#help-28
1 messages · Page 323 of 1
Correct
1/2
Well done
and sin^-1(1/2) = 45
You don't actually need to find θ
i just need the ratio?
The question you posted just asked for sinθ
If it asks for (trig function)θ given (some other trig function)θ, then you're most likely going to want to draw a triangle yeah
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Can I get some help to figure out the 2 left angles and lengths please
<@&286206848099549185>
@torn jolt Has your question been resolved?
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@torn jolt Has your question been resolved?
@torn jolt Has your question been resolved?
@torn jolt Has your question been resolved?
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help with this complex analysis problem
if i have this contour with the singularities denoted by the points black, green, and blue
how can i integrate this with respect to a function?
my thought process is i have to break it up into three contours
just show the original problem
Do you know residue theorem
yup I do
How far did that get you
not far because I was thinking of breaking it up into three regions, one for each "petal" of the "rose"
but I cannot find a parametric equation for each "petal"
You already have the poles/singular points here right?
yes
would it be enough to just use C and not C_1 : petal 1 when evaluating a single singular point and then sum all the integrals?
sorry complex analysis has been beating me around this semester haha really sorry for the questions
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@mellow kraken Has your question been resolved?
@mellow kraken i am not very keen on geometry but i think for this problem, my way to do it is to first transform the equations to a single function of f(x), which I believe you should get 3((1-x^2)^(1/2))+3, then do some analysis on the geometry, you will realize that its a circle center on (0,3) with radius 3, and from that point forward you do some trig and you should get the result soon
few hints: the distance between that unknown point to (9,0) is 9, bc the angle between that tangent line and the point to its center is 90 degrees
@mellow kraken u can use the arctan function to find the angle, and then deductively find the slope
some hints: do you see the angle at (9,0)?
and the line that you draw bw that point and (0,3)
it bisect the angle
bc the two triangles are congruent
so if you find the angle for any of the right triangle, which is very easy if you are allowed to use arctan function
which is arctan(3/9)
@mellow kraken take some time looking at the graph and analysis the relationships, let me know if you need more hints
slope=(change in y)/(change in x)
there are probably other ways to do without tangent, but thats why i said, if you are allowed to use tangent and arctan functions, it makes things easier
first you use the arctan(3/9) to find smaller angle, then you times 2, then use tan function to find the slope
and at the end, add a negative sign for its going downwards
what part do you not understand? @mellow kraken
do you see that if you can find the angle at (9,0), you are pretty much done
bc if you know that, you know the slope, and with slope you can find the coordinate of the unknown point
@mellow kraken Has your question been resolved?
@mellow kraken remember, tan(\theta) is defined by (change in y)/(change in x) which is exactly of the slope
hold on let me give a another way to present this
a quick sketch, so might be confusing, feel free to ask for any confusions
this way, is actually easier bc with the slope method, you have to solve another equation
@mellow kraken if you still have trouble with this, i suggest you to review the trig functions, what it does in terms of cartesian coordinates, if you know sin(x), cos(x) or tan(x) you should know the slope, etc
and all of these trig functions are interchangeable in the way that if you know any of them, you know all of them at once
what it is that i wrote that you don't understand @mellow kraken
remember what sine function does
what that is, is it transform that 3 to x coordinate of that point
So i'm a little bit stuck on this one
I'm not sure what to use
Question is find sina+cosa/sina-cosa if tana=2
if you are allowed to use arctan then you use plug the arctan 2 to the thing you are calculating, so i assume you don't want to use arctan? @rare wraith
no we are not allowed to use it
you can do this problem solving a differential equation but i think it is overcomplicating the problem
also i don't think you set up the right equation, and i think this is the one you want to solve, and it is really unnecessarily complicated for this problem
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Whats the middle step before factorising it like that
You mean this step?
Only remember middle split
The more you do the better you'll become
you use your brain to look at what multiplies to get 9
it's either 1, 9 or 3, 3
you then deduce those numbers paired with a 4 doens't work
so you split it to 2, 2
and somehow wiggle your way into a +16
.
at least that's kinda how i do it
Yeah not happening...
This is a question part of applications of integrations
I am only used to middle split one
The one in which here we should get -36y^2 and on adding 16y
<@&286206848099549185>
Ah got it
Thnx Frosst#1111
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Solve for y please
You can use software
Instead of asking people to do it for you
Also, that equation is slightly complex, what's the purpose for it?
I need it for an assignment where I have to create a logo. I basically need intercept points and can’t think of any other way to find them
Tried some calculators online and says no intersections but am unsure why as
As mentioned, it's too complex to solve
is cos^5 or the inside angle?
I think it’s cos^5
okay
Like here's whatever the result is
Wow

x^60 power is crazy
how did you even reach that power?
Idk, software solved it
Sooo i think I’m just going to approximate
Maybe because they're trig functions so it's periodic so it does something weird every even power up to 60 then it repeats itself
and then ig arctan to arccos and we would be free from any trigonometric thing
but it would have been a mess
It’s 4😂
wut?
They trolling
Yes
lmao i thought god himself entered the chat
Lol
I mean, it was obvious that they were trolling because the original equation had both x and y, on both sides and they magically got a singular number, impossible
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how do we approach this ?
@pastel helm Has your question been resolved?
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Hey can someone help me on this
,rotate
What's the goal?
i have to find the base area of the prism
And I don’t even know what prisms are
😅
@wind pendant Has your question been resolved?
think of it as a rectangle with a corner cut off
How would you find it's area?
@wind pendant ?
Uhm
@wind pendant Has your question been resolved?
a =l × b?
that does give you the area of the rectangle, what about the area of the corner?
you can do $\text{area} = \text{area of rectangle} - \text{area of corner}$
Doggo
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could someone please help me understand how to figure this out
@random solar Has your question been resolved?
@random solar Has your question been resolved?
Hello @random solar
What have you tried?
For me, I would start with n_0 =1, since log n is negative in (0,1)
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Ampitheaters are often designed so that are fewer seats per row for rows closer to the stage. Suppose you are
sitting in row 22 in an ampitheater and notice that there are 117 seats in your row. It appears the row in front
of you has 114 seats and the row behind you has 120 seats. Suppose this pattern continues throughout the
auditorium.
Do you know about arethemtic sequences ?
Arithmetic progression
don't be lazy; if you're so curious just go up to the first row and count the seats
since you already painstakingly counted the 117 seats of the row you're in
yes, im not quite sure which formula to use tho..
recursive or explicit
Use the explicit formula
Common difference is 3
Is the seat number starting from top or bottom
Yes
so i just got -334
The common difference i mean
i got positive 380 but that doesnt make sense that a1=380
since the progression of seats is lowering from 23-1
so this is the correct forumla to find the seats in #1?
row 1 would have 54 seats
Ye
Row 1 is the front row
Which says in the question has the fewest seats
so in theory i couldve set up that same formula but using row 21 instead of 23?
Yes
@astral mango Has your question been resolved?
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hi, can someone help me on question c ?
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Why are these answers not correct (this isn't a test)?
total divided by 4, they ran 4 miles not 3
That wasn't correct -- like I said, I'm confused because this seems like a simple thing in my head
I have a feeling they want you to give the final answer.
It's the opposite -- we're encouraged to type it out exactly as if we'd put it into a calculator, which is why I do things like 19-6 instead of 13
do me a favour and swap the 6 and 19
i wonder if your teacher made it so that order matters
you're dividing time by distance rather than distance by time
that's why
he took 25 minutes to cover all 4 miles so his average speed would be 4/25 not 25/4
nothing to worry about, it's the little things that always get everyone
That works -- thanks!
np
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How do I know the order in which u write the corresponding sides
Like ab/pq
= bc/qr
=ac/pr
How does it work
If this triangle is prooved simmilar
By aa
How will the corresponding sides look like
you see how AP and PB are on the same line, which is AB
CP and PD are on the same line which is CD
np
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how do you find h in terms of x?
Right
find the perimeter of the cuboid in terms of x and h
you know the perimeter is 640
yes
because you won't find a numerical value for either h or x
P=4(L+W+H)
so 640=4(4x+x+h)
divide both sides by 4
160=5x+h
h=160-5x
perimeter
why is 4 there
because there are four lengths, four widths and four heights in a cuboid
oh yea
alr
how does this work
when you divided both sides by 4
640/4
160
but how did you do the other side
yea
so you only have what's inside the parentheses left
yes
4x+x+h=5x+h
so 5x+h=160
subtract 5x from both sides
and you have h in terms of x
because you can't find a numerical value
you don't have the value of x so you can't find h or V as a number
but you can find the relation between h or V, and x
like how you proved that h = 160-5x
if x equals 1 then h = 155
if x equals 2 then h = 150
and it goes like that
as for the volume bit
V=4(x^2)h
substitute h by 160-5x
yes
l = 4x, w = x and, h is h
so it'll be 4x^2h
h=160-5x
so it'll be 4x^2(160-5x)
if you distribute the 4x^2 over the parentheses you get V=640x^2-20x^3
they're equivalent
if you distribute 20x^2 over the parentheses you also get 640x^2-20x^3
if the automatic correction doesn't accept only one form of the answer it should be correct
unless your teacher manually corrects it
but i can't guarantee it if it's automated
but in terms of math as math, it's correct
yes
ah
nah
your equation is wrong
Im pretty sure
I put it in the calc
and I got
70k or somthing
like that
and the answer is 50 k
what did you do wrong
hold on
https://cdn.discordapp.com/attachments/903486480985489478/983526334410141716/unknown.png ok this one returned 50820
let me check my answer
it returned the same number
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How do I find x? probably really easy and my brain's just dying
similar triangles
GH/FH=KH/GH (pls double check this)
Yeah that's right lol Idk why I thought they weren't similar
How about this one?
Probably similar too
But i'm not sure
@daring citrus
apparently this is a thing
idk how this formula comes ¯_(ツ)_/¯
alright then lol
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d1+d2= or d1=d2?
i am not sure which formula to use
your image is too small to read
also, which of these two problems are you asking about?
ok
you want an equation for the distance between aircraft 1 and aircraft 2, in terms of time
we have the distance the first aircraft is away from the base, and we have how fast both are going.
what can we do with that?
find out the time?
that is our goal. What's the formula for the distance between the aircraft?
so r1 would be 450km/h
and involving the velocities of the aircrafts
what is it?
what is x here?
the distance the first aircraft is away?
well then what is t1?
at the highest level, if the distance aircraft 1 is from the base is d1
and the distance aircraft 2 is from the base is d2
then we want to find
nono
$0=d_1(t)-d_2(t)$
d=rt
Disorganized
where d_1 and d_2 are functions of time
the one travelling at 450km/h
d2 would be for the one travelling at 350 km/h
i see
yeah
it's all in the first sentence.
* How far away from the base does that plane start and
* How fast is it going?
same
question no. 7 is the same formula?
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I have to give the exact value and not a decimal approximation. I’m confused on what to do with the square root of 55 .
Why did you subtract 3²?
thats just wrong everywhere
… I have no answer to that, is it supposed to be 73?
pythagoras?
√73, yeah.
Also, on that second line, that shouldn't be H²
You already took the square root
Oh ok
The square root of 73 isn't rational so you will have to keep it as √73
for the cos(Theta) just use the definition
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So we have a spinner with 6 divisions(1,2,3,4,5,6) each with probability 1/6.
What is the probability of getting (1 and 2 and 3) is after spinning the spinner in 10 times?
Find the probability of getting on (1 or 2 or 3) is after spinning the spinner in 25 times?
Find the probability of getting on 1 is after spinning the spinner in 5 times
Please don't occupy multiple help channels.
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Getting HTH and HHT are equiprobable after 3 coin flips. But I keep flipping it, I'm more likely to get one of these combinations than the other. Why is that?
this is confusing to me since P(H) = P(T) = 0.5
so how can i get one combination than the other
confused as why
Because randomness
Its very unlikely you get the same
Like if you roll 10 dice it's very unlikely you role the same number of sixes as you roled ones
uncertainty
Ye
oh so thats the answer?
Idk
I just know the basic idea behind it
Idk how you would construct a mathematical proof
ah
It's unlikely they'll both happen together, but that's not what we mean when we say "one is more likely than the other".
If the question means "keep flipping and immediately stop when you get this string of 3"
Then I get the odd feeling that HTH becomes more likely. I'll think on it.
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hmu if u think of something
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we have a spinner with 6 divisions(1,2,3,4,5,6) each with probability 1/6.
Find the probability of getting on 1 is after spinning the spinner in 5 times
so prob of getting 1 is 1/6
how do we find what will be the probability of getting 1 in 5 spins
I assume you mean getting "at least one 1" in 5 spins?
Then it's 1 - (1 - 1/6)^5
Easier to calculate the probability of never getting a 1, then take the complement of that
oh
then how do we consider cases where it is or condition
For example, prob of getting "at least one 1 or 2 or 3" in 25 spins
we spin 25 times, what is the probability that we got at least one 1 or 2 or 3
Probability of doing that in a single spin is 1/2.
Probability of getting it at least once in 25 spins is 1 - (1 - 1/2)^25
The probability of getting a 1, 2, or 3?
When all options are 1, 2, 3, 4, 5, 6?
That's half the options.
in this case the answer would become ~1
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Hi I'm looking for a function that takes integers as input and output integers divisible by 2 and 3. How does such a function look like?
Depends what other requirements you want for the function
The function that sends every integer to 6 satisfies what you wrote, but i expect that isn't exactly what you're after
The original question is "what is the percentage of integers divisible by 2 and 3". My idea was to create a function and then to differentiate it and find the limit
or just divisible by 6
n(Z) isn't defined
so calculating a percentage of an infinite set is probably not defined
n(Z) may not be defined, but you can definitely do a limiting process
Sorry i meant divisible by 2 OR 3
alright
something like $$\lim_{n\to\infty} |{x\in {0, 1, \ldots, n}: x \text{ is divisible by } 2 \text{ or } 3}|/n$$
Denascite
Yep i think so
1, 2, 3
2/3 divisible by 2 or 3
4, 5, 6
2/3 divisible by 2 or 3
7, 8, 9
2/3 divisible by 2 or 3
you can also think of it from the other perspective: which numbers are not divisible by 2 and 3
1/2 of all numbers are not divisible by 2 and 2/3 of all numbers are not divisible by 3
New part, with explanation: https://www.youtube.com/watch?v=huVPDtmWMWM&lc=Ugw6DZP5Y4qlI2_dnw14AaABAg
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What fraction:percent of all positive integers is even?
paradox alert!
math paradox,
math for fun,
Only 1/3 of the p...
Oh that's neat clever
finding fractions involving infinity is weird 🤷♂️
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I was playing with desmos, and I tried to plug in some functions to the mod() function (to be clear, mod returns the remainder of a division, it's not the absolute value).
mod( f(x), g(x) )
The function has a very special graph: there are a lot of curves and their shape depends on f(x), but their range depends on g(x). I can see why that's happening.
In some particular cases it looks like the curves of the mod function are the same function, but translated.
My question is: is there a way to extend all the curves that mod makes past the values of g(x) to make a graph?
Do you have any resources to recommend to learn more?
what do you mean past g(x)?
you mean that mod(f(x),g(x)) will plot a line past the field of g(x)?
something like this
Yes
then you should know it can generate only values less or equal g(x)
Yes, I know
since for 1 argument x you have 2 values y
if ypu want a result like you have shown, then it won't be just 1 function, but all bunch of them
just a matter of glueing and stretching
@rugged harbor Has your question been resolved?
you won't get any analytical reduction here
solution will be numeric
you need something better than deamoa for this
What do you mean?
you wanted to enlong your lines of g(x)
so you need all points such that mod(f(x),g(x)) = f(x)
Wait, g(x) is fine, I want to enlong all the curves that mod( f(x), g(x) ) makes
this ain't easy task
yeah
so need all points where mod and f connect
because thoae are atarting pointa.of every new function
The start of every function might be describable by a progression 
I've experimented a bit, either it's a constant or it's too hard to find
So yeah, no progression I guess
@rugged harbor Has your question been resolved?
"In some particular cases it looks like the curves of the mod function are the same function, but translated."
Apparently I was wrong
Out of curiosity, what lead you to believe that?
I looked at it, look at the x+ side only
At this point I'll just start finding equations of the parabolas on the x+ side, there might be some patterns
f(x) = x², g(x) = x
1° parabola: x² = 0 →that's f(x)
2° parabola: x² - x = 0
3° parabola: x² - 2x = 0
4° parabola: x² - 3x = 0
5° parabola: x² - 4x = 0
...
Well, now that's a nice pattern
What functions should I try next to have the best possible results for a generalisation? 
if anyone is following, feel free to recommend functions
Another nice thing from the previous result. If we change the coefficient (let's call it n) of x in g(x), the only thing that changes is that only the curves that start form an x divisible by n stay. *there's a reason behind this, I found it
that's something compleyely different from what you initially wanted
Well, I wasn't at all expecting that haha
...?
I'm looking for nice patterns to understand how mod(f(x), g(x)) builds it's curves

ffs
I use paint
ok I see your point
hold on a sec
you cheated there a bit
because in example 1 your f(x) = x
and in example 2 your g(x) = x
see that it aligns completely with initial function for first interval?
same thing happens with your example at parabola
Yes
the next interval starts at first zero of f(x)
in your example next interval started at point that connected f(x) and g(x)
from this you can see that next interval is stretched
OH I KNOW
i know how can you look at that
imagine that this a game of snake
but your map is only in the area between y=0 and y =x axis
if your function (snake) passes trough it, it will land on the opposite side
this is why I told you this is sliced:
you sure those little pieces won't make initial function when put together?
Do you mean if I translate them upwards?
If that's the case, if I consider an interval on the x axis (starting form the start of a curve, ending at the start of the next one) in mod(f(x), g(x)), Δy of the start and end points should be the same if I did the same process considering the same interval in f(x)
But that's not always true
You have to save the graph
Try with the next interval
ok
works as well
altough
you need to translate it by a value of a function
so first translation was by 1
so 1^2 = 1
next was
2
so 2^2 = 4
but that's not f(x) cut into little pieces
I mean mod(f, g)
yeah it is cut into little pieces of x^2 in this case
I just translated them if they align meaning they are not deformed
meaning all of them make up for entire function
That's mod(f, g) with f and g translated
.
not always true huh?
because g(x) = x is trival example
try other boundaries
and other images
the one with sin(x) is a bit tricky
.
I don't think this path we are following helps to understand how to extend the curves
@rugged harbor Has your question been resolved?
I spent 5 hours on this, should I just give up?
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✅
With f(x) = x³
the function that describes all the extensions is y = x³ - nx, where n is a natural number (and 0 included)
And with f(x) = x^4
the extension function is y = x^4 - nx, where n is an integer
Do you have a summary of what your question is
in desmos there's this function, mod(a, b), it gives the remainder of the division a/b.
If you plug in functions (I used f(x), g(x)) it has some weird properties.
If you graph it, it makes a lot of curves, most of which stop at g(x), because the remainder won't be bigger than g(x)
I'm trying to find a way to understand how those curves behave
Try f=sinx
I have some great news ^^
a lot of functions' curves are describable by using
f(x) ± kx
the domain of k depends on the function
I don't know how to generalise it
Also it behaves super weird with functions with vertical asymptotes nevermind, it works just fine
any suggestions?
.
It really has lol
Hm
The behaviour will be in terms of a summation
f(point) - sum(previous intersections with g(x))
Does that answer it?
The cursor resets every time it hits g(x), but the accumulator (f(x)) still yields numbers
haha, very nice observation btw
It's not about sinoidals, I think it's strictly for points -1 < x_p < 1, because it doesn't work on x³ + 4 in that range too
Won't work for points beyond that range too if it doesnt work on that range
Maybe it's a property only from kx² type equations?
f(x) = f(x) - kx works fine with polynomial equations and trig functions
Oh wait, I read intersection, not intersections
That's true, but some of the curves are left out
Well guys, we did a great job, but now it's time to take a break
Thanks to everyone who helped, I really mean it
Bye!
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Hello I cannot algebricaly find the equation of the intersection between a sphere and a paraboloid (that would be a curve) can anyone help me
@earnest rover Has your question been resolved?
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just set the equations equal to each other
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😑 , haven't you studied product rule?
whats that again? i might have forgotten
and basic differentiation formulas which are needed to be remembered
,w product rule
we advice you to review differentiation before attempting this question
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i had to remake the channel because it was at the bottom , my bad
find derivative and then find where it's 0
what do you mean find where its 0
so i find the sderirivative
and make it equal to 0?
yes, a stationary point is a point where the derivative is 0
so once i've made the derirvate equal to 0 what do i do?
The geometrical meaning of that is that you are finding a point where the tangent has m = 0, so it's an horizontal line
Solve for x and find that point where the derivative is 0
That's what I'm assuming, since I can't see the question anymore
solve for x
Right so i should solve for x
but in this instance i got my answer as
how do i solve for x is numbert with negative power
Kurama
same thing
your derivative is wrong
the 2 shouldnt be in the denominator
the x^{-2} only effects the x term
right
2x + 2 / x^2
how will i solve for x
will i need to times both sides by x ^ 2
couple of things you can do
try to make the 2 terms into 1 fraction
would be what I try first
what other ways could i deal with this because what i worked out is totally not correcy 😢
$2x + \frac{2}{x^2} = \frac{2x^3+2}{x^2}$
Kurama
You set it to 0
😂 😂
once set to 0 will i have to move
everything onto the other side
why everything
wait i mean only 2 since were looking for x right
find x: $\frac{2x^3+2}{x^2} = 0$
ideally there'd be a step before that
Kurama
$\frac{x}{2} = 0$ how would u find x here
Kurama
you would times both sides by 2 right?
Kurama
so x = -1 , 1 or 2
bro is albert Einstein now 💀
i'll try it
$\sqrt[3]{x}$
Kurama
wwe can make 2 = 0 here too right
dont worry about the imaginary numbers
thanks bro it worked
i finally understand this
finally
thanks to @ivory palm @eternal maple
and ofc the goat @chrome idol
@sacred fog We appreciate your 24/7 server 😃
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😂 im actualyl in year 12 but last year was insane
cus all the papers got leaked and stuff
what did i do😆
bro @sacred fog shoulda been the exam board senior 💀
bro you just helpful
thanks
exactly bro
illuminator spectating this chat rn i bet
you take care too bro
add?
I was making food
exam board senior?
not a mod
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If I have a 50% chance to receive either box A or B, and box A may contain either 1 apple or 1 pear and box B contains 1 banana, then what is my chance of getting a pear?
I'm trying to learn probability stuff just for myself, I love math but never learned this stuff 😄
By my knowledge, I should have a 33% chance to get a pear, or any fruit.
But it feels like my math is wrong here and there is something much weirded going on in the background..
I've seen some videos about probabilities with questions that seemed super obvious but in the end they would multiply different levels of probability or something like that and then answer to this question would turn out to be 0.5 x 0.5 = 25% chance to get any of the fruits..?
And then some people explained that answer would be 16.5% because first you have a chance to receive one of the boxes (0.5) and then you have 3 different outcomes (0.33) and by multiplying these two levels you get 0.5x0.33 = 0.165..?
@late olive Has your question been resolved?
I got a little explanation that helped me think a bit more clearly on this stuff, basically each level of probability should sum to it's total chance..?
Like box A has 50% sum chance, meaning that apple+pear should not exceed 50% sum.
Am I moving in the correct direction with this knowledge? 😄
Following because I'm interested
I'm wondering if it's law of total probability
Bayesian shenanigans
I was never good at this stuff
I only learned basic probability of one level, like 1 dice example 😄
Oh no, stuff like this makes my brain break, never understood these formulas
guess it's calculus level or something
I only know that symbol in the end should be "sum" 😄
P(pear)=P(box A)P(pear given boxA)+P(box B)P(pear given box B)
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Yes, that is correct.
Intuitively, you can also think of it as cutting a rod of length 100 into segments. First you cut it in the middle into two pieces, one piece is A and the other is B (banana). Then you cut piece A in the middle into two segments denoting apple and pear. Now the length of each piece is the total probability of seeing that item.
When you take half of something you multiply by 1/2 (cutting the rod in half). Taking half of a half is 1/2*1/2=1/4.
This also is 1/4
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Like this then?
Yes. Probabilities must sum to 1.
So, with this next example, answer would be:
- apple = 20%
- pear = 20%
- banana = 60%
Correct.
What if box A will contain 3 apples and 1 pear? And we can only get 1 fruit.
That means my chances for fruits are:
- apple = 30%
- pear = 10%
- banana = 60%
Again assuming that apple and pear is equally likely in box A.
Yeah ^^
If box A contains an apple 75% of the time and a pear 25% the time, yes.
Okay.. I think I'm getting it 😄
I will make one more harder example and see if I will get it correctly, may I mention you when I'll be done? 🙂
go for it
Thanks, will be back soon!
@cobalt dirge
Green % are my answers 😄
Those are approximate of course, 3.3% should be 3.4% so it would sum up to 100% in the end .w.
Correct.
Great! Thanks, I am pretty confident in my basic knowledge of this type of probability now 😄
When working with probabilities it is often useful to work with fractions instead of percent. This way you don't have to worry about rounding and just need to check that everything sums to 1.
Yeah that is true, but for user interface they wanna see percentages and not "3 1/3" 😄
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Which test would I use for this?
@kindred osprey Has your question been resolved?
@kindred osprey Has your question been resolved?
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@kindred osprey Has your question been resolved?
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,,x+\frac{5\pi}{8}=\frac{\pi}{2}
epiphonically
,,x=\frac{\pi}{2}-\frac{5\pi}{8}
epiphonically
,,x=\frac{4\pi}{8}-\frac{5\pi}{8}
epiphonically

