#help-28

1 messages · Page 188 of 1

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hallow walrus
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I got $R_{net}=\frac{3}{2}R,C_{net}=2C$ so the time constant, $\tau=3RC$

glossy valveBOT
#

kheerii

hallow walrus
#

so we will get $i=i_0e^{-\frac{t}{3RC}}$ where $i_0=\frac{2E}{3R}$

glossy valveBOT
#

kheerii

hallow walrus
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here I used i_0 = E/R_net

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am I right so far?

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for the first part of the equation, finding the current through the battery as a function of time

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I don't really get what the key K closing and the switch S opening at t=3RC signifies

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doesn't that just short circuit the whole thing

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<@&286206848099549185>

untold birch
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Hello

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Oof

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This is hard for me

hallow walrus
thick hedge
thick hedge
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here

hallow walrus
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hmm

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novel gazelle
#

I have a math oral coming up soon and this is a theorem for the formula of the distance between a point and a surface (sorry its written in french on the document), and i dont understand how we go from HP • n to || HP ¦¦•¦¦n¦¦• cos(alpha)

static cobalt
sharp hemlock
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ça me semble faux

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les vecteurs HP et n sont colinéaires si je lis bien ton schéma

novel gazelle
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oui

sharp hemlock
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alpha c'est quel angle ?

novel gazelle
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je sais pas justement, c'est un théorème que j'ai copié en classe

sharp hemlock
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ah, d'accord

novel gazelle
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ca c'est ce quej'ai ajouté de plus à mon cahier, au crayon

sharp hemlock
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aaaah

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une définition du produit scalaire entre 2 vecteurs u et v c'est u•v=||u||*||v||*cos(theta)

mild charm
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thats not the definition but something that is true for the standard scalar product of two vectors

sharp hemlock
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(trahi par le markdown)

sharp hemlock
#

it doesn't seem relevant here though

sharp hemlock
novel gazelle
#

ahh okay, pcq y a un autre théorème qui montre ca aussi mais je croyais que ca fonctionnait pas pour tous les vecteurs peu importe leurs directions

mild charm
glossy valveBOT
novel gazelle
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woah

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i didn't know there was a bot that could do that

sharp hemlock
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mais ici l'angle entre n et HP c'est 0, donc le cos vaut 1

novel gazelle
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ooook d'accord

sharp hemlock
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donc c'est juste norme de n * norme de HP

novel gazelle
#

merci bien
j'ai d'autres questions donc je ferme ce salon et en recrée un ?

sharp hemlock
#

tu peux continuer je pense

novel gazelle
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Jsp si c'est trop flou l'image

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si c'est flou je me connecte sur discord sur mon ipad

sharp hemlock
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ça va, je te demanderai si j'arrive pas à lire une ligne en particulier

novel gazelle
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mais en gros j'aimerais savoir comment ou quelles étapes tu dirais pour expliquer la définition de la limite

sharp hemlock
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comment l'expliquer ?

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c'est pour ton grand oral ?

novel gazelle
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j'avais fait un oral blanc et je suis tombée sur ca, le prof a pas vraiment aimé comment je le démontrais

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oui

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par exemple pour le graphique je sais pas vraiment comment l'expliquer

sharp hemlock
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il y a deux choses sur le screen que tu m'as envoyé, la définition de la limite et le théorème d'unicité de la limite

novel gazelle
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alors juste la définition de la limite avec le tableau

sharp hemlock
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ok

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en gros l'idée de f(x) -> L quand x -> a c'est la suivante

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tu peux choisir une tolérance quelconque autour de la limite

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ça c'est ton epsilon

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et c'est ce qui est représenté sur l'axe des ordonnées par L + eps et L - eps

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en gros tu veux contraindre f(x) à valoir L, à epsilon près

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et si x s'approche suffisamment près de a

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dans un intervalle ]a - delta, a + delta[

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alors tu sais que f(x) vaudra L à epsilon près

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plus tu choisis un epsilon petit, plus le delta correspondant va être petit

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mais il y en aura toujours un

novel gazelle
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okok

sharp hemlock
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ça te semble parlant ?

novel gazelle
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euhh du coup si on peut pas trouver de x dans cet espace c'est que la limite existe pas ?

sharp hemlock
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je comprends pas la question

novel gazelle
sharp hemlock
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ah

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en fait c'est plutôt si tu peux pas trouver de delta

novel gazelle
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la fonction sur le deuxième tableau a un trou ou je sais pas trop comment ca s'appelle, ca veut dire qu'elle existe pas la limite ?

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ah

sharp hemlock
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dans ton deuxième dessin, tu peux resserrer delta aussi petit que tu veux

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tu n'arriveras jamais à restreindre f entre L+eps et L-eps

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(au fait, ça s'appelle une discontinuité ou un point de discontinuité)

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et en effet, la limite n'existe pas

novel gazelle
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mais concrètement, c'est quoi la limite ? j'crois que j'ai toujours pas compris

sharp hemlock
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concrètement, c'est la valeur dont la fonction s'approche

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quand tu regardes la fonction autout de a, les valeurs qu'elle prend sont proches de L, sa limite

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et elles sont d'autant plus proches que tu regardes près de a

novel gazelle
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donc quand x tend vers a, sa limite c'est L

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mais si x tendait vers b par exemple, L sera à un autre endroit de l'axe y ?

sharp hemlock
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oui

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ça serait une autre valeur de L

novel gazelle
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ca marche
d'ailleurs je peux t'ajouter en ami vu que tu parles francais ? (mais vraiment pas obligé c'est juste plus simple pcq j'ai plusieurs questions)

sharp hemlock
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oui, tu peux ^^

novel gazelle
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ah, je peux pas t'ajouter apparemment

sharp hemlock
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je l'ai fait

novel gazelle
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novel gazelle
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ah

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vagrant tangle
#

I am stuck on c) for this question. The answer is supposed to be 14.9, I can't see what I am doing wrong or get any other answer. Basically, I solved for y(t) = 20, then solved for x(t), then subtracted 15.

vagrant tangle
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@vagrant tangle Has your question been resolved?

brisk obsidian
# vagrant tangle

The time you calculated is incorrect. Just use the Quadratic Formula to solve for t.

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Also, when you Completed the Square, you solved for when (t - 5sqrt(3)/8))^2 = 0, but it doesn't equal 0, it equals 75/64 - 1.

vagrant tangle
brisk obsidian
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No. The problem is that you solved for the RHS equal to zero, but on the second to last line you can see that it is equal to 75/64 - 1.

vagrant tangle
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Oh wait I see

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Yeah ok

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Thank you

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viscid thunder
#

how would i do part a? i did dy/dx=0 which got me x=-2k and then i subbed in x=-2k into the original equation to get y=4k-8k^2+1 but apparently its 1-4k^2

naive vapor
#

complete the square

viscid thunder
naive vapor
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remember you have to divide b by 2

polar valve
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you did this wrong: then i subbed in x=-2k into the original equation to get y=4k-8k^2+1

viscid thunder
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is the inside - or +?

naive vapor
ashen crescent
viscid thunder
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why wouldn't the differentiation method work?

polar valve
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it does.

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you made a mistake in subbing

viscid thunder
#

oh ye, 4k^2 - 8k^ + 1 is also -4k^2 + 1

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pallid sequoia
#

hey! i am really struggling with this one and could use some help. Heres the question: Assuming items a and b, show that there is no rational number α which is the solution for "cos(απ)= 1/3"

final juniper
#

hmmm

pallid sequoia
#

the questions from the previous items (a and b) are: a) Let β ∈ R , tan(β) = 2√2. Suppose that for every positive integer n, there are An

and Bn integers, with bn ̸= 0, such that

tan(nβ) = An√2 / Bn.

Find formulas for an+1 and bn+1 in terms of an and bn.

(b) Show that, for every positive integer n, an ̸= 0 and bn ̸= 0. Hint: It may be useful to calculate an

and bn for small values ​​of n.

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if it helps, i got the answers for a and b

final juniper
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is this ur quesiton

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question

pallid sequoia
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yess

final juniper
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well

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are you familiar with Chebyshev polynomials

pallid sequoia
final juniper
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you are?

pallid sequoia
final juniper
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well

pallid sequoia
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yep

final juniper
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there is already a proof online

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which uses them to prove

pallid sequoia
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is it?

final juniper
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alpha is irrational

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ill link it here

pallid sequoia
#

Thank you! Really helped out a lot!

final juniper
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np

pallid sequoia
#

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orchid shell
#

how do i solve this volume question?: find the volume of the solid generated byb the triangle with vertices at (1,1), (4,1) and (4,3), rotated about the x axis

orchid shell
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im not too confident on whatevers better, shell or washer

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and idk what to do since it gives vertices rather than a function

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@orchid shell Has your question been resolved?

orchid shell
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<@&286206848099549185> srry for ping, i appreciate any input

orchid shell
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unborn gulch
#

@orchid shell did you get the solution?

orchid shell
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it says that since its constant at y=1 and x=4, you can plug those into washer method

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after trying that i got 35 pi

unborn gulch
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Well you will get a cone when u rotate about the x-axis

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the 3 points on the graph look like this

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now rotating this will cause rotation about vertex (4,3) making a cone with radiue 3 units and height 2 units

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now you can solve it

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@orchid shell

orchid shell
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uhhhh

unborn gulch
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its answer should be 6 pi

orchid shell
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using washer method?

unborn gulch
orchid shell
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wouldnt it be a cone kinda with a hole bored through the middle

unborn gulch
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i am spinning the line (1,1) to (4,1) circularly

unborn gulch
orchid shell
unborn gulch
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i didnt get any equation i just visualised rotating the line parallel to x axis which will become the radius and the other perpendicular line as height

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@orchid shell before continuing i guess you should reopen this problem

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or the help channel will go to the available criteria

orchid shell
#

.open

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sry how do i open it

unborn gulch
#

.reopen

orchid shell
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.reopen

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orchid shell
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awesome ty

unborn gulch
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yeah done

orchid shell
#

i found a problem in the textbook thats identical, im gonna try to see what the textbook says

orchid shell
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i appreciate your help though

unborn gulch
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well you are rotating along the x axis

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so the line parallel to x axis is your base

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and line perpendicular to x-axis which remains unchanged will become your height

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@orchid shell something like this

orchid shell
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but what are you plugging these values into

unborn gulch
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here your BC is line parallel to x-axis

unborn gulch
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i am showing how i am visualising

orchid shell
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ohh

unborn gulch
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like this

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so ur radius becomes the length of the parallell line

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and height remains const

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this actually doesnt require you to make equations

unborn gulch
orchid shell
#

wait so youre finding the area of the triangle and multiplying it by 2pi?

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base 3 * 2 height / 2 * 2pi

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6pi

unborn gulch
#

1/3 * pi * r^2 * h

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r will become the line parallel to x axis

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h will become the line perpendicular to it

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because the perpendicular line has no changes while rotating and stays const

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orchid shell
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unborn gulch
orchid shell
#

sorry 😭

unborn gulch
orchid shell
# unborn gulch okk

he said that the slope of the triangle is found with the point/slope formula

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and you subtract that by the inner radius

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the correct value is 10 pi

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ill send my work in a sec leme get a pic

unborn gulch
orchid shell
orchid shell
unborn gulch
#

oh i see so you are rotating up and down

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i was rotating left and right

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i was visualising along the wrong axis mb

orchid shell
#

ohhh alright all good

#

ty

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fleet tundra
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fleet tundra
#

why the answer is 1/sqrt(x²+1) and no -1/sqrt(x²+1)

civic bay
#

notice that arctan gives you an angle corresponding to a particular tangent value

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so we can say arctan(x) = theta

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then tan(arctan(x)) = tan(theta) so x = tan(theta)

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this means that there is a right triangle with an angle theta so that the opposite is x and the adjacent is 1

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since the tangent is x and tangent is opposite over adjacent

civic bay
#

and since cosine is adjacent / hypotenuse, you'd get 1/sqrt(x^2 + 1)

fleet tundra
#

look here

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here how i can know

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@civic bay

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smoky jackal
#

What is a Euclidean triangle?

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smoky jackal
#

Lol I should ask google

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Sorry guys

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vale cipher
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vale cipher
#

How do you do b)

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Ik the first two terms are 0, 1

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but I dont understand the actual formula itself

velvet sedge
#

if you know the first terms are 0 and 1, this tells you t1=0 and t2=1 yes?

vale cipher
#

yes

velvet sedge
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so, what happens when you plug in 3

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in for n

vale cipher
#

well how do i plug it in....

velvet sedge
#

think of it like a function

vale cipher
#

is it just 2(3-1) + (3-2)

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im confused why the n-2 and n-2 r like small at the bottom..

velvet sedge
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t(n)=2t(n-1)+t(n-2)

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this is equivalent

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its just notation for sequences

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so you know t(1)=0, and t(2)=1

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so plugging in n=3

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what happens :3

vale cipher
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RAHHHH IGET 5 catangery IDK

velvet sedge
#

t(3)=

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what happens

vale cipher
#

ummmmmmmmmm

velvet sedge
#

when you plug in n=3 into the other side

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just make n=3

vale cipher
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2(3-1)+(3-2)

velvet sedge
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f(x)=x^2

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what is f(3)

devout valley
vale cipher
velvet sedge
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yes

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f(x+1), if I plug in 3, what is it

vale cipher
#

16

velvet sedge
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mhm

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now we know t(1)=0 and t(2)=1

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and we have an expression for the function t

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the sequence

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t(n)=2t(n-1)+t(n-2)

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what happens if n is 3

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just replace n with 3

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in this

vale cipher
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t(3)=2t(3-1)+t(3-2)

velvet sedge
#

YES

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and what happens to the things inside of t()

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you can simplify those

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t(3)=

vale cipher
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t(3)=2t(2)+t(1)

velvet sedge
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and you KNOW t(2) and t(1)

vale cipher
#

.

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oh

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how do i show that though

velvet sedge
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its just as simple I wrote it

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but instead of parens you can do subscript

vale cipher
#

can u show me happy

velvet sedge
#

so $t_3=2t_{3-1}+t_{3-2}=2t_{2}+t_{1}$

glossy valveBOT
#

🫎 Chmoosey 🫎

vale cipher
#

ok

velvet sedge
#

just instead of () its subscript

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do you understand?

vale cipher
#

yeah

velvet sedge
#

do you see how you would get t_4 and t_5?

vale cipher
#

yea

velvet sedge
#

awesome :3

vale cipher
#

yay

#

tysm

#

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desert cypress
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desert cypress
#

when x is large and negative how did they get a negative answer bec i got positive

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oh

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wait

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hruh

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negatives cancel

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omg

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😭

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smoky jackal
#

Y’all is my answer correct? It’s the only one that makes sense to me but it’s still weird because logically, just because you are wearing a scarf that doesn’t mean it is snowing!!!!

This is geometry class 🥲

heavy breach
smoky jackal
#

Oh right yes

smoky jackal
heavy breach
#

👍

smoky jackal
#

Ty

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upper silo
#

ik this question you need to use composite functions to answer it.... but idk how to start

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upper silo
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<@&286206848099549185>

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any starting tips?

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young scaffold
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young scaffold
#

help

civic bay
#

what do you know about corresponding and adjacent angles and stuff

#

for parallel lines intersected by a transversal

young scaffold
#

idrk

#

im js tryna whip thru these lessons but this q has me stuck

civic bay
#

notice that if you look at the four angles produced by the intersection of the diagonal line with L, each of the four angles kind of "matches up" with the four angles made by the intersection of the diagonal line with M

#

for example, the angle labelled 6x + 3 degrees matches up with the top right angle for L

#

another useful fact here is that opposite angles are congruent, and adjacent angles are supplementary

#

that's actually everything you need to solve the problem, then this just turns into middle school algebra

young scaffold
#

so whats the equation??

#

this is the only q i need everything else is done for that quiz

civic bay
#

i understand you're in a rush but maybe when you do problems with the only motivation of getting them done, you don't learn much in the process

#

the point of the server is to get help, not answers

young scaffold
#

alr

civic bay
#

notice that if that angle is 6x + 3, the angle opposite it is also 6x + 3 since opposite angles are congruent

young scaffold
#

yea

civic bay
#

that angle corresponds to an angle associated with the line L

#

what equation does that give you?

young scaffold
#

6x+3=8x-31

#

??

civic bay
#

yes

#

you can solve that for x to figure out the exact measure of that angle

#

and notice that that angle and the angle (5y + 35) are supplementary, so they add to 180 degrees

young scaffold
#

x=17

civic bay
#

there's another equation which you can solve for y

#

looks right so far

#

so what's the angle

young scaffold
#

how do i find the equation for solving y

civic bay
#

find the angle measure first

#

of either 6x + 3 or 8x - 31

#

they're the same angle

#

and you've found x

young scaffold
#

105

civic bay
#

okay

#

now notice how that angle is adjacent to the (5y + 35) angle

#

together the two angles make up 180 degrees

young scaffold
#

14

#

??

civic bay
#

no

young scaffold
#

hmm

civic bay
#

what's the equation you get

young scaffold
#

5y+35=105??

#

idk

civic bay
#

the angle on the left is 105, you found that

#

and notice that the two angles, 105 and (5y + 35), are adjacent on this line

#

the angles add up to make that big angle, 180 degrees

#

we say the two angles are "supplementary"

young scaffold
#

8??

civic bay
#

yes

young scaffold
#

so the answer is 8

civic bay
#

yes

young scaffold
#

??

#

thanks man

#

appreciate it

#

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woeful basalt
#

i need help solving the derivative of this

woeful basalt
#

these are examples my professor gave me

#

we’re solving it the short way with the equations

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modest rain
#

By using the linearizations at the other critical points we find that (2,−1) is a saddle point
and (−2,−1), (−2, −1) is an unstable node. Furthermore you have to use the properties of the other two critical points as found above. The following picture shows the direction fields on squares of length 2 centered around the four critical points.

modest rain
#

how i can i read these graphs

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cerulean verge
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cerulean verge
#

I have no idea what I did wrong with this question

#

When i plug the values into my calculator

#

I cant find my lambda because the answer I got was with decimals

#

Which is not the answer

ashen crescent
cerulean verge
#

wait why is it wrong?

ashen crescent
#

-(3-x)(4) ≠ -12-4x

cerulean verge
#

its cause of the infront

#

[(-3)(-4) - (3-x)(4)}

#

(-3)(-4) = 12

#

(3-x)(4) = 12 - 4x

#

12 - 12 - 4x

#

am i wrong?

#

im stupid im so sorry hahaha which part

ashen crescent
#

It would be 12 - (12-4x)

cerulean verge
#

but i still have to subtract it no?

ashen crescent
#

Because (3-x)(4) are a product

cerulean verge
#

12 - 12

ashen crescent
#

12 - (12-4x) = 12 - 12 + 4x

cerulean verge
#

yeah i know this

#

so its 0?

ashen crescent
#

No, its 4x, but you have it down as -4x

cerulean verge
#

OH

#

THERE IT IS

#

okayokay thank u man

#

i failed my final because of this question

#

now i can resit peacefully

#

thanks man i really love u

#

no homo

ashen crescent
#

Be careful with signs, long as fuck when you mess up a question because you miss a single sign

cerulean verge
#

yeah

#

ty

#

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zealous rose
#

have I done question 4 right?

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hazy lance
#

your answer is correct but it seems like you just guessed 16 and checked it

#

which is totally valid as long as you know how you would solve it if you couldnt guess that

zealous rose
#

ahhh okayyy

#

i have another question

hazy lance
#

what is it

zealous rose
#

do you need a close up?

hazy lance
#

what was your answer

#

and what is answer choice E

hazy lance
zealous rose
hazy lance
zealous rose
#

I didn't work out an answer

hazy lance
#

ok so ill give you a hint

#

first observe that you have two congruent triangles here

frosty kettle
#

Does this server have a VC?

hazy lance
#

you can subtract these areas from the total area

#

pretty easy right

frosty kettle
#

A and R are paralell

hazy lance
#

now that youre left with the little slice down the middle, observe that you can drag the bottom part over to the top to form a rectangle

hazy lance
frosty kettle
#

Could you explain me how to do number 4

hazy lance
#

you can set up an equation this way in terms of x, the length of a side

hazy lance
zealous rose
#

I get it now

#

I love ya
helped my ass to get some sleep

#

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hazy lance
frosty kettle
zealous rose
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devout spear
#

if i throw a ball from 3.05 m and it lands 18m ahead how do i find the angle it falls under just inverse of tan(3.05/18)?

devout spear
#

but some1 told me I have to to the inverse tan of vy/vx

#

and idk which one is right

#

they both seem logical

#

but u get 2 diff answers

#

it is

#

its pararel

#

to the ground

#

the throw of the ball

#

no it was on a test today and im calculating my points lmfao

#

but it just asked the angle

#

and the throw is directly straight

buoyant wigeon
#

the throw doesnt really matter the ball is on the ground so it's a triangle and what you said works 👍🏼

devout spear
#

yh thats what I did by my nerds said i need to do the inverse tan of final vy/vx

#

ik lmfao but wait ill sketch it rq

#

final velocities

#

the bottom triangle is the final velocities

spice orchid
#

yes you need to use final velocity, if i throw a ball up really high, it'll likely come down nearly straight, so you're expecting an angle of nearly 90. but this isnt the same angle as in the triangle like you've drawn

devout spear
#

just depressing

#

ggz then

#

ending it all

#

tysm

#

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frail karma
#

How can I prove that lim x->0 (sen(x) ÷ x) = 0

fossil river
proven mango
#

it’s not 0 tho

grave elm
frail karma
#

Sorry, that is 1

#

How can I prove it?

frozen coral
#

L'hopital's rule?

proven mango
#

that’s not proving really

#

i’d recommend searching it up online

frozen coral
#

i mean if he wants to prove L'hopital's rule

proven mango
#

it’s kinda hard to explain it all out here

#

the reason why lhopital is bad for this is because this limit is required in finding the derivative of sin(x)

grave elm
proven mango
#

using lhopital’s rule for this kinda creates a loophole

grave elm
#

Anyway, the proof usually relies on squeeze theorem

twin wolf
#

🥪

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placid sluice
#

(Ignore my choice)

I’m not really sure how this works.

worldly tapir
#

So you can use angle k and l to find their opposite angles

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torn jolt
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hot wadi
#

Isn't this straight up 1/2 x base x height

glossy valveBOT
#

Pro_Hecker

torn jolt
#

Idk

#

How do I solve the surd thingy

#

What foil

bleak adder
#

dont we rationalise it

torn jolt
#

I dont

#

Know

#

I did the 1/2 x b x h thing

#

But I don't get how to multiply those

storm karma
#

GCSE Maths goes crazzzyyyy

bleak adder
storm karma
#

Do you guys still need help here?

torn jolt
#

YES

#

Pls

torn jolt
glossy valveBOT
#

faiyrose

torn jolt
#

uhuh

storm karma
#

Do you know how to expand (x+2)(x-3)? Its the same concept as the above

bleak adder
#

X and y = a and b

torn jolt
#

im sorry

#

im a bit dumb

#

i dont get how to multiply surds

bleak adder
#

-1 + 9 underrot 3 is answer and

A = - 1 and B = 9

full forumBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

glossy valveBOT
#

~! vil

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#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

bleak adder
#

sorry ok

torn jolt
#

thank

#

you

#

but

#

what is the foil method

bleak adder
#

Multiplication method

torn jolt
#

ah

#

ok

#

thank u

#

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bleak adder
#

1/1+log a^bc + 1/1+log b^ac + 1/1+log c ^ ab

#

Eval.

#

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ancient heath
#

Hii sorry if this might sound dumb english isn’t my first language, I was studying for my GAT and I encountered this problem,
It tell us to compare between 2 values:
1 - the area of a rhombus with the diameters of 8m & 10m
2- the area of a square that is equal to 25m^2
I’ll attach a picture to how I solve it, but I’m honestly really bad when it comes to geometric shapes. Please help. 🥲

ancient heath
#

I guessed since the diameters are 10,8 that the other side would equal to 6, since (10,6,8) is a famous triangle, so I just multiplied it by 4 to get the area

#

Wouldn’t that still make the area of the rhombus < 24m^2 ?

#

Yess

glossy valveBOT
#

faiyrose

#

faiyrose

ancient heath
#

The original answer from my tutor stated that the area of the rhombus is greater than 24m^2

#

Ohh I see, thanks!

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ancient heath
#

Yess I just now noticed that you mentioned it, I’m getting brainrots from over studying haha

worldly tapir
#

Wouldn’t it be +?

radiant trail
#

🧌

glossy valveBOT
#

faiyrose

ancient heath
#

Thanks a lot!💖

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sharp flame
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sharp flame
#

So regarding (b)

#

I've done some thinking

#

Basically the algebraic numbers of "order" 1 require linear equations

#

order 2 require quadratics

#

order 3 cubics

#

and so on

#

sqrt(3) + sqrt(2) would be order 4, it needs a quartic

#

So basically any algebraic number can be associated with a certain index, that being a natural number, and thus A_n is countable?

#

(c) is easy, algebraics are countable, reals aren't, therefore transcendentals aren't

grave elm
#

(By index you mean the least order of a polynomial such that it's the root?)

sharp flame
#

yeah

grave elm
#

if i just map them to their integer parts

#

you need to ensure that the mapping is injective

#

multiple algebraic numbers cant be mapped to the same natural number

#

that doesnt show that it's countable

#

e.g. both sqrt(2) and sqrt(3) are associated with the number 2

#

this is wrong

sharp flame
grave elm
#

to be able to count the algebraics, you need each natural number to correspond to at most one algebraic number

sharp flame
#

but atleast for the single term ones

#

they're all gonna be naturals

#

so you have a union of countable sets

sharp flame
grave elm
#

but yeah, this explains it

sharp flame
#

If I have a union of infinite countable sets thats not fine?

sharp flame
#

Kind of unsure how I'd write this down formally though

grave elm
grave elm
#

there will be countably many of the sets and each will have countably many elements

sharp flame
#

Right sounds simple enough

grave elm
#

mhm

sharp flame
#

I think I can do it now, thanks man!

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grave elm
#

np

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ebon ibex
#

how do i quickly calulate the eigenvalues of this matrix

ebon ibex
#

i need them for to check if the function is definite or indefinite

#

i tried going - lambda on the diagonal and use the rule of sarrus

#

but the solution of that was 3 lambda -8

#

no idea what to do there further

vast fossil
#

Show your work

ebon ibex
#

this is what i get from using sarrus

#

how do i get the eigenvalues out of this

#

Like calculating that is 3λ-8

#

I want to get the 3 eigenvalues

vast fossil
#

Are you sure you are applying the rule correctly? That's not the characteristic polynomial

ebon ibex
#

oh sec i made a mistake in the second part

#

they should be +

#

(1-λ) x (1-λ) x (4-λ) +2 +2 - [(1-λ) + (1-λ) + 4(4-λ)]

#

like this

#

hmm

#

result is still complicated how do i get eigenvalues from that

split swift
#

expand it into a cubic then try factor/remainder theorem to determine linear factors

#

if it's an exam question o.e. that'll generally work, as long as you're not given non-integer eigenvalues

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compact mulch
#

if m and n are positive integers ,prove that m root n is either a positive integer or irrational.

compact mulch
#

i’m sort of confused, because if m=2 and n=8, then we have 2 root 8 (the square root of eight), which is neither a positive integer nor an irrational number.

minor crater
#

is it rational?

compact mulch
#

i’m pretty sure

#

i could be wrong

minor crater
#

can you write it as a fraction?

compact mulch
#

i’ll check

#

oh it is irrational

#

that’s my bad

minor crater
#

there you go

compact mulch
#

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edgy yarrow
#

I am trying to prove this formula for even powers of cosine. Clearly I am going wrong somewhere, I suspect the issue is where I take the real parts of the equation, but I’m not sure exactly how.

fiery fern
#

Answer?

viral jasper
#

<@&268886789983436800>

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edgy yarrow
#

<@&286206848099549185> please help

viral jasper
viral jasper
edgy yarrow
#

Okay, will do. I assumed it was wrong because the LHS is the same but the RHS isn’t

viral jasper
#

Nah, so far you been right

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.reopen

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edgy yarrow
#

I've tried substituting in n=2,3,4,5 and all of them work. So now I'm wondering why I can't find my version of the formula online anywhere, especially because it's so simple compared to the one I was trying to prove. And the one I was trying to prove is for even n, but my equation seems to work for all n.

#

Surely I'm missing something

edgy yarrow
#

Have I invented a formula here? <@&286206848099549185>

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round plank
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round plank
#

can sm1 explain what func g(x) i use for the fixed point method
im kind've lost
i tried g(x) = 25/x^3
not sure waht else i can do can any1 help?

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#

@round plank Has your question been resolved?

plush tundra
#

Your g would be 25/x^2 since x = 25/x^2 is equivalent to x^3 = 25 not your g. However the derivative of this new g is likely too big to converge nicely. Can you think of other functions such that x = g(x)?

#

Hint: perhaps you can introduce another factor/fixed point

plush tundra
#

It will work if you add a factor of (x-4) so you are solving (x^3-25)(x-4)=0 between 2 and 4

round plank
#

25/x - x^2? idk

plush tundra
plush tundra
#

I worked backwards

#

Start by adding a linear factor x - a and write out the expression for g

#

Then pick your starting point (3 is good), and try some values to get g’ as low as possible

#

In this case it is clear a=4 ensures |g’(3)=0| which is as good as you can get

plush tundra
round plank
#

this makes no sense

#

to me

round plank
#

the way i get g was just solving for x

#

whats the easiest way to do it

plush tundra
#

I’m trying to paste a screenshot

#

The first 3 steps transform a function that has 25^(1/3) as a solution into x = g(x) form

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Then g has a fixed point ar the solution by definition of fixed points

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And you can iteratively apply g to some close starting value (in this case 3) to get your approximation

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3 steps should be enough for your desired accuracy

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I chose x-4 by first doing the first 3 steps with x-a and writing the formula for g’

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Then a=4 minimizes |g’(3)| so it will converge fastest

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And since the derivative is 0 which is less than 1 it will not diverge

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So your idea to solve for x is correct but you need to solve a function that yields a g’ with low absolute value to ensure convergence

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Introducing another factor is a good way to do this

round plank
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i dont understand this

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is there not an easier way to do this

plush tundra
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It’s the same method as yours. Take a function f with root 25^(1/3) and solve for x to get g

round plank
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no

plush tundra
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However your f(x) = 25 - x^3 does not work

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Because the resulting g has too large a derivative to convergw

round plank
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this is how i do it

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idk where ur getting (x-4) from

round plank
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but where r u getting (x-4) from

plush tundra
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We need to modify f to keep the root but add some other root(s) to minimize |g’|

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I guessed that adding a linear factor (1 root) should do the trick

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So I solved for g with an extra x-a factor

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Then solved for the a that minimizes |g’| which 4 does

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There are plenty of other modifications that work, x-4 is just the one I chose

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A good hint that 4 as a root will work is that we can tell the value is between 2 and 3 and hence can use 3 as the starting value. Then 4 is further from the starting value than the solution so the fixed point we find will be the desired solution and not the fixed we added at 4

round plank
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or i can just use newtons method as an equation

plush tundra
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That should work

round plank
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x - f(x)/f`(x)

plush tundra
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Newtons method is just a special case of fixed point iteration

round plank
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that i use

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x=25/x^2?

plush tundra
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f(x)=x^3-25

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This is the function that has the solution that you are after

round plank
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ok so

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x - x^3-25/3x^2

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is what i get

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is that correct?

round plank
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i was confused how sm1 got 1/2(x+25/x^2)

plush tundra
round plank
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then

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doesnt amtter

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wtv

round plank
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how would i determine the interveral

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to tell if it converged i just take derviative of f(x) and plug in something to see if it is less than 1 right?

plush tundra
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Yes

round plank
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and g(1)

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i could say interval 0,1?

plush tundra
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Depends on g. If g’ is 2-x^2 for instance, that reasoning won’t work

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It is better to calculate the derivative for g and check when it is less than 1 in magnitude

plush tundra
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Differentiate g and find an interval by looking at the inequalities

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Solving g’(x) < 1 can be done by finding the zeros of g’(x) - 1

round plank
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bro

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can u explain it better

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like not complicated

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i dont understand what your trying to say

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and also

round plank
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for this someone did this isntead is this correct?

plush tundra
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They are equivalent

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They just did some algebra to the same answer (and have a misplaced equality between f and g at the beginning)

plush tundra
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Are you familiar with solving inequalities?

plush tundra
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Ok, then solve |g’(x)| < 1

round plank
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u cant i dont think

plush tundra
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You just need an interval that satisfies it

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Also, what is your g’?

round plank
plush tundra
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This one works in [-1, 1] for instance. You just have to look at g’ - 1 and see when it crosses 0

round plank
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for this

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-3<2x-e^x < 3

plush tundra
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Think about the shape of g’, what does that tell you?

round plank
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i cant shape this out tho 💀

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no idea how it looks

plush tundra
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Well, when x is negative, the linear factor dominates

round plank
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how do i do this

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without like graphing it or smth

plush tundra
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When x is positive e^x dominates

round plank
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yea

plush tundra
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My wifi is not really working rn, messages take many minutes to send. I suggest you put it into an online algebra calculator and look at the steps. It’s just an inequality

round plank
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doing that

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yeah i dont get any results

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,wolgram

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,wolfgram

round plank
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,wolf \left|\frac{2x-e^x}{3}\right|<:1

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@round plank Has your question been resolved?

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@round plank Has your question been resolved?

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dusky drift
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dusky drift
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can someone help with this?

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I have the answer key for it but I am not exactly too sure on how they got their answers

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like why did they do half cirlces etc

sick karma
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because integrals are just essentially measuring the area under a curve

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in (1) for example, you are integrating from 0 to 2, so you are finding the exact area that is shaded between the function and the x axis from x = 0 to x = 2

dusky drift
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right but how is a half circles below x axis -pi/2?

sick karma
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because remember, any area under the x axis is considered negative

dusky drift
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no yea I know that but the pi/2 specifically

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like did they use a unit circle here?

sick karma
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the one from x = 0 to 2

dusky drift
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I dont remember that rlly but If I had to guess its prolly pi/2 huh

sick karma
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are you sure? the radius?

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well think about it this way

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it's a half circle, and its centerline is 2 units long because it ranges from x = 0 to x = 2

dusky drift
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ok

sick karma
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what is another name for this centerline?

dusky drift
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Not sure to be completely honest

sick karma
dusky drift
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diameter?

sick karma
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yes

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so the centerline of the entire semicircle is the diameter, and the diameter has length 2 units

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how do you find radius from diameter?

dusky drift
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d=2r?

sick karma
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yes; so do you multiply or divide diameter by 2 to get radius?

dusky drift
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multiplying

sick karma
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no

dusky drift
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oh I see cuz d=2r is finding the diameter so we do d/2=r to find r right?

sick karma
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yes

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because remember

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radius is defined as the length from the center to the circumference of a circle

dusky drift
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yea

sick karma
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so radius will always be less than diameter

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so anyway, your diameter is 2, what would your radius be for the semicircle?

dusky drift
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pi?

sick karma
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?

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where did you get that from

dusky drift
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just a wild guess to be honest

sick karma
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your diameter is 2

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what is your radius?

dusky drift
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d/2?

sick karma
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what is the value??

dusky drift
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Idk Im lost

sick karma
dusky drift
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diameter

sick karma
dusky drift
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that it is 2

sick karma
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so, d = ?

dusky drift
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2

sick karma
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now, r = d / 2 = ?

dusky drift
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are u asking what r is or what d/2 will be?

sick karma
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we just said that r is equal to d/2 no?

dusky drift
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yea

sick karma
dusky drift
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2/2 or 1?

sick karma
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yes

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r = 1

dusky drift
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ok

sick karma
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the radius is equal to 1 unit because it is half of the diameter which is equal to 2 units

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the radius of the semicircle is equal to 1 unit

dusky drift
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ok

sick karma
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now that you have the radius of the semicircle, what is the formula for the area of a circle?

dusky drift
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A=(pi)r^2?

sick karma
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yes

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however, the area is a semicircle, not a circle

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a semicircle is a circle that is cut in half

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therefore, what is the formula for the area of a semicircle?

dusky drift
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A=(pi)r^2/2

sick karma
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yes

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what is r?

dusky drift
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1

sick karma
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so plug it in

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the area of your semicircle is?

dusky drift
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(pi)*1^2/2= pi/2

sick karma
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there you go

dusky drift
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A=pi/2

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but its A=-pi/2 since its under x

sick karma
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yes

dusky drift
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ok that makes more sense

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sorry for your trouble

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Imma try and do the other ones and see if I get em right @sick karma

sick karma
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alright

full forumBOT
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@dusky drift Has your question been resolved?

dusky drift
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this is what I got but its wrong

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@sick karma

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Oh wait I figured it out

dusky drift
# dusky drift

it matches the same answer as the answer key but lmk if its wrong @sick karma

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@dusky drift Has your question been resolved?

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echo prism
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Can someone explain how to do this??

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hoary ember
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it wants you to find which is the graph right?

echo prism
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Yeah

hoary ember
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notice that the constant infront of x^2 is positive, so the graph will be some sort of u shape

echo prism
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Ok

hoary ember
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and you can try to plug in some random value x

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like take x=3, tmif you plug it in you get y=3

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you can easily see which one is correct

echo prism
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???

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I dont understand

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Hold lemme show u what I have

brittle steeple
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So if x=3, then y=3

echo prism
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nvm thanks anyways

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.close

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glossy valveBOT
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kisnar

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kisnar

granite torrent
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can't simplify like this

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yes

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degree of numerator is greater than or equal to degree of denominator

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junior geode
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junior geode
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I’m confused about row 3 of E

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You subtract row 1 from row 3 and then you subtract row 2 from row 3

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i was thinking it should be [ -l 31 , -l 32, 0 ] for row 3 of E