#help-28
1 messages Β· Page 277 of 1
there was only an A, maybe a B, in that sentence π
the second derivative is positive, so its increasing when x =/= 3?
A B C
my guy
it doesnt even matter because you then made the same mistake anyway
?
we expect that f'' > 0 means f' is increasing too
now to give an example of this, lets take a look at this separate function
ok
if f(x) = x^2, then f'(x) = 2x so yes
well we're not going to be able to create an algebraic version of the function here
its a lot easier to just draw an example
also, f"(x) does have a visual example
there is a visual way, which we're going to prove is that concavity youre looking at
you looked at the left half of this parabola
it is positive everywhere where x =/= 3
well I dont know how but youve managed to forget your own mistakes
Im going to pretend that by forgetting them, youre not going to make them anymore
i hope i dont π
heres another example
now looking at this picture, can you tell when f''(x) is positive or is negative?
f(x) = x^3
f'(x) = 3x^2
f''(x) = 6x
so f''(x) is positive everywhere?
no?
look at what youre doing here
where did you get your f(x) from?
gimme a sec
Im going to add you didnt give yourself that "sec" when you went out and said f''(x) is positive earlier
and by earlier, hopefully you can intuit that I mean 1 minute ago
you almost immediately said that f(x) = x^3, which Im going to add isnt correct
sorry, f(x) = x^3 - 1?
thats not correct either
if you're looking for help put this in another help channel
where im new srry
just trying out various cubics then seeing me say "no" to them is the proper definition of guessing
is it, or is it not, guessing?
i said x^3 cause it has the same "direction" at the ends
and since its not a negative cubic i assumed x^3 would be appropriate to find f''(x) to be a positive linear function
f''(x) isnt even positive everywhere Id like to add
how about this
please stop talking, I need to tell you something and I cant afford to have you try and interject
from my current point of view, you dont know what f'' > 0 exactly looks like
you first appealed to something you learned, which didnt work
because I showed you a picture of a concave up function
then you say this
there is simply no other way to twist those words other than:
where f(x) is incresaing, the derivative f'(x) is also incresaing
where f(x) is decreasing, the derivative f'(x) is also decreasing
the derivative f'(x) is also decreasing
then you insisted on this
"the slope of the derivative f'(x)" means f''(x)
.
yea
youre supposed to notice the derivative at each point
is increasnig everywhere
it was a concave up function
and i told you, the derivative, at the points, where the function is increasing, and where the function is decreasing
instead youre saying the derivative at each point is decreasing on the left half
i guess i was thinking about the tangent lines at those points
were you?
Is he confused about the derivative?
I think he's confused that he even made a mistake in the first place
I dont think he remembers his own words
I cant exactly go forward if my man drops a freudian slip of a mistake in the middle then denies it
Im going to reiterate this one more time for the record
i was just answering YOUR quesion
that you asked at THAT point IN time
and any time I get you to visually look for concavity, such as here, you dodge it and try to do it algebraically
you asked me what the derivative at each point of a parabola is
and i am basing my answers off of what you showed and told me
Ooh does he think because f'(x) decreases, f(x) also has to decrease?
i am basing my answer off of what they said here
that the derivative at one point IS NOT the same as it is at any other point
or do you instead mean that the derivative is just negative?
the derivative of a postiva prabola is increasing
the derivative of the points on a parabola are all different
you even gave me this and said it
.
β
the derivative isnt decreasing in the red regions
its negative in the red regions
negative slope for decreasing
now compare that to the wording you used here:
so a derivative of a slope can be negative but still be increasing?
Yes it can
yes it can
I showed you a picture of one
It can go from -3 to -1 right?
were you really looking at the derivatives here?
Its still negative even though the graidnet is increasing
at each point, the slope of the function is steadily rising
well then my bad for misinterpreting
Oops
blackslake
Im going to ask you to read what I said before
then you tell me
but before that, you gotta read all of it
every single word, alr?
from there all the way to the present
Im gonna wait for around 10 minutes
im saying that because when i use the second derivative test to find concavity, if f''(x) > 0 its increasing or concave up, if f''(x) < 0 its decreasing or concave down. thats it
its is referring to the second derivative
the second derivative is increasing or concave up?
thats not correct
f''(x) > 0 for x =/= 3
youre saying f''(x) is increasing now
dont you mean f(x) or f'(x) instead is increasing?
you need to mean what you say
because, its positive
what if f''(x) is decreasing?
it can still be positive
for example what if its 1, 1/2, 1/3, 1/4, 1/5, etc?
well then im wrong and please explain
go click the link
i really dont have time to be going in circles
i have an exam tommorow that i have to get at least a 90% to pass the class
you made me go in circles to explain a simple concept to you
and i have alot more things to study
then when you finally figure out what Im asking you, you just go "oh okay"
so im sorry if im making a bunch of mistakes and not realzing them
are you going to uh make up for that?
by reading what I was actually talking about?
because presumably now that you know what I mean, you can go back and see what I meant
do i? idk? what do you mean? i still dont understand how im supposed to use f''(x) > 0 for x =/= 3 to help me figure out the graph of f(x)
DID YOU
oh my god bro
forget it
you dont even remember what we talked about
maybe youll figure it out if youre older lol
not only did this misunderstand the question I asked
not really casue im stressed tf out trying to understand how im supposed to use f''(x) > 0 for x =/= 3 to help me figure out the graph of f(x)
sure ig
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Given f(x), f(x+2h), f(x+3h)
aight?
Estimate f"(x)
$f(x)$ can be any degree?
1 divided by 0 equals Infinity
f(x) is any general smooth function
Hint: consider the limit definition of derivative
Idt that's how you do it really
You need to use taylor expansions
But the problem is that the Taylor expansion of f(x) is just f(x)
So like why
And how
How do you use f(x)
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hello. im having trouble with calculating area of shapes in the integral. It's a bit simple but I wanna clear up some problems i have
,rccw
part(b)?
yes
yes
so that's done?( it's area)
also on -3 through 1 the area formula for triangle is 1/2bxh?
yes
and semi circle is pi x r^2/2?
yes
so would a1 and a2 be. pi/2 and 2?
so -
yup
also, its from -5 to 1, not -5 to -1, so your triangle area is incorrect
what are the base and height?
the triangle is from -3 to 1
so 4 * 2 * 1/2 = 4, not 2?
oops
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Need help graphing trig functions
Got sick missed the class
Its x+sinx
I got the critical number pi
But how do i know if its increasing or decreasing
x+sin(x) right?
Draw a straight line y=x.
And draw your sine curve along that line.
Done.
From 0 to 2Ο?
Yes
I got critical number for inc dec i think
Im just confused where to go next
To find critical numbers, find points where the derivative = 0
To find when increasing or decreasing, check when the derivative is positive/negative
To find concavity, check when the second derivative is positive/negative (positive = upwards concave, negative = downwards)
To graph a function in general I would choose some x values, plug them in, and then write the points on the graph
Does my chart look right
I already know the basics of curve sketching
Im just congused how to know if 1+cosx is positive
Below pi
And above pi
What if its a no calculator course
You're correct that 1 + cos(x) = 0 whenever cos(x) = -1, i.e. x = -pi, pi, 3pi, etc.
1 +cos(1/2)
Choose an x-value you can evaluate by hand, like x = pi/2 or x = 0
cos(pi/6) is root3/2
Exactly
Yep
We can use a little reasoning to help us here
Since we know the least value of cosine is -1, and the maximum value is 1
The minimum value of 1 + cos(x) is 1 + (-1) = 0 and the maximum value is 1 + 1 = 2, so it will always be >= 0
Whys the minimum value -1 again?
Forgot all my trig
Esp the ratios
This one's by definition
Sin and cos are always between -1 and 1
Not quite
Remember the maximum value for sin is 1
sin(pi/2) = 1, so -sin(pi/2) = -1
We can again plug in values again, or memorize that sin is positive between 0 and pi, and negative from pi to 2pi (you can use the unit circle to see this)
Yep
So positive
The inflection point is exactly when the concavity changes direction
We know the second derivative goes from negative to positive at pi, like you said
And from positive to negative at 0 and 2pi
Is there a way to find the y value
Like a exact value
Wait
Pi - 1
Is that a thing
The exact value is as you said, pi + sin(pi) = pi + 0 = pi
So (pi,pi) is an inflection point
If the original function is y = x + sinx
Pi + (sin(pi)) is pi + (-1) right
Nvm
Its pi,pi mb
Not exactly relevant but there is a trick to drawing x+sinx
the range of this is (x-1 to x+1)
First draw the lines x-1 and x+1 and then draw the sinx curve between those lines.
Got it
Looks close enough to the answer key
Imma try
Xcosx
Is the deriv -xsinx
Not quite
Oh its product rule
Yep, π
Missing the g
So at
Cosx - xsinx = 0
Am i missing a indentity
Or can i solve this
Yes
This
Hm
It's equivalent to tan(x) = 1/x but I'm not sure if there's a way to solve that by hand
Theres no other way to solve for the 0 points is there
Well let me put it in the calculator and see if there even are any 0 points
I think there should be 1, but only 1
And then after that it goes positive to negative
Oh no there's a bunch
Ah right
Because sin(x) gets switches direction
So even as x increases you'll have 0's
But as for finding exact values yeah that may be impossible by hand π
Well there you go
How would u think about it?
The graphing part or the calculus part?
Good
0cos(0) = 0
picos(pi) = -pi
Sadly this function is crazy so there's a lot of different values you might plug in
I'd probably look at when xcos(x) = 0, which is either when x = 0 or cos(x) = 0
So 0, pi/2, 3pi/2
But yeah too much
Ah
I doubt ill see a question like this on my test
My test is always doable without a calculator, but the homework is weird sometimes
Good, because if you did I would say to run from it π
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What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
4
Final answer looks about right
copy
alright thanks
Yeah it's right
Yep itβs correct
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Your work seems good too. I'd just start off by writing "u =sqrt(e^(2x) -1)" at the very beginning if you need to show work, cause that's how you know that u is the positive square root rather than the negative one.
U could also take e^(2x) = cossec^2(y)
Which could make the transformation much easier
i got it
nice point
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In a heavy machinery assembly plant, a machine is designed to lift enormous parts. To lift the part shown, the resultant force from the force applied by each of the lifters located at A and B must be vertical and have a magnitude of 5000 N.
What is the magnitude of the force resultant applied by each lifter in order to lift this part?
how do i find the components without the norms of A and B?
oh the orientation is 90 and the norm is 5000
how do i find norm of b
We know that the resultant force is vertical and has a magnitude of 5000N, as you stated
Can you write the resultant force in component form?
We'll use the components of the resultant to find the components of A and B, then use that to find their norms
yeah
What would that be
(0,5000)
by their components
Good
So that means, if we write the horizontal component as x and the vertical component as y, then
A + B = R
means
Ax + Bx = 0
Ay + By = 5000
Since R = (0,5000)
Do you agree?
ohh yeah
So now how do we find Ax, Bx, Ay, By?
not sure because we got like 4 variables
Think back to vectors
Given direction, how do we find the x- and y-components of vectors
with the orientation and norm
Good
So let's rewrite our equations with the orientation and norm
The x-component of A is what?
Ax
Yes, but write it with orientation and norm
Since they give us the angle in the chart
cos 113/1 = a/x
Almost
cos = adjacent/hypotenuse
So cos(113) = x/a
Therefore the x-component of A is |A|cos(113)
Can you write the x-component of B in a similar way?
|B|cos(54)
Mmm is 113 the angle for B?
54
Good, yeah the x-component of B is |B|cos(54)
So now we have our first equation
|A|cos(113) + |B|cos(54) = 0
Now we have to get the y-components
This part should be easier
What should those be
Since it's two equations and two variables, we can solve by substitution
yeah
And this will give us the norms directly π
how do we substitute
Let's take the first equation and solve for one the variables, say |A|
It would look like this
Mmm not quite
hmm
We have to substitute before we do any division, because we need only one variable in the equation to solve
Here's what solving the first equation looks like
\begin{align*}
|A|\cos(113^\circ) + |B|\cos(54^\circ) &= 0 \
|A|\cos(113^\circ) &= -|B|\cos(54^\circ) \
|A| &= -\frac{|B|\cos(54^\circ)}{\cos(113^\circ)}
\end{align*}
Coolempire93
I moved the B term to the right side, and then got |A| by itself
That allows me to plug it into the second equation
\begin{align*}
|A|\sin(113^\circ) + |B|sin(54^\circ) &= 5000 \
-\frac{|B|\cos(54^\circ)}{\cos(113^\circ)}\sin(113^\circ) + |B|sin(54^\circ) &= 5000
\end{align*}
Coolempire93
damn
Now that I'm here, do you think you can solve for |B|?
was there an easier way or was this the easiest way
The only easier way would be to calculate the sin and cos values as numbers rather than working with them symbolically
But the process is the same
alright
I prefer to use the symbols because the numbers sometimes introduce error
first thing i'd do is multiply everything by -cos 113
Sure, that gives us $$|B|\cos(54^\circ)\sin(113^\circ) - |B|sin(54^\circ)\cos(113^\circ) = -5000\cos(113^\circ)$$
What do you plan to do next?
Coolempire93
wait whys there sin 113 there
oh nvm
hm
now i would divide by cos 54
wait no
wait how did 5000 become -5000
Because you divided by -cos(113)
5000/-cos113 is -5000?
I'll give you a hint: ||since we have two |B|'s, we want to make it so that there's only one||
Sorry multiplied by
oh
Haha as it says in your original message
Yeah, once we put in the numbers that's what we get
oh
$$|B|\cos(54^\circ)\sin(113^\circ) - |B|sin(54^\circ)\cos(113^\circ) = -5000\cos(113^\circ) \approx 1953,656$$
Coolempire93
We still have to deal with this before we can divide again
Otherwise we'll just be creating more fractions
oh i do cos 54 - sin 54
We can't subtract directly, but we can pull out the |B| so that we can
$$|B|\cos(54^\circ)\sin(113^\circ) - |B|sin(54^\circ)\cos(113^\circ) = |B|(\cos(54^\circ)\sin(113^\circ) - sin(54^\circ)\cos(113^\circ))$$
Coolempire93
Oh, it's too long to read
$|B|\cos(54^\circ)\sin(113^\circ) - |B|\sin(54^\circ)\cos(113^\circ) = |B|(\cos(54^\circ)\sin(113^\circ) - \sin(54^\circ)\cos(113^\circ))$
Coolempire93
Do you see how I turned the two |B|'s into a single |B|?
ok listen its alr ty for helping me i gtg to sleep but yeah i gotta revise what u taught me
like that part where u got the 2 equations
by using the sin cos equations
for components
Okay, I'll just demonstrate the last step then for you to see before you go
alright
,wolf calculate cos(54)sin(113) - sin(54)cos(113)
yeah
$|B|(\cos(54^\circ)\sin(113^\circ) - \sin(54^\circ)\cos(113^\circ)) \approx 0.85717|B| = 1953,656$
Coolempire93
So |B| = 2279.193
Finally, to get |A| I plug back into my expression for A that I solved for from the first equation
,wolf calc -2279.193*cos(54)/cos(113)
so first
we did this
then i dont get it
after u got a number
oh ait
alright so that number u got
x(b)
then u divide 1953,65
and got b then u replace b in the equation
gotcha alright thanks
Exactly
- Factor out |B|
- Plug the sin and cosines into the calculator
- Divide to find |B|
- Plug back into the equation from part 1
Like you said you can revise this chat and of course you can always come back and ask again for help for more practice!
alright tysm man
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how can i find the norm and orientation of the resultant vector
cos 191 = a/7
sin 191 = b/7
cos 127 = a/3
sin 127 = b/3?
then add both vectors
probably want to figure out the angle that second vector takes relative to the xy plane
why
i cant do that? since we got orientation of bot vectors and norm
it's a little hard for me to tell but it looks like v is 191ΒΊ relative to u, right?
oh ok
then yeah your initial approach should work
if you want to be precise about it you could write something like
$\vec v_x = 7\cos191\deg$
two wuggen in a trenchcoat
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I think im missing something like an formula but not sure spent 30 mins ish trying to solve couldnt find it
are you meant to assume BD is parallel to the ground?
that can't be possible though by alternate angles
oh true
okay I constructed it on GeoGebra
@native matrix Has your question been resolved?
alright, I think I have a solution by angle chasing
reflect point B across DA and mark point F
reflect point B across DC and mark point G
then you have DB = DF = DG
the key idea is that DBG is an isosceles triangle
but then by the reflection property, angle DBC = angle DGC
so that allows you to conclude angle CBG = angle CGB
wait that still doesn't get it
how do you see these stuff
I'm praying that somehow it'll pop up from a construction
hopefully
first step is to draw my construction out, of course
sec
Is answer 20 ?
no, x = 100
forgot why were the ones on the right 80
we'll get to that later
if you've drawn it out, do you agree that angle FDG = 180 - 40 - 40 = 100?
whys db=df
by definition of reflection
can you define reflection rq
we defined DB = DF and DB = DG
okay, tell me when you understand this step
i dont
okay, do you agree that angle ADF = 10?
cause we reflected the angle
yup
right, so what must angle DFC be?
feel like im lacking in geometry
not sure
you have 2 angles in a triangle and you need to find the 3rd one
so what's angle AFD?
found bfd as 80 cant find afd tho sec
80?
that's correct but how did you even find that
10 90 80 since reflections need to be 90 degrees? Did i do that wrong
no, reflections don't need to be 90 degrees
actually
oh I think I know how you did it
can you define reflection rq
did you figure out that BF was perpendicular to AD
using the reflection must be 90 but if thats wrong then i got it from the wrong way
the following must all be true if B is reflected to C:
- AB = AC
- angle BAD = angle DAC
- BE = EC
gotcha ty
got something similar to this and found 80
yes there is another way of proceeding from this
note that BDC is an isosceles triangle here (DB = DC)
how do you find afd
Δ°ght
wait sec
140?
180 - 30 - 10 = 140
okay yeah let's stick with my method honestly
yes, so now you can figure out angle DFC
does the dot f come exactly on the line ac
yes
40 dfc?
yep!
okay, by reflection we know that DB = DF and DB = DG right?
yup
so that means DF = DG
yes
triangle DFG is also isosceles
yup
so angle DFG = angle DGF right?
is g on the ac line aswell
yes
yes
it doesn't need to look perfect
I literally drew this and I'm still fine
on a line tho wouldnt have found fdg with the way i have drawn
fdg is 100 btw see that now
120 30 30 10
found 80 80
the better thing to do was to let point F be the point on AC such that AB = AF, so then it follows that DB = DF
yeah so what I did was to split BDG = 10 + 10 + 100 = 120 in half
120 becomes 60 and 60
w drawin
found x
that means angle BDC = 60, so angle FDC = 40
cool, once you find x = 10
just look at triangle ABG
what way is that
the missing angle is the one you want to find
I didn't work it out fully haha
how do i improve at geometry
yeah but then what if its not on the line ac is what i thought
you need to recognise this isosceles triangle setup
if DB = DC then AB = AC
if AB = AC then DB= DC (assuming that AD is perpendicular to BC)
yeah okay, I see that was the big issue
Was there an specific reason you drew it like this and not the other way for the first drawing btw
the main construction is DB = DF = DG, so AB and AF are irrelevant for this problem
I just saw it worked (GeoGebra really helps)
in hindsight I should have explained why we were allowed to assume F and G were on AC
you still should
I'm sorry as I told you
unfortunate cant use geogebra when needed for now
well GeoGebra isn't enough on its own
it's just a way to test out various constructions
for the ideas you need to practice
makes sense
like, if you see the marked angles being equal, immediately try to find a way to construct an isosceles triangle
it helps they have extended line AC to the right
so the first thing I tried was to make a copy of triangle DCB reflected across DC
and then when that wasn't enough, I reflected triangle DBA across line DA
those two ideas together were enough
good tip
ty
that's how I did it
I should have explained it like that, I know
it's harder to explain than it is to convince yourself
I thought it'd be easier to imagine reflecting a single point rather than an entire triangle
and then that way of thinking of it really didn't help explain
this solves the problem i had
makes more sense
Where can i find similar questions which can be solved this way btw
Art of Problem Solving, make an account
and then go to Alcumus
wait it doesn't have these problems
probably find a book then, ask in #book-recommendations
made
how do i word the question what kind of a book does this count as
there are practice problems for AMC8/10/12
Euclidean geometry
make sure to specify you're a beginner, so not Olympiad geometry
will euclidian geometry be enough to specify
it's hard to specify
say not Olympiad geometry as well
and you should be good
now i wait
said beginner should be good enough
Ty x2
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β Original question: #help-28 message
what does amc 8 10 12 mean
is it the focus one
no, those are competitions
AoPS has questions for at least 20 years
search up 'amc 8 AoPS'
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im trying to follow a proof of stokes theorem, stated as follows:
heres what ive written so far
can i get help finishing off the proof?
pull 
@fathom drift Has your question been resolved?
@fathom drift Has your question been resolved?
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Notice between the 3rd and 4th line, the h at the bottom is extracted and multiplied as 1/h (in the 4th line) to the stuff on the right. But, that's not the same as the 3rd line.
It's 1/h * what was in the numerator
I would expect it to be like this:
Correct π but anything over 1 is ||itself||
But, in this case, it would be significant, because that multiplication would be 1 x (...) and h x 1.
Whereas, what's in the book, I read it as 1 x (x+h)(...) and h x (h+h-1)(...)
Yes; we can simplify fractions like this because multiplication and division have the same priority in order of operations (I can swap the order of multiplication and division and still be fine)
If I have $\displaystyle \frac{1}{2}\cdot\frac{2}{4}$ that is the same as $\displaystyle \frac{1 \cdot 2}{2\cdot 4} = \frac{2}{8} = \frac{1}{4}$, or I can write $\displaystyle \frac{\frac{1}{2}\cdot 2}{4} = \frac{1}{4}$
Coolempire93
interesting. Did not know that was ok.
Yep! Fractions are special
I feel both good and bad. Good because I learned this new thing, and bad because this seems like something "basic" that I should have known a long time ago.
There are always things we'll miss in every class, basic and advanced (which will at some point also become basic compared to something else)
Can't expect to know everything, but as long as you're always learning, you'll fill in the necessary gaps with experience π
Thanks person. You answered my question, and thought me something new.
I appreciate it.
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This is my attempt to show that given a field K of zero characteristic and a field homomorphism f:Q->K where Q denotes the rational numbers, f(x)=x for all x in Q(that is, 1_K β’ x)
First, note ker(f) is an ideal of Q as it is the preimage of the zero ideal, since Q is a field, it has no proper ideals, so either ker(f)={0} or ker(f)=K, however, in the second case, f(1)=0β 1_K, since K has characteristic 0, as such, we have that ker(f)={0}, so f is injective, which implies it is an isomorphism onto its image f:Q->Im(f), so K contains a copy of Q, which is precisely the image of the given homomorphism, as such, we may assume, without loss of generality, QβK, and f reduces to an automorphism of Q, as such, all we need to show is that Q has no nontrivial automorphisms, let m/nβQ for m,n integers, then f(m/n)=f(mβ’1/n)=f(mβ’n^-1)=f(m)β’f(n^-1)=mβ’f(1)β’(f(n))^-1=mβ’(nβ’f(1))^-1=mβ’(f(1))^-1 β’n^-1=mβ’n^-1=m/n, as such, f fixes all points in Q
My main gripe with this is that I haven't used the characteristic 0 condition all that much, but don't see where this could go wrong
f:Q->K, so ker f would be an ideal of Q
π€¦π»ββοΈthank you
I think that doesn't really change much though, despite making that misstep, the rest of the argument doesn't rely on that, I was actually using the consequences of ker(f)={0} in Q
yes rest is fine
paragraphs would be good
or at least actually finishing a sentence
instead of continuing with a comma
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Hello, Iβm looking for help for a research paper on power and water usage efficiency. Iβve run into a problem with WUE (water usage efficiency) where the projections use the formula βconsumed L/ IT energy kWhβ but my sample data uses βwithdrawn L/ IT energy kWhβ. Iβm working with very limited samples. Because of this, Iβm calculating the values based on published data as well but finding limited information here as well. For example, I have withdrawn water and IT energy from individual locations, as well as total amounts for all. Is it reasonable to ratio the totals to find my missing consumption amounts? Based on the discrepancy in the screenshot after doing that, does it even matter or should I just use the actual values and make note of the small uncertainty the formula differences cause?
This might be a better question for a specific subject chat to get experts on it?
Not sure
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Sad
do you have a legitimate question
Nope they were a spambot lul
<@&268886789983436800> troll
Was about to do the same thing xd
,purge 30 --from 1017215960857456681
Couldn't find a member matching 1017215960857456681!
Couldn't find the requested user, cancelling purge.
I hate texit
!done
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(There's another one they opened as well)
Rahhhhh @umbral dome not thumbs upping the ping
(to be fair, at least for me, I react to the pings after I've taken all/most of the action I've intended, which, well,
)
Rahhh @supple bloom not lance lancing the ping
I like to do it after the fire is put out but before doing paperwork/purges
Yea that's pretty much my view, I always have the (probably illogical) fear that I might get hit by lightning or a bus or something before completing what I wanted to 
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Hi is this enough to say that a sequence canβt both diverge to negative and positive inf?
yea
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Actually slight subtlety
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β Original question: #help-28 message
x β₯ L and x β€ L is a contradiction, but you do have to explain why
Nvm he's gone
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hm true i guess thatβs not 100% done
Yes
should have picked two different Lβs
Technically could just make the inequalities strict and be done
Depends on your definition tho ig
.reopen sorry
β Original question: #help-28 message
yea (name them differently though)
Ah alright fairs
secret for green names only
Can I ask a different question on here now?
Sure
(how does one get a green name I always wondered)
you can also do what xavier said and write strict inequalities if you expect your grader will be ok with that
For this question, I understand the intuition but idk how to rigorously phrase it, could I have a slight hint
if you need to like, explain why the < and <= definition is equivalent i wouldnβt bother with that though
Hm I think that should be assumed clear
type in help channels and forum posts (that arenβt yours)
what does it mean for the sequence to not eventually be constant?
||no matter how far out you go in the sequence, you can find n such that x_n and x_{n+1} differ by at least 1||
not completely but it is a big hint
Ahhh itβs only been 5 mins since I started the q, maybe Iβll put it off until a another 5 before I look at a bigger hint
Yh checked
oh xn and xn+1 differ by at most 1
Since thr sequence comprises of integers
yea, so they canβt both be close (within e.g. 1/4, or 1/2 with strict inequality) to L
it might take a little thinking to write it up properly but thatβs the idea i would use
Yh I think writing it formally will be the issue, Iβll think abt it for a bit
Idk if this sounds like yap π
yea this is yap
π alright Iβll try again
oh i missed that we also need to prove L is in Z
couldn't you just use the cauchy criterion
that would make my proof idea very easy but iβm guessing we canβt use it
@brisk minnow is this what youβre working on, or the prove it is constant part?
everything iβve said has been about the constant part
Yh have to prove itβs eventually constant and l is in Z
L is in Z first
This might help actually π lemme see what I can do
if you can use cauchy criterion, the eventually constant part is very easy with this
Yh thatβs it π
Oh hm

Ohh lol i think I missed it there
but yea this is good
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I came across a puzzle which goes as follows.
Let x1, x2, x3 be three independent random variables drawn from a continuous distribution on [0, 1]. What is the probability that x3 lies between x1 and x2 so that x1 < x3 < x2 or x2 < x3 < x1
I came to the conclusion that it should be a fifty percent chance using the following logic:
i first noticed that the order that the numbers are chosen doesnt matter because they are independent.
first, you choose x3, the middle one. next i will choose x1. It doesnt matter where x1 goes, it can be on either side of x3. Now, when i choose x2, theres a 50 percent chance on average that its on the right or left of x3, and since x1 is already on one of those sides, theres a 50 percent chance x2 is on the other side.
i then checked the provided answer which said 1/3 because of the following:
There are 6 possible orderings,
x1 < x2 < x3,
x1 < x3 < x2
x2 < x1 < x3,
x2 < x3 < x1
x3 < x1 < x2
x3 < x2 < x1
each one should have the same probability, and since exactly 2 of them satisfy the conditions, theres a 2/6, or 1/3 chance of x3 being in the middle.
Could someone point out the flaw in my reasoning?
you are fixing x1
hm?
x2's 50/50 chance of being in the right position is relative to x1 already being fixed
so you turned it into a conditional probability
at least that's how I see this
i still dont exactly see how that changes anything
i think you're fixing x3
(to beg the question, why is there a 50% chance that x2 is on the other side of x1?)
if you pick in reverse order so x3 goes first, thats a good way of thinking about it
however consider the example of a uniform distribution on [0,1]
say your x3 is 0.2
think about what happens when x2 is on each side of x3
yeah, then thered be a bias towards one side, but i think that on average x3 would be close to 0.5
x3 is no more likely to be closer to 0.5 than one of the ends
sure i get that
but if you take the mean over some large number of random numbers from [0, 1] it would be close to 0.5
am i wrong?
no
and is that even relevant
to put it in a pithy little saying, "the expected value isn't always the value you should expect"
if you are not at 0.5, your probabolity of a successful trial is always less than 0.5
so you should expect a n average of less than 0.5
ok yeah that makes more since
is there a way i coudlve come to the 1/3 conclusion without looking at the combinations?
if youre good at integrals, you can use one of those
i see
well i think i have a better understanding of the problem now, and why its not 50%, so i think im done here
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.reopen
A question about the previous problem asked in here
what is it ?
Oh sorry I didn't mean to ping you π
all good
I saw it when you posted it and went to try it myself, wanted to make sure my logic was sound
I did get the expected answer
Essentially I said first place x1 and x2
The probability that x3 lies in between should be |x1-x2|
Therefore we should be able to sum over all the |x1-x2| for all possible x1 and x2 and that's the probability across all scenarios
(Excuse my language I haven't taken classes in probability so I don't know the right terms)
Which gives me
I assume this is what they were alluding to when they said if you know about integration that's another way to solve?
Or did I do it the wrong way and end up with the right answer
thats an interesting way to solve it i wouldve never come up with lol
It's funny because combinatorics is what I do but this was the only idea that came to mind π
does the math work out the same if x1, x2, x3 instead are uniformly distributed across some other interval? (i.e., what happens if they instead have the uniform distribution on [3, 5]?)
Mmm I would think so? Let me think π€
Just needing to divide by 2
Let's see
After I place x1 and x2
The probability x3 lands in between is |x1 - x2|/(5-3)
part/total
And then I would integrate both from 3 to 5
Oh that probability seems a bit high
Just a tad
But why π€
I have to think about why I chose the first way in the first place
Which was setting x1 and then choosing all possible values of x2, adding the probabilities
By examination I have to divide by the size of the interval to the third power
why
(still here thinking and coming up with no fruit)
what is the probability that some x1 is in the interval? what about the probability it is between two points contained in the interval?
(i was thinking for a while too--i'm really good at confusing myself)
perhaps more explicitly, ||how might we relate this probability to an integral?||
Just writing it here because it was my train of thought that I'm leaving off to consider what you're saying
My idea was we can reduce the 3to5 interval to an interval of size 1 like so
x1 -> x1/2
x2 -> x2/2
x3 -> x3/2
Because this transformation is one-to-one and onto the probability should be the same for all sized intervals 
Okay now back to what you were saying
Some x1? like any point x1 or an x1 that is u.d. on [3,5]
Because I would say 1
But that seems silly
Oh and the probability that it's in between two points I would think this
it's not silly, it just feels 'obvious' to say--our random variable x1 (which is uniformly distributed on [3, 5]) is always going to be between 3 and 5

Right π§
and if we want to compute a single integral to compute this probability, what would feel appropriate? what should bounds look like? what should we integrate?
(to circle back to this question)
it's just asking "how would this probability become an integral", don't want to bombard like 8 unanswered questions at once, lol
Ah XD
How would it become an integral
A single integral
As in not a double integral
Mmm
If we're talking about the probability that a single variable lies between two set points then I would integrate $$\frac{\int_{x_1}^{x_2}1dx_3}{\int_{3}^{5}1dx_3}$$
Coolempire93
Hm π€ that's interesting actually
Even for the 0 to 1 interval that's interesting haha
this is basically the idea--what do we get if we compute the bottom integral?
There was a hidden third integral inside
We get the 5-3
Like here
(it's 'traditional' to bring the third probability up into the integral; this relates to the idea of a "probability density function")
To bring it up into the integral?