#help-33

1 messages · Page 108 of 1

rocky lava
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a > 1

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right

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or smth else

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@past frigate

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<@&286206848099549185>

marsh citrusBOT
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@rocky lava Has your question been resolved?

marsh citrusBOT
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rocky lava
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.reopen

marsh citrusBOT
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rocky lava
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<@&286206848099549185>

wary kite
rocky lava
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my bad

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but pls help

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i’ve been waiting for so long

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i will actually forever be indebted to you

rocky lava
still temple
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how can we help

rocky lava
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is this right

wary kite
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a>1 true

rocky lava
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aight

wary kite
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and yes

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a is negative

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and a<-1

rocky lava
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what

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oh

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so it’s not |a|<1

wary kite
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well yes

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but

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a is also negative

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because it’s concave down

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for part b

rocky lava
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what

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does that mean

wary kite
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like it’s going down

rocky lava
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oh

wary kite
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like a frown

rocky lava
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so then it’s a<-1

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and not a<1

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1 should be negative

wary kite
rocky lava
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alright

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and then also

wary kite
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well wait

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no

rocky lava
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what

wary kite
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it’s stretched outwards

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so it should be between 0 and -1

rocky lava
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so

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what

wary kite
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my fault

rocky lava
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oh so it’s

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a<1

wary kite
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but it has to be <0

rocky lava
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oh

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so it’s -1<a<0

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alr

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and then

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for 28

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is that always true

wary kite
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which

rocky lava
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28

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because it’s a vertical compression and that makes it wider

wary kite
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well stretch

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not compression

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but it will be wider yes

rocky lava
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oh aight

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aight thanks

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.close

marsh citrusBOT
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zinc sparrow
marsh citrusBOT
zinc sparrow
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I am incredibly stuck on uncertainties

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Im guessing there’s a rule that means if you square an uncertainty it’s the same as multiplying it by 2, kinda like indices but I don’t understand the +2 whatsoever

whole sleet
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Are you supposed to get this through differentiation?

zinc sparrow
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No I was taught differentiation after uncertainties so I don’t think they’re related

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but then I forgot all about uncertainties

marsh citrusBOT
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harsh iron
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hey!
I'm having trouble with quadratic formula. I got 2.5 and 2.69, but that's incorrect, and I'm now confused - actually I was always confused, but that's ok

left wadi
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can you show your work?

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2.5 and 2.69 doesnt feel like right answer at all

harsh iron
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it's in my book, but I can try type it out

harsh iron
left wadi
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you can send a pic

harsh iron
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I don't have my phone on me atm sadly

left wadi
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ok wait

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what did you get under the sqrt?

harsh iron
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-5^2-4x1x-1

left wadi
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so its equal to?

harsh iron
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-25+4

left wadi
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no

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because its (-5)^2

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so its 25

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not -25

harsh iron
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ohh that makes sense

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so 25+4, which is 29

left wadi
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anyway if youd get -21 there would be no solutions

left wadi
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maybe try solving now

harsh iron
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so, -(-5)/2 is 5/2, and the other one would be sqrt 29/2

left wadi
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no 😭

harsh iron
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I'm so lost here 😭

left wadi
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first is -(-5)+sqrt(29)/2

torpid cairn
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NO NO NO

left wadi
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and second -(-5)-sqrt(29)/2

torpid cairn
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solve D first

left wadi
left wadi
torpid cairn
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what did he get

left wadi
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29

torpid cairn
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show me your work

left wadi
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bruh read the chat

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we just went over this

harsh iron
torpid cairn
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well what did you get?

harsh iron
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so the answers would be 5.19 and -0.19?

harsh iron
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thank you all! :)

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@still temple Has your question been resolved?

still temple
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what

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oh

marsh citrusBOT
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@still temple Has your question been resolved?

marsh citrusBOT
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@still temple Has your question been resolved?

remote halo
#

anyone here can with me with my data management homeowrk?

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thin cove
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how do I solve for

marsh citrusBOT
thin cove
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continuity and discontinuity here

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no test value given

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<@&286206848099549185>

marsh citrusBOT
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@thin cove Has your question been resolved?

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lyric kelp
marsh citrusBOT
lyric kelp
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arcsec(7)

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gives error

desert dirge
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it shouldnt

marsh citrusBOT
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dull yew
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reference angle

marsh citrusBOT
lyric bay
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?

desert dirge
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dont think so

dull yew
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thats not my answer

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but

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you would add 360

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ti -461 right

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and then do again so its positive

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and then to the x axis

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wait no

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i tihnk its right

dull yew
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cuz -461 + 360 = -101

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then +360 again

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which is 259

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that to the x axis

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is 259-180=79

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because 259 still in quadrant 3

desert dirge
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-461+360=-101

this is in quadrant 3
the angle from the negative x axis to there is 79

from the positive x axis is 180+79=259

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unless i misunderstand reference angle (I was)

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im not that familiar with it

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ah okay

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yeah 79

dull yew
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bet

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thanks

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muted solar
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hi

marsh citrusBOT
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Please don't occupy multiple help channels.

muted solar
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we want to see if this series converges or diverges

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we want to use direct comparison test

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an is the series, what would bn be?

lyric bay
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Talyor Swift?

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Just a guess lol

agile idol
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then determine if each one converges

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if at least one of them diverges then the entire thing diverges

muted solar
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cos(n)/e^n???

muted solar
agile idol
agile idol
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let me write it out

muted solar
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oh yeah

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cuz 1/e^n

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then r = 1/e

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and thats less than 1 to its converges

agile idol
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|r|<1 yes

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$\sum_{n=1}^{\infty} \frac{1}{e^n} + \sum_{n=1}^{\infty} \frac{\cos(n)}{e^n}$

elfin berryBOT
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Triaxyz

agile idol
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I believe for the second term you can compare it to $\sum_{n=1}^{\infty} \frac{(-1)^n}{e^n}$ because it's an alternating function from -1 to 1

crystal lintel
elfin berryBOT
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Triaxyz

crystal lintel
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i would like to suggest $$\sum_{n=1}^\infty \left|\frac{\cos(n)}{e^n}\right| \leq \sum_{n=1}^\infty \frac{1}{e^n}$$ instead

elfin berryBOT
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sl²a²y

crystal lintel
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but i would also like to suggest not splitting it up in the first place

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just use the fact that $0 \leq1+\cos(n)\leq 2$ for any $n$

elfin berryBOT
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sl²a²y

agile idol
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?

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you mean adding for example a convergent value to a divergent value doesn't yield a divergent value?

crystal lintel
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no

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i think what you wanted to say was "if exactly one of them diverges then the entire thing diverges"

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we can have $\sum_{n=1}^\infty a_n$ and $\sum_{n=1}^\infty b_n$ divergent but $\sum_{n=1}^\infty a_n+b_n$ convergent

elfin berryBOT
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sl²a²y

agile idol
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that is true but you didn't answer my question

agile idol
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yes

crystal lintel
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i said no

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that is not what i meant

agile idol
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didnt see the answer mb

crystal lintel
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@glass silo waves

marsh citrusBOT
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@muted solar Has your question been resolved?

marsh citrusBOT
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fading cosmos
marsh citrusBOT
fading cosmos
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how do i know which formula to use definitional or computational..

slim spire
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the top one makes more sense to think about but you usually use the bottom when doing problems

fading cosmos
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also in some questions its not very clear if either they have given frequency or X so how am i supposed to figure if its grouped data or ungrouped

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lethal galleon
#

I need help with part B

marsh citrusBOT
lethal galleon
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My work is mostly on matlab, so ill just post a snippet of my code

marsh citrusBOT
#

@lethal galleon Has your question been resolved?

lethal galleon
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<@&286206848099549185>

amber birch
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Then given the expected value and variance of a binomial distribution

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You can figure it out

lethal galleon
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i did that but my answer is still wrong

amber birch
lethal galleon
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i understand that the E(X) = nxp which is just 80x0.92

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i plug that into Y

amber birch
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Yeah

lethal galleon
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and i should get the answer

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but apparently its wrong

amber birch
elfin berryBOT
amber birch
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Those two are very, very different

lethal galleon
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right i see

amber birch
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Do you know the formula Var X = E[X^2] - (E[X])^2

lethal galleon
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i think i do, i rmb doing something similar for a different question

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let me check my notes

amber birch
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Yeah it definitely should be in your notes

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Anyway that's how to find the value of E[X^2]

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You know Var X is np(1 - p)

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And you know E[X] = np as you told me

lethal galleon
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ah i see where i went wrong

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ok thank you!

amber birch
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No worries

lethal galleon
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yep i got the correct answer now

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.close

marsh citrusBOT
#
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orchid wigeon
#

hello! I meed help understanding the geometric demonstration of the next problem:

orchid wigeon
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so

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i have find for which r (the radius created by the modulus of z-3i) the system |z|=1 and |z-3i|=r has only one solution

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and my teacher said that this is happening only when the circles formed by both the modulus are tangent

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and i will get r=2 or r=4

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and my question is, what really is the intersection between these circles?

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and why do we get the answer by intersecting them?

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some materials that explain this would really help me

cunning jackal
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Essentially all points that satisfy the above given modulus equalities lie on the respective circles. We want there to be a number which satisfies both equalities so it should lie on both circles

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If it is lying on both circles, it is nothing but their intersection point

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Simple observation will tell you that the circle can either cut at two points, not cut at all, or cut at exactly one point

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If they cut each other at exactly one point then there will be exactly point which lies on both circles, hence exactly one z which satisfies both equalities

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Hence only one solution of the problem

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So we want the circles to 'touch'

orchid wigeon
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yes … but i still have a question

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lets say the circles are not tangent

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why is there no z that satisfies the equations?

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i mean… two circles are still formed

cunning jackal
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As I said, the point which satisfies the equation should always lie on the circle

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And for it to simultaneously lie on two circles

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It HAS to be the intersection point

orchid wigeon
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do you have any materials reffering this?

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i mean, i understand that this right

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but something seems off in my mind

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considering the circles are tangent in that point

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how do i know the same z satisfies the equations?

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and the intersection between the circles is only the peak of the modulus

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that shouldnt really represent something

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but it does

cunning jackal
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When we say it lies on the circle |z|=1 we mean it's distance from the origin is 1

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So it contains all points being at a distance of 1 from origin

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i.e. a circle

cunning jackal
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The circle represents all points at a certain distance from a certain point

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And when we say a point is at that very distance from the centre

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We mean it's ON the circle

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The point where they 'touch' is at a distance of T( whatever that symbol is) from 3i

orchid wigeon
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bruh i think i lack information somewhere

cunning jackal
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And at the same time

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At a distance 1 from 0

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So it satisfies both the equalities

orchid wigeon
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i mean i understand the equality between two functions represents the points where they intersect

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however when it comes to complex numbers , the problems are brain rotting me

cunning jackal
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Forget about complex numbers for a moment

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Think of it like coordinate geometry

orchid wigeon
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okey

cunning jackal
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They've given you a point (0,3) and want a point at a certain distance away from it

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That should represent a circle

orchid wigeon
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alright…and my radius is variable

orchid wigeon
cunning jackal
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Yes

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And then we have another circle centred at origin

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Which represents the first equation

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Now say the circles don't touch, that means AMONG ALL the points on the one centered at (0,3), none is lying on the other circle, that means among them none is at a distance of 1 from the origin, that means among them none is satisfying the first equation

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It is only when they intersect

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That we get a point

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Which simultaneously lies on both

orchid wigeon
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so the intersection would satisfy both circles equations ? (x^2+y^2=1 and x^2 + (y-3)^2=r^2

cunning jackal
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Yes

cunning jackal
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You'll arrive at the same answer/conclusion

orchid wigeon
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hm…

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something starts to sort in my mind

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but it still comes back to the question “ it’s the same complex number that creates both moduluses?

cunning jackal
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Wdym

orchid wigeon
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i mean , as you can see , the complex number can be represented as a line in the complex plane. If we take r=2 the circles are “exterior tangent”. and the intersection between the two circles is given by a conplex number that is pointing up and one that is plinting down

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pointing*

cunning jackal
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Not quite, there's only one position vector for one complex number

orchid wigeon
cunning jackal
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We start from origin

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Yeah I recommend clearing up the basics of the argand plane

orchid wigeon
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ok!

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i will look through my 10th year book 💀

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thank you for helping me out!

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.close

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lyric kelp
marsh citrusBOT
lyric kelp
#

1/arccos(7) gives

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Error on my calculator is thta normal

sinful thistle
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!show

marsh citrusBOT
#

Show your work, and if possible, explain where you are stuck.

lyric kelp
#

if its just1/arccos(7) gives error

amber birch
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It's -arccos(1/7)

#

If x = arcsec 7, sec x = 7
cos x = 1/7

lyric kelp
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ahhh

#

okay tytyt

amber birch
#

npnp

lyric kelp
#

.close

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stiff swallow
#

I have a little question about variables, suppose I’m solving an equation and I get 2+5x, there the equation can still be solved?, as far as I understand 2 and 5x are different things, so those values can’t be added, subtract, multiply or divide among themselves, please could they help me better understand that part?

quaint elm
#

a couple of things:
2+5x is an expression not an equation because it doesn't have an equal sign
you can simplify expressions but for this one you have the right idea that this cannot be further simplified.

stiff swallow
quaint elm
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if you have "like terms" for example 4x + 7x could be simplified to 11x

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and no matter what value x is, those two things will be the same

stiff swallow
quaint elm
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yes, in this case you have an equation and so you're allowed to manipulate each side however you want, as long as you do the same to both sides

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so you could subtract 2 from both sides, as you're suggesting

stiff swallow
#

Thank you for helping me understand that point.

#

.close

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dreamy swift
#

Hey, what's the use of injection in set theory ?

vernal forge
#

as in injective functions?

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or what injection are tou talking about

dreamy swift
#

in set theory

vernal forge
dreamy swift
#

yes

dreamy swift
#

what is both an example of application and an analogy of injective functions in human interactions?

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For example let's consider a table of relations (human number and names) as a function,
10 folks have a name , then it's not injective on an imaginary set I don't know how to define it but that is defind by possible names (some king of regex for the names) : because two different people can have the same name, it can't be injective

But the relation between names and people is a surjective function kinda because one name can correspond to more than one person.

What do you think? How right is it? Do you have practical examples closer to the truth maybe?
In every potential example there should be the mention of a range, to be compared to function types it seems

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drifting ingot
#

where am i going wrong in this intergral

marsh citrusBOT
#

@drifting ingot Has your question been resolved?

drifting ingot
#

<@&286206848099549185>

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#
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drifting ingot
#

.reopen

marsh citrusBOT
#

drifting ingot
#

help

#

pls

desert dirge
#

youre missing a 1/y

#

this one disappeared in the next line

drifting ingot
#

damn it should be 1/y^2?

desert dirge
#

yeah

drifting ingot
#

tysm

#

.close

marsh citrusBOT
#
Channel closed

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marsh citrusBOT
#
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visual wolf
#

Find the sides of a parallelogram if their lengths are 8:19, and the diagonals of the parallelogram are 15 cm and 25 cm.

visual wolf
#

mistake

ruby cape
#

actually before i give any hints

#

what exactly are you stuck on

#

do you need somewhere to begin or are you partway

visual wolf
#

I'm stuck at the beginning

ruby cape
#

ok so

visual wolf
#

I can only say that the sides are 8x and 19x

ruby cape
#

lets say that we have two unknowns, the sides of the parallelogram

#

yeah perfect

#

so now its in terms of one variable, yes?

visual wolf
ruby cape
#

now you just have to use whatever is in your toolset to attack the problem

#

hint: Pythagorean theorem

#

draw altitudes

visual wolf
#

from triangle ABD need to find AD?

#

oh no

#

but from the triangle I only have 8x

ruby cape
#

ok now

#

is there some information here that youd like that would help you?

#

what information would you really like to have

visual wolf
#

I need to somehow get x

#

Perhaps need to make some kind of proportion?

ruby cape
#

yeah you want x, but if you tried to use Pythagorean theorem to solve for x

#

what happens?

#

try to apply Pythagorean here

visual wolf
#

but I only know the hypotenuse

craggy veldt
#

so (BF) is perpendicular to (AD) right?

ruby cape
#

you dont only have the 8x

visual wolf
ruby cape
#

you also have the 19x

craggy veldt
#

ok thx

ruby cape
#

and the diagonals

#

why are you assuming thats the only right triangle to try?

#

i see lots and lots of right triangles

#

😉

visual wolf
#

this?

#

But I don’t know if it’s possible to say that the side is 25:2

ruby cape
#

but is that a right triangle?

#

if its not a right triangle you cant use Pythagorean theorem

craggy veldt
#

it can be if ABCD is a rhombus

ruby cape
#

except its not

visual wolf
ruby cape
#

does that feel like a right triangle?

visual wolf
#

not really

craggy veldt
#

actually i think we can work something out with this triangle

#

using trig laws or something

#

because CD is 8x

ruby cape
#

how about try triangle BFD

visual wolf
visual wolf
ruby cape
#

yep!

#

this is a right triangle, is it not?

visual wolf
#

but in it we only have BD

ruby cape
#

true, but are you scared of making more variables?

#

check this out

#

let BF = h, since its the height

#

AF = d just because i like that letter here

#

can you write an expression for FD?

#

using x, d, h

visual wolf
ruby cape
#

good, but what is AD

visual wolf
#

19x

ruby cape
#

perfect

visual wolf
#

FD=19x-d

ruby cape
#

also dont forget you can drop altitudes outside the shape too

#

drop an altitude from C

#

down to the ground next to AD

#

extend AD

visual wolf
ruby cape
#

yeah give that bad boy corner a name

visual wolf
ruby cape
#

eyy

#

now look at triangle ACE

visual wolf
#

we only have AC

ruby cape
#

oh really?

#

BF = CE, no?

#

arent they both heights?

visual wolf
#

ohhhh I forgot that we decided that it was h

ruby cape
#

aha

#

how about AE

#

remember we have x, h, and d now

visual wolf
#

19x+d

ruby cape
#

bingo

#

so now we have three triangles

#

BFA, BFD, ACE

#

all right triangles

#

write out Pythagorean for each one, you get 3 equations

#

but look, you have 3 variables!

#

isnt that promising?

visual wolf
#

hmmm

#

25^2= h^2+(19x+d)^2

#

?

ruby cape
#

state Pythagorean theorem

visual wolf
ruby cape
#

after you have it stated correctly, we can check to see if we applied it correctly

#

what is the Pythagorean theorem?

#

what does it say?

visual wolf
#

the square of the hypotenuse is equal to the sum of the squares of the legs

ruby cape
#

yep

#

but i dont see any squaring in your equation

#

i see the edit

#

dont sqrt yet, just keep it as squares

#

because you are going to be manipulating the equation

#

its going to be way harder to do stuff when its inside the sqrt

#

good

#

now do the other two equations and solve for x

#

unfortunately i gotta go so

#

good luck, sorry i cant see this through

visual wolf
#

But I’m thinking, isn’t there a theorem (The sum of the squares of the diagonals of a parallelogram is equal to twice the sum of the squares of its two adjacent sides)?

#

.close

marsh citrusBOT
#
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lavish granite
#

Easy question here, but I don't understand how the answer is C instead of B, I did got 2/5 but apparently I have to add 1/3 and I don't understand why

dry prawn
#

what do you mean "add 1/3"

#

what method are you using to compute x?

iron meadow
#

did you maybe compute the distance between 1/3 and x? then you would have to add 1/3 to reach what x actually is, if that's what you mean

marsh citrusBOT
#

@lavish granite Has your question been resolved?

marsh citrusBOT
#
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lavish granite
#

.reopen

marsh citrusBOT
#

lavish granite
#

and got 0.4

iron meadow
#

your calculation is correct but it's just the distance between 1/3 and x, now what is the coordinate of x?

lavish granite
#

oh yea i understand that

lavish granite
iron meadow
#

so do you understand or do you not

#

you just said you understand but then you asked a question showing you don't =\

#

i don't know which to believe

#

ok, say i have the coordinate x = 2 and another coordinate 5 to the right of it on the x axis, what coordinate is the second one?

lavish granite
#

7

#

oh

#

yea

#

ok

#

im just not used to doing it with fractions

#

sorry

iron meadow
#

so same idea, does that clear it up?

marsh citrusBOT
#

@lavish granite Has your question been resolved?

#
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red sierra
marsh citrusBOT
red sierra
#

May someone check question 13 to see if I did it right

marsh citrusBOT
#

@red sierra Has your question been resolved?

red sierra
#

<@&286206848099549185>

marsh citrusBOT
#

@red sierra Has your question been resolved?

cunning fiber
#

If I'm not wrong, rotating by pi/2 clockwise means you add pi/2 to the angle

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faint hare
#

Let us call a whole number "lucky" if its digits can be divided into two
groups so that the sum of the digits in each group is the same. For
example, 34175 is lucky because 3 + 7 = 4 + 1 + 5. Find the smallest 4-
digit lucky number, whose neighbour is also a lucky number (i.e. the
whole number next to it is a lucky number as well).

faint hare
#

Let us call a whole number "lucky" if its digits can be divided into two
groups so that the sum of the digits in each group is the same. For
example, 34175 is lucky because 3 + 7 = 4 + 1 + 5. Find the smallest 4-
digit lucky number, whose neighbour is also a lucky number (i.e. the
whole number next to it is a lucky number as well).

#

<@&286206848099549185>

sinful thistle
#

!15m

marsh citrusBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

#

@faint hare Has your question been resolved?

marsh citrusBOT
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fringe prairie
#

i have to find the zeros of this but I don’t understand

fringe prairie
novel juniper
#

zeros of what?

#

could you type in in TeX

#

trying to solve $e^{\sin\left(x\right)}\cos\left(x\right)$?

elfin berryBOT
#

ƒ(Why am. I here)=I don't know

fringe prairie
#

noo wait

#

I have to do it like that

#

the green box

#

@novel juniper

marsh citrusBOT
#

@fringe prairie Has your question been resolved?

marsh citrusBOT
#
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rigid kelp
#

how do you simplify this? ((1/x) - (1/8))/(x-8)

rigid kelp
#

$((1/x) - (1/8))/(x-8)$

elfin berryBOT
#

wakamole

rigid kelp
#

how do i simplify this?

arctic thunder
#

you can multiply the top and bottom by x

#

you could also multiply the top and bottom by 8 to get rid of the fraction

arctic thunder
#

a/b = 8a/8b

rigid kelp
#

$\frac8/8x - \fracx/8x$

#

damn that fdidnt work

#

i got a common denominator

#

8/8x - x/8x

#

so thats 8-x / 8x ?

arctic thunder
#

those two things are equal yea

rigid kelp
#

ok then that over x-8

arctic thunder
#

yea

#

then simplify that

rigid kelp
#

how do i simplify it

arctic thunder
#

(a/b)/c = a/bc

#

right

rigid kelp
#

idk

#

that one

arctic thunder
#

ok well think about it

#

if i divide a by b, and then divide that by c

#

thats the same as dividing by b * c

#

right?

rigid kelp
#

b times c?

arctic thunder
#

yea

rigid kelp
#

no

arctic thunder
#

um

#

are you sure

rigid kelp
#

(4/2)/1

#

= 2

arctic thunder
#

= 4/(2*1) = 2

rigid kelp
#

ok wait

#

yea

arctic thunder
#

you can see that its true by multiplying both sides by bc

#

((a/b)/c) * bc = a/b * b = a

#

and (a/bc) * bc = a

rigid kelp
#

ok so how do i simplify my equation

#

i dont get that

arctic thunder
#

at any rate, you can use (a/b)/c = a/bc to simplify your equation

#

since you have something of that form

rigid kelp
#

i do?

arctic thunder
#

you have ((8-x)/8x)/(x-8)

#

right

#

thats what u told me a minute ago

rigid kelp
#

ohhh

#

i see it now

arctic thunder
#

good

rigid kelp
#

so bring down the 8x

arctic thunder
#

yep

rigid kelp
#

so its 8-x / (8x/x-8)

arctic thunder
#

no

rigid kelp
#

i dont get it then

arctic thunder
rigid kelp
#

oh mulitply

arctic thunder
#

and try again

#

yep

rigid kelp
#

sry

arctic thunder
#

no worries

rigid kelp
#

8-x / 8x(8-x)

#

so thats 8-x / -8x^2 - 64

#

or 8 -x / 8x(-x-8)

#

?

#

im actually trying to find the limit as x approaches 8

arctic thunder
#

thats correct

rigid kelp
#

i did this calculation already but wolfram is saying it is -1/64

#

idk how it got that

#

i already got that equation but thought i did something wrong

arctic thunder
#

i think so too

#

i dont think the limit of what you sent exists as x -> 8

#

wait

#

maybe im being silly

rigid kelp
arctic thunder
#

ok fair

rigid kelp
#

this is fromwolfram

arctic thunder
#

oh

#

divide the top and bottom by x

#

perhaps?

rigid kelp
#

from this eq or my simplified

arctic thunder
#

ill think for a sec

rigid kelp
#

ok this is the actual problem

arctic thunder
arctic thunder
#

there is an error here

#

it should be -x+8 on the bottom

#

that allows you to cancel it out

rigid kelp
#

oh

#

wai t a sec

arctic thunder
#

so you have -1/8x

#

so if you take x = 8, you get -1/64

rigid kelp
#

but it is 8-x on topp

arctic thunder
#

yeah and 8-x on the bottom

rigid kelp
#

and x-8 on bottom

arctic thunder
#

yeah

#

they differ by a fcator of -1

rigid kelp
#

it is reversed signs

#

you can still cancel?

arctic thunder
#

so cancel it out and put a -

#

yea

rigid kelp
#

oh

#

put a neg on top?

#

im confuesed how they got the 64

#

then it would be -1/8x

arctic thunder
#

no

#

yes

#

then put x = 8

rigid kelp
#

ha

#

ok

#

hold up

#

omg

#

that was so confusing

#

i didnt know you can cancel out if they are revrerse signs

#

like

#

for ex

#

oh ok i get it

arctic thunder
#

well (x-3)/(3-x) = -(x-3)/(x-3) = -1

rigid kelp
#

its not like this (x+4) / (x-4)

#

its like (4-x) / (x-4)

#

then u can cancel

#

right

arctic thunder
arctic thunder
rigid kelp
#

okk

#

my b

#

that makes way more sense

#

ty

arctic thunder
#

np

rigid kelp
#

ok im gna close it now

#

.close

marsh citrusBOT
#
Channel closed

Closed by @rigid kelp

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rigid kelp
marsh citrusBOT
rigid kelp
#

i guessed 1 but i have no idea why that was correct

undone bane
#

why are you guessing? you have the hint, work with it.

rigid kelp
#

so i make it $e^x(1+e^-x)) / e^x(1-e^-x))$

elfin berryBOT
#

wakamole

rigid kelp
shadow warren
#

it should be $\frac{e^x(1+e^{-2x})}{e^x(1-e^{-2x})}$ instead

elfin berryBOT
plain geode
#

take e^x out u will have 1+e^-2x/1-e^-2x substitute limit e^-infinity is 0 ur answer is 1

shadow warren
#

since if you distribute what you have up there, it wouldn’t go back to your original result

rigid kelp
marsh citrusBOT
shadow warren
#

well try distributing the e^x back in

rigid kelp
#

oh right exponent mult is addition and subtraction

#

ok but still

#

how can you cancel them out thoufh

#

its positve e on top and negative on bottom

shadow warren
#

you don’t cancel out those terms

#

you cancel out the e^x

#

and then take the limit

rigid kelp
#

ok so how would you take the limit of whats left over

shadow warren
#

well what’s the $\lim_{x\rightarrow \infty} e^{-2x}$?

elfin berryBOT
rigid kelp
# elfin berry **y0shi**

i dont know how to do that yet i just startefd learnin limits last week in class and our teacher didnt teach us with 'e'

shadow warren
#

okay so we can rewrite that as $\frac{1}{e^{2x}}$

elfin berryBOT
shadow warren
#

by exponent rules

#

and as x approaches infinity

#

what happens to the denominator?

rigid kelp
#

gets bigger

shadow warren
#

well no

#

yep that’s right

rigid kelp
#

i meatn thee fraction getssmaale

shadow warren
#

yep

#

and as it goes to infinity

rigid kelp
#

so how is that 1 then

shadow warren
#

the value of the fraction would go to what

shadow warren
rigid kelp
#

it would go to 0

#

oh

#

ok

shadow warren
#

yep

#

so if you plug that in whenever you see e^-2x

#

it will all turn to 0

#

which leaves only 1 in the denominator and the numerator

#

which evaluates to 1

rigid kelp
#

to rewrite that

shadow warren
#

oh if we have $a^{-b}$ that’s equal to $\frac{1}{a^b}$

elfin berryBOT
rigid kelp
#

i dont get how we went from (1+e^-2x)/(1-e^2x) = $\lim_{x\rightarrow \infty} e^{-2x}$? = $\frac{1}{e^{2x}}$

elfin berryBOT
#

wakamole
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

shadow warren
#

well it’s not necessarily equal to that

#

we’re just observing what happens to that e^-2x

rigid kelp
#

ok instead of = ->

shadow warren
#

when x goes to infinity

rigid kelp
#

ok

#

but what happened to the equation

#

its just e^-2x in the limit all of a sudden

#

ill have to ask my tutor at school in person might be easier i have to go to the bathrooo,

shadow warren
#

alright

open kayak
rigid kelp
#

not just e^-2x

rigid kelp
#

so why is the lim -> inf = e^-2x @open kayak

open kayak
rigid kelp
#

yep

open kayak
open kayak
# rigid kelp yep

Well now think about what happens to those + e^(-2x) and - e^(-2x) terms

#

As x goes to infinity

#

Will those get large, will those get small, ...

#

E.g. is e^(-100000000000000) a big or a tiny number

rigid kelp
#

small

open kayak
#

Yes

open kayak
#

So this term goes against 1/1

#

That's 1

rigid kelp
#

but why is it just lim -> inf = e^-2x

open kayak
rigid kelp
#

oh

#

ok

open kayak
#

"Will it become huge, will it become tiny, ..."

rigid kelp
#

thats why i was confused cause it just left the building

#

so the equation is still lim -> inf = (1+e ^-2x) / (1 - e ^ -2x)

rigid kelp
#

and you just care about the e / e part

#

my b

open kayak
elfin berryBOT
rigid kelp
#

yes that

#

so you only care about the e... / -e... parts

open kayak
rigid kelp
#

cause they have highest order

open kayak
#

We just looked at them to see what happens to them

rigid kelp
#

yea

open kayak
#

And we concluded they go against 0

#

So they don't matter at all

rigid kelp
#

ok

#

thx!

#

i think i get it more now

#

i still have some questions but im too tired

#

but i will figure it out

#

thanks

open kayak
#

np

rigid kelp
#

closing time

#

.close

marsh citrusBOT
#
Channel closed

Closed by @rigid kelp

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marsh citrusBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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rugged wolf
#

do anyone know how to do these types of questions

rugged wolf
plain geode
#

use middle-term splitting method example 1st ques 6x^2-7x+2 multiply Coefficient of x^2 and constant( say some a ) and express coeffecient of x as product of a , so 6 x 2 = 12 and -7 can be written as -4+-3 ,-4x -3 = 12

rugged wolf
plain geode
rugged wolf
#

i see

#

tHANk you

rugged wolf
plain geode
#

treat y as constant

#

do the same thing

#

x^2 +5xy - xy -5y^2 , here coeffecient (5y) x( -y ) = -5y^2 which is constant term

rugged wolf
#

oh

rugged wolf
plain geode
#

yea

rugged wolf
#

ok ok THAnk you

#

.close

marsh citrusBOT
#
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fallen yew
#

could someone help me with the second part?

marsh citrusBOT
devout mauve
#

how did your argument go for the first part

#

for the second part you should carefully look at how you used positivity of the weights

fallen yew
# devout mauve how did your argument go for the first part

First, we show that the subset of edges of minimum total weight that connects all the vertices is a tree. To see this, suppose not, that it had a cycle.
This would mean that removing any of the edges in this cycle would mean that
the remaining edges would still connect all the vertices, but would have a total
weight that’s less by the weight of the edge that was removed. This would contradict the minimality of the total weight of the subset of vertices. Since the
subset of edges forms a tree, and has minimal total weight, it must also be a
minimum spanning tree.

fallen yew
#

If you have a graph with 3 vertices that is a cycle. and all edges have weight -1 that means the minimum weight would be -3 but this would mean that a tree with 3 vertices would have 3 edges which means it cant be a tree.

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I still have to word it better

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but this is the general idea

devout mauve
#

yes that works

fallen yew
#

Great 🙂

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sorry for wasting your time haha.

#

have a nice day

#

.close

marsh citrusBOT
#
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marsh citrusBOT
#
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true bluff
marsh citrusBOT
true bluff
#

how did 4w become 4w^3

runic temple
#

multiply by w^2

true bluff
runic temple
#

to get rid of the w^-2

true bluff
runic temple
#

whay is (w^2)(w^-2)

true bluff
runic temple
#

no

true bluff
runic temple
#

no

true bluff
marsh citrusBOT
#

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marsh citrusBOT
#

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merry mulch
#

Hello. I can't figure out what I'm doing wrong with this 3D summation approximation.

merry mulch
marsh citrusBOT
#

@merry mulch Has your question been resolved?

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molten moss
#

@merry mulch are you sure you did the calculation right?

#

I'm not a pro on numerical integration but the formula looks right to me?

marsh citrusBOT
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drowsy sundial
#

Asked to deduce how therea = 360sin(a/2) (where a= vertical angle) of a cone, while considering the arc length of the sector (l, l behind theta/360 * 2pir)from which the cone is formed, hitting a roadblock

drowsy sundial
#

previous question asked to deduce how r (r being the radius of the base) is equal to s * sina/2 like this (picture) but unsure how to do the other one

marsh citrusBOT
#

@drowsy sundial Has your question been resolved?

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#

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merry mulch
molten moss
#

i just got suspicious since your answer was so close to the total volume of the 5x5x5 box itself even though cosine should be sufficiently smaller than 1 most of the time

merry mulch
#

Apparently no matter how high of a math level I make it to, the wrong mode is still going to haunt me

molten moss
#

maybe you can draw up a quick picture in paint, that would probably help you and any helper

drowsy sundial
molten moss
#

ye i think that helps

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Oh so the idea is that you make the cone out of this sector by pushing the edges together?

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so the radius of the sector is equal to the side s of the cone, right

drowsy sundial
molten moss
#

Now I'm just wondering if you're making the cone out of the big sector (with angle theta) or the small sector

drowsy sundial
molten moss
#

gotcha! never seen that problem before but i'll think about it a bit

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it definitely clears things up

drowsy sundial
drowsy sundial
molten moss
#

Were you able to do anything with the "by considering the arc length" comment of the exercise?

drowsy sundial
#

and the arc length of the sector is equal to the circumference of the cone's base (C=2piR) but couldnt really get anywhere

molten moss
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awh you're so close man

drowsy sundial
molten moss
#

what do you get when you set these two equal?

drowsy sundial
#

uhh θ/360 * 2pir = 2piR

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right

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yeah i think so

molten moss
#

solid, so getting rid of the 2pi you have theta/360 = R

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uuuh with another r

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theta/360 *r = R

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can you think of any way you can bring your angle alpha/2 into this equation

drowsy sundial
#

uhhh

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hm wait

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bro i just know im so close i was looking at it like this before

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i did something similar to this before i think on another question

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fuck

molten moss
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it's always the same with trigonometric problems

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u can do it fam, give it a couple minutes

drowsy sundial
#

well sin(a/2) = R/s

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oh wait

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hm

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shit man i know i can do this i can feel it

molten moss
#

get rid of s

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you know what s is

drowsy sundial
#

hmm

drowsy sundial
molten moss
#

you already know that s is equal to some other variable

#

and it's easier if you have less variables in the system, so just replace s with the other variable and forget about s

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but i might be confusing you so don't take what i'm saying too seriously hahaha

drowsy sundial
#

ohhh

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oh i get what you mean

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replace s with r?

molten moss
#

aye

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meaning yes

drowsy sundial
#

idk man right now i'm at θ/360 R = R/r

molten moss
#

wait how did you get that

drowsy sundial
molten moss
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you had theta/360 *r = R and R/r = sin(alpha/2)

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right?

drowsy sundial
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no yeah youre right i did have it like that

molten moss
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you just need to bring those two equations together now

drowsy sundial
#

holy fuck yeah i think i got it

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wait give me one sec

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okok so

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theta/360 * r = r * sin(alpha/2)

molten moss
#

based

drowsy sundial
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therefore theta/360 = sin(alpha/2)

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then theta = 360 sin (alpha/2)

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right?

molten moss
#

yes sir

drowsy sundial
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goddamn

#

that was a fun one 😜

molten moss
#

the geometric construction of this 3d-object out of a 2d circle sector might seem complicated mathematically

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but all you needed is to rely on this construction keeping the radius of the original disk the same, and the circumference of the original sector

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b/c that translated to r = s and theta/360 = R

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super cool & super nice

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so you don't always need to understand everything about a complicated system, it's enough to understand what things don't change

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the math pros call that the invariants of the system

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that was fun, good luck with your math future

drowsy sundial
drowsy sundial
molten moss
#

that's why the drawing also helps!

#

math problems can't always been drawn easily, but when they can, definitely make use of that