#help-28
1 messages Ā· Page 140 of 1
go find that tangent equation now
so u go back to ur f(x) and plug a -1
$f(x) = -x^2 + 4x \implies f(-1) = -(-1)^2 + 4(-1)$
Aza
= -5
so f(-1) = -5
f'(-1)?
we got f'(x)
$f'(x) = -2x +4 \implies f'(-1) = -2(-1)+4$
Aza
= 6
x is x, as in y = mx+n
that x represent ur input
and a = -1
so we got the line
so to get the slop you take the x and you take the derivative and do f'(x) and that gives you the slope?
Aza
$y+5 = 6(x+1)$
Aza
thats up to u
ok thank you
but that is the equation of the tangent line to ur f(x) at the point (-1, -5)
and actually, ive just realised
ofc f(a) = -5
XD
because the point is -1, -5
yes lol
and f(a) is the y coordinate of the point
indeed -5
so now u do the same with the other exercise
ok
is easy once u do it a few times
probably u will learn inmediate derivatives soon
so u safe the time doing the limit
but is rlly good to do it that way at least a few times
I heard of a way to convert to derivative form by doing x^e turns into e^x-1
is that true?
ok
so to get the derivative
you used this formula?
Aza
this is not a formula
this is the definition of the derivative
and it comes from the slope (the triangle i showed u)
$f'(x) = \lim_{h\to0} \frac{f(x+h)-f(x)}{h}$
Aza
u will get this
and u can try to solve this limit to find that is the derivative of e^x
and u will see if what u heard is truth or not
$f'(x) = \lim_{h\to0} \frac{f(x+h)-f(x)}{x+h-x}$
Aza
maybe this way u see better the relation between the triangle and the derivative
thank you for the help
x+h-x is just h
this makes a lot more sense now
I have to go now, but thank you for everything
I have saved the pictures
thank you for your help!
have a good day
or night
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see ya, good luck
thank you
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Stick to one channel @brave heath I closed your other one
is that for an assessment š
It clearly isnāt
No calculators allowed, thereās a test code at the top, and you said itās a test
very real test
have you tried watching the vido
This has your full name in it
its a bookmark thing
You probably donāt want to share that
very real test tho
This is not helping your case
It doesn't seem like it's a test, but you're not gonna get help if you just keep spamming "help"
huh
then
can you plz help me
last question in life
then i can go to bed
plz š
can you describe what you're confused about?
What
āItā isnāt confusing, you are being confusing
what does this mean?
Yeah? Thatās asking for the answer
i just need help
yes, but what is your issue with the question?
Thatās where you put the ordered pair that makes it a rectangle
Thatās not much of a question
Because that doesnāt make a rectangle
it doesnt...
???
i mean
Rectangles arenāt triangles
rectangle
Are you trolling
e
please be respectful when asking for help
i said please like 5 times....
š®
Do you think this is a rectangle?
ty
Your drawing is better
How does that look like a rectangle at all??????
That looks nothing like the picture we just sent
man im just confused now :
(-5, -3) is the bottom left vertex of the shape we drew
does that point complete the rectangle?
No it doesnāt
bro plz help
It doesnāt make a rectangle
Do you know what a rectangle is?
Thatās not what a rectangle is
HOW IS THAT A RECTANGLE
A rectangle has 4 sides, and every opposite side has even length. The angles inside a rectangle are all right angles
but one of the lines
or dots they did
is different
from the other side
who is they??
the people who made this thing
Are you on your phone right now?
Imagine you had your phone
ok
One corner of your phone will be higher up
Vegito are you older than 13
But itās still a rectangle
i am 13
Okay
im not good with maths ok
hey can u help?
omg its the next day...
00:00 š®
...
<@&286206848099549185>
Do you want help or an answer
help
Alright, so what can you conclude from the given points and austinās information about tilts
a rectangle is still a rectangle even when tilted
and tilt my phone
correct?
i guess
yes not compare that to your graph
but one of the dots
or crosses
is above
the thing
so its not the same
righ
right?
the tilt only changes the view aka the points
yes
look at the points
hence a tilt
yeah, okay now define a rectangle
not all
but one of the points IS not equal
thats a square
a square is a special kind of rectangle that lies in the same definition
k
think of it like this, only one side of the shape is shifted (tilt)
and if a rectangle is shifted, then the one point moves with the other in correlation
the missing point is the same as the other but flipped.
(Notice that all I did, was tilt the image)
The whole entire point is to add a fourth vertex to make it a rectangle.
So why are you saying that?
I didnāt
e
I asked if you could make it a rectangle
.
oh my
Thereās no way youāre being serious
Austin is asking you if you can complete the rectangle
not if those three points constitute a rectangle
but it says its wrong .
no way man
It is wrong
-4 -3?
are you still doing this
why??
You need to like ask your teacher or parents for help with this
:
I donāt think anyone here is going to be able to help you
Go watch the video again then
then why are you still trying -5 -3
š Learn how to determine the figure given four points. A quadrilateral is a polygon with four sides. Some of the types of quadrilaterals are: parallelogram, square, rectangle, rhombus, kite, trapezoid, etc. Each of the types of quadrilateral has its properties.
Given four points that represent the vertices of a quadrilateral, we can determine t...
Hereās a different video you can watch
and why are you trying - 4 -3
Thatās the exact same type of question
^^
no its different
different question, same type of question. the issue is still the same
!noans
The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.
!noans
The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.
What?
Are you still trying to solve the problem or have you just given up and messing around now?
�
god dang it
how did you get that
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i got it thanks for your help
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I want to find the maximum error of approximation program but all input (64bit integer) is too big to bruteforce.
Since I make 2 32bit block out of it and multiply them together at the end, calculating max error in each block and somehow calculate the total max error is enough.
The question is, what should the maximum error be of a*b when each has 2bits of error at max? Is it simply 2+2? How can I describe how I calculated it?
"How I calculated it" as in I need to sort of prove it's accurate enough to users in README or an article and alike
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<@&286206848099549185> hi :)
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do you have the formular for revolving around x axis?
isnt that the one for finding the length of the curve of the function?
if you go search on google
I think it's for surface area
length of a curve would just be the square root
I think
well your original seems correctly formulated then, what are you stuck on?
how to solve it, I don't know where to start, it's intimidating
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How to do 35?
What are we looking at
What's the question
@willow mauve Has your question been resolved?
a circle has a radius 12m, sector area of 216cm, find length of sector arc
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why is aā 0, bā 0 denoted by a²+b²ā 0?
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it does mean that aā 0 or bā 0 though for what it's worth
so it applies in some cases?
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f(x) = x^3 - 2x^2 + 4x. Write the new equation when it undergoes Reflection across both X and Y axis, Horizontal dilation by 2 and horizontal translation by 1
had a go?
-(-0.5(x-1))^3 - 2(-0.5(x-1))^2 + 4(-0.5(x-1)) Is this right?
I dont really understand the Hori dilation with horizontal shifting part
lets see
(x-1)^3-2(x-1)^2+4(x-1)
(0.5(x-1))^3-2(0.5(x-1))^2+4(0.5(x-1))
(-0.5(x-1))^3-2(-0.5(x-1))^2+4(-0.5(x-1))
-[(-0.5(x-1))^3-2(-0.5(x-1))^2+4(-0.5(x-1))]
you just seem to be missing a bracket
Oh nice!
or two
I just didnt know whether the -0.5 needed to be inside with the x-1
you can distribute it if you want, but in the order we do it it has to act on the entire x-1
it can get messy
say i have 2x+5
if i do my y reflection first
2(-x)+5
then i do a horizontal translation right by 2 units
2(-x-2)+5 is what i technically get
which wouldnt be what i wanted
my teacher taught me RDT method
i tend to go:
T x
D x
R over y axis
R over x axis
D y
T y
but if RDT works for you, feel free
the only thing you had wrong was two missing brackets
your x axis reflection was only applied to the first term
Alright ty
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I'm having some trouble with this question, if someone could go through it with me I'd be very grateful
This is what I have so far
<@&286206848099549185>
<@&286206848099549185>
<@&286206848099549185>
stop spampinging.
@heady idol Has your question been resolved?
<@&286206848099549185>
stop spampinging.
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ping once!!!
roger that. got time to look at the question?
(it was 4 in 45, but i agree that's excessive)
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The line L: (6,4,0) + t(1,2,-1) intersect the plane x+y+2z= 5 at the point P. Enter the line L1 that passes through P, lies in the plane and is perpendicular to L.
@dim pumice Has your question been resolved?
<@&286206848099549185>
I tried finding the point P and got the answer P = (1, -6, 5) but I donāt know if that is correct
How do I proceed now to find the line L1?
@dim pumice Has your question been resolved?
So to make a sanity check if P correctly is on the plane, you could plug in P into the plane equation
$1 + -6 + 2*5=5$ which is correct
TRAMPELTIER
Okay great!
Next step: If we know a plane and a point P on the plane, then intuitively that should be enough to idenitfy the perpendicular line L to that plane
Makes sense right
Now we just need to see how we can do that
Yes okay!
So we have a plane, that is basically also the same as having 2 vectors that span the plane right?
Yes
Now if we choose two vectors that are perpendicular to the other one this plane, then we only need to calculate the vector that is perpendicular to both of them, and this third vector will basically give us the line
Oh okay!
Now I need to think for myself how to do that
So first step would be to select another point P1 on the plane. Then we can take $P1-P$ being one vector that "spans" the plane
TRAMPELTIER
Since we know basically there is for each (x, y) pair in the space a point on the plane, we can just choose an arbitrary (x, y) pair, e.g. (1, 1).
Now we plug it into the plane equation to find z , which gives $z=(5-2)/2 = 1.5$. Then we'd have P1 = (1, 1, 1.5) and we can say our first "spanning vector" is $P1-P$ = (0, 7, -3.5).
TRAMPELTIER
Oh okay
oh actually something is wrong with my calculation because the point is not on the plane if i plug it into the equation
Oh no
oh wait, it's correct
I was just plugging in P1-P, which is not a point, but a vector on the plane
Okey good
But if I plug in P1, then its correct
Okay. now we have P1 and P on the plane and P1-P is a vector that is parallel to the plane right
Right!
Now we need another such parallel vector, but this vector should also be perpendicular to P1-P
Make sense right
Yes!
To do that, we can make use of the dot product (do you know how dot (or scalar) product works?
Yes i do!
alright, so if you have a vector A and a vector B, which has unit length, then the dot product between those will project A onto the vector B and give the length of that projection
Yes okay
Actually not sure if we need that, hmm let me think
actually maybe this is not needed and all we need to do is find another point P2 on the plane, that is not P1. Then we'd have P1-P and P2-P parallel to the plane. And if we then calculate the perpendicular vector to both of those, we've got the line pretty much
Okay that makes sense
Now, assuming we have chosen some P2 (same method as P1, just different x, y selected and found a different z; you can do that yourself later),
do you know how to create this third vector that is perpendicular to the P1-P and P2-P ?
Maybe you've learned about an operation between two vectors that can give us this
Yea any that is not same x, y as P1 or P
Okay
Okay. So basically, the cross product gives us the perpendicular vector taht we want
did you learn about it?
Yes I did I got p2 = (2,2,0.5)
okay
So now I do cross product on p1 and p2?
no, but on P1-P and P2-P
Oh okay
And then you have a vector V perpendicular to P1-P and P2-P.
Now, your line is basically given by first going to P and then move along multiples of V
so it's $P + t*V$
Okay I got (17.5, -3.5, -7) as the cross product
TRAMPELTIER
Okay so (1,-6,5) + t(17.5, -3.5, -7)
yes
ehm Okay I misunderstood the task š
I mean we calculated L1 to be perpendicular to the plane, not to L
Oh no
Oh yes sorry if I worded it weird
We donāt need to start completely over tho we still know that p is correct
no problem not your fault
I need the task here again: "The line L: (6,4,0) + t(1,2,-1) intersect the plane x+y+2z= 5 at the point P. Enter the line L1 that passes through P, lies in the plane and is perpendicular to L."
Yes of course
It is totally fine if you donāt want to redo the entire question I can just try again tomorrow
I'm having an idea but need a few minutes
okay thats fine!
Okay forget everything from previous misunderstanding. delete all variables in the head
okay done!
except P
yes okay
P is correct. now we need to find $L_1 = P + t \cdot V$, that means we need ot find $V$. And V should be on the plane and perpendicular to the vector (1, 2, -1)
TRAMPELTIER
okay!
Now we have 2 constraints for V:
- be on the plane
- perpendicular to (1, 2, -1)
is that clear why?
yes it is!
okay
If two vectors are perpendicular, their dot product must be 0. With that, the 2nd constraints tells us $<(1, 2, -1), V> = 0$ which means $1\cdot V_x + 2 \cdot V_y -1 \dot V_z = 0$
TRAMPELTIER
yes!
Now to the first constraint: For this, we plug in $x = P_x + V_x, y = P_y + V_y, z = P_z + V_z$ into the plane equation
TRAMPELTIER
okay
Now the problem is we have 2 constraints but 3 unknowns.
yes we do
But! It's also okay to scale V by any arbitrary scalar and use that V instead, i.e. the scale of V doesn't matter
Intuitively, that's reducing one dimension
oh okay
Now, with this, we can (like in the misunderstood derivation), choose an X-coordinate for our V
an arbitrary one. But since it's not a plane, but a line, we can't choose also a Y coordinate. We can only choose an X coordinate.
okay!
So, basically, we can choose our $x = P_x + V_x$ arbirarily. Let's say $x=1$
TRAMPELTIER
yes okay
Now, frmo x=1, we can get $V_x = 1 - P_x$.
TRAMPELTIER
We can plug that into our 2 constraints. Then, we only have two unknowns in the two constraints: $V_y$ and $V_z$
yes!
TRAMPELTIER
So basically, then we only need to solve for the unknowns doing standard linear system solving
yes okay but is vx 0 then?
yea it happens to be that
okay!
Now after solving that system, we got V
then the line should be $L_1 = P + t \cdot V$
TRAMPELTIER
(or any scalar multiple of V in place of that. To create a unique solution (which might be asked in the course you're taking), maybe we should normalize $V$ such that the length of $V$ is 1)
TRAMPELTIER
I mean , they're basically fixed by the constraints once you chose v_x
okay but is (0,4,2) an answer for v?
If oyu plug it into both connstraints, they should be satisfied
I think the perpendicularity constraint is not satisfied with this v
oh okay then that is wrong
i mean my answer
okay hold on
okay i meant -4 and 2
vy = -4 and vz = 2
then it is satisfied
$1 * 0 + 2*(-4) + (-1) * 2) = -10 \neq 0$
TRAMPELTIER
Something's wrong
oh i thought it was supposed to equal 5
that's the other constraint
I'm currently trying myself
4 +1 =5 != 0
Iām so sorry but I really have to go now but I will continue tomorrow, thank you so much for the help
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Alright. Here I finished my solution with all the steps we took @dim pumice
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ive crossed multiplied 10/38 by 26/x
and ive tried 10/36 = 16/x
but neither of those were correct
i dont know what to do
,calc (26/10)^2*38
Result:
256.88
Since triangle LSP and triangle LRN are similar, you know that the ratio between corresponding sides will be the same number. You are already given that
LN/LP = 26/10, so you know also that RN/SP = 26/10 and RL/SL = 26/10.
You are also given the area of the small triangle LSP, which is 38. This is half base times height, so
0.5*LS*SP = 38
The area of the large triangle LRN is
0.5*LR*RN,
and this is what you want to find.
ooooooh
But you know that LR = 26/10 * LS, and you know that RN = 26/10 * SP. You can plug these expressions into the area formula for the large triangle. You will get
0.5*26/10 * LS*26/10 * SP = 26/10 * 26/10 * 0.5*LS*SP
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May someone help validate (or maybe invalidate) my answer
can't read it's too small
how does one zoom into picture in discord
@hasty kraken Has your question been resolved?
Just press on the picture if you're on mobile. If not maybe download it
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Is there a formula used to find x?
x = log(7.776)/log(6)
x*log(6) = log(7.776)
log(6^x) = log(7.776)
6^x = 7776 = 6^5
x = 5
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10.55
equation=0
Oh wut?
Solve for x
Finding all the roots just means when the equation is 0?
Yes
I think I did something bad
?
Oh wait no I figured out what I did lol I just need to hopefully solve it
Why'd you ping me just to tell me thay
Alright I solved it hopefully this is a useful ping š
,w solve (2x-1)(8x+4) + (2x+1)(9x+1)+(9x+1)(17x-3)=0
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Hi
I got D here
I just solved to be honest
Q-4 times q-4
and nthen just went along
nice ok
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given ABC is a straight line and tan x is 3/4. i need to find AC in cm without using solving triangle formula
wdym by "solving triangle formula"
this one
nothing is being solved there
that's just conventional labelling/naming angles/sides of a triangle
You mean not finding via angles or what?
i need to find the length of AC
we are aware of the end goal
the issue is its not entirely clear to us what you mean by
without using solving triangle formula
so we don't know what we're allowed to use
yeah
yes sorry i called it solving triangle š
i need to find AC but i cant use this formula
those wouldn't even really help you here. what can you do with the information that tan x = 3/4?
,tex .sohcahtoa
hayley!
do not make any attempt to determine x
oh?
yeah it doesn't tell you anything useful. tangent is a ratio between two side lengths. Which side lengths?
you "can", but there's not much point
how are you getting that?
tan-1 (3/4) = 8/x? since we dont know the adjacent
no
and then i went and calculate the cos
x is AC not BC
yeah so like opposite/adjacent = 8/x right?
oh
nope
tan(angle) = opp/adj
omg i mix my pre calculus knowledge with basic math gurlš
what is the side opposite x in your diagram
they dont give it
whats an expression for the side opposite x in your diagram
assume it to be some variable
you can name the side using the given points
š
ABC is a straight line and tan 3/4 is x. thats what they give and from what i can conclude is AD = hypotenuses, AC is adjacent and CD is opposite
nah
wait shit i just realized i could seperate it
how are you getting that
tan 3/4 = x/8 since i want to find BC
no
i used a calculator
so i have to change it to degree and minutes?
no
do not make any attempt to find the angle
apply ONLY this defintion of tan and nothing else
tan(angle) = opp/adj
what is the side opposite x (i don't care about the numerical value, just give me the name/expression for the side)
straight line?
not the answer i'm looking for
90 degree?
no
you've already demonstrated that you're able to name/describe sides
just do that for what i'm asking for
ohh is it the triangle that has the same length?
do you know what opposite , adjacent means
yeah
lemme contemplate hold on
there are three sides,
(relative to the angle x)
one side is opposite
another is adjacent
and the other is the hypotenuse
are you able to identify which is which
yeah
so answer
what's the side opposite the angle x in the diagram
so in the small triangle the side opposite of x is BC
yes
english definition, mathematical definition, whatever reasonalbe definition
the side opposite x here is BC
yeah
and what's the side adjacne to x?
CD
note that x is an acute angle in the smaller triangle i cropped
so you don't really care about the bigger triangle when considering tan(x)
yes
okay
now go back to
tan(x) =** 3/4 = opp/adj**
you've identified expressions for the opp and adjacent
and you are given one of the lenghts
use those in your equation, focussing on the bolded part
so... 3/4 = x/8 ?
x
no
bc
capitals but yes
oh sorry i meant the x is bc so like 3/4 = BC/8 ?
you shouldn't be using already extablished variables
x is already representing your angle
you shouldn't be using x again to represent something else
sorry i cant helpš cuz when i want to find something i let it to be called x
well don't get hung up on that
okay ill change
x isn't the only thing that can be used as a variable
yeah
it wasn't clear to be, so every time you used x like that before,
i was interpretting that as you trying to divide an angle by side length
which yielded an immediate no
3/4 = BC/8
anyway, solve that to determine BC
oh no no i just let the the value called x no wonder we're stucked bcz of the expressionš
6
yes, do you think you can do the rest from here?
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really?
wdym by solving it
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I have to take the derivative of the mean to prove r= mean = 1/n * sum(yi)
My only question here is where does this "2*" go to from the 2 red marked spots
that does not seem like its even the same equation but this is the solution to the assignment we got
actually nvm i think i understand but i need clarification
if i have a summation (the big E thing) and i divide the entire equation by 2, does it affect whats inside the summation or no?
If 2 * something= 0 then something=0
They divided both sides by 2
Yeah my question is kinda like this give me a second
or is that effectively the same thing? i am bad at math apologies
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I need help
would it be wrong if I asked for help again?
It would be wrong if you opened a new help channel without posting your question in the first post, considering the very first bullet point here 
@lilac sun Has your question been resolved?
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@polar bone Has your question been resolved?
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could someone help me solve for s in question 7?
i donāt understand how to solve for it
Have you found the slope of PR?
no
yeah do that first
okk
Then use the fact that PR and PQ are perpendicular
itās 1/4
Are you sure?
well rise is 1 and run is 4
i see 1
R is below P on the y-axis
so its -1?
rise is -1 yeah
-1/4
So the slope of PR is -1/4
Yeah
Do you know what the relationship is between perpendicular slopes?
uhhh no
negative reciprocals? Have you seen that phrase
I know what reciprocal is
But I havenāt heard that phrase
yeah so
If you have a slope of a line, then the slope of perpendicular line to that line is the negative reciprocal
for example, if you have a slope of 1/2, then the negative reciprocal of that will be -2/1 = -2
Yes, but now you know what it is already
.
so itās 1/4
No
Thatās the negative
There you go
So now you have a slope and a point
You are actually given the y-intercept for PQ, which is quite nice
oh itās 14
Using this information, you can find what the y value is when x=2
Show how you got that
yea
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.close
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Need help understanding this problem. Thanks
Itās asking for the volume above h
Am I right that it would rotate about the x axis and I would use the shell method?
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Make n boxes
From people that have no friends to people that have n - 1 friends
Prove that at least 2 go in same box
whats a starting point for this
What do you mean by starting point
for the proof
How formal proof?
can i say that for the person that has n - 1 is a contradiction because another person has 0 friends
No but you can say that at least one of those boxes must be empty
There doesnt have to be a person that has 0 friends and there doesnt have to be a person that has n - 1 friends. But they both surely cant exist. Because they contradict each other.
There cant be a group of n people where 1 has 0 friends and 1 has n - 1 friends that would imply that the person with n - 1 friends is friend with person with 0 friends. A contradiction
So there are n boxes but really there are only n - 1 that can have person in it
hmm, but im not sure how i would start proving this
so by showing this contradiction, it will prove that there must be at least two people who have the same number of friends.
Yes
It will prove that at least 1 out of n boxes are empty
Leaving n people into n - 1 boxes
that makes sense, thanks
It seems that it works even with 28 games , 22 wins and everything else same
Maybe that will be easier to prove
i dont follow
In their last 28 games, the pens won 22 games, lost 4, and tied 2. Prove that they must have won at least 4 games in a row at some point during their last 28 games.
Also valid
i get that, im not sure why thats necessary
Its not but maybe its easier like this
ok, how would i start this
Why not just look at first 4 games , then second 4 games etc
is there some sort of principle id have to follow for this?
If there are n boxes and n - 1 pigeons there is at least 1 empty box
I mean its trivial but you will need it
maybe another contradiction? say instead of winning 4 in a row, we assume its 3?
That wouldnt be a really good contradiction
You are assuming something that isnt proved
Just make 7 boxes first 4 , second 4 , ... , seventh 4
You have 4 loses and 2 ties so what do you get from here
they won 4 in a row at some point