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calm tinsel
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uh

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first derivative?

ember shadow
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yes

calm tinsel
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ok so I see i have to use the first derivative

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but what do I sub for x and y?

ember shadow
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what do you think

calm tinsel
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I initally thought x=0 as y=1

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but I don't think thats right

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then the other way around?

ember shadow
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no

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you're told where there is a (local) minimum

calm tinsel
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I know to find local minimum you find x using the first derivative when y=0

ember shadow
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not when y=0, a local minimum occurs where y' = 0

calm tinsel
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y'

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my bad

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when y' = 0

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you find x and you get the x

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you sub that into the original y and get the y

ember shadow
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no, you are given where the minimum is

calm tinsel
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(1, 1)

ember shadow
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yes, so you don't need to find the x value at the minimum

calm tinsel
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yea but what do I sub back in is the problem I'm having

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I know how to do it when going forwards but not backwards

ember shadow
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what is y' again?

calm tinsel
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y' = x^2 + 2x + C

ember shadow
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right. so there are 3 "unknowns" there, but you're given 2 of them, right?

calm tinsel
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mhm

ember shadow
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so figure out the 3rd

calm tinsel
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:V

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so y' = 1 and x=1 ?

ember shadow
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no... there is a minimum at x=1

calm tinsel
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so y' = 0?

ember shadow
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yes

calm tinsel
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oh

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I see now

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then I assume x=1 when y=1 for y(x)

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yes?

ember shadow
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yes

calm tinsel
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perfect

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thank you so much for the help

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dim compass
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Is f(x,y)=x^3+x^3y + y^3x + y^3 same as y=x^3+x^3y + y^3x + y^3

gritty rose
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no?

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typically one writes z = f(x, y) for surfaces

dim compass
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Oh it was used in homogenous equation

gritty rose
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still no?

dim compass
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Teacher told that if f(xt, yt)=t^n(f^x) it's homogenous equation

dim compass
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onyx inlet
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I took the LCMs and got (4a-ay)/4y = (ay-5a)/5y

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what do I do from here?

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outer herald
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How would you find a function f, such that

f(x)+f(e^(-x))=0

outer herald
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I don't really need a solution, but I wonder.

I have computed a solution to this problem by neural network(bro), but I would like to
see is it even possible to actually find it.

Here is what my NN gave as output.

It gives different outputs, so I guess there is a lot of such functions.

Here is red line - actual function f(x)

green line is f(e^(-x))

And if you carefully look they indeed cancel each other

wise wyvern
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Do you know anything about the function's differentiability?

outer herald
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it is

wise wyvern
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Differentiate this equation.

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Also there's probably some data missing, that we'll check once you start working.

outer herald
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f'(x)-f'(e^(-x))e^(-x)=0

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Give me a direction

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what to search

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what to watch

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how to find it

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branch of mathematics that works on such problems

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pastel breach
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I'm stuck during half way through my calculations

wicked gull
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!show

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pastel breach
light sonnet
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,rotate

glossy valveBOT
light sonnet
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Do you know the formula for area and perimeter?

pastel breach
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yes

light sonnet
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And they are?

pastel breach
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a times b for area

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2a plus 2 b for perimtre

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this is where im stuck

light sonnet
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,rotate

pastel breach
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hope the image is clear

glossy valveBOT
light sonnet
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Is that 5 an exponent?

pastel breach
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yep

light sonnet
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That's the first mistake

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Because it's 5 times the area

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Meaning 5A

pastel breach
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oke

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let me see if i can solve it now

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thank you

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runic spruce
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struggling to get into that form

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runic spruce
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i got y sqrd = 8t^4 -4t^2

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but eliminating t and p ...

viral jasper
runic spruce
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going from what i got to their answer by subbing in

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im not getting anywhere

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final ans only has x and y rather than t and p

viral jasper
runic spruce
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but i havent got rid of t yet have I? im confused😭

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i think what ive done isnt useful

viral jasper
runic spruce
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ok ill keep tryin

viral jasper
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Do this: Solve for x in terms of t, then figure out what 4(x-1)(2x-1) is in terms of t

runic spruce
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ok finally got it

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thanks

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neat river
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I need help with this problem please : Among all the circular base cones inscribed in a sphere of radius R, what is the height of the one whose volume is maximum?

bronze vale
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what have you tried?

neat river
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Nothing really. I need someone to show me how to do it if thats possible

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quiet stirrup
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You know the equation for the volume of a circular-based cone. However because it is inscribed in a sphere, it can't get too large because if the height is the diameter sphere, you would have a degenerate zero volume cone. So find a way to relate the volume formula to the sphere by noting that the sphere is uniquely defined by its radius. After that it's just basic calculus and take dV/dh, find critical points, etc.

neat river
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Could you possibly show me on paper how to do it?

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woeful hatch
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So I've been trying, badly, to solve this:

woeful hatch
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and while I understand how to get here (even if the calc notation is really sloppy)

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What I don't get is where this comes from

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woeful hatch
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<@&286206848099549185>

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woeful hatch
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this is just depressing

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runic spruce
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for 6c

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runic spruce
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in this line shouldnt it be 5.52 instead of 5.65

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@runic spruce Has your question been resolved?

plush egret
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im getting different values than the solution, too

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afaict the test stat should be $\frac{ (5.52-5.7)\sqrt{20}}{0.1} \approx -8.05$

glossy valveBOT
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jan Niku

plush egret
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which obviously leads to h_0 rejection

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but i could be really really wrong

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runic spruce
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Thanks

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woven frost
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.help

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woven frost
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.

woven frost
void crest
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Typically, you can use either the shell method or washer method for most problems. The trick is choosing which one make the problem easier. Remember it’s all about the slices. The disk/washer method is slicing perpendicular to the axis of rotation so that the slices create a flat disk or washer when rotated. The shell method is slicing parallel to the axis of rotation so that the slices create thin cylindrical shells like a coke can.

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These pictures also tell us how to setup the integral and the bounds of said integral.

woven frost
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So is the y=4 only for the bounds?

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I’m just confused cause typically either the lines intersect or are part of the axis

void crest
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It can be one of the bounds. The bounds under one method are functions under the other. However, this problem is best setup for using perpendicular slices to the y-axis and adding those disk/washers in the y-direction.

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You can pretend there is one more graph here: The line y = 4.

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But you don’t need that if you use the disk/washer method for this problem.

woven frost
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Ah sorry I didn’t add jt

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But it’s already just asking for it to be revolves around y axis

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Revolved*

void crest
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Since you’re rotating about the y-axis, the slices perpendicular are in terms of x. The lengths of the slices are determined by the distance from the y-axis, which is exactly the values of the functions. The one furthest from the y-axis minus the one closest to the y-axis.

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These create disks with area πr², where r will be the lengths of the slices.

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Then you sum, i.e. integrate, all these stacked slices from the smallest y-value to the largest y-value enclosing the area.

woven frost
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Slices*

void crest
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The functions are in terms of x; so, x - 2x

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Imagine drawing a perpendicular line from the y-axis to the line y = x. What would the length of that line be?

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When x = 2 what’s the length of the line segment between the y-axis and the line y=x?

woven frost
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Wouldn’t it be just 2

void crest
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Ecxacyl

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It will always be x for whatever value of x

woven frost
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Okay I understand this part

void crest
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The same is true for 2x

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So outer minus inner.

woven frost
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But then how would you set the integrals in terms of y

void crest
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Then sum / integrate all the disk/washer in the y-direction (bottom to top)

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Ahh yes. I see. I was thinking in terms of the picture. You are correct. Since we’re integrating in terms of y, you do indeed solve the two functions in terms of y.

woven frost
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Ah ok

void crest
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which would be what you said.

woven frost
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So the length of the slices would be y/2?

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From y-y/2

void crest
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Let’s check to see if that makes sense looking at the picture

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Looking at y=0 would the slice appear to be 0 in length?

woven frost
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Yeah

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I think

void crest
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And at y = 4, would it appear to be length of 2. We can see that the length is from x=4 to x=2; so it does appear to be the case.

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The slice* is from

woven frost
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What would be the next step in setting up the integral

void crest
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Now, these are disks; so don’t forget to square the lengths and multiple by π

woven frost
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So just pi (y/2)^2

void crest
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for each value of y from y=? to y=?

woven frost
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Could you elaborate on that chase that lost me

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Cause*

void crest
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pi (y/2)² is the area of a disk for each value of y in the picture.

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To get the volume you add all of these disks stacked on top of each other.

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starting at the bottom y = 0 to the top y = ?

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(adding means integrating)

woven frost
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So 0 to 4

void crest
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And I think you got it! You have everything you need for the integral to find the volume of rotation.

woven frost
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I have a question then

void crest
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The disk method is based on the volume formula for a cylinder: V = πr²h. Here, r is the length of the slices in the x direction and h is what you get when you integrate all of those in the y-direction.

woven frost
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I tried doing the question before and I got it wrong

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And the integral set up is

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3/4 piy^2

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Where did the 3/4 com from

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Come*

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Well I can see where the /4 came from

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But not the 3

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Unless I’m just messing up algebra

void crest
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Sorry. I misspoke. When you’re finding a washer it’s area of the outer circle minus area of the inner circle.

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So each radius is squared.

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y² - (y/2)²

woven frost
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Ah

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Okay thank you

void crest
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no worries.

woven frost
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Thanks a lot actually

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👍

void crest
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You’re welcome.

woven frost
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Have a good one

void crest
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Have a good evening

woven frost
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normal thicket
#

Which function defined on R by f(x)=x for every x in R, is continuous in R?
Ans A. identity function
B. constant function
C. dirichlet function
D. Riemann functi
I want to know which book has these topics? I searched it in function topics but didn't find it

gritty rose
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Calculus should cover the first two

normal thicket
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They pick up these function seperate?

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Like metric function(distance)

stiff musk
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the question doesn't make sense... if the function is defined by f(x) = x, then how could it be the constant function etc?

gritty rose
normal thicket
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Answer is identity function

gritty rose
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You probably just fumbled the translation

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f(x) = x is the identity function

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The rest of the information is irrelevant

thick minnow
normal thicket
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I wanted to know that these options are taken up separately and made this question?

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I have real anaysis book which has riemann integral only

thick minnow
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umm... okayyy

thick minnow
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Or like can you post take the picture and post it here

normal thicket
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No i was solving previous year question

thick minnow
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previous year NET question or GATE question?

gritty rose
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normal thicket
normal thicket
thick minnow
normal thicket
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May I ask which exam you are preparing for?

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Can I dm you?

thick minnow
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you can just tell here

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I am preparing for the NET maths exam

normal thicket
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Which attempt?

thick minnow
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2nd

normal thicket
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Can you tell me which book you read for calculus?

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Any coaching center?

thick minnow
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wdym calculus, single variable calculus isn't in syllabus

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we have real analysis

thick minnow
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I can post it here if you want

normal thicket
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Yes please share or dm

thick minnow
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sent

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close this channel if you're done

thick minnow
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for some reason extra info is given that it's continuous on R

normal thicket
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Yes. Thank you all

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stable quarry
#

Hello, I have kind of a hard to explain question. I have 5 Litres of bleach and I need to dilute it evenly among these bottles. I need to dilute 0.325mL of bleach per litre of water. I need to find out how many bottles I can fill up using 5 L of bleach. Each bottle is 1 Litre.

empty sapphire
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so each bottle is 1 Liter and you need 0.325mL to make a cleaning solution for that 1L bottle

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you have 5 Liters total so we can use dimension analyis here

stable quarry
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Yes

empty sapphire
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bare with me one moment

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shit sorry my laptop died I'm typing on my phone. Someone else better handle this it's hard to do Latex over mobile.

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Sorry 😦

stable quarry
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😭

empty sapphire
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also, is it supposed to be 0.325mL, 0.325L or 325ML?

stable quarry
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0.325 ml

empty sapphire
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.325 ML is tiny. That would be the most concentrated bleach ever, lol

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but ok I'll try over mobile

stable quarry
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ty its kind of a theoretical thing im trynna workout

empty sapphire
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ah ok

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so if we convert 0.325 mL to L, we get 0.000325 L of bleach needed for a solution.
If we have 5 L total of bleach and a single bottle need 0.000325L of bleach to make a cleaner, then you can fill 5/0.000325 = 15384.6153846, or about 15,384 and about 2/3 total bottles

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is 15,384 bottles and a not quite so full bottle

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here's the math behind this (also I was able to find my charger and log back on 🙂 )

stable quarry
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aaaa ty i see where i went wrong. I did 0.000325 / 5 and then did unnecessary calculations with that number haha ty very much

empty sapphire
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yeah np!

stable quarry
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torn jolt
#

Hii, i was simply playing with linear transformations (i am currently watching the 3blue1brown course on linear algebra) and in the video no 3 he speaks about transformations based on the basis vectors that we can modify the basis vectors to obtain a new formula to calculate the position of any vector.

Now i was playing with several of such transformations and then randomly i kept imaginary numbers as ab expriment, just to see what happens. Turns out we need a new dimension or a new axis to define these transformations. Am i right or am i mising something, please help.

The pic above is just me applying a single transformation to 2d vector and as you can see, the x-coordinate and the y-coordinate is a sum of 2 imaginary number, now we can add a new axis in this scenario but what about when we bring in the z-coordinate too. I am stuck, help me

torn jolt
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This is the pic i am talking about

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torn jolt
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No

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@torn jolt Has your question been resolved?

torn jolt
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No

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faint valley
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What do I do now there is no way they wanted me to solve this in this way

alpine wolf
#

help me with prime factorization pls

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cloud furnace
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prove that a^n + b^n is divisible by a + b if n is odd

cloud furnace
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i dont even know where im supposed to start

sharp flame
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Probably induction

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n = 2p - 1

cloud furnace
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i dont have that yet

sharp flame
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divisible for all natural numbers p

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Oh

summer echo
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factoring

cloud furnace
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hm?

summer echo
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a^3 + b^3 = (a + b)(a^2 - ab + b^2)

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this for example

cloud furnace
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ah

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would that hold true for all odd integeres n tho

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with a+b being a factor

sharp flame
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It would

summer echo
#

This is just the case n = 3, you will have to find similar factorizations for other n

cloud furnace
#

ohk

#

thanks

#

.close

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sonic scarab
#

Prove that with any real number a, b such that $0 < a, b < 1$, the following inequality holds:
$\sqrt{ab^2 + ab^2} + \sqrt{(1-a)(1-b)^2 + (1-a)^2(1-b)} < \sqrt{2}$
Use the Cauchy-Schwarz Inequality.

glossy valveBOT
sonic scarab
#

I have thought about factorising into sqrt ab(a+b) and sqrt (1-a)(1-b)(2-a-b)

#

And with that used Cauchy but it does not lead me to the correct proof

#

This is an Olympiad problem

#

<@&286206848099549185>

#

I would appreciate any help

#

Please

#

This is a very interesting problem guys <@&286206848099549185>

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@sonic scarab Has your question been resolved?

sonic scarab
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<@&286206848099549185>

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<@&286206848099549185>

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hazy dove
#

.reopen

#

hey

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hazy dove
#

can anyone help me with this math equation

#

I love math, it's just that geometry is my weakness😭

#

<@&286206848099549185> hellooo😭😭

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Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

full forumBOT
#

@hazy dove Has your question been resolved?

hazy dove
#

absolutely not

#

<@&286206848099549185> it's exactly 15 minutes now, can anyone help me with this thing now please?😭

quiet needle
#

@hazy dove dm

hazy dove
#

okay

#

can anyone help too?😭

#

anyone?

#

another 15 minutes has passed

#

and yet still no one

#

<@&286206848099549185> hey????😭😭

#

I'm loosing hope

alpine wolf
#

<@&286206848099549185> i need help with prime factorixation

hazy dove
#

ay ay why you taking my channel?

#

you tryna take it?

full forumBOT
#

@hazy dove Has your question been resolved?

hazy dove
#

No

silk oar
#

What's the question?

#

!status

full forumBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
pure kite
#

Drawing

hazy dove
#

oh

#

here it is

#

I don't really get it

#

are you guys still there?

pure kite
#

https://youtu.be/kXcG6oYh3i8
Maybe you can watch this

This geometry video tutorial provides a basic introduction into two column proofs with angles. It covers the addition and subtraction property of equality as well as the substitution and transitive property of congruence. It also covers vertical angles, angle supplements and more. This video contains plenty of examples and practice problems o...

▶ Play video
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hazy dove
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Yes

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arctic cove
#

help me with all of these please

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Show your work, and if possible, explain where you are stuck.

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hardy folio
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hardy folio
#

Need help on the last question where it's asking for an equation where the two surfaces meet using the z variable

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hardy folio
#

How am I supposed to find the answer to the last prompt? "Write an equation for where the two surfaces meet using z."

pure sandal
#

when both surfaces meet both equations are true

#

||sub one into the other||

hardy folio
pure sandal
#

idk

#

it sounds wrong

#

i got ||z = 1||

hardy folio
#

that is correct

#

what did you sub in ?

pure sandal
#

z = root x2+y2
x2+y2 = 1

#

so z = root 1

hardy folio
#

bruhhhhhh

#

it was that simple im a n idiot

pure sandal
#

imma get screamed at by the helpers

#

cus

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strong cliff
#

did I do the (3x + 3)^2 wrong?

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strong cliff
#

I think I got the wrong answer

jade root
strong cliff
#

I tried to

#

and It was something like 1600

#

pls someone help

#

^ i want to be able to solve these kind of equations for the 9th grade nationals

hallow marsh
strong cliff
#

eee

#

Oke

hallow marsh
#

look (x+y)^2 = x^2 + y^2 + 2xy

strong cliff
#

Why the 2xy?

hallow marsh
#

just multiply

strong cliff
#

Doesnt make sense :/

#

I mean like yes I belive ya all that it’s true

light sonnet
glossy valveBOT
#

dldh06

strong cliff
#

it just seems silly

hallow marsh
strong cliff
#

alr

#

the yx * yx step explained it well

#

ty everyone

#

also

#

when you do these kind of ”opening brackets” stuff, do you always plus the different parts together

#

like in this examples

#

example*

#

^

light sonnet
#

do you always plus the different parts together
What exactly do you mean?

strong cliff
#

Well for example 2(a + b)

#

so you’d have 2a + 2b

#

right?

light sonnet
#

Yes

#

What about it?

strong cliff
#

Aaa so we add +s

light sonnet
#

Where is s from?

strong cliff
#

pluses

light sonnet
#

Oh

strong cliff
#

I meant it at pluses

#

the +s

#

Oke

#

well ye except for if you have a -

#

oke i understood everything now ty everyone :))

#

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Channel closed

Closed due to the original message being deleted

peak dome
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.close

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torn jolt
#

Is this right

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atomic blade
#

Yes

torn jolt
#

Does the x become to the second?

#

Like -6sinx^2-3cosx^3

atomic blade
#

What

#

No

#

That makes no sense

#

Why would -6x sin(x) become -6sin(x^2)

torn jolt
#

So what would it become

#

@atomic blade

atomic blade
#

What you have is fine

torn jolt
#

That’s the final answer?

#

.close

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vestal tide
#

would this be 1 when approaching from both sides?

empty sapphire
#

correct

vestal tide
#

FUCK YEAH

empty sapphire
#

lol

vestal tide
#

im doing the line through the x axis method

empty sapphire
#

I'm not familiar with that one, but if works for you then great! 🙂

The thing with limits to remember is that a limit exists if the left hand limit and the right hand limit "approach" the same value. Even though f(2) does not exist (hence the open circle), the limit does in fact exist and equals 1

vestal tide
#

And if both limits are approaching different values its DNE right?

empty sapphire
#

correct

#

the LH and RH limits might exist individually but the general limit would not at that point

vestal tide
#

Ok, I see

#

I have one more question

#

whats the difference between the open circle and closed circle on the graph?

#

its to show inequalities right?

empty sapphire
#

you mean at the point? It just means that value doesn't exist for that function. It's not part of the domain for the function

#

so in your example in your problem, the domain would be (-inf, 1)U(1, inf)

vestal tide
#

alright cool

#

If I have anymore questions I will give you a shout

#

.close

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empty sapphire
vestal tide
#

Sounds good!

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short quest
#

hey

full forumBOT
short quest
#

can someone help me :3

#

is the numbers correct.?

spice orchid
#

check yourself on a calculator

short quest
#

how do i do that

spice orchid
#

well how did you get those numbers in the first place?

short quest
#

umm

#

i did this

#

,calc 6*sin(3(0)/2)

glossy valveBOT
#

Result:

0
short quest
#

,calc 6*sin(3(15)/2)

glossy valveBOT
#

Result:

-2.9230470747631
short quest
#

,calc 6*sin(3(30)/2)

glossy valveBOT
#

Result:

5.1054211472047
short quest
#

but idk if i did it correctly

spice orchid
#

the TeXit calculator here takes radians, not degrees

#

,calc sin(360)

glossy valveBOT
#

Result:

0.95891572341431
spice orchid
#

see that would be 0 if it was degrees

short quest
#

oh..

#

oh?

#

so how should i use the calculator

#

for this

#

I sohuld erase all of them then?>

spice orchid
short quest
#

,calc 6*sin(3(pi/2)/2)

glossy valveBOT
#

Result:

4.2426406871193
short quest
#

like that?

spice orchid
#

yes that is now correct

short quest
#

,calc 6*sin(3(0)/2)

glossy valveBOT
#

Result:

0
short quest
#

,calc 6*sin(3(pi/6)/2)

glossy valveBOT
#

Result:

4.2426406871193
short quest
#

umm?//

#

,calc 6*sin(3(pi/12)/2)

glossy valveBOT
#

Result:

2.2961005941905
short quest
#

,calc 6*sin(3(pi/6)/2)

glossy valveBOT
#

Result:

4.2426406871193
short quest
#

,calc 6*sin(3(pi/4)/2)

glossy valveBOT
#

Result:

5.5432771950677
short quest
#

,calc 6*sin(3(pi/3)/2)

glossy valveBOT
#

Result:

6
short quest
#

,calc 6*sin(3(5pi/12)/2)

glossy valveBOT
#

Result:

5.5432771950677
short quest
#

,calc 6*sin(3(pi/2)/2)

glossy valveBOT
#

Result:

4.2426406871193
short quest
#

,calc 6*sin(3(7pi/12)/2)

glossy valveBOT
#

Result:

2.2961005941905
short quest
#

am i doing tihs correct so far?>

#

@spice orchid can u verifiy

spice orchid
#

im not going to also do those calculations

short quest
#

,calc 6*sin(3(2pi/3)/2)

glossy valveBOT
#

Result:

7.3478807948841e-16
short quest
#

can you do atleast one.

#

lol

spice orchid
#

if you've inputted it into the calculator correctly then you're probably fine

#

no

short quest
#

this my second time putting it in calc

#

i dont want to get it wrong again

#

but okkk

#

,calc 6*sin(3(2pi/3)/2)

glossy valveBOT
#

Result:

7.3478807948841e-16
short quest
#

,calc 6*sin(3(2pi/3)/2)

glossy valveBOT
#

Result:

7.3478807948841e-16
short quest
#

umm?/

#

,calc 6*sin(3(3pi/4)/2)

glossy valveBOT
#

Result:

-2.2961005941905
spice orchid
#

use something other than a texit calculator

short quest
#

ok

#

what do i do with this..

#

i have to apy?

#

pay?

spice orchid
#

no?

short quest
#

Could i use desmos calc instead

spice orchid
#

yes of course

serene hazel
#

wolfram can be used on textit too

short quest
#

im using desmos

#

its alot easier

serene hazel
#

,w calc 6*sin(3(3pi/4)/2)

serene hazel
short quest
#

,w calc 6*sin(3(5pi/6)/2)

short quest
#

,w calc 6*sin(3(2pi/3)/2)

short quest
#

,w calc 6*sin(3(11pi/12)/2)

short quest
#

,w calc 6*sin(3(pi)/2)

short quest
#

,w calc 6*sin(3(13pi/12)/2)

short quest
#

,w calc 6*sin(3(7pi/6)/2)

short quest
#

,w calc 6*sin(3(5pi/4)/2)

short quest
#

,w calc 6*sin(3(4pi/3)/2)

short quest
#

,w calc 6*sin(3(7pi/12)/2)

short quest
#

,w calc 6*sin(3(3pi/2)/2)

short quest
#

,w calc 6*sin(3(19pi/12)/2)

short quest
#

,w calc 6*sin(3(5pi/3)/2)

short quest
#

,w calc 6*sin(3(7pi/4)/2)

short quest
#

,w calc 6*sin(3(11pi/6)/2)

short quest
#

,w calc 6*sin(3(23pi/12)/2)

short quest
#

,w calc 6*sin(3(2pi)/2)

short quest
#

ok i done it

#

FINALLY

#

@spice orchid @serene hazel

#

how do i graph this now

spice orchid
#

each circle out from the center is (presumably) 1 unit

#

so for each angle just go the appropriate amount of units away from the middle

short quest
#

hm

#

do i graph

#

it 0-360

#

so around like 28 times??

spice orchid
#

you have 24 different points to plot

short quest
#

oka

#

THIS SEEMS GOOD RIGHT?

#

i think im doing it

#

IM SOHAPY

spice orchid
#

that does look like it could be a flower

short quest
#

these numbers

#

are getting negative

#

how do i graph these?

spice orchid
#

you would go in the opposite direction

short quest
#

where is 2pi

#

in the map

#

it doenst matter

#

ig

#

umm do i make a flower now..

full forumBOT
#

@short quest Has your question been resolved?

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#
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short quest
#

bruh

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short quest
#

my question needs answers

#

is that correct

visual cape
#

What's your question?

#

@short quest

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@short quest Has your question been resolved?

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alpine vigil
#

Proofs assignment question.

full forumBOT
alpine vigil
#

Would it be sufficient of a proof to do the following:

Let there exist z = a+bi
Let there exist w = c+di
where a,b,c,d are real numbers such that wz=1

After multiplying wz we obtain

wz = ac-bd+(ad+bc)i

As ad+bc is real, this must equal 0 (sketchy reasoning not sure how to improve)

Then from our assumption ac-bd=1, and d/c = a/b

#

and d/c = a/b

This part feels especially tricky for me, I'm not sure whether this would count as proof by construction?

#

@floral scroll

onyx glen
#

first three lines are kind of meh

#

also d/c = a/b is not only incorrect but relies on neither b nor c being 0, which you cannot say

#

have you already learned how to divide complex numbers? like, informally? @alpine vigil

alpine vigil
onyx glen
#

well can you tell me what 1/(a+bi) would be?

alpine vigil
#

Hmm, is it (a-bi)/(a^2+b^2)?

onyx glen
#

well, now i am going to ask you the very same question

#

is is true that (a+bi) * (a-bi)/(a^2+b^2) = 1?

#

and is (a-bi)/(a^2+b^2) always defined for a+bi ≠ 0?

alpine vigil
#

For the first question, only if a,b≠0
For the second question, it looks to be that way...

#

I'm a bit confused, where might division of complex numbers come into the proof?

full forumBOT
#

@alpine vigil Has your question been resolved?

alpine vigil
#

<@&286206848099549185>

alpine vigil
#

<@&286206848099549185>

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@alpine vigil Has your question been resolved?

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@alpine vigil Has your question been resolved?

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gentle anchor
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gentle anchor
#

I know it's a quadratic

#

And that b = (m+4)

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upper patrol
#

hey

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upper patrol
#

quick question

#

if you know f(x) is an odd function

#

is (f(x))^2 an even function?

spice orchid
#

Plug -x in and see what you get

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empty tulip
#

Can someone please help me with this question?

stiff summit
full forumBOT
# empty tulip Can someone please help me with this question?
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
empty tulip
stiff summit
empty tulip
stiff summit
#

When in doubt you could always try 0 or 1

empty tulip
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@empty tulip Has your question been resolved?

empty tulip
# stiff summit Yes

Well 0 and 1 will not work since both are not rational numbers. So I decided to go with 1/3 and got N = (13/5, 13/15) but how do you solve part b?

#

Idk how to find k

stiff summit
stiff summit
empty tulip
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@empty tulip Has your question been resolved?

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tardy lotus
#

A car is going uphill with a speed of 20 ms^-1. The hill has a slope of 30° with the ground. If rain starts falling at a rate of 6ms^-1 vertically to the ground then in what angle would the the driver see the rain fall?

tardy lotus
#

I tried to solve it out by considering the road flat but the rain falling at angle of 30° with the ground. Then I used vector addition to solve but I got a wrong answer

dim compass
tardy lotus
dim compass
#

Also it would be more accurate to say that road and hill are the same here

#

You can say that rain is falling at angle of 30 degree with respect to flat road

tardy lotus
#

Yes but I considered it horizontal to the group

dim compass
#

But not the uphill

dim compass
tardy lotus
#

Ground*

dim compass
tardy lotus
#

The driver going uphill would see it falling at angle of 30° wouldn’t he?

dim compass
#

Are you asking for the confirmation of your answer?

#

Which you got to be 30°

dim compass
tardy lotus
#

It's 60° not 30° sorry for that

tardy lotus
dim compass
#

Ohh

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Yes with respect to horizontal uphill it's 60 degree

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With respect to vertical of car it's 30°

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So your answer is correct

tardy lotus
#

The x component of the rain fall with respect to the road is 6cos60°. So the rate at which the driver will see the rain hitting the car will be 20-6cos60

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Then I found out the y component and used trigonometry. I got tan-1(6sin60/(20-6cos60))

#

,w tan^(-1){6sin60/(20-6cos60)}

glossy valveBOT
tardy lotus
glossy valveBOT
tardy lotus
#

It's not the correct answer

dim compass
#

Y component velocity of rain will be 3√3 right?

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6sin60

tardy lotus
#

Yes

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As per my calculations

dim compass
#

Then √(Vy^2+Vx^2) should be the answer

tardy lotus
#

They told me to find the anglee

dim compass
#

Oh it's asking for angle

#

Mb

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You can you tan theta = Vy/Vx

tardy lotus
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I did

dim compass
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And that's what you did

#

Oh

#

Did you try substracting 90 to it

tardy lotus
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Yes

dim compass
#

Maybe the angle is being asked with respect to vertical?

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Oh

tardy lotus
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This is what they did

dim compass
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20 sin60 is the horizontal component of car's velocity

tardy lotus
#

Yes

dim compass
#

And 20cos60 is the vertical component

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Why did they add 6 and 20cos60?

#

If anything there should be substraction

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Because 6 is vertically downward and 20cos60 is vertically upward

tardy lotus
#

Yeah

dim compass
#

I have opinionated that they might be wrong but still

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mental bolt
#

Can I replace all the characters here at the beginning? Or untie the brackets first and replace all the characters in the brackets later?

mental bolt
#

Or this?

#

Well my teacher said otherwise… (my teacher’s calculations) @last vapor

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<@&286206848099549185>

hot herald
#

commutative and associative property pretty much allow you to multiply in any order
use parentheses if needed

#

-ab = -(ab) = -(a)*b

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@mental bolt Has your question been resolved?

hot herald
#

having -(p)(q)
you could distribute the - to the p first to get
(-p)(q) then multiply to get the expanded product

you could also multiply those p and q together first
-(pq)
and then distribute the - sign

etc

#

both approaches would be valid from the properties of multiplication

mental bolt
#

I don’t understand still @hot herald

hot herald
#

using an example like
-(x+2)(x+1)

mental bolt
#

You’d change every sign

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So

#

-x-2

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-x1-1

#

Ez

hot herald
#

you could do
-(x^2 + 2x + x + 2)
(-x-2)(x+1)
both are valid

#

So
-x-2
-x1-1
Ez
NO, that's not how that works

#

$-pq \redneq -p \times -q$

glossy valveBOT
#

ℝamonov

mental bolt
#

@hot herald

silk oar
mental bolt
#

Ok Papi

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#

@mental bolt Has your question been resolved?

mental bolt
#

So, (-x-1)(-5-x) @silk oar

#

<@&286206848099549185>

mental bolt
#

<@&286206848099549185>

mental bolt
#

<@&286206848099549185>

mental bolt
#

.close

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#
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#
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merry ingot
#

Hey guys, currently stuck with a counting Problem, or actually I dont know if my solution is correct + I was wondering what concepts I should study in order to master these problems. Here is the problem:

Consider the letters ABCDEF. How many arrangements are there, if the letter A is before B and B is before C?

My solution/approach:
I basically looked at the possible cases by fixing A, B, or C and tried to calculate the total number of arrangements like that.

ABDEFC => 4! = 24
ABDEFC => 4! = 24
ADEFBC => 4! = 24
ADBCEF => 3x2!x3! = 36
ADEBCF => 3!x3x2! = 36

So in total I have 144 possible arrangements.

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#

@merry ingot Has your question been resolved?

patent matrix
#

Yeah I think that's a good argument. I think for clarity, it might be easier to bold A, B, and C

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Or maybe just use blank spaces for D-F

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So you have
A _ _ _ _ B C
A _ _ _ B _ C
A _ _ B _ _ C

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ah the spaces dont show up

#

But I hope I still made the point clear

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A - - - - B C

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A - - - B - C

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A - - B - - C

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etc

#

I think you might be missing a few cases but I think you hit the nail on the head

#

Maybe its more systematic to start
A B C - - - -
A B - C - - -
A B - - C - -
A B - - - C -
A B - - - - C

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Wait, better yet

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A B C - - - -
A B - C - - -
A - B C - - -
A B - - C - -
A - B - C - -
A - - B C - -
A B - - - C -

#

etc

#

Feels like the triangle numbers are showing up

#

Feels like its going to be something like $4! * \sum n C 2 $

merry ingot
#

Ah thank you

#

I think I kind of lack a systematic way of writing down the specific cases and calculating it

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The last one might help, ill try it again with that and calculate it

patent matrix
#

Awesome, you're welcome! I'd love to know what you get.

merry ingot
#

@patent matrix Okay I think I solved it...

Consider for example AB-C-- or AB---C or -A-B-C, its always one of these cases where you have the - all next to eachother (AB---C), all split (A-B-C-) or in a 2:1 split (A--B-C). For each of these cases, there are 6 possible arrangements. Therefore, we just need to find out how many cases there are, which is a stars and bars problem. We have 3 letters and 4 possible bins to create with the -. So the total number is (n+k-1) choose (k-1) = 6 choose 3 = 20.

Therefore, in total there are 20*6 = 120 possibilities.

patent matrix
#

I think you still might be missing some, because A need not be the first letter in the sequence, right?

#

Doesn't -ABC-- satisfy the requirements as well?

#

-AB-C-
-AB--C

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right?

merry ingot
#

Yeah true but isnt that covered through using the stars and bars formula

patent matrix
#

Oh it might be. I'm actually pretty unfamiliar with stars and bars

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So if you says it does, I will take your word

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Okay, so if that's the case, I think you got it

merry ingot
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I hope so

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I hate these problems haha

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Thank you for your help :) Ill mark it as solved now

patent matrix
#

Oof that's a hit point of damage. I think counting is so fun!

#

You're welcome! Glad I could support

merry ingot
#

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torn jolt
#

When one root of the quadratic equation x^2 + ax + 6 = 0 is 3 + 7i, find the values of the other root and the real numbers a and 6.

wise wyvern
#

Do you realise the other root HAS to be the conjugate of the first one?

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For all the coefficients to be real.

onyx glen
torn jolt
#

that’s what the translation says

onyx glen
#

well it is kind of strange that they would ask you to find the value of the real number 6

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because 6 is... well, 6

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are you absolutely certain that this symbol was definitely a six and NOT a b on paper

torn jolt
#

probably a b 😬

onyx glen
#

yeah exactly

onyx glen
torn jolt
#

okay sorry for the unnecessary help channel, I solved it

#

.close

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normal thicket
#

@gritty rose no instructions. I uploaded this question somewhere with title short method

normal thicket
#

Sorry for pinging you because the channel is closed due to time out

gritty rose
#

Yea so what does the title say

sharp flame
#

I think you can do something by adding 0

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And splitting the fraction

#

Honestly maybe just

#

$\tan \frac x2 = u$

glossy valveBOT
#

NEONPerseus

sharp flame
#

Bad idea don't

normal thicket
#

I tried this too

#

But it became complicated

sharp flame
#

Yes

normal thicket
#

@gritty rose

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#

@normal thicket Has your question been resolved?

normal thicket
#

Sorry for pinging you again

quasi bolt
#

I’ll try to solve it

normal thicket
#

Send your video@quasi bolt in dm

#

Youtube link

quasi bolt
white geyser
#

you would approximate this one realistically

quasi bolt
white geyser
#

realistically, as in, in real applications. can you solve this?

quasi bolt
#

Probably not

white geyser
#

yeeeeeaaaaah no short way to get to that i dont think

quasi bolt
#

Google colab?

white geyser
#

wolfram

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#

@normal thicket Has your question been resolved?

normal thicket
#

I am waiting for riemann answer

#

@gritty rose

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#

@normal thicket Has your question been resolved?

torn jolt
normal thicket
#

What?

normal thicket
torn jolt
#

u substitution is a method for integrating

normal thicket
#

.close

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unique lintel
#

Hello

full forumBOT
covert wing
unique lintel
#

‘(A,C)α₁ — (A,B)α_ — (B,A)β₁ — (_,Α)α₀’

wispy shadow
#

helloo

#

can someone help me with this problem?

unique lintel
#

Man

#

What are u doing

#

This is my channel

covert wing
wispy shadow
#

wait wait wait

unique lintel
#

How do I make the bot do the pciture of the problem?

covert wing
#

This question concerns a game called Families.

The game is played by three players, each starting with a hand of four cards. There are three families in the game: $\alpha$, $\beta$, and $\gamma$, and each family contains four cards.

The game proceeds with players asking questions of the form: Player A asks Player B, "Do you have any cards from family $\beta$?" Player A can only ask this question if they already hold some $\beta$ cards. If Player B has any $\beta$ cards, they must answer "Yes" and give one of them to Player A. We notate this question and answer as $(A, B)\beta_1$. If Player B has no $\beta$ cards, they must answer "No," and we notate this as $(A, B)\beta_0$.

If a player receives a card after a positive response and ends up holding four cards of the same family, they must declare the family they constitute, and those cards are removed from their hand and the game. We notate this as $(-, A)\gamma_4$, for example, when Player A declares a family of four $\gamma$ cards.

A player continues to make moves until they receive a negative answer. Then, play passes to the next player in alphabetical order $(A\to B\to C\to A)$.

If a player declares a family of cards and holds no remaining cards in their hand, they have won the game, and the game stops.

If a player lies about their hand or makes a statement that creates a logical contradiction, they have lost the game, and the game stops.

To prevent trivial wins, no player may start with all four cards of the same family.

In the examples that follow, each move in the game is separated by a dash, —.
‘$(A,C)\alpha_1$ — $(A,B)\alpha$ — $(B,A)\beta_1$ — $(,Α)\alpha_0$’

glossy valveBOT
unique lintel
#

`

(A,C)α₁ — (A,B)α_ — (B,A)β₁ — (_,Α)α₀
what should be in each blank space? Explain your reasoning carefully. `

#

Can you help solve it?

covert wing
#

I can't, sorry, but I just created that LaTeX output for you

unique lintel
#

Bruh why can nobody help

stiff summit
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#

@unique lintel Has your question been resolved?

stiff summit
#

Do you have a link

#

If you knew which field of maths it was from, you might be able to ask it in the relevant channel

#

So, what field of maths is it from?

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nova wing
full forumBOT
nova wing
#

how do i find a?

torn jolt
# nova wing

Is it said anywhere that D, F, and B are aligned?

nova wing
#

nope

torn jolt
#

What about A, F, and E?

nova wing
#

this is all that's given

torn jolt
#

I guess I'm gonna have to assume that if points look aligned then they are because otherwise this is unsolvable

#

Find AFB first and then it should become obvious

#

Wait a second actually no thonk

nova wing
#

yeah

#

i'm really stuck😭

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@nova wing Has your question been resolved?

nova wing
#

<@&286206848099549185>

kindred oriole
nova wing
#

tyty

kindred oriole
#

This is not the answer, just my first lot of working/thinking it out

#

130 = x+a *

torn jolt
nova wing
#

👍

kindred oriole
#

I'm trying to do it with some simulantous equations but everything just keeps canceling

torn jolt
#

There has to be some construction to be done

#

I think drawing a line DF parallel to BC should be a way

nova wing
#

hopefully it is, i truly have no clue

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@nova wing Has your question been resolved?