#help-33

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marsh citrusBOT
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still temple
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hi guys

marsh citrusBOT
still temple
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can someone?

blazing rampart
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try and make that one single ratio

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7:4 is the same as

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14:8

still temple
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i didi the ratio

blazing rampart
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so the ratio of houses:flats:bungalows would be 14:8:5

still temple
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but idk if i have to dived it by 7:4 or mutiply it

blazing rampart
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wdym

blazing rampart
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now using that single ratio

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to find the houses

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you can simply multiply the number of bungalows by 14/5

blazing rampart
still temple
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where you took the 14 from?

blazing rampart
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the original ratio was 7:4

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and I made that 14:8

still temple
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hm

blazing rampart
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then I combined the ratios and got rid of the flats

still temple
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ok i got it

blazing rampart
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and that way I got a relation between number of bungalows and houses

still temple
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hm clever guy

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but the way i did was totaly messing

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i did 7:4=11 and then i timed 11 by 7 and 4, giving me 77 and 44

polar quail
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Can someone help me with my linear equations I have been sitting here for half a hour stuck on this question

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You have to find the intercept

still temple
polar quail
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This is one I already did if it helps

still temple
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@blazing rampart just explain one thing to me

blazing rampart
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yh?

still temple
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on ratio we devid or times ?

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like, 2:3=5, just to me know the amount of 3 and 2 i times them by 5 or divide ?

blazing rampart
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wait huh

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I dont get ur question

still temple
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its onother example

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it like, there is a bag, in the bag have the ratio of 4:5 which is phones and tablets

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so to me know the amount of phones what i need to do

marsh citrusBOT
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@still temple Has your question been resolved?

marsh citrusBOT
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hollow wharf
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this might just be me being pretty dumb but can someone tell me where the 0.6 came from? i genuinely have no idea

marsh citrusBOT
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@hollow wharf Has your question been resolved?

slim spire
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since the problem tells you blue is 0.4 and the rest are some weird ratio

hollow wharf
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.close

marsh citrusBOT
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inland lichen
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For this question I noticed that I have to multiply 2pir with the density for the mass but I am not sure why. Can anyone explain/

harsh falcon
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you have kg/m^2
integrating once will give you kg/m, but you want kg
this r comes from (i think) the jacobian

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and the 2pi comes from the fact that you also want to integrate from 0 to 2pi

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otherwise you would just have a line and not a circle

inland lichen
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Okay thank you : )

harsh falcon
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and the jacobian is because we are not in cartesian coordinates

inland lichen
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okie great thank you!!

marsh citrusBOT
#

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dull hazel
marsh citrusBOT
silk sparrow
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How do you reduce a value by 80%

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Like imagine for a minute the question is just 'reduce 86 by 80%'

marsh citrusBOT
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@dull hazel Has your question been resolved?

dull hazel
silk sparrow
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That would give 80% of your value, rather than reducing by 80%

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If I reduce something by 80%, how much do I have left

marsh citrusBOT
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@dull hazel Has your question been resolved?

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spring stirrup
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how do i solve this

marsh citrusBOT
spring stirrup
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can someone explain what was done here?

kind solar
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Solve for the time t such that P(t) = 0.50

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i.e. solve 100(1.2)^(-t) = 0.50

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(1.2)^(-t) = 0.5/100

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ln(1.2^(-t)) = ln(0.5/100)

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do you know how to proceed from there?

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I mean, there are many different ways to work with logarithms

spring stirrup
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what exactly is a hlaf life?

kind solar
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It's the amount of time it takes for the material to decay to 50% of its original mass

spring stirrup
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ohh

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thats why you set the equation to 0.50

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because ur trying to solve for the time when its 0.50

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i cant remember logs from last semester

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howd they get here

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OH

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NVM

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ty

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.close

marsh citrusBOT
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marsh citrusBOT
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snow nest
marsh citrusBOT
snow nest
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i dont understand III

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i mean i do, but the answer sheet says that the graph should have a vertical tangent, how does that make sense??

upper timber
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Do you mean horizontal?

snow nest
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no, look

upper timber
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It’s at 2

snow nest
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this is the answer sheet, and unless its wrong i have no idea how they got a vertical tangent

upper timber
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Kinda goofy to make a tangent line there but I guess so

late geode
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that's answering something different

snow nest
late geode
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there seems to be one at x=-1

snow nest
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then why did they say x=-1, 3

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oh wait

late geode
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doesn't look like theres a vertical tangent at x=-3

snow nest
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ok i understamd that the horizontal tangents are at x=-1, 3

late geode
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no

snow nest
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oh

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what is then

late geode
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do you know what vertical/ horizontal mean

snow nest
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vertical is y and horizontal is x

late geode
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too vague

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and unclear

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describe it without using x or y

snow nest
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im so confused what you are asking for, sideways is horizontal and vertical is up and down?

late geode
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horizontal lines look like _
vertical lines look like |

snow nest
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yeah

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ok so

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now what

late geode
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apply that

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draw a horizontal line at the point where x=-2

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and it should be clear that's where you have a horizontal tangent

snow nest
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but if thats true, then the horizontal tangent is x=2 yes?

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which makes the vertical tangents x=-1, 3

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ohh i switched them around when i first said it mb

late geode
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to me it doesn't actually look like x=3 is a vertical tangent

snow nest
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why nbot

late geode
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the graph doesn't look like its decreasing fast enough

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it could be depending on the function, but it's unclear just from looking

snow nest
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idk what to tell you, my teacher says differently

snow nest
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thanks for ur help

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.close

marsh citrusBOT
#
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marsh citrusBOT
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sour iris
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Need help with number 2

marsh citrusBOT
sour iris
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<@&286206848099549185>

frigid totem
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whats the question ? solving for x ? if so Id advise you to take the logarithm of both sides @sour iris

marsh citrusBOT
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@sour iris Has your question been resolved?

marsh citrusBOT
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marsh citrusBOT
sour iris
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Huh

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you can just log base 10 both

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What would that do

frigid totem
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log(a^b) = b log(a)

marsh citrusBOT
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@sour iris Has your question been resolved?

sour iris
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Ohh

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Wait but then

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like what would you do with them after

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Cuz u would do that to both sides

sour iris
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Put one to the other side and do the property to make it division

frigid totem
sour iris
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but what after that

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like to get x

frigid totem
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then you can factor by x

sour iris
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wait

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so

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after u log

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do the logs disappear

frigid totem
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they dont

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but those are constants now

sour iris
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like does the equation become like x(x-x)= x(x-x)

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like you can ignore the logs

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i mean

frigid totem
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after taking the log you have (2x - 3) log (5) = (x - 2) log(9)

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right ?

sour iris
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ye

frigid totem
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you can ignore them

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if thats what you mean

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they are constants now so they dont pose any issue

sour iris
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so like you would do (2x - 3) (5) = (x - 2)(9)

marsh citrusBOT
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sour iris
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.reopen

marsh citrusBOT
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sour iris
frigid totem
sour iris
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so like

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what would you do

frigid totem
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ill send you a picture, easier than typing it out

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one sec

sour iris
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ight

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ima brb in like 15

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but like ima look after

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ty

frigid totem
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,rotate

elfin berryBOT
frigid totem
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i write "log" as "ln"

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@sour iris

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then you can just factor by x

marsh citrusBOT
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@sour iris Has your question been resolved?

sour iris
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Uh

sour iris
frigid totem
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i developped ln(5) and ln(9) yes

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so i could get rid of the parenthesis

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i re arranged the terms around to only have x on the left side

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now you just need to factor by x and finish

sour iris
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Thats like

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We aint ever done that in precalc before

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Oh wait can we just ignore the lns cuz theres one on every number

marsh citrusBOT
#
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night widget
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anyone know where to start with this? im kinda lost, its for a paper due tmr

night widget
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its for calc 1

marsh citrusBOT
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@night widget Has your question been resolved?

night widget
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<@&286206848099549185>

slim spire
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all in terms of x's and y's

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then move around the 60=... equation to get x= or y= to plug into the blue area, so that a variable goes away

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that's when you can finally optimize and set the derivative to 0 and check the endpoints for the maximum

night widget
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okay thank you im going to give it a shot im not good at math especially calc so i will try my best here is it okay if i ask another question if i get stuck?

marsh citrusBOT
#

@night widget Has your question been resolved?

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stark trail
marsh citrusBOT
stark trail
#

Hello, I was hoping someone could double check if my isomorphism works here :)

static quarry
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as soon as you show that they are both cyclic groups of order 4 you're done

quasi patrol
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I love help pages like this because i dont understand half the words in the question

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And i can only look in horror

static quarry
stark trail
static quarry
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show in general that any two finite cyclic groups <a> and <b> of the same order are isomorphic via the map phi(a) = b

stark trail
static quarry
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it's arguably easier to show the general result than it is to get into the weeds of any specific example

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but you gotta do you

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no matter how you proceed, it's gotta be more interesting than watching people whine about capitalism in discussy haha

stark trail
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I very very rarely go in discussy

static quarry
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you are missing very little

stark trail
static quarry
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very few doubt clearers to be seen there

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doubt spreaders aplenty

stark trail
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Oh wow even the lusty mods are in there

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yeah I'll definitely steer clear

hasty ruin
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but every once in a while you get another spectacle of someone discovering how to divide by 0

static quarry
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yea it's like a gathering point for the nefarious

stark trail
static quarry
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proceed with clearing your doubt

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i proffered one way forward

quasi patrol
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One time i was in discussion and there was this guy that was doing some philosophising except badly

static quarry
stark trail
static quarry
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the other 75% are shitposts

quasi patrol
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There are people in discussy that seriously like communism

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Its a shithole

static quarry
stark trail
quasi patrol
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Sorry

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Bye

static quarry
stark trail
static quarry
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by all means

stark trail
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So

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I've done some things with this

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but nothing too fruitful

static quarry
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compute (ab)^(mn)

stark trail
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If (ab)^k=e I can show that m|k and n|k and hence that mn|k

stark trail
static quarry
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you don't even need (m,n) = 1 for this

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only if you want to compute the actual order of G

stark trail
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Alright. How shall I proceed?

static quarry
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ah i take that back, you do need it

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so ok

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show that in fact ab^k is not e if 0 < k < mn

stark trail
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Okay, I've shown that

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if (ab)^k=e

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then

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mn|k

static quarry
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yea

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that suffices

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(ab)^(mn) = e

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and if ab^k = e then k >= mn

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so the order of ab is mn

stark trail
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yes indeed

static quarry
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and ab is an element of G

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so <ab> is a subgroup of G

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of order mn

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so <ab> is..

stark trail
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ab is an element of G yes

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<ab> is a subgroup of G yes

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and yes it has order mn

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so, it's a subgroup of the same order as the original group

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does this imply they're equaal

static quarry
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sure

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even ignoring the group structure

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they're finite sets of the same cardinality

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and one is contained in the other

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so they're equal

stark trail
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Yeah I'm like shockingly bad with this group stuff and I'm really not sure why

static quarry
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you'll get used to it

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and then this stuff becomes obvious

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but then you just move onto harder things

stark trail
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:p

static quarry
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like the feit thompson theorem

stark trail
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let me complete this proof and then I will present you with the cleared doubt

static quarry
#

better hurry, you're missing exciting scintillating discourse such as

stark trail
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,w scintillating

stark trail
#

Indeed very scintillating

stark trail
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Here it is sir. What do you think?

static quarry
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where do you need abelianness here?

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oh wait

stark trail
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(ab)^k=a^kb^k

static quarry
#

nev mind

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all's well

stark trail
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yes sir

static quarry
#

yea that's legit

stark trail
#

ABCDEFGH

static quarry
#

every fucking goddamn hour

stark trail
static quarry
#

doubt early and often

stark trail
#

.close

marsh citrusBOT
#
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marsh citrusBOT
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marsh citrusBOT
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open oriole
marsh citrusBOT
open oriole
#

can someone please help me

wary kite
#

close your other channel

fallow fossil
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so what area is the rectangle

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that should be ur 1st step

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(the equation)

wary kite
open oriole
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i am not sure

quiet anvil
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What is the base and height?

open oriole
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area = w * l

quiet anvil
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How wide is the base, if you're considering a point on the graph (x, y)?

open oriole
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1

quiet anvil
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Why 1?

open oriole
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because thats where the x would be

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if the nubmrts were labeled?

quiet anvil
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Why is x = 1?

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Wouldn't x just be x?

open oriole
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oh yes

quiet anvil
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So the base is what, then?

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And the height would be what?

open oriole
#

y

quiet anvil
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Which makes the area?

open oriole
#

xy

quiet anvil
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Cool

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But you know what y is in terms of x, right?

open oriole
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dy/dx ?

quiet anvil
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Hint, (x, y) is on the graph of the function

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Defined by what equation?

open oriole
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the y=8/x^2+1

quiet anvil
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Yes exactly

open oriole
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so since we have that ew just need x

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right

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and then we multiply them

quiet anvil
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So if the area is xy, then what is it in terms of just x?

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What is A(x)? (i.e. the Area function)

open oriole
#

?

quiet anvil
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Why that?

open oriole
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i just differrentiated it

quiet anvil
#

You're jumping ahead, and making mistakes as a result.

open oriole
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do we take that y equation

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and then just solve for x

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?

quiet anvil
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We make an equation for the area

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A(x) = xy

open oriole
#

we already have y tho right?

quiet anvil
#

= what?

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Yes, we already have y, so what is A(x) just in terms of x?

open oriole
#

the Y eaution times X ?

quiet anvil
#

Yes, which is?

open oriole
#

8x/x^2 +1

quiet anvil
#

Exactly

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Now, we want to optimize this formula, find the maximum

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So we must do what?

open oriole
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1,4 is the local maxima

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so would it be 4?

quiet anvil
#

How did you arrive at that?

open oriole
#

i am not sure

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i solved for maxima

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but i dont know whether or not

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that is what we are lookingfor

quiet anvil
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Using what method?

open oriole
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i found where the derivative of the function is equal to 0

quiet anvil
#

What derivative did you come up with?

open oriole
quiet anvil
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(yes, x=1 is also the value I arrived at, which gives A(1) = 4)

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That is correct, sorry for being a stick in the mud, I just wanted to make sure you didn't skip ahead and make mistakes

open oriole
#

its ok thank you

quiet anvil
marsh citrusBOT
#

@open oriole Has your question been resolved?

marsh citrusBOT
#
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tawny lily
#

i just need to know how this happened

marsh citrusBOT
tawny lily
#

where did the -1 come from??

elfin berryBOT
placid hound
tawny lily
#

i still dont understand where -1 come from

placid hound
#

Ok, do you agree that :

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$$ \dfrac{x^2}{x} = x^{2-1} = x^1$$

elfin berryBOT
tawny lily
#

yes

placid hound
#

So when you divide $3^{a}$ by 3, you've got $3^{a-1}$, right?

tawny lily
#

oh shit

elfin berryBOT
tawny lily
#

oh i see 😭 ijust didnt realize bc its not a variable

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dasasd

placid hound
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don't worry ^^

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now you understand, that's what matters 😋

tawny lily
#

thank u, i get it now

placid hound
#

cool, have a nice day!

tawny lily
#

.close

marsh citrusBOT
#
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marsh citrusBOT
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livid maple
#

How do i solve this system?

marsh citrusBOT
#

Show your work, and if possible, explain where you are stuck.

livid maple
#

.status

#

!status

marsh citrusBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
livid maple
#

1

sinful thistle
#

huh

#

i mean makes sense it looks scary af

#

tried expanding?

livid maple
#

Yes but it doesn't look good...

novel juniper
livid maple
#

Yes

sinful thistle
#

that is what we get

blazing rampart
#

rearrange the first one

elfin berryBOT
novel juniper
#

add them and subtract them I guess

#

then factorise and substitute

sinful thistle
#

which is what i was thinking

#

equate them? @novel juniper

novel juniper
#

maybe

#

I was thinking that these reprsent the standard forms of certain conics

#

,w x^2+10xy+6x+30y+15=0 graph

novel juniper
#

,w 12y^2+12y+4xy+1=0 graph

leaden monolith
novel juniper
#

graph them and solve perhaps?

marsh citrusBOT
#

@livid maple Has your question been resolved?

marsh citrusBOT
#
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fossil grail
#

the perpendicular line to x+y-1=0 is x-y+C=0, right?

winged pier
#

Is it?

fossil grail
#

IDK, you tell me

#

that's why I'm asking

winged pier
#

What needs to change in the slope for a line to be perpendicular

fossil grail
#

.close

marsh citrusBOT
#
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blazing rampart
#

lol

marsh citrusBOT
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marsh citrusBOT
marsh citrusBOT
#

@still temple Has your question been resolved?

marsh citrusBOT
#

@still temple Has your question been resolved?

marsh citrusBOT
#

@still temple Has your question been resolved?

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nimble elm
marsh citrusBOT
nimble elm
#

Is it possible to solve this without using graphs

blazing rampart
#

Uh yes if you're allowed to use lambert W function

nimble elm
#

What is the lambert w function

#

How to do it using that

blazing rampart
#

Product log

#

Wait do you want to find the solutions?

nimble elm
#

No

#

I just wanna know how many solutions have

#

This was in my yr11 extension class past paper

#

Is there anyway to know how many solutions there are without using lambert w function and graphs

blazing rampart
#

Uh

nimble elm
#

Like you don’t have to solve for x, just how many solutions there are

blazing rampart
#

Firstly there are two 'obvious' solutions

#

Or trivial ones

nimble elm
#

Yeah?

blazing rampart
#

But then you have to realise there's a third one too

nimble elm
#

This is the way I did it

marsh citrusBOT
#

@nimble elm Has your question been resolved?

marsh citrusBOT
#

@nimble elm Has your question been resolved?

slim spire
nimble elm
#

Ohh okok

#

All good

#

Thank u

marsh citrusBOT
#
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#
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tulip jacinth
#

Given a graph of a system of 3 linear equations, how would you decide whether the graph has 0,1, or 2 free variables?

leaden monolith
#

Graph?

#

A graph of 3 linear equations with 3 variables lives in 3D

tulip jacinth
#

Yeah, like this

leaden monolith
#

💀 ok I guess that is what you’re asking lol

leaden monolith
tulip jacinth
#

Yeah, I’m not sure when the graph has 0,1, or 2 free variables

leaden monolith
#

If a point is on the plane it satisfies the equation of said plane

#

If a point is to satisfy all 3 equations then it must be on all 3 planes at the same time

tulip jacinth
#

My bad, for graphs like this

leaden monolith
#

Well think of it as every point on that intersection is on all 3 planes aka satisfies all 3 equations

#

And you got slide around 1 direction (or 1 free variable) and still be on all 3 planes

tulip jacinth
#

What do you mean by slide around 1 direction?

lilac siren
tulip jacinth
#

Yeah

lilac siren
#

k how many variables do you require to express a line in 3D?

tulip jacinth
#

3

lilac siren
#

I know you thought of X/Y/Z, but I meant how many variables do you need for the set of points that describe a line

#

you'd need one variable, because a line is 1-dimensional

#

if you want to express a plane, you need 2 variables, because a plane is 2-dimensional

#

for a point you need zero variables to describe its set of points since it's 0-dimensional

#

An example for a line would be
{(n, 4, 7) | n e R}

leaden monolith
#

I’d say all 2 planes were on top of each other then the intersection of all 3 planes is just the plane

#

And you need 2 variables to specify where you are on a plane, unlike on a line where you only needed one

tulip jacinth
#

Ohhh, ok, so a point as an intersection would be 0, a line 1, and a plane 2

leaden monolith
#

Yep

#

Exactly

lilac siren
leaden monolith
#

If the planes were parallel you would have no solutions as well

leaden monolith
leaden monolith
#

The graph of y = x consists of the points (x, y) such that x = y

#

We write it as {(x, y) ∈ ℝ²| x = y, x and y ∈ ℝ}

#

If you thought about the x-y plane as a collection of pairs of real numbers

leaden monolith
tulip jacinth
#

So an object is a point/line/plane etc

leaden monolith
#

Some collection of points

#

It just so happens that the things we put after the | make a plane/line/point

leaden monolith
#

It’s also read as “such that”

lilac siren
# tulip jacinth So an object is a point/line/plane etc

for instance if you try to express the x-axis as a set of points in 3D, then you may start looking at a few sample points:
(1, 0, 0), (7, 0, 0), (0, 0, 0), (-1, 0, 0), (473872, 0, 0) etc.
and clearly the Y/Z values are 0, but we want to express all of those possible points, meaning for all possible X-values, as a set

#

and you can do so by introducing a variable, say n, which we declare as a real number

#

which we can use to construct a set of those points:

#

{(n, 0, 0) | n e R}

#

as Frosst mentioned, the "|" lets a condition for the set follow

#

in this case that n is a real number

leaden monolith
#

That’s a weird way to use set builder notation

tulip jacinth
#

Sorry if I’m not responding, I’m just trying to process everything you guys are saying

lilac siren
lilac siren
# lilac siren {(n, 0, 0) | n e R}

this set includes all points of the form (n, 0, 0) where n is a real number, e.g. since n is allowed to be 3.8, we know the point (3.8, 0, 0) is in the set

#

Since that's true for all real n, this set would describe the line lying on the x-axis in 3D

leaden monolith
# lilac siren {(n, 0, 0) | n e R}

This is a bit lazy, (but it’s correct although I wouldn’t use | like that) I would prefer {(x, y, z) ∈ ℝ³| y = 0, z = 0, x ∈ ℝ}

tulip jacinth
leaden monolith
#

You can write all sorts of different conditions

lilac siren
leaden monolith
#

That’s alright as well, sometimes it’s omitted which set you’re taking elements from, and may be confusing if you don’t see it in its whole entirety

lilac siren
tulip jacinth
#

What do you mean by a bit of set notation?

lilac siren
tulip jacinth
# lilac siren well the {...} brackets

Sorry if I sound like a monkey, my first week of linear algebra and I haven’t don’t a lot of math since calc 2 in high school. Are you referring to the image I sent? The problem only had the pictures of graphs

leaden monolith
tulip jacinth
#

This is a different problem but are these brackets that you’re referring to?

leaden monolith
#

Nope

tulip jacinth
leaden monolith
#

It’s very important to be familiar with this notation

#

It will be used heavily from now on because it is very very convenient

#

For all areas of math but it will be used extensively in linear algebra as well

lilac siren
tulip jacinth
lilac siren
#

maybe to give a brief, not definition-wise correct, introduction to them, maybe consider sets like containers which contain elements at first

leaden monolith
#

If you know regex, it’s got the same spirit as regex

tulip jacinth
#

Those elements are lines?

leaden monolith
#

But together they (can) make lines and planes

lilac siren
#

e.g. the set {1,2,3} contains 3 elements, just natural numbers in this case

leaden monolith
#

The part of the notation that says (x, y, z) ∈ ℝ³ tells you they are points with 3 real numbers describing them

lilac siren
#

and it's elements are 1, 2 and 3

#

A set cannot contain duplicates, so {1,2,3,3} would be equivalent to the set {1,2,3}

#

meaning you only regard the individual elements of a set and aren't interested in whether elements would occur multiple times like in a list [1, 2, 3, 3]

#

(I'm using [...] for list notation for this demonstration)

#

and another contrast to lists is that order does not matter!

#

meaning {1,2,3} = {2,1,3}

#

they contain the same elements

#

therefore they are the same set.

#

@tulip jacinth the properties of no duplicates and no order are fairly clear? :)

lilac siren
#

Neat, note that we aren't inherently restricted to use numbers or points as elements

#

it could for example also be words

#

{"example", "nut"}

#

which is a little loosely written mathematically, but it's just for demonstration

#

this set would have two elements

#

now, I could try to write bigger and bigger lists of natural numbers

#

eg the range from 1 to 10

#

{1,2,3,4,5,6,7,8,9,10}

#

or the range from 1 to 100?

#

But now you may notice that writing every single element becomes impractical

tulip jacinth
#

Yeah, so that’s why you use the all real numbers sign?

lilac siren
#

ys, I'll introduce variables for them in a sec

leaden monolith
#

We’ve got some standard notation for sets we use very often

tulip jacinth
#

Can I also ask what a span is?

lilac siren
#

just to clarify that a set can contain anything, a set can also contain sets:
{{1}, {2}, {3}}

leaden monolith
#

Cos it’ll be very annoying to have to specify them all the time

leaden monolith
#

Hence why I said you want to be very familiar with set notation

lilac siren
#

which I could also try describing without sets, but it becomes more tedious

lilac siren
#

🐛

#

or a set that contains sets that contain lines!

#

for whatever reason

#

Ok but back to how we can write the natural numbers from 1 to 100 as a set

#

for that we actually need sets that you already are familiar with

#

(I presume)

#

N: natural numbers
Z: whole numbers
Q: rational numbers
R: real numbers

#

these are indeed sets

tulip jacinth
#

Yes, I’m familiar with those 👌

lilac siren
#

N = {1,2,3,4,5,6,...}

#

ofc we could use "..." Within our set definitions, but that would be a little loose

tulip jacinth
#

Would even numbers be another set

lilac siren
#

eg for the range from 1 to 100 we could write

#

{1,2,...,99,100}

#

which seems right, but it's not well written not properly defined

#

although everyone will understand what you mean

lilac siren
#

We can get to how you can construct them in a sec

#

Ok so how can we introduce a variable for a set?

#

We'll simply choose some variable name, e.g. n

#

and we must declare which values n can have

#

for instance we can write
n e N
meaning "n element N" or "n is a natural number"

#

But we now have to put that declaration into our set

#

And to split the part which shows the elements and the part which shows the variables/conditions, we use a |

#

so { elements go here | variable declarations/conditions go here }

#

maybe a simple example for that:

#

{ n | n e N }

#

now what does that mean? It means that this set contains each elements before the "|" for every possible value of n in N

#

eg n could be 5, so 5 is in the set

#

n could be 377, so 377 is in the set

#

etc

#

in fact, every natural number is in that set!

#

Which means: {n | n e N } = N

#

that set is the same as N, since it contains the same elements :)

#

Ok, another example with a condition instead, how could we write the range from 1 to 100?

#

{ n | n e N, 1≤n≤100}

#

this set contains all natural numbers from 1 to 100

lilac siren
#

{ n | n e N, "n is divisible by 2" }
which is a little loosely written but conceptually right

#

formally you'd rather write
{ n | n e N, n = 0 mod 2 } for instance

#

which uses the modulo operator

#

but now comes a neat trick!

tulip jacinth
#

Oh ok, I was about to ask if you could do n%2=0

lilac siren
#

I assume you have coding background?

#

given that you use %

#

so probably Python or C

tulip jacinth
#

Just an intro to python class

lilac siren
#

kk

#

Sets in Python pretty much work the same way btw :)

#

they also only have different elements

#

and the order doesn't matter

lilac siren
#

{ 2n | n e N }

#

which also describes all even natural numbers, but much more elegantly

#

note that you can write before and after the "|" what you want!

#

we could take all whole numbers divisible by 7 for example:

#

{ 7x | x e Z }

#

note that x is just the variable name, the name could be anything

#

it's the same as

#

{ 7nut | nut e Z }

#

they are the same set

#

Or we could do all odd natural numbers:

#

{ 2n-1 | n e N }

#

or all odd natural numbers up to 100:

#

{ 2n-1 | n e N, 2n-1 ≤ 100 }

#

the freedom is yours

tulip jacinth
#

Does a set of vectors being linearly dependent or independent rely on whether one of the vectors is in the span?

lilac siren
#

then that set is linearly dependent

#

if that quickly makes sense to you visually or set-wise then congrats.

tulip jacinth
#

Thank you so much for the explanation on sets, you made it simple and easy for me to understand 🙏

lilac siren
#

the span of that set would be all vectors as a linear combination of that set

#

to put it visually, envision the vector from the origin

#

pointing towards the position x=1 y=2 z=3

#

then the span of that vector is the line that goes through the origin and that point

#

meaning the line exactly "lies" on the vector

#

is it understandable?

tulip jacinth
lilac siren
#

if we then look at another vector, that vector is linearly dependent to (1,2,3) if it lies in the span of (1,2,3)

#

meaning that vector lies on the mentioned line

#

for instance (2,4,6) is linearly dependent of (1,2,3)

#

because (1,2,3) * 2 = (2,4,6)

#

meaning (2,4,6) is a point on the line (the span)

tulip jacinth
#

Given three sets, my math teacher said that only 2 have to be multiples because you can just “pad it with zeroes to make it dependent”

#

What does padding it with zeroes mean

lilac siren
#

hm not quite sure what you refer to exactly

tulip jacinth
#

I’ll try to send one of the lecture slides

lilac siren
#

sry I gtg but I hope it was a little enlightening :}

tulip jacinth
#

Np, thank you, I learned a lot from this 🙏

#

Im supposed to close it now right?

#

.close

marsh citrusBOT
#
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marsh citrusBOT
#
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glass pike
#

Is there a quicker way to do part e than considering (ab + by + ay)^3

livid osprey
#

yoink

cyan parcel
#

I remember vaguely abt some shorthand to solve these kind of problem

glass pike
#

theres a formula: a^3 + b^3 + c^3 = (a+b+c)^3 -3(a+b+c)(ab+bc+ac) +3abc which is nasty but works

knotty trellis
cyan parcel
#

I hate question that tries to become complicated by forcing u to expanding term

knotty trellis
#

it isnt that bad though

#

it should be quick

glass pike
#

.close

marsh citrusBOT
#
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marsh citrusBOT
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orchid oracle
#

Can anyone explain this step to me?

marsh citrusBOT
orchid oracle
#

It has something to do with using the z table

#

but cant figure it out

cyan parcel
knotty trellis
#

gaussian centered at 0?

orchid oracle
#

Yes

knotty trellis
#

So we are given that the blue area is 0.3

#

if i read that correctly

orchid oracle
#

correct

knotty trellis
#

now the z-tables work with area from far in the left

#

this area

#

do you know how to calculate it from the blue area?

#

blue area is 0.3, what's the green area?

orchid oracle
knotty trellis
#

can you show me the table you are using?

#

printscreen it

#

the table

orchid oracle
#

Its not in english

#

wait

jovial star
# knotty trellis this area

Isn't finding the blue area just overcomplicating?
Because we can directly find the green area from the z table

knotty trellis
#

we are given that the blue area is 0.3

orchid oracle
knotty trellis
#

thats cool

#

now you just need to find where the area is around 0.3

jovial star
knotty trellis
#

so where the value is 0.3

knotty trellis
jovial star
#

Oh
His table finds values from center
Weird

knotty trellis
#

also the OP has special z score table

knotty trellis
orchid oracle
#

here?

knotty trellis
orchid oracle
#

or am i using this table wrong

knotty trellis
#

the values inside the table give the area

jovial star
knotty trellis
#

all those values are giving the area

#

now you are given that your area is 0.3

knotty trellis
#

as close as possible ideally

orchid oracle
#

wait

knotty trellis
#

but there is one closer

orchid oracle
#

one to the left

knotty trellis
#

mhm

#

.2996

orchid oracle
#

yes

knotty trellis
#

now check which input it corresponds to

#

which row and column

#

and what number is it

orchid oracle
#

0.84

knotty trellis
orchid oracle
#

But .2996 =/= .3

knotty trellis
orchid oracle
#

or is it negligible

#

oh ok

knotty trellis
#

note that if you did it with .3023, you'd get 0.85

#

so we know that the number must lie somewhere between 0.84 and 0.85

#

that's good enough precision for our purposes ig

orchid oracle
#

I see

#

Thank you!

knotty trellis
#

you are welcom

#

e

orchid oracle
#

.close

marsh citrusBOT
#
Channel closed

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marsh citrusBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

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untold jungle
#

in what scenarios does a function only have increasing values

untold jungle
#

please help, thank you

devout mauve
#

what do you mean with "scenarios"

untold jungle
#

cases

#

situations

#

questions

#

when does a function only have increasing values

low ruin
#

dy/dx is the gradient

#

So if the gradient is positive the function is increasing

untold jungle
#

yep i know how to figure out increasing, decreasing and constant values

#

but this question specifically asks me why this specific function only has increasing x values

low ruin
#

Use dy/dx then

devout mauve
#

!original

marsh citrusBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

untold jungle
#

but it asks me to explain why though

low ruin
#

Since dy/dx is positive for all x we can say it is increasing for the given domain

untold jungle
#

ahh thank you

#

.close

marsh citrusBOT
#
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marsh citrusBOT
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still temple
#

How can I prove that for dy/dx + ay = f(x) all solutions can be written as y = y_h + y_p? (y_h is the homogenous solution Ce^(-ax) and y_p is the particular solution)

marsh citrusBOT
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@still temple Has your question been resolved?

marsh citrusBOT
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@still temple Has your question been resolved?

marsh citrusBOT
#
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marsh citrusBOT
#
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urban bobcat
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"Let f(x, y, z) = ...
(a) Specify the tangent plane to the level surface f(x, y, z) = 19 at point A.
(b) At what rate of change f′v (A) does f increase or decrease in the direction (−6, 2, −3) away from the point A?
(c) In what limits does the directional derivative f′v (A) depending on the departure direction v away from A?"

urban bobcat
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i have done a) and i got w = 4ex + 8ey + z -12e + 23

marsh citrusBOT
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@urban bobcat Has your question been resolved?

urban bobcat
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<@&286206848099549185>

hallow crown
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This

urban bobcat
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i got help with it a few days ago

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w = fx(A)(x-xa) + fy(A)(y-ya) + fz(A)(z-za) + f(A)

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this is the formula we used

hallow crown
urban bobcat
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and then we found out that fx(A) = 4e and fy(A) = 8e and fz(A) = 1

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becuse the original equation has an e and when we darive it does not dissepear?

hallow crown
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Youd have a term of e^(x(z + 4))

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So you plug in z = -4 it disappears

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you got fx(x, y, z) = x^2 * y^8 * e^(x(z + 4)) * (3 + x(z + 4)) right

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And fy(x, y, z) = 8x^3 * y^7 * e^(x(z + 4))

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And fz(x, y, z) = x^4 * y^8 * e^(x(z + 4))

urban bobcat
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i dont know i have written down fx(a) = 4e

hallow crown
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Should be that and when you plug in A you get fx(A) = 3, fy(A) = 1, fz(A) = 1

hallow crown
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A = (1, 1, -4) right and you have z + 4 over there so it cancels

urban bobcat
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oky so my answer is compleatly wrong?

hallow crown
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Well if you dont mind reverify the first order partial derivatives please

urban bobcat
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well i dont know if that is correct so i cant verify it

hallow crown
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Should be correct normally

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So youd then write the linear approximation at point A for f(x,y,z)

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w = f(A) + fx(A) (x - x0) + fy(A) (y - y0) + fz(A) (z - z0)

urban bobcat
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yes

hallow crown
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Which would give you w = 19 + 3(x - 1) + (y - 1) + (z + 4)

urban bobcat
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how?

hallow crown
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f(A) is 19, fx(A) is 3, fy(A) and fz(A) are both 1

urban bobcat
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okay i guess

hallow crown
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But do reverify afterwards tho please just to avoid errors

urban bobcat
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how do i verify?

hallow crown
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Calculate the partial derivatives fx fy and fz

urban bobcat
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okay and then what?

hallow crown
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Whatd you get

urban bobcat
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fx = 3x^2y^8e^x(z+4) + x^3y^8(z+4)e^x(z+4)

hallow crown
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Yea its correct thats what i got as well

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Which would get you 3 if you plug in the coordinates of A

urban bobcat
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yes okay

urban bobcat
hallow crown
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Yea

urban bobcat
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okay how do i do b?

hallow crown
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I guess at first calculate the direction derivative of f for v

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And v would be (-6, 2, -3)

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Then youd plug in As coordinates

urban bobcat
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okay is it this?

hallow crown
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Yep

urban bobcat
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is it (4,8,1)?

hallow crown
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Lemme check

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Should be -19/7 is the rate of change

urban bobcat
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what does that mean?

hallow crown
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Directional derivative is the scalar product of the gradient and a unit vector

urban bobcat
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i got ∇f(A)=(4,8,1)

hallow crown
urban bobcat
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by putting in a into the gradiant

hallow crown
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It should be (3, 1, 1)

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Howd you get (4, 8, 1)

urban bobcat
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oh wait i did it wrong

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i get 3 for the first one now

hallow crown
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Others should be 1 1

urban bobcat
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and 1 for the last

hallow crown
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Yep

urban bobcat
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but how did you get 1 on the second one?

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i get 8

hallow crown
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Whatd you get as the partial derivative fy

urban bobcat
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8x^3y^7e^x(z+4)

hallow crown
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Ow my bad

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Sorry

urban bobcat
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its okay

hallow crown
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Youre right so its gonna be (3, 8, 1)

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Now just take the scalar product of the gradient at point A and the normalized form of the vector v

urban bobcat
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do i take (3,8,1) * v first?

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then i get -5

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i get |v| = 7

hallow crown
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Yep so itd be -5/7

urban bobcat
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yes i got that too

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so now c?

hallow crown
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If i understood the question correctly my guess would be to take an arbitrary unit vector u this time and get the directional derivative in terms of that unit vector u

urban bobcat
hallow crown
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Yea just this time for some random unit vector u

urban bobcat
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cant we use 3,8,1?

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no wait

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thats wrong

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becuse f(A) is that

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so i can just use 3 random numbers?

hallow crown
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Youd want to write u in some general form

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Like u = (x, y, z) for x^2 + y^2 + z^2 = 1 so it can be a unit vector

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Or use some other coordinate system like spherical

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That way youd get u = (rsin(theta)cos(phi), rsin(theta)sin(phi), rcos(theta)) with r = 1, theta between 0 and pi, phi between 0 and 2pi

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Then youd calculate the directional derivative and get it in terms of whatever parameters you chose

urban bobcat
hallow crown
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Yea

urban bobcat
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okay so we take that times (3,8,1)

hallow crown
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Yep

urban bobcat
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wait how tho we cant time a vector with a line?

hallow crown
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Wdym?

urban bobcat
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how do we multiply them?

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what is x, y and z?

hallow crown
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Yea

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u is a standard vector

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So you can just multiply it

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By the gradient at point A

urban bobcat
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okay so 3x^2+ 8y^2 + z^2 = 1?

hallow crown
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x^2 + y^2 + z^2 = 1 would be a condition so u can be a unit vector so it should be left untouched

hallow crown
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So f'_u(x, y, z) is equal to that

urban bobcat
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i dont know what that means

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what am i supposed to multiply?

hallow crown
urban bobcat
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okay and f(a) is (3,8,1) and u is x^2+y^2z^2=1?

urban bobcat
hallow crown
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Where the x0, y0 and z0 are part of a sphere of radius 1

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So they verify the equation of a sphere

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Your directional derivative would be the scalar product of u and the gradient and it would depend on the coordinates of u

urban bobcat
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okay so what do i write as the answer?

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just that the asnwer depends on u?

hallow crown
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Calculate the directional derivative, otherwise can you retranslate the question

urban bobcat
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In what limits does the directional derivative vary f′v(A) depending on the departure direction v away from A?

hallow crown
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Whatd they mean in what limits

urban bobcat
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that is what i dont understand

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he writes it so weird

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i gues its the limits where Fv´(A) is at its max and minimum?

hallow crown
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That could be it yea

urban bobcat
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but i dont really know how to find the limits

hallow crown
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Ive used google translate it could also mean the range

urban bobcat
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dont they depend on the angle or somthing?

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ohh okay

hallow crown
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I guess using spherical coordinates would be better because in that case youd only get two variables instead of 3 that you can control, which are two angles

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Actually my bad even if youre using standard coordinates itd depend on two variables

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Because its a unit vector

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So the directional derivative you got was 3x + 8y + z, you could substitute z by x and y using that sphere equation

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But i think itd still be a bit complicated than spherical

urban bobcat
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yes okay

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i might just give up on this question

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"Show that γ constitutes the intersection curve between the surfaces S1 and S2 if...
(a) Calculate ∇F1(r(t))◦r′(t) and ∇F2(r(t))◦r′(t) for all t ∈ R. What is the geometric mean?
(b) State the tangent line T to the curve γ at the point A = ( 5/2,3/2,15/4)."

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could you just take a look at this i just want to know if i got the right answer on a i gotis to be 0 but i dont understand what he means by what is the geometric mean?

hallow crown
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I dont know tbh lemme check what it could be

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Wait are you sure its geometric mean and not geometric interpretation or something

urban bobcat
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ohh sorry its meaning or signification could also be it

hallow crown
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Oh if thats the case then those dot products compare how aligned the tangent of the curve Y and the vectors perpendicular to each surfaces are (gradients)

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At each point t

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Of the curve Y

urban bobcat
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hmm okay

hallow crown
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So in your case it was 0 right

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0 for both of the products?

urban bobcat
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yes

hallow crown
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If thats the case then the gradients were perpendicular to the tangent of the curve which would mean that curve itself is tangent to the surfaces at all points t

urban bobcat
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ohh okay

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is that related to the geometric meaning?

hallow crown
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I guess its a geometric interpretation of the results you got

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Since both products are zero for all points of the curve

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So its a conclusion

urban bobcat
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ohh okay!

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you dont happen to know how to solve b?

hallow crown
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Let me take a look

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I guess just a linear approximation of the curve at point A

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L(t) = r(t0) + t * r'(t0) sometjing like this

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With t0 where A is at

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In the curve

urban bobcat
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hmm okay