#help-28

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woeful pasture
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did u get jacobian as initially -2(x^2 + y^2)?

patent valve
woeful pasture
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shouldnt the integrand be

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[ -\frac{1}{2} \sqrt{4u^2 + v^2}]

glossy valveBOT
patent valve
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Yes, but we need the absolute value by plugin the J(u,v) in the integral. So my equation is right(i suppose)

woeful pasture
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im not following?

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shouldnt the square root thingy be in the numerator?

patent valve
woeful pasture
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[\int_{v=1}^{9} \int_{u=2}^{4} \frac{1}{2}\sqrt{v^2 + 4u^2} du dv]

glossy valveBOT
woeful pasture
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then u can do trig sub, no?

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i think this is good enough substitution

patent valve
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Notice J(u,v) = 1 / J(x,y), but you found J(u,v) = J(x,y) which is not right.

woeful pasture
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do u mean

patent valve
woeful pasture
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${J(u,v) = \frac{\partial(u,v)}{\partial(x,y)}}$?

glossy valveBOT
patent valve
glossy valveBOT
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idiot_max

woeful pasture
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ye sorry

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but it think its a notation not a fraction..

patent valve
# woeful pasture ye sorry

No worries. Yes, it's a notation, but the relation between J(x,y), and J(u,v) is defined as the following:

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${J(u,v) = \frac{1}{J(x,y)} }$

glossy valveBOT
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idiot_max

woeful pasture
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so, ${J(u,v) = -2(x^2 + y^2)}$?

glossy valveBOT
patent valve
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No, it's actually J(x,y) you found.

woeful pasture
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oh

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i made a mistake

patent valve
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No worries, this is fine. I find the notation a little confusing myself too.

woeful pasture
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but i think that change of variable is the best tho

patent valve
full forumBOT
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@patent valve Has your question been resolved?

patent valve
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idle bridge
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(a) Find, with reasons, all ways to arrange the numbers 1, 3, 5, 7, 9, 11 into two groups of three so that the sum of each group is a different prime number
(10) about
Conditions
The sum of each group must be a prime number
2 groups of 3
The sum of everything is 1+3+5+7+9+11 = 36

The smallest possible sum for a group is 1+3+5 = 9
The largest possible sum for a group is 7+9+11=27
However, 9 and 27 are not prime numbers -> we find the prime numbers in between

The possible prime numbers between 9 and 27 to act as the sums of the groups of 3 are 11, 13, 17, 19, 23.

Find the combinations for each of the groups.
11: 1+3+7
13: 1+3+9, 1+5+7
17: 1+5+11, 1+7+9, 3+5+9
19: 3+5+11, 3+7+9

(b) Can the numbers 1, 2, 3, โ€ฆ, 9 be arranged into three groups of three so that the sum of each group is a different prime number? Explain.
The total sum of 1+2+3+...+9 = 45

Splitting into 3 groups โ†’ p+q+r=45

Of group
Smallest possible sum = 1 + 2 + 3=6
Largest possible sum = 7 + 8 + 9 =24

unreal wren
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What are you struggling with?

full forumBOT
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@idle bridge Has your question been resolved?

idle bridge
unreal wren
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So I will help with part a first

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The sum of the numbers are 36, right?

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And you found 8 possible combination for groups of sum 11,13,17,and 19

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We need to choose 2 groups such that their sum is 36, what must those 2 combination s be?

idle bridge
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perhaps 17, 19; i cannot find any other combinations

unreal wren
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Just show me your answer for it first

unreal wren
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But which exactly? (The 2 groups of 3 numbers)

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What are the groupings of 1,3,5,7,9,11?

idle bridge
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I do not understand

unreal wren
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Is it, for example : 1,3,5 with sum 7 and 7,9,11 with sum 27?

idle bridge
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yes but this wasnt the method i used

unreal wren
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What are the groups of 3 numbers

unreal wren
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And there are many ways to group the numbers to get sum 17 or 19, which exactly did you use?

idle bridge
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so this was the main part of my approach. you got 2 groups of 3 numbers

the sums could be The possible prime numbers between 9 and 27 to act as the sums of the groups of 3 are 11, 13, 17, 19, 23.

not sure what to do after this mainly

unreal wren
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Example, 17 can be 1+5+11, 1+7+9, or 3+5+9

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So, you alr calculated the possible prime numbers and how to get those sums

idle bridge
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are you sure its only 17, 19 for the two groups?

unreal wren
idle bridge
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how do i prove this?

unreal wren
idle bridge
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will my method be correct?

unreal wren
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Yes

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First, just tell me the groupings

unreal wren
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idle bridge
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.reopen

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โœ…

unreal wren
idle bridge
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Not exactly

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Do you mean find all possible combinations because there's obviously more than 1

unreal wren
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Yes

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The sum of the 2 groups must be 17 and 19 tho,but the way you achieve the sum 17 or 19 can be different

idle bridge
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I got these so far: 17: 1+5+11, 1+7+9, 3+5+9 19: 3+5+11, 3+7+9

unreal wren
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Yup

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So, how do they pair together? Ex : 1+5+11 and 3+7+9

idle bridge
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so there're only two pairs?

unreal wren
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Yes

unreal wren
idle bridge
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but i have a feeling there's more to this question. or is 2 the answer

unreal wren
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Only 2

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I am certain

idle bridge
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What about question (b), it seems to be a bit harder with 3*3 combinations

(b) Can the numbers 1, 2, 3, โ€ฆ, 9 be arranged into three groups of three so that the sum of each group is a different prime number? Explain.

unreal wren
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You calculated the ways to get 11,13,17,19 and noted that 23 was possible but you didn't count the possible combinations for 23

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Calculate the 2 ways to get 23 first

idle bridge
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Why is 23 possible?

unreal wren
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There is a way to get that number by summing three numbers from 1,3,5,7,9,11

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Look for them

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A trio of odd numbers less than 13 which sum to 23

idle bridge
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i dont understand

unreal wren
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Look for 3 numbers in the set {1, 3,5,7,9,11} which sum to 23

idle bridge
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Are you saying these two methods are possible to get 36
13, 23
17, 19

unreal wren
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But, as with 17 and 19,there are many ways to pair them

idle bridge
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i still dont understand

unreal wren
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Look for the other possible pair 17 and 19

idle bridge
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Maybe for 17, 19
We've got this right?
17: 1+5+11, 1+7+9, 3+5+9
19: 3+5+11, 3+7+9

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so 1, 5, 11, 3, 7, 9 or 1, 7, 9, 3, 5, 11

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So 2

unreal wren
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Yess

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Now look for ways to get the sum of 23

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Ex : 5+7+11

idle bridge
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Combinations
11: 1+3+7
13: 1+3+9, 1+5+7
17: 1+5+11, 1+7+9, 3+5+9
19: 3+5+11, 3+7+9
23: 3+9+11

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So i think 3, 9, 11; match with 13: 1, 5, 7

idle bridge
unreal wren
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Yes, what does 5+7+11 match with?

unreal wren
idle bridge
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oh yes true, 1, 3, 9

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So my process is basically correct, right?

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for (a)

unreal wren
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Yup

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It's basically the same method for part b

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But I will help you out if you still need it

idle bridge
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Yeah i need help

unreal wren
idle bridge
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I also did this:
Smallest possible sum = 1 + 2 + 3=6
Largest possible sum = 7 + 8 + 9 =24
7, 11, 13, 17, 19, 23
But theres no total sum

unreal wren
idle bridge
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oh yes true.

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but its still harder for me to do it

unreal wren
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Look for three prime numbers that sum to 45

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(If you can find any)

idle bridge
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its ve ry hard to systematically do it

unreal wren
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Are you allowed to use calculator?

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You could just brute force

idle bridge
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no i cannot use calculator

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i need a systematic way to do it proper;y

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without erorr

unreal wren
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So, no brute force huh.

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Well the sum of the last digits of the prime numbers must be equal to 5

idle bridge
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yeah?

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so what is the list of numbers

unreal wren
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What do you mean?

idle bridge
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the prime numbers that add to 45?

unreal wren
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I am just a helper not a calculator

idle bridge
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cannot find any combination of 3 groups from this that add to 45

(b) Can the numbers 1, 2, 3, โ€ฆ, 9 be arranged into three groups of three so that the sum of each group is a different prime number? Explain.
The total sum of 1+2+3+...+9 = 45

Splitting into 3 groups โ†’ p+q+r=45

Of group

I also did this:
Smallest possible sum = 1 + 2 + 3=6
Largest possible sum = 7 + 8 + 9 =24
7, 11, 13, 17, 19, 23
But theres no total sum

unreal wren
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The question never mentioned that there ARE solutions

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Then explain (prove) that there aren't any solutions, if that is your answer

idle bridge
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ah... i see. so one final check of my method, try to see any holes in it

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i find the total sum

unreal wren
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Notice that, in part a they said FIND and in part b they used CAN. That is a clue to whether the question even has solutions or not

idle bridge
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i find the minimum and maximum sums of the groups then i find the prime number sums that work

unreal wren
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But then prove that there aren't any trio of prime numbers that sum to 45

idle bridge
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I try to make sure the prime numbers are different and add the total (the groups)
Then yeah

idle bridge
unreal wren
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You don't know how to prove that?

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Doesn't the question in part b say "explain"? So just casually explain, show, that the sum of the prime numbers can't be 45

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Just write out your thought process

idle bridge
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does my method not already work?

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what method of proof do i use to definitely provethat there aren't any trio of prime numbers that sum to 45

unreal wren
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That is beyond me (I am bad at proofs)

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All i can think of is brute forcing

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Writing out every sum to show that none of them are 45

idle bridge
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could i use proof by contradiction for this

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by assuming that it does work?

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i still plan to:
i find the total sum
i find the minimum and maximum sums of the groups then i find the prime number sums that work
I try to make sure the prime numbers for the sums are different and add the total (the groups)

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all good this method?

unreal wren
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I have no idea about proofs

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Wait for another helper ig

idle bridge
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i think this is good for now

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idle bridge
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could anyone quickly check these 2 qs thanks

hidden harbor
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that looks fine

idle bridge
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im not sure if expand and simplify means my working for (a)

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also for (b), not particularly sure if my working is right and if it meets the requirements

hidden harbor
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well, on (a) you're technically using the notable products instead of expanding, you'd need to do the three steps of (x^5+1)(x^5+1), the product, and your result after adding the similar terms

idle bridge
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i dont understand that method

hidden harbor
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on (b) i'd say it does meet requirements, since you're using the difference of squares on step 2, and you're writing it as a product of two factors on step 3

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okay, so you know that something squared means something multiplied by itself, right?

idle bridge
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yes?

hidden harbor
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$(x^5+1)^2=(x^5+1)(x^5+1)=x^5\cdot x^5+x^5\cdot 1+1\cdot x^5+1\cdot 1$

glossy valveBOT
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LordFelix

hidden harbor
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which then you simplify to what you have

idle bridge
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is it ok to skip the middle tep

hidden harbor
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the first step would be writing the square as a product of itself

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the second step would be doing the actual multiplications (that i've left indicated)

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the third step would be adding the similar terms, which is what you have as result

idle bridge
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what about is (b) correct

hidden harbor
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yes

idle bridge
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is there any other answers. why would they give a as a subq before b

hidden harbor
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thing is, your results are correct, the only question would be if (a) is allowed to be done in a single step (i'd allow it, since notable products are a thing that should be learned)

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if you're not sure, you can just put every step in between

idle bridge
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ok yep

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tame cradle
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Hello

idle bridge
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drifting shale
# idle bridge cannot find any combination of 3 groups from this that add to 45 (b) Can the nu...

lets do a proof by parity and around 13 cases.

each group is prime, and each prime except 2 is odd. so the split of [1,3,5,7,9] in groups is 1-1-3
the only triples that sum to a prime are:
1+3+7=11
1+3+9=13
1+5+7=13
1+7+9=17
and then the rest of the knapsack has to be be equal to 45-p = even number which is made of two primes. down here are the cases, since one group is <= the other.
1+3+7=11. 45-11=34.
34-17=17 X.
34-15=19 X.
34-13=21 X.
34-11=23 X.
34-9=25 X.
34-7=27 X.
1+3+9=13. 45-13=32.
32-15=17 X.
32-13=19 X.
32-11=21 X.
32-9=23 X.
32-7=25 X.
1+5+7=13
same as before
1+7+9=17
45-17=28
28-13=15 X.
28-11=17 X.
28-9=19 X.
28-7=21 X.

each case has either a repetition or not a prime

drifting shale
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also, i do not how to prove something is prime, so these questions are usually disproving primes

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manic bramble
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I'm trying to give a definition of the "Cartesian Product". I have 2 set builders for the definition. Based on the wikipedia page, the 2nd one is correct. However, my mind is having a hard time differentiating between the 2 definitions. In the first one, it reads to me as creating only 1 n-tuple in resulting set; but, the second one also reads the same to me. The difference between them is the "forall" in the second.

manic bramble
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To me, the first version produces a set: {(a, b, c, ..., n)}. The second also reads to me as producing the same.

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That is, the forall doesn't read to me as materially changing the outcome.

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Where am I going wrong?

full forumBOT
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@manic bramble Has your question been resolved?

sharp lagoon
manic bramble
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But, how is that different between the 2 notations, and how does that imply all the permutations of the tuples?

sharp lagoon
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Well, if you say i is in {1, ..., n}, that doesn't require that all i values from 1 to n must be used.

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Hmm, wait.

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So, the thing on the right is what's true of one value on the left.

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Like { x | x in reals and x + 2 < 3 } has the "x in reals and x + 2 < 3" talking about one x value on the left.

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If you say that a_i is in A, that doesn't tell which i values are used.

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There's no i on the left side.

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So, we need to specify which values can be filled in for i.

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If you say that i is in {1, ..., n}, that means that there's one value i that's in {1, ..., n}.

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So, maybe a_i refers to a_1.

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There's only one i.

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If you say for all i in {1, .., n}, that means that you're sort of iterating through all those i values.

manic bramble
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So, you're saying that, in a set like {x^2 | x in R}, that means a single x square? Vs {x^2 | forall x in R} means all x-squared?

sharp lagoon
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No.

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On the right, yes.

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On the left, no.

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The part on the right are restrictions on each potential x value.

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Emphasis on the fact that 'value' is singular.

manic bramble
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I mean, how many elements of the set are produced.

sharp lagoon
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So, if you want to say that x is mustard, no, mustard is not in the reals. If you want to say that x is 5 + 6i, no, x is not in the reals.

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Any elements that pass the test on the right of |.

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The left side is the form of the elements.

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Like {(a, b) | ...} has (a, b) as the form of the elements.

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The ... is the restrictions on each element.

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And the resulting set is every element that passes the restrictions on the right.

manic bramble
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Yes, I understand that.

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My point is, | x in R means any x in R. So then, why would x in {1, ..., n} mean a single element, and not all the elements in {1,...n}.

sharp lagoon
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No, it doesn't.

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It means that a specific x value must be in R to be in the set.

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Like if x = 3, that's the specific x value.

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Does it pass the restrictions? Yes, it's a real number.

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So, that's one of the elements in the resulting set.

manic bramble
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Ok, then x in {1, ..., n} means any x in that set, no?

sharp lagoon
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It means that you fill in a particular x and see if it's in that set.

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If so, that particular x is in the resulting set.

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So, n + 1 wouldn't pass, so it wouldn't be in the set.

manic bramble
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right. So that means x could be {1, 2, ..., n}

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So a_i could be any of {1, 2, ..., n}

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So, how is that different than forall i in {1,...,n}

sharp lagoon
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The idea is that you give exactly one value for each variable to the part on the right.

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The part on the right tells you whether the value is in the set or not.

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So, if you do i in {1, ..., n}, that's going to be exactly one i value.

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Much like if you do {(a, b) | a in reals, b in naturals}.

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You supply exactly one value for b on the right.

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That tells you whether that b passes the test.

manic bramble
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right

sharp lagoon
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So, if you have {(a_1, a_2, a_3) | i in {1, 2, 3}}, you give exactly one value for i to the part on the right.

manic bramble
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yes

sharp lagoon
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So, i can only have one value, not all three.

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While you're still over on the right side, figuring out whether all the conditions are met, i has exactly one value.

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Just like {x | x in the reals} has exactly one value for x.

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If it meets the conditions, then that x can be used on the left side.

manic bramble
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yes

sharp lagoon
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When you do forall, that changes.

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i can have every value in the set it's an element of.

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So, with {(a_1, ..., a_n) | a_i in A, for all i in {1, ..., n}}, i doesn't have just one value that we're testing to make sure it can be used on the left side.

manic bramble
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So, do all the possible a_i in A (on the right) apply to each individual a_1, a_2 on the left?

sharp lagoon
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Yes.

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I would write the notation a bit differently.

manic bramble
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as in a_1 = a_1 in A, a_1 = a_2 in A, etc

sharp lagoon
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{(a_1, ..., a_n) | for all i in {1, ..., n}, a_i is in A}

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That makes it a bit clearer, since it's just a standard quantified statement.

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Have you done quantifiers outside of sets?

manic bramble
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not much

sharp lagoon
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x is in reals is a proposition that can be true or false.

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for all i in {1, ..., n}, a_i is in A is also a proposition that can be true or false.

manic bramble
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What I find confusing is that (a_1, a_2) on the left seems to implicitly bind to the corresponding a_i on the right. But, you imply that "forall" kind of breaks that binding.

sharp lagoon
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No, the bindings don't change.

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a_1 on the left is still a_1 on the right.

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The trick is that for all is like a loop in programming.

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It loops over all the i values and, for each one, checks whether the proposition after the period or whatever is true.

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If all of them are true, the whole for all statement is true.

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So, you can think of for all i in {1, ..., n}. a_i is in A as a_1 is in A and a_2 is in A and a_3 is in A ... and a_n is in A.

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If all the anded parts are true, then the whole proposition with all those ands in it are true.

manic bramble
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So, with L=(a_1) and R=(a_1 in A), those two a_1's match, but if 'i' on the right changes, say 2, then how does a_2 in A still binds to a_1 on the right?

sharp lagoon
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I'm not sure what you mean.

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If you have {a_1 | a_1 in A}?

manic bramble
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yeah

sharp lagoon
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In that case, your set is just equal to A.

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a_1 is the form of the results and a_1 must be an element of A.

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So, you throw everything and the kitchen sink (literally) as possibilities for a_1, and it throws out everything that's not in A.

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The quantifier is basically a way of shortening long propositions.

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a_1 is in A and a_2 is in A and a_3 is in A and ... and a_n is in A.

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That can be shortened to for all i in {1, 2, 3, ..., n}. a_i is in A.

manic bramble
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I'm heading now 2 things that sound contradicting to me:

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  1. {(a_1, a_2) | "a_1 on left matches: a_1 in A on the right", "a_2 on left matches: a_2 in A on the right"}
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  1. {(a_1, a_2) | "a_1 on the left matches 'a_1 in A, a_2 in A, ...' on the right; then "a_2 on the left matches 'a_1 in A, a_2 in A, ...' on the right}
sharp lagoon
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Well, it's (a_1, a_2) on the left.

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As far as matching, there isn't really any matching.

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You can think about it as manufacturing.

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You start on the right side.

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You get something like a_1 is in A and a_2 is in A.

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Then, you fill in the variables with all possible combinations of two things.

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So, like a_1 = sandwich, a_2 = 5.

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If that combination fulfills the condition on the right of |, then the variable values get filled in on the left.

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So, let's say that A = {1, 2, 3, 4, 5}.

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The condition is a_1 is in A and a_2 is in A.

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We fill in a_1 = sandwich and a_2 = 5.

#

a_1 is in A fails, so since and requires them both to be true, the whole condition fails and that combination won't go to the left side.

#

We fill in a_1 = 2 and a_2 = 3.

#

The condition is that both of them must be in A, and they are.

#

So, those variables go to the left.

#

(a_1, a_2) is the form of the elements on the left, so you get (2, 3) in your resulting set.

manic bramble
#

Yes, this all makes sense to me.

#

At this point,

#

Am at a point that I'm not even sure if I'm still confused. But, if I still am, I'm not sure what I'm confused about. I know that may not make sense.

#

I'm going to go over the chat, and review what we discussed.

#

I wont take more of your time

sharp lagoon
#

Well, there's one more thing to go over. With {(a_1, a_2) | a_i is in A, i is in {1, 2}}, it's sort of not well-formed.

manic bramble
#

You've been very kind

sharp lagoon
#

i can be 1 or 2.

#

Let's say i is 1.

#

Then, the other part of the restrictions says that a_i is in A, so a_1 is in A.

#

But then it doesn't have a condition on a_2.

#

Similarly, if i is instead 2, it doesn't have a condition on a_1.

#

It's sort of fuzzy.

#

It doesn't clearly state whether the restrictions have been satisfied.

manic bramble
#

thinking...

sharp lagoon
#

I guess you could have like (sandwich, 5) and (2, kitchen sink) where either one had to be in A and the other one could be anything, but it doesn't make it clear that that's what is desired.

manic bramble
#

I think I get it

#

without the forall, then it would only "select" one variable (a_1, a_2, ...) on the left. Like it could be "a_1", or "a_2", but not both. Then, that selected a_i variable, say a_1, could be anything in A. Where all forall "selects" all possible "a_x" of the left side tuple, and then "sees" if that's in A.

sharp lagoon
#

Right.

#

For all loops over each i value.

#

If you've done programming so far.

manic bramble
#

yep, I'm a professional c++ programmer. ๐Ÿ™‚

sharp lagoon
#

Oh, OK.

manic bramble
#

Ok, I think I'm not confused anymore.

#

I really appreciate the help. You've been very kind.

sharp lagoon
#

You're welcome.

manic bramble
#

see you around.

#

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primal horizon
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analog sand
#

Stop doing this. Don't guess straight out solutions and give them.

analog sand
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# primal horizon
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
primal horizon
#

I tried to do it ina a way but it did not work

analog sand
#

I see, can I see your work?

primal horizon
#

I dont know how to approach

primal horizon
pallid sorrel
#

thats a pretty reasonable approach

#

u mightve expanded slightly wrong?

#

it looks like a lot of terms should cancel

#

the ugly stuff

primal horizon
#

Is there a way to do it without expanding? maybe

pallid sorrel
#

uhm, i think expansion would be most straightforward

analog sand
pallid sorrel
#

can you see how some of the stuff will end up cancelling? like, when u expand those brackets you get a x^2 term, and theres a x^2 at the very start

onyx glen
#

(x-2y-1)^2 = -4y(x+y) - x^2

#

is this anything?

pallid sorrel
#

same with the y^2 on the right, etc

primal horizon
#

I thought we could bring the RHS to the LHS and do some (x+y)^2

#

here y = x - 2y - 1 (the both y are different)

tame cradle
#

So?

primal horizon
#

I dont think it is possible

onyx glen
primal horizon
#

x1 = x

#

(x1 +y1)^2

onyx glen
#

y = x - 2y - 1 (the both y are different)
btw if you have to clarify that two instances of the same letter are different then you are definitely doing things wrong

tame cradle
#

What if you try subbing x-2y=t

#

and like converting in terms of t and x

#

i mean like simplify

primal horizon
#

Need to try that

#

1 min

tame cradle
#

@primal horizon

#

Look

#

(x^2)+(x-2y-1)*2=-4yx-4y^2

#

@primal horizon

#

Bro look carefully

#

question is done

#

try shifting terms on other side and simplify

primal horizon
#

ye

#

1 min

tame cradle
#

Bro

primal horizon
#

not getting

tame cradle
#

Look

#

take terms on rhs to the lhs and rearrange

#

you will see what i mean to say

primal horizon
#

I dont see it

tame cradle
#

look what did you get after you took all terms on rhs to lhs

#

after expanding on rhs

primal horizon
#

(x^2) + 4xy + 4y^2 + (x-2y-1)^2

tame cradle
#

now try to look

#

what do the first three terms form together

primal horizon
#

yes

#

omg

#

I see it

#

x-2y = 1

#

thx

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#

@primal horizon Has your question been resolved?

#
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mental tree
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mental tree
#

am i starting off this problem right? i feel like it went to smooth and finding the horizontal tangent line of the graph doesnโ€™t seem right to me

sharp lagoon
#

No, the chain rule is done wrong.

#

You need sin^2(x) -> 2 sin(x) (sin(x))'

mental tree
#

wait shouldnโ€™t it be multiplied by cos?

sharp lagoon
#

(sin(x))' is cos(x).

mental tree
#

since iโ€™d take the derivative of the inside

sharp lagoon
#

' means you still need to take the derivative.

mental tree
sharp lagoon
#

Looks good.

mental tree
#

then would i multiply that sine and cos

#

6cos + 2sincos

sharp lagoon
#

Well, I'd factor out the 2 cos(x).

#

Then you can use the zero product property.

mental tree
#

then iโ€™d set both to 0

sharp lagoon
#

Almost, the cos(x) leaves the first term.

mental tree
#

they both share 2cosx so iโ€™m not taking out the 2cosx? just cosx

#

sorry thatโ€™s a bit hard to understand

#

like this sorry

sharp lagoon
#

Yes, that's right.

#

Then factor out the 2 as well.

#

Then you have a product with 3 factors.

mental tree
sharp lagoon
#

Looks good.

mental tree
#

now if set both to 0 to find the horizontal tangent line

#

or is there more that iโ€™m not seeing

sharp lagoon
#

Well, set the whole thing equal to zero to show what you're doing, then do the separation.

mental tree
sharp lagoon
#

OK, looks good. When is cos(x) = 0?

mental tree
#

pi/2

sharp lagoon
#

Where else?

mental tree
#

3pi/2

sharp lagoon
#

OK, where else?

mental tree
#

could i answer as pi/2+pi k k is an integer

sharp lagoon
#

Yes.

#

OK, so we have the cos(x) = 0 part done.

#

What about the sin(x) = -3 part?

mental tree
#

then would the sin be invalid since weโ€™re only between 1 and -1

sharp lagoon
#

Right, so that doesn't have any solutions.

mental tree
#

i do have a question on that

#

if no given restriction would i still include that at all or whenever its above 1 or below negative 1 itโ€™s a โ€œno solutionโ€

sharp lagoon
#

Well, the only way to get solutions for sin(x) = -3 is to use complex numbers.

#

You're probably only dealing with real numbers here.

#

So, you'd just write no solution for that part.

mental tree
#

ok i see

sharp lagoon
#

And then the solutions for 2cos(x)(3 + sin(x)) = 0 are x = k pi + pi/2 where k is any integer.

#

So, that's the answer to the question.

mental tree
#

ok ok i see now thank you just learned about the chain rule so the beginning had me for a turn

#

have a good day

sharp lagoon
#

You're welcome.

#

You too.

mental tree
#

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worn aurora
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worn aurora
#

,rotate

glossy valveBOT
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#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
worn aurora
#

2 ig

analog sand
worn aurora
#

i havent done much

analog sand
#

What is 54?

#

Which angle?

worn aurora
#

bda

#

and bad

hidden harbor
#

why is it 54 tho?

worn aurora
#

isosceles

#

o my teacher said change it to 72 mb i forgot to say

analog sand
#

wait nm

#

Yeah i got confused lol the measurements dont match the diag

#

Yeah ok ur right so far

worn aurora
#

im not surew what to do next tho

#

@analog sand u got any ideas abt it?

analog sand
#

Take DBC as y

#

And take BDC as z

#

Then you'll see that since opposite angles of a parallelogram are equal

#

54+z=72+y

#

Then you can also see by the same property

#

That BCD is 54

#

And we know the sum of interior angles of a parallelogram is 360

#

So 72+y+54+54+z+54 = 180

#

Two equations, two variables

#

find y and z

worn aurora
analog sand
#

Hm yes opposite sides don't seem parallel, I apologise.

#

I'm gonna let someone else help you with those lol, bit fuzzy rn.

worn aurora
brisk helm
#

is ABC 90?

strange basalt
#

oh

analog sand
#

yuh

brisk helm
analog sand
worn aurora
analog sand
#

wasnt responding to you lol sry

brisk helm
worn aurora
strange basalt
#

why is it writen 72 , corrected?

strange basalt
#

mb

brisk helm
#

btw how old r u rice

worn aurora
brisk helm
#

cuz im still forteen

worn aurora
brisk helm
#

ow

#

where r u frrom

worn aurora
#

australia

worn aurora
#

wait i think ifound the answer

brisk helm
#

54?

worn aurora
#

i got 36

strange basalt
#

yeah

#

i got 36 too

#

sorry

#

net

#

work

#

omg

#

my net died

#

are we back

#

we so back

strange basalt
worn aurora
strange basalt
#

ahhh ic

#

i just wrote a lot of equations and looked into it to find 2 which worked

#

๐Ÿ’€

worn aurora
strange basalt
#

a here i used for showing same side , the double bar clutters my brain

worn aurora
#

wait why does 2a+ o thing equal 180 and squigly line + a + 2x-180?

strange basalt
#

lemme rewrite

#

squigly line = del

#

so

#

del + phi + x = 180 from triangle pdc

#

thumbsup if you following

worn aurora
#

which one is phi

strange basalt
#

this is phi

worn aurora
#

alr

#

yeah

strange basalt
#

right

#

then

#

phi = theta +x

#

isocelles triangle

worn aurora
#

wihich triangle??

strange basalt
#

bdc

#

bd=bc

worn aurora
#

ohh yeah

strange basalt
#

so
from these two i can say theta+del + 2x = 180

#

now consider triangle apb

#

theta + 72 +del = 180

worn aurora
#

yeah

strange basalt
strange basalt
worn aurora
strange basalt
#

mainly triangle property used and one vertical opposite angle on apb = dpc = del

strange basalt
worn aurora
strange basalt
#

sure lemme check

#

Oh wait my bad that was from the old attempt when I tried your construction one

#

Different labelling here

#

Mb

#

Too many lines so I decided to restart lmfao mb

analog sand
#

,rcw

worn aurora
glossy valveBOT
worn aurora
#

@strange basalt ?

strange basalt
#

Oh

#

That was a thought check

#

If abc was a right angled triangle

#

Its my rough space ๐Ÿ’”๐Ÿ˜”

worn aurora
#

O alg I thought I was like missing something

strange basalt
#

Yeah my bad ๐Ÿ˜”

#

Just consider the below diagram this one is all weird

#

I was high

worn aurora
#

Nah dw abt it tysm for helping as well

strange basalt
#

You got it yourself first , I just showed you a diff aproach

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worn aurora
#

Thxx

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torpid plover
#

hey

full forumBOT
torpid plover
#

idk how to do this

#

like do I find b, a, or a + c?

analog sand
#

To find the angle you just need to take the dot product and divide by product of mods

torpid plover
torpid plover
#

or why it works

analog sand
torpid plover
#

i dont think a formula (like that) is needed

#

its just finding an angle in a triangle

#

right?

analog sand
#

Well you can just do tan^-1 (2/3) then

torpid plover
#

so im finding angle A

analog sand
#

yes

#

That's the x axis

outer lotus
# torpid plover

i is just a positive x-axis direction. You need to find the angle a

analog sand
#

The unit vector i lies in that direction

torpid plover
#

what about if it was with j

#

which angle would i find

outer lotus
#

Then c

analog sand
#

Then find a+90

analog sand
outer lotus
#

Right

#

Sorry

analog sand
torpid plover
#

wait

#

this is how the vector would look on a graph right

analog sand
#

yes

torpid plover
#

so why dont we find this angle

analog sand
#

Thats the angle with -j

#

-j lies along the negative y axis

#

with +j you need to find with the positive y axis

torpid plover
#

how do we find the angle with +j then

analog sand
#

90+ angle with the positive x axis

torpid plover
#

why does this make it go into the +j

analog sand
#

Phi is with +j, theta is with -j

torpid plover
#

niceee

#

is this the same with +i and -i

analog sand
#

yuh

torpid plover
#

cool cool

#

thanks

untold oasis
#

can anyone help me understand the difference between finding an angle of the longest length within a cuboid, and finding the angle which the diagonal makes with the length edge, width edge, base length, height etc?

torpid plover
#

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torpid plover
#

post now @untold oasis

#

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autumn raptor
#

Can sb explain why the derivative of fx is C

thick hedge
#

the derivative of $\sin^{-1}(x)= \frac{1}{\sqrt{1-x^2}}$

glossy valveBOT
autumn raptor
#

I forgot how to to do it

#

Oh wait

#

Is that the formula?

sudden condor
#

y=arcsin(x)
sin(y)=x/1
y'(cosy)=1
cosy=sqrt(1-x^2)/1 [using a right angle triangle with side x, hyp 1 and angle y]
y' sqrt(1-x^2)=1
y'=1/sqrt(1-x^2)

sudden condor
autumn raptor
autumn raptor
#

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thick hedge
#

So I'm trying to prove every convergent sequence is cauchy convergent.
\
Let $(a_n)$ be convergent to $L$. So $\forall \varepsilon >0, \exists N \in \N : nโ‰ฅN \implies \abs{a_n-L}<\varepsilon$.Let $mโ‰ฅN$. so we have $\abs{a_m-L}<\varepsilon$
\
We then have $-\varepsilon+L< a_n < \varepsilon +L$ and $-L-\varepsilon<-a_m<\varepsilon-L$.
\
We thus have on adding these two inequalities, $-2\varepsilon<-\varepsilon<a_n-a_m<\varepsilon<2\varepsilon \implies \forall \varepsilon>0 \exists N \in \N : n,mโ‰ฅn \implies \abs{a_n-a_m}< \varepsilon$

glossy valveBOT
thick hedge
#

Does this proof suffice

leaden ermine
#

If you add the inequalities you get -2ฮต < a_n - a_m < 2ฮต but I don't understand how you derive -ฮต < a_n - a_m < ฮต.

#

I think choosing ฮต/2 might help

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#

@thick hedge Has your question been resolved?

thick hedge
#

So -2e<-e

#

And e<2e

leaden ermine
#

|x| < 4 doesn't always imply |x| < 2

thick hedge
#

I know

#

But here it does i think

#

Because eps is positive

#

Ah

#

I see the problem

#

-e> a_n-a_m is possible

#

Got it

#

Thanks

#

Sorry

#

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urban olive
#

a and b are both true right

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urban olive
#

im not tripping??

nimble crane
urban olive
#

thank yer

#

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nimble crane
#

wait

#

.reopen

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#

โœ…

nimble crane
#

the inclusion should be the other way around

urban olive
#

what

nimble crane
#

f(f^-1(B)) \subseteq B

urban olive
#

but foesnt f(f^-1(B) give Y?

nimble crane
#

what is Y?

#

oh, I see

#

why would it give Y? kongouderp

urban olive
#

idk..

#

cuz f-1(b) gives x and then f(x) gives y

nimble crane
#

it can only equal Y if B = Y and f is surjective

urban olive
#

hmm

#

so why is a true

nimble crane
#

in general, f(f^{-1}(B)) \subseteq B with equality only when f is surjective

nimble crane
#

if x is in A, then f(p) is in the image of f, {f(x) : x in A} = f(A). but by the definition of preimage, we have f^-1(f(A)) = {x in X : f(x) in f(A)}. since f(p) is in f(A), we have x in f^-1(f(A)), so A is a subset of f^-1(f(A))

#

that would be the argument pikathink

urban olive
#

oh lord

#

thank you

rapid rain
#

f^-1(f(A)) = {x in X : f(x) in f(A)}.

#

?

nimble crane
#

I don't think the argument fails though

rapid rain
#

it doesn't

nimble crane
#

that was just me being dumb giggle

#

it was because the last time I proved this, I did it when the domain was A

#

not X

#

so my brain malfunctioned kekehands

urban olive
#

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lyric narwhal
#

Need help with question 10
i understand its a stoke theorem question
but how do i find the normal
i saw u can take the gradient and then a different method using the parametrisation

full forumBOT
#

@lyric narwhal Has your question been resolved?

lyric narwhal
#

<@&286206848099549185>

waxen flax
#

I'm not sure I understand
you're saying it you want to do with without Stokes' theorem?
Or you are saying โ€œI know how to do it, I just wonder what the normal isโ€?

lyric narwhal
#

im guessing that we would be using stokese theorem, but i dont know how to find the normals, so i can use it

waxen flax
#

Do you know what Stokes' theorem says?

lyric narwhal
#

that the double integral of a closed positivly oriented surface is equal to the integral of its boundary?

waxen flax
#

Yes but which integrals specifically, can you write down the formula?

lyric narwhal
#

is this what u meant?

waxen flax
#

So if you want to compute what's on the left by using the formula, you're moving to the integral on the right

#

But you don't need the normal to D to compute the integral on the right

lyric narwhal
#

i just realise the way i was doing it was without stokes theorem, okay so i dont need the normal for the integral of the boundary

#

for my question do i split it into two parts, the cyclinder part and the half sphere

for the sphere should i use that boundary idea with stokes theorem and then for the cylinder just compute it normally?

waxen flax
#

Why do you want to split it?
You have 1 surface, regardless of how it's built, which has a simple boundary

#

You might want to draw a picture

lyric narwhal
#

am i wrong to say its a cyclinder connected to a half sphere centred around the x axid?

waxen flax
#

It is, now forget that it's originally described by the union of 2 surfaces, can you tell me what the boundary is?

lyric narwhal
#

i honestly dk what its boundary is

waxen flax
#

that's why a picture would help

lyric narwhal
#

okay

#

can its boundary be a surface or is that wrong

waxen flax
#

When you take the boundary you're decreasing the dimension
the boundary of a solid is a surface
the boundary of a surface is a curve

lyric narwhal
waxen flax
#

What would you say the boundary is?

lyric narwhal
#

because what u said above where the boundary of a surface is a curve, i want to say a curve but i dont know how to describe that curve

waxen flax
#

look at it this way
take any point โ€œin the middleโ€ of this surface and draw a little circle around around it all lying in the surface, can you do it?

lyric narwhal
#

sorry im so lost, not sure i understand what u mean

waxen flax
#

like this (hold on)

lyric narwhal
#

by middle do u mean miuddle of the volume?

waxen flax
#

pardon my mouse art

#

I picked that point in green and I was able to draw a little circle around it (imagine the circle is curved so that it really lies on the cylinder and sphere part)

#

Do you agree that this is possible for that point?

lyric narwhal
#

yes i agree

waxen flax
#

Do you think it is possible for every point?

lyric narwhal
#

yes apart from the boundary

waxen flax
#

then you can identify the boundary then

#

what part is it?

lyric narwhal
#

the edge of the cyclinder

waxen flax
#

great, we found our boundary

lyric narwhal
#

u jjust u nclocked a new part of the brain for me

#

very thankful

waxen flax
#

it is the circle on the left side of the cylinder

#

what's its equation?

lyric narwhal
#

its equation is y^2 + z^2 = 4, for x = 1

waxen flax
#

Now you just have to compute the work of the field through this circle

lyric narwhal
#

the field is quite complex is there an easy way to do this

#

do i want to switch to polar

waxen flax
#

you might want to first write down the integral

lyric narwhal
#

I normally wouldnโ€™t use notation like that for the bounds, it ,like this

waxen flax
#

also x=1

#

Then what does that integral look like?

lyric narwhal
waxen flax
#

Maybe it looks nice in polar coordinate
(btw did you compute the curl of F? Maybe that also it looks nice, but idk yet)

lyric narwhal
#

the curl of F is 3*(a-1)x^2

waxen flax
#

so for x=1 it's constant

#

that's very nice

lyric narwhal
#

good point

waxen flax
#

(0,0, 3(a-1)xยฒ) ?

lyric narwhal
#

sorry im lowkey consufed again

i get that the curl of F is (0,0,3*(a-1)x^2)

i thought we were using stokes theorem which uses the integral of the field dotted with dc

and i thought we can only use the x = 1 when we use the stokes thorem, because x isnt constant for the curl of F integral

waxen flax
#

that is true, what I am suggesting can be formulated in two different ways

  • Way 1) Start with ฮฃ, use Stokes' theorem to go on โˆ‚ฮฃ = ฮณ, note that ฮณ lives on the 2-d plane at x=1 so we can think of ฮณ as a planer curve and completely forget about the x coordinate, then once we are on the plane we can use Stokes' theorem in 2-d (or Gauss-Green formula, whatever you call them) to move to the integral on the filled up circle
  • Way 2) Stokes' theorem tells us that the flux through ฮฃ is the same as the work over โˆ‚ฮฃ, but โˆ‚ฮฃ is also โˆ‚S where S is the filled up circle in x=1, so we can use Stokes' theorem again to move from the work over โˆ‚S to the flux over S, and here the curl is costant
#

These are completely equivalent and basically the same thing

lyric narwhal
#

thank you i think that makes sense\

waxen flax
#

You might want to write the computations down

#

I can see how one would get confused without some tangible calculations

lyric narwhal
#

way 2 makes more sense to me
but i somehow got lost, my bad

so i can compute the flux over the surface to just be the flux over a cirlce, y^2 + z^2 = 4, where x = 1
then isnt my normal (-1,0,0) and the curl is (0,0,3a-3) so i get 0

waxen flax
#

oh yeah lol, that's quicker than I thought it would

lyric narwhal
#

so its just equal to 0?

waxen flax
#

well yeah, unless you got some computations wrong

lyric narwhal
#

thank you, so theres two ways to use stokes

go from a flux integral to the work integral might be simpler

or go from flux to work to flux where the shape is easier and then it simplfys

full forumBOT
#

@lyric narwhal Has your question been resolved?

waxen flax
#

Note that this can also be paraphrased using the divergence theorem
if you add the circle S at x=1 to ฮฃ you get a closed surface Sโˆชฮฃ, so the flux through it is the divergence on the inside, but the divergence of a curl is 0
conclusion: flux through ฮฃ = flux through ฮฃโˆชS - flux through S = 0 - flux through S
(+ and - have to be adjusted for orientations)
all these theorems are really just one big theorem with a lot of formulations

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#
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onyx haven
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onyx haven
#

No idea how to approach this tried something with AM-GM but itโ€™s ab1 and not ab

echo marsh
#

isnt this AGM

green merlin
#

variables are shifted

onyx haven
#

<@&286206848099549185>

full forumBOT
#

@onyx haven Has your question been resolved?

uncut skiff
#

This is a very arbitrary and weird substitution but put b=acosy

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#

@onyx haven Has your question been resolved?

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#
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#
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torn jolt
#

What are these type of matrixes called ?

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urban jacinth
torn jolt
urban jacinth
#

Yes my bad

torn jolt
#

<@&286206848099549185>

shy bane
#

can you share the whole question?

torn jolt
torn jolt
#

just in place of A=(matrix) , it should be Delta=

urban jacinth
shy bane
#

do you have your formula list for this?

#

because this is not any type of matrix

urban jacinth
#

Exactly

glossy zodiac
#

if a1= a2 =a3

#

and so on

torn jolt
glossy zodiac
#

its like identity matrix

urban jacinth
#

Id say square matrix but that is too trivial

shy bane
urban jacinth
glossy zodiac
#

like a1=a2=a3=....

#

like that

shy bane
#

it will be identity matrix when a1=a2=a3=.....=an = 1

glossy zodiac
#

no ig

urban jacinth
glossy zodiac
#

yeh

shy bane
glossy zodiac
#

i understood

#

my bad

urban jacinth
glossy zodiac
#

yeh

#

im wrong

#

it should be 0

#

srry

urban jacinth
#

It can never be identity

torn jolt
shy bane
#

sorry

shy bane
glossy zodiac
#

srry,im dumb

shy bane
#

do you know any other formulas to find determinant

#

or are you givem

urban jacinth
torn jolt
#

its basically

#

a_1 product (i=2 to n) (a_2-1) + sum (k=2 to n) * product (i=1 1=/k to n ) (a_1-1)

shy bane
#

umm what

torn jolt
#

this is supposed to be the solution

torn jolt
shy bane
#

just saw your tag TT i dont think i can help you sorry

torn jolt
shy bane
#

its crying emoji lol

torn jolt
urban jacinth
shy bane
#

tag helpers someone might come

#

row reduction?

sand escarp
#

are you trying to find the determinant?

#

of A?

torn jolt
sand escarp
#

laplace expansion?

uncut skiff
sand escarp
#

guys find a different help channel

uncut skiff
#

mb

sand escarp
#

this ones miyamotos

torn jolt
sand escarp
#

Yes

torn jolt
sand escarp
#

horrific

#

but yeah row reduction also works

torn jolt
#

.close

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#
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shy bane
#

i thought one of you was gonna explain laplace reduc lol

sand escarp
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hot kernel
#

I have a question

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hot kernel
#

What's wrong in this solution

indigo ore
#

You have 2 equations for two variables

#

Find them individually and then solve

#

It would be easier

hot kernel
#

Look is there any mistake?

indigo ore
#

Btw your mistake is in (a-b)^2 expansion

#

you wrote a^2 - b^2 - 2ab

analog sand
hot kernel
#

Whats the difference?

indigo ore
#

Its a^2 + b^2 - 2ab

#

Use this

hot kernel
#

I found the value of ฮฑยฒ-ฮฒยฒ = 192

#

Then I put it in the equation like it is shown

indigo ore
#

Do you know how to solve a system of linear equations

#

The answer will be way quicker if you use this

hot kernel
indigo ore
#

add the two equation given in the question

#

LHS + LHS, RHS + RHS

#

What did you get

hot kernel
#

I am wrong

#

My expansion is wrong

indigo ore
#

What

hot kernel
#

I am now crystal clear

indigo ore
#

Alr

#

Nice

hot kernel
#

Look what I have done

plain oasis
#

meow meow

hot kernel
#

.close

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#
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rare pine
#

translation: 'Let triangle ABC have I, O, I_A as its incircle, circumcenter, and excircle opposite A respectively. Let D be a point on BC such that DA = DI_A. Let the radius of its incenter be 8, and the radius of the circumcircle be 18. Suppose that IO// BC. Then whats the length of AD?

rare pine
#

i geniunely have no idea

#

sigh

#

wait wait

#

A,I,I_A are colinear right>>

#

<@&286206848099549185>

grizzled otter
rare pine
#

is that not by uh

#

construction

grizzled otter
#

could u elaborate

rare pine
#

incenter is constructed by the intersection of angle bisectors

#

so is excenter

#

also more accurate diagram where IO // BC

#

i have a strange feeling A,O,D collinear from the img..

grizzled otter
#

yea right

#

a o and d?

rare pine
#

yea

#

probably just a coincidence tho

grizzled otter
#

yeah

#

what exactly is the q

rare pine
#

find length of AD

#

if incenter radius is 8, circumcircle radius 18

#

and D exists such that AD = DI_A

rare pine
#

im so dumb

#

they are collinear

grizzled otter
#

why dont you try taking 1 vertex as origin

rare pine
grizzled otter
#

it would make the calc simpler

rare pine
#

i just dont want to

grizzled otter
#

oh okay

rare pine
#

i wanna practice my geo thingy

grizzled otter
#

solely based on geometry?

rare pine
#

yea

grizzled otter
#

that would be a bit tough for me ๐Ÿ˜ฎ

#

i was thinking of using the formula io^2 = R^2-2Rr after coords

rare pine
#

ohh

#

geometry gods please bestow upon me thy knowledge ๐Ÿ™

#

AD = 18AC/AF = 18AB/AE

#

thats all ive got vro

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#

@rare pine Has your question been resolved?

rare pine
#

anyone..?

tame cradle
#

Yo

rare pine
#

hii

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#

@rare pine Has your question been resolved?

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lunar grove
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lunar grove
#

CAn u help with part b

#

If i sub X=the x Co ord of M and Y = y cord of M

#

Into eq bottom

#

Is that allowed

hasty sail
#

<@&286206848099549185>