#help-28
1 messages · Page 281 of 1
an x direction is to help you locate
the "x axis" is simply an infinitely long 'line' that you can define
btw @olive saffron for the record, OE replied to this and explained stuff really well until he had to go for a lecture
in 3D space you can choose any straight line and call this the x-axis
lecture was cancelled, no one showed up but me.
yes, but where would you place it? in which direction?
keep in mind here, that the object a has to decide which direction it should go, to it there's infinitely many directions. and which directions should it consider x, y and z for it to navigate properly
holy moly
Hi OE!
hi!
welcome back
I'm back
Any direction. Doesn't matter.
this is what everyone has been explaining for the past 5 hours.
I see
but if the object A places x and y and z axis at random directions that it wishes to
wouldn't it end up in the wrong place
most likely
Well there is little to be gained with a running meta-narrative on what has happened in this channel
what
when the object b is already placed
so first off, "x" direction is leading, you don't even need the directions to be orthonormal, just independent. Your space might not have a well defined notation of the "x" direction as we generally think of it.
What is object A, B, etc.? Why do you have objects in the first place?
You can create a 3D space without any objects in it whatsoever
however, for any euclidean space we can choose an orthonormal set of vectors that span it.
-# here comes the direction of the axes matter.
well an empty space with nothing wouldn't require anything, a line is also an object, a point is also an object. and in a 3d space, for there to be 2d/1d objects... well u need to have construction of objects right?
Sure, you can consider a line to be an object in some sense
Well, I did explain how to construct a line previously.
Likewise for a point
okay now how would u construct a line between 2 already existing points/objects?
if u take x, y, z axis to be in any direction
u have have multiples of co ordinates and equations
that lead to the same line
Define "construct"
OE explained this too previously.
a mathematical equation of the line
hmm well
please be constructive
Again, the meta-narrative doesn't help
ok, so there are two separate things going on here. First, you have a space, and second, you have some set of coordinate systems.
I'm just pointing out how he either doesn't well formed questions or is just... not in good faith?
Because... it was answered, right?
I'm assuming good faith plus confusion
Anyway if you're fine reexplaining I'm not complaining
Any coordinate system you define can address any point uniquely in the space with a ordered triple
One must assume good faith until given good reason to assume otherwise
And the same point can have different addresses when different coordinate systems are in use.
but maybe one can just go back and reread and ask follow up questions?
rather than the same thing again
alrighty
I understand that you are frustrated. But please don't interrupt, because it just makes everything more busy and confused as a result.
So circling back (no pun intended), we have a space, and we have points in that space, and we have multiple ways of specifying how to get to points in that space (coordinate systems)
currently, my confusion just lies in this;
there's set 2 points, from point a u have to reach point b via a line, but if someone says just any co ordinates such as 5,0,0 for point b and point a to be 0,0,0.
then u can take numerous directions as x, y and z axis, u would have numerous answers, but only one of them is correct.
My question is, what tells the point a which one is the correct representation in relative directions of point a
any coordinate system is equal to any other, in the sense that if we construct things like lines, etc using the coordinate systems, the lines will always be the same.
even if the numbers we use to represent the points are different between coordinate systems, the points themselves are the same points.
well yes
congrats by the way, we've argued about this enough that you've gotten active 
5,0,0 with x axis being in one direction and so and so, could be the same as 0,10,6384 with another representation of x axis
exactly.
But
There is a mathematical concept of "changing basis" which you seem to be kinda hitting on without necessarily realising it
if we have a situation where we have no other information as to which direction we should represent x, y and z axis towards to get to the right point B
active role speedrun strats crankery timeskip
how would we know that? assuming we don't know the set up already, then how would we reach the correct position
That information is in the coordinate system itself.
hmmmmmmmmmmmmmmmmm
suppose we have 2 humans, one controlling point b's placement, another point a's movement.
their task was to make point a reach point b,
And human 2 who kept the point b's position, said human 1 that it's at 5,0,0 when point a is at 0,0,0
but then their connection broke off
For instance, you are correct that there are multiple (infinite really!) coordinate systems such that point A is at (5, 0, 0)
before human 2 could specify the x, y and z by a map
now how would human 1 navigate?
without more information, we can't figure out which coordinate system is in use just from this
without more information
you need to give the coordinate system. Alternatively, you can give the locations of 4 points
(noncoplanar)
what really bothers me is, how can 3 dimensional objects even realize something so small
i mean
I don't understand what you mean by "realize" here
point out something that small in area (0) Without error
Also
we are dealing with math, if I say a point is at (pi, e, -1) then it is precisely there.
error is its own can of worms
what prevents 3 dimensional objects from being infinite
3d space is infinite.
I mean it in actual size
3d objects
Because
we can be infinities but bigger and smaller right?
just like the set of natural no.s
even "finite" objects tend to be comprised of infinite sets of points. A sphere is every point that is within a certain distance of another.
and rational numbers
well yes 3 is certainly finite
but
natural numbers and rational numbers are both the same size infinity, for the record. But let's not confuse things by introducing new topics.
i dont see the limitation of 3d masses
being finite
I don't see the limitation that I see for numbers like 3
I don't understand what you mean by "masses" here.
3d objects
3d objects being, 3 meters square or 5 meters cube
Why would there be a limitation
is all in all, just measurement of its surrounding right?
like the points inside of a sphere are infinite though.
a meter cube that we measured couple also be infinite
it has a finite volume, but the points themselves are infinite.
but this object is like rational numbers, and more infinite than a meter cube of object
well yes
a sphere could be infinite
This doesn't make sense
every sphere has infinite points inside of them.
so what do you mean by infinite here? What I'm trying to get you to do is make what you're talking about precise.
That is, these words have meanings already; so if you're going to use a differing meaning, it's your job to explain what they are.
imagine that, just like our universe, another exact copy of the universe is present in our 3d space,
But this copy universe, is soo small in diameter.
as in; if we take a scale of one quark to this entire universe, the copy universe would be like that quark, to an actual our quark
because it is my thought that maybe the reason you're getting so confused over things is that you are being imprecise, and then tripping over yourself when you attempt to use imprecise things to reason.
and we can go on forever, while all of them having same thing as perceptions really
exact same perceptions
but different sizes
wouldn't this be able to be possible
and we be infinite, really
just like set of natural numbers
and rational numbers
we differ in sizes
but are infinite
how about this?
They don't
If you shrink the entire universe down to a point, and then ask "what happens if I explore within this point"? No. If you shrink it to a point, then it ceases to be 3d. Points are definitionally 0d.
It's really difficult to read and parse through
anything larger than a point, and it wouldn't matter.
right right but, the copy universe in the thought experiment, wouldn't be an actual point, but would be so small that we can never notice
we just have a different set of coordinates to deal with the small scales involved.
and in that copy universe, there would be another copy universe
same exact idea
and so and so
making us infinite
so mass could be infinite right
you're confusing several concepts here
and only be measurable on similar infinites like our scales
like I don't push my idea too far
we're not talking about the "universe" or "mass" or anything do to with physics. We are still talking purely mathematics, yes?
but I just wanna know why mass isn't infinite like this
yeah purely maths I know
what is the original question?
but consider this a thought experiment of maths
why would mass be limited here
I mean.. 3d objects
well, what was.
whyd they be finite here
mathematically speaking what is "mass"? Mass is typically a physical quantity of objects in physics. Not in mathematics.
NORTH! Get ouf of here!
what??
What do you mean by finite and infinite?
Leave before it's too late
well, u can divide 3d objects infinitely into smaller and actual 3d chunks
if u couldn't do that infinitely without breaking down into 0 of each
if they are not point objects, then yes.
then that would be finite
and so, why would 3d objects not be infinite then
any 3d object that consists of infinitely many points, such as lines, circles, discs, squares, balls, etc, would be infinite in this framework
but
it isn't just points tho
it's infinitely many actual 3d objects
not just 0d points
actual 3d objects
so that would make it infinite right
define what an "actual 3d object" is, please.
length width breadth
length width breadth is an object?
a pyramid doesn't have a single length width and breadth?
one that has non zero, positive length width breadth
would you consider a tetrahedron to be a 3d object?
Yes
but it's non zero and positive
A point in an n dimensional space can be described as a list of n values.
also why are we talking about infinities now
i mean sure we can talk about infinities
but did you figure how lines work, yet
What's a
Tetrahedrpn
are we gish galloping
I think what you're saying is roughly, and correct me if I am wrong: "a 3d object is a set of points for which the smallest rectangular prism that contains all of the points is not degenerate (i.e. has a non-zero volume)"
@valid nimbus
is this what you are trying to define?
it's not a set of points
points have no width, no length no breadth
even if u place 2 points together
it would form no length no width
no breadth
valid question
and
that's why I argue 3d objects essentially have to be infinite
because there's nothing that makes them up finitely
u have infinitely smaller 3d "objects" that make them up
like numbers of a set
'numbers of a set'?
well, bad analogy maybe
analogy?
It's an infinite set of points.
moderators, please don't purge this channel, let this be historic site.
why bring up analogies
Why must a "3d object" be infinite? Take any 5 vertices that form a square pyramid, then this set of 5 points is surely 3-dimensional?
it's not an infinite set of points
it definitely is
a point has 0 width
So what
@valid nimbus take a cube, and consider any vertex. This vertex is joined to 3 others. Now remove the entire cube except for the three lines that join these 4 vertices. Is this object a "3d object"?
if u have 5 points ,let alone infinite points
it would be 0 width
No
wouldn't be able to touch positive
A point in an n dimensional space can be described as a list of n values.
You have infinite points
A point in an n dimensional space can be described as a list of n values. @valid nimbus
or topology yeah
hold on
welp
this would end so much quicker if he heeded any of our advice to 'just pick up a book'
3 lines are each 1d separately
this
something doesn't feel right
A POINT IN AN N DIMENSIONAL SPACE IS A LIST OF N VALUES, AN OBJECT IN AN N DIMENSIONAL SPACE IS A COLLECTION OF SUCH POINTS, OR LISTS.
wha
what
sorry, but that question is nonsensical
well u see here
those 3 lines
are one dimensional
but the intersection, if it is 3 dimensional, that means it's made up of infinite points
but it should be just one point
of really small lwb
so I would define an "object" in 3d space as I defined it before. it's a set of points for which the smallest rectangular prism that contains all the points has a non-zero volume. For some precise definition of smallest (infinum)
hmm
by that definition, not all 3d objects have infinite numbers of points.
but most common 3d objects that you care about do
This whole conversation is the reason why definitions are important in mathematics
note that you shouldn't conflate the notion of infinite amounts of points with infinite volume
sorry I don't understand something here
finally a revolution
please be nice
why is it that there's not be able to be more than 1 points at a point?
i am not even nice to myself how am i supposed to be nice to people.
I'd understand why not for something like a 1/2/3d object
but not a 0d object
that shares no space
i am trying my best ok
Because it's a point
And a point is a point
why did this get 4 sobs
How would you distinguish two points from each other, if they are located in the same spot?
two objects in math are the same if every feature that we care about is the same, right?
the only features a point has is its location
Tfw the space is not T1
How can you distinguish a point at all with respect to 1/2/3d space/objects
what?
I can define a point by simply taking my coordinate system, and then identifying it using the coordinate system
My point is at (0, 0, 5) for instance
now you say that I have "infinitely many" points at (0, 0, 5), but how can you tell?
there certainly is a point at (0, 0, 5)
If there are infinitely many points at some coordinates but not others how would you distinguish between the two cases?
(heck if there are 2 points at a point instead of just 1 how would you tell?)
@valid nimbus you still with us?
archive this channel as a historical site and create a new help 28 channel.
@valid nimbus Has your question been resolved?
Hmm
he's back
he has!
well you'd be right kind of
but where would the NEXT point to it be?
there is no next point
5.00000...1?, 0,0
well just like 5,0,0
why can't u
make
another one
Beside it
this is a feature not of our coordinate system, but of any numbering system that is "dense"
The rationals, for instance, are dense.
Let's say I define a number, let's call it x
and then I say that the next number is y
but then I can construct a new number between them
Hm
we have y > x, so y-x is positive
then I consider the number x + (y-x)/2
this number is strictly between x and y
so there is no "next" number
I don't think bringing more concepts into the conversation is a good idea 😭
-# Unfortunately, there's looking to be little alternative
but in a 3 dimensional world, wouldn't there be another point beside it
No
no
no, why would there be
hmmm
well
okay, how do u categorize masses then? if they're made up of infinitely small points, how many infinitely small points is 1 unit?
So you're asking a lot of questions that require more learning on your part to understand the answers.
Specifically, as mentioned I think half a dozen times so far, you're looking for "measure theory"
Hmm
"pre-university math"
Learning measure theory in 9th grade would be wild
if the helper is asking questions that demand knowledge of particular fields, I think it's better to be honest than to tell them, "you'll get it later".
but I'll try to boil it down
helpee*, sorry.
so let's ignore 3d for a moment
editing messages is better
let's instead take an easier case of 1d.
hmm
now we can define a measure of 1 as all of the real numbers on the interval of (0, 1)
so if we have a line segment from (-2, 3) then that line segment has a measure of 5
we start asking questions about what happens if we start removing points, how does this change the measure?
Hm
we can actually remove infinite sets points without changing the measure
but formalizing this is the key
we can also have finite sets of points with 0 measure.
but again, which sets matter, and formalizing it is the key
what I'm trying to get at is you're asking good questions, but the answers to your questions are complicated and depend on mathematics that you probably won't encounter for a good 5+ years.
hmm
we generally deal with "nice" sets
so if your set of points is "nice" for some precise definition of nice
then we can say that the measure (which in 3d space we typically refer to as a volume) is a particular limiting process that involves counting up tiny cube volumes and defining the volume of each cube to the its side length cubed.
i see
but there are stranger spaces we can work in than simple 3d euclidean space, and different notions of volume we can use, and the key is all of this needs to be defined.
nothing is "for free" in math, we have to be very careful how we import our intuitions
hmm all of this needs to be defined
wait for some reason this brings me back to that idea
if you wanna form a line between two points, you have to specify the x axis, y axis and z axis direction, which is usually given by the co ordinate system
But if direction is a line
Like axis would be depicted as,
Then you need to define that x axis, y axis and z axis's directions
in the form of a line
but to generate that line
you need to specify the axis you're using
while doing so, you form lines of direction
and it continues
yeah
Ok
I grab a point, I don't know where it is in this space, but I say "Ok, this point, I will name O, and I will say this point is (0, 0, 0)"
I grab a second point, I don't know where it is in this space, but I will say, "This point is A, and I will say this point is at (1, 0, 0)"
I grab a third point, I don't know where it is, but I will say "This point is B, and I will say this point is at (0, 1, 0)" but only after I test to make sure this point isn't in on the line OA
if it is on that line, I just grab a different point at random until it's not on that line
I can make the line OA because I already have O and A
Hmm
you can
but
u need an equation
to do so
us drawing it isn't perfect like us saying oa
an equation, that shows all points of a set is what we need
right?
What I'm saying is I can identify if two points are the same point by seeing if they're the same point in the space.
so if I have B and I have the line OA then these are both sets, and I can take the set intersection
if this intersection is empty then B is a valid third point, if it's not then I choose a different point
but with this equation, we need to know about which direction x, y and z axis that the equation operates from, but the problem is, this equation literally would be for showing which direction x, y and z axis for our current line is
well yes
well yes
u can get a point where it's not in oa line
well yes
but, how can u really construct an oa line
it seems self contradictary
or paradoxical
well, u need a y = mx + b equation to depict the oa line right? let's suppose for simple case, o is 0,0,0
right now
you need to define the directions of x, y and z axis
no you dont
you're thinking about lines in terms of equations
yes that's how they're perfectly formed
but you don't need to think about lines in this way, you can think about this in terms of sets of points that satisfy some property
sets of points
But that's not the only way you can define a line
well yes that property is the equation
that's one way to define it, but not the only way
I could just say, "here is an infinite bag of points" and it just so happens that each point in this infinite bag has that property
mathematically how would you define that property
I just did
he has
Formally, this would be something like ${ P \mid P \in \overline{OA} }$
OmnipotentEntity
this is perfectly valid
I can say too that, in my mirror universe, there is a bag that has infinite points and follows the same property that omnipo entity described for his bag, but it follows a property that doesn't count as an actual property yet is a property with all mathematical rigour that exists and disturbs his logic but it would count as the same bag for some odd reason, that follows all axioms properly but disturbs it and contradicts it while being rigorously accepted by actual mathematics
but whats OA /gen
well, that's only perfectly valid until u imagine logics/properties that disturb your thesis while not having to be considered as a different property bag, but still disturbing it
I'm not sure how or when or where
but in English, I can just say like that
, that could be a property too
disturbing your logic, but still having to get counted as the same bag with properties
the unique line that passes through both O and A
how would u say this then?
(we are assuming euclidean space, so there is a unique line)
but
u need to speak in terms of an equation
isnt that what were defining in the first place
(im fine thinking of other definitions)
Let's talk about the Greeks. The Greeks did geometry of the plane without coordinates
we can construct a line via two points and a straight edge.
the greeks drew pencil lines that mathematically wouldn't be counted as perfect lines
no equation necessary
what are logics
because it wasn't rigorous enough to define what the actual lines are and what are not the actual lines
So? The maths still holds, because an equation of a line is not how we mathematically define a line.
they certainly didn't have pencils.
yes, I agree that, those set of dots can also be lines
but isn't mathematically rigorous enough
to differentiate if my nose
is different than those
why can't my nose, 3000 years later
Write a full sentence, THEN press enter, ffs
(ftr i still wanna know wht logics are)
forget logics, I was talking about properties back then
So in order to define a line, we need to define a few things about our space and about distance
alright
which means we need to define our metric
no you were doing word salad
and now we're getting kind of into the weeds a bit.
dont do thst.
yeah
hmm I see
So our space is equipped with a notion of distance
if this entire conversation was spent explaining measure theory, @valid nimbus would have a phd by now.
yeah
for any two points in our space we can define a function d(x, y) to give us back a number that represents the distance between these two points.
he should have had very active realistically
something doesn't fit right
I thought distance was relative to human units like a metre, a football field, a kilometre, 17 hamburgers, etc..
how do u define absolute distancw
units
without taking into consideration of relative units
that's relative tho
to what?
no its not
if u take oa as 1 unit of oa
sure
then it's relative to oa
no its not
how many units is oa then
if u say 10 units why can't I say 10039 units then?
that's why it's relative
may I ask a favor of you
yeah
can I get you to read a thing?
you can
foesnt make it relative
give me a moment, I need to locate it online
then how would we define an absolute distance unit that we both agree upon
a unit is whatever i say it is
I can say a unit is whatever I say it is
yep
why?
Actually
'true distance' isnt a thing
its the distance in units
there is no true distance between a and b
Hmm
I can't find it
but essentially, you're mistaking the map for the place
our space is the place, our units and metrics and so on are just a map
I think the more important question is, why do u need to define oa in any units at all?
the maps should agree with the place, but they are not themselves the place.
OA is not in units
I mean, distance between a and b
distance (a measure) is in units
actually not sure im using measure correctly
The space between them*
no.
no? why else the necessity of those units then
u just measure the distance for what?
for MEASURES
again not sure im using the word correctly.
but.
lengths areas volumes allat
I mean, yes, honestly, we can define and translate between different measures, and we commonly call these units of different sorts to distinguish them
the idea is there is some correspondence to any consistent set of measures and units that you can choose that all agree with each other.
is that not USELESS
when is measuring a distance between 2 points useful?
An entire field of mathematics would like to have a word with you
are u playing "who's bigger"
i dunno mate
or are u playing "I'm stronger"
Stop taking pot shots please
Alright
if you're interested in learning, we're here to help
i cant imagine why MEASURING STUFF is important
but, what would you do with measuring so and so in x units
I won't criticise doing it
but like why.. what next
we can measure distances
how we choose to measure them isn't important, the exact units aren't important
and the reason why it's not important is because any other metric that describe the same space will have to give results that agree
but why would maths need to care for that? I thought maths doesn't care about relative systems like human needs
and this distances seems like human needs to me
nobody said its relative.
When I say distance, it has a lot of baggage in your brain that you've imported from the outside world.
arbitrary \neq relative
well forget the relative word
but I'm not referring to any of that.
distance as it exists in the world of mathematics is just a function
it takes two input points, returns a positive value, and it has to satisfy the triangle inequality property, symmetry, and the fact that the distance from a point to itself is 0
any function that satisfies these properties is a metric.
(I'd rather something easier to digest than Wikipedia for this, tbh)
but something seems troubling to me that distance is an actual real function, because distance in our real world is just useful for needs, and I don't see it being abstract.
If you do consider it abstract (don't ask me the meaning of abstract pls) and mathematical, then wouldnt u have a lot of usele- I mean, a lot of unsolicited functions just like distance as well?
For example, the number of 3d objects in a system could be a function, the edges of shapes in a 3d/2d/1d system could be a function
(in case any of this is confusing, well... yes. it is.)
Do you know what a "function" MEANS? /genuine
good point, what does a function mean to you?
perhaps, the number of lines of width x between two objects, where x is the number* of units of the distance
this is something mathematically possible to create a formula of
right?
In general, what is a function?
nope
hooboy
this is too restrictive
what makes u think distance is something not restrictive and an abstract concept that maths should make a whole theory of?
(something something sets)
nope
You're jumping around again
tell us what a function is
.
I could write 1000 pages on this, all with mathematically profound concepts but they're kinda useless if u ask someone
why care about measure theory and distance then
-# If they were useless [assuming you mean by this that no one can understand what you mean by these], then they weren't profound to begin with
@valid nimbus a function is any way of mapping values from an input set (called a domain) to an output set (called a codomain). Any method you can define to do this is valid, you don't need a formula.
well certainly not any way
doesn't need to be bijective
any method that actually defines it is valid
wait ofc not
what makes u think knowing distance is useful? what makes u think to be able to do something makes something useful? for all we care, we can't do anything about big bang, but it's useful. maybe we can generate some laws with it, but there's somethings that we can't do anything but are considered useful and theres not a mathematical definition for useful
apologies for being dumb
just any relation that doesnt map one preimage(?) to 2 images
or whatever the fuck the terms are
hmm
11th grade math is wasted on me
(jee nahi hoga omg jaa raha hoon kuye mein koodne)
You could write a thousand pages, but if your premise is wrong (like the definition you'd given for a function), then the rest of your paper, I'm sorry to have to tell you this the hard way, would be bullshit.
wait hold on, how is this not a function then?
this seems like a perfectly fine function then
Because what are your inputs?
what set does it map from
In set theory, we can define a function as a set of ordered pairs (input, output) such that in the set each value of the input set only appears once.
just like how u have inputs for distance, for example, the light rays absent to your eyes between 2 points, the length of those together
i need to get chocolate to stop being dumb
the input is a distance?
Is this still going on??????
and then u map out the domain or something, by seeing how many lines of width x units can pass through those 2 objects (objects, not points here) in whole numbers/integers if u want
I just gave an example
of random functions id consider useless
not necessarily distance that's required here
see my idea
You see, that's not what a distance metric is
why do we specialize distance as a function
distance is required to set up a euclidean space
and not those ideas
Hmm
A distance metric is a type of function whose OUTPUT is called a distance
Not the INPUT(S)
yeah
if we use a different idea of distance then we get spaces with different properties and different notions of a line
If u read what I said properly
.
these are outputs
only a euclidean space has the same idea of a line that we're used to
'map out the domain'
Hmm
I see
well so what do u do with this distance then
u use it to define a line?
Or
u use it to describe the line
a quality of the line
So let's say we have two points O and A which define a line
yeah
...no
...maybe??
a line that starts at O and ends at A
not the word id use
how would u make this rigorous tho
then for any point on the line, let's call it S, we have either d(S, O) = d(S, A) + d(A, O) or some permutation of this
I mean
yeah
and none of these equations are true if S is not on the line
that would give all possible points
and yes
if any point is not holding true
then it's not a part of line
hmm
so now we have defined a line using only our distance metric
I see
not appealing to any particular coordinate system
well
it is kinda disappointing, because without co ordinates, you can't specify those 2 points/objects to be in 3 dimensional space or any space at all
or CAN you?
the idea is we are building a coordinate system from scratch
hmm
from scratch
so, what is our next step?
after determining that, we have a line and 2 points
to review, we picked O, said it's (0, 0, 0)
or two particles or two objects if I may
then we picked A, said it's (1, 0, 0)
hmmm
next, we pick B, check if it's on the line OA (which we determine using our metric), if it's not on this line, we call it (0, 1, 0)
alright
Now we pick C, we determine if it's not on the plane OAB
finally we enter relative directions now
we can still do this using the metric
never mind I mistook u
hmm ok
if it's not on the plane, we say it's (0, 0, 1)
no particles.
hmm okay
no words that have meanings in the real world.
theyre points.
this is not physics
now we have a complete definition of the coordinate system
but it's not "nice"
it's not orthonormal
our right angles are not right angles, etc.
so essentially
d(O, A) could be like a million or an irrational number
you just defined basis vectors
yes
and once we have a set of basis vectors, we can use them along with our metric to define a set of orthonormal basis vectors.
and once we have that, we have just a regular set of x, y, z axis that you're normally dealing with
because our 3d world is kinda nice
if we ignore relativity
and we end up here with a different
hmm
In mathematics, particularly linear algebra and numerical analysis, the Gram–Schmidt process or Gram-Schmidt algorithm is a way of finding a set of two or more vectors that are perpendicular to each other.
By technical definition, it is a method of constructing an orthonormal basis from a set of vectors in an inner product space, most commonly...
This is how ^
is there a way that u convert these
I see
Note, once you do this, you will have a coordinate system that agrees with your metric, but you can have different equivalent metrics for your space
hold on
This all depends on your notion of distance. And this is a choice you need to make.
something is not hitting me here
you defined basis vectors
by oa
distance, cool, cool everything is cool
but
if u were to take
another object or a point
at any arbitrary location
how do you plot it's location?
you're not just seeing the imaginary graph and saying it's at that location right? I mean.. theres a lot of error with that
is there a function that gives u like the exact position of it
So we can do so with OABC directly, each point in space is some linear combination of these vectors
of the vector perhaps
yeah
but how do u know
what the combination is
I mean.. it's really hard to guess
it can be, yeah
stop talking about relativity!!
then is there a process
that gives the precise exact answer
it seems impossible to guess
so one thing you seem to need to get comfortable with is a non-constructive proof
non constructive proof hmmm
what is that
I can prove to you that every point can be given by a unique combination of vectors, but that doesn't necessarily mean that I can give you a recipe for making each point.
just some combination exists, we don't know what it is apriori
well yes I'm not really uhm, destroying your system because u haven't given me a way to locate things
are u saying that there's no correct / rigorous way to locate things?
ok let's say that you have a nice set of orthonormal axes.
we just have to do so by guessing?
let's not fuss with how you got them
how would you located the point R using your axes?
This is the first time I mentioned R to you, and you don't know anything else about R.
orthonormal as in, the arbitary, kinda disturbed basis vectors that u took instead of the nice ones that we see on graphs of lab notebooks?
Alright
ortho meaning perpendicular, normal meaning of length 1.
hmm
well to me as a human
I would
well I mean u have to show me the point and I would numerically try to narrow it down by removing chunks of area around it
I would cut and narrow it down into a point
visually
and calculate it numerically
with a scale
in regards to the basis vectors
sure, that's a process that you could do, and you could estimate the point.
I could do something similar with my basis vectors.
sure, but without knowing more about R, that's as good as you can do
you can get an arbitrarily small region around R
yeah
there is some coordinate, but we might not be able to know precisely what that coordinate is.
yeah
and that's OK
in the sense that it's as good as you can do for any coordinate system, if this is your process.
yeah but
every answer is like 99.9999...% innacurate tho
the key is that you can take the limit of this process.
no matter how small we narrow it down
to get the exact answer.
oh
I see
wait there's
an actual process to cutting smaller circles?
I can guess it yeah but like
now we're gonna talk about calculus are we
just like we can say that pi is just pi, or we can try to numerically approximate it by saying it's 3.141592653589793238...
blud is gonna get very active any time now
and has like a shape
u have to define something in ur limit that would stop when we reach the shape
NO WAY 
for a point we can just narrow it down a lot
no we're not talking about calculus IN THE SAME CHANNEL
for a shape, we have to stop at some point
hmm well yeah
I actually need to go soon
I mean, it's christmas, I'm alone at home, I have no car and absolutely nothing better to do, sure, I can spend several hours on this I guess.
But I do need to go shower.

just keep it alive for another hour or so until OE comes back
how long has it been already
blud is def getting VA
more than 3 hours so far
hi
What does having a car have to do with this 
I think I need to learn how we would make equations/ functions that would reduce it to the exact position of the point/object
literally a battle at this point lmfao
equations/functions
well functions
theyre not the same thing
points and objects are also not the same
well they're kinda same over here
u need to find position of a point
u need to find position of an object
well yeah
I spoke about the weird shape these basis vectors have
even though they're all 1,0,0 etc..
why do u take everything so literally
This is the literal subject where nuance seldom has room to exist
you now know more math than me @valid nimbus ! and you achevied all of that in one day!
I commend your endurance.
How many times did we tell you that you need to be precise in your definitions
well it's kinda fascinating when you go deep into concepts
thank you
right?! my deepest concept is... time-releated problems. you literally know more math than me 😔
well hey, sometimes I'm not defining and referring to some things
you might've also set a record for the fastest person to ever get the active role.
but alright
lol
sometimes I'm not defining
is precisely the problem, since you're using words whose actual definitions differ to what you MEAN
I'm really impressed how OE was able to do all of this!!!!!!
well
well I underestimated that y'all would know what logics actually mean
instead of the usual idea of what's right
...what?
Alright
'Logics' is not a word.
It's more that you're using philosophically loaded words that DO NOT MATCH WHAT YOU MEAN
There's Logic.
girl 😭
yeah but usually, when you say "logically and logic", what u mean is what I was referring
I know philosophical logics are something different even though kinda same
i dont say logically.
but yeah
LOGICS IS NOT A WORD!!
alright why don't we accept I was at fault and move on!
it's Logic!!
PEACE AT LAAAAAST (for you)
be nice
In most of the US "I don't have a car" means "I literally cannot go anywhere, because every destination is several miles from where I live."
cars are amazing people. you should get to know one!
but really huge respect for standing on your own for a third of a day against 10-20 people
I know one, they're sick 🙁
Sadye
hopefully he got something out of this
I think he did
Can this chat be saved as a memorial
🫡
i swear to fucking hell if i hear another 'how do we get coordinates'
you did an amazing job 😭 I'm honestly so impressed with your patience
ill just ping OE.
90% of the helpfuls did crashout like 20 minutes in. (not-not-not discluding myself.)
oh one thing I didn't mention @valid nimbus sorry about the ping.
I mentioned that the choice of metric is a choice, you can also just change the metric, once you have OABC, you can just define a new one based off of the natural coordinates they represent. In other words, OABC is an orthonormal set of basis vectors in the metric you defined based on the coordinates they give.
im not crashing out i just dont wanna be asked the same blood thing like i could come up with a different answer this time
also the word salad
if this seems strange to you, this is because you're not yet comfortable with the idea that space can be deformed by a linear transform and remains exactly the same afterwards.
anyway, I need to go AFK for a bit again
yeah I mean.. just like how u took b or c and decide if it was on the line or not, u could do the same and get a lot more
but
I thought the major problem now is locating something with that astronomically hard and weird basis vectors
that I don't think we would have an intuition of
no, this isn't actually a problem.
locating anything with any basis vectors (without knowledge of exactly where it is a priori) is the hard part
but once you know exactly where something is, you can easily and rapidly construct coordinates for it in any basis
yeah that's what I'm talking about
if u see here
that mushroom is really hard to know the exact co ordinates of
u said something called functions and limits would get me a good answer
knowing those functions would be hard tho I'm assuming
Here's a procedure you can take
Consider a bounding box around your point, you located it to a region that has coordinates about (a, b, c) to (a', b', c')
im sorry whats the mushroom cloud for
the mushroom is the object lol
an object that u are given to locate
ah
really disturbing imagery lol
let a > a', b > b', and c > c'
hmm
so we have a point in the middle of this box, ((a + a')/2, (b + b')/2, (c + c')/2) right
wait a, b, c and a' b' c' are just points tho
how is it a bounding box
yes, but they define the opposite corners of a box
Oh
Opposite corners
wait lemme get the imagery of this
so
u have a box
inside that is the object btw
now u have a pink, lime, white and purple corner
or nd in the general case
and tell me for the first rectangle
anyway
which corner
and second rectangle
which corner
then it's pretty easy to imagine the box
you have a point in the center of the box
your object is composed of many points, so you would need to do this procedure for each individual point
now if that's a, b, c
I mean.. we can ignore the many points
for now
sure, let's talk about a single point
we don't know where in the box this point is
Where is a', b ' and c'
(a, b, c) is the top left front corner of the box, and (a', b', c') is the bottom right back corner
top left and bottom right
ohh yeah
for relevant definitions of left front etc.
so you choose some point in the box, and then you can use this point to make 8 smaller boxes inside of the box.
it's kinda confusing a bit tho cause... the box literally acts as the hidden object, how would u know the boundaries of the box, doesn't it have like infinite points?
yeah
hmmm