#help-28

1 messages · Page 278 of 1

quartz flare
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Like

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$\int_{x_1}^{x_2}\frac{1}{\int_{3}^{5}1dx_3}dx_3 = \int_{x_1}^{x_2}\frac{1}{2}dx_3$

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Oh lord the other one looks horrible

solemn ermine
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yep! we may even leave it as (1/b-a) for an x that has the uniform distribution on [a, b]

glossy valveBOT
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Coolempire93

quartz flare
solemn ermine
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and if that's what happens when we're interested in just one random variable... what constant do we think might show up if we're considering 3 (independent, identically uniformly distributed) random variables?

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.

quartz flare
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Yeah I guessed something of the sort but I still can't explain it necessarily 🤔 when contextualized in that problem

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It feels like I should then sum across all of the x1's and x2's in the interval

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But I need to sum across the probability that each of

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them lies in the interval

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ah.

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Trying to gain the intuition for it now

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Okay

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This makes sens

quartz flare
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Looking at it in terms of double counting I'm trying to get the logic now

solemn ermine
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this fact may be helpful for intuition as well--we're scaling down the area we're integrating, because we'd like to make it so that the probability that a variable x with the uniform distribution on [a, b] is between a and b is 1

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(if you didn't already come to this conclusion)

quartz flare
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Yeah that's what I was thinking with the double counting argument

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I think it's more succinctly treated with the bijection from before

quartz flare
solemn ermine
quartz flare
#

$\int_{a}^{b}1dx$ becomes $\int_{a \over b-a}^{b \over b-a}1d(\frac{x}{b-a})$

#

And b/b-a and a/b-a are one apart

glossy valveBOT
#

Coolempire93

quartz flare
#

That's kind of ridiculous 😂 but it makes sense

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At the same time horrible

solemn ermine
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you can definitely compact the long-winded approach into a pretty quick set of integrals if you feel comfortable with probability density functions--this is what jumps out to me as the "if you know about integration" argument

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vvv one-liner integral approach

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note that ||we multiply by 2 to remove the ordering of x1, x2||

quartz flare
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Yeah I was going to bring up the idea of multiplication of the probabilities then I realized my integrals weren't multiplied 😂 and I didn't know how to take them apart

solemn ermine
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we're allowed to multiply the probabilities, but only because x1, x2, and x3 are independent--"r.v.s are i.i.d." are some of my favorite words to hear in probability in stats happy

quartz flare
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Right

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Ah I can finally ask to learn what i.i.d means XD

solemn ermine
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independent and identically distributed--basically, you have some number of random variables, and they both have the same probability distribution (identically distributed) and are unaffected by each other (independent)

quartz flare
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It looks like your integral does the inside out

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Set x3 and find the probability that x1 is on the interval a to x3

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And then find the probability that x2 is on the interval x3 to b

solemn ermine
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(and then multiply by 2 to account for potential ordering)

quartz flare
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And then nCr for because x1 and x2 are unordered

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Yeah

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That's a nice approach

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I assume that came from the original question guy?

solemn ermine
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yep! the question we're asking wants both cases when x1 < x3 < x2 and x2 < x3 < x1, not just one

quartz flare
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Nice

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Okay!

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i feel like I learned a lot

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Thank you!

#

.close

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full forumBOT
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zealous plank
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zealous plank
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just need sm1 to help me check work and make sure i didnt get it wrong w/o using gpt

onyx glen
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ok send your work then

zealous plank
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yea 1s

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Need to set p'(x) = 0 -> product rule to find p'(x)

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how does one insert latex here

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$\frac{d}{dx} 3x\sqrt{400-x}=3\sqrt{400-x} - \frac{3x}{2\sqrt{400-x}}$

glossy valveBOT
zealous plank
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set it equal to 0

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$3\sqrt{400-x}= \frac{3x}{2\sqrt{400-x}}$

glossy valveBOT
zealous plank
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mult both sides by sqrt(400-x) to get 3(400-x) = 3x/2, div both sides by 3, 400-x = x/2

bright bronze
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yea all good till here

zealous plank
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400=3x/2, x =800/3

bright bronze
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yep

zealous plank
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anything wrong with it? option a?

onyx glen
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,w d/dx (3x * sqrt(400-x))

zealous plank
#

im off by an order of magnitude which seems weird

bright bronze
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you found x

onyx glen
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x=800/3 is the correct stationary pt

bright bronze
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what you need is P(x)

zealous plank
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ohh

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so find P(800/3) where p is the original func

bright bronze
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yea

zealous plank
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alr got it 1 sec

bright bronze
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your question wants you to find the profit, not the amount sold

zealous plank
#

alr thanks

#

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full forumBOT
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thick hedge
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thick hedge
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Probaby a really silly question, but why does it say let $K_i$ be the elment of $RG$ that is the sum of the members of $\mathcal{K}_i$

glossy valveBOT
thick hedge
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that is why is there only one such member

fast peak
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why should there be multiple?

thick hedge
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well, $\mathcal{K}_i$ can have multiple members

glossy valveBOT
thick hedge
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say a,b. Then a,b, a+b all belong to RG

fast peak
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and?

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K_i is the sum of all elements of mathcal K_i

thick hedge
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Okay, that's what troubled me.

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Cool

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Thanks

#

.close

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full forumBOT
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Available help channel!

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meager cave
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hi

full forumBOT
meager cave
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...

gritty flax
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Ask your question and ppl comes to help

meager cave
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k

neon basin
meager cave
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my friend asked

turbid badge
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😭 ⁉️

neon basin
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I believe this is a family-friendly server.

meager cave
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oh mb

quartz flare
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<@&268886789983436800> I can't tell wbat to think

meager cave
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lemme change the wording

spiral vigil
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quick question why did you think this was a good idea

meager cave
spiral vigil
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that does not answer my question and frankly only raises further questions

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.close

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Channel closed

Closed by @spiral vigil

Use .reopen if this was a mistake.

meager cave
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.reopen

full forumBOT
meager cave
#

...

sacred yarrow
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Do you have any question?

meager cave
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fuk

sturdy valve
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What is bro sending

neon basin
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Did you really give the image to ChatGPT

meager cave
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yes

sturdy valve
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Viscous force for a cylinder 💀

neon basin
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Fascinating.

sturdy valve
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If it was sphere u could use stokes law

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For a cylinder I have no clue

meager cave
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\textbf{Problem:}

Consider two long, vertical, concentric cylinders. The inner cylinder has radius $a$ and the outer cylinder has radius $b$. The space between the cylinders is completely filled with a viscous liquid of density $\rho$ and dynamic viscosity $\eta$.

Under steady conditions, the liquid forms a thin film around the inner cylinder and flows downward due to gravity. The downward velocity of the liquid at a radial distance $r$ from the center is given by

[
v(r) = \frac{\rho g b^2}{2\eta} \ln!\left(\frac{r}{a}\right)
- \frac{\rho g}{4\eta}\left(r^2 - a^2\right),
]

where $g$ is the acceleration due to gravity.

Answer the following:

\begin{enumerate}
\item Determine the viscous force per unit length exerted by the liquid on the inner cylinder.
\item Write down the integral expression required to calculate the volume flow rate of the liquid flowing downward along the inner cylinder. (You are not required to evaluate the integral.)
\end{enumerate}

glossy valveBOT
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andres

meager cave
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better

sturdy valve
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Dynamic viscosity 😭 what the hell

meager cave
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\begin{tikzpicture}[scale=1.1]

% Outer cylinder
\draw[thick] (-2,-3) -- (-2,3);
\draw[thick] ( 2,-3) -- ( 2,3);
\draw[dashed] (-2,3) arc (180:360:2 and 0.5);
\draw (-2,-3) arc (180:360:2 and 0.5);

% Inner cylinder
\draw[thick] (-0.8,-3) -- (-0.8,3);
\draw[thick] ( 0.8,-3) -- ( 0.8,3);
\draw[dashed] (-0.8,3) arc (180:360:0.8 and 0.25);
\draw (-0.8,-3) arc (180:360:0.8 and 0.25);

% Centerline
\draw[dashed] (0,-3.2) -- (0,3.2);

% Labels
\draw[<->] (0,0) -- (0.8,0);
\node[right] at (0.8,0) {$a$};

\draw[<->] (0,-1.5) -- (2,-1.5);
\node[right] at (2,-1.5) {$b$};

\draw[<->] (0,1.2) -- (1.4,1.2);
\node[right] at (1.4,1.2) {$r$};

\node at (1.3,2.2) {Viscous liquid};
\node at (0,2.7) {Inner cylinder};

% Gravity arrow
\draw[->,thick] (3,2) -- (3,0.8);
\node[right] at (3,1.4) {$g$};

\end{tikzpicture}

glossy valveBOT
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andres

sturdy valve
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This is a math server

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But ok

meager cave
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og diagram

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now that's family friendly

meager cave
sacred yarrow
meager cave
sacred yarrow
meager cave
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ty

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so

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@silk sequoia

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shit

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<@&286206848099549185>

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y'all ghosting me

neat sluice
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hmmm

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physics

sacred yarrow
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please be more patient as physics questions usually require more time to get a response

meager cave
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physics has some math

sacred yarrow
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It’s not a physic server after all

meager cave
neat sluice
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i mean

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this type of question requires littrelly propery physics

neon basin
full forumBOT
# meager cave <@&286206848099549185>

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

neat sluice
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less of maths tbh

meager cave
meager cave
neon basin
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"once"

neat sluice
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?????????

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wtf

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was that

meager cave
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there was hentai

neat sluice
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yeah

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isnt viscous force

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applied dowward

meager cave
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<@&268886789983436800> there was porn

neat sluice
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the guy deleted it immediately

meager cave
neat sluice
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but how come its applying force on the

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inner cylinder

meager cave
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idk understand it was easier to visualize orginal

meager cave
neat sluice
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uh

neon basin
meager cave
neat sluice
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sorry dude i am not gona be much of help maybe some other person will help u

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or if u feel alot of time

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ask in the physics server

meager cave
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physics server is dead

neon basin
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¯_(ツ)_/¯

neat sluice
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better post there too

meager cave
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helpful /= helpers

meager cave
neon basin
meager cave
meager cave
neon basin
meager cave
neon basin
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Yes

meager cave
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so

willow sedge
sacred yarrow
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So are you still having problem with a question?

meager cave
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yes

sacred yarrow
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This thread confuses me ngl

neon basin
sacred yarrow
sacred yarrow
meager cave
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: heart

sacred yarrow
#

Let’s make it all over again. Just wait until someone responds to you.
Only after 15 minutes do you ping helpers.

meager cave
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did chatgpt frame everything correctly?

neon basin
full forumBOT
# meager cave did chatgpt frame everything correctly?
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
meager cave
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1

delicate torrent
meager cave
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if this helps

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so it's been 15 min

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@helper

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<@&286206848099549185>

neat sluice
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o

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i remember this formula

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dv/dh

meager cave
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hmm..

neat sluice
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u can take x as hieght here

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like as we go down ig

meager cave
meager cave
neat sluice
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lol

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i thought there was no waiting before..

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weird

meager cave
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something like when you pull rod out gravity pulls liquid

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so viscous force downward direction

meager cave
neat sluice
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first

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diffrential the equation

knotty grail
neat sluice
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wrt r

meager cave
knotty grail
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isnt the liquid layer quite light

meager cave
neat sluice
meager cave
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it is

neat sluice
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basically find dv / dx

meager cave
neat sluice
#

then hmm

meager cave
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but r is radius of outer cylinder

knotty grail
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b

neat sluice
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no

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its b

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r is just general

meager cave
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oh

neat sluice
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radius

meager cave
#

mb

neat sluice
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distance from centre

meager cave
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ok

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dv/dr

neat sluice
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then replace r by a

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to get dv/dr at r = a

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which is at inner cylinder

meager cave
#

k

knotty grail
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yeah what hericulum says

meager cave
#

lemme diffrentiate

neat sluice
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then since force being applied maybe is by shear stress

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u need to find shear stress as thats what the side force is on the wall

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which is just dv/dr * n

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by n i mean

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eta

meager cave
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hmm

neat sluice
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η

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coeff of shear stress

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its asking

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force per unit length

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right

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on the inner

knotty grail
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eta is the coefficient of viscosity here...

neat sluice
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sorry wrong term

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i meant that only 🤣

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you multiply it with the dynamic viscoscity or whatever

meager cave
#

[
\frac{dv}{dr}
= \frac{\rho g b^{2}}{2\eta r}

  • \frac{\rho g (2r)}{4\eta}
    ]
neat sluice
#

idk i assume u did the diffrentiation correctly

meager cave
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now

neat sluice
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the shear force (viscous force) will be

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dv/dr * eta

meager cave
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k

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eta cancels

neat sluice
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eta will cancel out

knotty grail
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definitely not the correct expression

neat sluice
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:/

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🤣 ig recheck

knotty grail
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$\frac{d}{dr} ln(r/a) = \frac{1}{r}$

glossy valveBOT
knotty grail
#

how did you even get 1/r^2

neat sluice
#

yea its wrong

meager cave
#

ah

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right

knotty grail
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🤨

neat sluice
#

you are also missing a

glossy valveBOT
#

andres

meager cave
#

now

neat sluice
#

in the numerator

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its still wrong

meager cave
#

wdym

neat sluice
#

when u diffrentiate

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ln(r/a)

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u get a/r

knotty grail
knotty grail
neat sluice
#

bruh

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oh shit

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yeah

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a cancels out

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my bad lol

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anyawys

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so put a

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in the equation

meager cave
#

a?

neat sluice
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inner cylinder radius

meager cave
#

ok

#

now i multiply by eta

neat sluice
#

ye

meager cave
#

wait

neat sluice
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u will get the equation of viscous force

meager cave
#

wat is A here?

neat sluice
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Area

meager cave
#

oh

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area of cylinder

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i'm slow

neat sluice
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we are first finding

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the shear stress

meager cave
#

ok

neat sluice
#

stress has no area

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in its expression

meager cave
#

aight

neat sluice
#

its asking hmm force per unit length right

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so

knotty grail
neat sluice
#

once u get that

knotty grail
#

which translates to the surface area of the inner cylinder in this case

meager cave
#

wait so

neat sluice
#

multiply stress by circumfrence of inner cylinder

meager cave
#

whole surface area or

knotty grail
neat sluice
#

F/L = stress * 2 * pi * a

knotty grail
#

of the inner cylinder

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which is $2\pi a L$ here (L is the length of the cylinder)

glossy valveBOT
neat sluice
#

i dont think

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you need area

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its asking force per length

meager cave
#

why

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that is pressure

neat sluice
#

i mean

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do you have

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the answer key

meager cave
#

no

neat sluice
#

dang

knotty grail
meager cave
#

[
\eta \left.\frac{dv}{dr}\right|_{r=a}
= \frac{\rho g b^{2}}{2 a}

  • \frac{\rho g a}{2}
    ]
glossy valveBOT
#

andres

neat sluice
#

yea

meager cave
#

so now

knotty grail
#

the entire expression becomes $F = \eta \cdot 2\pi a L \cdot (\frac{\rho g b^2}{2\eta a} - \frac{\rho g (2a)}{4\eta a})$

glossy valveBOT
knotty grail
#

divide by L to find force per unit length

neat sluice
#

exactly

#

thats what i said

#

just

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directly

neat sluice
meager cave
#

oh

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ok

neat sluice
#

nice

meager cave
#

first part done

neat sluice
#

😢

meager cave
#

[
\eta A \frac{dv}{dr}
= \frac{\rho g a^{2}}{4}
\left(\frac{b^{2}}{a^{2}} - 1\right)
]

glossy valveBOT
#

andres

meager cave
#

sorry to fuck your time

neat sluice
#

na dude

#

its a fun

knotty grail
neat sluice
#

i anyways not doing much xd

meager cave
meager cave
neat sluice
#

2nd part is pretty simply ig

meager cave
#

ye

neat sluice
#

its just

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integral (b to a) v.dA

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it says u dont gotta evaluate

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even better

meager cave
#

so A would be 2pir again?

knotty grail
#

to simplify even further, $\int_{r=a}^{r=b} v(r) 2\pi r dr$

meager cave
#

k

glossy valveBOT
neat sluice
meager cave
#

now i just substitute

neat sluice
#

2 * pi * r * dr

#

= dA

meager cave
#

tysm guys

#

you were a g

neat sluice
#

welc

meager cave
#

fuk them

neat sluice
#

lol

knotty grail
meager cave
#

nothing

#

so @full forum we done

knotty grail
#

just .close

#

.close

full forumBOT
#
Channel closed

Closed by @knotty grail

Use .reopen if this was a mistake.

meager cave
#

.close

#

i can sleep now

full forumBOT
#
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green ingot
#

can someone look this proof to me
i wrote it

green ingot
#

cyclic groups***

#

just a typo

quartz flare
#

The first paragraph looks good

#

Yep

#

Good

zenith kernel
#

Correct

quartz flare
#

I think it's proved a little more succinctly by taking the element first and looking at the subgroup it generates but that's a matter of semantics, what you have is good 👍

green ingot
quartz flare
#

You're good, what I meant is in mine I started with your end then proved that statement as a part of it

#

Like

Let G be a group s.t. |G| = p prime and consider g in G. <g> is a subgroup of G, so |<g>| | p by Lagrange's Theorem. Since p is prime, then, either |<g>| = 1, in which case g = e and <g> is the trivial subgroup, or |<g>| = p. But if |<g>| = p and <g> is a subgroup of G, then <g> = G and G is cyclic generated by g. mathQED

#

Fun way to say that for a group of prime order either an element is the identity element or it is a generator

green ingot
quartz flare
#

It's nice because then it's clear how they're all isomorphic to Zp and we could have proven it with a homomorphism instead

green ingot
#

true

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#

@green ingot Has your question been resolved?

#
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wind wedge
#

I believe this is solved correctly. but how can I write this in a mathematical expression instead of just words? Part of that question also is why it is differentiable / non differntiable.

wind wedge
#

Especially the why is unclear to me

quartz flare
#

In terms of the why, are you familiar with the (limit) definition of the derivative?

wind wedge
quartz flare
#

Yes

slate violet
#

also, the slope of a straight line is constant

quartz flare
#

The meaning of that definition is that as we look at the change in the function between closer and closer points, we should find that the derivative gets closer and closer to a single number

#

The problem is with what south pointed out

slate violet
#

when they say 'limit', that assumes that the left and right limits exist and are equal to each other

quartz flare
#

Exactly, when we look at point x1, consider what the slope of the line on the right looks like compared to the slope of the line of the left

#

If they don't match (i.e. aren't equal) the derivative can't exist

wind wedge
quartz flare
quartz flare
#

It's not necessarily that they must be constant

#

But that on the left and right they come to the same value

#

In general we call this "smooth" function

#

Look at how as Q gets closer to P, the red line gets closer to the green line

#

Even though the function (in black) is curved

#

The 'slope at the point' (what we call the derivative) is reaching to a certain number

wind wedge
#

okay, I believe that made it clear for my part. Thank you so much!

#

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#
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quartz flare
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#
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wintry smelt
#

So I got this grade on my final mathematics exam.

The average is 72,42%
The median is 79,5%

But what are these lower and upper quadral?

quartz flare
#

So you know median is 50%

#

Quartile means 25%

#

Min = 0%
Lower quartile = lower 25%
Median = 50%
Upper quartile = 75%
Max = 100%

#

So 25% of people got scores between 10 (min) and 62.5

#

25% of people got scores between 62.5 (Q1) and 79.5 (Q2)

#

25% of people got scores between 79.5 (median) and 91.6 (Q3)

#

And 25% of people got scores between 91.6 and 100 (max), including you!

wintry smelt
quartz flare
#

Yep

#

And probably higher but we can't tell

wintry smelt
#

we can't calculate what centile i am?

quartz flare
#

Well based on the average actually yeah almost certainly higher

quartz flare
wintry smelt
#

do you even have canvas

quartz flare
#

If you estimate its distribution you can guess a value but that's about it

#

I've seen it before and yeah if that's all you get then that would be all you could know

wintry smelt
#

So I can say that I got better grade than 3/4 (or possibly even more) of the class?

quartz flare
#

Yes 👍

full forumBOT
#

@wintry smelt Has your question been resolved?

wintry smelt
#

@quartz flare also which is more accurate median or average

quartz flare
#

Depends on what you want to know

wintry smelt
#

like what grade getting below is considered as worse than others

restive geyser
#

so, by average do you mean "mean"

#

because the median is a type of average, technically speaking

quartz flare
#

Yeah the canvas thing says mean I think

quartz flare
restive geyser
#

oh shit it's a translation...

#

From Icelandic...?

quartz flare
#

Median gives a better understanding of how people did because it's resistant to the actual values of the scores

#

But mean will give you a better understanding of the 'expected grade', if you will (like "an average student in this class will have [mean] grade")

restive geyser
#

I don't want to sound rude by any means

quartz flare
#

My statistics aren't super duper 😅

restive geyser
quartz flare
restive geyser
quartz flare
#

Mm but what if it's a calculus class

restive geyser
#

This is precalc

quartz flare
#

It just says final exam (lokapróf)

#

Ah

restive geyser
#

It's a box-and-whisker plot, in English, typically

#

While they get re-mentioned in the UK during the A Levels (so around the same time as calculus), they appear earlier

restive geyser
quartz flare
#

Don't ask me what a stem and leaf is ❗

restive geyser
#

Well, I have to teach these concepts as well, so it's doubly critical for me to know what these are called

quartz flare
#

Oo a teacher

#

nice!

restive geyser
#

Well, a tutor, so slightly different

quartz flare
#

ahh

restive geyser
#

And by the nature of this server I've had to learn some in some other languages too sad

quartz flare
#

Thankful none of my tutees have come in for data representations

quartz flare
#

I do kind of wish there was some support for other languages, even just a bit

restive geyser
#

There technically is; there's no regulation here that says help channels must be in English

quartz flare
#

One channel for it with specifically approved languages (since they're worried about the mods not being able to speak them) or such

restive geyser
#

Merely that it is advised to do so in English, just because it ups the chance that someone may answer

quartz flare
#

XD

#

I wish I could @ the mods to hear their opinions but I don't want to abuse it

restive geyser
#

Nonetheless:
@wintry smelt All that plot tells you is that you're in the upper quartile of students; unless you have over a hundred of them, it doesn't make sense to ask about percentiles, in any case

quartz flare
#

True

#

And even with over 100 percentiles can be deceiving 🥹

#

My 167 out of 170 points on the math portion of the GRE putting me in the 76th percentile goes to show that

wintry smelt
wintry smelt
wintry smelt
quartz flare
#

Not for it to work, but for it not to have gaps

#

If you have 20 people for example, the only possible percentile scores are 0, 5, 10, ..., 95

#

Second best person will only report as having done better than 90% of others

#

Which is true, but not necessarily telling the truth of the matter

quartz flare
restive geyser
#

That is to say, it's functionally meaningless to work in percentiles with such a small number of people

quartz flare
#

But then when I tell you I only missed 3 points then it's like hm

restive geyser
#

To pull a Godot from Ace Attorney, it's like saying I've never lost a court trial as a prosecutor (while I have never been a prosecutor)

quartz flare
#

XD literally

#

Get that false implies anything

restive geyser
restive geyser
#

Not really

wintry smelt
#

Anyways what percentile did I get?

restive geyser
#

If it's the 2nd best, there are 18 people who did worse

wintry smelt
#

75?

restive geyser
#

i.e. 18/20, i.e. 90 percent of people

quartz flare
restive geyser
# wintry smelt 75?

Like mentioned earlier, there's no information to this extent as to what percentile you got, just what quartile you've got

wintry smelt
#

So I got into higher quartile

restive geyser
#

You're in the top quarter, yes

wintry smelt
#

Q1 - 10% - 62,5%
Q2 - 62,6% - 79,5%
Q3 - 79,6% - 91,6%
Q4 - 91,7% - 100%?

#

4th?

quartz flare
#

Yeah I think that's what I reported above

#

So yeah

restive geyser
#

yh

quartz flare
#

Which is what Waes said

restive geyser
#

(though, strictly, quartiles refer to the boundaries there)

wintry smelt
#

Why do you count 2nd quartile to the median?

restive geyser
wintry smelt
#

But not to the average

restive geyser
#

?? because the quartiles refer to the literal spread of the data points?

#

So, Q1 the lower quartile is the boundary between the bottom 25% and top 75%

#

Q2 the boundary between the lower 50% and upper 50%

#

Q3 similarly

#

Thus, Q2 is the median

#

Out of interest, how much statistics have you covered at school?

#

(because there are ways of attaining similar concepts with the mean, but it is rather high level, so I don't really want to encroach it if I can)

quartz flare
wintry smelt
restive geyser
#

But what was in that course?

#

(and what year-group was it in)

quartz flare
#

Maybe they did only the essentials of descriptive and skipped to inferential

#

I hope

#

🙂

wintry smelt
quartz flare
#

0.0

restive geyser
#

Q1 is where the border between the first two quarters is

quartz flare
#

Maybe it's a language difference

wintry smelt
#

No

quartz flare
#

Then you should look it up

#

You're easily disproven 🧐

restive geyser
quartz flare
#

There's a few things in the syllabus that suggest you should know this o.o and most all what I explained earlier

restive geyser
#

If you want to similarly compare the spread of data but using the mean, you need to calculate the standard deviation of the data

wintry smelt
#

Ik what that is

#

Lower quartile - 0%-50%
Upper quartile 50%-100%

restive geyser
#

...

#

you know the QUART- in "quartile" literally means "(one of) FOUR (parts)", right?

quartz flare
#

I think it's time to .close and go home 💀

quartz flare
#

They must be baiting

wintry smelt
#

And why does second quartile end at average

restive geyser
#

So you really haven't been listening

#

The second quartile, Q2, is the boundary between the bottom 50% and the top 50%, i.e. precisely the median

#

It is NOT THE BOX of data between 25% and 50% of the data

#

Here's a very simple example of another box plot

#

Here, Q1 = 3.5, Q2 = 6.1 and Q3 = 9.6

wintry smelt
#

So Q2 ends at 6.1?

restive geyser
#

NO

#

Q2 IS THE VALUE 6.1

#

IT IS NOT THE BOX.

quartz flare
#

Should I call the mods before you have an aneurism

restive geyser
#

not just yet

wintry smelt
#

Here…

restive geyser
#

and even this example is telling the same thing as me

#

Q2 IS the number 36 here

wintry smelt
#

Q2 starts at end of Q1 and ends at median

restive geyser
#

No

#

Q1 IS the number 26 1/2

#

It's not a range of values up to that point

wintry smelt
#

Oh and if we divide the number set in 4 pieces then 2nd piece is at the median oh ok

restive geyser
#

Did you happen to take a finance course, by any chance?

#

Because you might be confusing Q1 - Q4 from that; in THAT context, they're QUARTERS

wintry smelt
restive geyser
#

because you're having to split the data between the value 3 and 4, to separate the bottom 25% and top 75%

#

So you take Q1 = (3+4)/2 = 3.5

wintry smelt
#

Huh

#

Why not 2+3

restive geyser
#

...

#

You see how there are 8 numbers in the data?

wintry smelt
#

Ya and?

restive geyser
#

How many of these would you need to make a quarter of the data, then?

wintry smelt
#

2…

restive geyser
#

Right

#

We take the lowest two data points (2 and 3) and put them in this quarter

#

The next point, 4, would be in the next quarter

#

The first quartile is explicitly, definitionally, the boundary between these two quarters

#

That means Q1 has to be between 3 (the largest value in the first quarter) and 4 (the smallest in the next quarter)

shut barn
wintry smelt
#

2,3 are in first quartile

restive geyser
wintry smelt
#

,w mean 2,3

wintry smelt
#

It’s 2,5

restive geyser
#

Are you reading what I am saying.

wintry smelt
#

Oh that’s why Q2 is just the median

#

Oooh

#

.close

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#
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#
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cedar flint
full forumBOT
cedar flint
#

help please i dont know how to start other than to plug in random palindromes for b

zenith kernel
#

Find the minimal palindrome that >=2015. This you can’t avoid I guess

#

It should be in the form of 2xx2 right?

cedar flint
#

no? that wouldn't make sense

#

i think b is a 5 digit number

zenith kernel
#

But 2xx2 are all palindrome, 2112, 2222, 2332,…,2992

cedar flint
#

yes but a wouldn't be a palindrome

zenith kernel
#

Minimal one being 2112

cedar flint
#

the middle 2 digits of a 4-digit palindrome have to be the same

zenith kernel
#

English is a foreign language to me. Palindrome exact meaning please, a definition perhaps ?

zenith kernel
cedar flint
#

but the middle digits of 2015 are 01 and if a were to a palindrome, b's ten digit would be 1 greater than its hundreds digit (considering b is in the form 2xx2)

zenith kernel
#

2112>2015

brittle sun
#

Oh his issue isn't with b, it's with a

zenith kernel
#

Oh, I meant b=2112

#

a being smaller is equivalent to b being smaller

brittle sun
#

We also need a to be a palindrome

brittle sun
cedar flint
#

but i dont know what

zenith kernel
#

Jesus. I will never do math again without my energy drink.

#

Forgot a has to be that thing too

#

Really brutal force checking 2xyx2-2015= 7zz7?

#

Oh no, still 4 digits

#

2xx2-2015=7 x-2 7

#

x=your name

cedar flint
#

no offense but i think its best if we let a helper assist me on this problem

#

<@&286206848099549185>

zenith kernel
#

(p,q,r,s) represents 1000p+100q+10r+s
(2,x,x,2)-(2,0,1,5)=(0,7,x-2,7) has a solution

#

Which is exactly your name

delicate torrent
#

hm

zenith kernel
#

(Second term of both sides need to be equal)

cedar flint
#

so youre saying a=7?

zenith kernel
#

I am saying b=2772

zenith kernel
delicate torrent
#

assume that $b$ is a 4 digit, then $b = 1000b_1 + 100b_2 + 10b_2 + b_1 = 1001b_1 + 110b_2$

glossy valveBOT
#

1 divided by 0 equals Infinity

zenith kernel
#

,w calculate 2772-2015

glossy valveBOT
delicate torrent
#

🔥

zenith kernel
#

I summoned someone you might believe

#

A 200 million worth commercial tool

drowsy finch
#

so a is 757?

zenith kernel
#

Yeah

cedar flint
#

ok gracias

zenith kernel
#

(It’s just that a=2xx2-2015, last digit is 7, so a has to be of the form 7y7, actually y=x-2)

#

Np

cedar flint
#

.close

full forumBOT
#
Channel closed

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full forumBOT
#
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robust gorge
#

could u guys check this one? i am not sure about the second option.

robust gorge
#

@floral scroll

quartz flare
#

Looks good to me

robust gorge
#

ill close the channel now

#

.close

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thin lark
#

(μ u^2 + kux^2 - μxg) dx + μux du= 0

full forumBOT
thin lark
#

is this supposed to have an integrating factor to become exact or some?

drowsy finch
#

no, it’s not exact and finding an integrating factor might be the way to go

thin lark
drowsy finch
#

we would need to find one potentially based on either x or u depending on the structure of the equation

drowsy finch
#

exactly

thin lark
#

yea whats the substitution though

drowsy finch
#

you can try substituting μ(x) or μ(u) and see if it simplifies the equation

drowsy finch
#

μ(x) = x^n

thin lark
#

with x

#

i get dM/du = 2μux + kx^3 , dN/dx = 2μux

drowsy finch
#

hmm

thin lark
#

also im not sure if its supposed to be ku^2 x^2 or kux^2

#

the problem says that its proportional to the square of the length and velocity

#

idk if this means square applies to velocity too

drowsy finch
#

if it's proportional to the square of both the term should be $ku^2x^2$

glossy valveBOT
thin lark
#

does it mean the square of both

#

or square of length and proportional to the velocity

drowsy finch
thin lark
#

ok

#

still its not looking great

#

wait ill send the whole problem incase i made a mistake

#

A homogeneous chain of great length, with linear mass density
𝜇
μ, is initially at rest on a horizontal table, coiled around a hole in the table.

At some moment, one end of the chain is released and begins to slide vertically downward through the hole.

The air resistance force is proportional to the square of the length
𝑥
x of the vertical part of the chain and its velocity

Find u(x)

#

ΣF = dp/dt <=> mg - ku^2 x^2 = dm/dt u + du/dt m <=> chain rule ... to the equation i sent

drowsy finch
#

Oh this is a variable mass problem

thin lark
#

but u_a= 0

#

so dm/dt ua =0

#

but idk i cant really do anything with dp/dt cause there are 3 variables chain rule doesnt help so im exanding it

#

but nothing happens

#

this is supposed to be the answer

#

looks like its definetely came from exact equation but idk what a is supposed to be prob some big factor

drowsy finch
#

hmm

#

let me try solving

thin lark
#

this is mechanics 1 class so it shouldnt be hard in theory

drowsy finch
#

okay i thinkk i got it?

#

don’t think of this as an exact DE / integrating factor problem that form is kinda misleading

#

everything depends on x not independently on t,u,x

thin lark
#

how did you solve it

drowsy finch
#

use [\frac{dp}{dt}=\frac{d(\mu x u)}{dt}]

glossy valveBOT
thin lark
#

i did

#

this is d(mu)/dt = dm/dt u + du/dt m

drowsy finch
#

then apply chain rule

thin lark
#

i did

#

dx/dt = u

#

dm/dx = μ

#

thats how i got the original ODE

drowsy finch
#

use [\dot{x} = u, \qquad \dot{u} = u,\frac{du}{dx}]

glossy valveBOT
thin lark
#

thats how i ended up with only u,x

#

but i cant split variables

drowsy finch
#

so u get [\frac{d(\mu x u)}{dt}=\mu\left(xu,\frac{du}{dx} + u^2\right)]

glossy valveBOT
thin lark
#

yes

#

this liturately goes to (μ u^2 + kux^2 - μxg) dx + μux du= 0

#

or (μ u^2 + ku^2 x^2 - μxg) dx + μux du= 0

#

actually

drowsy finch
#

yep, that DE won’t separate in u,x

#

set [y = \mu x u]

glossy valveBOT
thin lark
#

ok

#

but i think this complicates more

#

wait i mreally close

#

integrating factor x^1/2 /u^2

#

you get μ x^3/2 g/u and 2/5 μ x^3/2 / u

#

so dM/du = 2g/5 dN/dx

#

can i get anywhere from here they are proportional

drowsy finch
#

hmm

#

what i did

thin lark
#

i feel like we have a mistake

#

because this ODE has like gaussian indefinite integral in answer

drowsy finch
#

$y = \mu x u$ $\frac{dy}{dx} = \mu \left( u + x \frac{du}{dx} \right)$

#

uh one sec

glossy valveBOT
drowsy finch
#

and substitute this into the original equation

#

this is what i did it should simplify the terms

drowsy finch
#

you differentiate?

thin lark
#

and then?

#

how do i sub dy/dx in

drowsy finch
#

ohh wait lemme show u

thin lark
#

its like du/dx = (dy/dx 1/μ - u) 1/x

drowsy finch
thin lark
#

so i have to put this instead of du/dx

#

yea we have du/dx in it

thin lark
#

but cant see how this is not more difficult

glossy valveBOT
drowsy finch
#

$\frac{y}{x} \frac{dy}{dx} = g \mu^2 x^2 - \frac{a}{\mu} y^2$

glossy valveBOT
thin lark
#

yea ok

drowsy finch
glossy valveBOT
drowsy finch
#

then you can just separate the variables and rewrite the denominator

thin lark
#

this the sol

#

but

#

we are supposed to get this

drowsy finch
#

oh

#

if we substitute y=μxu and proceed through the steps carefully the logarithmic term should naturally appear during the integration proces

drowsy finch
thin lark
drowsy finch
#

i'll show u

glossy valveBOT
#

Taebek

thin lark
#

no wait

drowsy finch
glossy valveBOT
thin lark
#

$$
(\mu u^2 + k u^2 x^2 - \mu x g) , dx + \mu u x , du = 0
$$

glossy valveBOT
#

Taebek

thin lark
#

we both have this right?

drowsy finch
#

yeah

thin lark
#

and the sub was what ?

#

y = μux?

drowsy finch
#

yea

#

is something wrong

thin lark
#

(y^2 - y)/μx^2 + ky^2 / μ^2 - μxg ) dx + y/μx dy = 0?

drowsy finch
#

you differentiate then substitute

thin lark
#

$$
\left( \frac{y^2 - y}{\mu x^2} + \frac{k y^2}{\mu^2} - \mu x g \right) dx + \frac{y}{\mu x} , dy = 0
$$

glossy valveBOT
#

Taebek

thin lark
#

this ?

drowsy finch
thin lark
thin lark
drowsy finch
#

$u \frac{dy}{dx} - \mu u^2 = \mu x g - \mu u^2 - a x^2 u^2$

glossy valveBOT
thin lark
#

whats this

#

dont you need to replace u

#

i replaced all u in terms of y and x

#

so we only have y and x

drowsy finch
#

okay wait i'll show u step by step

#

$\mu x \frac{du}{dx} = \frac{dy}{dx} - \mu u$ do you agree with this

glossy valveBOT
drowsy finch
#

now multiply by u $\mu x u \frac{du}{dx} = u \frac{dy}{dx} - \mu u^2$

glossy valveBOT
thin lark
#

y = μux => dy/dx = μ ( du/dx x + u)

#

<=> du/dx = ( 1/μ dy/dx - u) 1/x

#

<=> $$
\left( \frac{y^2 - y}{\mu x^2} + \frac{k y^2}{\mu^2} - \mu x g \right) dx + \frac{y}{\mu x} , dy = 0
$$

glossy valveBOT
#

Taebek

drowsy finch
#

then u substitue to get $u \frac{dy}{dx} - \mu u^2 = \mu x g - \mu u^2 - a x^2 u^2$

glossy valveBOT
thin lark
#

i also subbed u = y/μx

#

so i only have y,x left

thin lark
#

i just went ahead and multiplied by dx

#

and subbed wherever there is u u=y/μx

drowsy finch
#

wait did you get this in the start $\mu x u \frac{du}{dx} = \mu x g - \mu u^2 - a x^2 u^2$

glossy valveBOT
thin lark
#

this is what i started from

#

and i just made sure i only have y and x left

drowsy finch
thin lark
#

yea i did bro

#

this is what i got after subbing du and u in terms of dy dx y x

drowsy finch
#

you there?

drowsy finch
# glossy valve **Taebek**

this isn't wrong but when you substitute $u = \frac{y}{\mu x}$ into the term $\mu u x , du$ you have to apply the quotient rule to the differential

glossy valveBOT
drowsy finch
#

it'll get pretty complicated

thin lark
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i was checking if ther e is a way to solve

thin lark
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i solved for du/dx

drowsy finch
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oh no worries i thought you were fed up of me 😭

thin lark
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in terms of dy/dx

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so i replaced what i got into du/dx

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so the differential changes

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and then u= y/μx everywhere

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but the new ODE seems just as difficult

drowsy finch
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the equation is linear in terms of $y^2$

glossy valveBOT
drowsy finch
#

did your answer have an $e^{x^2}$ or an $\text{erf}(x)$ term in it?

glossy valveBOT
thin lark
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we arent supposed to get indefinete gaussian integral in first semester

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or is electrical engineering supposed to be like that

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🥀

drowsy finch
thin lark
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its too much for it

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the other problems were simpler

drowsy finch
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your approach works but it's a bit more complicated

drowsy finch
thin lark
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i think we have something wrong

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it is supposed to be much easier

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maybe there is an easier way or we forgetting some x etc that would make it exact

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or we were supposed to not expand dp/dt

drowsy finch
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its not that hard after that step

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but if you so sure then hmm..

dusky locust
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Is u dependent of x?

drowsy finch
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yes

dusky locust
#

So this equation is something like
(μ u^2 + kux^2 - μxg) + μux du/dx= 0

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Why cant we isolate u' and integrate?

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ah

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forget it xd

drowsy finch
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😭

dusky locust
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I mean, you can always say "By peano theorem there is a solution" and proceed by "If you want to find it use numerical analisys"

drowsy finch
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hmm that's a way to look at it

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i have to leave now but if you guys manage to get the solution please ping me!

thin lark
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ive had enough of dynamics

gilded mauve
#

Yoo guys

drowsy finch
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lmao but if u do find a solution pls tell me im curious to see how this turns out

thin lark
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but im telling you its some minor mistake

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this is the first semester

drowsy finch
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this fried my brain so much

thin lark
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bro wtf

drowsy finch
thin lark
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why is there grad div and curl in work in mechanics 1

drowsy finch
#

wildd

thin lark
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this is first semester ffs

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we have like calc 1

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but its really calc 1-2

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anyways yea ill dm you ig if i get a solution

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can add me so i remember

drowsy finch
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oh alright

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thanks!

thin lark
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wait uhm

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you know how they changes dr to dS uτ?

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oh its cause in the limit the curve and straight line collapse to the same line ?

drowsy finch
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as the curve straightens the small change in position dr becomes the same as the straight line distance ds

drowsy finch
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😭

thin lark
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why is Fx(x,yA,zA)

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isnt Fx(x)

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x direction F should only have x no?

thin lark
drowsy finch
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$F_x(x, y_A, z_A)$ is the force along the $x$-axis with $y_A$ and $z_A$ held constant

glossy valveBOT
drowsy finch
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the same applies for $F_y$ and $F_z$ where the other coordinates are fixed.

glossy valveBOT
thin lark
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oh yea

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the x axis can be moved

drowsy finch
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yea

thin lark
#

.close

full forumBOT
#
Channel closed

Closed by @thin lark

Use .reopen if this was a mistake.

full forumBOT
#
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dusty scroll
#

guys i need help i dont understan whats going on

tall onyx
#

Copter just asked this question not long ago

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What's your doubt

dusty scroll
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Tbh, I don’t even understand the last sentence of the problem statement.

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or.... I dont know how to prove that

tall onyx
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Have you ever worked with sigma notation?

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Uh, it's basically say here

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You need to prove this, you can ignore what below

grand hatch
sonic stratus
#

Lets start from the obvious question, do you understand what Xi and Yi represent to each player / ith player?

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and knowing that, point 1) from what's should be a pretty obvious conclussion

full forumBOT
#

@dusty scroll Has your question been resolved?

#
Channel closed

Closed by @dusty scroll

Use .reopen if this was a mistake.

dusty scroll
#

Thank you guys so much❤️ I can do it now

full forumBOT
#
Available help channel!

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Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
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magic elbow
#

i took the cases x >= 0, and x < 0 and formed simultaneous equations

magic elbow
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$x^2 = px + q$

glossy valveBOT
magic elbow
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$-x^2 = px + q$

glossy valveBOT
magic elbow
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then, $0 = 2px + 2q$

glossy valveBOT
magic elbow
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$x=-\frac{q}{p}$

glossy valveBOT