#help-28

1 messages · Page 116 of 1

glossy valveBOT
#

aPlatypus

untold vessel
#

mhm

#

so 1

kindred grove
#

yea

untold vessel
#

so we have L(...)

#

where we write it as L(z(...)) because z is a function found in the image where LeakyReLU(z) is described

#

so we get the derivative we use multivariable chain rule

kindred grove
#

yeah I mean the L(z(...)) is just a hint to help you notice that you have a composition of 2 functions

untold vessel
#

if I was sitting an exam, whats a good rule to remember that we have a composition of 2 functions?

#

from what I have understood, we get a gradiant:

(dL/dZ * dZ/dw0, dL/dZ * dZ/dw1, dL/dZ * dZ/dw2, dL/dZ * dZ/dw3)

kindred grove
#

yeah that's the whole gradient

untold vessel
#

but how come its w0, w1, w2 instead of x1, x2, x3 ?

kindred grove
#

cause of reasons

untold vessel
#

hha

kindred grove
#

you're doing a neural networks class I guess

untold vessel
#

yep

kindred grove
#

to change the parameters of your neural network, you'll want to compute gradients wrt to parameters of your model (w0, w1, w2, ...) not the inputs

#

that's why we don't really care about gradients wrt to the inputs to the model

untold vessel
#

right, okay

#

x1 = 1, x2 = 2, x3 = 3 and weights are given as:

w0 = -10, w1=w2=w3=1

#

I have to calculate the gradient based on these

#

But I don't know how to compute the value of dL/dZ

kindred grove
#

what did you get for dL/dz ?

untold vessel
#

nothing

#

but we know that

#

and we know z < 0

#

so i guess 0.1

kindred grove
#

yeah z is -4 here

untold vessel
#

Alright, thanks !

#

.close

full forumBOT
#
Channel closed

Closed by @untold vessel

Use .reopen if this was a mistake.

full forumBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

hazy drum
#

could somebody help me with this? i’m not sure where to start

proper hawk
#

Do implicit differentiation

primal stag
#

can you rotate pls

proper hawk
#

what help do you need

hazy drum
primal stag
#

just subsitute i guess try to solve x.d

hazy drum
#

do i just implicitly differentiate the x^3y=asinnx?

primal stag
#

try and check if u really get 0

hazy drum
#

because there’s an a in there and idk where it would go

proper hawk
#

I'm sure a will cancel eventually

hazy drum
#

i did

proper hawk
#

show your work

#

also you probably need to do it twice

hazy drum
#

this is what i have

#

idk how to differentiate acos(nx)n

#

that’s three things multiplied together

#

i probably did it wrong

proper hawk
#

$\frac{d}{dx}a\sin{nx}$

glossy valveBOT
#

WhereWolf(ping if needed)

proper hawk
#

a is just constant

#

so basically $a\frac{d}{dx}\sin{nx}$

glossy valveBOT
#

WhereWolf(ping if needed)

hazy drum
#

ohh

#

how do we know it’s a constant though?

#

couldn’t it have x’s in it

#

since it’s a variable it can have anything

#

or am i wrong

proper hawk
#

um

#

that's more like tradition

#

no one use a for function

hazy drum
#

okay thank u

#

that helps

#

.close

full forumBOT
#
Channel closed

Closed by @hazy drum

Use .reopen if this was a mistake.

full forumBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

snow crest
#

please correct this <3

full forumBOT
#

@snow crest Has your question been resolved?

snow crest
#

<@&286206848099549185>

queen crater
#

I don't know the notation, does S stand for side and A for angle?

snow crest
#

SSS = Side-Side-Side
SAS = Side-Angle-Side
ASA = Angle-Side-Angle
AAS = Angle-Angle-Side

queen crater
#

Then the first one only has two pairs of equal sides.

torn jolt
#

first one i guess is SAS

snow crest
#

here is the blank

torn jolt
#

vertical angles are congruent

queen crater
#

The third one only has two pairs of equal angles and no pair of equal sides

#

And the fifth one looks odd

torn jolt
#

first one is SAS.

#

5th one is NONE

snow crest
#

this look good?

teal hearth
#

No

queen crater
#

Wait I actually got confused by the figure

#

It's only one pair of equal angles and one pair of equal sides

#

Hint: all of these acronyms have three letters because you need three pieces of information in order to show that two triangles are congruent

snow crest
#

I got it!

full forumBOT
#

@snow crest Has your question been resolved?

full forumBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

torn jolt
#

help pls. i dont understand why- (the highlighted part)

torn jolt
#

d is the common difference

#

of the arithmetic progression

willow sedge
#

well, let the AP be a1,a2,a3,a4 with common difference d
The general term would be a+(n-1)d
Now reverse the AP
a_n,a_(n-1)... would be another AP with common difference equal to (-d)
So, the general term would be a_n+(n-1)(-d)
Here a_n is represented by l
So, the general term is given by l-(n-1)d

#

@torn jolt

full forumBOT
#

@torn jolt Has your question been resolved?

torn jolt
willow sedge
#

yes

torn jolt
#

okey thanks

#

.close

full forumBOT
#
Channel closed

Closed by @magic zodiac

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

steady swallow
#

Please help me... We are with 5 people which 3 have too work at a location.. We have 2 people extra that can rotate Tru out the whole day.. We work from 1800-2300 and 2400-0500
Thats 10 hours in total.. We want too give everyone the same amount of break via rotation from the 2 extra persons.. Can someone please help me?? I asked chat gpt but it can't give a good answer

steady swallow
#

Please help

onyx glen
#

this is a little unclear as written

#

is that the original problem statement?

primal stag
#

the question is not clear

#

maybe u forgot some data?

onyx glen
#

here is what i understand right now:

  • you have a location that needs to be staffed by 3 people at all times
  • every day, there are two shifts: 18:00-23:00 and 00:00-05:00
  • you have 5 people that can work on the location
  • you want to design a schedule that gives everybody the same amount of rest
#

@steady swallow is this correct?

primal stag
#

Ann i think there should be some more data

#

im pretty sure something miss

onyx glen
#

that's why i am asking op to confirm

neon basin
#

Some friendly advice: don't ask ChatGPT anything other than inquiry questions

#

Especially not anything math-related.

full forumBOT
#

@steady swallow Has your question been resolved?

full forumBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

steady swallow
#

Hey sorry

#

I am working At the momemt

#

So didn't have time too respond

#

So in total we work 12 hours

#

1 hour is break

#

The 23-24 is normal break

full forumBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

steady swallow
full forumBOT
#

Please don't occupy multiple help channels.

steady swallow
#

The one hour break is a normal break that everyone needs too have.. Today we are just lucky having 2 people extra that can rotate

gritty rose
steady swallow
#

Okay u can close this one then

#

Close

#

!Close

gritty rose
#

.close

full forumBOT
#
Channel closed

Closed by @gritty rose

Use .reopen if this was a mistake.

full forumBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

elder karma
#

hi there! i have a pretty weird one, i need to know the number of times id need to divide a very big number by a quite big number to get close to 0, because dividing it once barely changes it visually

elder karma
#

the big number is 17.8 nonillion digits long btw

#

7.3e+17860623038301067137151847182024564090627624290867126830058

#

&

#

5.0005e+81

viral jasper
#

Define close to 0

elder karma
#

less than 100 digits away

#

like 1e+99

#

so it doesnt go negtive

viral jasper
#

Use base 10 logarithms

elder karma
#

what might that be?

viral jasper
#

You've not learned logarithms yet?

elder karma
#

nah

viral jasper
#

Then who gave you this problem? What grade is this for?

fast peak
#

roughly speaking, each time you divide by an 80 digit number you lose 80 digits. so you need to check how often 80 fits into 17.8 nonillion

elder karma
#

this is my own personal project, finding out the number of Minecraft world permutations. now ive found it, and im trying to show the scale of it by dividing it by the number of atoms in the universe a ** number of times

elder karma
#

to get the digits of number of times id need to divide it by to get it small

fast peak
#

yes

elder karma
#

ok, so 2.2e+56 is the result i got, would that be the number of times, or the number of digits of the number of times?

fast peak
#

the number of times

elder karma
#

awesome ty!

#

so 2.2 octodecillion times

#

thx 🙂

full forumBOT
#

@elder karma Has your question been resolved?

#
Channel closed

Closed by @elder karma

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

runic spruce
#

I used this formula and subbed in the respective things, but wanted to ask if I need to divide by Q at any point

full forumBOT
#

@runic spruce Has your question been resolved?

runic spruce
#

Nvm

#

.close

full forumBOT
#
Channel closed

Closed by @runic spruce

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

ivory moon
#

How do I prove that sqrt(m) - sqrt(3) is irrational for all natural number m with m≠3?

ivory moon
#

I tried induction but got stuck on the inductive step

tranquil cave
#

I suggest you solve for m in $\sqrt{m}-\sqrt{3}=\frac{a}{b} $

#

Ahh no latex

ivory moon
#

Okay I’ll be back

#

Rip

ivory moon
tranquil cave
#

the numerator is an irrational number

ivory moon
#

Ah yes but m is a natural number so it’s a contradiction

#

Thanks for ur help

#

I might need more help so I’ll leave it here for now

tranquil cave
#

And in the case when m is 3 a is 0 so thats why its working (i just tell this cause i was looking for a good minit where did we used the m=3 case)

full forumBOT
#

@ivory moon Has your question been resolved?

full forumBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

astral lintel
full forumBOT
astral lintel
#

I can't see where I'm going wrong

#

part b

full forumBOT
#

@astral lintel Has your question been resolved?

astral lintel
#

<@&286206848099549185>

full forumBOT
#

@astral lintel Has your question been resolved?

full forumBOT
#

@astral lintel Has your question been resolved?

full forumBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

jade totem
#

Is my solution right ?

full forumBOT
jade totem
#

.close

full forumBOT
#
Channel closed

Closed by @jade totem

Use .reopen if this was a mistake.

full forumBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

frail quarry
full forumBOT
frail quarry
#

i want to ask why the answer is 2/3

#

since i used u sub to solve the problem using 3+x^2 for my u

#

and then finding the new x values due to using u sub

hot herald
#

show your work for usub

frail quarry
#

when i do this method this is the work but the answer is wrong

#

i forgot to add a power of 2 to the first fraction in the computation but it still gives 0 cause of the limit being applied

hot herald
#

you're mixing up how you're applying your bounds,
if you're updating the bounds, those bounds are for your new variable of integration
there's no longer any need to bring back x into this
if you were to bring back x, you'd use those original bounds for x

#

those bounds are u= 3+t^2 and u=3
and you can use those directly

#

if using
you'd go with x=0 to x=t→inf

frail quarry
hot herald
#

that more for integrals without bounds where you want to express the result in terms of the original variable

#

if you're updating the bounds as you go, that isn't needed

#

you "can" still do it with the proper notation if you really want

#

and you'd need to be careful with what bounds you use

frail quarry
#

well thank i apperciate thats something i didnt know

#

.close

full forumBOT
#
Channel closed

Closed by @frail quarry

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

lucid vessel
#

how do I find all the complex roots of x^5 + 1

lucid vessel
#

maybe convert it to cis notation or something ..?

full forumBOT
#

@lucid vessel Has your question been resolved?

#
Channel closed

Closed by @lucid vessel

Use .reopen if this was a mistake.

full forumBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

vague flame
#

I'm trying to make a power series using the first four nonzero terms of this function, but it does not work when starting at k=0, only at k=1

vague flame
rocky vale
#

you can write odd numbers as 2k+1 instead of 2k-1

#

That way k=0 gives 1

#

rather than k=1 giving 1

vague flame
#

i'm trying this
thank you

rocky vale
#

no problem 👍

vague flame
#

so actually it's changing every minus sign into a plus?

rocky vale
#

no, not the (-1)^{k+1} and 4^{k-1}

#

those will have to change

#

but it won't just be the opposite sign

vague flame
#

i'm confused on how to change the alternator to work at k=0

rocky vale
#

You want the k=0 term to be positive

#

so you can just use (-1)^k

#

(-1)^0 = 1

vague flame
#

thank you
i was overthinking it

rocky vale
#

it happens lol no problem

vague flame
#

is there a formula for this or do I just rationalize it because i've just been rationalizing it

rocky vale
#

what do you mean rationalizing it?

#

like a formula for taylor series in general?

vague flame
#

like i've just been looking at the numbers and surmising what the function should be like

#

it's a lengthy process for me

rocky vale
#

yeah, a taylor series centered at $x=a$ is $\sum_{k=0}^{\infty} \frac{f^{(n)}(a) \cdot (x-a)^n}{n!}$

glossy valveBOT
#

tatpoj

vague flame
#

this makes it easier i think 😭

rocky vale
#

there we go

#

sorry i'm bad at latex lol

vague flame
#

it's cool latex looks hard to me

#

i think i found the sum series starting at k=0

rocky vale
#

I didn't check your work on finding the individual terms but that matches them

#

oh

#

🎉

vague flame
#

this makes me feel happy! (not an exclamation mark that is happy factorial)

rocky vale
#

ahh yes, happy(happy-1)(happy-2)...

#

good work 👍

vague flame
#

thank you 🫡 i will try to find the interval of convergence now

#

not in this chat though i think i got it

rocky vale
#

sounds good, good luck mate

vague flame
#

thank you, salut

#

.close

full forumBOT
#
Channel closed

Closed by @vague flame

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

torn jolt
#

A rotation Ro, and a symmetry whose axis passes through the center of rotation O.
A symmetry whose axis passes through the center of rotation O and has rotated by an angle of -a/2.

torn jolt
#

Why it has rotated -a/2?

rocky vale
#

Can you post the original question? It's not really clear what you're trying to do here

torn jolt
#

Oh, it's not a question

#

like, it's not a problem

#

I am trying to understand why in my module says that it as rotated -a/2

rocky vale
#

oh, because the picture shows a, you mean

#

right?

torn jolt
#

Yes, well it's alpha I think but what I am asking is why it has rotated -a/2 mm

full forumBOT
#

@torn jolt Has your question been resolved?

torn jolt
#

.close

full forumBOT
#
Channel closed

Closed by @iron swan

Use .reopen if this was a mistake.

full forumBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

eternal drum
#

dis how

full forumBOT
eternal drum
#

i need write equation for the problem

ivory moon
#

Do you know the formula relating time distance and speed

eternal drum
#

yea

#

i do

ivory moon
#

Use that with unknown distance call it x

#

And form an equation to solve for x

eternal drum
#

idk how

#

i know i need to do that but idk how

ivory moon
#

What’s the formula for distance in terms of speed and time

eternal drum
#

speed times time

#

well

#

how

#

bro?

ivory moon
#

Well so distance is the same

#

What is distance in terms of time if we let the time it takes to go to grand mom be t

eternal drum
#

speed x t?

ivory moon
#

Right

eternal drum
#

which speed tho

ivory moon
#

What is t

eternal drum
#

3 hrs

ivory moon
#

No how did I define t

eternal drum
#

um

#

the time it takes to go to grandmom

ivory moon
#

Right

#

So in that instance what is the speed

eternal drum
#

uh

#

idk

#

oh

#

4km/h

ivory moon
#

Yes

#

So now we can form an equation for the first part of the journey

#

distance = 4t

#

Now consider when he comes back

#

What is the time it takes for he to come back if the total time is 3 hrs

eternal drum
#

um

#

idk

ivory moon
#

If it takes t hrs to go from house to grand mom

#

And it takes 3 hrs to go from house to grand mom and back

#

How long does it take to get back

eternal drum
#

3-t?

ivory moon
#

Yeah

#

So what’s the formula for distance in this instance

eternal drum
#

distance = 6(3-t)?

ivory moon
#

Yeah

#

So now we can solve for t

eternal drum
#

so the equation would be 4t = 6(3-t)?

ivory moon
#

Right

eternal drum
#

what about this one

ivory moon
#

Try to follow the same logic

#

And see if you can come up with an equation

eternal drum
#

ok

#

wait is it 12x + 30 = 4x if x is time

#

i feel like its wrong

#

i give up

#

.close

full forumBOT
#
Channel closed

Closed by @eternal drum

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

calm trail
#

$$\int _{-1}^1\int {y^2-1}^{\sqrt{1-y^2}}\int 0^{xy+1}dzdxdy:::$$ I've computed to $$\int{-1}^{1} -\frac{1}{2}y^5 + \frac{1}{2}y^3 - y^2 + \sqrt{1-y^2}dy:.$$ But somehow I am getting the wrong answer: $$-3y^6 + 2y^3 - y^3/3 + \frac{1}{2}(\arcsin \frac{1}{y} + y\sqrt{1-y^2})\mid{-1}^1 = -2/3 + \pi/2.$$ How am I messing up the integral

glossy valveBOT
#

Zander

astral belfry
calm trail
#

oh shit yea

#

i just forgot to trnascribe it to the next line :D

#

okok ty

astral belfry
#

🙂

calm trail
#

.close

full forumBOT
#
Channel closed

Closed by @calm trail

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

peak grotto
#

A car is accelerating at a fixed rate .2 per second and is acted upon by friction which is .9 times the velocity. At what velocity does the acceleration force equal the friction force? Thank you.

onyx glen
#

no units
"acceleration force"
this is suspicious as shit from a physics/mechanics standpoint

#

!xy

full forumBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

peak grotto
#

@onyx glen can you explain your objection?
it's just a simple system I'm trying to understand.

#

The acceleration is being added, and the friction is being multiplied, so at a certain velocity the forces equal eachother.

onyx glen
#

fixed rate .2 per second
i don't understand what units this 0.2 is meant to be in

#

did you maybe mean 0.2 m/s^2...?

#

and also friction is a force (measured in newtons) while velocity is, well, a velocity (measured in m/s) and one of them cannot equal 0.9 times the other

peak grotto
#

I don't think it needs to be squared.

onyx glen
#

m/s^2, also known as (m/s)/s, is the SI unit for acceleration.

peak grotto
#

I didn't think velocity is a force, because it remains constant unless acted upon by friction or acceleration.

onyx glen
#

velocity is in fact not a force, yes.

#

but friction is.

#

a velocity and a force can't be equal, it makes no physical sense for them to be so.

peak grotto
#

i didn't ask that.

onyx glen
#

and is acted upon by friction which is .9 times the velocity.

peak grotto
#

at what velocity does acceleration force equal friction force.

onyx glen
#

there isn't any such thing as an "acceleration force" either!

peak grotto
#

you're honestly not being helpful.

onyx glen
#

and again, you're posting things here that make zero sense from the viewpoint of classical mechanics

#

and i am trying to make sense of them

peak grotto
#

You're not really, your just being mildly hosttil.e

#

thanks anyways

onyx glen
#

and that is why i asked you to post the original problem exactly as it was given to you, with all context

#

ok whatever

peak grotto
#

The problem wasn't given to me.

#

I'll explain the problem again, for the next person. @onyx glen have a nice day.

hot herald
#

where did the question come from?

#

the issue as explained is that
terms are improperly used
units are absent
and as a result what you've presented makes no sense, so no-one will be able to help as it's very unclear whats being asked

peak grotto
#

A car is accelerating at a fixed rate of .2 units per second.
In other words at 1 second the car is traveling .2 per second.
At 2 seconds the car is traveling at .4 per second.

The car is acted upon by a friction force, which is the current speed multiplied by .9.
In other words, in each second the car's current speed is multiplied by .9, thus reducing the car's speed.

In the case of the 'acceleration' each second the speed is being added to, and the amount never changes.
In the case of the 'friction' each second the speed is being reduced by a quantity that is multiplicative rather than additive.

Thus there is a speed at which the force slowing the speed of the car is equal to the force accelerating the car.

What is that speed.

#

If you don't like the question, please just move on, rather than criticizing me for asking it, thanks.

hot herald
#

where did the question come from?

peak grotto
#

From me. Please go elsewhere if you don't want to help me with my question. thanks.

hot herald
#

people want to help. but can't if the question doesn't make sense. doesn't matter how many people you try asking

peak grotto
#

<@&268886789983436800>

pseudo frigate
#

What's going on

peak grotto
#

I just want help with my quesiton. If you don't like the question please move on.

#

I'm just trying to ask a question, and people are just criticizing me for asking it.

onyx glen
#

we are not criticizing you for asking the question, we are criticizing the question + trying to make sense of it.

peak grotto
#

I just want to wait for someone who is willing to explore my question rather than trying to rebuff people who dont' think it's a valid question.

pseudo frigate
#

Well your question is a little strange as it's missing a few things, like units. Do you have a picture of the problem?

peak grotto
#

I could draw a picture.

pseudo frigate
#

If the helpee doesn't want help from specific users, probably best to leave them alone, though

fast peak
#

they are trying to "explore" your question. which in this case means asking things about it

#

because as stated it doesnt make much sense

peak grotto
#

Well explain how it could be improved then, rather than just saying my question is invalid.

#

Because actually it does make sense.

hot herald
peak grotto
#

It's a simple system.

peak grotto
fast peak
#

in terms of the numbers you are imagining maybe. but not in the context into which you put the numbers. because in that context numbers have units. and you cant for example compare 3 m/s with 3 newton

peak grotto
#

A car is accelerating at a fixed rate of .2 units per second.
In other words at 1 second the car is traveling .2 per second.
At 2 seconds the car is traveling at .4 per second.

The car is acted upon by a friction force, which is the current speed multiplied by .9.
In other words, in each second the car's current speed is multiplied by .9, thus reducing the car's speed.

In the case of the 'acceleration' each second the speed is being added to, and the amount never changes.
In the case of the 'friction' each second the speed is being reduced by a quantity that is multiplicative rather than additive.

Thus there is a speed at which the force slowing the speed of the car is equal to the force accelerating the car.

#

Let me know if you need any clarification on any particular aspect of the question. thanks.

fossil condor
#

You keep telling people off when they're trying to ask for clarification

#

Not the best way to get help

peak grotto
#

No one has asked for clarification they just are telling me the question is invalid.

#

A car is accelerating at a fixed rate of .2 units per second.
In other words at 1 second the car is traveling .2 per second.
At 2 seconds the car is traveling at .4 per second.

The car is acted upon by a friction force, which is the current speed multiplied by .9.
In other words, in each second the car's current speed is multiplied by .9, thus reducing the car's speed.

In the case of the 'acceleration' each second the speed is being added to, and the amount never changes.
In the case of the 'friction' each second the speed is being reduced by a quantity that is multiplicative rather than additive.

Thus there is a speed at which the force slowing the speed of the car is equal to the force accelerating the car.
what is that speed?

Let me know if you need any clarification on any particular aspect of the question. thanks.

olive saffron
#

There is some degree of pedantry occurring here, to be fair

#

The point that people are making is that acceleration is not itself a force

#

Nevertheless

#

An acceleration is proportional to a force via Newton's second law

peak grotto
#

The particulars of using 'physics' forces can be done away with if it's not helpful for the question. it's really a simple math question about an additive and a multiplicative change and where they intersect.

#

I don't really know what math to use to find the intersection.

olive saffron
#

Yes, the mathematics is simple

#

The equations you are looking for are F = ma and the equation for the type of friction you're working with

#

Though based on how you have worded the question it seems you're working with F = 0.9v for your friction force

#

And a = 0.2

#

Since you don't have mass you can't use F = ma (and do not need it here)

#

My bad

peak grotto
#

yeah or the mass can just be 1

olive saffron
#

This works also

#

Yeah no you need some value for mass

#

If m = 1 then F = ma = a = 0.2

#

So you have F = 0.2 and F = 0.9v

#

Using this you can solve for the velocity v at which these forces become equal

#

If you want to solve for time you will need v = u + at

#

This should be everything you need

peak grotto
#

ok, so if I solve for V, I get f/v = 0.9 right?
but I admit i don't really know how to interpret that.
ma/v = 0.9
1*.2/v = 0.9
.2/v = 0.9
.2=0.9v
.2/0.9 = v

I'm not sure if i'm doing that right or it's getting me anywhere.

olive saffron
#

This is the correct answer, yes

#

v = 2/9

#

You have taken a long-winded approach but a correct one nevertheless

#

Much easier is to observe that F = 0.2 and F = 0.9v implies that 0.2 = 0.9v

#

Then v = 2/9 follows immediately

peak grotto
#

hmm, thank you. Do you know how I can graph this so that I can see the intersection? That would make it make a lot more sense to me.

olive saffron
#

Depends what you want to visualise

#

Force over time? Force over velocity?

#

If you want it over time then you need to use v = u + at, where u is the initial velocity

#

Assuming u is 0

#

You end up with F = 0.2 and F = 0.9*0.2*t = 0.18t

#

You can plug these into something like desmos to see the result

#

In this case the car will stop moving very quickly since the friction is very high relative to the acceleration

peak grotto
#

yes a more appropriate value would be .995 for the 'car', I used .9 for convenience.

As to the graph, I am imagining a graph which shows the intersection of the acceleration and the friction. But then It gets hard for me to decide which common elements should be on each axis to show their intersection.

If I imagine the velocity increasing over time, then V and T are on the axis, but if I imagine the friction increasing with the velocity then F and V are on the axis.

I don't know if that means that the graph is 3d, or perhaps I can isolate them properly. I don't know. What do you think?

olive saffron
#

Friction is proportional to velocity is proportional to time

#

This whole relationship is linear

peak grotto
#

yeah.

olive saffron
#

If you plot F = 0.2 and F = 0.18t you find find these intersect

peak grotto
#

on what graph? v/t v/f?

olive saffron
#

Force over time

#

This is implicit from writing F = 0.18t

#

A graph, generally, is going to correspond to an equation y = f(x) for some function f

#

In this case we have simply relabelled y to F, x to t, and the function f is "multiply by 0.18"

#

This force over time graph is, imo, the most sensible way to represent the scenario

#

Interpreting a graph with velocity as the x axis can be difficult and can get very difficult indeed if your acceleration is non-constant

peak grotto
#

But what about that the velocity increases over time, and the friction increases over velocity?
Does this mean the two quantities can't be expressed on the same graph, but then I recall you say friction is proportional to velocity/time.
Since you have been entertaining this question, can you show me the equations in desmos that would plot this intersection?

#

If i can see the intersection I will be satisfied, and then spend some time working with the numbers as you worked out here. I havent' done that yet, as i'm slow lol.

#

it seems to make sense.

olive saffron
#

I'm on a phone so do not have desmos to hand, but all you need to do is type F = 0.2 and F = 0.18t and it'll do the plotting for you

#

As for whether they can be plotted on the same graph

peak grotto
#

in f = ma?

#

wait no

#

on f/t

olive saffron
#

Yes

#

I'm pretty sure desmos will interpret the variables correctly

#

To be safe you could type y = 0.2 and y = 0.18x

#

You could plot a force-time-velocity graph in 3d but it is not going to be very enlightening

#

And again, rather difficult to interpret

#

I don't know what it looks like

peak grotto
#

thank you. time isn't really important to what I'm trying to calculate, i'm interested in the relationship between the forces and the velocity.

olive saffron
#

I see

#

Well then plot F = 0.2 and F = 0.9v

#

Or y = 0.2 and y = 0.9x

#

Again you will see the intersection happens almost immediately since the friction is enormous

peak grotto
#

yeah, it's good. i haven't yet fully gotten the transformation done on the equations to bring the velocity = .2 time, and friction = .9 velocity equations into alignment yet, but it seems to make sense.

olive saffron
#

Well the friction = 0.9 velocity thing is just what you wrote above

#

Well, kinda

#

You actually wrote two different things

#

The first was that the friction force is 0.9 * velocity

#

The second was that each second the car's velocity is multiplied by 0.9

peak grotto
#

yes.

olive saffron
#

The latter doesn't really correspond to anything you might call friction

peak grotto
#

the second one is what i'm working with.

olive saffron
#

I see

#

That is a very different process indeed

peak grotto
#

I apologize for the confusion created by calling that force 'friction' when it is not in alignment with classical friction.

#

It is a toy representation of a friction like force.

olive saffron
#

Hmm

peak grotto
#

But that is the equation that I am trying to learn to solve. the second one, in which the velocity is being added to over time, and multiplied by a value less than 1 over time.

#

Thank you for being so thorough in reviewing my original questions.

olive saffron
#

Mathematically this is no longer straightforward

peak grotto
#

however, at least they are both enacting their changes over time.

olive saffron
#

Yes

#

I am not sure how to model the process you describe here mathematically

peak grotto
#

it might be 3d.

olive saffron
#

I mean in terms of writing an equation

peak grotto
#

let me see,

olive saffron
#

Unfortunately it is somewhat ambiguous as written since there are a few equations you could write that would fit this description

peak grotto
#

v = .2 * t
and
v = v - (v * .995)

olive saffron
#

My initial thought based on taking what you wrote verbatim would give you a recurrence relation

#

Right, so you do want a recurrence relation

#

Hmm

peak grotto
#

the second equation also involves time, but i'm not sure how to put it in.

olive saffron
#

As written it is somewhat nonsensical

#

But I see what you're trying to do

#

The equation you want here is uhh

#

Let me think

peak grotto
#

v = (v - (v * .995)) * t

olive saffron
#

$$v(t+1) = 0.995v(t)$$

glossy valveBOT
#

rat v2.3.1

olive saffron
#

Thankfully this has a straightforward solution; namely, $$v(t) = 0.995^{1-t}$$

glossy valveBOT
#

rat v2.3.1

olive saffron
#

But you also have an acceleration so probably we want a differential equation

peak grotto
#

you have a negative exponent there, so does the relationship end up not being linear?

#

that's what i intuitively thought when I imagined the graph

#

because as the speed increases the friction increase is greater at each step.

#

and by 'friction' i mean this toy friction force, which is a multiplicative change to the current velocity over time, of course.

olive saffron
#

Correct, the relationship is exponential

peak grotto
#

yeah i suspected this might end up being calculus.

#

i haven't done calculus yet.

#

or physics, just algebra.

olive saffron
#

Also I made a mistake it is actually uhh

#

Yes you will need calculus for this

peak grotto
#

coool. that makes me happy.

olive saffron
#

You are applying a nonlinear process to your velocity so classical kinematics does not apply any longer

peak grotto
#

i'm honestly stoked. lol.

olive saffron
#

Well no, classical kinematics still applies

peak grotto
#

i encountered a calculus problem in the wild. thank you for helping me interpret it.

olive saffron
#

But the usual SUVAT stuff doesn't

#

Technically all of kinematics is calculus

#

Velocity and acceleration are derivatives

#

This is usually hidden, however

#

Since everything is nice and polynomial

#

$F = ma$ is more generally stated as $F = m\frac{\dd^2 x}{\dd t^2},$ for example

glossy valveBOT
#

rat v2.3.1

olive saffron
#

Kinematics is a good place to start with learning calculus, honestly

#

Solving kinematic problems was, after all, the primary reason why Newton and Leibniz developed the tools for calculus

peak grotto
#

ok, i will take this opportunity to spend more time with calculus.

#

But before I dive in, can you help me to phrase my problem in proper calculus terms? I'd be very grateful. You've helped me a lot already though, thanks a ton.

olive saffron
#

I do not have the time right now but sure I can do this later

peak grotto
#

Ok, no worries. I probably have enough here to piece it together. Thanks again very much for going into this question with me. I'll definitely be interested to see your formulation of the problem if you come back to it later, but regardless. Thanks.

full forumBOT
#

@peak grotto Has your question been resolved?

#
Channel closed

Closed by @peak grotto

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

uncut nebula
#

How can i prove that a measure integral of a simple function is always non negative?

uncut nebula
#

by the definition c_i may not be positive right?

full forumBOT
uncut nebula
#

i am trying to show non negativity by the definition of a measure

gritty rose
#

yes that's the definition

#

where's the original problem

uncut nebula
#

this is the problem

gritty rose
#

oh ok

rapid rain
#

we also need your lesson's definition of a simple function

gritty rose
#

do you know what a simple function is

gritty rose
gritty rose
gritty rose
#

wow look at that

uncut nebula
#

linear combinations of indicator functions

gritty rose
#

did you read the definition of the coefficients

rapid rain
uncut nebula
#

but thats for the $s$ which is the simple function

glossy valveBOT
#

Rootsyl

uncut nebula
#

i need to show that by definition of a measure integral the result would be positive

gritty rose
#

your f is a simple function

uncut nebula
#

ok xD

gritty rose
uncut nebula
#

now i see that c_i is the same with the simple function

#

i thought they were different for some reason

#

.close

full forumBOT
#
Channel closed

Closed by @uncut nebula

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

hallow moth
#

hi can anyone help me wuth this question ?? it's true identities and I hv no idea how to solve it. ty

hallow moth
#

trig identities**

glossy valveBOT
hallow moth
#

wait I'll send u another version

#

6

primal stag
#

question 6 ?

hallow moth
#

yes

#

ty

primal stag
#

in order to find the maximum value of f(theta) then u need to derive f(theta)

hallow moth
#

how do I derive it??

shrewd hamlet
#

Differentiate

#

Find the derivative

#

Oh wait u right lol

#

Think abt it logically

hallow moth
#

wait how do u get this

primal stag
#

so its sqrt(2) xd

shrewd hamlet
#

Max value of the sin function will be 1, and min of cos function will be -1, find where sin(2theta) = 1 and cos(2theta) = -1

primal stag
#

ye

#

u go half half

#

true

shrewd hamlet
#

U right bro mb

primal stag
#

u can also derive x.d

hallow moth
#

wait

#

this is the ans from my tecaher

hallow moth
primal stag
#

ye its the same but in radian'em

hallow moth
#

ok I think I got it thx

full forumBOT
#

@hallow moth Has your question been resolved?

#
Channel closed

Closed by @hallow moth

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

pseudo cape
#

Let $a = p_1^{a_1}p_2^{a_2}\cdots p_n^{a_n}$ and $b = p_1^{b_1}p_2^{b_2}\cdots p_n^{b_n}$, where $p_i$ are primes. \ Prove that $\gcd(a, b) = p_1^{\min(a_1, b_1)}p_2^{\min(a_2, b_2)} \cdots p_n^{\min(a_n, b_n)}$.

pseudo cape
#

Would you do a direct proof or use (strong) induction?

full forumBOT
#

@pseudo cape Has your question been resolved?

limber sandal
#

@pseudo cape

#

Its easy to do direct proof

pseudo cape
limber sandal
#

If a A is divisible by C then for any p prime number
[A]p>=[C]p []p its like the highest power of p that divides this number

pseudo cape
#

Can we also make this follow from Bezout's lemma or Euclid's lemma, for example?

#

.close

full forumBOT
#
Channel closed

Closed by @pseudo cape

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

wild linden
#

This mgiht make no sense but:

a) for a span in Rn that forms a line, all the vectors are a scalar multiple of each other right? (so in a ref form matrix it's rank 1)

b) For a span in Rn that forms a plane it would form a matrix thats rank 2?

c) And for a span that that is Rn the matrix is rank n?

limpid moat
#

a is true

#

b is true

#

yes ...rank M =dim(Im(M)) so if Im(M)=R^n then rank M =n

#

so c is true

wild linden
full forumBOT
#

@wild linden Has your question been resolved?

rapid rain
full forumBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

rugged narwhal
full forumBOT
rugged narwhal
#

Wouldn’t the 2nd option become sin (-2+k(5/n))dx?

#

Is that not the same?

full forumBOT
#

@rugged narwhal Has your question been resolved?

rugged narwhal
#

<@&286206848099549185>

full forumBOT
#

@rugged narwhal Has your question been resolved?

rugged narwhal
#

<@&286206848099549185>

gritty rose
#

Write out carefully what the Riemann sum is and then do a shift if you need in order to match the bounds of the second option

rugged narwhal
rugged narwhal
gritty rose
gritty rose
gritty rose
rugged narwhal
rugged narwhal
gritty rose
#

Yes, 5-0 = 4 -(-1)

gritty rose
rugged narwhal
gritty rose
#

Have you learned Riemann sums yet?

rugged narwhal
gritty rose
#

Look at the definition of what a Riemann sum is

#

There's an x_k variable

#

Or maybe some other index like x_i

#

It comes from that definition

rugged narwhal
full forumBOT
#

@rugged narwhal Has your question been resolved?

gritty rose
#

You're taking the limit as n goes to infinity so they're the same

#

The index starting point tells you which to use

full forumBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

full forumBOT
torn jolt
#

What about it?

hot herald
#

definition of tan

vapid ivy
#

i think u to sin(a+b) / cos(a+b) or smth

#

it says derive

torn jolt
#

Tan(a+b)
=sin(a+b)/cos(a+b)

#

Now dérive sin a +b

#

Do a sketch

#

See what it means

#

Use cosine or sine laws to find what you’re looking for

#

Also read question 7

#

Also it’s easier to do cos(x-y)

#

First

#

Then change it to cos(x-(-y))

#

To get cos(x+y)

vapid ivy
#

the difference is literally just change - to +

torn jolt
#

Then sin (x-y) is just cos(pi/2 -x+y)

#

Let x and y be coordinates on a unit circle

#

Let cos x, sin x be in the 2nd quadrant

#

And cosy, sin y in the first

#

Coordinates on a cartestian plane

#

Same thing

full forumBOT
#

@torn jolt Has your question been resolved?

full forumBOT
#

@torn jolt Has your question been resolved?

full forumBOT
#
Channel closed

Closed by @celest spindle

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

fiery copper
full forumBOT
fiery copper
#

So when answering this question

#

I would get a LOT of constants like A, B, C, D and so on

#

Do I have to solve for all of them?

full forumBOT
#

@fiery copper Has your question been resolved?

gritty rose
#

isn't that a perfect square

#

,w factor r^4 - 18r^2 + 81

fiery copper
#

Yes

gritty rose
#

that's (r^2-9)^2, so you can probably do some order reduction

fiery copper
#

But here the particular solution has a bunch of constants

gritty rose
#

oh those constants you mean

fiery copper
#

Yeah

#

Like what do we do with them

#

Just simply add y_p to y_h here to get the answer?

full forumBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

kindred sable
full forumBOT
kindred sable
#

having a complete mindbank help bles

full forumBOT
#

@kindred sable Has your question been resolved?

kindred sable
#

<@&286206848099549185>

naive pewter
#

Hello

#

How can I help

naive pewter
unkempt thorn
#

do you have any idea how box and whisker plots are made

full forumBOT
#

@kindred sable Has your question been resolved?

full forumBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

full forumBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

stiff swan
#

How am I supposed to know the bounds for Z

onyx glen
#

wdym bounds

stiff swan
#

this

#

because my teachers change the bounds

onyx glen
#

??

#

oh

#

the integral is taken over the entire real line

stiff swan
#

lets say f(x) = x/2 for 0 <= x <= 2 and 0 otherwise

onyx glen
#

but in practice you cut off the parts where the stuff under the integral sign is 0

stiff swan
#

to get F(x) they do integral from 0 to 2

#

in here how do I do it?

onyx glen
#

0 to x, you mean? for the CDF?

stiff swan
#

oops yeah

#

0 to x

onyx glen
#

well formally it is -infty to x

stiff swan
#

yeah i know

onyx glen
#

it's just that your density function is zero below x=0

stiff swan
#

yeah

onyx glen
#

anyway it's a bit hairy to do this here

stiff swan
#

but for here, how do I know bounds for z?

#

ok

#

so I just gotta do it the improper integral way?

onyx glen
#

.... i guess, yes

stiff swan
#

okay

stiff swan
onyx glen
#

sorry, i don't have the energy to untangle your somewhat sloppy notation rn

stiff swan
#

what notation

onyx glen
#

f(z)

#

i am going to need to tab out of this sorry

stiff swan
#

bruh

full forumBOT
#

@stiff swan Has your question been resolved?

full forumBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

vital torrent
#

does anyone know how to do this

full forumBOT
vital torrent
#

the asnwer should be 60 m/s

next sail
proper hawk
#

umm it's already given though

proper hawk
vital torrent
#

x

proper hawk
#

yes

#

plug in 180 for x

#

and solve for b

vital torrent
#

but theres two variables

#

b and t

proper hawk
#

hmm

#

either turn the equation to vertex form or use differentiatiation

vital torrent
#

how would u do it during differentiation

proper hawk
#

you can find the maximum height using differentiation

#

say x = f(t)

#

then when f'(t) = 0, it reaches maximum height

vital torrent
#

oh i just found out what to do

vital torrent
#

and rearranged for b

#

then differentiated it

#

and got b'=5 -180t^-2

#

then i did 0=5-180t^-2

#

t= plusminus 6

#

-6 not possible since time cant be negative

#

so t=6

#

then plug into original equaiton 180=b(6) -5(6)^2

#

b=60

#

the wording was confusing me

#

i throught they were asking at a specific height of 180 to find the speed

#

i didnt realsie that 180 was the max height and they were asking for b

#

thx

#

.close

full forumBOT
#
Channel closed

Closed by @vital torrent

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

modest rain
#

is this even true?

full forumBOT
modest rain
#

where does the other L go from the nominator?

fast peak
#

cancels out with one of the Ls from the numerator

modest rain
#

yea i know

torn jolt
#

isn't it right here

modest rain
#

yeah but the when multiplying the numerator only has 1 L

#

but should be 2 right

torn jolt
#

i don't really get what you mean - the L^2 cancels with the factor of L on the denominator, leaving only one L on top

modest rain
#

oh nbm

#

im stupid

#

.close

full forumBOT
#
Channel closed

Closed by @modest rain

Use .reopen if this was a mistake.

modest rain
#

.reopen

full forumBOT
#

modest rain
#

@torn jolt and can the 3+alpha be canceled out?

torn jolt
#

Is the fraction: $\frac{6L\frac{6 + 5\alpha}{3 + \alpha}L}{6L\frac{6 + 5\alpha}{3 + \alpha}L}$ or am i misreading it

glossy valveBOT
#

kitty boy!

torn jolt
#

or are they separate

modest rain
#

no

torn jolt
#

is it just $6L+\frac{6 + 5\alpha}{3 + \alpha}L$

#

oh wait there's a plus i'm silly

modest rain
#

the bottom is an addition of 6l

glossy valveBOT
#

kitty boy!

torn jolt
#

ahh i see

#

$\frac{6L\frac{6 + 5\alpha}{3 + \alpha}L}{6L+\frac{6 + 5\alpha}{3 + \alpha}L}$

glossy valveBOT
#

kitty boy!

modest rain
#

while the top is an multiplification of 6l

#

jup

#

can they cancel?

torn jolt
#

$\frac{6L\frac{6 + 5\alpha}{3 + \alpha}L}{6L + \frac{6 + 5\alpha}{3 + \alpha}L} = \frac{36L^2 + 30\alpha L^2}{(3+\alpha)(6L + \frac{6L + 5\alpha L}{3 + \alpha})}$

glossy valveBOT
#

kitty boy!

torn jolt
#

okay there we go

#

i think the answer is no, they don't

modest rain
#

you multiplied ith with 3+aplha

torn jolt
#

yeah i did

modest rain
#

ah okay

#

ty

#

have fun in japan lol

torn jolt
#

well, i actually put all the Ls on the top on the numerator of the fraction in the numerator (recursion Sigh) and then moved the denominator down to the bottom

#

it's a weird fraction but i think my verdict is that you can't cancel the alphas, unless there's some more shifting around you do

torn jolt
modest rain
#

.close

full forumBOT
#
Channel closed

Closed by @modest rain

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

strange condor
#

.reopen

full forumBOT
full forumBOT
#

@cursive kelp Has your question been resolved?

full forumBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

obsidian shadow
#

how do i resolve this?

full forumBOT
misty briar
#

take exponents

#

3^4

worn matrix
#

!occupied

full forumBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

merry holly
#

Mb

worn matrix
#

,, \log(a)^b=b\log(a)

glossy valveBOT
#

🐱!Yajat! 【Catfan1398】🐱

worn matrix
#

and use this

obsidian shadow
#

ty

#

.close

full forumBOT
#
Channel closed

Closed by @obsidian shadow

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

golden tartan
full forumBOT
#

Please don't occupy multiple help channels.

golden tartan
#

help is desperatly needed

wise wyvern
#

Have you tried anything?

golden tartan
#

i hoesntly dont know where to start

#

it would be great if someone could help me on a call

wise wyvern
#

Well, alright if that's that then you can wait.

#

For someone else.

golden tartan
#

sorry what

#

ive tried labeling the pulleys va and vb

#

but im still confused

#

i know its dependent motion

wise wyvern
#

Well yes.

#

It's constrained motion.

#

There is a relationship however.

golden tartan
#

ok

wise wyvern
#

Well you realise net force on a pulley here in this case (which I'm going to assume massless) is 0

golden tartan
#

ye

worn matrix
#

,, 2a_A=a_B

glossy valveBOT
#

🐱!Yajat! 【Catfan1398】🐱

wise wyvern
#

@worn matrix

#

We don't straight up give answers here.

worn matrix
#

i dont know if this would help but this is the relation b/w the acc

#

yea ik

#

that is not a answer here

#

still mb

wise wyvern
#

The constraint between acceleration, velocity and displacement is same as long as there's only translatory motion.

#

Anyways, net work done by tension is also zero.
@golden tartan

#

$\sum T_i x_i$ = 0

glossy valveBOT
#

! What the hell am I doing here?

wise wyvern
#

Differentiate to get what's being asked.

golden tartan
#

im so confused

#

my final answer is -1.56

#

think thats correct?

full forumBOT
#

@golden tartan Has your question been resolved?

full forumBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

full forumBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

hot lark
full forumBOT
hot lark
#

Isnt the solution to this a line with a random but set angle?

minor crater
#

me no speak italiano

hot lark
#

It asks the solution to that

#

And it says a circle or line etc

#

For what i thinked

#

This is like x = x , y

#

So every x is true

#

Y can be whatever but it will be one

#

So it should be a line the result

#

With a random angle

minor crater
#

if we have a+bi as our form
when does a^2 + b^2 = a-bi?

hot lark
#

My friend says the result is a line on the real axis tho im not sure why or if its true

minor crater
#

what are the possible values for b?

proper hawk
#

sqrt(a^2 + b^2) = a-bi

minor crater
#

oh woops

#

fair point

#

sqrt(a^2 + b^2) = a-bi

hot lark
minor crater
#

because |z|

hot lark
#

|z| is a real number

#

Theres no i in it

proper hawk
#

|a+bi|=sqrt(a^2+b^2)

minor crater
#

so what is b?

hot lark
#

A value

minor crater
#

what value

proper hawk
#

|z| = sqrt(a^2+b^2) and z*=a-bi

minor crater
#

sqrt(a^2 + b^2) is real

#

so must be a-bi

hot lark
minor crater
#

wut

hot lark
#

I forgot a i

#

At the end

minor crater
#

so, what's the value of b (the imaginary) part

#

,rccw

glossy valveBOT
hot lark
minor crater
#

broski

#

a-bi is real

#

what does it say about the imaginary part of a-bi

hot lark
#

What?

minor crater
#

where did you get a+b

hot lark
minor crater
#

$|z| = \sqrt{a^2 + b^2} = a-bi = \overline{z}$

glossy valveBOT
#

artemetra

minor crater
#

is this clear

hot lark
#

Mhh

#

No

minor crater
#

why not

#

i just rewrote your problem statement

hot lark
#

Because to me thats = a + b

#

Idk how it can be conjz

minor crater
#

it's talking about $|z| = \overline{z}$

hot lark
#

Ah ok

#

So?

glossy valveBOT
#

artemetra

hot lark
#

Yeah so?

hot lark
hot lark
minor crater
#

bruh

#

i see the mistake

#

$\sqrt{a^2 + b^2} \neq a+b$

#

lol

glossy valveBOT
#

artemetra

hot lark
#

Why

minor crater
#

you can't do that

hot lark
#

Ok

#

So what to do now

minor crater
hot lark
#

Okok bro

glossy valveBOT
#

artemetra