#help-28

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glossy valveBOT
weary vector
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Can someone help me idk hownto do it

onyx glen
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ok wait

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is the sqrt(9/2) meant to be in the denominator?

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you should use \frac{}{} to make actual fractions

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$\frac{\sqrt{0.5}}{3\sqrt{\frac{9}{2}}} \cdot \left( -\sqrt{\frac{81}{4}}\right)$

glossy valveBOT
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ann.in.a.teacup

onyx glen
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is the original problem like this?

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@weary vector

weary vector
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Yes

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it is

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Actuallt the last one is root of 81/4

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the 4 is not in the root

onyx glen
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sqrt(81)/4 then?

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"root of 81/4" written like this is ambiguous

weary vector
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Idk how to do itt

onyx glen
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ok let's try this

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do you know that sqrt(ab) = sqrt(a) * sqrt(b)

weary vector
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Yuo

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Yup

onyx glen
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do you also know what sqrt(81) is?

weary vector
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9

onyx glen
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this will be easier to show and write on paper

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do you understand what i did here?

weary vector
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Why 1/2

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Oh nvm i got it

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A/B = a * 1/b

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I get it what u did

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But what now

onyx glen
onyx glen
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one is that sqrt(9) is also a value you can work out

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the other is that the sqrt(1/2) cancel out

weary vector
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Oh i see them

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@weary vector Has your question been resolved?

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torn plinth
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how do we solve -sqrt(x) <= sqrt(x)

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onyx glen
torn plinth
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i tried squaring both sides, but i get x <= x

onyx glen
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you can't square both sides if you don't know that both sides have the same sign

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(and here they don't)

torn plinth
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what do i do then? is this unsolvable

hollow wharf
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What operations can you do on inequalities that don’t have strings attached?

torn plinth
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add sqrt(x) to both sides?

hollow wharf
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Try it

torn plinth
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0 <= sqrt(x) + sqrt(x), 0 <= 2sqrt(x), 0 <= sqrt(x), 0 <= x

hollow wharf
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-4 < 3 but 16 > 9

torn plinth
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lol

torn plinth
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final wing
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Hey can someone look at this proof for me?

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sly trench
honest hill
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what is a?

final wing
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oh i never put that an is a sequence ;-;

sly trench
honest hill
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a_n is just a sequence

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that is convergent?

final wing
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well i must proof that if the sequence is monotonic decreasing and is bounded that it must be convergent

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alright gtg for now so ill just open a new one later today

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tired blade
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do I find the equation of the tangent of y, then set it to 4x-y+11 = 0

sharp flame
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yeah

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a parametric tangent

tired blade
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I need a

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point

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any point will work

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?

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on y

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so 1 maybe

sharp flame
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Assume a general point (t, 16/t^2 - 1)

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And find the tangent at that point

tired blade
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ohh okay

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yeah i misunderstood

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ok thanks

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drifting walrus
#

-1 microcoulomb * (20-10)
gives a value of
-1.0x10^-7 or -1*10^-5?

brittle reef
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$-10^{-6}\cdot10=-10^{-5}$

glossy valveBOT
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GoldBarley

drifting walrus
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when im plugging my answer in the calculator im getting 10 raised to the power of 7

drifting walrus
brittle reef
brittle reef
drifting walrus
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tysm

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my bad

brittle reef
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😅

drifting walrus
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wanton talon
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hi guys need some help w my hw

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surreal oracle
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when completing the sqaure is the number outside always going to be negative or can it be positive

eg like in the picture there is a -6squared is that always a to the minus

wanton talon
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need some help

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onyx glen
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(the other person came like a second earlier...)

surreal oracle
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its alr i got an answer

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dapper bobcat
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1. Suppose that the amount of product used in one day, represented by $Y$, has a gamma distribution with $\alpha=1.5$ and $\beta=3.0$.

a. Find the probability distribution for $Y$.

b. What is the mean of the distribution?

c. What is the variance of the distribution?

d. What is the probability that an earthquake striking the regions will be a minor earthquake (note: the earthquake will fall between 2.0 and 3.0 on the Richter scale)?

e. What is the probability that an earthquake striking the regions will be a strong earthquake (note: minimum value is a 6.0 on the Richter scale) or worse?

glossy valveBOT
dapper bobcat
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I only need help with d. I am allowd to use R-studio and I would love to be able to use that to help with this problem

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This is what I also got for the other values.

leaden ermine
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P(2 < Y < 3) = P(Y < 3) - P(Y < 2) = (1-P(Y > 3)) - (1-P(Y > 2))

dapper bobcat
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AHHH! I think this is what we were trying to get to last night but I did not understnad it.

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But with a fresh set of eyes, that makes more sense. I will try to use R-studio to help me out and then come back to check.
Thank you!

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Do you think it matters that it is not >=?

leaden ermine
dapper bobcat
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Thank you! This is what I found and I feel confident in this answer

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I appreciate the help! I am going to work on a couple others and come back if I get stuck.

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fallen shell
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fallen shell
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how do i do this

dry arch
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you can use log rules

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2logx+logy=5
logy-logx=2

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now you can solve for logx and logy

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@fallen shell Has your question been resolved?

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edgy epoch
#

Hello! I am someone who is really into mathematics, and wants to self-study mathematics all over again to build a solid foundation, the reason I want to self study math isn't really for the academic purpose, although it'd probably help, but I just love mathematics purely. I have self-studied math in the past using tools such as youtube and khan academy, but I've felt like Khan Academy was bland and boring over the years, and both youtube and khan academy made me feel holed up in said subjects, so I'd really appreciate it if someone shone light on the path I am supposed to take, like with a roadmap, or methods on how to self study :D any questions would be fine with me if you want to know how far I got, and thanks for reading!

hallow vault
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there is a roadmap on math stack exchange

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but still you have to modify it accoring to your level

edgy epoch
hallow vault
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for high school math refer khan academy

edgy epoch
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thank you for the help and yer time :D

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torn jolt
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.

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does anyone remember

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torn jolt
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the thing for the sin cos tan angles

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where for example sin theta = 36

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we find the reference angle

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and find the other angle by adding 180 or something

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and if 36 was negative we do all the rules other than the reference and the sin

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can someone tell me the rules

limpid junco
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Im guessing you are asking for this :
$$\sin \theta = y \implies \theta = \sin^{-1} (y) + 2k\pi $$
$$or$$
$$\theta = \pi - sin^{-1} (y) + 2k\pi$$
$$\cos \theta = y \implies \theta = \pm \cos^{-1} (y) + 2k\pi$$
$$\tan \theta = y \implies \theta = \tan^{-1} (y) + k\pi$$

glossy valveBOT
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casework

torn jolt
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tan -180

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and cos +360

limpid junco
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I dont quite get what you mean. But what i sent should be correct if that is what you wanted.

torn jolt
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alr thanks

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cold trail
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cold trail
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what is the answer to this question

dry arch
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you can use subtraction

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subtract the area of the small rectangle from the area of the large rectangle

cold trail
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hi

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sorry I am back

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so I need to do 2-1

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right?

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are you afk axe

gritty rose
cold trail
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this

gritty rose
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2-1 doesn't equal anything in his hint

cold trail
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would I need to do 4x3 for area

median yoke
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You'll have to calculate both areas, and then substract the white area from the gray area.

cold trail
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ohh so 2x1=1 then 4x3=12

cold trail
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that's what I meant

median yoke
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Do you understand why we do 12 - 2 after?

cold trail
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yes

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I do

median yoke
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Okay perfect

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So what's the answer?

cold trail
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so the answer would be 10

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right?

median yoke
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10 what?

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apples?

cold trail
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cm squared

median yoke
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check it again

cold trail
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cm cubed

median yoke
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meters squared

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cubed would be volume

cold trail
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cm 2

median yoke
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no

cold trail
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m squared

median yoke
cold trail
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10 meteres squared

median yoke
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yes!

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yes

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Understood everything we did?

cold trail
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yes

median yoke
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okay, then close both channels now

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🐺

cold trail
median yoke
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ah another one

cold trail
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for this one would I need to do 12x2=24 then would I neeed to do 7x6 divided by 2

median yoke
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Almost!

cold trail
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wait

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I would need to do 7 minus 2

median yoke
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You have t he formula for a triangle right, but we won't do 7-2.

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How will we calculate the lenth of the 'invisible' side?

cold trail
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1/2x (a+b

median yoke
median yoke
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we need that length to fill in our formula for the area of the triangle, right?

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but we don't have it yet

cold trail
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so you would need to

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was I kinda right at the start

median yoke
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yeah, but we have to substract different lengths

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which ones do you think we'll use?

cold trail
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7 minus 6

median yoke
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Not really...

cold trail
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ohh wait

median yoke
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We have to use the 12

cold trail
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12-6

median yoke
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Close!

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I think you meant '7' right

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12-7

cold trail
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yes

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which would be 5

median yoke
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Yes!

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Now we'll use this to fill in b+l / 2

cold trail
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was I right at the start

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with the base

median yoke
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FIll in the fornula

cold trail
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12+2

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I thoguht it is 1/2x (a+b)

median yoke
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1/2 (a*b)

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we multiply

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just like with a rectangle

cold trail
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ohh yea

cold trail
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1/2 (12x2)

median yoke
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So, what do we do to get our area?

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Huh

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Why 12x2?

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We just calculated that the length is 5, right?

cold trail
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so I need to do 1/2 (5x6)

brittle zenith
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yes

median yoke
cold trail
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can you help me with more please

median yoke
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I think it's best that you understand what we just did, and then use those techniques for yourself

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Did you undderstand what we just do?

cold trail
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would the answer be 15

median yoke
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Yes!!

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And then PLUS the other area, which is 24

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12 x 2

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24 + 15 = 39

cold trail
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I thought thw answer is 15

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when did the 24+15 come in

median yoke
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we need all area

cold trail
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ohh so I need to do 24+15 then that would be the answer

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or not?

median yoke
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yeah

cold trail
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so the answer is not 15

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so the answer would be 39 cm squared

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??

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apparently the answer is 45 cm squared

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is that right

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Are you afk

hot herald
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who's saying the answer should be 45

cold trail
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is the answer 45 cm squared

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co piolet

median yoke
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39 cm^2, we add both areas

hot herald
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don't use those ai for math help

cold trail
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is it wrong

brittle zenith
sacred rivet
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!nogpt

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#

Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

brittle zenith
cold trail
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could you help me with some other questions please

brittle zenith
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i can help in a bit sure (not sure how long)

cold trail
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how comes

brittle zenith
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but btw try to understand how we got to the answers on the other questions

cold trail
median yoke
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calculate all white areas

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then substract

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from gray area

cold trail
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so 5x4

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wait I mean 10x12

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or not

hot herald
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where are those coming from?

cold trail
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wait

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I need to times the white

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4x2=8

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so all of the middles ones would be 8 then I add them up

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or not

hot herald
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that would be part of the stuff nreded

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@cold trail Has your question been resolved?

brittle zenith
# cold trail

do you remember what you did previously with shive

median yoke
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@cold trail

  1. Calculate all white areas individually
  2. Calculate the area of the whole rectangle, gray and white
  3. Substract the total white areas from the total
cold trail
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sorry I am back

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what is going on

brittle zenith
cold trail
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ok

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sounds good

brittle zenith
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alright so remember the first question you did with shive, you calculated the area of the grey part minus the area of the white part right?

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cold trail
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yea

brittle zenith
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btw type . reopen

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so you can still use this channel

cold trail
#

reopen

brittle zenith
#

don't forget the dot ".reopen"

cold trail
#

''.reopen''

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cold trail
#

so I need to do 10x8

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brittle zenith
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yes

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for the grey area

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what would that equal to?

cold trail
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so that would be 24

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then I do 80-24

brittle zenith
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yes

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and that's gonna be?

cold trail
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Give me a sec

brittle zenith
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alright take your time

cold trail
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56 cm squared

brittle zenith
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correct

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good

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you understand it

cold trail
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could you help me with some others

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please n

brittle zenith
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sure

cold trail
median yoke
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franky

cold trail
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yes

median yoke
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think for urself a bit now

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after all we did just now

cold trail
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The thing is

median yoke
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this is the exact same exercise but different

cold trail
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I did think all of it by myself

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Didn't I Hintrill

brittle zenith
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but we did say the steps to get to the answer

cold trail
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I kinda did know what to do

brittle zenith
# cold trail

ah alright so what do you think we gotta do to know the area of this one?

cold trail
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for this one I need to

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7x5=35

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then I have to do 9x12=108

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then I need to do 108-35

brittle zenith
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not exactly

cold trail
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noooo

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mann

brittle zenith
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look i think your trying to the same strategie like you do to calculate the grey area

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but for this one you do something els

cold trail
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yes I am

violet lion
cold trail
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mate for you it is

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so be quite

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not everyone is good at maths

violet lion
cold trail
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yea 11

median yoke
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joe show some respect bruh

brittle zenith
#

^

violet lion
violet lion
cold trail
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United kingdom we do GCSE

violet lion
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ahhh gcse

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ok

brittle zenith
#

anyways let's continue with the question

cold trail
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for this I need to minus

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one of the skies

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sides

brittle zenith
#

no no

cold trail
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ok

brittle zenith
#

your making to difficult for yourself

violet lion
violet lion
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in order to find the base of the triangle subtract 7 from 12

brittle zenith
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first split up the figure with what kind you know like rectangles traingles and etc

cold trail
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would I do 12-7

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which is 5

violet lion
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good

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area of right angle triangle is 1/2 * base * height

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height of triangle is 9-5 thats is 4

cold trail
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so I would do 1/2x (5x4)

violet lion
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so area of triangle = 1/2 * 5 * 4

violet lion
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that would give you 10

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10 cm^2

cold trail
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so the answer is 10

violet lion
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nope

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now you got to add the area of rectangle

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to the area of triangle

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area of rectangle = length * breadth

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thats gives you 5 * 12

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which is 60

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there fore area of figure = 60+10

cold trail
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then I do 60-`0

violet lion
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= 70 cm^2

cold trail
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10

violet lion
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add the areas

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of triangle and rectangle

cold trail
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so the answer is 70

violet lion
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right

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correct

cold trail
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could you help me with some more

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please

violet lion
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like what?

cold trail
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give me a sec

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here

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so in the middle I do 5x3

violet lion
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yes

cold trail
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which would be 20

violet lion
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15*

cold trail
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my bad

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that's what I meant

violet lion
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its fine

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happens

cold trail
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then I do 10x12

violet lion
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now subtract 15 from the area of triangle

cold trail
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then would I do 10x12=120 then I do 120-15

violet lion
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regarding the triangle

cold trail
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so I am wrong

violet lion
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is it a right angled triangle?

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yes it is

violet lion
cold trail
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ohh yea

violet lion
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so that is 60

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60-15 = 45

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there you go

cold trail
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can I show you some more questions

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wait

violet lion
cold trail
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ok

brittle zenith
cold trail
#

ok

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so the answer for this is 45cm squared

brittle zenith
#

yes

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got another question?

cold trail
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wait

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sorry my bad did not mean to sound rude

brittle zenith
#

nah dw

cold trail
brittle zenith
#

oke for this one i always try to look for figures that i'm familiar with

cold trail
#

ok

brittle zenith
#

what you can see is a rectangle and a triangle right?

cold trail
#

wait

#

can I show you another question quickly

#

previous one

brittle zenith
#

sure

brittle zenith
cold trail
#

is this right

brittle zenith
#

yes

cold trail
#

how would one of it be 4

#

that's what I am trying to work out

brittle zenith
#

ah i will draw in on pain rq

cold trail
#

ok

#

thx

#

ohh so I did 9-5

#

to work that out

brittle zenith
#

so to calculate a traingle you need the base and the hight so the blue part and the red part

#

so yk the total length is 9 right from top to bottom but we want the blue part only

#

we know that 5 + blue = 9 right?

#

so that means blue should be 4

#

because 5 + 4 = 9

cold trail
#

Sorry I am back

brittle zenith
#

welcome back

#

btw if i'm explaining too difficult you say so i will try to explain it in a different way

cold trail
#

so to get 4 I did 9-5=4

brittle zenith
#

yes

cold trail
#

that makes sense now

brittle zenith
#

and for the red part you did

7 + red = 12
so
red = 12- 7

red = 5

cold trail
#

Which one are we doing

brittle zenith
cold trail
#

for quesiton 7

brittle zenith
cold trail
#

ok

#

so I would do

#

100x75

brittle zenith
#

yes

#

and that would be?

cold trail
#

7500

brittle zenith
#

alright and now try to calculate the triangle

#

here you go to visualise it better

cold trail
#

to celculate a triangle I would have to do 1/2 (something times something)

#

calculater

#

wait I would do 100-30

brittle zenith
#

yes

#

so your height would be?

cold trail
#

70

brittle zenith
#

good now try the blue part

#

what would the base be?

cold trail
#

I would need to do 160 divided by 2

#

I mean 70 divided by 2

brittle zenith
#

no no

#

we do 160 - 75

#

do you know why

#

or should i explain it

cold trail
#

yes please

brittle zenith
#

oke we know that the total length is 160 yeah?

cold trail
#

yea

brittle zenith
#

and we also know that the green part is 75 yes?

#

so that means 75 + blue = 160

#

so to only get the blue part it would be

blue = 160 - 75

cold trail
#

85

brittle zenith
#

nice

#

good

cold trail
#

blue= 160-75=85

brittle zenith
#

now we know the base and the height

#

so we put it in the formula (h * b)/2

cold trail
#

wait

#

is the formula 1/2 (85x70)

#

wait that is way to big

brittle zenith
#

yes

cold trail
#

so that is right

brittle zenith
#

yeah

#

base is 85 and the height is 70

#

so its correct

#

and what would the answere be?

brittle zenith
cold trail
#

2975

brittle zenith
#

nice

#

now we have area of traingle and area of the rectangle

#

but we want to know the full area of this figure

#

so what do you think we do?

cold trail
#

so I have completed that question or not 4

#

not

brittle zenith
#

not yet

cold trail
#

ok

brittle zenith
#

gotta do the final step and that's adding them up

#

7500 + 2975

cold trail
#

ok

brittle zenith
#

and that would be? (don't forget the unit)

cold trail
#

10475m squared

brittle zenith
#

nice good job

#

that's the answer

#

so is everything clear? or do you still have questions about this exercise

cold trail
#

I am on forming and Solving equations

#

seems quite hard it is a grade 4

#

whereas the other one was a grade 3

brittle zenith
#

look you got this and the more and more you exercise you will become better at it

#

just gotta keep on trying harder and harder questions

#

and eventually everything will snap and become easier

cold trail
#

let me send you the question

brittle zenith
#

sure

cold trail
#

how long can you stay and help me

brittle zenith
#

idk i will see and let you know when i gotta go

cold trail
#

here

#

is it ok if I go for a min I will be back soon

brittle zenith
#

sure go ahead

median yoke
#

look franky, you should try some exercises yourself, we cant do them all for u

cold trail
#

she isn't

#

I have got quite a lot of them right

median yoke
#

im his friend

#

he ditched me and i shelping here

brittle zenith
#

anyways let me know when your back

cold trail
#

I am back

brittle zenith
#

alright lets try it

#

yk how to calculate a perimeter right?

cold trail
#

adding

brittle zenith
#

yes

cold trail
#

the outside of the shape

brittle zenith
#

alright and we know that the total perimeter is 31 cm

#

so that means if we add all sides up it should equal to 31 cm

cold trail
#

when it says 3x-5

#

we do the opposite

#

3x5

#

which would be 15

brittle zenith
#

uh wait are you seeing the x as multiplying?

cold trail
#

wait

#

can I show you to see if this is right so I did 15x2=30 then I did 30-1=29 after that I did x+1 which is 30 because I did 29+1=30

brittle zenith
#

i'm a little confused on what you did ngl

#

how did you get 15 * 2?

cold trail
#

never mind am I meant to divide not times

brittle zenith
#

wel anyways how i would do it is as followed

we know that if we add up all sides it would be 31 cm

first side = 3x-5
second side = 2x-1
third side = x + 1

just saying x is not multiplying its your unkown value

#

so we gotta figure out the unkown value

cold trail
#

this is quite hard

brittle zenith
#

just think unkown values are like what we did previously like 5 + blue = 9

but instead of me writing blue its just x

soo:
5+x=9

#

x=9-5

#

x=4

#

we solved an unkown value

#

you understand this right?

cold trail
#

not really

#

is this algerbra

brittle zenith
#

yes

#

have you seen algebra before or is this new to you?

#

like solving for x and stuff like functions?

cold trail
#

I have seen it

brittle zenith
# cold trail

ah alright want me to refesh for you with some simple ones before we do this one so you can see how solving for x works?

cold trail
#

ok

brittle zenith
#

x + 20 = 30 let's try to solve this one

#

what we always want to do is to get the unkown on one side of the equal sign and the numbers on the other side

cold trail
#

ohh

brittle zenith
#

we bring the + 20 to the other side

#

so that would make it - 20

#

you can remember like this if we bring something to the other side of the equal sign it will become the opposite like

  • becomes -
  • becomes +
  • becomes /
    / becomes *
    ^n becomes n-th sqrt()
cold trail
#

ohh mann

#

I know

#

I have been doing this before

brittle zenith
#

alright so you remember now right

cold trail
#

yes

brittle zenith
#

do you think we can solve the exercise or want me to say something more about them

cold trail
#

we could try

brittle zenith
#

alright

#

we know that if we add all sides it should be equal to 31 cm right?

cold trail
#

yea

brittle zenith
#

so that's legit what we gonna do we will write the sides and add them up and equal the to 31 like so

3x-5 + x+1 + 2x-1 = 31

cold trail
#

sorry what am I meant to write on my paper

brittle zenith
#

so for question a) you will just write down what i just wrote

#

for question b) we will try to work out and find what x should equal to

#

do you think you could try to solve b) for me i will tell you if your doing good or not

cold trail
#

ok

#

are you around tomorrow

#

I am getting tired

brittle zenith
#

idk i will see i might be busy tomorrow tho

cold trail
#

that's fine

#

wait could you try and help me

#

and complete the sheet

#

I am afk quickly

#

back

brittle zenith
cold trail
#

lol

brittle zenith
#

alright could you try to solve b)?

cold trail
#

ok

#

my mind has gone blank

brittle zenith
#

like type or write the steps and i will tell you if you did it correct or not

brittle zenith
cold trail
#

do I need to minus the 31

cold trail
#

so I need to divide it

brittle zenith
#

yes you will need to divide at some point

#

here is a random example that shows how to solve for x:

2x + 3x + 2 = 17
2x + 3x = 17 - 2
5x = 15
x = 15/5
x = 3

cold trail
#

my mind is still blank

brittle zenith
#

uhh is there maybe something you don't understand about it? or are stuck at?

cold trail
#

could you give me the answer then I can work my way around on how you go tthe answer

brittle zenith
#

sorry but i can't just tell you the answer

#

yk let's try to solve it together

cold trail
#

ok

brittle zenith
#

3x-5 + x+1 + 2x-1 = 31

alright this is what we got first we gotta bring the numbers to oneside and the unknown to the other side
let's bring the numbers to the right and the unkown will stay at the left

cold trail
#

ok

brittle zenith
#

3x**-5** + x**+1** + 2x**-1** = 31

the numbers that i have put in bold gotta go to the other side, could you try do it?

#

remember this

cold trail
#

3x+5

#

x-1

brittle zenith
#

no no

cold trail
#

2x+1

brittle zenith
#

remember this example

cold trail
#

10

brittle zenith
#

oke yeah the answer to that is 10 but i want you to try that method to the this

3x-5 + x+1 + 2x-1 = 31

cold trail
#

coudl you write me the step to the answe

#

could

brittle zenith
#

oke i will bring one number to the other side so you could see it

cold trail
#

so for the bottom one I should write out

brittle zenith
#

yeah and now you do the same for -5 and +1

#

what would that be then?

cold trail
#

so for b the answer is the bottom

brittle zenith
#

no

#

i wrote one step

cold trail
#

so should I write it out on my paper

brittle zenith
#

wel i myself would not write that step but its your paper you can do what you want

cold trail
#

what would you write out

brittle zenith
#

i would write the step where i brought all the numbers to the right side and all the unkowns to the left side

cold trail
#

could you write it down for me pleas e

brittle zenith
#

no try to understand this concept of how solving for x works

#

if i just write the step you would probably not know how you got that answer its always best if you find it yourself with a little bit of help yk

cold trail
#

yea

#

sorry I am really stuck

brittle zenith
#

alright let's try it another way

#

instead of bring the numbers to one side and the unkowns to the other side

let's just simplify the left side

#

3x-5 + x+1 + 2x-1 = 31

just add up the numbers without the x to them like -1 up
and add up the unkowns like 3x

cold trail
#

should I write the that down

#

3x so on

brittle zenith
#

well sure but first show me what your going to write

#

so i can see if its correct or not

cold trail
#

I am going to write this 3x-5 + x+1 + 2x-1 = 31

brittle zenith
#

oke sure write that first

cold trail
#

so I would have to do 31+1

brittle zenith
#

well yeah but wait how would you like to solve this first by simplifying and then solve for x or solve instantly for x?

cold trail
#

Sorry I have to go I am extremely tired

#

it is so hard I need to pass my GCSE

brittle zenith
#

ngl idk what a GCSE is

#

never had it

full forumBOT
#

@cold trail Has your question been resolved?

full forumBOT
#
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shrewd hamlet
#

real quick, for the third question, i wanna find the map. do i need to express the basis vectors of B in terms of B' or the basis vectors of B' in terms of B?

shrewd hamlet
#

'in terms of' = a linear combination of

fast peak
#

imo its easiest to think about what should happen to the vector (1,0,0)

shrewd hamlet
nimble crane
#

LLMs can be a little inconsistent

shrewd hamlet
fast peak
#

cause its simple

#

the standard unit vectors in general

#

also remember that the columns of a matrix are the result of multiplying that matrix by the standard unit vectors

shrewd hamlet
#

ok i see

#

so to find the coordinates of (1,0,0) in the basis B', we want to multiply it with the map phi

#

but how does that help me get phi

#

.close

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#
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storm hinge
full forumBOT
honest hill
storm hinge
#

honestly nothing i don't really get this section

leaden ermine
narrow path
#

if they got rid of the 3x i wouldve been very scared for you

honest hill
storm hinge
leaden ermine
#

no

honest hill
storm hinge
#

okay then i have u=x^2?

honest hill
#

yes

#

continue

storm hinge
#

du=2x dx so dx=du/2

honest hill
#

dx=du/2?

storm hinge
#

du/2x sorry

honest hill
#

yes

#

now fill it in

#

(remember the bounds)

storm hinge
honest hill
#

you wrote u in terms of x

#

u(x)

#

and our lower bound is 0, so our new lower bound will be u(0), which in this case is also still 0

#

similarly for the upper bound inf

storm hinge
#

okay sick

honest hill
#

in this case, the bounds dont change

#

i was kinda trickign you

#

but good to remember for other integrals

#

anyway, lets continue

#

what does our integral become after the u-sub?

storm hinge
#

this is what i have so far

honest hill
#

no.

#

just keep it as e^-u

storm hinge
#

aw damn okay

honest hill
#

the derivative of ln(e^u) is not 1/e^u

#

d/du ln(e^u)=1

storm hinge
#

okay so then do i need to do a power rule?

honest hill
#

you havent had the antiderivative of e^x?

storm hinge
#

thats just e^x

honest hill
#

yup

#

now what about e^-x?

storm hinge
#

-e^x?

honest hill
#

almost

#

-e^-x

#

so then what is $\frac32\int_0^\infty e^{-u}\dd u$?

glossy valveBOT
storm hinge
honest hill
#

why is it a 4 now?

storm hinge
#

hahah because i cant copy numbers down or read them without switching them up

#

okay i changed it back to 2

honest hill
#

okay haha

#

anyway

#

continue

#

youre almost there

storm hinge
#

now i plug in 0 and inf for u

honest hill
#

you should be able to do this without problems

#

from here

storm hinge
#

ya i got 1.5

honest hill
#

keep it as a fraction

#

its cleaner that way

#

,w int_0^inf 3xe^(-x^2)dx

honest hill
#

perfect

storm hinge
#

thanks

#

.close

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storm hinge
full forumBOT
honest hill
storm hinge
#

do i need to do partial fractions for this one?

honest hill
#

no

#

u-sub

storm hinge
#

damn

native stratus
#

Also this thing is odd, so you don’t even need to integrate

storm hinge
native stratus
leaden ermine
#

i am not sure if this is applicable since the bounds are infinity

#

unless you justify it with the cauchy principal value

storm hinge
honest hill
#

or is that for even functions?

honest hill
native stratus
storm hinge
#

(-3x)/(1+x)?

honest hill
#

where did x^2 go?

storm hinge
honest hill
storm hinge
#

so it would be +x

native stratus
#

??

honest hill
#

$(-x)^2$

storm hinge
#

uggg😩

glossy valveBOT
honest hill
#

$((-1)(x))^2$

glossy valveBOT
honest hill
#

$(-1)^2(x)^2$

glossy valveBOT
honest hill
#

need i continue?

storm hinge
honest hill
#

*got it

storm hinge
#

is this right (-3x)/(1+x^2)

#

or am i just completly fucked

leaden ermine
#

else the integral of x from -inf to inf would be 0 too

leaden ermine
#

you are assuming inf-inf = 0

native stratus
#

,, \int^\infty_{-\infty} f(x)dx := \lim_{n\to\infty}\int^n_{-n}f(x)dx

glossy valveBOT
native stratus
#

by definition

leaden ermine
#

source?

storm hinge
#

okay im going to my profs office hours bye

#

.close

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#
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native stratus
# leaden ermine source?

alright, maybe you are right that it can be defined differently, but in this case i think we can infer that this is the correct interpretation

slender onyx
leaden ermine
#

i was wondering cause i read this

#

so you were prob referring to the cauchy principal value

slender onyx
#

my complex analysis brain prefers principal value

#

but ive seen some calc 2 problems refer to the double limit def

#

prob best to clarify with prof

full forumBOT
#
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craggy socket
#

not sure what this is called, just want to ask if it's inclusive or exclusive

craggy socket
#

like would it multiply with four and zero included

robust slate
#

So $\prod^{4}_{n=0} a_n=a_0 a_1 a_2 a_3 a_4$

glossy valveBOT
#

Civil Service Pigeon

robust slate
#

Btw this is called the product symbol

#

It’s the capital version of pi in the Greek alphabet

#

Alright imma dip now 👋

craggy socket
#

thanks!

#

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proven wolf
#

I'm having problems trying to demostrate that f is integrable in [a,b] if and only if exist a sucession of partitions of [a,b] Pn such that $$\lim_{n\to\infty}[U(f,Pn)-L(f,Pn)]=0$$

glossy valveBOT
proven wolf
#

my first attempt was using that f is interable in [a,b] if for each $\epsilon>0$ then $U(f,P)-L(f,P)<\epsilon$

glossy valveBOT
proven wolf
#

then since U>=L implies that U-L>0

fathom saddle
#

What's your definition of "integrable"? This ends up being book dependent

proven wolf
#

they gave me two diferent

#

the one that I put there

#

and

#

f is integrable in [a,b] if and only if $$\sup(L(f,P))=\inf(U(f,P))$$

glossy valveBOT
proven wolf
# glossy valve **Gui**

tbf, now I think the definition that will help me the most is this one, since it already have an epsilon and I can use it to define the convergion of the sucesion I need to create

#

what I' currently trying if make a regular partition and make the sucession about the norm, but I'm not sure how to defying it, or even if my idea is correct

full forumBOT
#

@proven wolf Has your question been resolved?

full forumBOT
#

@proven wolf Has your question been resolved?

#
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whole merlin
full forumBOT
whole merlin
#

I can't figure out the order of operations to solve this and I am stuck

tidal rain
glossy valveBOT
whole merlin
#

that stuff in parentheses is (t-3)

whole lily
#

Divide by pi/6 then add 3 to all sides

whole merlin
#

can you show me how that would look?

#

i am absolutely mentally fried rn

tidal rain
#

u can split it into two equations

#

0<=(t-3) and (t-3)<=2pi

#

smth like this

whole merlin
#

and then multiply by 6?

#

this is for plane trig i am trying to get the beginning and ending points for a sin wave

tidal rain
#

make t the subject

whole merlin
#

.close

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whole merlin
#

thank you

full forumBOT
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devout lion
#

Could anyone help me with this? x is in the interval [0, pi/2]

gritty rose
#

Taylor's remainder theorem

devout lion
#

thank you

#

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restive violet
full forumBOT
restive violet
#

could someone please help me with this problem

#

im not really sure where to start

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wait hold on

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ok im stuck nvm

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i plugged in g(x) into x of the f(x) function

gritty rose
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f(g(x)) = x implies g is the inverse function of f

restive violet
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oh

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ok then give me a sec

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thanks for helping

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thanks i got it now

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.close

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Channel closed

Closed by @restive violet

Use .reopen if this was a mistake.

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thorny shuttle
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how do i eval this if ti has to be cont and equal to 3 doesnt look like 1^inf

thorny shuttle
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not sure if taking logarithm helped me either

leaden ermine
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you can force it into 1^inf

thorny shuttle
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how?

leaden ermine
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split the fraction

thorny shuttle
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i did

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that c term stays tho

leaden ermine
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well choose it wisely

tall lily
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if its 1^inf you can change have f^g as e^[g*(f-1)]

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@thorny shuttle Has your question been resolved?

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Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
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After 15 minutes, feel free to ping <@&286206848099549185>.
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unique valve
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could someone help me or check my answer if i did it right

unique valve
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heres the problem

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deaths of men

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summary data of living of men

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The average weight of living men ranges between 83.9 kg to 89.1 kg.
The average age varies between 50.42 years to 55.41 years.

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@unique valve Has your question been resolved?

unique valve
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<@&286206848099549185>

high fjord
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tough questions these days

next crypt
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You only provided data for 2 things, you are to compare for all, for each

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  1. Weight Comparison
  2. Age Comparison
  3. Socioeconomic Class (SEC) Comparison
  4. Eye Color Comparison
  5. Key Observations and Insights

For the living and the dead. 5 is, articulating your understanding of the information gained

unique valve
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how do i compare it

next crypt
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Find the mean, median, mode, of living normal distribution against the deceased

unique valve
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ok wait ill get them quickly

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@next crypt did i do it right?

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@unique valve Has your question been resolved?

unique valve
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<@&286206848099549185>

soft dew
next crypt
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You need to compare for both, alive, and deceased. Then draw your conclusions, such as people of with X are more likely to die at Y age etc etc

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@unique valve

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Also, you may not find mean, median, mode for each. For some, you need to use, median, and for some, mean, and so forth for mode. Example, in your case, SEC is qualitative, so you will use mode, because you find to find some correlation, middle and lower are both at 40% so you pick the upper bound, say middle, as the mode, andd phrase it as middle and under are more likely to die at X etc. You can also use "incomplete results argument" Or that the data is skewed, or you can normalize to draw better conclusion. I don't know how advance the expectations are, but I'd recommend you do all this to ensure you get a maximum grade, as either it counts and you get a better score, or it doesn't, and it wouldn't matter. But doing it will ensure both outcomes are in your favour.

unique valve
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idk how to start i got the mean median and mode

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how do i draw my conclusion

cunning vessel
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all you can really do, and is the best, is compare among groups

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with this form of data

unique valve
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can u teach me @cunning vessel

cunning vessel
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I guess you know how to compare number

unique valve
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i do

cunning vessel
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or you can find relation

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of two factor

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I can't tell you much beside statistics as the qestion asks about your analyzation skills rather than math

unique valve
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how do i find the relation of 2 factor

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i just wanna get this over dri

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ive been stuck for the past 3 days on this problem

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@cunning vessel please help me to get over with this problem

cunning vessel
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for example, see if higher weights leads to earlier death by looking at district data

unique valve
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can u give me an example

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like answer number 1 for me

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and i can follow up

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i can compare but idk how to start

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its very difficult for me

cunning vessel
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I can't really help because I dont understand "Isolate two table of data"