#help-28

1 messages · Page 106 of 1

austere cove
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No?

strange scarab
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I mean I dont get why it is divided by 2

austere cove
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The vertex is immediately between the focus and the directrix. The closest point to both of them

strange scarab
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ahh ok

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so it opens sideward

austere cove
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For 2 and 3 yeah

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If you're wondering how I got 3 for the vertex, it's because that's the average of 0 and 6

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The vertex is also the average of the roots of a parabola

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So if the roots were x = 2 and x = 8, then the vertex would x = 5

strange scarab
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About number 2 and 3 how do i get its standard form?

austere cove
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The standard form of the parabola is: (x - h)^2 = 4p(y - k)

However, because your parabola is in y rather than x your standard form is:

(y - k)^2 = 4p(x - h),

instead.

strange scarab
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idk how to change the problem into its standard form

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btw is this correct?

austere cove
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That looks good to me, they didn't ask for a graph though, so you can leave it off

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@strange scarab

strange scarab
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They asked a graph too actually

austere cove
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Ah, well in that case you can set y = 0

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And solve for x

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To get the roots

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Sqrt(1/16) = 1/4, so your roots are at -3-1/4 = -13/4 and -3+1/4 = -11/4

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So you have three points to draw a parabola through.

austere cove
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Roots are when y = 0.

y+1 = 16(x+3)^2
0+1 = 16(x+3)^2
1 = 16(x+3)^2
1/16 = (x+3)^2
±√(1/16) = x+3
-3±(1/4) = x

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@strange scarab

strange scarab
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ah yes

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@austere cove I only need 3 and 5 left

austere cove
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Ok, 3 is similar to 2 and 5 is similar to 4.

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Give them a try and ping me if you have a specific question.

strange scarab
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number 3 I got 4y^2=x+2
Is this also 4(y+0)^2=x+2?

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@austere cove

austere cove
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Yup!

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@strange scarab

strange scarab
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no. 5
k=2
h-p=3
h+p=4
is this right?

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@austere cove

austere cove
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@strange scarab

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Yes

strange scarab
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so it means that h is 3.5 and p is .5

strange scarab
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ok tysm

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sturdy thicket
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What did I do wrong here? I’m doing quiz corrections and I think 1a) is wrong bc I didn’t state the relative extrema and I wasn’t supposed to include y values, is that right? And 1b) is wrong bc I didn’t state all points of inflection?

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sacred crystal
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when taking the d/dt of this

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sacred crystal
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is

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.4695

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considered a constant

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just cant remember if the starting value gets carried to the front for derivative

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i think so

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specifically because its linked to the exp

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real lantern
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i got 7/8 for a and -infinite for the other still a bit unsure

torn jolt
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B, I believe incorrect

real lantern
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what would it be

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im confused

torn jolt
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$$\lim_{x \to - \infty} \frac{x^5}{-3x^4}$$

glossy valveBOT
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<:F_button:1095679234497843251>

real lantern
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so infinite

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thanks

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inner heron
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@inner heron Has your question been resolved?

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@inner heron Has your question been resolved?

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slate oyster
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does anyone here know how to do Arc length and surface area with integration?

slate oyster
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been trying to get help for the longest time to understand this question but ive been ignored

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i explain how i answered it and im wondering how they arrived at that answer

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@slate oyster Has your question been resolved?

slate oyster
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<@&286206848099549185>

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@slate oyster Has your question been resolved?

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@slate oyster Has your question been resolved?

calm nacelle
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(Answering it in the thread)

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pine pond
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pine pond
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i got for 187

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$y=x-\frac{2+3pi}{2}$

glossy valveBOT
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putridplanet

pine pond
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the answer sheet says x + not x -

lean bronze
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How would i do this

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Do i use distance formula

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i know how to do it from point to point but not point to line

deft parrot
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You'd do E to G i think, if G is the midpoint of FGH

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You could use pythagorean or distance

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hardy pivot
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hardy pivot
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soo this is the right answer but

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i get A = -8/3 and B = 2

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how am i mixing them up?

hot herald
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what A,B represent depends on how you set up your initial decomposition

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what are the steps before this?

hardy pivot
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dont rlly do much besides change

A/3x + B/4x + 5 into
A(3x) + B(4x + 5)

stray ether
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ok

hot herald
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you messed up the that step then

hardy pivot
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but how

hot herald
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from
$$\frac{10}{3x(4x+5)}= \frac{A}{3x} + \frac{B}{4x+5}$$
multiply both sides by $3x(4x+5)$

glossy valveBOT
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ℝam()n()v

hardy pivot
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i dont rlly understand the steps u take from this point tho

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i genuinely cannot decipher the mess my school feeds me

hot herald
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do the multiplaction I mentioned

hardy pivot
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idk how that ends up

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oh

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is it

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A(4x + 5) + B(3x)?

hot herald
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yes

hardy pivot
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ugh

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i hate fractions

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thank u tho

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brazen moth
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How would I do part A?

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brazen moth
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,rotate

glossy valveBOT
brazen moth
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graph for the problem

agile ferry
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shouldn't speed be m/s

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Why is it m/s² that's acceleration

white smelt
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at 30m, the velocity of the rock is 0

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s = ut + 1/2 gt^2

white smelt
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part A is acceleration not speed

brazen moth
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thank you!

white smelt
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np

brazen moth
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hardy pivot
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hardy pivot
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so uhhh, where does the 6 come from

forest widget
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probably comes from solving the partial fraction decomposition

agile ferry
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oak ruin
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How would I approach this problem? I'm not exactly sure where to start.

hot knoll
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To write an equation for a plane in 3 dimensions, you need two pieces of information:

  1. A point on the plane
  2. A Normal vector of the plane
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In this case youre given the point but you need to deduce the Normal vector

oak ruin
hot knoll
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Yesss

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Exactly

oak ruin
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Ok thanks I think I got it from here 😄

hot knoll
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Give any two vectors in the plane/parallel to the plane and their cross product will serve as a normal vector

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Yw goodluck

oak ruin
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late grail
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if $A^3 = I + A$, then $A, I + A$ and $A − I$are nonsingular (invertible).

late grail
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i'm lost

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i don't know how to prove that a matrix is invertible or not

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i only know how to use the determinant method

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but these matrices we have here are arbitrary

glossy valveBOT
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@late grail Has your question been resolved?

acoustic bobcat
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to show matrix A is invertible, you want to get it in a form like $A \cdot C$ = $I$

glossy valveBOT
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AlphaNull

acoustic bobcat
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so I'd suggest putting your I on the right and trying to factor the remaining stuff on the left into something nice

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ivory zinc
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ivory zinc
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Im having trouble understanding letter D.

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I've been able to do everything else but i just can't figure out the last one.

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I do understand that f(x)>0 would be above the x-axis and whenever y = 0 but nothing seems to work.

deft flower
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We know by definition that $f(x) \geq 0$ {\bf if and only if} $f(x) \not< 0$

glossy valveBOT
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@deft flower

deft flower
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We also know by Part A that $f(x) < 0$ {\bf if and only if} $x$ is in the range $(-\infty, -2) \cup (2, \infty)$

glossy valveBOT
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@deft flower

ivory zinc
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Yes, that's right

deft flower
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We can take what's called the `contrapositive' of this statement, and determine that
\begin{center}
$f(x) \not< 0$ {\bf if and only if} $x$ is {\bf NOT} in the range $(-\infty, -2) \cup (2, \infty)$
\end{center}

glossy valveBOT
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@deft flower

deft flower
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\def\iff{\ \text{\bf if and only if}\ }
Altogether, this gives us
\begin{align*}
f(x) \geq 0 &\iff f(x) \not< 0 \
&\iff x \text{ is {\bf NOT} in the range }(-\infty, -2) \cup (2, \infty)
\end{align*}

glossy valveBOT
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@deft flower

deft flower
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So now we only need to find the range of values of $x$ where $x$ isn't in $(-\infty, -2) \cup (2, \infty)$

glossy valveBOT
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@deft flower

deft flower
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Do you think you'd be able to describe that as an interval/union of intervals?

ivory zinc
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I think so let me take a look at the graph again

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Well it's hard to understand, but x isn't in (-oo, -2)U(2,oo) at (-2, 0), (-1, 0), and (2,0)

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Am i correct?

deft flower
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Yep

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Though there are some other points

ivory zinc
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What?

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I would assume at the maximum value but it's hard to determine that because the graph doesn't tell me

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From (-1,0) the graph does not show where it curves. Only that it goes up and lands down on 2. It can't be infinity cause it clearly indicates it curves and goes down to -oo.

deft flower
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If we convert $(-\infty, -2)$ to natural language, we might say $x$ is less than $2$'', and for $(2, \infty)$ that $x$ is greater than $2$'', so we need an interval that captures all the points where
\begin{center}
$x$ is not less than $-2$ and $x$ is not greater than $2$
\end{center}

glossy valveBOT
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@deft flower

ivory zinc
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Ohh okay so just between -2 and 2

deft flower
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yep; and should that be inclusive or exclusive?

ivory zinc
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I don't entirely remember. Is it exclusive?

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I know that < > are paranthesis and that with "_" is brackets. However i forget which means inclusive and which is exclusive

deft flower
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Ah yeah

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Inclusive means we include the bound, so $[-2, 2]$ (or $-2 \leq x \leq 2$) and exclusive excludes the bound, so $(-2, 2)$ (or $-2 < x < 2$)

glossy valveBOT
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@deft flower

ivory zinc
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Ohh so it would be inclusive

deft flower
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Yep, exactly

ivory zinc
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Ookay so inclusive and between -2 and 2. I was thinking [-2, -1]U[-1, 2]

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Am i correct?

deft flower
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Yes, but we can simplify here

ivory zinc
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Simplify? I didn't know interval notation could be simplified!

deft flower
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There has to be specific conditions for it to work

ivory zinc
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And what would those be?

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I don't think I've ever simplified interval notation so I'm entirely new to this

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Oh wait!! Would it instead be [-2, 2]?

deft flower
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Yep, exactly!

ivory zinc
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Oh yay! Glad I was able to get that

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I think i understand now how to simplify it

deft flower
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That's good

ivory zinc
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Thank you so much for the help!

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I appreciate it

deft flower
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Yeah of course!

ivory zinc
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round gust
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round gust
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Exercise 14

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@round gust Has your question been resolved?

round gust
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<@&286206848099549185>

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the maximum deflection should be f(6), right

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,w 10^(-3) * (1/3 * x^3 -6x^2) for x=6

glossy valveBOT
round gust
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,calc -18/125

glossy valveBOT
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Result:

-0.144
round gust
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and at 25% of the 6 meter long beam

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,w 25% * 6

glossy valveBOT
round gust
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,w 10^(-3) * (1/3 * x^3 -6x^2) for x=1.5

glossy valveBOT
round gust
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,w 10^(-3) * (1/3 * x^3 -6x^2) for x=3

glossy valveBOT
round gust
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,calc -9/200

glossy valveBOT
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Result:

-0.045
round gust
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,w 75% * 6

glossy valveBOT
round gust
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,w 10^(-3) * (1/3 * x^3 -6x^2) for x=4.5

glossy valveBOT
round gust
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,w x/100 * 6 = -0.012375

glossy valveBOT
round gust
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,w x/100 * 6 = -0.091125

glossy valveBOT
round gust
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,w x/100 * 6 = -9/200

glossy valveBOT
round gust
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why am i getting negative percentages

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should i use the absolute value?

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like this: ?

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,w x/100 * 6 = 0.012375

glossy valveBOT
round gust
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the deflection at 25% of the 6 meter beam represents 20.625% of the maximum deflection?

round gust
#

<@&286206848099549185>

round gust
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,w x/100 * -0.144 = -0.012375

glossy valveBOT
round gust
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,w x/100 * -0.144 = -0.045

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,w x/100 * -0.144 = -0.091125

round gust
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i think i got it

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half remnant
#

can someone help with question e please

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onyx glen
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your pdf is shifted right by h

half remnant
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wait I got it

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I think

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a is 1

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b is h

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so its E(X) + h

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or c/2 + h

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yeah thats correct

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mb

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tired aurora
#

yo

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tired aurora
sharp flame
#

Have you thought of anything?

pseudo cape
# tired aurora

By the way, regarding C), primes of the form 2^n - 1 are called Mersenne primes.

short crest
tired aurora
tired aurora
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Show your work, and if possible, explain where you are stuck.

sharp flame
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!show

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Show your work, and if possible, explain where you are stuck.

sharp flame
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welp

tired aurora
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one sec

tired aurora
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nah im just confused

sharp flame
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youre on the right track

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assign values to x and y

tired aurora
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-3^2 = 2^2

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9 = 4

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?

tired aurora
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because -3 is less than 3

sharp flame
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you need to find 2 numbers such that x^2 = y^2 but x != y

tired aurora
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4 != -4

sharp flame
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2^2 = (-2)^2 but 2 != -2

tired aurora
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ye so i am right

tired aurora
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it just said y^2

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so it can be -2^2

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?

tired aurora
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in your bio

short crest
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why not?

tired aurora
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dont make sense

short crest
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It does mak sense.

tired aurora
#

The right poem, the wrong rhyme

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this dont make sense too

sharp flame
glossy valveBOT
#

jan Nejon

short crest
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How does it not make sense to choose the wrong one?

tired aurora
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if its the right script it will have right lines

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and the poem will have right ryhmes if its the right poem

short crest
#

Suppose a script,
You : Hi
Other guy: Hello

If you read Hello, is it the right line?

tired aurora
#

then what i do tthen?

short crest
#

nvm just later.

sharp flame
tired aurora
#

this means to y^2

#

and that is (-2)^2

#

so x = 4 and y = 4

#

so its same value

#

oh maybe ik what u mean

sharp flame
#

yes but x != y

tired aurora
#

x^2 and y^2 has to be same number

sharp flame
#

the statement says if x^2 = y^2, x = y

tired aurora
#

even if its same value after calculate

sharp flame
#

but we found x^2 = y^2 such that x != y

tired aurora
#

it means x and y have to be same value before calculate?

#

2^2 and 2^2

#

2^2 and -2^2

sharp flame
#

but that's not true

tired aurora
#

but its only true after calculate

#

so x^2 = y^2 isnt equal

#

you mean that?

#

x = 2^2, y = (-2^2)

#

now they are not the same

#

but x = 4, y = 4

#

now same

vast fossil
#

To disprove an implication "If p, then q", it is enough to show an instance where p is true but q is false, e.g., "If x is a real number, then x^2 > 0" is false because I can show you a real number x such that x^2 is not positive (namely, x = 0)

#

Similarly here we can provide values for x and y such that x^2 = y^2 but x =/= y

#

Like Neon said, letting x = 2 and y = -2 disproves the statement

#

Since x^2 = 2^2 = 4 = (-2)^2 = y^2 (meaning x^2 = y^2 is true) but x = 2 =/= -2 = y (meaning x = y is false)

tired aurora
#

x and y not true but x^2 and y ^ 2 is true

#

ok

vast fossil
#

It's 0

vast fossil
tired aurora
#

on esec

#

sec

tired aurora
# tired aurora

A) x and y not true but x^2 and y ^ 2 is true
B) n can be negative (-3)
C) ? idk

#

C) N can be negative??

vast fossil
#

(-3)^2 is not > 9 though

#

Pick something lower than -3

tired aurora
#

?

#

ik

vast fossil
tired aurora
#

(-3) is not higher than 9

#

but itsnt that point?

#

find counter?

tired aurora
#

n is maybe only natrual numbers

vast fossil
#

Again, a counterexample would when the premise holds but the conclusion does not, meaning you need to pick a value of n such that n^2 > 9 is true but n > 3 is false

tired aurora
#

but if its impposisble then n is not only natrual numbers

vast fossil
#

-3 does not count as a counterexample as you need n^2 > 9 to be true

tired aurora
#

oh higher than 9

vast fossil
vast fossil
tired aurora
#

(-4)^2 > 9

#

-4 < 3

tired aurora
vast fossil
#

If n is natural, then the implication "n^2 > 9 -> n > 3" is true, yes, but we aren't told whether n is natural or not

tired aurora
#

nah its not

vast fossil
#

It is untrue if we are allowed to pick numbers less than -3

tired aurora
#

ye but

#

natrual numbers

#

is

#

1 2

#

3

#

4

#

5

vast fossil
#

Right

tired aurora
#

6

#

7

#

...

#

can only counter with

#

real numbers then

vast fossil
#

Or simply integers

tired aurora
#

Z

vast fossil
#

Yes

tired aurora
#

ok thnaks for help everyone

#

i got one more question

vast fossil
#

What is it?

tired aurora
#

,rotate

glossy valveBOT
tired aurora
#

I did right?

vast fossil
#

It looks like you forgot to square 4 and 10^(-4)

#

In (b)

#

(a) is good though so far

tired aurora
#

how?

tired aurora
#

i put it into 8

vast fossil
#

4^2 is not 8

tired aurora
#

lol

#

16

vast fossil
#

And 10^-4 is not a square of itself

tired aurora
#

forgot bro

#

so i have to

#

10^-8

#

?

#

?

vast fossil
#

Yes

tired aurora
#

and to calculate now

vast fossil
#

Right

tired aurora
#

i just make all the 1,2 into

#

1200000000

#

x 16

vast fossil
#

If necessary, yeah, but simplify first

#

It looks like powers of 10 are going to cancel out

tired aurora
#

divided by 3200000000000

tired aurora
tired aurora
#

1,2^8x16

#

divided by 3,2x^10^11?

#

????

vast fossil
#

Should be (1.2 * 16)/(3.2 * 10^3) since the 10^8 in the numerator cancels out with the 10^8 in the denominator

tired aurora
#

oh ye

#

ty

#

i close ticket now

#

😁

#

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fair walrus
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fair walrus
#

What is this kind of problem called

astral steppe
#

Linear equation I guess

fair walrus
#

okay thank you

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torn jolt
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torn jolt
#

Can anyone explain how to do this?

#

I know@its f(b) - f(a)
—————-
B-A

#

But there’s only one x value in the problem

#

What would I put for x?

#

1 because the -3 there already or what

#

Idk if the -3 is from the interval they gave or just coincidence

vast fossil
shut thorn
#

coincidence

vast fossil
#

Anyway, you can basically obtain a double inequality describing the range of f given its formula and that x is in [-3, 1]

#

First of all, what does it mean for some x to be in [-3, 1]?

torn jolt
#

Wdym

vast fossil
#

What do I mean by what exactly?

torn jolt
#

First of all, what does it mean for some x to be in [-3, 1]?

vast fossil
#

Do you know what the interval [-3, 1] is?

torn jolt
#

The x points?

#

Start and end

#

Right?

vast fossil
#

Not only them

#

[a, b] denotes the set containing every real number x such that a <= x <= b

#

So in this case we are talking about x with -3 <= x <= 1

#

Alright, so, given that, ? <= x - 3 <= ?

torn jolt
#

1 <= x - 3 <= -3?

vast fossil
#

No, that double inequality is never true either

#

1 <= -3 is false

#

-3 <= x <= 1 implies that -3 - 3 <= x - 3 <= 1 - 3

#

So -6 <= x - 3 <= -2

#

Meaning -6 <= f(x) <= -2

torn jolt
#

Yeah idk bro this lost me

#

Way my teacher tryna teach it is with fractions

#

He linked this video

#

But there’s 2 x values but on mine only 1 x input

#

I mean like 1 x to put the numbers in

vast fossil
#

Ugh, sorry, I misread your problem

#

I thought it asked for the range

#

The average rate of change will be simply (f(b) - f(a))/(b - a), yes

vast fossil
#

Calculating this quotient is unnecessary btw since the function is of the form f(x) = mx + b

#

For linear f it will always be the slope m

#

So the average rate of change is 1 here

torn jolt
#

I think I got it

#

I think it’s -2

#

-6 - (-2)
—————
1-3

vast fossil
#

If you were to go ahead and use the formula anyway, you would end up with 1 too as follows

f(-3) = -3 - 3 = -6
f(1) = 1 - 3 = -2

So (f(1) - f(-3))/(1 - (-3)) = (-2 - (-6))/(1 + 3) = (6 - 2)/4 = 4/4 = 1

torn jolt
#

-4/2

#

Fuck wait 1 sec

#

What did I fuck up

vast fossil
#

You got 2 by adding the endpoints, you are supposed to subtrack

torn jolt
#

1-3

#

-2

vast fossil
#

And in the numerator you should have -2 - (-6)

#

Uh wait

#

Again, no, you are adding 1 and -3

#

You are supposed to subtrack them

#

So -3 - 1

#

And it will be -4 in the denominator

torn jolt
#

But it’s b - a no?

vast fossil
#

Yes

#

So (-3) - (1)

#

Just plug in -3 and 1

#

What you get is not -3 + 1

torn jolt
#

Ah right ok

#

Wait but again 1 should be the first number

#

Cuz that’s b

#

Ion think you make it negative

vast fossil
#

You can pick the order as you wish

#

Letting a = 1 and b = -3 is as valid as letting a = -3 and b = 1

torn jolt
#

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unique urchin
#

is is possible to write (x+2)/x in the form 1 + 2/x??

errant abyss
#

Yeah

unique urchin
#

im confused how it gets into that form

errant abyss
#

(x+2)/x = x/x + 2/x = 1 + 2/x

unique urchin
#

ohhhh okay thank you

#

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torn jolt
#

Hello. There’s this theorem: A sequence of functions converges uniformly if and only if $\lim_{n\to \infty} sup_{x\in I} \lvert f_n(x)-f(x) \rvert=0$

glossy valveBOT
torn jolt
#

However, I don’t understand what this supremum means

idle kelp
#

You should just read the definition but it's basically analogous to a maximum

#

The big difference is that an open set like (0,1) has a supremum but no maximum

torn jolt
#

But I don’t get what the supremum has to do with that difference in this case

#

Also what does that x element in I mean under the supremum

#

<@&286206848099549185>

full forumBOT
#

@torn jolt Has your question been resolved?

idle kelp
#

The supremum acts on a set, the set is the image of f_n - f as you apply each element x in the set I

torn jolt
glossy valveBOT
idle kelp
#

No, for each fixed n, you have a set by looking at the image over I of |f_n -f|. That is the set you are taking the supremum over. This then gives you a sequence of supremums indexed by n which you are taking the limit of.

torn jolt
idle kelp
#

no

torn jolt
idle kelp
#

You need to go back and focus on the meaning of the individual notation before piecing it back together

torn jolt
#

I understood what the supremum is and also I know what the difference represents in the absolute value

#

But I‘m still not sure what the $x\in I$ means under the supremum and what this statement even means

glossy valveBOT
torn jolt
#

I know also that you can take the supremum only of a set but what’s our set here

idle kelp
#

You have a set I, this contains elements we call x

torn jolt
#

Yes

idle kelp
#

Take the function |f_n(x) - f(x)| and plug in every single x in I

#

take every output and put it in a box

#

that box is your set

torn jolt
#

But as n approaches infinity, our result will always be zero

#

Because $f_n(x) approaches f(x)$ as $n \rightarrow \infty$

glossy valveBOT
torn jolt
#

<@&286206848099549185>

#

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lean rock
#

@wispy glade this seems to be a solution

lean rock
#

The idea is to see how reciprocal scaling works with the simpler form of scaling squares.

#

The proportion of the square seems to change at the same ratio as half of it, so the hypotenuse, or c value, does not matter what is, in finding the area.

#

I kept in mind that we don't know which value is which side of the right triangle. I looked at squares, then rectangles, where the two side are different lengths. Different values for a and b converged to or diverged from the solution of A, 2A.

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#

@torn jolt Has your question been resolved?

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@torn jolt Has your question been resolved?

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celest fulcrum
#

Can someone please help me find the mistake in my work or where I am going wrong? I have looked at it multiple times:

celest fulcrum
#

Here is the answerkey:

thorn bobcat
#

can barely see that 😭

celest fulcrum
#

Lmaoo sorry one second

#

I can send it in parts

#

@thorn bobcat is that better lmao

brave blaze
#

woaw you are brave
my ass would have diagonalize the matrix

celest fulcrum
#

Idk how to do that yet :(

#

legit jsut started systems of odes

#

we are doing elimition and substitution and such

gritty rose
#

hmmCat you can take ODEs before linear algebra

celest fulcrum
#

Yes

#

Its a joint class lol but im starting lin alg after this

#

Its kinda mixed in tho like we used it for variation of perimeters and such

gritty rose
#

yea it's not impossible, just uhhh, a lot easier with lin alg

celest fulcrum
#

Lmao may as well do it that way then ig

#

but yeah how would you solve this without lin alg

#

like where did I go wrong compared to his work

gritty rose
#

just looks like you need to use initial conditions to find c1 and c2

celest fulcrum
#

I did and got it incorrect, but even before that

#

what I got for y

#

is what he had for x

#

im just wondering how that happened

gritty rose
#

it doesn't really matter if you solve for x or y first

#

your answer after plugging in initial conditions should be the same

celest fulcrum
#

ok wait one sec let me retry the initial condiations then

#

at my y= here

#

he had

#

initial conditions ^

#

I got it wrong with those plugged in

gritty rose
celest fulcrum
#

I dont think its an algibric error because i redid it

#

but again It could be

#

his answer is correct tho I checked it again with an online calc

#

so im just wondering did i do something fundamentally wrong with the stratigy or is it just some math error

gritty rose
#

the method is fine, just some arithemetic error probably

celest fulcrum
#

What would lead x and y to be switched tho?

#

Ill recheck one more time then

#

@gritty rose I went over it extremely carefully up until that y and can not find anything wrong

#

@brave blaze @thorn bobcat if yall are alive lmao

#

Im really lost

brave blaze
#

well i'm kinda lazy to read all that

celest fulcrum
#

lmao you good nw

thorn bobcat
celest fulcrum
#

ah yall good

#

no worries

gritty rose
#

Your general form of DE is right, just the initial condition arithmetic is wrong somewhwre

celest fulcrum
#

@gritty rose yeah im trying to redo it

#

thank you

#

@gritty rose so I got a different answer, which seams correct and the calculator shows it as correct if I shitch it to elimination method too:

#

But this is still different from what my prof got, and the calculator matches his answer when set to euilers method:

#

so are both these answers corect?

#

or i was just wondering why the disruptancies exist

#

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quick minnow
#

Hello I was wondering how I use these graphs to calculate the below

quick minnow
glacial pasture
#

f(1) means f when x=1

quick minnow
#

yes but I have to use the graph

glacial pasture
#

yeah, the graph shows you the values of f for each x

#

thats what the dots are

quick minnow
#

So then how was the answer

f(1) = 2 for a)

#

I'm confused how they got there

glacial pasture
#

look at x=1 on the graph of f

#

what y value is that point corresponding to

quick minnow
#

Mind blown 🤯 Im sorry for wasting your time that was a stupid question

#

Thanks for the help though

glacial pasture
#

no worries

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eager kernel
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eager kernel
#

i am stuck at this step

#

no idea what to do next

brave blaze
#

(2k)! >= 2^k (k!)²
(2k+2)(2k)! >= (2k+2) 2^k (k!)²
(2(k+1))! >= (k+1) 2^{k+1} (k!)²

#

🤔

eager kernel
#

ohh i see

#

thank you

brave blaze
#

im not even done

eager kernel
#

i know what i missed now

#

wait hold on

#

lemme try it

#

like this right

#

and then i just do the rest

brave blaze
#

my neck

#

,rotate

glossy valveBOT
brave blaze
#

(2k+2)! is definitely not equal to (2k+2)(2k+1)(2k)!

eager kernel
#

is it not?

brave blaze
#

it is not

eager kernel
#

am i tripping

brave blaze
#

maybe

eager kernel
#

cuz if we let (2k+2) be equal to n, then its just n(n-1)(n-2)!, right?

brave blaze
#

(2k+2) = 2(k+1)
(2k+2)! = (2(k+1))(2k)!

eager kernel
#

wait huh

#

but 2(k+1) does not equal (2k+1)

brave blaze
eager kernel
brave blaze
#

no

eager kernel
#

cuz thats (2k+2)(2k+1)

#

since (2k+2) - 1 is (2k+1)

brave blaze
#

again,
(2k+2)! = (2k+2)(2k)(2k-2)...2x1

eager kernel
#

and then minus another 1 is 2k

brave blaze
#

thats why I rewrote 2k+2 as 2(k+1) so you could see

#

🤔

#

well lets verify, maybe Im saying shit who knows

#

,w (2n+2)!

#

hmm

#

(2k)! >= 2^k (k!)²
(2k+2)! >= (2k+1)(2k+2) 2^k (k!)²
(2k+2)! >= (k+1)(2k+1) 2^{k+1} (k!)² >= (k+1)(k+1) 2^{k+1} (k!)²

yeah I was saying shit, my bad I'm tired

eager kernel
#

lol all good

brave blaze
#

(2k+2)! >= (k+1)² 2^{k+1} (k!)²
(2k+2)! >= 2^{k+1} ((k+1)k!)²

#

and its done

eager kernel
#

yessir

#

thank you

#

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bright jewel
#

how do I figure this out?

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@bright jewel Has your question been resolved?

last sparrow
#

Hi there, first off, do you know how to normalise the expression?

bright jewel
#

I think so not sure

last sparrow
#

alright, give it a go and i can have a look at your normalised P expression here

bright jewel
#

im not sure

hollow wharf
#

Do you know of z-scores?

bright jewel
#

ye kinda

hollow wharf
#

Ok good

#

Your distribution is normal, you’re given your mean and SD

#

And you have your “target” of 113

#

So find the corresponding z-score

last sparrow
#

use the normalisation formula P(x > (xvalue-mean) /s. d)

#

then apply symmetry to convert the expression to 1-P(x < normalised value) and use a z score table to find the final answer

bright jewel
#

would I add together 113.4 with 14.84 to get z score?

last sparrow
#

itd be Z > (113-113.4)/14.84

bright jewel
#

oh

#

so -0.02695?

novel vector
#

Just jumping in to say that yes, I got the same Z score as you

bright jewel
#

so is that the answer or do I need to do more things?

hollow wharf
#

Do you have a z-score table

bright jewel
hollow wharf
#

btw it would help if you sketch a bell curve and shade the area you need (probability of a normal distrib is the area under its curve)

bright jewel
#

whatevers the simplest and fastest way to understand how to solve my answer

hollow wharf
#

So your z-score table tracks the area from the left tail to the positive z-score

bright jewel
#

ok

#

whats my z score

#

?

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.close

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compact coral
#

Does anyone know what I need to do for the C part?

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compact coral
#

<@&286206848099549185>

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torn jolt
#

hi 🙂
in the rational funtion
(x^2 - 4)/(x-2)
how can I find the range

torn jolt
#

$\frac{{x^2 - 4}}{{x-2}}$

glossy valveBOT
torn jolt
#

x^2 - 2 = (x-2)*(x+2)

#

so its
(x-2)(x+2)/(x-2)

#

yeah the second one

#

you can cancel out x-2

#

i know that part

#

the result is

#

x+2

#

yes

#

but what next?

#

x cannot equal to two

#

so i guess its R - {2} ?

#

are you sure thats the entire question

#

well my friend answer is 4

torn jolt
#

but that-s the part i need

#

the entire question is

#

find the graph, domain and range of...

#

(x^2 - 4)/(x-2)

#

the domain is

#

$\mathbb{R} - {2}$

glossy valveBOT
torn jolt
#

$f(2) = (2) + 2 \
f(2) = 4 \
\text{Range of } f(x) = \mathbb{R} - {-4}$

#

my friend did something like this but i didnt understood haha

glossy valveBOT
torn jolt
#

please ping if you answer this

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ivory moon
#

Need help with this

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spiral vigil
#

what about it?

ivory moon
#

f-1(U) defined as the set of x such that f(x) in U for some U subset of B

#

I don’t really know how to start the proof

spiral vigil
#

you may be able to show they're subsets of each other

#

ie $f\inv(f(X)) \subseteq X$ and $X \subseteq f\inv(f(X))$

glossy valveBOT
#

jan Hayley

spiral vigil
#

take any x in X and watch what happens to it when it goes through the f -> f\inv machine

ivory moon
#

So if we have x in f-1 (f(x)) then f(x) is in f(X) and then x is in X.

#

Like does that work

#

I guess the fact that it is invective has something to do with it

spiral vigil
#

f(x) is in f(X) and then x is in X.
this isn't true for all functions

ivory moon
#

Okay so f(x) is in B

#

Since f is invective the output is distinct for each element in X and when you take the inverse you get the original domain X back?

#

I’m so confused

#

f(x) send every element of X to a distinct element in B call this T the subset of B, then f-1 takes every x in A such that such that f(x) is in T. But there can’t be any element in A outside of X that could be sent into T since f is injevtive so we get back X.

#

I think that makes sense

spiral vigil
#

there can’t be any element in A outside of X that could be sent into T since f is injevtive
yep that's the key

#

seems good

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normal thicket
#

arcsin(-√3/2)
It will be 4π/3 or 5π/3?

onyx glen
#

neither, it's -pi/3.

normal thicket
#

In postive form

#

What it will be?

onyx glen
#

wtf is "positive form"

rapid rain
#

Arcsin's codomain is [-pi/2,pi/2]

normal thicket
#

-pi/3+2pi

rapid rain
#

So arcsin(-sqrt3/2) is CONGRUENT to 5pi/3

onyx glen
onyx glen
rapid rain
normal thicket
#

So codomain here is [-1.5 to 1.5]

#

-1.04 will be in the interval

#

Can you guys write step by step how do you solve arc functions

#

I am too much confused with arc functions and their values

#

If you show me how you solve it I'll follow all the steps for further questions

#

I know it is not a big thing but each day i am not getting proper explanation with arc functions

#

Because previously with the arctanx function i saw that we add +π and -π

#

This is the reason i am now doing it into decimals

#

Sometimes add +2π, -2π

#

There is no proper explanation on youtube and on google about these things

#

,w range of sinx

normal thicket
#

,w codomain of sinx

normal thicket
#

,w domain of sinx

normal thicket
#

,w domain of arcsin

normal thicket
#

,w domain of arcsin in radian

glossy valveBOT
normal thicket
#

,w domain of arcsin in radian

glossy valveBOT
normal thicket
#

,w range of arcsin

normal thicket
#

How do you guys solve it? I just need to know the starting steps that's it

#

Arcsin(sinπ-π/3)
Arcsin(sin2π-π/3)

#

I want to know this thing

rapid rain
#

We use sin(pi/3) = sqrt3/2

normal thicket
#

Noooo

rapid rain
#

?

normal thicket
#

Arcsin(-sinπ/3)

#

-π/3

rapid rain
#

Arcsin is odd

normal thicket
#

You will do it like this?

rapid rain
#

Yes

normal thicket
#

Yes it is odd cos is even

rapid rain
#

Arcsin(-sin(pi/3)) = -arcsin(sin(pi/3)) = -pi/3

#

Because pi/3 is in [-pi/2,pi/2]

normal thicket
#

What if I got the value like -3π/2

#

You would have added +π right?

rapid rain
#

Then it's -2pi + pi/2

#

Wait sorry

#

There we go

normal thicket
#

,w arcsin(-3π/2)

normal thicket
#

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thorn fjord
#

$R = {(m, n) \in \mathbb{N} \times \mathbb{N} \colon n = m^3 - 3m^2 - m}$

glossy valveBOT
thorn fjord
#

I have to plot this in mathplotlib

#

but idk how (never used it before)

#

Hopefully someone knows python here 😅

#

Think i got it

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outer dust
#

where 2|n means its 2 divided by n like 2/n

#

so 12|3n^2+24 = 12/(3n^2+24)

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gritty rose
#

your proof is backwards, just rewrite it in reverse

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broken rain
#

When I have two sets A and B, and I do the operation A \ B, ¿A and B must have an intersection?

sharp flame
#

not necessarily

#

You're just meant to remove all elements in A that are in B

#

If A and B are disjoint then A \ B = A

broken rain
#

Okay, get it. Then, I'm lost with this, when A∩B ≠ Ø, why (A\B) U B = A U B?

sharp flame
#

A\B = A

#

So A U B = A U B yes

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rose cloak
#

did i graph this correctly?

glacial pasture
#

seems valid

spiral vigil
#

yeah

rose cloak
#

thanks

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tacit geode
#

Hi, I was wondering how to go about finding the equation of the line of intersect of two planes. I've been trying to solve it for a while but I keep finding unreasonable solutions. This is the question and I cannot find the equation of l1

tacit geode
#

I've also put it into geogebra and found this parametric equation of the line:

#

<@&286206848099549185>

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@tacit geode Has your question been resolved?

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@tacit geode Has your question been resolved?

mighty ridge
#

your equation for l1 is correct, to find it, take two points of l1 and deduce the parametric representation from it

tacit geode
#

Ah, okay, thanks.

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eager kernel
#

in this question, i chose the right answer, but for the wrong reasoning (according to the markscheme). my reasoning was that if frequency increases, that means it must be moving faster. and since the centripetal force is m(v^2/r), increasing the velocity will increase the centripetal force exponentially

eager kernel
#

this question doesnt ask for a reasoning, but if it did, would my explanation be correct?

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eager kernel
#

no

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bright flame
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bright flame
#

im trying to solve y=6x-x^2 with points (1,5) with equation 1, where am i going wrong 😭😭

fast marlin
#

something is wrong here lol

bright flame
#

did i do something stupid somewhere😭

fast marlin
#

if you arent cancelling out a whole bunch of numbers and ending up with something like h(something) at the top, theres something wrong

bright flame
#

heres the actual problem in case i misintrepreted something but i dont think i did

#

hopefully

fast marlin
# bright flame

i prefer doing this by putting in x instead of what x actually is before doing any sort of calculation

timid heart
fast marlin
#

you also forgot -f(x)

timid heart
bright flame
fast marlin
#

uh