
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so, f'(a) = 0

austere wave
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ye

hazy lion
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now

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if i look at the graph of f'(x-a)

hazy lion
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and not what i meant to say

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i mean to say: f'(x) has a bottom at x=a

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a minimum

austere wave
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alright

hazy lion
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so now imagine we plot f'(x-a)

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wheres the bottom now

austere wave
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is it just x - a

hazy lion
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sorry, im being dumb again

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heres what you should be picturing

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so, f' has a bottom at x=2/3

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then f'(x+2/3) has a bottom at x=0

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it shifted it to the left by 2/3

austere wave
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YE

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caps

hazy lion
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the exact number isnt important

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what haapens with f'(x+k)

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well its shifted k units left from x=2/3

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mb u see where it goes

austere wave
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ye

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so when it's f(x - k) it just moves to the right k times

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right?