#help-28

1 messages · Page 211 of 1

sacred sparrow
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so I'm not sure what the question specifically asks but only b) and c) fulfill the given equation

torpid perch
#

All v in V such that f(v) = f(-v1+2v2+v3) are?

sacred sparrow
#

yes but why would it say "Pick one" then

torpid perch
#

usually exam is handwritten but this exam was taking during covid

sacred sparrow
#

ok well then just c)

torpid perch
#

only one is correct tho

sacred sparrow
#

yeah the question is meant to be mutually exclusive

torpid perch
#

problem is, answer is D, we shouldnt be focusing on the alternatives tho

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just, we should develop, and then see which answer matches lmao

sacred sparrow
#

eh no it's c)

torpid perch
#

wdym?

sacred sparrow
#

d) does not fulfill the given equation

torpid perch
#

are you using the matrix?

sacred sparrow
#

because f(2v2 + v3) != 0

sacred sparrow
#

so to be clear, a) and d) do not fulfill the equation

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b) and c) do

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but only c) represents the full set of answers

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c) represents all possible v that fulfill the equation

torpid perch
#

can we like not focus on the alternatives though lmao

sacred sparrow
#

what do you want to focus on :D

torpid perch
#

usually is handwritten exam though

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well, maybe work with M_B'B(f) . (v)_B' = (f(v))_B

sacred sparrow
#

ahh I misread it from the first image you posted, it's from B' to B

torpid perch
#

(f(v1 + v2))_B = (1,-1,2)
(f(v1-v2-v3))_B = (1,-1,2)
(f(v1+v3))_B = (1,2,-1)

sacred sparrow
#

ys ys

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k then we need to translate a) b) c) d) first

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e.g. we could represent

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as

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and translate v into base B'

sacred sparrow
#

did you translate them already

torpid perch
#

a: v_B' = (0,0,-1)

sacred sparrow
#

ys for a)

torpid perch
#

is hard, we need to solve linear system

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cant do it mentally lmao

sacred sparrow
#

b: (2/3,-4/3,-1/3)

sacred sparrow
#

and 2X+Z = 3v1 + 2v2 + v3

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but we need -v1 instead of 3v1

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so subtract 4 times v1

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so - 4 * (X+Y+Z)/3

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together: 2X+Z - 4 * (X+Y+Z)/3

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= (2, 0, 1) - 4/3 * (1, 1, 1)

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= (2/3,-4/3,-1/3)

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so you're kinda lucky it doesn't need to be solved linearly with gauss

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ok now only c) and d) left 🦩

torpid perch
#

well (1,1,1)_B' = v1
(-1,0,0)_B' = -v1-v2

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and we need -v1+v2

sacred sparrow
#

yeah I'd start with (1,0,0)_B' = v1+v2 instead

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and subtract v1 twice

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because we already know v1 = (X+Y+Z)/3

torpid perch
#

that

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I got a brain fart

sacred sparrow
#

np

torpid perch
#

(1,0,0)_B - 2(1,1,1)_B = -v1 + v2

sacred sparrow
#

2/3

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instead of 2

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3v1 = (X+Y+Z)

torpid perch
#

yeah, my bad, again

sacred sparrow
#

so v1 = (X+Y+Z)/3

torpid perch
#

(1,0,0)_B - 2/3(1,1,1)_B = -v1 + v2

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((1,0,0) -2/3(1,1,1))_B' = -v1 + v2

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(1/3,-2/3,-2/3)_B' = -v1 + v2

sacred sparrow
#

looks good

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I'll leave the rest here for you to compare

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a: (0,0,-1)
b: (2/3,-4/3,-1/3)
c: alpha * (1/3, -2/3, -2/3) + (2/3,-4/3,-1/3)
d: alpha * (1, -1, 0) + (2/3,-4/3,-1/3)
torpid perch
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(2/3,-4/3,-1/3)_B' = -v1 + 2v2 + v3

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do what now

sacred sparrow
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v1 = (1/3, 1/3, 1/3)

torpid perch
#

yeah

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(2/3,-4/3,-1/3)_B' + (1/3,1/3,1/3)_B' = 2v2 + v3

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it matches but

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are you saying (1,-1,0) is in the kernel of f?

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same for (1/3,-2/3,-2/3) is in the kernel of f

sacred sparrow
torpid perch
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what I mean is, if I evaluate those, under f should map to zero

sacred sparrow
#

first two columns are linearly dependent

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as in the same

torpid perch
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so?

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this is M_B'B(f) tho

sacred sparrow
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it means that f(X) = f(Y)

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no a sec

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gotta correct

torpid perch
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(f(v1_B'))_B = (f(v2_B'))_B

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but yeah pretty much the same

sacred sparrow
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yh

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k well if we go through the options, a) can't represent all since the transform has a kernel

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b) not likewise

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so you only have to show for (1/3, -2/3, -2/3) and (1, -1, 0) explicitly

torpid perch
#

those coordinates in B' should map to 0 or what

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under f

sacred sparrow
#

yop

torpid perch
#

,w {{1,1,1},{-1,-1,2},{2,2,-1}} * {{1/3},{-2/3},{-2/3}}

glossy valveBOT
torpid perch
#

,w {{1,1,1},{-1,-1,2},{2,2,-1}} * {{1},{-1},{0}}

glossy valveBOT
sacred sparrow
#

f(v) = ... is true

torpid perch
#

and we should check (2/3,-4/3,-1/3) is a particular solution to f(v) = f(v)

torpid perch
#

because otherwise might be b)

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bleakkekw 😂 bleak

sacred sparrow
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hm no since we already know that (1, -1, 0) gets mapped to 0

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so f(alpha * (1, -1, 0) + 🦆) = f(🦆)

torpid perch
#

but we still (2/3,-4/3-1/3) to be a particular solution, even tho (1,-1,0) is in the kernel

torpid perch
#

how how do we know f(2/3, -4/3, -1/3)=f(2/3,-4/3,-1/3)

sacred sparrow
#

Convince me that it could not be

torpid perch
#

no no, I just notice something

sacred sparrow
#

k

torpid perch
#

(2/3, -4/3, -1/3)_B' = -v1 + 2v2 + v3

and we need all f(v) = -v1 + 2v2 + v3

sacred sparrow
#

yes

torpid perch
#

I think we are done, tho, it was hard as hell

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and confusing

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and complicated

torpid perch
sacred sparrow
sacred sparrow
#

f(alpha * (1, -1, 0) + 🦆) = alpha * f(1, -1, 0)) + f(🦆) = f(🦆)

torpid perch
#

oh, linearity, even better

sacred sparrow
#

yop

torpid perch
#

yes, this makes it clearer

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I appreciate the help though, I liked this exercise, I think it was intended to use the alternatives, because very low amount of info was given

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literally one of the hardest wrt change of basis matrix with respect a linear transformation

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exercises I have done a while I think

sacred sparrow
#

yeah, I do get confused when base changes are stacked upon another

torpid perch
#

Anyways, ty, I couldnt have done it without u 🦇

#

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civic linden
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civic linden
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quaint verge
#

How do I parameterise a vector valued function of a helix that has a height of H and makes exactly n turns and has a radius of R. Where R,h and n are all positive values?

kindred grove
#

have you started working on that question ? @quaint verge

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digital mountain
#

Can anyone please help me?

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digital mountain
#

They want me to use law of sine to find x

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I have no idea how

gritty flax
#

Whats the sum of angles in triangle?

digital mountain
#

180 degrees

gritty flax
#

Find the last angle

digital mountain
#

So the angle opposite of x is 83?

gritty flax
#

,calc 180 - 33-64

glossy valveBOT
#

Result:

83
gritty flax
#

Yes

digital mountain
#

Bet now how do I use law of sine to find x

gritty flax
#

Whats the law of sine ?

digital mountain
#

SinA/a=SinB/b=SinC/c

gritty flax
#

Ok, here the a will be your w and A the 83 angle

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And let b for the other one you know value

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And B

digital mountain
#

Is w with?

gritty flax
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No x

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I meant

digital mountain
#

ohhh

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Like this or

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I just labed the letters

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Are they all supposed to be capital?

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wait is little a across from A

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Like is little a 3.5?

gritty flax
#

The lil letters are side

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The capitals are opposite angles of the lil one

digital mountain
#

So like this cause we only know one

gritty flax
#

Don't write the last one

digital mountain
#

oh bet

gritty flax
#

Solve cross product

digital mountain
#

Like that

digital mountain
gritty flax
#

Yeah

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To solve for x

digital mountain
#

Ight did I do it right or nah

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I’m rusty on cross multiplication ngl

gritty flax
#

Yeah but you have an equal sign between

digital mountain
#

ohh

gritty flax
#

Its missing

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And then solve for x

digital mountain
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Bet hold on

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They say X=6.37

gritty flax
#

,calc 3.5* sin(83)/sin(33)

digital mountain
#

Oh I was off

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On the answer key they rounded to 3.4 do you always round?

glossy valveBOT
#

Result:

3.3895743705721
gritty flax
#

But they should mention it imo

digital mountain
#

ohh bet

digital mountain
#

Okay so I’m done with A but can u help me find the height and the area

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They want me to draw a line down the middle and use trig

zenith tangle
#

I'm sorry if I misunderstood but shouldn't a) be ≈ 2.12

digital mountain
#

.close

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rough jackal
#

here

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grave elm
rough jackal
#

wdym

grave elm
#

which can be done by multiplying both sides by some number

rough jackal
#

yeah

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4x * 5 / 4 * 5

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and

hot lily
rough jackal
#

x + 3 * 4 / 5 * 4

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huh

hot lily
#

You shuold multiply by the Least Common Multiple of 4, 5, and 20

rough jackal
#

least common.

hot lily
#

Oh wait i see what youre doing

grave elm
hot lily
#

Nvm thats fine

rough jackal
#

yeah

grave elm
rough jackal
#

omg

grave elm
#

it was x / 4

rough jackal
#

so many

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bro im getting always confused

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anyways wait

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here

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so i get

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5X/20 + 4X +12/20

gentle salmon
#

no you multiply the whole equation

rough jackal
#

wdym.

grave elm
gentle salmon
#

don't make them the same denominator

rough jackal
#

BRO

gentle salmon
rough jackal
#

ONE IS SAYING

grave elm
grave elm
rough jackal
#

BRO

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PLS IM ALREADY GOING MENTALLY INSANE

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MY TEST IS TMR

grave elm
gentle salmon
grave elm
rough jackal
#

OK so after I do that I get 9X +12/20

gentle salmon
#

yeah so added steps wdym "not really"😭

grave elm
rough jackal
#

yeah

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so in that case

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i cross multiply them

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so

grave elm
#

okay now this is not the best thing to do

gentle salmon
#

Instead of cross multiplying you just... Multiply everything all at once

grave elm
#

you got this:
(9x + 12) / 20 = (x+12) / 20

rough jackal
#

mhm

grave elm
rough jackal
#

oh

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u remove the

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oh

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so

grave elm
#

an alternative way that arya was pointing to is multiplying the equation by 20 right at the start, which would lead to exactly the same thing

rough jackal
#

like this

grave elm
rough jackal
#

wh

grave elm
#

these 20's are unnecessary

rough jackal
#

so

spring coral
#

hello

grave elm
# grave elm

you can multiply both sides of an equation by 20

rough jackal
#

oh

grave elm
#

and that cancels with the denominator

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so you are just left with
9x + 12 = x + 12

rough jackal
#

okay

#

so

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the answer would b

#

e

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10?

grave elm
#

how did you get to 10?

rough jackal
grave elm
#

okay so you have 8x = 0?

rough jackal
#

yeah

gentle salmon
#

How would you single out x?

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ie how would you make it such that it is x=... And not 8x=0

grave elm
#

just a reminder of operations you can do to an equation:

  1. add a number to both sides
  2. subtract a number from both sides
  3. multiply both sides of an equation by some non-zero number
  4. divide both sides of an equation by some non-zero number
#

one of these will be helpful

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gusty carbon
#

How do i do 33-d and 35-b,c, and d

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gritty rose
#

Use sohcahtoa

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,tex .sohcahtoa

glossy valveBOT
#

riemann

gritty rose
#

Find sin(90-theta) in terms of cos

gusty carbon
#

I dont know how to do that

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Also now i just need help with the 2 with 90-theta/a

gentle salmon
gentle salmon
#

Since 90-theta is just the angle on the other side

#

You have sin(90-x)=A/H

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and A/H=cosx

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#

@gusty carbon Has your question been resolved?

gusty carbon
#

Oh wait i figured that one out

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How do i do 35c❓

gentle salmon
#

cos(90-x)=sinx, same reasoning as I gave above

gentle salmon
gusty carbon
#

Sin(90-a)=cos(a)❓

gentle salmon
#

yes

gusty carbon
#

Now what

gentle salmon
#

what do you have written down

gusty carbon
gentle salmon
#

oh what

#

I thought you were asking whether it is true

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you should have $\frac{cos(90-\alpha)}{sin(90-\alpha)}$

glossy valveBOT
#

AkitoLite

gentle salmon
gusty carbon
gentle salmon
#

cot=cos/sin and I just added the angle

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cot=1/tan=cos/sin

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And then put the angle given

gusty carbon
#

Is that 90 or 5❓

gritty rose
gusty carbon
#

Im confused

gritty rose
#

which part

gusty carbon
#

Do i put a value for a❓

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Or do i make something equal that

gritty rose
#

they explained it above. it equals this

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you don't put any value for the angle

gritty rose
gritty rose
gusty carbon
#

But how

gritty rose
#

how what

gusty carbon
#

Everythinggg

gritty rose
#

gotta be specific

gusty carbon
#

How do i use it

gritty rose
#

i don't know where you're lost

gusty carbon
#

Im at cot(90-a)=cos(90-a)/sin(90-a)

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And i dont know how to use sin(90-a)=cos(a)

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<@&286206848099549185>

gritty rose
gritty rose
stoic gust
gusty carbon
#

Inlooked in my textbook and it justs says cot(90-a)=tan(a)

gritty rose
#

yea i'm trying to walk you through it

gritty rose
gritty rose
#

again, substitute

gusty carbon
#

How do i do these 2❓

gritty rose
#

use the definition of cot

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and tan for 39

gusty carbon
#

Cot=1/tan

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And cot=cos/sin

zenith tangle
#

and also tan = sin/cos

gusty carbon
#

I gtg now

#

.close

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opaque junco
#

Why does the plus become a minus on step 3

gritty rose
#

4-2=2

opaque junco
gritty rose
glossy valveBOT
#

riemann

opaque junco
#

ok thanks

#

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delicate chasm
#

Guys

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delicate chasm
#

I've got that limit

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I cant use stirling and alternative methods

nocturne shard
#

The most painful part about this is to do it without stirling 😭

delicate chasm
#

XDD

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I have all banned on first grade

torn jolt
delicate chasm
#

Because they didnt teach that

nocturne shard
#

Wait, i know how

delicate chasm
#

😄

nocturne shard
#

Focus on the inside

delicate chasm
#

ueah

nocturne shard
#

wait nvm

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give me some times

delicate chasm
#

I tried to do with the definition of e limit.

nocturne shard
#

<@&268886789983436800>

nocturne shard
delicate chasm
charred raft
#

,rccw

glossy valveBOT
delicate chasm
#

Look the middle line

hot lily
#

Dude clean your stuff up 💀

delicate chasm
charred raft
nocturne shard
delicate chasm
#

Yeah is 3

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But i've got 1

torpid perch
#

use dalembert criterion + euler limit

delicate chasm
#

srry

torpid perch
#

?

delicate chasm
#

banned on my actual test

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Im on first grade

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I only can use a few limitated tools

torpid perch
#

which are . . .?

delicate chasm
#

Nothing for limits. I only can use infinitesimsç

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Like te definition of e

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e=lim1+1/x ^x

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LIke in the picture

nocturne shard
#

have you learnt integrals

delicate chasm
#

No

nocturne shard
#

rip...

charred raft
#

try applying ln, and use ln(n!) = sum ln(k) from k=1 to n

torpid perch
delicate chasm
#

I dont know the name in english

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elemental limits

nocturne shard
torpid perch
#

say it in spanish, I am from Argentina

delicate chasm
#

sinx /x -> 1 if x->0 for example

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Que bueno

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Infinitésimos elementales

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Y algunas técnicas como el criterio de stolz

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El lema del sanwitch

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y poco más, y un monntón de lemas de sucesiones que no usaría aquí

torpid perch
#

los lemas de sucesiones están baneados?

delicate chasm
#

No, lo que pasa que no recuerdo haberlos usado nunca en este ejercicio. Debería de poder hacerse solo con lo que te he dicho

charred raft
#

el pablo escobar,

delicate chasm
#

,rccw

glossy valveBOT
#

Couldn't find an attached image in the last 10 messages.

nocturne shard
#

can i use n! -> n^n

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i cant find any other way

delicate chasm
#

maybe yes

nocturne shard
#

oh thank god

delicate chasm
#

But is that true???

nocturne shard
#

almost

charred raft
delicate chasm
#

What equivalences u are talking about guys

charred raft
#

tell us what u know about factorials @delicate chasm

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like what type of non-basic formulas can we use?

delicate chasm
#

One result of limit on talylor lagrange error and nothing more about factorials (And statistics)

charred raft
delicate chasm
#

Is not about this dont worri

nocturne shard
#

i dont think that is still useable :L

delicate chasm
#

y*

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U can aproximate the error of a taylor expansion with the lagrange or cauchy form, but this is useable on this

delicate chasm
nocturne shard
#

welp, this is the best i can do

#

i tried the closest basic thing i can get which is squeeze theorem

#

proving the inequality might be not easy (plus, it's only true when n>=1, which is good if it's about finding limit of a sequence)
idk if induction works but ah well

#

Yep you can basically prove this inequality entirely by induction

delicate chasm
#

whats

#

The limit=

#

?

#

by induction?

nocturne shard
#

I mean you use the inequality (its very long but required for squeezing)

xlnx - x + 1 < ln(x!) < (x+1)lnx - x + 1

#

Sorry for letting you suffer

delicate chasm
#

JAJAJaç

#

no worries

#

No problem

nocturne shard
#

heck its not even over after that, because you have to evaluate 2 limits to evaluate 1 limit

delicate chasm
#

XD

#

Target no problem

#

i will manage tomorrow to do the test

#

If i have luck

#

I i remember the leasons of koro sensei

#

All will be good

nocturne shard
#

Okay

#

Gl

delicate chasm
#

Thanks for all!

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torn jolt
#

could anyone help me with this

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real barn
#

alright

#

given that the function is already in its canonical form

torn jolt
#

i have the cords 6,1 | 3,4 just cant seem to get it right when placing it on the grid

hot lily
glossy valveBOT
#

King Leo

hot lily
#

This means that the vertex is at (h, k)

real barn
#

^

#

and a>0 so it's smiling

hot lily
#

From there, you can test pretty much any other x value to find another coordinate of the parabola

restive geyser
#

(whispers x = 0)

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slow sleet
#

am i right with D here?

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random oriole
#

Use vectors

#

And then dot product

#

If you're familiar

random oriole
slow sleet
random oriole
#

What did you try?

#

This would be helpful for me to help you better

#

Slash my earlier approach. It's better to use the cosine rule here. That's my hint, come back with what you got

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ashen grove
#

Hello, I'm having some trouble figuring out the limit for this problem

ashen grove
#

here is what I have so far

#

It looks like the limit is 7 but I'm unsure

#

I'm wanting to say it doesn't even exist because one side is - and the other is +

#

<@&286206848099549185>

#

This is what it's asking for

#

#3

pine yew
#

.rotate

#

fuck how do you rotate

ashen grove
#

Not sure I'm sorry

#

Just #3

pine yew
#

well yeah it doesnt exist

sudden condor
ashen grove
#

thank you guys. I figured

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spring vigil
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spring vigil
#

do i attempt to graph this first?

viral jasper
spring vigil
#

we just had an introduction to limits

viral jasper
#

then yeah. Graph it

spring vigil
#

so the f(x) things on the left here

#

these are the y values?

viral jasper
#

yes

spring vigil
#

ok let me attempt to graph it rq

#

for the values on the right its these are holes in my understanding

slate apex
# spring vigil do i attempt to graph this first?

you don't really have to graph it for the 0- you can substitute in the -4 and for the 0+ you can substitute in the x-4 and if both values are equal then the limit exists and is equal to this value and if they're not then it doesn't exist and do the same for the -2 but substitute in the 1st and 2nd definitions since the -2 is where the function definition changes and same goes for the 0

steel solar
spring vigil
#

ok

steel solar
spring vigil
#

ok so how do i use this to evaluate a, b , c starting with a

steel solar
spring vigil
#

im trying to understand the step by step process of how i should think about it

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glass lantern
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glass lantern
#

Number 32

#

This is where I reached

hot lily
glossy valveBOT
#

King Leo

hot lily
#

,w d/dx (1 + e^x)^(-1)

hot lily
#

Uh

#

Wait

torn jolt
glass lantern
torn jolt
#

$\frac{1}{e^x(1+e^x)} = \frac{a}{e^x} + \frac{b}{1+e^x}$

glossy valveBOT
torn jolt
#

solve for a and b by equating the coefficients

slate violet
#

it's pretty obvious actually

torn jolt
slate violet
#

I don't think there's a simpler way though

torn jolt
#

i thought e^-x sub would help

glass lantern
torn jolt
#

what have i done

glass lantern
#

This is what I got as my ans

glass lantern
torn jolt
#

try this step again

glass lantern
#

Is there any trick to take substitution?

glass lantern
torn jolt
#

👌

glass lantern
torn jolt
#

maybe writing the answer will help you understand it

#

$\frac{1}{e^x(1+e^x)} = \frac{1}{e^x} - \frac{1}{1+e^x}$

glossy valveBOT
glass lantern
#

Nevermind.

#

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lethal shell
#

-4(2x^2)^3

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lethal shell
#

Wie mache es

hot lily
# lethal shell -4(2x^2)^3

Was versuchen Sie mit diesem mathematischen Ausdruck zu tun?
What are you trying to do with this expression?

steel solar
hot lily
steel solar
#

Yeah, I get the gist.

#

Just randomly putting an expression and leaving isn't the best though, lol.

hot lily
#

Versuchen Sie, dies zu vereinfachen? @lethal shell

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merry topaz
#

I know how to find the DNF but am not sure how to find the CNF

#

Could anyone please assist?

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@merry topaz Has your question been resolved?

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@merry topaz Has your question been resolved?

merry topaz
#

So to find the CNF we first take the negation of the formula and then find the DNF of that and then whatever that DNF is, we flip the literals and the connectives to get the CNF?

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steel matrix
#

idk how to do this i tried using sine rule and got it wrong 😭

steel matrix
#

Omg nvm i realised it says sin B not b.....

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quiet meadow
#

HI guysss

just asking. i can change this function to another one right and i can still do this same problem?

A hospital is tracking the number of blood donors each year using the function F(x) = 4x²-2x+3. Where 𝑥 represents the number of years since the hospital initially started its blood donation program. To certify that there will be a steady supply of blood for patients in need (especially for those undergoing surgery, trauma patients, cancer patients, and those with blood disorders), the hospital needs to estimate how many people will donate blood in 5 years.

Basically im js asking if its okay in the concept of limits to write a completely new function to make a word problem

narrow ermine
#

Yes, although taking any function whatsoever could also yield results that aren't really in line with the situation.

#

At the end of the day it'll still help you practice the same skills the initial problem helped you practice, minus maybe the whole comprehension part which will already be over.

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Please don't occupy multiple help channels.

austere cove
#

<@&268886789983436800>

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strong phoenix
#

Can anyone explain this real quick?

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void nova
#

Factor out x from the first two terms, and n from the other two

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vestal moat
#

Are you familiar with the relationship between the roots of a quadratic and its coefficients ?

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narrow shadow
#

anyone know why when I put cotx in my calculator as 1/tan(x) it shows all x values right, but the y values are all errors?

hot lily
narrow shadow
#

no E's

hot lily
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narrow shadow
#

wait

#

the problem is still there tho

#

it shows only errors

#

in the y value area

#

I put the step as pi/2

narrow shadow
#

when cotx hit's zero

#

is it an asymptote?

hot lily
#

,w tan(pi/2)

narrow shadow
#

like is there an asymptote at y = 0

hot lily
glossy valveBOT
#

King Leo

narrow shadow
#

oh alr

narrow shadow
#

wait but this graph

#

shows the contrary

hot lily
glossy valveBOT
#

King Leo

hot lily
#

$\cot(\frac \pi 2) = 0$

glossy valveBOT
#

King Leo

narrow shadow
#

yea

hot lily
#

$\frac 1{\tan(\frac \pi 2)} = \frac 1\infty = 0$

glossy valveBOT
#

King Leo

hot lily
#

But as soon as your calculator gets that infinity, it starts to bug out

narrow shadow
#

oh

#

should I be using cosx/sinx instead

#

or maybe that'd be too complicated to enter ig

hot lily
narrow shadow
#

o

#

oh yeah it does work

#

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solemn garden
#

Really dumb question but is there anyway to convert 1 millimeter^2 to meters?

wild sleet
#

no

solemn garden
#

Ok thanks

hot lily
solemn garden
#

How?

#

Ohhh isee, meters^2 will work

#

Thanks

umbral dome
#

to convert squared units you square the conversion factor

#

1 m = 1000 mm
(1 m)² = (1000 mm)²
1² m² = 1000² mm²
1 m² = 1 000 000 mm²

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narrow shadow
#

is this elementary school math?

torn jolt
#

bro think if you have 7 out of 8 pizza slices is it close to a full pizza or no pizza

narrow shadow
#

what grade r u in?

#

cmon

#

this is easy

#

7/8 + 1/8 is what?

#

5/11 plus how much is 1?

#

which has a larger difference?

#

thus, which is closer?

#

oh ok

#

makes sense

#

actly wait not rlly

#

3rd graders should know this i believe

#

alr

#

just look at what is aid

#

and think

#

use the process of elimination - search up if you don't know

#

if u get stuck

#

but 5/11 is closest to 1/2

#

it's better in fact

#

no

#

0.5

#

from left to right

#

1, 0.5, 0.5

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Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

narrow shadow
#

yea

#

u can use dat

spiral vigil
#

5th graders are 10-11 years old, right?

#

ok i'm sorry but we can't have you here until you're 13

narrow shadow
#

r u sure your in 5th grade?

#

oh damn

spiral vigil
spice knot
#

discord terms of service

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torn jolt
#

really stupid question, why does the maclaurin/taylor series for ln(x+1) start at n=1, when any of the other dont?

torn jolt
#

the reason I ask this is cause I was integrating the series of 1/1+x, finding the genral term, and mine would be right if n was at 0, but since it's at one everything was shifted so

umbral dome
#

it starts at 1 because the constant term is 0

#

you can reindex your series to make the formula match the usual one

torn jolt
umbral dome
#

the x^0 term, since x^0 = 1

torn jolt
#

oh, makes sense

#

thanks

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glad jasper
#

So I got to this, I guess the next step is supposed to be to distribute? But not sure how to do that here if I have to at all

glad jasper
#

Could be my parenthesis are off

grim skiff
#

You messed up with this term here

#

Try and see what you did wrong

ancient folio
#

I suggest u use assign function so everything looks cleaner

glad jasper
glad jasper
ancient folio
#

Yeah like calling (4x+7)^3 = g(x); do the same thing with the right part. Its just a way to begineer to not mess thing up

glad jasper
#

Oh wait nvm

grim skiff
#

So it looks like you know product rule

glad jasper
#

Wait did I have to apply power rule somewhere here

grim skiff
#

Where it's F'(x) = f'(x)g(x) + f(x)g'(x)

glad jasper
#

Yes

grim skiff
#

What's the derivative of f(x)?

glad jasper
#

You mean like f'(x)?

grim skiff
#

Yes

#

Well I mean for your problem

#

What's f'(x)?

ancient folio
#

Here's an example

glad jasper
ancient folio
#

U only need to subs the final g(x) and h(x) in then u're done

glad jasper
grim skiff
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# ancient folio

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

ancient folio
#

Its much cleaner

glad jasper
#

Yeah I can tell

#

Alright im gonna get back here in a second just gotta fix a couple of things

ancient folio
grim skiff
grim skiff
#

Well f(x) = (4x + 7)^3

glad jasper
#

Yeah

grim skiff
#

You want to find the derivative of that

#

What's the derivative

glad jasper
#

Which we use chain rule right?

grim skiff
#

Yes

glad jasper
#

This is what I got

#

The last one

#

But idk what I did wrong

grim skiff
#

You wrote with a power of 2 here, but it's missing on the last line

#

Why?

glad jasper
#

OH

#

BRO REALLY 🤦‍♂️

#

Wait lemme see if

grim skiff
#

Yes that's why I pointed out that specific term

glad jasper
#

Omg bro im so dumb thanks a lot for that

#

Lemme retype everything now and see if it comes out right

#

YES thanks @ancient folio and @grim skiff

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silk ore
#

Anyone can help me check my answer?

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thorny shuttle
#

i mean

#

put it in a calculator lol

#

and see

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true sparrow
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true sparrow
#

Hihi not sure where I went wrong

#

Part(ii)

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fallow thunder
#

do u have the ans is it 1.14rad?

#

i need to check before replying

leaden mica
#

@true sparrow you have there quite a lot of weird stuff that you are doing, but usually to find a max/min you use derivatives maybe try that

true sparrow
true sparrow
#

The max amt of water it can hold is volume right

#

If I differenate area I get perimeter right or am I understanding smth wrong

leaden mica
#

one of the main usages of a derivative is to see how a function changes, you have a function of an area if you will differentiate this function you will be able to find the maximum point of this function/area

#

I don't think you can get a perimeter using a derivative (of the function of the area) but maybe you can with some extra calculations

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marsh wedge
#

How do I know from my graph which is the interval

leaden ermine
sacred sparrow
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achso wenn man's zeichnen würde k

sacred sparrow
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e.g. im ersten Case hast du als Voraussetzung x-3 >= 0 und x-1 >= 0

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und löst die Ungleichung zu -1 <= x

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die Voraussetzungen musst du aber miteinbeziehen, x-3 >= 0 ist dasselbe wie x >= 3

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und x-1 >= 0 dasselbe wie x >= 1

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also hast du im ersten Fall eigentlich x >= 3 UND x >= 1 UND x >= -1

nocturne shard
sacred sparrow
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was dasselbe ist wie x >= 3

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auf die gleiche Weise bekommst du die richtigen Intervalle für die drei weiteren Fälle

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Also du kannst es auch einmal graphisch bestimmen indem du beide Seiten zeichnest und schaust wann die rechte größer ist

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aber es macht auf jeden Fall Sinn die Intervalle auch auszurechnen weil du es nicht immer graphisch testen kannst

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@marsh wedge

marsh wedge
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Lese es mir mal durch

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So hats dieser daniel auf yt gemacht, aber halt nicht weitergerechnet der meinte dann ja nächstes video, hab aber kein gefunden

marsh wedge
sacred sparrow
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das x >= -1 ist das was du am Ende rausbekamst

marsh wedge
#

😭

sacred sparrow
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wenn du (x-3) <= 2(x-1) löst

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heißt in allen 4 Spalten hast du erst jeweils 2 Conditions und dann hast du jeweils eine Ungleichung berechnet

marsh wedge
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Yess, gibts für sowas auch ein schnelleren weg? Da rechnet man sich ja ☠️

marsh wedge
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Vllt ergibts dqnn mehr sinn

sacred sparrow
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weil hier die Terme linear sind könnte man's sich leichter machen aber ich denke es ist nicht schlecht zum üben

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ich schreib die zweite Spalte hier auch nochmal hin dann kannst du gleich vergleichen

#

Conditions sind x-3 < 0, also x < 3 und x-1 >= 0, also x >= 1

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und die Ungleichung ergibt x >= 5/3

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also haben wir x < 3 UND x >= 1 UND x >= 5/3

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also 5/3 <= x < 3

marsh wedge
sacred sparrow
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Dritte Spalte
x < 1
x >= 3

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muss man gar nicht weiter machen

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weil x < 1 und x >= 3 nicht gleichzeitig erfüllt sein kann

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  1. Spalte
marsh wedge
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💀

sacred sparrow
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x < 1
x < 3
x <= -1 (hier hast du am Ende dich verrechnet)

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also zusammen x <= -1

sacred sparrow
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zeichne erst am Ende

marsh wedge
sacred sparrow
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1.Spalte: x >= 3
2.Spalte: 5/3 <= x < 3
3.Spalte: Geht nicht
4.Spalte: x <= -1
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das müsstest du jz raus haben

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so hast du direkt alle Intervalle

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x >= 3 und 5/3 <= x < 3 kann man noch vereinen zu x >= 5/3

marsh wedge
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  1. spalte zum Beispiel x>= 3 weil das am eindeutigsten von allen 3 werten oder?
marsh wedge
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Warte ich zeichne

sacred sparrow
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die erste Spalte hatte als Conditions x >= 3 und x >= 1, die Ungleichung ergab x >= -1

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wenn man die drei vereint bekommt man x >= 3

marsh wedge
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Weil quasi alle 3 Werte größer als 3 erreichen meinte ich

sacred sparrow
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achso ja

marsh wedge
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Okay check

sacred sparrow
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(x >= 3) UND (x >= 1) UND (x >= -1) = (x >= 3)

marsh wedge
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Ich mache mal kurz weiter ohne auf deine intervale zu gucken

sacred sparrow
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kk

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ich markier den Rest hier als Spoiler

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||die Intervalle wo die ursprüngliche Ungleichung gilt sind also x<=-1 und x>=5/3||

marsh wedge
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Tote hose

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Das ist zwar eine andere aufgabe, aber ist es so zu rechnen einfacher?

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Achso ne ist die gleiche

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Jz bin ich verwirrt warte

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Achso ja das war die wo ich dachte ich sei schon fertig

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Ich glaube ich mach jz erstmal mit was anderem weiter bevor dass weiter meinen kopf fickt sotrue

full forumBOT
#

@marsh wedge Has your question been resolved?

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weary vector
#

$9^{12}* (-3)^8 / [(-9^3)^2 -81]^2 / [(-5^3 + 2^2)^5]^0$

glossy valveBOT
#

Simon James B

honest hill
weary vector
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(3^2)^12 * 3^8 / [9^6 - 9^2]^2 / 1

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this right?

loud dawn
#

!original

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weary vector
loud dawn
weary vector
#

the problem asks us to solve the problem

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I got the correct answer at the end but not the right sign. I need to get a -1 not a +1 as i got

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somwhere i got it wrong

honest hill
loud dawn
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You can just drop the /1 that doesn’t mean anything

weary vector
#

just noticed a tpyo imma show the problema gain

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$9^{12}* (-3)^8 / [(-9^3)^2 * 81]^2 / [(-5^3 + 2^2)^5]^0$

glossy valveBOT
#

Simon James B

weary vector
#

now it should be right

weary vector
loud dawn
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What do you have now

honest hill
glossy valveBOT
weary vector
#

(3^2)^12 * 3^8 / [9^6 * 9^2]^2

3^24 * 3^8 / (9^8)^2
3^32 / 9 ^16
3^32 / (3^2)^16
3^32/ 3^32 = 1

loud dawn
#

It’s (-3)^8

weary vector
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i need to get a -1 not +1 this is my issue

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but how is it getting negative if all we have is positive?

loud dawn
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So either there’s another typo or the grading program is wrong

weary vector
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let me check the problem again

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yep no typo

loud dawn
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This is correct riggt?

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The problem

weary vector
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yep

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that's it

#

ty

#

.close

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maiden wadi
#

I don't know how to use latex, so bare with me. I'll attach images where possible.

Doing part (ii) of this question. (1st image)

By solving (i) I found that when dy/dx = 0, x = tan^-1(8)/4 to give us T1. (2nd image)

So to solve (ii) my thinking is that Tn = tan^-1(8)+nπ/4 (3rd image)

So all I have to do is equate tan^-1(8)nπ/4 = 25 and solve for n.

I got n = 31.3705
so logically the smallest value of Tn where the X coordinate is greater than 25 should be n = 32 (because 'n' is denoting the number of turning points since the first turning point and that should be a positive integer)

I check the answer sheet of the question I got this from and its given n = 33 so I'm utterly confused though. I also plugged the values into Desmos and when n = 32, the x coordinate is 25.5 while n = 32 gives x = 26.3

so am I wrong or is the answer sheet wrong

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@maiden wadi Has your question been resolved?

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@maiden wadi Has your question been resolved?

maiden wadi
#

i know i differentiated it correctly but ye 1 sec

gritty rose
#

And show how you solve for x when setting dy/dx=0

maiden wadi
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i mean i know its correct

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do u need that

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to solve ii

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dy/dx =

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when dy/dx = 0

gritty rose
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How does that become x = (1/4)*(arctan(8) +npi)

maiden wadi
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nvm i got my answer

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it should be (n-1)pi to account for the first turning point lol

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.close

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torn plinth
#

prove both are the same
x+y>0
-(x+y)<x+y

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grave elm
#

same in the sense of being equivalent?

torn plinth
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yes

#

prove both inequalities are the same

grave elm
#

have you already tried anything?

torn plinth
#

i think i got it thanks

hot lily
#

Lol

hot lily
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#

.close

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rocky wraith
#

Hey all - I am having trouble understanding what it is I can solve for in the attached question. The first part is simple, as $a_{n}$ is a simple general term, but I cannot understand how to solve for the linear recursive relation that satisfies ${a_{n}}_{n=0}^{\infty}$. I have learned how to find solutions and find a basis with said solutions of the form $a = cr^{n}$, where $c$ is a constant, and we assume the geometric sequence, but we have normally done this from a recursive sequence to our solutions. Do I need to do the reverse? My work for 1(a) is attached along with the questions

glossy valveBOT
#

tokyofastfood

rocky wraith
#

Please don’t give me the answer, I just need help understanding why it’s “second-order” and how I could try to find said linear recursive sequence. I understand I might not have a very clear understanding at the moment, that’s why I’m asking and why I want to build it

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Thank you in advance

full forumBOT
#

@rocky wraith Has your question been resolved?

velvet sedge
#

well, have you solved linear recurrence relations of higher orders before?

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what do you usually do in those circumstances? what do the solutions look like?

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presumably you know how to solve a linear recurrence relation with a generating function

full forumBOT
#

@rocky wraith Has your question been resolved?

rocky wraith
glossy valveBOT
#

tokyofastfood

rocky wraith
full forumBOT
#

@rocky wraith Has your question been resolved?

gritty rose
#

doesn't look like you showed how you got to your linear recurrence relation

rocky wraith
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Yeah I’m confused as to what method to use

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I have no idea how to start part (b), hence my question