#help-28

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slate night
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I tried using prrof by induction, which is the method the marking scheme says to use

glacial pasture
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is the o just notation for this operator

slate night
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but it didnt work out

glacial pasture
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show your induction

slate night
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phone died

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just as i was sending it

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basically

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i did

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S(2) = x o x = (x1 + i)(x2 + i) - i

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which is true

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so then, assuming S(k) is true

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I did S(k+1)

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which is where i messed up pretty sure

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@glacial pasture

slate night
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which is completely wrong ig

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all the numbers after the x, before a space, are meant to be subscript fyi

glacial pasture
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so you assume x1 o x2 o ... o xk=(x1+i)(x2+i)...(xk+i)-i
doing o x(k+1) on the previous should get us
xk o x(k+1)=
(x1+i)(x2+i)...(xk+i)-i+i-i

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which simplifies to (x1+i)(x2+i)...(xk+i)(x(k+1)+i)-i

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which is what we wanted

slate night
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why do you find out xk o x(k+1)?

glacial pasture
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because we want to show that
x1 o x2 o ... o xk o x(k+1)=...

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we know x1 through to xk

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so we just do o x(k+1) on that

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writing xk may not have been the right choice, but the general idea is there

slate night
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yes thats what i did

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and since

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x1 o x2 o ... o xk = (x1+i)(x2+i)...(xk+i)-i

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i rewrote them as a

glacial pasture
#

yeah thats sensible

slate night
#

so then what would that result

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because i think i messed up the algebra then

glacial pasture
#

then you use this definition

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a o x(k+1)

glacial pasture
slate night
#

ok yah makes sense

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that gave me the same result

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alrighty

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thanks

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severe crater
#

why is D1 an interval but S1 not two ponts

fast peak
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what are D1 and S1?

severe crater
#

Disk and sphere

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D^n is the n dimensional disk

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and S^n is an n dimentional sphere

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I don't understand why S1 is a two dimensional circle but then D1 is a one dimentional interval

fast peak
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well S1 is still a line, hence the 1

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it just "lives" in 2-d space usually

severe crater
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why isn;t the same true for D1

fast peak
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well you could also draw D1 in 2d space

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but how you draw stuff isnt the important point

severe crater
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is D1 an interval or a disk

fast peak
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intuitively, you need 1 number to describe either where you are on S1 or D1

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hence they are both 1-dimensional things

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D1 is the 1-dimensional version of a disk

severe crater
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okay so it's an interval

fast peak
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which is an interval

severe crater
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okay

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by that logic S1 would be a 1 dimensional sphere

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witch is two points

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but it's not tho

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its a circle

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that's what I'm not getting

fast peak
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to describe where you are on a circle you just need the angle. aka 1 number

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of course intuition always tends to fail at some point, which is the case here with S0

severe crater
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I mean the way I'm seeing it is that you need 1 number the radius to define any sphere

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so in 1 dimensional space

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we would get two points

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I don't see how the fact that you need an angle to specify a point fits into this

fast peak
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it doesnt matter in which space we are living

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we care about the set itself

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not where it lives

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S0 is points. points are "0-d things"

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S1 is a line. lines are "1-d things"

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S2 is an area. "2-d thing"

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thats why they are named that way

severe crater
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okay

fast peak
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dont forget that these are names we made up

severe crater
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I think I'm getting it

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D1 is a line because it is one D

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wait

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so to define a sphere I need r

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I get it

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kind of

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So if we looked at D1 in two dimentions

fast peak
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we dont care about the radius

severe crater
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if we embedded D1 in two dimensions wed get a disk

fast peak
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the circle "looks" the same either way. the important things we care about arent impacted by the radius

severe crater
#

I apologise if I'm missing something obvious

fast peak
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a circle is a line

severe crater
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in what sense

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like I'm pretty sure they arent homeomorphic

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I mean they aren't homeomorphic

fast peak
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well I am using line in the intuitive english sense

severe crater
#

okay

fast peak
#

locally it looks like a line

severe crater
#

are you saying it like if we were a 2d viewer then a circle would be a line

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in the same sense that as 3d viewers all spheres are circles

fast peak
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I suppose? not really what I meant tho. if you zoom in really closely to the circle, you cant differentiate from a straight line

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like we on earth thing about the surface we live on as an area

severe crater
#

how does that entail a circle is a line tho

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I agree locally a circle is a line

fast peak
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well thats what we mean when we say a thing is 1-dimensional

severe crater
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okay well in euclidean space locally everything is a line

fast peak
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well no. not the unit square in R^2

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thats an area

severe crater
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okay but a circle is an area as well

fast peak
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are you confusing the words disk and circle

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circle is just the boundary

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its just the line

severe crater
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I thought square was just the boundary as well

fast peak
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oh sry did I use the wrong word?

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I meant [0,1]^2

severe crater
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I don't know what [0,1]^2 is

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are you talking about [0,1] cross [0,1]

fast peak
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yes

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the usual notation for the cartesian product of a set with itself

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anyway, I have to go. maybe someone else can help better

severe crater
#

I messed up notation my bad

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thank you for your help

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I agree that an area isn't a line

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okay

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I think I got it

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thank you

#

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supple jay
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supple jay
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guys i calculate like this

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is it wrong?

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expoenent 10 is for how much each economy periods would grow in 10 years, given their rate of change 1% in old economy and 2.6% per year in new economy

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grave patio
#

Hello, pls help to solve it, i solved, but my answer is wrong. This is condition:Find all values ​​of the parameter a for which the equation
has exactly 1 root per interval [0; 5]. Also as you can see, it's translation my exercise.

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amber bone
#

I can not read that languages, is this russian?

grave patio
grave patio
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But answer is

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Idk, where i have mistake

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I looked at all 4 conditions and there is no solution to all of them, very strange

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I was completely confused, because it seemed like I decided correctly, found everything, believed with the condition, but nevertheless this can't be

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#

@grave patio Has your question been resolved?

grave patio
#

<@&286206848099549185>

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@grave patio Has your question been resolved?

night timber
#

attempted this many times and have no idea

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@grave patio Has your question been resolved?

grave patio
#

So

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I am still waiting

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@grave patio Has your question been resolved?

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graceful peak
#

Two diagonals of a regular polygon intersect at an angle of measure 147 degrees. What is the minimum number of sides of the polygon?

graceful peak
#

How do i approach this problem?

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@graceful peak Has your question been resolved?

graceful peak
#

<@&286206848099549185>

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The progress ive had is that the number of sides must be greater than 120/11

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Because the greatest angle of intersection is gonna be equal to one interior angle of the polygon

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Im not sure though

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@graceful peak Has your question been resolved?

graceful peak
#

Hello

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graceful peak
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sullen salmon
#

\ln\left(x^{2}+1\right)-e^{-x}+1

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sullen salmon
#

ln(x^2+1)-e^-x+1

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how is it an always an increasing function from R TO R

sly sky
sullen salmon
#

when we take the derivate of the fxn

sullen salmon
sly sky
#

Oh mbad

sullen salmon
#

we got

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2x/x^2+1 +e^-x

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how it is always +ve?

sly sky
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Ngl its kinda hard to read it like that

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Hol up lemme write it out

sullen salmon
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wait

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the derivative of the fxn

sly sky
sullen salmon
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its is defined for

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Whole Number Line

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or say

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real number

sly sky
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Ohhhh you mean the bounds

sullen salmon
#

yes

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in short we can put any value of x we want

sly sky
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Are you asking for the algebraic proof or more so a geometric intuition of it?

sullen salmon
#

algrebric

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b'coz

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i check on desmos

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the graph of the

sly sky
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Well first take the derivative of the function

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And see what you get

sullen salmon
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the graph is always increasing

sly sky
#

Thats the derivative?

sullen salmon
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nah

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thats the real fxn

sullen salmon
sly sky
#

Ohhhh

sullen salmon
#

like this isn't always +ve

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if i put x=-10

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it will throw some negative value

sly sky
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Well i mean if you graph it out, doesn’t it show you why it works?

sullen salmon
#

like yeah i saw the graph on desmos

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that is inc

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but

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theoritcaly

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i feel that it should be inc

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all the time

sly sky
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Im confused about what ir asking again

sullen salmon
#

wait

sly sky
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So it works algebraically, but it doesnt show up on the graph?

sullen salmon
#

let me start from start

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i have a fxn

sly sky
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Mkay

sullen salmon
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i want to know about that how the fxn is always increasing algebrically

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not graphically

sly sky
sullen salmon
sly sky
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Mkay

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Well think about it like this: are there any values you can think of, that would cause any of those terms in the function to not exist?

sullen salmon
#

for above fxn?

sly sky
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Yep

sullen salmon
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no the domine is clear

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we can put anything we want

sly sky
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Yep

sullen salmon
#

so now

grave patio
sullen salmon
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if we take the derivate of the fxn

sly sky
sly sky
sullen salmon
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we got this

sly sky
#

Yep

sullen salmon
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so if the fxn the real fxn

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not the derivative one

sly sky
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Mkay

sullen salmon
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if that fxn has to be

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always increasing

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this derivative

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have to be always +ve

sly sky
sullen salmon
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ok

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so this derivative

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when we put any value of x

sly sky
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You mean always positive?

sullen salmon
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this has to be >0

sullen salmon
sly sky
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Okay sweet

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And it should

sullen salmon
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why

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if i put

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x=1-0

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-10

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i wil get -20/101+e^10

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oh fuck

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now i realise

sly sky
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Yep

sullen salmon
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god damm it

sly sky
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LMAO

sullen salmon
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bruh

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wtf

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i was thinking that

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it will make that negative

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but didn't actually put the value

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🤡

sly sky
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LUL

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Yep the second term increases much faster than the first term can decrease

sullen salmon
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yeah

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b'coz e^x

sly sky
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Best way to think about it is to compare the rate of changes for each terms

sullen salmon
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if i put

sly sky
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Yep

sullen salmon
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x to -x

sly sky
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I make the mistake all the time as well dw 💀

sullen salmon
#

great

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thanks man

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for da help

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🫡

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sly sky
#

Ofc ofc

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fallen stream
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fallen stream
#

i figured out the diagram but can't figure out how to solve it

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urban plume
#

Hi! :) I would like some help with my homework, or at least this part:

urban plume
#

wha?

torn jolt
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which part

urban plume
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OH

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I don't understand how b-d were solved

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a is fine but Idk the rest T~T

torn jolt
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okay

given f(x) = 2x^2 + 4x

f(x-5) = ? how would you start

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or let me give my own examplecatThimc

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f(2x-3) how would you go about this

urban plume
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mmm

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subtract 5 from just the x^2??

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I'msorryIdkxD

torn jolt
urban plume
#

not surprised :')

torn jolt
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you treat (2x - 3) as x

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and substitute where there was x

urban plume
#

O H

torn jolt
#

so can you do that for me for

f(2x-3) = ....

urban plume
#

it is 1 am so it might take a tiny teensy bit but yes

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1 moment dkhasld

torn jolt
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sure no rush

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lmk if something is not clear

urban plume
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ok ok

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f(2x-3) = 2(2x-3)^2 + 4(2x-3)?

torn jolt
urban plume
#

:D!!!!!

torn jolt
#

$$f(x) = 2x^2 + 4x$$
$$f(2x-3) = 2(2x-3)^2 + 4(2x-3)$$

glossy valveBOT
urban plume
#

this makes a lot more sense than I thought 😭

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ok I think

torn jolt
urban plume
#

expansion as inn

glossy valveBOT
torn jolt
#

and so on

urban plume
#

I believe so

urban plume
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that makes so much sense, sob

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c does too but d seems a bit odd

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actually

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no

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this makes

torn jolt
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how would you tackle d

urban plume
#

so much sense suddenly-

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ok ok

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2(-5x)^2 + 4 (-5x) ?

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:D!!!!!

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omg ok this is clicking tysm

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could I also ask abt this?

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the switch between x and a is confusing me a tad

torn jolt
#

you treat whatever you were given in the parentheses as x

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do C(a)

urban plume
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ok that makes sense

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but then where does h come in

torn jolt
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what do you get for C(a+h)?

urban plume
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I have no clue without looking at the solution T~T

torn jolt
#

any ideas?

torn jolt
urban plume
#

uhhh

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something like (8x + 5 + h) ??

torn jolt
#

catThin4K for C(a)?

urban plume
#

oh just C(a)

urban plume
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8x + 5 right?

torn jolt
#

yeah C(x) = 8x + 5

urban plume
#

:D

torn jolt
#

C(a) = ?

urban plume
#

ooh right C(a) = 8a + 5 ?

torn jolt
#

yes

urban plume
#

woops xD

torn jolt
#

okay now do C(a+h)

urban plume
#

ehm

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I have no idea what to do with the h

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just 8a + 5 + h ?

torn jolt
urban plume
#

plugged in the formula

torn jolt
#

yh do it to here

urban plume
torn jolt
#

but dont forget brackets

urban plume
#

but what do I plug in for h?

torn jolt
#

you're dealing with (a+h) not just h

torn jolt
#

replacing x

urban plume
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C(a + h) = 8(a + h) + 5?

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not x

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frick

torn jolt
urban plume
#

.......................

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omg that is so obvious, I'm a fool fdnsakldsa

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I blame it on the sleep deprivation T~T

torn jolt
urban plume
#

D: but I'm so close to finishing this assignment

torn jolt
#

$$\frac{C(a+h) - C(a)}{h}=$$

glossy valveBOT
urban plume
#

Idk what that means but it looks important so I screenshotted it

torn jolt
#

what?

urban plume
#

oh wait there's another question lmao

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I'm sorry, I'm

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very brain empty rn

torn jolt
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write on a paper

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and send pic

urban plume
#

terrifying, hm

torn jolt
urban plume
#

oh duh

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..... u h

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I did not know there could be two F(x) thingys

torn jolt
#

you know the values for each right

torn jolt
torn jolt
urban plume
#

ok wait this makes

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sense

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lemme do this on paper rq

torn jolt
urban plume
#

8 (a+h) + 5 - 8(x+5) / h ?

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or is the second 8 in the parenthesis

torn jolt
#

$$\frac{8 (a+h) + 5 - 8(x+5)}{h}$$

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no

urban plume
#

no to the 8 thing or no to the equation

torn jolt
#

$$\frac{C(a+h) - C(a)}{h}= \frac{8 (a+h) + 5 - 8(x+5)}{h}$$

torn jolt
urban plume
#

I can't really transfer pics to Discord, but I can draw it out digitally

torn jolt
#

oh nvm

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i misread ur question

urban plume
#

me xD

torn jolt
urban plume
#

8 ( a+h) + 5 ?

torn jolt
#

okay and C(a)

urban plume
#

8x + 5 ?

torn jolt
#

okay and C(a+h) + C(a)

torn jolt
urban plume
#

I'mverytired

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8a + 5 ?

torn jolt
urban plume
#

ok I see what I did wrong dnjsakld

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8 (a+h) + 5 + 8a +5

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?

torn jolt
torn jolt
urban plume
#

dnsjad oop

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8 (a+h) + 5 - 8a +5

torn jolt
urban plume
#

oo wait I'm kinda good at this

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kinda

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keyword kinda

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8a +8h + 5 -8a + 5 then uh

torn jolt
#

also dont forget all of this is divided by h we will substitute later

urban plume
#

8h + 10 ?

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ofc ofc

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I do not like h, but alas, I finally understand h xD

torn jolt
#

the brackets

urban plume
#

ohyeah

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sec xD

torn jolt
urban plume
#

ok this is making sense

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so that's uh

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just 8h ?

torn jolt
urban plume
#

;D

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:D*

torn jolt
#

8h/h?

urban plume
#

8 :D

#

tysm <333

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I'll try the rest on my own

torn jolt
#

anything that wasnt clear?

torn jolt
urban plume
#

I think I'll have to work on actually remembering all the steps, but I am now well on my way

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tysm, you're amazing

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how do I end the chat thingy again? ;-;

torn jolt
#

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urban plume
#

ooo pog

#

🫡

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iron sand
#

how do i proove this?

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iron sand
#

$\sum_{i=1}^{n} i \binom{n}{i} = n \cdot 2^{n-1}$

onyx glen
#

$\sum_{i=1}^{n} i \binom{n}{i} = n \cdot 2^{n-1}$

glossy valveBOT
onyx glen
#

are you allowed to use generating function shit?

glossy valveBOT
#

Slowaq

iron sand
onyx glen
#

$\sum_{k=0}^n \binom{n}{k} x^k = (1+x)^n$, take the derivative of both sides then put x = 1

glossy valveBOT
onyx glen
#

ah damn.

#

gonna be painful

iron sand
#

xd

#

yea and i dunno how to du it

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untold vessel
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untold vessel
#

how is this calculated?

#

how do I in general calculate when its not dydx, dydt, or d/dx or d/dt

#

y * ?

primal stag
#

can u give an example so i can explain it?

kindred grove
#

the derivative dx/dt is a function

#

y is also a function

#

multiply those two yes

untold vessel
#

function is: x * y
y = 2
x = 0.5

calculate x * dydt + y * dxdt

#

x * dydt = 0.5 * 0

kindred grove
#

and where's t ?

untold vessel
#

dunno about the other one

untold vessel
#

thats why its 0

primal stag
#

its like x(t)?

kindred grove
#

you sure

untold vessel
#

yes

kindred grove
#

can we see the whole question then ?

untold vessel
#

its spread out over many many pages

kindred grove
#

yeah right it's the multivariable chain rule

untold vessel
#

some more stuff but yeah its very very long

#

im just tasked with calculating the last part

#

but I cannot for the life of me figure out how to compute y * dx/dt

kindred grove
#

the 2 and 0.5

untold vessel
#

we are just tasked with calculating based on those

kindred grove
#

ok so dz/dy

untold vessel
#

yes in the end

kindred grove
#

there's no chain rule here ?

#

like z depends directly on y

untold vessel
#

okay but

#

how do I calculate dx/dt of (x*y)

#

thats my main question really

kindred grove
#

it's d/dy

#

stay focused

#

dz/dy = d/dy (xy + y cos(pi x))

untold vessel
#

well im asking specifically for this one

#

with y * dx/dt

kindred grove
#

it's just an example

#

they never gave you an actual formula for x(t) or y(t)

#

so of course you can't compute that, as in get the numbers

untold vessel
#

they wrote that the answer is: da/dt = 0.5 * 0 + 2 * 1

where y = 2 and x = 0.5

#

So thats why I am confused

kindred grove
#

ah seems like they're saying dx/dt = 1 and dy/dt = 0 for this example

#

it's so spread out wtf

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#

@untold vessel Has your question been resolved?

untold vessel
#

That’s why it was hard for me to figure out

#

But thanks

#

Question here is what is db/dt then lmao

kindred grove
#

any thoughts or no ?

untold vessel
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kindred grove
#

.reopen

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#

kindred grove
#

so $\pdv{b}{t} = \pdv{}{t} \left(\pi x\right)$

#

wtf

glossy valveBOT
#

aPlatypus

kindred grove
#

pi is just a multiplicative constant (3.1415....) so you can get it out

untold vessel
kindred grove
#

$\pdv{b}{t} = \pi \cdot \pdv{x}{t}$

glossy valveBOT
#

aPlatypus

untold vessel
#

Aha

kindred grove
#

and dx/dt is 1

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torn nebula
#

How does this satisfy the hypothesis that g is continous on the closed interval [a,b] and differentiable on the interval`s interior (a,b)

rapid rain
#

"f is continuous on the closed interval [a,b] and differentiable on the interval`s interior (a,b)" is correct, right?

torn nebula
#

yh thats the rolle`s hypothesis

#

i just dont know how the function g satisfies that

rapid rain
glossy valveBOT
#

rafilou2003

torn nebula
#

idk

rapid rain
#

yeah

#

on [a,b] here

#

and differentiable on (a,b)

#

well, apply it to $h(x) = \frac{f(b)-f(a)}{b-a}(x-a)$

glossy valveBOT
#

rafilou2003

torn nebula
#

oh i didnt know that equals to h(x)

torn nebula
#

which is 0

#

so g(x) = 0

#

wha

rapid rain
#

?

#

If you didn't fully understand my hint, take $h(x) = -\frac{f(b)-f(a)}{b-a}(x-a)$

glossy valveBOT
#

rafilou2003

rapid rain
#

this way g(x) = f(x) + h(x)

#

(whereas g(x) = f(x) - h(x) had you taken the first "h")

#

in any case, g is the sum (or difference) of two continuous functions on [a,b] and differentiable functions on (a,b)

torn nebula
#

damn

#

why didnt they say that in the hypothesis

torn nebula
torn nebula
#

like g(a) and g(b)

rapid rain
torn nebula
#

oh alr

rapid rain
#

and a sum of continuous functions is...

torn nebula
#

continuous

#

yh its just imma tryna understand this line

#

i understand it as g is discontinuous on closed interval [a,b] and differentiable on (a,b) because f is.

#

and im like wha

#

but yh its cool now cuz he shows its continuous i think

torn nebula
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delicate quartz
#

hello, everyone!

I am trying to draw conclusions about the convergence of a series.

I have a sequence defined as in the first rectangle; I'm wondering what conclusions I could draw from the sum

delicate quartz
#

In particular, I'm having trouble getting a start on this 😩 the recursive definition trips me up a bit.

#

does anyone have any idea?

#

I already know that the sequence vn is bounded and monotone. could I conclude it is convergent?

wide sundial
#

Is the bound on the right side of the monotonicity

#

If so then yes

delicate quartz
#

hmm. what do you mean on the right side?

#

I know that for all n, 0 ≤ vn < 1

wide sundial
#

Well if you have a_n = 1/n

delicate quartz
#

that, and that the sequence is decreasing (vn > vn+1, for all n)

wide sundial
#

Then you say oh this is bounded from above at 2

#

That’s not very useful

#

That’s what I mean by “on the right side”

delicate quartz
#

hmm

wide sundial
#

If you have monotonicity and a supremum bound (or inf)

#

Then you can use monotone convergence theorem

delicate quartz
#

I think that would apply in this case, yes?

#

the inf would be 0, it is decreasing thus monotone, thus by theorem converges?

wide sundial
delicate quartz
#

oops. my bad 🥲

wide sundial
#

Lol right

#

You can say

delicate quartz
#

hehe. I'm rusty

#

you got a sharp eye as well

wide sundial
#

$\text{inf}\left({v_n}_{n=1}^\infty \right)= 0$

glossy valveBOT
#

Frosst

wide sundial
#

And also $v_{n+1} < v_n, \forall n\in \mathbb N$ hence $v_n$ is monotonically decreasing

glossy valveBOT
#

Frosst

wide sundial
#

Then by the monotone convergence theorem, this sequence converges to 0 as n tends to infinity

delicate quartz
#

right. oof

#

is there any way to establish that the limit of the series is 0?

#

I think my textbook doesn't have the monotone convergence theorem

wide sundial
#

You can do it via epsilon delta as well

delicate quartz
#

oh god no

wide sundial
#

You need to prove that

delicate quartz
#

then that is not a possibility 😁

wide sundial
#

$\forall \varepsilon > 0, \exists N\in\mathbb N: \forall n > N, |v_n - 0| < \varepsilon$

glossy valveBOT
#

Frosst

wide sundial
#

This implies that $v_n \overset{n\to\infty}{\to} 0$

glossy valveBOT
#

Frosst

delicate quartz
#

I see. it's weird that the monotone convergence theorem is not stated anywhere

wide sundial
#

Well, I think it’s a real analysis thing

delicate quartz
#

hmm

#

because without it, my argument is much less solid

#

and this seems like an easy exercise

wide sundial
#

You can easily prove the monotone convergence theorem

#

Just use the definitions of sup/inf

wide sundial
#

But replace 0 with the sup/inf

delicate quartz
#

🥵

wide sundial
#

What the definition of supremum

delicate quartz
#

the least upper bound?

#

so, 1?

wide sundial
#

I meant in general

#

The least upper bound means it is an upper bound, and it’s the smallest one

#

That’s all you need to prove convergence of a monotonically increasing sequence

delicate quartz
#

okay, so in this case, it would be the other way around

wide sundial
#

You know it has to keep increasing (monotonicity)

#

You know it can’t go bigger than the supremum

delicate quartz
#

it is decreasing, so I could state the infimum

wide sundial
delicate quartz
#

I see. this was really helpful

#

I'll give another go at flipping through the textbook to see if I can find the monotone theorem

#

but this is a good backup plan 🦸

#

if I may, do you have any idea about this one too?

wide sundial
wide sundial
#

Oh the same as before?

delicate quartz
#

yep!

#

i mean, I was expecting to solve some of these by calculation criterias

wide sundial
#

Probably you can do ratio test on this

delicate quartz
#

i mean, this is probably applicable here

#

hmm

#

in fact, isn't it applicable on the first one as well? let me check real quick

wide sundial
#

I don’t know

#

We didn’t do the first one

delicate quartz
#

errrr

#

i'm not sure I'm going anywhere with this

#

this is very confusing

#

I think I can compare the first one to a dirichlet series, maybe?

#

anyway, thank you @wide sundial for the help 🙏

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runic spruce
#

For part a do you assign a vector zero and by doing that you open the possibility that the scalar multiplied by that vector is not zero

#

I’m just confused because surely that scalar could be zero as well, so I don’t see how the above proof is sufficient

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devout valley
#

Note that the definitions say “there exist” rather than “for all”, so you just need to find one and you’ve shown dependency

devout valley
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inland jackal
#

Hello 🙂 I have a question with this exercise

inland jackal
#

Do I have to prove that it's uncountable by creating an injective function or is this far too complicated?

#

Because I don't see any or can I use cantors diagonalarument?

fast peak
#

cantor works

#

injective function also works if you choose the sets appropriately

inland jackal
#

If I choose the set of semi-infinite bitstrings?

#

Then I don't have do define a specific function right?

fast peak
#

you still have to define some function

inland jackal
#

shit ok, thanks 🙂

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inland jackal
#

Do you think this proof is sound?

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simple lichen
#

was wondering if anyone can help with one accounting question? its math-adjacent..

reef sparrow
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outer dust
#

how can i answer 3?

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outer dust
#

there is a solution provided but it doesnt make much sense to me

#

.close

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twin wolf
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#

Please don't occupy multiple help channels.

twin wolf
#

smooth brain botter

#

anyways

#

How do I find the other solution of -5pi/4

#

when sin(x-pi/4) = 1

#

From -pi to pi

#

I could only find 3pi/4

#

But not the negative solution

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torn jolt
#

Hello?

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torn jolt
#

.close

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desert musk
#

S = {p in P_3 | p(2) = 0 }
show that (x-2,x(x-2),x^2(x-2) is a basis for s

desert musk
#

c1(x - 2) + c2(x(x - 2)) + c3(x^2(x - 2)) = 0

#

c1(2 - 2) + c2(2(2 - 2)) + c3(2^2(2 - 2)) = 0
c1(0) + c2(0) + c3(0) = 0
0 + 0 + 0 = 0

#

c1(0) + c2(0) + c3(0) = 0

#

does this now mean that it is linearly indepdent?

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#

@desert musk Has your question been resolved?

fathom saddle
#

Well, in order to show that they are linearly independent, you need to show that the only solution to that top equation is (c1, c2, c3) = (0,0,0). I don't see that being done here.

#

You're probably allowed to use that 1,x,x² are linearly independent

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round plank
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round plank
#

how do i solve this?

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#

@round plank Has your question been resolved?

fathom saddle
#

What's Rθ?

#

Rotate the vector by θ?

#
  • What maps to 0? That is, what vectors can rotate to become the 0 vector?
  • What vectors can be mapped to? That is, what vectors can you get/not get via rotations?
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round plank
#

.reopen

round plank
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round plank
#

this is what the answer was

fathom saddle
#

Well nobody can answer the question if we don't know what Rθ is

#

But I think I'm right, it's a rotation by θ

fathom saddle
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worldly hollow
#

This is a pretty easy Geometry question, I'm sure you guys are going to get it in a second, it's just that I don't know exactly how to do this.

Any help is appreciated.

olive yoke
#

You also know angle 1 since the outer lines are parallel

worldly hollow
#

so how would I find angle 1 and angle 5

grim skiff
#

They told you how to find angle 5

#

Start with angle 5. Remember that all the angles on a straight line like that must add up to 180

worldly hollow
#

does that mean angle 3 and 5 are both 90 degrees?

grim skiff
#

No

worldly hollow
#

they don't "look" like right angles

#

I don't know how to do this lol

grim skiff
#

Angle 5 is located here

#

On a straight line

#

And the sum of angles on a line equals 180

worldly hollow
#

oh

#

ok

#

then angle 5 equals 81

#

How would I try to find angle 1?

#

I know the lines are parallel but I don't know how I can connect that

olive yoke
#

use the sum of angle 5 and the 47 degrees angle

worldly hollow
#

why does that work though?

olive yoke
#

the lines are parallel

#

transversal something something

grim skiff
#

It's more of the fact because of the same side interior theorem shown here, I believe

olive yoke
#

yeah

worldly hollow
#

yeah

#

which one is it though

#

man I suck at geometry

#

I can only figure these things out when its exactly like that

olive yoke
#

same-side interior

grim skiff
#

because of the same side interior theorem

worldly hollow
#

Ok I got all of them

#

Thanks

#

.close

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grim skiff
#

What exactly are you asking?

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Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

fathom saddle
#

"Type 4" is not a universal term. What is "Type 4"?

runic spruce
quaint prawn
#

even more reason to include it

#

so we have the context

devout valley
runic spruce
#

I can send my working, there could be a rule for GE I’ve broken without realising

runic spruce
#

I think I’m looking for an absurdity on the bottom row to prove there’s no solutions.. rather than all zeros, I think I should end up w something else

devout valley
#

So does that break it?

runic spruce
#

I’ve changed one row at a time

devout valley
runic spruce
#

I’ve written it there but I’m using the original thing at the top to get the new row at that point

devout valley
#

Looks like to get rid of that (2,1) entry, you'd have subtracted (3/2) * the first row, or?

#

@viral jasper Hiii

runic spruce
viral jasper
devout valley
runic spruce
#

First row- 2/3 * second row

#

Or would that not be changing the second row

#

Bc I’m doing first-second?

devout valley
runic spruce
#

Yeah

devout valley
#

Don't think that's legal pandacop can only swap rows, multiply a row by a scalar or subtract a multiple of a row from an already existing one

#

If i recall right catThink

runic spruce
#

Wait so

#

Do I need a multiple x whatever I’m subtracting from

#

Instead of a multiple x what I’m subtracting

devout valley
#

Basically multiply the thing you were planning to subtract, then subtract that multiplied version

runic spruce
#

That’s what I did tho, no?

devout valley
runic spruce
#

So that means my last two steps are both wrong?

#

First step is fine?

devout valley
# runic spruce That’s what I did tho, no?

Erm, basically, replacing R2 with R2 - (3/2)R1 is a fine step to do, but replacing R2 with R1 - (2/3)R2 isn't [the first subtracts some scaled row from what was there, the second basically doesn't, if you get what i mean?]

devout valley
devout valley
devout valley
runic spruce
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Thank god ur here I’m gonna redo it now

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Thankuuu

devout valley
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Yep let me know how it goes CuteComfy

runic spruce
runic spruce
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New version

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It doesn’t change my answer, I don’t know why wolfram alpha is saying there’s no solutions when I get infinite solutions

devout valley
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,w rref [[2,4,1,1],[3,5,0,1],[5,13,7,4]]

runic spruce
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Don’t see why it’s be necessary

devout valley
runic spruce
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Yh I kept it the same

devout valley
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[wolfie does rref where it goes a couple of steps further]

runic spruce
devout valley
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,w solve [[2,4,1],[3,5,0],[5,13,7]][[x],[y],[z]] = [[1],[1],[4]]

runic spruce
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Ugh it says no solutions fml

devout valley
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Hmmm

runic spruce
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Wtf

devout valley
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,w solve 2x + 4y + z = 1, 3x + 5y = 1, 5x + 13y + 7z = 4

devout valley
runic spruce
devout valley
# glossy valve

This is basically the equivalent set of equations (if you let x be be vector (x, y, z) basically) and this is basically infinitely many solutions, as is...

devout valley
devout valley
# glossy valve

x can be anything you like, y and z are dependent on the value of x

runic spruce
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Oh ok so it is infinite solutions?

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That’s fine then, I was just confused by what calc was saying

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Getting harder to check answers

devout valley
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Yep infinite solutions for this one, you're fine catLove

devout valley
runic spruce
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Tysm I’m actually done now I have a morning lecture

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Ty again saving grace fr

devout valley
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Wow, that's dedication right there to still be working despite that bearlain hope it goes well (and you don't end up feeling too tired!) catLove

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limpid glen
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hello everyone, does anyone know a statistics worksheet website here? im tackling hypothesis and parametric testing right now

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untold vessel
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untold vessel
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I don't know how to calculate the gradiant of this

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😦

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untold vessel
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.reopen

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kindred grove
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@untold vessel you know the multivariable chain rule ?

kindred grove
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it's fine we can go a bit through it

untold vessel
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Thanks

kindred grove
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I'm going to compact a bit the notations for simplicity

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I'll write $L$ instead of leaky relu, and I'll call $z(w_0, w_1, w_2, w_3)$ the whole expression inside of it

glossy valveBOT
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aPlatypus

untold vessel
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okay:)

kindred grove
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with that our function becomes $L( z (w_0, w_1, w_2, w_3) )$

glossy valveBOT
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aPlatypus

kindred grove
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see how we have a composition of 2 functions

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L depends indirectly on the weights

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i.e. it's a good candidate to apply the chain rule

untold vessel
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wait wait wait

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where does z come from?

kindred grove
untold vessel
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hmm okay

untold vessel
kindred grove
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so in that context, if you had to find $\pdv{L}{w_0}$, what would you say it is ?

glossy valveBOT
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aPlatypus

untold vessel
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Can you explain what it means for something to be on bottom and top of a derivative?

kindred grove
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have you solved "normal" derivatives before ?

untold vessel
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Yes

kindred grove
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what notation are you used to ?

untold vessel
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But only dydx

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Or d/dx

kindred grove
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I mean it's the same as dy/dx

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the top is a function

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the bottom is a variable of that function

untold vessel
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Mmm okay

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But you wrote z(..) as if it’s a function

kindred grove
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yeah

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well it is

untold vessel
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Alright

kindred grove
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it depends on w_0, w_1, ...

untold vessel
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Right

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Hm

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So we need to say dL/dz * dz/dw0

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Right?

kindred grove
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yeah

untold vessel
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Question is… how is dL/dz calculated

kindred grove
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L is a one variable function

untold vessel
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And why are we leaving out f(x1, x2, x3)? That’s also a function

kindred grove
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f = L(z) if you think about it

untold vessel
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Right

kindred grove
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I didn't invent these L and z from nowhere

untold vessel
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Okay

kindred grove
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now one problem indeed is that the function is piecewise

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and you can't really do much about it, the answer will also be piecewise

untold vessel
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Right okay

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Piecewise meaning?

kindred grove
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defined in multiple parts

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depending on the input

untold vessel
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How about dz/dw0

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Assuming w0 = 1

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How will this be calculated

kindred grove
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there's no need to assume a value for w0

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$\pdv{z}{w_0} = \pdv{}{w_0} \left(w_0 + w_1x_1+w_2x_2+w_3x_3\right)$