#help-28
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2-1=1?
No
Welcome to how to change Mixed Numbers to Improper Fractions! Need help with the mixed numbers to improper fractions steps? You're in the right place!
Whether you're just starting out, or need a quick refresher, this is the video for you if you're looking for how to change improper fractions to mixed numbers. Mr. J will go through mixed number ...
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how do I solve this ?
I'm familiar with how you can turn recurring decimals into fractions but idk how to do this one, it says my answer is wrong
Show your work, and if possible, explain where you are stuck.
Simply convert the recurring part (0.x) into fraction, then plus the non-recurring part (4.x), then shift it to the order of magnitude you want (0.4x).
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hi
i have a qs
does anyone have good suggestions on how i can get a good grade in my as lvl maths exam
m1 and p2
Study
For exam it's just study.
For how to get good at math there are other tips.
Although generally advisable, sometimes getting good at math may make you worse at exam by things like distraction or overthinking.
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!claim
I'm not sure how to answer this question, surely I'd just do the inverse to find the original function, how would I use the coordinates given?
if you find the antiderivative, youll find infinitely many (+C) solutions that satisfy
Oh wait
you plug in the coordinates to find the specific function
I haven't shown the full question sorry
Oh yes I have nvm#
As in, sub in the constant "c" at the end, then sub in the coords to find it?
Give me a second
c=-2
f(x)=1-3x^-1+2x^-1
where did u get this?
So, I subbed in the coords to get "1=0+3+c"
c=-2
no i mean the f
I differentiated
Since that's the opposite of integration
?
?
even if u differentiate thats 3\
[f'(x) = x+3 \implies f(x) = \frac{x^2}{2} + 3x + c, \forall c \in R]
Jester
Oh lord
I think I forgot how to differentiate
x^n=(x/n-1)^n-1
?
differentiate is [(x^n)' =nx^{n-1}]
Jester
anti is [\int x^n dx = \frac{x^{n+1}}{n+1} + c]
Jester
Which do I use here?
since f'(x) is given and you need to find f(x)
u need to find a function that differentiates to x+3
so antiderivative of it
(x^2/2)+3x+c
c=1
So just, (x^2/2)+3x+1?
yea
Thank you
!close
damn
It's .close
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Hey. I am joking with a friend, and need to get an equation made for a computer program to calculate the number of holes in a hole, based on the number of entrances, assuming every entrance has access to every other one at all times. The equation also only needs to assume there is at least 3 entrances. It should use 2 variables, holes and ent, where holes is the number of holes, and ent is equal to the number of entrances. She gave me this image, saying that every line represents 1 hole.
Basically, every possible way to traverse is equal to a hole, where you are unable to leave via the same way you came
if you define it like that then its n choose 2
?
n choose 2 is the equation
bruh that looks like among us lower half
n * (n-1) / 2
Based on its actual definition, or my given definition
Wouldn't he have to calculate combinations of "n holes in 2"?
n entrances**
i mean, every combination of 2 different entrance is a hole
based on your definition of "hole" the equation i gave
Maybe my definition wasn't perfectly said, but it actually does
then holes= n!/(2(n-2)!)
bro thats n choose 2
No, nC2 works in my scenarios
Thanks
I am closing it
Does this server have thank counters_
.close
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I had a question on quadratic equations getting graphed with vertex form
For example y=2(x+3)^2+6
How does 2 affect it
I know, but does it affect how low and high it goes
it doesnt affect the vertex, only the graph
a affects the stretch right?
Yeah, I'm confused on that
Put the graph into desmos and play around, you will see yourself
Okay
in its vertex form no
I've been shown to use the family function y=x^2 and use the vertex to help to dot from the family function.
Like for example, three to the left and six up
But does the 2 effect the up or down
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Hey ive been told a gradient vector points in the direction with the slope with the highest accent, it does so like a regular vector where <f_x,f_y> both are weighted and the combination of these weights then points to the direction of greatest increase
My question is, what happens on the graph of xy at the point (0,0). There are two directions that increase equally as much, so how does the gradient work with that? Additionally the gradient vector is <y,x>, at (0,0) it is <0,0> thus it doesnt point anywhere, does it not actually point to the direction with greatest slope?
the slope at (0, 0) is 0 at any direction
what? why is it not greater then 0 on directions that arent axis'
oh thats just how derivatives work, theyre approximations
no derivatives are limits so its 0
well limits are just approximating it as well tho right
i dont like the word approximation
because even an infintecimly small step in dxdy would change the slope
what would you call it
?
but arent limits just approximations?
1 is an approximation of 0.99, 1 is a limit of 0.9, 0.99, 0.99, 0.999, ....
and the limit of 0.9, 0.99, 0.99, 0.999, .. is exactly 1
but limits are just approaching some value, they never reach it, they then make a guess on what that value is, in this case 1
define reach
.9,.99,.999 never is equal to 1
yes, but 1 is exactly equal to the limit of the sequence
but that doesnt mean the graph is equal to 1 there
so the limit is exactly equal to 1
but by zooming into the graph starting from .9,.99 etc we dont have to be 1
which i think shows approximation quite well
zoom in any epsilon amount, and ill zoom delta amount closer to it
anyways
but youll never reach 1
no matter how far you zoom in
i mean think about a graph being undefined at the point 1
its limit can give you .9,.99=1, and zooming into the graph from .9, .99... will let you approximate it to be 1 at the undefined point
but it doesnt actually have to be 1
right?
yes
so does that show a limits an approximation
but its im not talking about 1 element thats 1
im talking about the whole sequence
and that its limit is 1
yeah i agree with that, but im saying apply that to a graph at a point and it becomes an approximation
and thats why a derivative at a point can be=0
derivative by definition is a limit so it is exactly what it is
but what about this
approximation to what?
approximation of what the graph is equal to at that point
if the actual value at a point is not its limit then its not continous
yeah
but doesnt a limit still chose a value at that point
well for a non continous point
if its non continuos then yeah it cna be different
but then itll be not differentiable
and you cant have a derivative or a slope
but regardless of that, doesnt that mean a limit is an approximation
for continous graphs its an exact approximation
define approximation
for non continous points it is just an approximation
for people its something close to it
but then anything is an approximation of anything, an apple is an approximation of a ferrari
anyways whats ur problem
i want to know is a limit an approximation, if it is then i can make a decision on what a derivative is
for intuition sure
but in reality
idk how that line of logic is spouted
oh
well yeah
it is
its just a bad approximation
something like f(x)= 2x, then f(1)=2, thats not an approximation
and the goodness of the approximation is just the difference?
well some things have good approximations, some have bad, some are exact values that arent approximations
right?
such as a lambo is a good approximation for a ferrari, while an apple is not, but a ferrari is exactly a ferrari
and thus limits at points are approximations as at some points they are not exact
assuming that non-exactness in one instance means its an approximation, and that that term approximation carries over to all points
its just the approximation is exact at some points
i feel like this is closer to a definition problem
which feels futile
i think im just going to go with my current understanding as i cant see the flaw in it and you havent said its incorrect based on my definitions
.close
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anyone know how to fix this issue?
i can't seem to find a solution to making it so in the top formula, M= whatever M is not undefined
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Write $y=\left(x-a-b\right)\left(x-a+b\right)\left(x+a+b\right)$ in expanded form and hence determine the least value of y. Assume that a and b are real constants.
waterr beam
I'm not sure what the question is asking
What does it mean when it says assume a and b are real constants?
it means to assume they are real constants. they are real numbers that are fixed and do not depend on x
does that affect on how i expand it
no
strange though. the minimum value of y as written is definitely -infty
are you sure you did not miscopy the problem
have you ever solved problems that required you to maximize or minimize a function
if you plug in some value of x then you will get a value y out. so the question is asking what is the smallest value y that you could get from this for all possible options x
i believe so but i didnt understand it very well
is that going to be like any number
wdym
it will be some number. assuming a minimum exists
but it might be possible (and here it is) that you can get arbitrarily small values out
but how do you get a number out of just variables like x, a, and b
well ordinarily you would have had an answer in terms of a and b
it is just that this problem is fucked up and in some sense doesn't have an answer
can you give us a picture of the whole original problem?
and now a minimum does exist
still, expand this.
there are ways to make your own life easier
how so
first two parentheses multiply to ( (x-a)^2 - b^2 )
is this what you mean
what else could i possibly mean lol
by the way i tried to expand it the old fashioned way and i regret it
so thats the first two done?
i would recommend against expanding out (x-a)^2 actually
the second two parentheses, in a similar fashion to the first two, multiply to $((x+a)^2 - b^2)$. so you then have $$y = [(x-a)^2 - b^2][(x+a)^2 - b^2]$$
Ann
but isnt that what the question wants
the question does not say anything explicit about a particular intermediate step in your computation
hm
trust me when i say it is going to be better this way
what does what mean
(x-a)^2 multiplied by (x+a)^2 means (x-a)^2 multiplied by (x+a)^2...
should i expand that
so how should i go about multiplying that without expanding
well first off you know like
you could just write $$(x-a)^2(x+a)^2 - b^2(x+a)^2 - b^2(x-a)^2 + b^4$$ and only worry about the product at the next step
Ann
You ate that fr
??
Like you killed that
lkmfao
so when do we expand?
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I know i’m not crazy but a second opinion would be appreciated
what is g(-1)?
yes🤡
lol happens
you're trying to solve 8x*cos(x)=0?
those are just the solutions
the zeroes of y are all values of x that satisfy y=0
like x=0
would you know how to solve an equation like that?
So do I set y=0
yeah
Oh
because y=8x*cos(x)
y=0
hence that
then solve for x
are you able to solve that?
First divide by 8 right
8x or just 8
is cos x or y on the unit circle
so it would be pi/2 and 3pi/2
so sin is y and cos is x
mhm
ok that’s easy. the last class i took like this was sophomore year of HS
@atomic venture if you have time for one more
what have you tried?
nothing i’m just confused
that part is trying to get you to realise all side lengths must be positive
so 42-2x>0
and x>0
ohhh
to account for all sides
so the domain would be all x that satisfy those conditions
does that makes sense
yeah, you need all the sides to be positive
you cant have a negative length
for 42-2x to be positive, theres an upper limit on what x can be right?
It can’t be 24
yeah true
yeah idk either
0 is the correct lower bound though
there it wants you to use some graphing utility to find that
you could probably use desmos
this is a very strong equation
Idk if that’s right but idk how to get the maximum from that-
i got (7,5488)
I lied
I just had to get the X value
you'd plot that equation in software like desmos
and find the maximum value
in the range you found earlier
yeah
I’m doing inverse functions now
@atomic venture What does a one-to-one domain mean
ah
basically for every y value there is only one corresponding x value
and vice versa
Ohhhhh
so like a quadratic wouldn't be a one to one function
mhm
you’re the best thank you so much
nw :)
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<@&286206848099549185>
x+y=40.11
Yes
x=y*0.6
so solve it
no i cant give you answers
Ok so
just replace x with y*0.6 here
X+Y0.4=40.11
Ok yes
Ok
do you know why i can do that
Y*0.4+Y=40.11
yes
u can do it like x + 40% of x = 40.11
Ok then I solve it
which is basiaclly the same thing
yes
It’s 0.4
typing error
How do ya solve it
x+0.4x=40.11
@weak crater How many channels have you occupied
Oh
hope i could help you
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Any way do I strt first step for finding (ii) PQ ?
<@&286206848099549185>
!15m
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@wicked zephyr Has your question been resolved?
<@&286206848099549185>
@wicked zephyr Has your question been resolved?
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I am trying to understand the wording of this question
I dont fully understand what the question is asking of me, what are the first few steps to take in answering what this question needs of me
you have been given a formula to find the angle of elevation (theta) of a rainbow and you have been provided some details
using the details you have been provided, find some extra information that will help you find theta
so the formula being Sin α=k*sin(β)
and you have been given this formula as well which will help you find beta which is what you need
well, the question wants you to solve for theta
the equation for theta is: θ = 4β-2α
later on, you have been given the value of α
but you havent gotten β
you have also been provided with this formula here: Sin α=k*sin(β)
and you know the value of k, but youre trying to find β
so you plug in your known values, and then solve for β
ohh, so once I find sin(β) then I can use sin inverse to find (β)
exactly
and then you plug that into the equation of θ
to find the angle of elevation
okay I see, Ill give it a shot, thank you for explaining it to me. Should I keep this chat open in case I need more help or should I close it and make a new one later?
keep it open
okay
🙂
did I correctly find β
yep you found it correctly
awesome, so after plugging it into the original equation I found that theta roughly = 42.4
if you did arcsin((sin(59)/1.33) you could also find beta that way and then round it from there
yep, thats correct
interesting, so thats basically a quicker version of what I did
yea and youre also saving yourself from painful rounding, you know how teachers can be sometimes
I see, so I would do that instead of seperating it into two steps
awesome, thank you very much
with these questions you just have to read very carefully and use the tools that they have given you to your advantage
I see, also, I tried your method in my calculator and I got 44.66 instead of my original answer of 40.3, is the difference because of rounding or did I enter the equation wrong in my calculator
ok i think I see my mistake
I didnt use parenthesis to seperate sin(59)
sin(59.4)
yep, I got the correct answer this time. Thank you again for the help!
yea no worries
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x^2 + ax - 3x + k
has no solution, what is the value of k?
test question and i had no idea how to approach it, ty :)
Using the quadratic formula b/2a +- 1/2a*sqrt(b^2-4ac), it will have no real roots if b^2-4ac is negative
i understood that part, but it also asked the value of k.. am lost
first set up the inequality applying the above
(a-3)^2 - 4k under sqrt < 0
@brittle sleet Has your question been resolved?
you have the answer
.close
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Question 12
Translation: we consider a line e through (x1,y1,z1) with direction vector R(a1,b1,c1) and a line through f with P2(x2,y2,z2) with direction vector S(a2,b2,c2) Prove that e and f are intersecting if and only if … ≠0
what have you tried
i really dont understand how to begin
I only know intersecting is when it is parallel and no solutions
I think there may be a translation error somewhere. If they're parallel, they'll never intersect
all good
In 3D, you can also have lines that are not parallel but still never intersect
I think they're called skew lines
no worries
U know the solution for the excercise?
I dont know what I gotta do and I also gotta learn for a big test tomorrow
What time is it for you right now?
20:50
Oh ok
U know the answer?
I don't "know" it, but I think we can through it.
Me knowing it wouldn't help you anyway. Stuff like this can't be memorized. The objective is to learn to how to solve problems, so you need to use the tools you have already learned
Let's try proving the forward implication first
It would save a lot of time
That is, let's prove "if the lines intersect, then the determinant is nonzero "
If the lines intersect, then there must be some single point that is common to both lines
Yeah
How would you find such a point?
Idk
Do you know how to find the intersection of two lines in 2D?
system?
i think i might just leave this question
i gotta study for the other test
its only 1 dumb question
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I cannot seem to figure out sin and cos after I've watched vids on the subject
Maybe try to go through some basic questions with solved solutions that might help in understanding it better
Where do I find solved equations?
just google out trigonometry solved equations there are many good sites I believe
thanks
there'd be some in the video guides you watched
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If i substitute a variable in a system of equations, do I mention it when writing the solutions of the system?
do you have an example of what you mean?
It's the same example we worked on earlier actually
I think the two images you've shown are sufficiently clear as working
Do I just write the values of x,y,z since t disappeared
t is always -1/2
you can drop it in your working
(though if the question asks for it, you should mention it at the end as well)
The question is solve the following linear system
then you should mention t at the end
Ok... and I still don't understand what u said about introducing parameters when i find an eq 0=0
Can you provide an example please?
Yes i understand that example
But i don't understand what to do when i get 0=0 in a certain row
if you have less equations then unknowns after GE, then you have at least one free variable
and that free variable becomes your param
Gaussian Elimination
a variable that can be anything
Example 7 is clear but it doesn't mention parameters though 👀
free variable is interchangable with parameter here
z=t is where they defined parameter t
Ok... but what do i set t equal to if i get 0=0??
ignore any 0 rows
I can only get 0 rows if the row is duplicated right?
yes, linearly dependent is the term for it
In this case E1 and E2 are linearly dependant?
yes
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Is it correct to write rational number set in set builder form as: Q={x | x=p/q, p and q are integers, q≠0}?
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$\frac{ | x-2 | }{ x-2 } > 0$
Meatball.
hey! I am getting 2 cases for this and after solving all of em getting x belongs to all real numbers but the answer is x > 2, some help would be appreciated, thanks
hi
if x > 2, then |x-2| = x-2
so you did the existence condition?
so this expression is just one
wait wouldnt i get like x-2/x-2 > 0 then 1>0
i am sorry but what exactly is existence condition
yupp so that means x >= 2
but then case 2
x<2
nope
in that case, |x-2| = -(x-2), so the whole expression becomes 1
which is less than 0
so the condition is false for x < 2
and obviously the expression is undefined for x = 2
take a look at this
only x > 2 gets you |x-2|/(x-2) > 0
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I'm having a struggle with matrix and equations. I need to find the X value (x<0) using the Gauss Jordan elimination method knowing that the range of the matrix equals 2. I have tried to do it, but I just don't understand how using that method you can reach a result. Also, english is not my first language so feel free to ask if something is not clear. Thanks!
@ocean flame Has your question been resolved?
<@&286206848099549185>
@ocean flame Has your question been resolved?
what is the definition of "range"
possible hint: if the rank of A is 2, then what is the determinant of A?
@ocean flame Has your question been resolved?
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too much
Can you show us your work
pick one
@forest apex Has your question been resolved?
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what do i do now
somehow need to knock the nine down to one of the three
Ok, use first log(ab) = log(a) + log(b) on log(6)
6^2 = 4 * 9
log5 (11 - 6 + 4)
many thanks, i couldnt get my head around it lmao
wait how would the 9 become 4*9 though? would it just be 1.1^2/4?
i didn't say the 9 would "become" 4.9 ...
im sorry im not thinking straight rn
you realize this is wrong as shit right
or rather
not technically wrong, but there's no way to tie that to the problem data
yea i wasn't looking at that one
log(a+b) ≠ log(a) + log(b), etc.
that one made no sense to me
and make no sense it should.
anyway, $9 = \frac{6^2}{4}$ so $\log_5(9) = 2 \log_5(6) - \log_5(4)$ is what i was going for.
Ann
👍
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How would I solve this?
I solved it by plugging in numbers
for the distance and brightness and got D
but i want to know an alternative way
"tec" do you need help?
Excuse me?
lol
if it wasn't clear from what i said in the channel you opened,
when a person comes here, YES, it does mean they need help. it doesn't make sense to ask.
if they didnt need help why would they open a help channel
mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
oh
One more try
gooodbye
God you are dumb no shit I need help
<@&268886789983436800>
one star has distance d and brightness b, and the other has distance 3d and brightness 2b
well you could like... write down $L_1 = 4\pi d^2 b$ and $L_2 = 4\pi (3d)^2 (2b)$ and then find $\frac{L_2}{L_1}$ perhaps
Ann
$L_2$ not $L^2$ but otherwise yes keep going
Ann
yes
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I need help in remainder theorem
yes
@willow wagon Has your question been resolved?
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How do I find the concavity of f''(x) = 24x - 6
Didn't you previously post this?
Have you studied concavity before? Or just saw it in some question?
this post is coaliest of coal
ever
I get it
Lol
if its so easy
do I set it = to 0?
Yes
And that is the point of inflection where the concavity changes
If f''>0 then up if <0 then down
so 1/2 is concave up? doesnt it have to be between 2 points?
leave me alone ann
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I feel so dumb right now becasue i literally did calculus last year 💀
the work is on the paper, its just random notes and what not me trying to solve question 5a
the rest of the assignment is piss easy
Just rearrange
im tryna find the formula for that
The length is 4x no matter if you go up and down
20 = 2.22x i thinkk
The height is 3x no matter if you go left and right
so it's simply 3x * 2 + 4x * 2 = 14x
thats the total without the cut
With the cut too
?
You can think of it as if you fold the cuts outside
"fold"
you use the same length
So the rectangle has the same perimeter
think of it
im so stupid, your right, the answer would be the same with or without cuts theres literally no difference
broooo ohmygoodness
💀
yep
main issue is with question C tho
I cant find the little height for that section in the middle
acc nvm i think i got it
nvm im more lost than ever
@potent shale Would you know how to solve this ?
I got 0.778x as one of my areas of the section on the right side
What are you struggling with? the length of the small height?
Lets call it y?
can you write it on the picture
yeah thaat lil middle section
so you know that 2x = 9 + y right?
yh
and x+y = 18
There you go, two equations, two variables
You already found x, so you can find y actually
X + Y = 18 ? sorry im like half asleep 12:47am
yea
on the right you have x+y
from the second figure
on the right
But if you want it in terms of x, you can simply use one of these equations
2x = 9 + y rearranges to some else
Yes, these are two equations both are true
Use one of them
You can solve it
you got that x=9 right?
yea
So from the first equation you have 2* 9 = 9 + y
y= 9
From the second equation we have
X+Y =18 = > 9+y=18, y = 9
Anyway, you have y
I mean I would have just guessed that myself theres no way it was that simple
so confused rn
no way it can be that easy
because why is the height of the nine below way longer than the middle nine ?
at the sametime they didnt say to scale
but it should be at least remotely similar right
They usually do this to throw you off...
So you won't count on the drawing
Maybe your calculations were wrong, let's check
7.218x is my area in X
yeah its a bit weird bro, because do you see the 20 on the left side ? basically i had to do 20/9 = 2.22
2.22x * 2x + 0.778x * x + 2x * x = 7.218 x is the total area
9 = X
Why?
wdym
because I have to convert the numbers to expression of X
20 is 2.2 times larger than X which equals to nine.
I see
But, i think you can do it without converting
Let's check if its correct
You have the upper rectangle = 20x
the mid rectangle = 9*4x
Or maybe it would be easier to use 3x*9
and for the last rectangle 2x * x
so in total 41x + 2x^2
if you convert x = 9 to eliminate the square
you get 41x+18x = 59x
how ?
For the bottom square you have 2x *x right?
yeah
so its already 18x
The area of this small square
Much larger than you have calculated for the all area
I guess yeah
Now the remaining mid rectangle
3x for the length times 9 for the height
21 x
And the upper rectangle 20x
59x in total
but then it will add on area that we already have from the 18x
3x * 9 includes a section of 18x
No because i take only the 3x not 4x
Only the length that we did not count
on the left
Check it out with the numbers instead of converting to x
Get a number and then convert to x at the end
alr
No I did the long mid rectangle
Not the small one you drawn
Look on the right figure, you have a length of 3x
Sorry right figure
With the x's
yeah thats the thing, if u were to do that mid section then it will add on an extra area
because 18x includes a part of that long mid section u know wat I mean ?
why the whole mid section area what do we do about the other
sorry the 21x is a mistake
But 9*3 = 27x lol
yeah thats crazy bro
I have to get X^2 for the area tho cause remember area is in squared
True
.
oh yea alg
👍
@grizzled violet Has your question been resolved?
U can do 3x=20 cuz the value of the side is 20 u can assume the side length is 3x as it is parallel and then solve for X, I might be wrong tho. I’m gonna be honest I’ve never seen a problem like this
its not me who needs help
Oh
@grizzled violet close
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Could someone either answer a and c or tell me where to find the answers for the specific test
Thanks alot
@sick canyon Has your question been resolved?
@sick canyon Has your question been resolved?
@sick canyon Has your question been resolved?
@sick canyon Has your question been resolved?
Could you zoom on the question I can't make anything out
What kind of question is it?
Apply Newton's law on P which gives eqn 2mg-T=2ma put a=5mg/7
for a
Apply Newton's law on Q, which gives T-kmg = kma
for c
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Hey
prove it
Idk where to start
you start by writing your thing properly
did you mean $\frac{\tan(\theta) + \cos(\theta)}{\csc(\theta)}$ or $\tan(\theta) + \frac{\cos(\theta)}{\csc(\theta)}$ on the left?
Ann
actually wait
you already know tho 
this is not even true in either interpretation
It’s +cot theta