#help-33

1 messages · Page 102 of 1

novel juniper
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it should be -20

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not +20

ebon depot
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but the online calc det -1

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oh

novel juniper
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I think you've made a few mistakes in the second part too

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might want to recheck the entire thing

ebon depot
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Yeah i give up on that now lmao

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-1/7 is the det(A)

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so

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$\frac{1}{-\frac17}$

elfin berryBOT
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Merineth

novel juniper
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||so -7||

ebon depot
#

yeah haha

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For my final question

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Determine t so that the vectors are all linear independent

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doesn't this just mean that

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They all only have one solution for the linear combination

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that LC = 0

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If i write it as a Gaussian elimination

novel juniper
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I don't know Guassian elimination, sorry, I can't help

ebon depot
#

Okii no worries

novel juniper
#

ok, basically a set of vectors is said to be linearly independent if $v1+v2+v3+v4 \neq 0$

elfin berryBOT
#

Why am. I here

ebon depot
#

Really?

novel juniper
#

wiat

ebon depot
#

It should be = 0 iirc

novel juniper
#

not that

ebon depot
#

$c_1f_1 + c_2f_2 + c_3f_3 + c_4f_4 = 0$

elfin berryBOT
#

Merineth

ebon depot
#

Should be like so right?

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Where c is a multiple constant and f_1... f_4 are the vectors

novel juniper
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that's not 0

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not =0

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read the defn again please

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If there exists no linear combination of vectors that equals teh 0 vector

ebon depot
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No?

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this guy says

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the vectors

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u v and w are linear independent if it equals 0

novel juniper
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ok, I must be misunderstanding something, sorry

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go ahead

ebon depot
#

So essentially can't this be written up as gaussian elimination and solve like normal

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i'm not sure however

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how to determine t

novel juniper
#

ping helpers IMO,you posted your question 25 min ago

ebon depot
#

<@&286206848099549185>

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Helpers don't exist sadcat

safe spear
sand fable
safe spear
ebon depot
#

But how do i proceed from here?

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I got this essentially from the vectors

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do i just try and get 1:s from top left down to bottom right

sand fable
#

actually has your class covered properties of matrices yet

ebon depot
#

We don't have a teacher but i would assume that we are past that part of matrices

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What properties are you thinking of?

sand fable
#

that the columns of an invertible matrix (i.e. a matrix whose determinant isn't 0) are linearly independent

ebon depot
#

I did not know that

sand fable
#

hm

ebon depot
#

.close

marsh citrusBOT
#
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marsh citrusBOT
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marsh citrusBOT
sinful thistle
#

@vapid estuary how old are you

#

also

#

<@&268886789983436800>

marsh citrusBOT
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sinful thistle
#

LMAO

vapid estuary
#

Snitch

sinful thistle
#

@viscid flame check logs, he was trolling

stoic slate
#

Mods can see deleted mesages btw

vapid estuary
#

Well

vapid estuary
#

A question is a question

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And if u can't answer then that's trolling

sinful thistle
#

LMAO

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worst comeback possible

vapid estuary
#

<@&268886789983436800> this guy harassed me for asking question

wheat rover
#

guys, don't waste your time here

vapid estuary
#

.close

sinful thistle
#

lmfao

sinful thistle
vapid estuary
#

You're the one getting rekt

sinful thistle
#

it's rather entertaining

vapid estuary
#

Delulu

sinful thistle
#

fr fr

wheat rover
#

that also works ig

vapid estuary
#

Fighting over a math question

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Must be smoking meth

sinful thistle
#

bro fr tried to DM me and cuss

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as a wise man once said "mad bc bad"

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<@&268886789983436800> ??

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^^

#

check logs

wheat rover
#

even moderators don't wanna waste their time in this shit

marsh citrusBOT
#
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halcyon crown
#

Send what you have done for someone to verify if you need that

wary eagle
#

do i send it in this chat?

halcyon crown
#

Yes

wary eagle
#

oke is a pdf file fine

#

or

#

ss?

marsh citrusBOT
#

@wary eagle Has your question been resolved?

marsh citrusBOT
#

@wary eagle Has your question been resolved?

marsh citrusBOT
#

@wary eagle Has your question been resolved?

feral stratus
#

<@&286206848099549185> help this human

wary eagle
#

its quite a lot

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so

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i think ive done it a bit shit

feral stratus
#

I don't understand a single thing

wary eagle
#

😭

feral stratus
#

What course is that

wary eagle
#

probability

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bayesian risk and decision making

feral stratus
#

Oh hell naw

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Haven't even learned limits

wary eagle
feral stratus
main idol
feral stratus
#

tryna help but ok shiver

marsh citrusBOT
#

@wary eagle Has your question been resolved?

marsh citrusBOT
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twilit arrow
#

what is the question

uneven sparrow
#

2nd one

twilit arrow
#

what is your question

uneven sparrow
#

How do u expand this

marsh citrusBOT
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twilit arrow
uneven sparrow
marsh citrusBOT
#
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quick shard
#

Hi. currently working on midpoints and I got a fraction as a midpoint of this question, how would i plot this?

quick shard
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i got 11/2, 0

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double check if I am correct as well

fathom sun
quick shard
#

so how would I plot that?

fathom sun
#

Give me one second

quick shard
#

take your time

fathom sun
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This is the triangle, right?

quick shard
#

L has a point of 7,3

fathom sun
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Yea thats where it's at

quick shard
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oh yea, whoops

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yea then it's correct

fathom sun
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So to find the median, we have to find the midpoint, which you already did

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(5.5,0)

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So we can just plot that

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Understand?

quick shard
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yup, my teacher just doesn't like decimals

fathom sun
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Then you can convert to fraction

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(11/2,0)

quick shard
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i see

fathom sun
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So we get this

quick shard
#

alrighty

fathom sun
#

Now, we just have to find the equation of the line that passes through K(-1,-2) and (11/2,0)

quick shard
#

yea, im gonna solve that real quick and get back to you

fathom sun
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ight ight

quick shard
#

ok so, i got y= 4x-6

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my original equastion to get b was -2=4(-1)+b , then i added 4 to both sides but i think thats where i messed up

fathom sun
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hmm

quick shard
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haven't masterd that yet because i dont quite understand it

fathom sun
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your points are (-1,-2) and (11/2,0)

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what is your slope?

quick shard
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i got -6

fathom sun
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what is the slope formula?

quick shard
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y=mx+b

fathom sun
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thats the equation of a line

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the fomula for slope is $\frac{y_2 - y_1}{x_2 - x_1}$

elfin berryBOT
#

Dork9399

fathom sun
#

Plugging in the values, we get that slope is (0 - (-2))/(11/2 - (-1))

quick shard
#

uh, for that i wrote m= y2-y1/x2-x1

fathom sun
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yea

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so what is m?

quick shard
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oh my god

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lmao, i forgot b was the intercept

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m is the slope

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so for my slope i got 4

fathom sun
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show your work

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(plugging into the formula and simplifying)

quick shard
#

m=3-7/-3-4
= 4/-1
= 4

fathom sun
#

What two points are we trying to find the equation of?

quick shard
#

medien of k (-1,-2)

fathom sun
#

So we are trying to find the slope of the line that has the points (-1,-2) and (11/2,0)

quick shard
#

yes

fathom sun
#

so we plug in $y_2 = 0, y_1 = -2, x_2 = 11/2, x_1 = -1$

elfin berryBOT
#

Dork9399

fathom sun
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understand why?

quick shard
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i think so

fathom sun
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Which gives us m as 4/13

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Now attempt to find b by yourself

quick shard
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ok

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just wanna double check my equastion 0= 4/13 (11/2) +b

fathom sun
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yes

quick shard
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and if thats correct do i find the lcd of the fractions?

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or no i dont cuz its multiplication

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b= 44/26?

fathom sun
#

you have that 0 = 4/13 * 11/2 + b

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which simplifies to 0 = 22/13 + b

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So what is b?

quick shard
#

why does it turn into a -?

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oh

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b= 22/13?

fathom sun
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How?

quick shard
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becuase that's the only thing that's left

fathom sun
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If b = 22/13, will the equation 0 = 22/13 + b be satisfied?

quick shard
#

oh, no

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do i add something to both sides?

fathom sun
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what happens when you subtract 22/13 from both sides?

quick shard
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22/13 cancels out

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and the 0 becomes a negative

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-22/13

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therefore -22/13=b?

fathom sun
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yay!

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So what is your final equation?

quick shard
#

y= 4/13x+-22/13???

fathom sun
#

What did we say m was?

fathom sun
#

still wrong

quick shard
#

there we go

fathom sun
#

you don't need the "+-" but its fine

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Good Job!

quick shard
#

ok i need to practice that, but, i got one more question, how does adding and subtracting on equastions work

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like when we tried to figure out b

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we cancelled out 22/13

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and how would i know when to add or subtract

fathom sun
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If the sign of the term is positive, then you would do the inverse operation, which is subtraction

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If it is negative, you would do its inverse, which is subtraction

quick shard
#

which would cancel it out

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ok, got it

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thank you so much

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hope you have a good rest of your day

#

.close

marsh citrusBOT
#
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marsh citrusBOT
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limber merlin
#

Question 21 d. Idk what to do...

marsh citrusBOT
#

Please don't occupy multiple help channels.

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@limber merlin Has your question been resolved?

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austere scroll
#

How would I solve for tan(pi/2)

marsh citrusBOT
austere scroll
#

All i really know is sin/cos = tan

nova totem
#

Do you know sin(pi/2) and cos(pi/2)

austere scroll
#

No

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Well

nova totem
#

Use the unit circle.

austere scroll
#

I think that would be

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0,1

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Because half of it would be like 1pi

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And so pi/2

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Would be inbetween first and second

nova totem
#

Yeah.

austere scroll
#

Ok.

nova totem
#

But sin(pi/2) is not 0

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And cos(pi/2) is not 1

austere scroll
#

Well

nova totem
#

You flipped them

austere scroll
#

Yea

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I was gonna say that.

nova totem
#

So tan(pi/2) = sin(pi/2) / cos(pi/2)

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= 1/0

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Which you know cannot happen

austere scroll
#

undefined

nova totem
#

Yup

austere scroll
#

Yes

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Yay

#

Thank you umbraleviathan!

#

Is it ok to use unit circle to solve things? I feel like its kinda cheating

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Idk

nova totem
#

I mean

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It's allowed

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I don't see why

austere scroll
#

Ok

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Idk how my teacher feels

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LOL

nova totem
#

I don't use it because I like my 45-45-90 and 30-60-90 triangles

austere scroll
#

Oh

nova totem
#

Like the unit circle's kinda messy

austere scroll
#

I like those too!

nova totem
#

I hate it

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I have a smooth brain

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Fuck using the circle

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But I mean up to you

austere scroll
#

Ummm one more thing

nova totem
#

Ye?

austere scroll
#

So sin(pi/3)

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How would i use 306090

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ok the hypotenuse would be 1

nova totem
#

Well pi = 180°

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So pi/3 is 60°

austere scroll
#

short side is x

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hypotenuse is 2x

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and medium side is

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um

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Wait

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its like sqrt

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xsqrt3

nova totem
#

Yeah

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You know the hypotenuse is 1, or rather, you said it was 1

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The radius of the circle doesn't matter

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The hypotenuse could be anything

austere scroll
#

Okok

nova totem
#

It's easier if it was 2

austere scroll
#

I think i got it

nova totem
#

But going with your 1

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Then you'd have 0.5 sqrt(3)

austere scroll
#

Yee

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Which is like 1/2*sqrt3/2

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And if u multiply its just

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wait

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sqrt3/1*

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So like

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Yeah

nova totem
#

Ye

austere scroll
#

sqrt3/2?

nova totem
#

Ye

austere scroll
#

Ok

#

Thank u

#

and sin of that would be\

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y value

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so 1/2?

nova totem
#

Well no

austere scroll
#

Oh

#

god

nova totem
#

sin(pi/3) is sqrt(3)/2

#

You already had it

austere scroll
#

sin(pi/3)

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1/2?

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No?

#

God

nova totem
#

It is not just the y

marsh citrusBOT
#

@austere scroll Has your question been resolved?

marsh citrusBOT
#
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wicked crystal
marsh citrusBOT
wicked crystal
#

why does it not equal to $32+4-(-4)$

elfin berryBOT
#

Katanapultti

wicked crystal
#

where do they zeroes come from

hard gull
#

3i + 4j can be written as 3i + 4j + 0k
same with 2i - 4k

sinful thistle
#

because

#

^^

#

it's j and k not j and j

wicked crystal
#

didnt realize hmm

#

.close

marsh citrusBOT
#
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velvet elk
#

a woman has 12 close friends, im how many ways can she invite 6 of those friends to diner if 2 of them refuse to attend together

velvet elk
#

Can someone help me with this one?

steel sluice
velvet elk
#

can you guide me with this one?

#

it's a combination one I think

steel sluice
#

yea it is

quick cove
steel sluice
#

so divide it into 3 cases
when first woman is invited
when 2nd is invitd
when both are not invited

#

or easiier than this wud be total cases (12C6 ) - cases when both are inviited (2C2 X 10C4)

velvet elk
#

.close

marsh citrusBOT
#
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bold burrow
#

is it possible to pinpoint the exact location of their cross in desmos?
I need the exact value, desmos tells me non-accurate, rounded one

bold burrow
marsh citrusBOT
#

@bold burrow Has your question been resolved?

marsh citrusBOT
#

@bold burrow Has your question been resolved?

marsh citrusBOT
#

@bold burrow Has your question been resolved?

still temple
#

<@&286206848099549185>

vast grail
#

You can approximate it, but not find the actual value

#

Or you could use a CAS (Computer Algebra System)

bold burrow
#

.close

marsh citrusBOT
#
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blissful terrace
marsh citrusBOT
blissful terrace
#

i found it makin a triangle

#

And the r is at 60°

#

So i can apply cosine rule in the shorter triangle

#

r, r-i and i

#

which gives

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and r-i square is the given condition

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geometric mean

#

but somehow this is giving wrong answer

#

@slate halo u gotta see this i found this dope way by cordinate but its not working for some reason idk

#

But its not workin

#

The cosine rule is satisffying for both triangle but when i apply the geometric mean codintion

#

It gives again r = -1

#

Ah i think i just made it complex

slate halo
#

uh i don't quite understand ur method

#

oh okay i understand nvm

#

well it should work tho xD
maybe calc error

blissful terrace
#

yee it does

#

had to square both sides

#

Made it complez

#

.close

marsh citrusBOT
#
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vital cypress
#

help

marsh citrusBOT
vital cypress
#

Hi how do i evaluate

#

i dont understand

woven sky
#

Sin double-angle formula?

vital cypress
#

what

#

its actually a formula for projectile motion horizontal range

wheat rover
#

sin(2x)=2sinxcosx

vital cypress
#

is that a formula

wheat rover
#

yes

#

the double angle formula

#

the v is just multiplied separately

vital cypress
#

yeah

wheat rover
#

done?

vital cypress
#

ok i think thats all for now

#

thx everyone

#

.close

marsh citrusBOT
#
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lyric kelp
#

does tan^2 (x) = sin^2(x) / cos^2(x)

marsh citrusBOT
steel sluice
#

tanx = sinx/cosx

#

square both sides

lyric kelp
#

ah so it is

#

okay ty

#

.close

marsh citrusBOT
#
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shell yoke
#

haii im confused should i be using 2 for a?

marsh citrusBOT
main idol
shell yoke
#

do i find the area between -4 and 2?

main idol
#

but by paritioning, i think they mean -infinity to 0, then add that to the area between 0 and 2

#

the second one is much easier than the first

shell yoke
main idol
#

no integration by parts is needed for either

#

integral (2e^x) dx = 2 * integral (e^x) dx

#

and uhhhh, area of triangle is 1/2 * base * height

shell yoke
#

LOL

#

bye

#

that went over my head

shell yoke
main idol
#

well the integral converges to a number

#

you don't need integration by parts, but you do need to integrate

shell yoke
#

i got 2e^2

main idol
#

that's a no

#

,w 2 * int -inf to 0 e^x dx

shell yoke
#

aw man

#

so shouldnt it be

#

2 + 2

#

but

#

4 is wrong

main idol
#

thinkfold i messed up

#

you want that area above the green and below the blue

#

i missed this

#

try finding the intersection and use that in your limits and then set up the integrand with those limits

shell yoke
#

oh

#

well

#

honestly idrk what that means so ill try

#

.close

marsh citrusBOT
#
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hardy smelt
#

If the scalar product is not the usual one, does the norm change?

hardy smelt
#

In other words is the norm dependant on the scalar product?

static quarry
#

yes

#

in an inner (scalar) product space, the norm induced by the inner product is ||x|| = <x,x>

#

er, square root of that

#

so it is completely dependent on the inner product

hardy smelt
#

Damn

#

Ty

#

.close

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sharp gull
#

Can someone help?

marsh citrusBOT
#

@sharp gull Has your question been resolved?

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south goblet
#

this should be 4 right?

marsh citrusBOT
south goblet
#

this is the question

crimson osprey
#

could you guys help me?

#

please?

main idol
marsh citrusBOT
crimson osprey
#

no one is ansewring me

main idol
marsh citrusBOT
main idol
south goblet
#

and I think it should be the same lket me double check

main idol
#

same as D?

south goblet
#

ye I think so but let me check agian

#

so if u put in x = -u and y = -v

#

the requirements stays the same right?

main idol
#

oh yes it does stay the same

#

so R = D

main idol
south goblet
main idol
#

works for what

south goblet
#

like to solve this

#

how do u know it will work outt

#

like I wouldn't come up with this substiution

#

what would the thought process be finding the substitution

main idol
#

then memorize it and redo the problem again and repeat until you can

south goblet
#

so like this is a trick I gotta memorize?

marsh citrusBOT
#

@south goblet Has your question been resolved?

marsh citrusBOT
#
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worldly dome
marsh citrusBOT
worldly dome
#

Can someone tell me what I did wrong the first time I tried to solve this problem

#

The first time I made u = sin2theta and turned cos^2 into (1-sin^2)

#

The 2nd time I made u= cos theta and directly got the answer

shy gust
#

Reading

#

Ok, so

#

If you make u = sin, then du is cos.. but du only takes care of one of your cos

#

And yeah, you can use trig identities to get rid of the rest

worldly dome
#

Yea that’s what I did?

#

I isolated 1 cosine

#

Then I turned the cos^2 into 1-sin^2

shy gust
#

keeps reading - Bear in mind, the answer you get will differ from the "textbook" answer when you opt for a different u sub

#

But "different" is not necessarily wrong

#

(unless there were other instructions that specified which u sub you should make)

#

So.. why was your first answer marked wrong? Do you know?

#

Or is this a website/program that just spits back "correct"/"incorrect"?

worldly dome
#

Just checked on mathway and they are not equivalent

#

Oh I got this problem from a text book

shy gust
#

integral-calculator is good, but sometimes it goes in really weird directions

worldly dome
shy gust
#

Also free.. I tend to use them in tandem

worldly dome
#

I never used symbolab before

shy gust
#

O

#

I'm not seeing anything that's jumping out as incorrect, tbh

#

to be fair, though? I run into this as well.. I pick a different u-sub that should be valid, and my end result is considered incorrect

#

it's infurating and without a clear pattern, it's hard to figure out why it's wrong

worldly dome
#

Yeah

#

Like if I got the wrong answer there should be a point in my work that I could identify as incorrect

shy gust
#

sometimes integral-calculator has the option of choosing a different u-sub in the Steps

#

Did it offer that for you on this one? Or do you recall?

#

Oh, look at that

#

That is a valid solution

#

So don't beat yourself up too much, eh

#

If you're wondering how it "simplified" the original input, it looks like double-angle formulae

#

@worldly dome

marsh citrusBOT
#

@worldly dome Has your question been resolved?

marsh citrusBOT
#
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minor verge
#

someone help please

marsh citrusBOT
minor verge
#

im so lost

whole sleet
#

I suggest constructing change of basis matrices. Let's start with a matrix that takes a vector with coordinate B, and moves it into coordinate E

#

(1,0) in B, is the same as (2,3) in E

#

Can you construct that change of basis matrix? Or should we focus on this part

#

(Where I'm using E as the standard basis, as the question seems to)

minor verge
#

cuz we have [S]_EE

whole sleet
#

You're correct, we would!

#

It's pretty easy to go the other direction after we have it, though

#

Just take the inverse

#

And the change of basis from B to E is pretty easy to get here

minor verge
#

oh ok right
so we would have the matrix
2 3
3 5

for E to B right?

whole sleet
#

Bingo

#

The inverse of that is then a change of basis from E to B

minor verge
#

right

#

that makes sense

#

idk what to do freom there though

#

i got
5 -3
-3 2

#

as the inverse

whole sleet
#

[S]B,E should take a vector in B, and output a vector in E.

We instead have [S]E,E, which takes a vector in E, and outputs a vector in E.

We can replicate [S]B,E by first taking a vector in B, moving it to E, then performing [S]E,E on that

#

Actually wait, does [S]B,E take a vector from B, and outputs in E? Or am I mixing that up? I always forget how this notation works

minor verge
whole sleet
#

Anyway if I'm right, then
[S]B,E = S[E,E]M(B,E)

minor verge
#

M(B,E)?

whole sleet
#

Where M(B,E) is that change of basis matrix

minor verge
#

oh

#

ohhh

whole sleet
#

There's definitely a better notation you should be using

minor verge
#

wait so would this just work for anything like
[S]A,C = S[E,E]M(A,C)?

#

a c are just random bases

whole sleet
#

No. Acting with the change of basis matrix on the right will change the origin basis

minor verge
#

wait what

#

then how would we do something like part c where there is no E

whole sleet
#

So [S]A,C = S[B,C]M(A,B)

#

As M moves from A to B, and S[B,C] moves from B to C

minor verge
#

ohh

whole sleet
#

Creating a new matrix that has the exact same info as S, but moves from A to C

#

Then post-multiplying can change the destination basis

#

Wait mb, I am lying directly to you.

#

I apologize, it's been a while

#

You will still need to compute the change of basis matrices, but you'll use that formula instead

minor verge
#

yeah i just tried it on this
for practice,cuz i have the answers to this one
but i got somehting different from the answer

minor verge
#

the answer to get S_BE
seems to just be S_EE* matrix B where each column is the basis in order

#

idk though

whole sleet
#

,w matrix multiply {{0,1},{3,-3},{4,-8}}*{{5,-3},{-3,2}}

whole sleet
#

Yeah that doesn't seem right

minor verge
#

no because the bases are different int this question

#

5 -3
-3 2 isnt for this question

#

for paart a i did

#

,w matrix multiply {{0,1},{3,-3},{4,-8}}*{{2,1},{1,1}}

minor verge
#

bbut idk why it works

whole sleet
#

That's just:
S[E,E]M(B,E)

Which is S[B,E]

#

I was right the first time lol. Oof.

whole sleet
# whole sleet

You'd follow this when you want to change S[E,E] to S[B,B]

#

But we're not doing that here

minor verge
#

i dont see how i would do like
S[E,E] to S[E,C] though

whole sleet
#

S[E,E] takes a vector in E, and produces a new vector in E.

S[E,C] takes a vector in E, and produces that new vector, but in C.

We can mimic S[E,C] by producing the new vector with S[E,E] and then move it to C with M(E,C).

That's just:
M(E,C)S[E,E]

#

Remember of course that matrix multiplication counts from right to left. You should think of S acting first, M acting second

minor verge
#

,w matrix multiply {{1,0,1},{3,2,0},{0,3,-4}}*{{0,1},{3,-3},{4,-8}}

minor verge
#

but thats not the right answer

whole sleet
#

That's M(C,E)

minor verge
#

ohh

whole sleet
#

You'll need to get the inverse of that left one

minor verge
#

,w matrix multiply {{-8,3,-2},{12,-4,3},{9,-3,2}}*{{0,1},{3,-3},{4,-8}}

minor verge
#

ohhhh

#

ok that works

#

thankj you sooo much

whole sleet
#

Does it make sense? Haha. I'm admittedly poor with change of basis notation, you might want to look through your notes for what M(A,B) should be called

minor verge
#

why it is C,E

whole sleet
#

(1,0,0) in C is the same as (1,3,0) in E

#

So the change of basis matrix from C to E, when acting on (1,0,0), should produce (1,3,0)

#

The matrix you made does this. It's M(C,E)

minor verge
#

oh i see

minor verge
whole sleet
minor verge
#

OHHH wait i see, i wasnt treating them as linear maps so i was getting confused

#

thgis is true right

#

c is a matrix that takes bases in C and makes them to E

#

wait no it takes E and makes them C

whole sleet
#

It's handy to think of each vector as "carrying its basis information" and each matrix here changes that basis

minor verge
#

wait

#

if we take C is a matrix that takes values in E and converts them to c
to find [S]EC
wouldnt we have
C * S = S

#

why would it be the inverse

#

@whole sleet

minor verge
#

?

whole sleet
#

C is a matrix that takes values in C, converts them to E

#

Assuming you mean C as "the basis vectors of C, but aligned into a matrix"

whole sleet
#

Like, if I want to ensure I have M(A,B), I think about what (1,0,0) in A would be when converted to B

minor verge
whole sleet
#

That should be the first column in the matrix

whole sleet
minor verge
#

OHHH its all starting to make sense now

#

thank you soooo much

marsh citrusBOT
#

@minor verge Has your question been resolved?

marsh citrusBOT
#
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warm knoll
#

how to do number 7

marsh citrusBOT
warm knoll
#

it does not have fl or gl

wheat rover
#

find ke by doing ge - gk

warm knoll
#

yeah i got 3

#

idk how to do the gf=25

#

cause thats the whole side

wheat rover
#

take gl = 25-x

warm knoll
#

i got 75-3x=12LF

#

.close

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ocean lily
marsh citrusBOT
ocean lily
#

I did the first part

#

and computed the partial derivative with respect to y to try and find the Lipschitz constant

#

But I don't know how to find the sup of the mod of the partial derivative as the domain hasn't been specified

marsh citrusBOT
#

@ocean lily Has your question been resolved?

ocean lily
#

<@&286206848099549185>

marsh citrusBOT
#

@ocean lily Has your question been resolved?

main idol
# ocean lily

looks like you have to find the rectangle using t=0 and y=1

#

i suppose you can find the behavior of the solution for small t >0 for y(t)

marsh citrusBOT
#
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maiden latch
#

this is not a subspace because it's not linearly independent right?

main idol
#

try u = (1, 1, 0), v = (0, 1, 1)

maiden latch
#

in what form? I don't really know what to do with those or where to put/subsitute

marsh citrusBOT
#

@maiden latch Has your question been resolved?

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spark vale
marsh citrusBOT
spark vale
#

hey can someone help me with the first question? the second pic is all the new identities we learned today but i have no idea how to apply them

stark trail
#

So since the problem says without a calculator, you're going to need to get it into the form of something on the unit circle

#

that you know of

#

right?

glossy flint
# spark vale

You have 1 - 2sin²x as one of your formulas, use that

still temple
#

you should be able to do it with 1-sin^2 x = cos^2 x and cos(x)cos(y)-sin(x)sin(y) = cos(x+y)

spark vale
#

so first cos2x(22.5) ?

glossy flint
#

Yes

#

That's cos(45°) which is a well known value

spark vale
#

wait why 45

glossy flint
#

2 × 22.5° = 45°

#

Because 1 - 2sin²(x) = cos(2x)

spark vale
#

oooh

#

okok

#

ok so cosx(45)

#

then would one value be rad2/2

glossy flint
#

Yes

spark vale
#

it says it's wrong when i put it in ?

glossy flint
#

Well, I don't know why they have two boxes for the answer, maybe put it on the box below

spark vale
#

oh the bottom box is right but the top no

#

oh i got it

#

it wanted cos(45)

glossy flint
#

Very weird, maybe on the top they want you to type cos(45°)

spark vale
#

okokawesome

glossy flint
spark vale
#

tyyysm

glossy flint
#

You're welcome

spark vale
#

.close

marsh citrusBOT
#
Channel closed

Closed by @spark vale

Use .reopen if this was a mistake.

spark vale
#

.reopen

marsh citrusBOT
#

spark vale
#

ok idk if you're already gone but i have another question😭😭

#

how do i start this ?

glossy flint
#

Remember what csc is, from that you can calculate the values of sin(x) and cos(x), hence the value of tangent

#

And finally using double angle formula for tangent, tan(2x)

spark vale
#

oh so cos is 4 and sin 3

glossy flint
#

Nope

spark vale
#

oh

#

😭

#

OH

glossy flint
#

How can they be greater than 1 ?😅

spark vale
#

csc is 1/sin ?

glossy flint
#

Yes

spark vale
#

i got it mixed up with cot 😭😭

#

wait so how do i use that to find sin and cos

glossy flint
#

Even if it was cot, you couldn't say that sin is 3 and cos is 4

spark vale
#

ooh okay

#

wait so if csc is H/O, do i js draw a triangle relative to x

#

like

glossy flint
#

Well, sin(x) = 3/4 do you agree? (By definition of csc)

spark vale
#

yes

glossy flint
spark vale
#

okok

glossy flint
#

Ok, so cos(x) would be what?

#

Remember the fundamental relation btw sin and cos

#

||sin²x + cos²x = 1||

spark vale
#

ooh right

#

so 1-(3/4)^2 is cos^2x ?

glossy flint
#

Exactly

spark vale
#

okok

#

then is tan (3/4) / (1-(3/4)^2)

glossy flint
#

No, wait

spark vale
#

😭

glossy flint
#

You have cos²x = 7/16

So cosx is either √7/4 or -√7/4, right?

spark vale
#

oh wait

glossy flint
#

Which one do you choose? Given that the angle is in the 1st quadrant

spark vale
#

/16*

glossy flint
#

Square root of 7/16

#

$\sqrt{\frac{7}{16}} = \frac{\sqrt{7}}{4}$

elfin berryBOT
#

Alberto Z.

spark vale
#

wait but where'd you get 7/16

glossy flint
#

From $1 - {\left(\frac{3}{4}\right)}^2$

elfin berryBOT
#

Alberto Z.

spark vale
#

ooooh ok i js got it

#

why'd you square root 7/16 ?

#

oh cause cos^2x = 7/16

glossy flint
#

Exactly

glossy flint
#

Yes right 👍

spark vale
#

ok so that's cos

glossy flint
#

So now know both sin and cos, hence we can find what tanx is

spark vale
#

(rad7/4) / (3/4) ?

#

wait opposite

#

3/4 / rad7/4

glossy flint
#

Yep

#

Simplifying the 4s we have: $\tan(x) = \frac{3}{\sqrt{7}}$

elfin berryBOT
#

Alberto Z.

spark vale
#

right

glossy flint
#

Now, recall that $$\tan(2x) = \frac{2 \tan(x)}{1 - \tan^2(x)}$$

elfin berryBOT
#

Alberto Z.

spark vale
#

so is it tan(3/4 / rad7/4) or tanx=3/4 / rad7/4 ?

glossy flint
#

The second one

spark vale
#

okok

#

so would the thing be 2(3/4 / rad7/4) / 1 - (3/4 / rad7/4)^2

#

wait pretend the fours aren't there

glossy flint
#

Therefore you have: $$\tan(2x) = \frac{2 \cdot \frac{3}{\sqrt{7}}}{1 - {\left( \frac{3}{\sqrt{7}} \right)}^2}$$

elfin berryBOT
#

Alberto Z.

spark vale
#

right

#

ok let me try to simplify it

#

is rad7 times rad7 rad 14 ?

#

wait

#

is this right so far

glossy flint
#

Which is: $$\tan(2x) = \frac{\frac{6}{\sqrt{7}}}{1 - \frac{9}{7}}$$

elfin berryBOT
#

Alberto Z.

spark vale
#

why did the rad 14 become 7 ?

glossy flint
#

Because it's not rad 14

glossy flint
spark vale
#

OH

#

the square root and squared cancel out

#

ok

#

then does the denominator become -2/7

glossy flint
#

Yep

#

So in the end: $$\tan(2x) = \frac{6}{\sqrt{7}} \cdot \frac{-7}{2} = -3\sqrt{7}$$

elfin berryBOT
#

Alberto Z.

glossy flint
#

And this should be the final answer, unless I did some wrong calculations

spark vale
#

yes that's correct

#

tysm

#

.close

marsh citrusBOT
#
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rustic fox
#

i have determined the distance travelled is 4 meters by integrating Vx and putting it into the Y and solving for the triangle, but i am stuck on the acceleration

marsh citrusBOT
#

@rustic fox Has your question been resolved?

marsh citrusBOT
#

@rustic fox Has your question been resolved?

rustic fox
#

<@&286206848099549185>

marsh citrusBOT
#

@rustic fox Has your question been resolved?

marsh citrusBOT
#

@rustic fox Has your question been resolved?

marsh citrusBOT
#
Channel closed

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marsh citrusBOT
#
Available help channel!

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After 15 minutes, feel free to ping <@&286206848099549185>.
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waxen nest
#

Help plz

marsh citrusBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

waxen nest
#

I keep getting 49kg*m/s opposite to direction of travel

#

I think im right

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Answer key is 3.5*10^2

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Plz double check for me

steel sluice
waxen nest
#

Alr awesome thx

steel sluice
#

but really i wish i cud feel an exact numerical value of coeff of friction just while walking

waxen nest
#

?

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Wdym

steel sluice
#

no the questions says the person was able to feel the coeff of friction was exactly 0.05 between the ice and skates which is funny

waxen nest
#

O lol

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I see

#

.close

marsh citrusBOT
#
Channel closed

Closed by @waxen nest

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sinful thistle
#

the heck

marsh citrusBOT
#
Available help channel!

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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

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copper comet
#

Is there a fast way to simplify a fraction?

sinful thistle
#

??

#

as in

#

like give me an example

copper comet
#

Ive got a question that tells me to simply a fraction

sinful thistle
#

@copper comet how old are you

copper comet
#

but im not sure how ill simplify it

#

13

sinful thistle
#

grade?

copper comet
#

9

sinful thistle
#

(just asking)

#

...

#

send

#

!xy

marsh citrusBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

copper comet
#

uh wait rq

sinful thistle
#

probably rationalisation

copper comet
#

its a simple number

sinful thistle
#

...

#

how is that 9th grade mathematics

copper comet
#

But i dont know the technique to do it

sinful thistle
#

...

#

42/100 = 42 bits out of 100 bits

copper comet
#

i was never taught this

sinful thistle
#

that's simply not possible

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but i won't judge

copper comet
#

but u can do 21/50?

sinful thistle
#

yes

copper comet
#

thats what im trying to ask

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coz surely thats not the simplest form

sinful thistle
#

that is...?

copper comet
#

bro

sinful thistle
#

@copper comet are you really in 9th

copper comet
#

wait

#

wait

sinful thistle
#

please answer honestly

copper comet
#

ok what about this

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19.9% rec

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im simplest fraction

sinful thistle
#

?

dire spire
#

how are you 13 and in 9th grade

sinful thistle
copper comet
#

year 9 i think is grade 8

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idk

copper comet
#

19.9% rec how am i supposed to know what it is in simplest form

sinful thistle
#

what is rec?

copper comet
#

reoccuring

sinful thistle
#

oh i see

copper comet
#

its in one of the questions

sinful thistle
#

so 19.9999999999.../

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show me, please

copper comet
#

but what if there was a simpler form

sinful thistle
#

!xy

marsh citrusBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

delicate sphinx
#

u cant simplify 21/50

copper comet
#

ik, but how am i suppsed to know if its simplest form

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thats just a example question

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if its alot bigger, im asking how im supposed to find if its the simplest form

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im not allowed a calculator

sinful thistle
#

my god

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factorization is a thing

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you do realize

delicate sphinx
#

if u cant devide both numbers with a same different number its the most simplified form

sinful thistle
#

example

sinful thistle
#

@copper comet could you show me the question

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like the original thing

delicate sphinx
delicate sphinx
#

21/50=37/25*5

sinful thistle
#

im assuming you mean prime factorization

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what

delicate sphinx
#

3 * 7

sinful thistle
#

OH

delicate sphinx
#

discord is wank

sinful thistle
#

$\frac{21}{50} = \frac{3\cdot 7}{2\cdot 5\cdot 5}$

copper comet
#

🧠 malufunction

delicate sphinx
#

@copper comet use prime factorization or whatever and if u dont have any same number at the top and at the bottom

#

its simplified

elfin berryBOT
sinful thistle
#

this is what he meant

delicate sphinx
#

yes

sinful thistle
#

@copper comet u got any other questions

copper comet
#

that was the easiest lemme get my book rq

sinful thistle
#

well then SEND the questions

#

picture/ss best

copper comet
#

i cant

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im on my computer rn

delicate sphinx
#

@sinful thistle u any good in trigonometry?

copper comet
#

im taught to do 32/100 x 42600/1

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but im not sure how to simplfy that

delicate sphinx
#

/1 😭

copper comet
delicate sphinx
#

and then multiply the remaining by 32

copper comet
delicate sphinx
sinful thistle
#

why not

delicate sphinx
#

fiuck

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fuck

#

wait

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bro

#

its /100

sinful thistle
delicate sphinx
#

is bugging

sinful thistle
delicate sphinx
#

discord*

marsh citrusBOT
delicate sphinx
#

i cant use * normally

copper comet
#

oh wait i see what u mean

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but how does that apply with 25/100 x 480/1

delicate sphinx
#

huh

copper comet
#

am i supposed to do 25x4.8?

delicate sphinx
#

no

#

25/100 is 1/4

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1/4 times 480 is 480/4 which is 120

copper comet
#

ohhhh

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aight lemme get big numbers