#help-28

1 messages · Page 212 of 1

rocky wraith
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Never mind I think I can just do basic manipulation - we can close this now, thanks for the help anyways!

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uncut marlin
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Need help with linear equations

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uncut marlin
keen vector
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just distribute on both sides

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a*(b+c) = ab + ac

uncut marlin
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and this

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same thing but I don't know how to multiply these

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anyone

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uncut marlin
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<@&286206848099549185> can anyone help me

placid sapphire
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YE

placid sapphire
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the decimals

uncut marlin
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mgm

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mhm

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how do you solve this

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i made the right fraction postive because it had two negatives

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so it would be -5/8 + 1/6

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@uncut marlin Has your question been resolved?

uncut marlin
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@floral scrollcan someone just guide through this whole thing

gritty rose
uncut marlin
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alredy did

gritty rose
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So what are you stuck on

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uncut marlin
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torpid perch
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torpid perch
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f(1,1,1,1)=0

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f(3,1,2,2) = (1,5,1,0)

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f(0,0,1,0)=(1,1,1,1)

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f(0,0,0,1)=(1,5,1,0)

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,w det {{1,1,1,1},{3,1,2,2},{0,0,1,0},{0,0,0,1}}

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torpid perch
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,w rank {{1,1,1,1},{1,5,1,0},{3,1,2,2}}

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torpid perch
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.solved

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novel lava
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can someone show me how they'd draw the rectangles for part a)

torn jolt
ocean cedar
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The red rectangles are the lower ones

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The green ones are the upper ones

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You can distinguish the upper and the lower based on their position with the graph of your function

novel lava
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hmm

ocean cedar
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Although I wonder what people would think is the right one when the function is decreasing ...

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Here, I think the exercise has been loose on the terms, in a way that they've let themwelves write "lower" because the top of the rectangles are just below the curve, and "upper" because the top of the rectangles are above the curve

novel lava
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hm

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i see

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in question b

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it says

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of equal width

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but isn't it already supposed to be of equal width?

ocean cedar
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What is already of equal width ?

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The 8 rectangles you haven't created yet ?

novel lava
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no like in part a

ocean cedar
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In part a, there is 4 rectangles

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Of equal width

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2 lower and 2 upper

novel lava
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yes but it doesn't specifically mention that in part a

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but it then says "equal width" in part b

ocean cedar
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Yeah probably forgot about it

novel lava
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k

ocean cedar
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Or else there would be different possible bounds than the ones asked to find

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For that area

novel lava
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how would you answer this

ocean cedar
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Look at how the area of the rectangles bound the value of your integral

novel lava
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yeah they get closer

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but I need to give a specific quantitative value

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but idk how they get this

ocean cedar
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Yeah I don't know either without actually knowing the theory around integration

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obsidian cedar
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Please help, what is the value of the yellow shaded area? Is it twice as large as angle A (x1 + x2) or x2?
Here we have a triangle ABC inscribed in a circle, and ABEC is a quadrilateral. x1 = x2 and y2 = y1, because AE is the bisector. Triangles ABE and ACE are similar.
Now, I want to examine quadrilateral OBED and prove that a circle can be circumscribed around it. To do this, the sum of angle O and angle E (y2) should equal 180 degrees

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rotund ibex
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Could someone check my solution to this problem? Everything is in the screenshot. Thanks!

gritty rose
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,w solve y''-y' = x e^x

gritty rose
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looks right

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rotund ibex
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Thanks.

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torn jolt
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how do u know when to switch the direction of a vector

torn jolt
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@ancient folio

ancient folio
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Use this instead

torn jolt
shell adder
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Can someone help me with geometry

torn jolt
shell adder
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How

torn jolt
ancient folio
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But this time its not right triangle anymore

torn jolt
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but

ancient folio
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Kinda

torn jolt
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is it not the tail to tip method

ancient folio
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Since u still got right triangle at the "normal" axis

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Well, its the same method

torn jolt
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my question is why did they make the u vector the opposite direction

ancient folio
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I mean when u actually do that math, its the same thing

ancient folio
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U mean it points downward?

torn jolt
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u is pointing down

ancient folio
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Its all about the direction that u choose

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U can see the problem original coord system

torn jolt
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yes

ancient folio
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It doesnt provide which direction is positive/negative

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Since the arrows are appear on both side

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So, it basically tell u that you can choose your own

torn jolt
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oh, interesting

ancient folio
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In the example, ur teacher choose downward as positive

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But u can choose the other side

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Usually, the upward is positive

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But its just convention/standard

torn jolt
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ah.

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thanks for clarifying

ancient folio
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Different countries/region use different standard

torn jolt
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wait sorry one more wuestiont

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question

ancient folio
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But when u convert them into math then consider the dir, u still get the same result

torn jolt
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why did they subtract 90 from 180

ancient folio
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Look at this triangle

torn jolt
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shouldn’t it be 105

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90+15

ancient folio
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Sum of 3 angle = 180 right

torn jolt
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that’s not a 90 degree tho

ancient folio
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They're trying to get the green angle

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Its 180 - 2 others angle

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35 is one of them

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The other one is made up of 90 and 15

torn jolt
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oh

ancient folio
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So its 180 - 35 - (90 + 15)

torn jolt
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wow

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they couldn’t have just added it in the first place

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thanks

ancient folio
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Well

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By the way they writing it

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They probably trying to get the angle using something else and not the triangle

torn jolt
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oh

ancient folio
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if i had to guess it probably this

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The total angle of 1 side of a line = 180

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The green angle = 180 - 90 - 15 - 35

torn jolt
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ohhh

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thank u bro

ancient folio
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But its a bit overcomplicated though, u could just use the triangle

torn jolt
ancient folio
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Huh?

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I think they're both wrong

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@torn jolt

torn jolt
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wait what

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rly?

ancient folio
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yeah

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I think u need to do a little bit of revision of trig

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buoyant hinge
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can someone explain the last line?

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fast peak
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what do you not understand about it

buoyant hinge
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what is it trying to say?

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i mean i kind of get what it says i just don't understand how

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does it just say that every T in L(V, W) has a unique A = T[B_1, B_2]

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fast peak
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yes

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and every A has a unique T

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void shore
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I have a qusetion
Why can't we use Cauchy integrals in the ellipse? Isn't it considered a closed curve?

charred raft
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ya abuuudeeeh

void shore
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One sec I'm sending the image 😅

charred raft
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okeh

void shore
charred raft
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,rccw

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void shore
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Here, we cannot say zero because there are no singular points?

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Here too cant we just say 0 ?

charred raft
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,rccw

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void shore
charred raft
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ur aware ur function isnt holomorphic anywhere @void shore ?

void shore
charred raft
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obviously

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ya abudeh pay attention!

void shore
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oki 😁

charred raft
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let me know if there is good competitive programming question kekw good luck

void shore
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🤭

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right now im 1200 rated

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not that much

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in codeforces

charred raft
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aah

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thats aight its aight

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u taking compl analysis course?

void shore
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its in my uni I have an exam

charred raft
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sheeesh, u been slackin off, whats the other question?

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look if ur function isnt holomorphic over the connected region, dont use cauchy-integral ur violating the first condition

void shore
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yeah yeah got it ❤️

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last question

charred raft
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sure go ahead

void shore
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In real analysis, there are constants, meaning a function is differentiable if it is a polynomial or something similar. Are there constants in complex analysis that allow me to immediately conclude that a function is analytic?

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I mean holomorphic

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Here for example how did we instantly know that the function is holomorphic ?

charred raft
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because the singularities lies inside the contour @void shore

void shore
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okay Got it got it

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thank u so much fr ❤️

charred raft
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bet bet free syria!!

void shore
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got it ❤️

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halcyon canopy
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halcyon canopy
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Quick question is the zero there because of the free variable?

frozen fiber
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whatever the question is lol

sand escarp
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which zero and where

halcyon canopy
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the small green arrow xd

sand escarp
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owh xd

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yes it's because of the free variable

halcyon canopy
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thanks

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it just felt wierd to just forward the zero

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but i guess its a bit redundant to have a forth matrix that is multiplied by zero?

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or is there a more interresting take?

sand escarp
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I usually just think of it as any number multiplied by 0 is equal to 0

halcyon canopy
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aah true

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anyways thanks for the quick reply 😊

sand escarp
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np!

halcyon canopy
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prisma cradle
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variance?
cause range is independent of freq

prisma cradle
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ping if replied

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strong phoenix
prisma cradle
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its a question bank

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craggy tapir
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$X\oplus\ker T = Y\oplus\ker S$

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craggy tapir
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if $\ker S\subseteq\ker T$, does this tell us anything about the relationship between $X$ and $Y$?

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torn jolt
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Hi, can I ask you guys something?

craggy tapir
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not here. go somewhere else

hollow herald
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Did you try something with this?

craggy tapir
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i'm not sure how should i verify this for now

hollow herald
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You can start with applying the definition always. The space is decomposed in two different ways: \ $x + k_T = y + k_S , x \in X, y \in Y, k_T \in ker T, k_S \in ker S$

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craggy tapir
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but it's a direct sum. each vector in V can only be written in one way using x and kT. likewise for y and kS

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if kT is in ker(T) but not in ker(S), then x = kS and y = kT

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i think?

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but the vector only X and kerS share is the zero vector

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so in the case of kT in ker(T) but not in ker(S), v must be in Y cap ker T

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original problem btw

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wait i just had an idea

hollow herald
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The forward direction is trivial. Are you stuck with the backward direction?

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Construct a linear map E: S(V) -> W as follows ||- For each w in S(V), pick v in V with S(v) = W. Let E(w) = T(v).|| Show that this is well defined and extend it.

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topaz valley
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topaz valley
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you're supposed to define T' : X -> W, T'(x) = T(x), and apply your lemma again to T'

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to get X = ker(T') (+) Y and V = ker(S) (+) ker(T') (+) Y

craggy tapir
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.reopen

topaz valley
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then prove that ker(T) = ker(S) (+) ker(T')

craggy tapir
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i'm not on my pc rn, i'll read this later

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thanks

topaz valley
topaz valley
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hollow herald
topaz valley
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that's the backwards direction

hollow herald
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the forward direction is, "if T = ES then ker S subseteq ker T"

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No?

topaz valley
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no

topaz valley
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this is forward

hollow herald
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Don't you first show the "if" and then the "only if" ?

topaz valley
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that's not what people mean when they say "forward"

hollow herald
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nomenclature, alr got it catthumbsup

topaz valley
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A <=> B, A => B is forward

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smoky cipher
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how do i do this

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torn jolt
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plug y

gritty flax
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You can sub the value of y

torn jolt
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in the first equation

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then a(b-c) = ab-ac

smoky cipher
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oh yeah

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thanks

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wait a seond

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ah

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wait bro

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how do i do this

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plug y?

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nvm got it

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thorny shuttle
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what does it mean for it to be that

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viral wraith
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question : show that if a decreasing sequence converges to zero, it is positive

viral wraith
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hey

silver topaz
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hint: ||all successive terms will be smaller than or equal to that negative number, which in turn is smaller than 0||

viral wraith
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thnks bro

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woven grove
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What are some reasons i would get a worse approximation using Gauss hermite integration with more nodes? I have a task given to compute it for 9 given points and weights and 18 nodes and weights. Shouldn't the 18 nodes give a better approximation? I know the integral analytically computes to 1 but for 9 nodes its about 0.95 and for 18 nodes its 0.8 ish. Why is this?

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@woven grove Has your question been resolved?

velvet sedge
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how are you distributing your nodes

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definitely runge phenomenon

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try using chebyshev nodes

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@woven grove

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In the mathematical field of numerical analysis, Runge's phenomenon (German: [ˈʁʊŋə]) is a problem of oscillation at the edges of an interval that occurs when using polynomial interpolation with polynomials of high degree over a set of equispaced interpolation points. It was discovered by Carl David Tolmé Runge (1901) when exploring the behavior...

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wait

woven grove
velvet sedge
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yea

woven grove
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Imma triple check so i didn't miss enter any weight or node to be super super sure

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Already did it once

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but the weights dont sum to sqrt(pi) which i saw online they should?

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They do for the 9 nodes and weights

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frail hound
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@frail hound Has your question been resolved?

haughty plover
#

well isn't it easier to just divide 29 by 1.4?

#

which results in 20.71 disc cases could fit in

#

so basically 20

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@frail hound Has your question been resolved?

frail hound
#

i divided and still didbnt work

#

lemem put 20

#

wait i dont got ti open now

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versed lily
#

let f : $\mathbb{R} \rightarrow \mathbb{R}$ be differentiable twice, bounded form above, and has a global minimum point. prove that there eixsts an x $\in \mathbb{R}$ such that f''(x) = 0

glossy valveBOT
#

jason2D

viral star
#

I have a problem I need help with

versed lily
#

this channel is taken

viral star
#

Where do I go to get help for a problem

versed lily
#

go to an empty help channel

full forumBOT
#

@versed lily Has your question been resolved?

versed lily
#

<@&286206848099549185>

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versed lily
#

i dont know how to begin

#

i thought imight try taylor

#

didnt get anywhere

viral jasper
#

Ngl, i thought it wanted to show f'(x)=0, and was confused why this problem seemed so trivial

#

It just got more interesting

versed lily
#

interesting isnt the word id use lol

viral jasper
#

I'm guessing you have learned about mean value theorem. And i am thinking that is what should be used here

versed lily
#

i have

viral jasper
#

What can you say about f' and f" at the global min?

versed lily
#

one is 0 one is negative

viral jasper
#

Negative? You sure?

versed lily
#

isnt it?

viral jasper
#

$f(x)=x^2$ has a global min at $x=0$. What is f''(0)$?

glossy valveBOT
#

SWR
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

versed lily
#

oh

#

positive

viral jasper
#

I guess, at a global min, it is also possible the f"=0, but then we're done, so let's ignore that case

#

It is also possible the derivative does not exist at a global min, but the function is twice differentiable, so we can rule that out

versed lily
#

yeah

viral jasper
#

Here's one idea using intermediate value theorem: $f">0$ somewhere. If we can show that $f"<0$ somewhere else, then $f"=0$ follows from IVT

glossy valveBOT
viral jasper
#

You can also use MVT if you can find two spots where f' would be equal

#

Essentially, they're very similar proofs, so take your pic

versed lily
#

yeah i thought of that but i coudnt find a point like that

viral jasper
#

this is where you need to use the upper boundedness of f

#

what class is this for btw? What level of rigor are they wanting?

versed lily
#

infinitesimal calculus 1

#

aka as formal as possible

versed lily
viral jasper
#

that's good, because I can only think of epsilon-delta limit definitions to prove this

versed lily
#

we dont know anything about the upper bound

viral jasper
#

That's good enough

versed lily
#

so how can i use that

viral jasper
#

There are two cases you need to consider

#

You know f''>0 somewhere. If f''<0, then IVT tells you that there is some f''=0 somewhere. That make sense?

versed lily
#

yes

#

what im doing now is i assumed that there isnt another extrema point and im trying to reacha contradiction

viral jasper
#

Okay, so now the task is to prove that $f''<0$ somewhere. To do this, we can try to use MVT. If we can find some $x_1, x_2\in\bR$ such that $x_1<x_2$ and $f'(x_2)>f'(x_1)$, then MVT will tell us that $f''(x)$ for some $x\in[x_1, x_2]$

glossy valveBOT
viral jasper
#

Oh. There's one other way to find $f''=0$ that I want to touch on, before we move forward

glossy valveBOT
viral jasper
#

We know $f'=0$ at the global min. Suppose $f'=0$ somewhere else, then MVT will tell you that there is some $f''=0$ somewhere inbetween. That make sense?

glossy valveBOT
viral jasper
versed lily
viral jasper
# versed lily yes

So, if f'=0 somewhere, we are done. So, now we're left with the final case where f'=0 nowhere else except at the global min

versed lily
#

yes

viral jasper
#

So, in our last case, here are the facts:

  • f is twice differentiable everywhere
  • f is bounded above
  • f has a global minimum
  • f''>0 at the global minimum
  • f'=0 only for one specific x

And here is what we want to find

  • f''<0 somewhere

If we find that, then the rest is ezpz. But finding f''<0 is not so ezpz.

Can you think of some kind of example function that has all of the above facts that I shared? And is there something you can see from that function which helps you see why f'' would be negative somewhere?

versed lily
#

a function where f' = 0 only at a single point?

#

that means the the function would have to be monotone increasing after the min and decreasing before the min

#

right so i have to reach a contradiction form that

#

but how

viral jasper
#

Ask yourself this one question:\
\
What is $\lim_{x\to\pm\infty}f(x)$?

glossy valveBOT
viral jasper
#

Anyway, I'll be back in like an hour

#

this one question should help you a lot I hope

versed lily
#

the lowest upper bound

versed lily
viral jasper
#

ok bye

versed lily
#

0

fringe silo
versed lily
#

why

#

if f has one extrema which is a global minimum

#

and f is bounded

#

then at +inf f approaches some M, and at -inf too

#

which means f' approaches 0

fringe silo
#

sin(x) ?

versed lily
#

what about it

fringe silo
#

well sin does have a global minimum, is bouded, but it's derivative cos has no limits

versed lily
#

it has more than 1 extrema

fringe silo
#

well you said that f had a global minimum

#

not that it was unique

versed lily
#

no its unique

#

im trying to reacha contradiction

#

to prove it cant be unique

fringe silo
#

let f : $\mathbb{R} \rightarrow \mathbb{R}$ be differentiable twice, bounded form above, and has a global minimum point. prove that there eixsts an x $\in \mathbb{R}$ such that f''(x) = 0

glossy valveBOT
#

Lebrown

fringe silo
versed lily
#

thats the original question

#

we split it into 2 cases

#

one where it has more than 1 extrema point, which means theres differnet point at which f' is 0, so were done

#

and the other case is where there is 1 extrema point

fringe silo
#

oh kk

versed lily
#

and in this case we need a contradiction

fringe silo
#

why do you need a contradiction though ? Just need to find two points where f'(x) = f('y)

charred raft
versed lily
#

sure thats the same thing

#

i was trying bu contradiction

charred raft
#

A global minimum requires the function to achieve its lowest value at a single point (or a finite set of points) in R.

versed lily
#

sorry, i was replying to lebrown

charred raft
#

okey just follow what SWR suggested

#

since f as has global minimum at c

#

then f'(c) = 0

#

and since its bounded, then f'(x) -> 0 as x-> plus/minus infty

#

so f grows from 0 at x=c to 0 again as x -> p/m infty

#

so it has to reach a local maximum/minmum somewhere , call it x0

#

then by IVT

#

we get f''(x0) =0

versed lily
#

oh my god i completely forgot we have a point where f' is 0

#

that sounds stupid now that i say it outloud

#

thanks

#

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viral jasper
viral jasper
#

your function

#

.reopen

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#

charred raft
#

in the conditions they said f has global min

viral jasper
#

,w plot -e^(-x^2)

versed lily
viral jasper
versed lily
#

f' is 0 at some point, and it approaches 0

viral jasper
versed lily
#

if its constant 0 were done

#

if its not, then theres a point where f' < 0

#

because it approaches 0 that means this point is a local min which mean f'' at this point is 0

charred raft
#

so what are u trying to counter here?

viral jasper
charred raft
#

why would that be relevant

viral jasper
#

Your argument was that it will have a max somewhere, and therefore f''=0 somewhere by ivt

charred raft
#

min/max

#

one of them is guaranteed to exist

#

doesnt have to be both to make the proof fail, u see what i mean?

viral jasper
#

this logic doesn't feel rigorous enough

#

It's not wrong, but the rigor isn't too great

#

it's why I was asking jason what level of rigor he needed

charred raft
#

i never made a proof for someone in this server since i joined

#

im just sketching ideas

#

which apparently seems to some degree probabilistically correct to me

viral jasper
#

Not trying to tell you that you are wrong, just that the proof might need more substance

#

But that's based on what level of proving jason needs

charred raft
#

yeah for sure, we are just givin him hints, not spoon feeding him the solution, he has the tools we had given him, he can sketch a proof for himself

viral jasper
#

@versed lily, if that all feels good to you, and you feel confident to finish the proof from this, then go ahead and close

versed lily
#

yup that was good enough for me

#

thank you both!

viral jasper
#

Yeah, I thought you needed like an epsilon-delta proof kekw

versed lily
#

i do but i know how to continue from here

viral jasper
#

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ripe stream
#

im obviously doing something dubiously stupid but i cant see what or why

ripe stream
#

(for part iii)

#

here's how i did the rest of the q if it helps

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@ripe stream Has your question been resolved?

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@ripe stream Has your question been resolved?

fervent owl
#

anyway the answer is you've assumed that there exists some function T such that T(x+y) = t((x+y)/(1-xy))

#

we don't know if there does exist such a function

#

(for example, if t(x) = x, then can you find a function F such that F(x+y) = (x+y)/(1-xy))

ripe stream
ripe stream
#

after a bit of messing around I realised if u sub T(x) = t(tanx) it works tho

fervent owl
#

well basically we want to massage our condition t(x) + t(y) = t(z) to become what we have before

fervent owl
ripe stream
#

you get t(x) = karctanx but im still somewhat confused why my initial approach was wrong D:

ripe stream
#

OH

#

oh so I’m just dumb 😭

#

Ok thank you

fervent owl
#

nw!

fervent owl
ripe stream
#

Thank you !!!

#

Just did for Homerton :’D I’m so cooked though

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cobalt atlas
#

would the radius be 3 here ?

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vestal moat
#

No, 2

cobalt atlas
#

why

cobalt atlas
# vestal moat No, 2

is it cause thats the amount of lines it takes to reach each point from the center ?

vestal moat
#

Think in terms of diameter

cobalt atlas
vestal moat
#

What size are the diameters that I drew ?

cobalt atlas
# vestal moat

3 counting the line in the center if that doesn't count then 2

vestal moat
#

Do you know what a diameter is ?

cobalt atlas
#

its across the circle

#

the line across

sand escarp
#

The horizontal distance between points (-4,2) and (0,2) is 0-(-4) = 4

#

And so the radius is 2

cobalt atlas
sand escarp
#

yes

cobalt atlas
#

oh ok

#

thanks

#

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wanton basin
#

(k+1)! + (k+1)! * (k+1) = (k+2) * (k+1)! how do I expand this?

wanton basin
#

or rather simplify it so I can show both sides are equal

#

I got to this point but can't figure out how to progress further

ocean lark
#

factor (k+1)! out of the the left hand side

dusky oxide
#

factor out the factorial

wanton basin
#

yeah that's my question

#

how do I do that

dusky oxide
#

(k+1)!(1+(k+1))?

wanton basin
#

oh that's it

#

huh

#

because the k+2 on the right side is * (k+1)!

#

so they are equal after that step

#

man the one thing I hate about all my math courses is I never actually get better

#

I just learn new things

#

anyways thanks for the help

#

I got it

#

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modest obsidian
#

need help solving this cause i don't even know where to begin 😭

young oracle
#

i got 70

modest obsidian
#

can you explain how please

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wanton basin
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wanton basin
#

1 sec

#

so I solved a) and b)

#

but for c I don't know how I would indicate letters

#

I know it is m, n, o, p

#

part of the alphabet

steel solar
#

Think about their positioning.

wanton basin
#

so I would imagine

#

but I don't know how that would make sense

steel solar
steel solar
wanton basin
#

maybe m as index 13

#

and p as index 16

steel solar
#

Yes.

wanton basin
#

so 13 <= x <= 16

steel solar
#

You could have $x\in\text{Position in alphabet}$

wanton basin
#

but then what about x is an element of alphabet

glossy valveBOT
wanton basin
#

ah position in alphabet

steel solar
#

Yeah.

#

It makes a bit more sense.

wanton basin
#

ok well thanks, but does the other way I gave work?

#

if I say letter in alphabet

#

where x is any given letter

#

just trying to figure out what's acceptable

steel solar
#

Well, we need numbers in there somewhat.

#

Let me think.

#

I don't know, it feels strange.

wanton basin
#

it is a bit strange

#

I guess I'll just use numbers

#

can't go wrong that way

steel solar
#

Yeah.

#

That just introduced a new perspective for me, though.

wanton basin
#

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dreamy spear
#

ive got a circle defined by 3 points, a start, middle, and end; and a parametric equation that draws that circle https://www.desmos.com/calculator/z47o7prgup.
you can see in the circle that it starts at a_0 (angle of the start point) and ends at a_2(angle of the end point). the problem is, this isnt always the case. if a_2 is less than a_0, it wont draw. other times (and i cant tell what causes it for the life of me), it draws but the visible section of the circle doesnt intersect the middle point.
im adding 4 pictures, the first 2 are examples of what i want, the last 2 are examples of whats going on that i dont want.

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@dreamy spear Has your question been resolved?

dreamy spear
#

<@&286206848099549185>

dreamy spear
#

E<=t<=S+2pi and E<=t<=S define the different sections of the circle at every combination ive tried, so thats helpful. the only hurdle now is writing something that knows which one to choose

torn jolt
#

Have you tried to sustitute t in your parametrization by t-a_0 and take t in the interval [0,a_2-a_0]?

dreamy spear
#

I have, but i get the same issues

torn jolt
#

If we consider t = a_2*x + a_0 with x in [0,1] that should fix the problem when a_2<a_0

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@dreamy spear Has your question been resolved?

torn jolt
#

Sorry, I made a mistake take t = (a_2-a_0)/a_0 * x + a_0 and x in [0,a]

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shy edge
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shy edge
#

can x have nnegative value..?

sharp lagoon
shy edge
#

but usually we write it as abs(x) < 3 right

#

dont we usually take the smaller value in this case so it guarantee converges

hot lily
shy edge
#

i dont think so.?

vestal moat
#

I think everything except a and d

shy edge
#

wait it doesnt make sense abs(x) < -3

#

so can radius of convergence have a negative value?

hot lily
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shy edge
#

sooo..?

hot lily
#

So you can be suer that $\mathrm S$ converges if $x \in [-3, 4]$

glossy valveBOT
#

King Leo

shy edge
#

oh

#

thats what it meant

#

i thought it was saying abs (x) <4 and abs(x) <-3

#

so anything falling within the domain -3<x<4 are all value that converges?

shy edge
#

why

#

in ratio test we do <1 for it to converge

hot lily
shy edge
#

okok got it

#

thank you very much

#

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shy edge
#

!occupied

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Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

shy edge
#

not thread, channel

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mild flicker
#

Sorry.. Layman.. Might come off as a rube/shitpost but its been bugging me today.. I've always read that "0.9999...=1" without any caveats.. but also that 1/0 is undefined..
But whenever I look at why 0.999..=1 it always seems to based on limits to infinity...
So if I follow that line of reasoning...
0.999999... = lim(n→∞) [1 - 1/n] = 1
0.00000... = lim(n→∞) [1/n] = 0
Which means if you can substitute 0.999.. for 1 (and vice versa), then could you substitute 0 for 0.0000.. and write 1/0 as 1/0.0000.. and now 1/0=∞?

minor crater
#

the reason that 1/0 is undefined is because if you take 1/0.0000.. -> +infinity and 1/(-0.0000) -> -infinity, even though in the limit both +0.0000 and -0.0000 are 0

minor crater
#

indeed, $\lim_{x\to 0^+} \frac{1}{x} \to +\infty$

glossy valveBOT
#

artemetra

mild flicker
#

I read about the issue with the discontinuity.. that it can't work because of it. I just can't tell why following the same line of reasoning that leads to 0.9999.. being valid can also lead to 0.000.. being invalid, particularly since it seems like you need to invoke the 1/inf to be able to do 0.9999..=1

#

I mean it got a bit more sensible if I limited to 0+

#

since I guess that solves the discontinuity

minor crater
#

mhm

minor crater
mild flicker
#

yeah thats the point.. I can "pretend" not to divide by zero by dividing by 0.0000...

minor crater
#

0.999999 goes to 1 but also 1.000000....1 goes to 1

mild flicker
#

and if 0.9999..=1 then 0.000..=0

minor crater
minor crater
#

both 0.0000 and -0.0000 go to zero, while 1/0.0000 goes to positive infinity and 1/-0.0000 goes to negative infinity

#

,calc 1/0.000001

glossy valveBOT
#

Result:

1e+6
minor crater
#

,calc 1/(-0.000001)

glossy valveBOT
#

Result:

-1e+6
deep gale
glossy valveBOT
#

Prelude to archbishop

minor crater
#

graph of 1/x if that helps

deep gale
#

if given initial terms of course,

#

Preferably can choose a better sequence

minor crater
deep gale
#

I've heard of lower and upper decimal approximations of real numbers

deep gale
#

Whichever sequence works better

#

But still makes sense*

mild flicker
#

I think in the proof I saw it expanded out to an infinite series.. but it seems roughly equivalent to do 1-1/n as n approaches infinity..

fast peak
#

but the point is that 0.9999... is not the limit of 1-1/n, it stands for a different limit (which also happens to equal 1)

#

so they arent the same situation

#

the specific notation 0.9999... means something

#

so if you want to apply that to the notation 0.0000... you also have to use that same meaning

#

and 1/n is just something else

deep gale
#

In order to properly define decimal approximations of a real number

fast peak
#

and while 1/x->infty is true, there are good reasons to let 1/0 not be a thing in the real numbers

deep gale
#

It might perhaps suffice to consider irrational real numbers

mild flicker
#

hm alright thanks - I think the issue is in how I'm formulating 0.9999..?

#

is that where I'm ending up with the incorrect premise?

#

eg. the whole limit 0.999 = 1-1/inf isn't a valid representation of the infinite series?

fast peak
#

whenever you are writing inf as if it was a real number you are already writing wrong things

mild flicker
#

yeah sorry, I'm not familiar with latex.. I mean as a limit as n approaches infinity then 1-1/n

fast peak
#

while thats not wrong, its more accidental as just both things equal 1. but strictly speaking 0.9999... is a different limit

deep gale
#

In the sense that there exists an i in N, so that ai != bi, where ai is the i'th term of the (infinite) upper decimal expansion of 1, and bi is 1 - 1/i

fast peak
#

the bigger problem is just that you want to replace 1/0 by its limit which just isnt a real number

#

and then you just run into issues with infinity

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a/b = lim a/b_n where b_n -> b is true, unless b=0

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or b=infty

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in both cases the lhs just isnt defined

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for good reasons

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(in the real numbers)

mild flicker
#

hmm okay thanks. I think I need to go learn how convergence and sequences actually work. I think I'm taking way too much liberty and misunderstanding WHY 0.9999..=1

deep gale
#

It is defined in math as an infinite decimal expansion

mild flicker
#

well.. the limity thing I had earlier, which converges to 1

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well - thanks, I know where I'm messing this up; I think I know what I need to go read more of - I will stop making silly statements

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and go read until I get it

#

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stuck fiber
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stuck fiber
#

Im not really sure what I did wrong here

#

First I subbed in e^-3 into f(x) to calculate the y coordinate of the tangent, that gave me -4

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Then I got the derivative of f(x), which was 2/x

#

Then I subbed in y=-4, x=e^-3 and m = 2/x into y=mx+c

slate violet
#

the slope $a$ should be $f'(e^{-3})$

glossy valveBOT
slate violet
stuck fiber
#

Ah I see

slate violet
#

and then you use point-slope form, so you need y when x = e^(-3)

stuck fiber
#

I will 1 moment I will try again to solve it

slate violet
#

$y - y_1 = m(x - x_1)$

glossy valveBOT
stuck fiber
#

Yep that was it 😄

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Thank you!!

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❤️

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slate violet
#

no worries

#

nice to see you again odie!

stuck fiber
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signal creek
#

Can someone help

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quiet zodiac
#

anyone who can help with a physics problem help 8 pls

alpine pecan
#

partial fractions

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@signal creek Has your question been resolved?

signal creek
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@signal creek Has your question been resolved?

glossy valveBOT
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C&rroter

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final wing
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final wing
#

I dont really get why the integral goes from a to a?

#

does it have to do that g(x) = integral a to x and g(a) will say g(x) is integral a to a?

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cant be that easy right?

rapid rain
#

it is that easy

hearty plover
#

It is that easy yes

final wing
#

damn

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alright

#

perfect

#

thank you :)

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distant quiver
#

@limpid scroll

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distant quiver
#

@limpid scroll bro you are maths genius , please help us we all are noobs

#

Hi guys?

distant quiver
slate violet
#

I'm telling you that people aren't helping cause of this

#

cause there's no question yet

distant quiver
#

Ahh

#

Ok wait

distant quiver
slate violet
#

,w 3r - 1 = 39 - (r^2 - 1), 3r = 39 - r^2

distant quiver
slate violet
#

hmmm wait

distant quiver
slate violet
#

basically use the fact that 39 choose k = 39 choose (39 - k)

distant quiver
slate violet
#

I don't have the right equation but it must be close to this

#

arghhh

#

it's okay other people will come given enough time

distant quiver
#

Nahh your right

long rock
slate violet
#

yikes

slate violet
#

nCr

distant quiver
long rock
#

oh thanks I see

distant quiver
slate violet
little badge
#

Hi! every one can anyone help me to solve this assignment i shall be very greatful to you all for this help. Thanks

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tulip badge
#

ok i have 2 problems i need help with

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tulip badge
#

first is

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how tf am i supposed to find those

stiff musk
#

probably do row and column manipulations to transform the first matrix into the second

sharp flame
#

you can use determinant properties

tulip badge
#

wait

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can u help me but without telling me the solutions

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like

#

hm

frail lance
#

do cross product and then solve

stiff musk
#

i would probably take the transpose first since the xyz stuff is in col 1 of the first matrix and row 1 of the second, etc

#

then just do row/col operations until you get the second matrix

rapid rain
# tulip badge

If you haven't found yet: first thing you can do is linear operations to to clear out the original matrix (for example factoring columns/rows, adding/subtracting multiples of one row to another...)

#

then once this is done, see what further operations (switching rows/columns, transpose, etc...) need be done to obtain the matrix you want

tulip badge
#

ok so

#

i got to

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---|x y-2z z|
18 |r s-2v t|
|u v-2u w|

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ok ye

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where to go from here

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how to remove the -2 things

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#

@tulip badge Has your question been resolved?

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#

@tulip badge Has your question been resolved?

ashen garnet
#

hi zap

#

today I can't help you, I'm studying for my exam

#

but use these properties of the determinant (when you do elementary row operations the determinant changes):

#

row interchange: $R_1 \leftrightarrow R_2 \implies |A| = -|A|$

glossy valveBOT
#

nico.alesi

ashen garnet
#

row scalar multiplication: $kR_1 \rightarrow R_1 \implies |A| = \frac{1}{k}|A|$

glossy valveBOT
#

nico.alesi

ashen garnet
#

addition of different rows (and their multiples): $R_1 + kR_2 \rightarrow R_1 \implies |A| = |A|$

glossy valveBOT
#

nico.alesi

ashen garnet
#

last one basically does nothing

tulip badge
#

NICO

tulip badge
ashen garnet
#

thanks : )

tulip badge
#

np

#

but still

ashen garnet
#

use these properties and you'll find the answer 100%

tulip badge
#

hm ok il ltry again

#

tysm

ashen garnet
#

I can't see what you've done

#

but quickly looking at the exercise

#

I would also add

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before using elementary row operations

#

do the transpose of the matrix

#

$|A| = |A^T|$ so you can do it without affecting the determinant

glossy valveBOT
#

nico.alesi

tulip badge
#

i did it

ashen garnet
#

oh ok so just try man

tulip badge
#

ok man tysm

#

still

#

stuck if anyone can help here

tulip badge
tulip badge
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@tulip badge Has your question been resolved?

solid ruin
#

(1)תכפיל שורה ראשונה ב1/6
(2)תכפיל עמודה ראשונה ב1/3
(3)תוסיף לשורה ראשונה את -2שורה שנייה
(4)תכפיל עמודה ראשונה ב-1
(5)תכפיל שורה ראשונה ב1
(6)תעשה טרנספוז
תראה בכל שלב מה צריך לשנות ב-180

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torn jolt
#

hello

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torn jolt
#

i have been thinking about this limit for a while

#

to no success

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i will write it down

#

lim x->0 of (sqrt^4(x+1) - sqrt^3(2x+1))/x

#

the sqrt^3(2x+1) can be solved easily through adding and subtracting an x for the first and second sqrt

#

then using the formula sqrt^3(x) - sqrt^3(y) = x-y /sqrt^3(x^2)+sqrt^3(xy)+sqrt^3(y^2)

#

but sqrt^4 what do i do with that

placid vale
#

$\lim_{x\to 0} \left(\frac{\sqrt[4]{x+1} -\sqrt[3]{2x+1}}{x}\right)$

torn jolt
#

not yet lol

#

haha

placid vale
#

is that the limit?

torn jolt
#

no

placid vale
#

then?

glossy valveBOT
#

General_Jacob

torn jolt
#

yea

restive geyser
#

Again, this is a 0/0 limit

#

We can say that, if this does have a limit, then by l'Hopital it should be the limit of "the derivative of the numerator over the derivative of the denominator"

placid vale
#

maybe this can help

restive geyser
#

ngl I think that's a little overkill

placid vale
#

taylor series?

torn jolt
#

u can't get away of x^2

torn jolt
ancient folio
#

LHopital?

placid vale
torn jolt
placid vale
#

$\sqrt[4]{x+1} \approx 1 + \frac{1}{4}x$

glossy valveBOT
#

General_Jacob

torn jolt
ancient folio
placid vale
#

$\sqrt[3]{2x+1} \approx 1 + \frac{2}{3}x$

glossy valveBOT
#

General_Jacob

torn jolt
torn jolt
#

/x in the denominator

#

it will end up infinity

placid vale
#

$1+\frac{1}{4}x - 1 - \frac{2}{3}x = -\frac{5}{12}x$

glossy valveBOT
#

General_Jacob

placid vale
#

$\frac{-\frac{5}{12}x}{x} = -\frac{5}{12}$

glossy valveBOT
#

General_Jacob

torn jolt
#

oh

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that's cool but suppose i dont have that

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binomial approximation

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how do i ddo

#

it

ancient folio
#

What?

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LHopital works fine

#

And easy

torn jolt
#

wait

restive geyser
#

I've messed something up here, I'm sure...

torn jolt
#

do we not apply to l'hopital the (f/g) formula

#

????

restive geyser
#

L'Hopital isn't "lim of f" = "lim of f'"

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It's lim (f / g) = lim ( f' / g' )

torn jolt
#

oh

#

okay

#

then

#

sorry

restive geyser
#

There's no quotient rule at play

torn jolt
#

no i meant

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(f/g)' = f'g-fg'/g^2

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ik

restive geyser
#

That's quotient rule yeah

torn jolt
#

yeah im dumb

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sorrt

#

y

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thanks everyone

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❤️