#help-28

1 messages · Page 185 of 1

glossy valveBOT
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Combustion

main ginkgo
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lim of sin(x)/x as x->0 is 1

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solved catthumbsup

torn jolt
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Sicko mode

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How do you type that fast

main ginkgo
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i don't lmao

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i type on desmos

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then copy and paste

torn jolt
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How?

main ginkgo
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ctrl + c, ctrl + v

torn jolt
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Thas crazy

quartz verge
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This step was acc really smart

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Nice job dude

main ginkgo
brittle steeple
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wtf cracked

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@full marsh

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little fractal
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Hello, good afternoon, I need help with this combinatorics exercise please. I don't know how to approach the exercises.
Ex.20) The elevator of a building carries 10 passengers and can stop at any of the 12 floors of the building.
a) Distinguishing between people:

  1. In how many ways if on the 10th floor exactly 3 people descend?
  2. In how many ways if at most one passenger descends on each floor?
    b) If no distinction were made between people, what would be the answers to the questions posed in a?
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jade igloo
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jade igloo
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I need this to go into standard form

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sorry wrong one

dull seal
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So what is standard form?

jade igloo
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standard form not from

dull seal
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Typo

jade igloo
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yeah

dull seal
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The question stands

jade igloo
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yeah I'm just confused on the completing the square part

dull seal
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do you have any try?

jade igloo
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yeah I got down to the x side equals: x^2-6x+9, and the y side equals: y^2+30+225

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I just don't know how to simplify it down further

dull seal
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So you have x^2-6x+9

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What is that equal to?

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()^2

jade igloo
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(x-3)^2 ?

dull seal
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Yeah

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From 222 we take out 9

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That would be…

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213 right?

jade igloo
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wouldn't it be -222-9 because we move the 222 to the right side

dull seal
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I didnt move anything yet

jade igloo
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oh okay

dull seal
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The equation would be

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(x-3)^2 etc=0

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So

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How many “y” u have?

jade igloo
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what do you mean like (y+15)^2 ?

dull seal
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Yeah

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15^2 is 225

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Until 213 is 12

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So that -12

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(x-3)^2 + (y+15)^2 -12 =0

jade igloo
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yeah

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then move the 12 right

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that makes sense

dull seal
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The question was

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To write in standard form

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So this part u already know

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👍🏻

jade igloo
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rad

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thanks

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👍

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muted ruin
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muted ruin
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Okay so I know one and two

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but don't know how to solve 3&4

ember shadow
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3 is basically the same as 2 (same principle at least)

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so is 4

muted ruin
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I don't know what that means

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so I divide?

willow patio
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7 over x+10

ember shadow
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wide zodiac
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What is the parallel and perpendicular equation of y=1/2x-6

glacial pasture
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you can find infinite such lines

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go ahead and get some

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shadow mango
#

Hi, so honestly i don't know how to solve this question, could someone help me with this one?

The y coordinate of a point is 2, find the x coordinate of the point if the distance of the point a(1,3) is the root of 16

unique linden
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let point be (x,2)

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now use distance formula

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ull get a quadratic

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solve it

shadow mango
unique linden
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umm no

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root of 16 is 4

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meaning

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distance of (x,2) from (1,3) is 4

shadow mango
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once i solve the formula i'll get a quadratic?

unique linden
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yes bro

shadow mango
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tysm

unique linden
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yes yes

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now close d damn channel

shadow mango
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i know i have to, i just want to see if i can solve it first since i'm insecure about my answers

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is that okay?

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or do you want me to close it anyways?

unique linden
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well fine

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leave it open sis

shadow mango
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got it

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thank you @unique linden

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.closw

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barren jolt
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Where is the mistake here?

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neat aspen
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"or"

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you don't necessarily conclude both simultaneously

barren jolt
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But when we solve quadratic equations, we say that both the solutions are correct

grand hatch
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±any number ≥0 is impossible (other than any number=0)

willow patio
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"or" states that if any of the statement is correct than the argument is true

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My english was not enough there oof

barren jolt
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I did not quite get your point

neat aspen
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only one of x - y >= 0, y - x >= 0 need to be true

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not simultaneously both

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the mistake is assuming both are simultaneously true

willow patio
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Assume he have 2 statements p and q and
r ≡ p V q

barren jolt
hot herald
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x=5 OR x=-5
will satisfy the equation
x can't simultaneously hold two different values

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also the +- in that first step is inappropriate

grand hatch
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The square root function only returns nonnegative values

barren jolt
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As the degree is 2, I have taken +-, is this wrong?

hot herald
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is wrong, hence why I said it was inappropriate

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that's not where the +- comes from

barren jolt
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Then where does it come from in case of quadratic equations?

grand hatch
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It comes from x^2-a^2=(x-a)(x+a)

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If you have x^2=a^2, you write (x-a)(x+a)=0, so x=a OR x=-a

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x=a or x=-a doesnt comes from applying sqrt to both sides and saying x=±a because √a^2=±a

hot herald
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using $x^2 = 25$ as the example, taking the square root of both sides
$$\sqrt{x^2} =\sqrt{25}$$
$$\underbrace{|x|}_{\text{not } x} = 5$$
and casework / definition of absolute value from there leads to $x = \pm 5$

glossy valveBOT
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ℝαμΩℕωⅤ

barren jolt
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But as the degree is 2 in case of my question, shouldn't it have 2 solutions as I have written?

hot herald
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there'll be 2.5 cases

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the point is applying square roots will give
$$\sqrt{(x-y)^2} \ge 0$$
there is no $\pm$ generated here

glossy valveBOT
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ℝαμΩℕωⅤ

hot herald
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from the square root property, that leads to
$$|x-y| \ge 0$$

glossy valveBOT
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ℝαμΩℕωⅤ

hot herald
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and THAT leads to \
$x - y \ge 0$\
OR $-(x -y) > 0 \to x - y < 0$

glossy valveBOT
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ℝαμΩℕωⅤ

barren jolt
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So, my mistake was in assuming both the conclusions simultaneously, right?

hot herald
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and technically there's more stuff behind that as well when doing casework, esp for more complex examples

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@barren jolt Has your question been resolved?

barren jolt
hot herald
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you can

barren jolt
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But then it comes back to the same thing

hot herald
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i attached the equality case to the greater than case for simplicity

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you can keep that separate if you wish

barren jolt
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So what's the ultimate conclusion to my question?

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Which step was wrong and why?

hot herald
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the first step

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like i said

barren jolt
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The +- one?

hot herald
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and the conflation of OR and AND

barren jolt
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Ok. Thank you all for your help.

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brittle parcel
#

how do I find this angle?

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brittle parcel
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nvm

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torn jolt
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torn jolt
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Could anyone help out with this? Ty

vivid jungle
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Your approach?

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If I could forget everything and started again, I wouldn't want someone else telling me the solution for it

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Its one of those problems

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😓

torn jolt
vivid jungle
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Do you know the sum of roots?

torn jolt
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Yeah -b/a

vivid jungle
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So how much in this case?

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If alpha + beta + gamma = S, then alpha + beta = S - gamma

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^^ This is HINT 1

torn jolt
vivid jungle
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S is 6 not -6 here

torn jolt
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Oh yep right -b

vivid jungle
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So now you can replace the denominators

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beta + gamma - 4 = 2 - alpha

torn jolt
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Okay yeah

vivid jungle
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Can you proceed from here?

torn jolt
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The denominators replaced

torn jolt
vivid jungle
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Yup

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@torn jolt Has your question been resolved?

torn jolt
vivid jungle
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Were you able to simplify the expression?

torn jolt
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I don't think so im pretty much still stuck at the exact same place (forgive my stupidity)

vivid jungle
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No issues

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So beta + gamma - 4 = 2 - alpha

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And similarly for the other 2

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So the first term in the expression can be written as $(2-\alpha)^3$, do you see this?

torn jolt
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Yep did that bit

glossy valveBOT
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fukwerint

torn jolt
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Ohhh yeah

vivid jungle
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So you now need to find $(2-\alpha)^3 + (2-\beta)^3 + (2-\gamma)^3$

glossy valveBOT
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fukwerint

torn jolt
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Mhm

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Do I try the identity?

vivid jungle
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Now put $y = (2-x)$ in the original equation and simplify

glossy valveBOT
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fukwerint

vivid jungle
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Tell me what you get

torn jolt
vivid jungle
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So if you put y = (2-x)

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And simplify the equation

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You would get a new equation

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If $\alpha$ is the root of the original equation, now $2-\alpha$ would be the root of the new equation

glossy valveBOT
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fukwerint

vivid jungle
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Do you get it?

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Because you put y = 2 - x, so when x = alpha, y = 2 - alpha

torn jolt
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Original equation refers to the f(x)=x^3... Bit right?

vivid jungle
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Yup

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See, you know that $\alpha$ satisfies $x^3 - 6x^2 + 5x + 1 = 0$

glossy valveBOT
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fukwerint

torn jolt
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Yeah

vivid jungle
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Now suppose you put $y = 2 - x$, and you simplify

glossy valveBOT
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fukwerint

vivid jungle
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And you get some polynomial in y, say $g(y) = 0$

glossy valveBOT
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fukwerint

torn jolt
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Where's y tho

vivid jungle
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You created $y$, namely, $y = 2-x$

glossy valveBOT
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fukwerint

torn jolt
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Ah okay

vivid jungle
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Do you understand this transformation?

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You can ask if any issues

torn jolt
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I understand y=2-x I'm struggling to understand what a new polynomial with p(y) would look like

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torn jolt
#

.reopen

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torn jolt
#

Ohh wait I think I got it

vivid jungle
#

You need to expand the new polynomial

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It would look like a cubic polynomial with different coefficients

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cunning bronze
#

this is statistics - Hypothesis testing with T statistics where n<30 and std deviation of population is unknown. When you are finding out whether or not to discard the H_0 hypothesis you are supposed to use T statistics here, like finding out the critical value by using T table, my question is: if you are given a confidence level to test for discarding H_0, and its a one tailed test for the right side (i think this is irrelevant but idk) Are you not supposed to divide the alpha by 2 in this case? since its T distribution.

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brittle parcel
#

in solving this triple integral, why is z between -arctan and arctan

brittle parcel
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worthy topaz
#

I am stuck on the spearman coefficeinet question

worthy topaz
#

After ranking all the the numbers from biggest to smallest i got

fiery pasture
worthy topaz
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0.9554 and i keep getting 1.04

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i was so confused and i though my ranking was wrong

fiery pasture
#

let me look at your working out

worthy topaz
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i re did it and now i got 0.919

coral salmon
#

You shouldn't have a rank of 5 there

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Because the 4.5 covers 4 and 5 so your next rank should be 6

worthy topaz
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owh a stupid mistake

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thanks for helping out sully

coral salmon
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It's okie lol let me know if you get the right answer

worthy topaz
#

yeah i got it

worthy topaz
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vestal verge
#

How do I do question 7

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vestal verge
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I set up the integral $$\int^b_1f(x)dx = \sqrt{b^2-1}-\sqrt{2}$$

glossy valveBOT
#

Nathan

vestal verge
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That’s all I have so far

civic bay
#

by the FTC, if the antiderivative of f(x) is F(x), then this integral becomes F(b) - F(1)

vestal verge
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I wrote that too but I’m stuck there aswell

civic bay
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which looks a lot like the difference on the right

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well look at the F(b) term

vestal verge
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Yeah but I can’t quite figure out F(x) looking at it

civic bay
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see that it exactly matches with √(b² -1)

vestal verge
glossy valveBOT
#

Nathan

vestal verge
#

But that won’t work for the other one

civic bay
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so if F(b) = √(b² - 1), then F(x) = √(x² - 1) by straightforward substitution

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oh wait you’re right

vestal verge
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Yeah

civic bay
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oh

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look closer at the provlem

vestal verge
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That was my roadblock

civic bay
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it’s √(b² + 1)

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not -

vestal verge
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Oh I wrote it wrong on my whiteboard

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Oops

civic bay
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so F(x) = √(x² + 1)

vestal verge
#

Okay so it is

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Yeah

civic bay
#

which you can differentiate to find f

vestal verge
#

It’s

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$$\frac{x}{\sqrt{x^2+1}}$$

civic bay
#

yes

glossy valveBOT
#

Nathan

vestal verge
#

That?

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Okay

civic bay
#

yeah

vestal verge
#

Alright thanks

civic bay
#

happy to help

vestal verge
#

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glossy valveBOT
#

kisnar

full forumBOT
#

Please don't occupy multiple help channels.

craggy tapir
#

3 integrals, of what?

hot herald
#

separate how exactly

craggy tapir
#

if you are referring to 1/x, 1/2sqrtx and 1/2, no its wrong

hot herald
#

no, you can't split fractions like that

craggy tapir
#

yes, its wrong

civic bay
# glossy valve **kisnar**

if you're actually trying to solve this, the sqrtx is a little annoying so maybe try letting u = sqrtx

low echo
civic bay
#

then the integrand becomes 1/(u^2 + 2u + 2) and the differential becomes:
u = sqrtx
du = 1/(2sqrtx) dx
dx = 2sqrtx du = 2u du

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so your integral becomes the integral of 2u/(u^2 + 2u + 2) du

low echo
#

Hey see

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Its

grand hatch
#

If you ever see sqrt(x) in an integral, consider the substitution u=sqrt(x), because sqrt(x) is contained in its own derivative

low echo
#

Basically 1/((√x+1)² +1)

civic bay
#

now this is something you can probably evaluate, doesn't look like the denominator factors nicely for you to use partial fractions but the denominator also looks like (u + 1)^2 + 1

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which might be useful

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you factored u^2 + 2u + 2?

low echo
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Hm

civic bay
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oh you mean you did the second integral using partial fractions

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yeah that makes sense

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i'm talking about this first intgeral after you do the u sub

glossy valveBOT
#

kisnar

civic bay
#

i'll save you the trouble but you won't really be able to nicely factor it

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unless you feel like doing partial fractions with complex roots

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but i do notice that 2u / (u^2 + 2u +2) = 2u / ((u+1)^2 + 1)

nimble gyro
#

This one is very easy

civic bay
#

and if you let w = u + 1, then u = w - 1, then you get 2(w-1)/(w^2 + 1) dw as your integral

civic bay
low echo
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The factor theorem states that a polynomial of any degree can be reduced to quadratics and linear factors with real coefficients

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No i mean partial fractions work for any degree polynomial

civic bay
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when you're writing the form of the partial fractions, you separate based on the factors of the denominator, the numerator is always some arbitrary polynomial that's one degree less than that factor

low echo
#

its actually not , coz you can generalise it

civic bay
#

so if i have an irreducible quadratic factor, the numerator will be an arbitrary linear term

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you also build up the power in the denominator for repeated roots

#

that's pretty much the main rules

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dense turret
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dense turret
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@dense turret Has your question been resolved?

torn jolt
# dense turret

The answer is C. Range is the same when the angles of projection are complementary. There is a formula to calculate range. Try to prove it yourself. Also, range is the greatest when angle of projection is 45 degrees if I remember correctly.

#

Also the speed must be the same when the projectile is thrown

#

That is already there in the question so yeah

final juniper
#

where v is speed at which the object is thrown

#

and θ is the angle

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#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

frozen coral
#

This is not something you should post here ig

low echo
#

Bro is much forward

#

I appreciate !

frozen coral
#

Bro copied the prompt from ChatGPT as well sully

sacred yarrow
#

Imma choose China

rare dock
#

what the fuck is going on in here

neat aspen
#

curry rice goes hard

clever sluice
#

India not having briyani is a crime

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neat aspen
#

i would have thought tikka masala or butter chicken would be the india stereotype

clever sluice
#

I mean kichidi is alright ig

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hollow helm
#

If two players are playing scrabble, and they are drawing their 7 tiles each from the bag of 100 tiles. As long as the tiles remain unknown to both players, than they will always both have equal odds to pull any given tile..................in other words, wether my opponent selects his 7 tiles, followed by me selecting my 7 tiles, OR.....my opponent selecting 1 tile, followed by me selecting 1 tile, until we each select 7 tiles each.....no matter which of these "draw" methods you chose, both players have equal chance to draw any 1 specific tile..............Even tho in the first example, the second player would be drawing from a pool of 93 tiles opposed to the initial drawer, drawing from a pool of 100 tiles, because the draws themselves remained unknown until the conclusion of the whole process, the probability for drawing a specific tile remains the same for both players..........my question is simply......would Bayesian inference suggest the same thing I just said? Or would Bayesian inference suggest if I draw second, after my opponent has drawn his 7 tiles, my odds cannot be the same as his, because even tho we don't know which specific tiles he has, we know the number, and that by definition changes my odds.

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hollow helm
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Who would possible be up at this hour to answer such a dumb question

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pseudo cape
rare dock
#

hi frosst

#

how goes learning probability?

#

oh oops

pseudo cape
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wintry hatch
#

is an eigenspace just the set of all eigenvectors for a given matrix?

wintry hatch
#

this is what my lecture notes says but im tryna wrap my head round this ahaha

vivid jungle
#

Eigenspace is the set of all vectors that satisfy the equation

#

Its a vector space

#

Suppose it has 2 vectors, v1 and v2

#

So you know $Tv_1 = \lambda v_1$ and $Tv_2 = \lambda v_2$

wintry hatch
#

right

glossy valveBOT
#

fukwerint

vivid jungle
#

So you know that $T(av_1 + bv_2) = \lambda(av_1 + bv_2)$ also

glossy valveBOT
#

fukwerint

wintry hatch
vivid jungle
#

For any a and b

#

Each eigenvalue may have multiple eigenvectors

#

So if the set you are talking about contains $v_1$ and $v_2$, it would also contain all vectors of the form $av_1 + bv_2$

glossy valveBOT
#

fukwerint

vivid jungle
#

Tell me if you have any issues

wintry hatch
#

hmmm i see, im just trying to look at a worked example we did in class also as well as reading this

vivid jungle
#

Whats the confusion you have

wintry hatch
#

oh wait i think I understand now, so if I have a eigenvalue = 2, then the eigenspace is all the vectors that are Tv = 2v or is this wrong?

vivid jungle
#

Exactly

#

Correct

wintry hatch
#

ah right got ya

vivid jungle
#

Eigenspace "associated with that eigenvalue"

wintry hatch
#

I was looking at this example and had no idea what was going on till now ahahaha

#

can an eigenspace has more than 1 thing in it? so you see here we have (z,0,z). could it have another vector in there too?

vivid jungle
#

(z,0,z) means infinite vectors

#

(1,0,1), (2.1,0,2.1), (2.5,0,2.5), ...all the vectors are in there

wintry hatch
#

ah okok, can i just ask as well what does the span thing mean?

#

i am unsure on this too, trying to study and learn new content while revision for exams at the same time is tough. not really grasped this content as well as i wouldve liked

vivid jungle
#

Span is defined for a set of vectors

#

Suppose you have a set of vectors (it may have finite or infinite vectors)

#

Then the span(that set of vectors) is another set of vectors, which contains all the *linear combinations" of those vectors

#

By linear combination of vectors, I mean:
2v1 + 5v2 + 7v3 is a linear combination of v1,v2,v3

wintry hatch
#

so for this case here if span = {(1,0,1)}, we say that (1,0,1) is the span because we have the eigenspace as (z,0,z) and so we can write allthe eigenspace vectors as (1 * z, 0, 1 * z)?

#

i feel like ive worded this awfully i apologise

vivid jungle
#

span is not an independent thing

#

span is an operation on a set of vectors

wintry hatch
#

so say like if the eigenspace was (2z, 0, z) would the span be (2, 0, 1) ?

vivid jungle
#

Its like span(a set of vectors) = another set of vectors

#

So suppose span({1,0,1}) would be (the set of) all vectors of the form k * (1,0,1) where k is a real number

wintry hatch
#

so in this example here would you say k = z to get all the vectors in the eigenspace?

#

ohhhh wait i think iam understanding now actually

vivid jungle
#

z is nothing but a representation for any real number

#

And so is k

ashen crescent
#

An easy example would be to see that the span of the canonical 3d basis vectors is all of R^3

#

Because any vector in R^3 can be described as a linear combination of the basis vectors {(1,0,0), (0,1,0), (0,0,1)}

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subtle prairie
#

Suppose that a company's production Q, as a function of the amounts of capital K invested and labor L employed, is given by the Cobb-Douglas production function

Q: RxR→R: (K, L)-> K^2/3 L^1/3

What is the minimum amount that the company must spend on capital and labor to achieve output q if a unit of capital costs k euros and a unit of labor costs l euros? This amount will of course depend on the numbers q, k and , which we assume are strictly positive

subtle prairie
#

So this is the problem I was doing

#

It was going pretty well but I don’t know how to solve the equations at the end of the page

#

How do I find the critical point L,K ,lambda

#

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pulsar mortar
#

Need help with question i

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low echo
#

Question 2?

#

Three cylinders like this

#

Max efficiency !

#

Now we need to know radii of circle for proceeding

#

Also idk if three cylinders have equal diameter !

#

@pulsar mortar hii

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#

@pulsar mortar Has your question been resolved?

pulsar mortar
#

Oh sorry I was afk

#

I’ll get you question 2 now

#

The three circles have equal diameters

#

The height of the cylinder is 19.95 I think

#

When your explaining could you do it in the simplest terms

#

My teacher hasn’t taught us any of this so I’m really lost on what to do

low echo
#

Ok so

#

Circle diameter is 6.65 cm

#

We need to find the side of this equilateral triangle

#

This is a upper view of our setup

pulsar mortar
#

So you’ve made it into a 2d shape ?

#

By just showing one of the sides

low echo
low echo
pulsar mortar
#

Ok

low echo
#

Ok now wait one min

#

Ok then

#

See this

#

@pulsar mortar /

pulsar mortar
#

Yes

low echo
#

We can get the value of x using trigo

#

Total length of a side will be 2x + 2r

#

So can you calculate?

pulsar mortar
#

no

low echo
#

See

#

tan 60° = x/r

#

Or x = r tan60°

#

r = 6.65

#

,w (tan60°)×6.65

low echo
#

You see length of one side is approx 11.52

pulsar mortar
#

Ya

low echo
#

Area of equilateral triangle give by

#

√3/4 a²

#

So area = √3/4 (√3×6.65)²

#

Area × Height will yeild the volume

#

,w √3/4*(√3×6.65)²

low echo
#

Approx area = 57.45

#

,calc 6.65*3

glossy valveBOT
#

Result:

19.95
low echo
#

Now volume = 57.45×19.95

#

,calc 19.95*57.45

glossy valveBOT
#

Result:

1146.1275
low echo
#

So its 1146.1275 (approx) cm³

#

surface area = 2×triangle area + 3×height × side length

#

,calc 257.45+319.95*11.52

glossy valveBOT
#

Result:

804.372
low echo
#

So approx surface area = 804.372 sq cm

pulsar mortar
#

I gotta go sleep but could you just explain what question 3 i is asking me to do ?

low echo
#

Its asking you to calculate the total surface area of the prism

#

That i have already explained and calculated

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torn jolt
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torn jolt
#

Have I started of this integration by substitution question correctly ?

grave elm
low echo
#

Bro

torn jolt
#

WAIT

#

THAT COS IS NOT MEANT TO BE THERE

grave elm
#

then you still need to apply chain rule

low echo
#

Why didnt you split it

torn jolt
#

Ignore the cos that’s there by mistake lol

low echo
#

Into two different integrations ?

#

no substitution required

#

3/sin²x/2 = 3 cosec²x/2

torn jolt
#

We haven’t learned that yet, my teacher has just told us to do substitution

low echo
#

Integration of cosec²x/2 is -2cotx/2

low echo
#

You can atleast use your logic of algebra

torn jolt
#

How so ?

low echo
#

Else i dont see a easy way to solve using substitution

#

a+b/c = a/c + b/c

low echo
torn jolt
#

Oh so rewrite as respective trig identities and integrate those parts ?

torn jolt
#

That makes a lot more sense, thanks for your help

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slow rover
#

Hello, I have pretty complicated mathematical problem to solve. Here are the details:

There is a machine that generates 5000 units at a frequency of 57.8(703) mHz.
Every 35000 cycles, 4% of current number of units is taken away and stored separately in a cache.
Provide this cache value after 2^28 seconds.

So far I solved it for 2^21 seconds. The result is 8178,24 units.

The idea is to figure out that 5000 units are generated every day. Since generation can be considered as a event or cycle in the theory of frequency, it means that 1 unit = 1 cycle.
Based on that it's known that every 7 days 4% of current sum of units is stored in a cache.
After first 7 days we have 1400 units stored (C) and 33600 left (G) (C = 5000 * 7 * 0.04 = 1400, G = 7 * 5000 - C = 33600)
After 14 days we have 1400+2744 units stored (C = (G + 5000 * 7) * 0.04 = 2744, G = G + 7 * 5000 - C = 65856)
After 21 days we have 1400+2744+4034.24 units stored (C = (G + 5000 * 7) * 0.04 = 4034.24, G = G + 7 * 5000 - C = 96821.76)
After 2^21 seconds nothing more is stored in a cache because it's before day 28 so the result is 1400 + 2744 + 4034.24 = 8178.24 units

2^28 seconds means that I pretty much can't do it this way and I have to create a formula.
Please help.

outer marlin
#

do you know the answer

slow rover
#

no

outer marlin
#

dang

#

not sure though

#

im guessing its something like this

#

im probably wrong

slow rover
#

I'm almost sure it's wrong. The formula was pretty complex. I spent like 2 moths making it 10 years ago but it's lost 😄

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#

@slow rover Has your question been resolved?

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#

@slow rover Has your question been resolved?

slow rover
#

It's very easy to solve it using any programming language.
Very hard to create a math formula which might provide performance boost in calculations of very high numbers.

#

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slim acorn
#

Hey, so I've just been introduced to how the imaginary plane is at a 90deg angle from the real plane. i also know that imaginary numbers have a period of 4 when to exponents. This results in us having the following number line, from which we can make a circle. My question is, is it possible to deduce the equation for this circle?

slim acorn
#

and if so, what is it

sharp flame
#

I think you mean the imaginary axis is at 90 degrees to the real one

#

The two axes and the plane resulting is the complex plane

slim acorn
#

yes, the imaginary axis. is there a difference between the imaginary plane and the imaginary axis?

sharp flame
#

Anyways all that aside

sharp flame
#

Imaginary "plane" doesn't really mean anything

#

we call the whole plane the complex plane

slim acorn
#

ah right, i get it

sharp flame
slim acorn
#

yes i do

#

|z| = a^2 + b^2 if z = a + bi

sharp flame
#

Yeah precisely

#

And what does it mean geometrically?

slim acorn
#

its an application of the pythaogrean theorem, so we're finding the hypotenuse, which would also be the radius

#

OHHHHH

sharp flame
#

👀

slim acorn
#

so we have our radius, and we just need the coordinate for the center of our circle

sharp flame
#

Which is...

slim acorn
#

which in this is the origin

sharp flame
#

Yay

slim acorn
#

so its just x^2 + y^2 = |z|
how would I go about finding |z| here though? I dont know what my complex number is

#

or is this the maximum i can go

#

1+i could be the complex number, but so could -1 -i

sharp flame
#

well you know a point on the circle

slim acorn
#

wait, those would be the same if i take the modulus

sharp flame
slim acorn
#

oh

#

I know the point on the circle (1,i)

sharp flame
#

that's not on the circle though

#

1, 0 is

slim acorn
#

is it not?

#

Oh right, I cant assume the x coordinate

#

because its on the imaginary axis

sharp flame
#

Yeah

slim acorn
#

not a regular cartesian graph

sharp flame
#

real part is 0

slim acorn
#

ahhhh right

sharp flame
#

just the y coordinate is imgainary

#

and x coordinate is real

#

so i is just (0, 1)

slim acorn
#

yea, what i meant by that is that it has a bit more nuance than what im used to

slim acorn
sharp flame
#

If you overlay a regular xy plane on top of the complex plane

#

i and the point (0, 1) occupy the same space

slim acorn
#

I think I get it, would it be possible for you to draw a diagram please? I'm trying to doing so myself but not really sure where to start 😅

sharp flame
#

Your diagram is right

#

It's just that on the y axis you can't have the real part be 1

slim acorn
sharp flame
#

I suggest you check out a video by Khan Academy on complex numbers, it would really help you

slim acorn
#

i misread (0,1) as (1,0), my bad

sharp flame
#

Ah

slim acorn
#

so z = a + bi
since im not moving horizontally at all, a = 0
I am moving 1 unit up, so b = 1 right?

sharp flame
#

yep

slim acorn
#

in which case z = 0 + 1i.
the modulus of which would just be 1

#

so the circle equation would just be x^2 + y^2 = 1? same as the regular unit circle?

sharp flame
#

yes

slim acorn
#

ah, thats a little underwhelming, but makes sense

sharp flame
#

on the complex plane the equation would simply be |z| = 1

slim acorn
#

was really hoping for something that looked a bit cooler, but oh well

sharp flame
slim acorn
#

Yea, that should be it, appreciate the help, thanks again!

#

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clever turret
#

domain of: $\frac{\sqrt{x-1}}{x^2-4}$

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glossy valveBOT
#

Kondor

clever turret
#

i have a problem with this

#

$x^2-4\neq0$

glossy valveBOT
#

Kondor

clever turret
#

$x^2\neq4$

glossy valveBOT
#

Kondor

clever turret
#

$x\neq2$

glossy valveBOT
#

Kondor

clever turret
#

then the root must be $\geq0$

glossy valveBOT
#

Kondor

polar valve
#

thats not all, what about -2?

clever turret
#

$x\geq1$

glossy valveBOT
#

Kondor

clever turret
#

$x\neq2 \ \ \ x\geq1$

glossy valveBOT
#

Kondor

clever turret
fallen hull
#

(-2)^2 = 4

clever turret
#

where it comes out

#

-2^2=-4

polar valve
#

from x^2 not equal 4 you get x nt equal 2 oder -2

fallen hull
#

-2^2 = -4

#

(-2)^2 = 4

clever turret
#

I did it without brackets

fallen hull
#

yeah and when you substitute things you put brackets

clever turret
#

why?

fallen hull
#

idk

#

fact of the universe

clever turret
#

oh well I won't put them

#

easy

#

so did I do well?

fallen hull
#

thankfully -2 is >= 1 so you dont need to specify it not being equal to -2

#

it seems Ok to me

clever turret
#

?

#

Ok

#

is what i think

sour torrent
#

So what is the domain?

clever turret
sour torrent
#

so $x \in$

glossy valveBOT
clever turret
#

$x\in (x\geq1 \ \ \ x\neq2)$

glossy valveBOT
#

Kondor

clever turret
#

.close

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lunar dagger
#

For ex. 16, they want to know which values of a,b and c make the linear image sujrective

lunar dagger
#

Now i do not have a clue becaude normally i would day that de dim(Im) = dim(codomain), but since i don’t know what the codomain is i’m wondering how to solve this

neat aspen
#

can you translate exactly what it says

lunar dagger
#

Well

#

V and W are vectorspaces with α a basis for V and β a basis for W. The linear image is given by (see matrix). Wat values do a, b and c need to be so that L becomes surjective

oak ruin
#

i.e. you can't row reduce to a row of zeroes

lunar dagger
#

i do understand your example but what do u mean by 'being consisten' (we prob use other terminology in dutch)

oak ruin
#

Basically, when you row reduce it with a vector you're trying to map to, you don't end up with something like
0 0 0 | x
Because then there is no way to get x

lunar dagger
#

oh okay

#

so then that means that a != b, b !=c and a!=c

lunar dagger
oak ruin
#

Say the matrix is
$\begin{bmatrix}
1 & 0 & 0 \
0 & 1 & 0 \
0 & 0 & 0 \
\end{bmatrix}$.

Then there is no vector that maps to $\begin{bmatrix} 0 \ 0 \ 1 \ \end{bmatrix}$.

glossy valveBOT
oak ruin
#

Also, the operator is surjective if and only if the determinant is not 0

lunar dagger
#

i don't think that's even a proposition, lemma or a theorem in my book

#

how would i be supposed to know this?

oak ruin
#

So $\det(A)=0 \iff A$ is not invertible.

glossy valveBOT
oak ruin
#

And since $A$ is an operator, $A$ is invertible $\iff A$ is surjective.

glossy valveBOT
oak ruin
#

And we know this by rank nullity theorem. A is invertible only if the null space is trivial, which would imply the range is the entire space

lunar dagger
#

ohhhh okay

#

thx

#

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jolly silo
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jolly silo
#

So I found the derivative and found that the slope was 42 at x = 7.

#

Then solved for the scalar to be 400/sqrt(1813) that it gave me from the equation below.

#

I dont see how it's wrong at this point honestly.

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nimble folio
#

Can someone explain algebra to me? I need to know it for my examens and i'm a 7th grader. I don't understand anything from it.

quartz gale
#

Algebra is a large field of mathematics

#

So you might want to be more specific

nimble folio
#

Ow wait im gonna take my test where i got 40% 💀

void nova
nimble folio
#

2/7 X= 10/7

leaden ermine
#

,,\frac{2}{7}x = \frac{10}{7}?

glossy valveBOT
#

𝔸dωn𝓲²s

neat aspen
#

monkey

nimble folio
#

why?

neat aspen
#

monkey d luffy

#

boku wa kozuki oden

meager oracle
#

word

meager oracle
hoary ember
nimble folio
meager oracle
nimble folio
#

idk

hoary ember
meager oracle
nimble folio
meager oracle
#

what have you tried

nimble folio
meager oracle
#

ok so

#

what would happen if u multiplied both sides by 7

hoary ember
#

pls dont use that format and your wrong

hoary ember
#

we can simplify to
$$x=\frac{10}{7} \cdot \frac{7}{2}$$

glossy valveBOT
#

Skill_Issue

#

Skill_Issue

hoary ember
#

whoops sorry typo

nimble folio
#

its alright

#

i see my mistake

#

wait so is that the answer

#

?

hoary ember
#

yes

#

i mean you have to simplify it first

#

but yeah you will get the correct answer if you continue it

nimble folio
#

Thank you i see my mistake

#

how do i unclaim this space for other people?

hoary ember
#

.close

nimble folio
#

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fleet sage
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fleet sage
#

Could someone check my work here?

#

I'm just a little sussed out by the fact that the answer is zero

#

Feel like I did something wrong

#

Ping me if you respond pls thanks

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@fleet sage Has your question been resolved?

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@fleet sage Has your question been resolved?

fleet sage
#

bump

lucid flower
#

you’ll be better off asking in #multivariable-calculus maybe for visibility purposes/get it seen by people who like mv calc. if i see this tomorrow i might answer but i am too tired tonight

#

not to say that i don’t like mv calc

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quiet kraken
#

I need help with this exact Question and two other ones. Here the first one: How old is the mother? Today she is 3 times as old as her daughter. 5 years ago she was 5 times her age.*

ember ember
#

Well

hot herald
#

start with introducing variables to represent their current ages

ember ember
#

Yes

quiet kraken
#

So D for Daughter and M for Mother

hot herald
#

try setting up equations for each statement, starting with

Today she is 3 times as old as her daughter

quiet kraken
#

So M = T•3

hot herald
#

T?

#

do you mean D?

quiet kraken
#

I mean D, sorry I was in German xD

hot herald
#

now try

5 years ago she was 5 times her age.*

quiet kraken
#

M-5=(D-5)•5 right?

hot herald
#

yes

#

you now have a system of equations, simplify/solve that with your preferred method of substitution or elimination

quiet kraken
#

For example?

hot herald
#

example of what

quiet kraken
#

Of how to solve this problem with my equations

hot herald
#

look up system of equations

quiet kraken
#

Should I watch this video

hot herald
#

yes

quiet kraken
#

My teacher wants it like this( just replace the t with d)

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quiet kraken
#

<@&286206848099549185>

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silent lodge
#

A boat can travel at a speed 20 km/h
h = (constant in magnitude) sailing in
calm water. The boat is traveling upstream. The current velocity of the
river is 5 km/h

The desired navigation route makes an angle of 60° with the perpendicular to the
bank of the river.
At what angle θ, measured relative to the bank, must the boat travel in order to follow the
desired cruising route.

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crude wave
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crude wave
#

I'm not sure how to start these kind of questions

grave elm
#

g(f(f(-2))) is what you're trying to find?

#

if so, then start by finding f(-2)

crude wave
#

so do i subsititute values from the graph for this?

grave elm
#

what's f(-2)?

#

read it from the graph

crude wave
#

is it 0?

grave elm
#

so g(f(f(-2))) is just g(f(0))

#

because f(-2) is 0

#

so now you need to find f(0)

crude wave
#

will this be 8?

grave elm
#

f(0), not g(0)

crude wave
#

oo i see

#

so its like 6.2 or smth

grave elm
#

I'd suppose that it's exactly 6

crude wave
#

oo okk

grave elm
#

or close to 6

crude wave
#

now i subtitute in g(6)?

grave elm
#

we care just about the integer part anyway

grave elm
crude wave
#

ooo oh ya

#

so is the answer 2?

grave elm
#

yes, i think so

crude wave
#

thank youu!!

grave elm
#

np

crude wave
#

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crude wave
#

.reopen

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crude wave
#

I've moved the terms to one side to get 6x^2-7xy-20y^2=0

#

I'm not quite sure how to factorise this

grave elm
#

divide everything by x^2

grave elm
crude wave
crude wave
#

i did use the quadratic formula to get x as 5/2 and -4/3

#

since its bigger than 0 can i substitute 5/2 in the eq to find y?

grave elm
#

hmm

#

how can you get specific value for x 🤔

crude wave
#

i substituted the eq in the quadratic formula??

#

i think its wrong sorry

grave elm
#

note that youre finding just the ratio x/y

#

and you have 6x^2 = 7xy + 20y^2

#

try dividing everything by y^2

crude wave
#

so 6= sqrt 7xy+20 ??

grave elm
#

7xy / y^2 = 7x/y

#

$\frac{6x^{2}}{y^{2}}=\frac{7xy+20y^{2}}{y^{2}}$

glossy valveBOT
#

MethIsAlwaysRight

crude wave
#

OOO i seee thank youu

#

would i cross multiply now?

grave elm
#

$6\left(\frac{x}{y}\right)^{2}-7\left(\frac{x}{y}\right)-20=0$

#

familiar?

glossy valveBOT
#

MethIsAlwaysRight

crude wave
#

OOO its in the quadratic formm

grave elm
#

yep

#

now you can solve for (x/y)

#

and thats essentially what youre finding the whole time

crude wave
#

thank youu!!

grave elm
#

np

crude wave
#

wait i got 5/2 or -4/3 again

#

so the ratio of x:y would be 5:2?

grave elm
#

oh yeah

grave elm
#

x/y = 5/2

#

But yes

#

probably enter 5 : 2

crude wave
#

ohh okk

#

thank you again!!

#

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grave elm
#

np

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hoary ember
#

what is the limit as x approaches 0 of $\frac{sin(3x)}{x}$

glossy valveBOT
#

Skill_Issue

thick hedge
#

try multiplying and dividing by 3

hoary ember
#

what

#

wdym?

thick hedge
#

$\lim_{x\rightarrow0}3\left(\frac{\sin\left(3x\right)}{3x}\right)$

glossy valveBOT
#

ƒ(Why am. I here)=I don't Know

hoary ember
#

how do i find that?

silk vault
hoary ember
#

like subtitute 3x=u or smth?

#

oh is it 3

silk vault
silk vault
#

lim(x-->0) of sinx/x is 1

hoary ember
#

thanks

#

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hoary ember
#

.reopen

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silk vault
hoary ember
#

$\lim_{x\rightarrow0}\frac{x}{\tan(2x)}$

glossy valveBOT
#

Skill_Issue

silk vault
thick hedge
#

no need l'hopital

hoary ember
#

like the differentiate thing?

silk vault
thick hedge
#

$\lim_{x\rightarrow0}\left(\frac{1}{2\frac{\tan\left(2x\right)}{2x}}\right)$

glossy valveBOT
#

ƒ(Why am. I here)=I don't Know

silk vault
#

yes..?

#

is this is a known thing?

#

tanx/x?

thick hedge
#

I think so

silk vault
#

i havent seen it

#

but maybe

thick hedge
#

depends in the region, I guess

hot herald
#

you can convert it down to get sin(x)/x again

silk vault
#

oh yeah true

silk vault
hoary ember
#

$\lim_{x\rightarrow\inf ^{\plus}}\sqrt{x^2-5x}-\sqrt{x^2-3}$

glossy valveBOT
#

Skill_Issue
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

hoary ember
silk vault
hot herald
#

\infty for infinity

hoary ember
#

$\lim_{x\rightarrow\infty^{\plus}}\frac{-5x+3}{\sqrt{x^2-5x}+\sqrt{x^2-3}}$

glossy valveBOT
#

Skill_Issue
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

silk vault
#

yes

hoary ember
#

i got this

silk vault
# hoary ember i got this

now you take a common factor of x from the numerator and a common factor of x^2 in the roots of the denominator

hoary ember
#

i dont understand

silk vault
#

well -5x+3

#

is x(-5+3/x)

#

right?

#

@hoary ember

hoary ember
#

yea

#

yeag

silk vault
hoary ember
#

yesh

silk vault
#

and x^2-3 is x^2 (1-3/x^2) right?

hoary ember
#

yes

#

-5/2?

#

aww nope

silk vault
#

the result

hoary ember
#

its still incorrect apparently?

silk vault
#

it is?

hoary ember
silk vault
#

well that has +5x not -5x

#

so it will end up as 5/2

hoary ember
#

bruh

#

alr ty

#

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silk vault
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waxen quail
#

can someone tell me how they got this answer for b please?

waxen quail
#

nvm nvm

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rustic dagger
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rustic dagger
#

i dont understand the graphing part

#

if x=2

#

it should be 15

fallen hull
#

why

rustic dagger
#

why what

fallen hull
#

why is it 15