#help-28

1 messages · Page 47 of 1

wide sundial
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It can’t be midway through a message

dull stump
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,w expand (x+2x² + 3x³ + 4x⁴ + 5x⁵ + 6x⁶)

glossy valveBOT
wide sundial
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I’m trying something

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So there are 10^3 combinations of 3 numbers you can pick

dull stump
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okay

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but we need third to be a*b 🤔

normal tree
dull stump
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Hey frosst how do we find coefficient of a multinomial??

normal tree
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like for the product to be one, you have 1 pair: (1, 1), for two, you have (1, 2) and (2, 1), for three, five, seven, it's the same. for four, it's (2, 2), (2, 2), and (4, 1) and (1, 4)

dull stump
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u cant select same numbers

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so (2,3,6) can be a pair

wide sundial
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You can’t?

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Oh it says different

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Lmao

dull stump
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i mean selecting from a set when nothing is specified then repetetition is disabled by default

wide sundial
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In that case you can’t pick 1

dull stump
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yes all combi with 1 is nope

wide sundial
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So 2/5 2/4 2/3

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3/2

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4/2 and 5/2

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There’s only 6 ways

dull stump
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but answer is 1/40

wide sundial
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,calc 6/(1098)

glossy valveBOT
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Result:

0.0083333333333333
dull stump
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it might be wrong in the book lemme cross confirm from net

wide sundial
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,calc 1/40

glossy valveBOT
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Result:

0.025
wide sundial
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Hmm

normal tree
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,w 10 choose 3

dull stump
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i think it is wrong

glossy valveBOT
dull stump
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in answer

wide sundial
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Oh

normal tree
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2, 4, 8 is there too

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2, 5, 10

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so 3 groups of 3 numbers make it

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there are 120 ways to choose 3 numbers out of 10

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3/120 = 1/40

dull stump
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🤔

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they considering 2,4,8 and 4,2,8... different?

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ohh nvm

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wait

normal tree
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it depends on how you construct your space of outcomes

dull stump
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i think they are not considered different

normal tree
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oh wait yeah

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that's not exactly correct is it

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,w 10 choose 3 * 3!

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you have 720

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but you can only permute the first two

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unless they mean that any two numbers in the 3-tuple can multiply to the other one

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as in (2, 4, 8), (4, 2, 8), and (8, 2, 4) are all valid

dull stump
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why only first two?, oh yes 3rd is the product

normal tree
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then the reasoning I gave before holds

dull stump
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so in which case we reach 1/40

normal tree
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yes

wide sundial
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1/40 seems right

dull stump
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how th u coding every sum dude

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wakanda sorcery is dat

wide sundial
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I mean with code these simple brute force things aren’t too hard

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The question is pretty easy to code

normal tree
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no that code computes something else

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that computes it if a, b, c are independently uniformly chosen from 1 to 10

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but they said that it's "different"

wide sundial
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Ah

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Dammit

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Forgot again

dull stump
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so it is 1/40 our groups are (2,3,6),(2,4,8),(2,5,10)

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3/120

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i think they used wrong language in the question

normal tree
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actually yeah I think the question is rather poorly written in the sense that it says that 3 different numbers are "randomly" selected from 1 through 10

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clearly here, the actual distributions of these numbers matter and it's not immediately obvious how they're actually sampled

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it turns out that it's probably some variant of picking so that every combination of 3 numbers is equally probable

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but that should definitely be mentioned

dull stump
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but isnt it the conditional probability P(A/B) A= product of first 2 = 3rd and B is selecting 3 from the set?

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dunno

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,w expand (x+x² + x³ + x⁴ + x⁵ + x⁶)^3

glossy valveBOT
dull stump
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i cant find any article of getting coefficient of a term in multinomial

wide sundial
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,w convert 0.006 to fraction

wide sundial
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Maybe I miscoded again

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Ok I’m so dumb

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Ok this one was hard

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I had to debug it

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The last few ones I just did the code in 1 go

wide sundial
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,w simplify 6/(10!/7!)

dull stump
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umm what is 10!/7!

wide sundial
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Ways of choosing 3 different numbers

dull stump
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6 are permuting my 3 cases of first two digits

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umm and 10C3 is?

wide sundial
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,w 10C3

wide sundial
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,w 10!/7!

wide sundial
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Hold up

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Not the same

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Isn’t it 10 numbers for the first slot

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9 for the 2nd

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8 for the 3rd

dull stump
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technically ye

wide sundial
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10C3 ignores repeats I think

dull stump
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then wont it be just 1098 but then it will take like 1,2,3 and 3,2,1

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but in 10C3 1,2,3 and 3,2,1 are same

wide sundial
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Like 1, 3, 5 and 3, 1, 5 is the same in 10C3

dull stump
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coz we selecting same numbers

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yes

wide sundial
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Yeah exactly

dull stump
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isnt that what we want

wide sundial
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But it isn’t

dull stump
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what is 10!/7!

wide sundial
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10*9*8 = 10!/7!

dull stump
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oh

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ye

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ye so we need combination not permutation

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selecting those 3 numbers again is useless

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selection not arrangement

wide sundial
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It’s because the set we have where the 3rd is the product of the first 2 we have is as combinations

dull stump
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that is for favourable cases we talkin bout denominator rn aint it?

wide sundial
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2, 3, 6
2, 4, 8
2, 5 10
3, 2, 6
4, 2, 8
5, 2, 10

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There’s 6 combinations of 3 numbers that lead to the 3rd number being a product of the first 2

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Unless they mean without order

dull stump
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but then again selecing 2,3,6 and 3,2,6 is selecting same group

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we are selecting group, product is just a condition

wide sundial
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Then 2,3,6 and 2,4,8 and 2,5,10 all have 3! Ways to be arranged

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So you have 3*3!

dull stump
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why arrange them they all independent cases

wide sundial
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,calc 3*3!

glossy valveBOT
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Result:

18
wide sundial
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,calc 18/720

glossy valveBOT
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Result:

0.025
wide sundial
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That’s your 1/40

dull stump
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:0 wth

wide sundial
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So if you randomly pick 3 different numbers

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And have to make it so any 2 of the numbers multiply to the 3rd

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Then it’s 1/40

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You see in my code it says near the bottom a*b == c

dull stump
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ye

wide sundial
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I can get 1/40 if I add this

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a*b == c OR a*c == b OR b*c == a

dull stump
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ye

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product of any two should be equal to third

wide sundial
wide sundial
dull stump
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ah yes

wide sundial
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So it’d be

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,w (3*3!)/(10!/7!)

dull stump
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👌

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clear thenks guys

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torn jolt
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help a brother out

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rocky vale
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what lol

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This is not a math question

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I'm not even sure its a question

gritty rose
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lunar cape
#

If the initial height of the rock is y1 = h = 5.6-m calculate the rock’s velocity when it has fallen to 2.4-m above the ground.

lunar cape
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I don't understand what to start or do first.

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lunar cape
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<@&286206848099549185>

void widget
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Ok so initial height is 5.6 m therefore we could say that initial velocity is 0

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Cause it's initial height the object starts moving from that place

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v=?
u=0m/s
s=5.6-2.4=3.2m
And g=9.8 m/s

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We can use the third equation of motion

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±√(2gh)=v where u is 0m/s

lunar cape
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ok

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wait @void widget is h=height

void widget
lunar cape
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√(2x9.8x5.6)

void widget
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No

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√(2×9.8×3.2)

lunar cape
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oh

lunar cape
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but my answer i got was 7.9

void widget
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Ok your approximated answer is right

lunar cape
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ok

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so whats the next step

void widget
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That's it

lunar cape
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so 7.9 m/s

void widget
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Yea

lunar cape
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ok thanks

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i have another question

void widget
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Ok give me

lunar cape
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If you throw a 148.83 g baseball straight up into the air at 70.8-mph how high will it get if air resistance is not present?

void widget
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Ok so here g=-9.8m/s

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And here you have to convert 70.8mph to m/s

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u=0m/s

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When you will convert 70.8 to m/s you will get v

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Then you can use
V=u+gt ( time)

lunar cape
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31.65

void widget
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You will wille solve v=u+gt you will get the time

void widget
lunar cape
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no

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converting 70.8 to m/s

void widget
void widget
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Ok

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You can use directly
2gh=v²

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For height

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Remember g=-9.8 m/s here

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Ok then do it yourself and there's no use of mass

lunar cape
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wait nvm

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@void widget does 31.65 m/s = u

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@lunar cape Has your question been resolved?

lunar cape
#

@void widget

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dense edge
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dense edge
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Let’s say you are only given the first part, cos = 3/5

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Could you determine the second part (quadrant) from only this?

onyx glen
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no, of course not.

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you could say that theta lies in either quadrant 1 or quadrant 4 (since those quadrants are where cosine is positive), but you could not say which.

dense edge
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The second part would have to be provided with the question?

cosmic canopy
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yes.

onyx glen
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it depends on what the question wants of you.

cosmic canopy
#

to give a single solution yes.

onyx glen
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it may well be that for your goal, the value of cos(θ) alone is enough.

cosmic canopy
#

^

dense edge
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OK

cosmic canopy
#

it all depends on what you need

dense edge
#

Thanks

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inner finch
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inner finch
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Hi guys!
How would u guys see this c_n as?

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Written in x_k?

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I wrote it as this^^ But it's apparently wrong

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c_n=9c_{n-2}

fast peak
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$c_n = 0 c_{n-1} +9c_{n-2}$

glossy valveBOT
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Denascite

fast peak
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dont ignore that 0 coefficient

inner finch
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Okay I guess i misunderstood that

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I didn't think it HAD to have a cn-1

normal tree
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I don't think you understand what the slide actually says

inner finch
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No, probably not.. 😛

normal tree
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it says that for a linear homogeneous recurrence relation of a_n = r_1 a_{n-1} + r_2 a_{n-2} + ..., you have this method of solving it

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9 is not the coefficient of c_{n-1}

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it's not about what it has or doesn't have to have

normal tree
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no you don't

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that's what I'm trying to tell you

inner finch
normal tree
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that's what you wrote

inner finch
fast peak
normal tree
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the slide gives you a characteristic equation

inner finch
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This is what I wrote?

normal tree
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you didn't reproduce the characteristic equation correctly

inner finch
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Which is from the 9c_{n-2}

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Not 9c_{n-1}

normal tree
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it explicitly says that the term in front of x^(2-1) should be the coefficient c_{n-1}

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reread the slide

inner finch
inner finch
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But I still don't exactly get what I did wrong, our k=2

normal tree
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that's literally what I'm trying to tell you

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look at how a_n is defined

inner finch
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Yes, but you're kind of being a dick about it, don't you think? 😂

normal tree
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I'm telling you that you don't understand as much as you think you understand

inner finch
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Like I am not trying to offend you or anything, but I get that you don't think I understand the slide, but I am trying to understand it.

normal tree
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whether you want to take that advice to heart or not is up to you

inner finch
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Well, that's you putting words into my mouth lol.

normal tree
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I'm telling you that you don't actually understand what they're saying if you're just shuttling the numbers from one thing to the other

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it says a very specific thing

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r_1 is defined to be the constant before a_{n-1}

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r_1 is the thing that goes in front of x^{k-1}

inner finch
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I see it as a way that if you have a linear homogenous recurrence relation you can rewrite it on the form x^k = ...

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Yes, and I just see the 9 as the constant r?

normal tree
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but the slide tells you that this is rewritten in a very specific manner

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which you have not followed

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you can't just "see" things the way you want to see them

inner finch
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Yes, but I'll try and look again

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Again, haven't said that.

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Lol

normal tree
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it tells you that r_1 is the constant corresponding to exactly the c_{k-1} term

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nothing else

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you can't reinterpret it

inner finch
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Literally no reason to type all that. I haven't said any of that, I'm just trying to explain my thought process, but for some reason it's triggering the fuck out of you lmao

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You don't need to help me mate, if it's making you so angry

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I am not saying I understand the slides, or that I understand what I'm doing, or else I probably wouldn't be here anyways, right.

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I was simply trying to tell you what my thought process was

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So that perhaps, it was easier for you guys to see where it went wrong.

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And then you start all this interpretation shit that I think that I know everything, like wtf is going on? 😂

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Like I am not trying to hurt your ego, I know that you're smarter at math than me, don't worry bro

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But so using this, 9 should correspond to the r_2

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And r_1 is then 0

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So you'd get x^k=0 x a_{n-1} + 9 x a_{n-2}

fast peak
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why do you have a's in there now

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lets take a step back

inner finch
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x

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Whops

fast peak
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do you know why we are looking at this specific equation?

inner finch
#

Lemme rewrite

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Lemme write in Tex

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that's easier to show

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$x^k=0 \cdot x^{2-1}+9 \cdot x^{2-2}$

glossy valveBOT
#

SimonWin

fast peak
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yes that is correct now

inner finch
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Yes, and k is what we take from

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Which corresponds from 9c_{n-2} part

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Right?

fast peak
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yes

inner finch
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Okay, awesome thanks, it makes sense now!! ❤️

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static ore
#

how do i do this?

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sharp flame
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Do you understand how the notation for functions work?

static ore
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but I dont remeber the process

sharp flame
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Go ahead then

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Alright

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If you have f(x) and you want to find f(4) then replace every x with a 4

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So you need f(1) and f(0)

static ore
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its 1 and 4

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i dont know how to do the rest

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the answer is supposed to be 96 somehow

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but 4x1 is 4 and 6x4 is 20

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omg

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im an idiot

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4*20 is 80

slender leaf
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6*4 is ?

static ore
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THIS NEVER HAPPEND

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I NEVER ASKED THIS QUESITON

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im an idiot

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please forgive me

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livid gull
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gaunt orchid
static ore
gaunt orchid
#

yep thats right

static ore
livid gull
static ore
livid gull
static ore
glossy valveBOT
static ore
#

c is the Hypotenuse

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which is 12

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$$12^2 = 11^2 + b^2$$

glossy valveBOT
static ore
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and then you can just plug it in @livid gull

livid gull
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oh nvm

livid gull
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one more thing

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Do I do this the same way?

torn jolt
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@livid gull Pythag?

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ahh yes

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i get the formula

livid gull
torn jolt
#

hold on drawing it out

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use this

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@livid gull

livid gull
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thanks

torn jolt
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done?

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a is the missing number right

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@livid gull need anymore help

livid gull
torn jolt
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ok

livid gull
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so basically

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89^2 - 64^2 = b

torn jolt
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yes

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wait

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that 64 is in degrees

livid gull
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yah

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i put it in degrees

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just not on here

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it worked thanks

livid gull
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This right here

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just to be clear

torn jolt
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yes

livid gull
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2 and 3 are corresponding angels

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2 and 3 are congruent

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m3= 115 degree

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1 and 2 are

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vertical angles

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and m1 = 115 degrees

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1 and 3 are exterior alternate

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they are congruent

torn jolt
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i haven't done angles in a while

livid gull
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dang

torn jolt
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i can't remember anything

livid gull
#

bro

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I just solved it myself smh

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my bad

torn jolt
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lol

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me smashing my keyboard

livid gull
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lol its all good tho you helped me with the first one

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thanks alot

torn jolt
#

np

livid gull
#

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half remnant
#

I’m struggling with question 1

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half remnant
#

wait i get it

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its trig identities

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stoopid identities

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chrome idol
#

Does this seem alright?

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stiff musk
#

almost right, except you have n on both sides of the condition n > (n - N1)/2

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oops wait, did flawed algebra while attempting to typeset, lemme fix

chrome idol
#

i see

stiff musk
#

notice that $$\frac{n - N_1}{n} = 1 - \frac{N_1}{n} \to 1$$ as $n \to \infty$, so you waon't be able to get it less than 1/2

glossy valveBOT
stiff musk
#

that doesn't really matter though

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you can get it less than say 2

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and then your overall expression will be less than $\epsilon_1 / 2 + 2\epsilon_1$

glossy valveBOT
stiff musk
#

which is good enough since $\epsilon_1$ can be chosen arbitrarily small

glossy valveBOT
chrome idol
#

okok

#

thank you

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static ore
#

y=-x^{2}-6x+7 how do i factor this?

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static ore
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i did y= -x-7x+1x+7

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then i factored -x and 1 from each side

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so -x(x+7) +1(x+7)

tame bobcat
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how did u get from step 1 to step 2 ?

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you mean you have this given ?

static ore
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but that makes it (-x+1) and (x+7)

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and i dont know if x can be negative

tame bobcat
#

$y = (-x)^{2} - 6x + 7$ ?

glossy valveBOT
#

barış

static ore
#

I want to factor it

tame bobcat
#

ok

#

and you second step is this ?

#

$y = -x -7x +1x +7$

glossy valveBOT
#

barış

tame bobcat
#

right

#

?

static ore
#

yeah

#

thats whats what i did

#

but thats not what is given

#

only step one is given

tame bobcat
static ore
tame bobcat
#

might be

#

does it have a name ?

full forumBOT
#

@static ore Has your question been resolved?

#
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merry galleon
#

Can someone help me with this Descartes rule of signs question? I’m confused as to why it’s not a).

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#

@merry galleon Has your question been resolved?

merry galleon
#

<@&286206848099549185> pls help

plush egret
#

hrm

#

never seen rule of signs before

sinful lintel
#

This feels weirdly familiar

plush egret
#

Descartes' Rule of Signs is a method for determining the number of positive and negative roots of a polynomial equation. It states that the number of positive roots of a polynomial equation is equal to the number of changes in sign of the coefficients of the equation, while the number of negative roots is equal to the number of times the leading coefficient changes sign. This rule only applies to polynomials with real coefficients and is not a proof but a heuristic method to count the number of positive roots of a polynomial equation.

merry galleon
plush egret
#

im non-traditional

#

i only know college level math thinkies

#

the number of times the leading coefficient changes sign wtf

merry galleon
#

ik it's weird af but I gotta know it

sinful lintel
#

I'm reading up on it on Mathplanet

plush egret
#

youre probably not getting help because this is some esoteric shit i would guess

#

but im trying to figure it out

#

okay so its + + + - -

rose rain
#

ok let's just cheat with wolfie

plush egret
#

the question confused the shit out of chat gpt

rose rain
#

,w plot 5x^4 + x^3 + 3x^2 - 3x - 1 x \in [-10, 10]

plush egret
glossy valveBOT
plush egret
#

trying to classify/enumerate them

rose rain
#

oh

plush egret
#

its sorta like rational root theorem

rose rain
#

I mean

plush egret
#

but for sign

rose rain
#

wow I have never seen descarte's rule of signs before

sinful lintel
#

I think you're just counting the number of roots there are?

plush egret
#

me either

rose rain
#

we can still cheat

#

,w solve 5x^4 + x^3 + 3x^2 - 3x - 1

sinful lintel
#

I'm wondering if it's related to the logic (x+1)(x-1) and (x+1)^2 are completely different

#

I wish I could use English words to better describe what I'm thinking

plush egret
#

okay so

#
          • means
#

one sign change

#

one positive root

#

ohh

#

wait

#

shit what a weird rule

#

not surprising i never seen it

rose rain
#

wolfie says that too yeah

plush egret
#

found a derivation but it uses abstract algebra

rose rain
#

the proof?

plush egret
#

just a derivation of the statement of the theorem

rose rain
#

does it use galois theory opencry

plush egret
#

okay so its two statements i guess

#

the number of positive real roots is bounded by the number of changes in signs in coefficients

#

but also, the number of positive real roots, counted with multiplicity, is of the same parity as the number of changes in sign

rose rain
#

im already confused

#

nice

#

ok I found a proofwiki

plush egret
#

yea this shit makes no sense at all @merry galleon

#

are you able to provide us a statement of the rule as youre expected to apply it

#

so we dont have to search for it

merry galleon
#

nvm I found it
if there are 3 negative zeroes, there can be also less but they have to be odd since 3 is odd, so it was supposed to be 1 positive zero or 3 or 1 negative zeroes

plush egret
#

"We can determine also the number of true and false roots that any equation can have, as follows: An equation can have as many true roots as it contains changes of sign, from + to - or from - to +; and as many false roots as the number of times two + signs or two - signs are found in succession."

merry galleon
plush egret
#

ah

#

okay

rose rain
#

when I see a polynomial the first thing I do is open wolframalpha

plush egret
#

mission accomplished

rose rain
plush egret
#

if you see a polynomial on an exam or a quiz setting

sinful lintel
#

This rule is weird

rose rain
#

I guess this is probably something you're asked to memorize

plush egret
#

you should do RRT theorem

#

always

merry galleon
rose rain
#

or plug it into your calculator

plush egret
rose rain
#

most graphing calculators have a polynomial root finder

plush egret
#

i always think this

#

but im a boomer

#

the context for this image might not be like

#

as culturally present any more

rose rain
#

yeah that's what happened after they

#

killed

merry galleon
sinful lintel
plush egret
#

ye

sinful lintel
#

or papa bush?

plush egret
#

dubya

rose rain
sinful lintel
#

Damn the second to last real president we had

plush egret
#

he gave this speech for no reason since the war continued basically for another 2 decades KEK

merry galleon
#

oh shit this boutta turn into a political discussion

plush egret
#

yes

sinful lintel
#

Yeah sorry, it was supposed to be a one off joke

rose rain
#

that's fine

#

can we close this btw

merry galleon
#

anyways thx for the help see ya

plush egret
#

here is george bush being greeted by the telletubies

#

still a non-political show for babies?

#

i think not.

#

.close

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#
Channel closed

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obtuse light
#

How do I solve for x ?

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twilit leaf
#

you can use similar triangles

obtuse light
#

that's right, thank you.

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dark escarp
#

Where did the pointed 2 move ?

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fast peak
#

did they plug a=22 in or something?

dark escarp
#

yess

fast peak
#

well then 2*a=2*22=44

dark escarp
#

ahh

#

I made it 88 for some reason

#

thanks @fast peak 👍

#

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vague kayak
#

You have an urn with 3 Red balls and 3 Blue balls. I pick 4 without replacement. What is the probability i pick at least 2 red balls. Need help finding what the complement is here

vague kayak
#

Is it probability of picking only one red ball?

frozen lark
#

you got picking up without replacement so you'll have to use Permutations

#

when you say at least 2 red balls

#

this means that you might have 2 red 2 blue

#

or might have 3 red 1 blue

#

that's an [or] for ya

#

@vague kayak ?

vague kayak
#

Just saw let me read

#

Ok let me write it out

#

Ok that makes sense but seems odd

#

Getting a really small number

frozen lark
#

which is ?

vague kayak
#

3/20

frozen lark
#

huh ... that's actually bigger than the correct solution

#

did find the number of all the cases omega ?

vague kayak
#

Im thinking like (3/6)(2/5)(1/4)(3/3)+ (3/6)(2/5)(3/4)(2/3) no?

#

For 3 red 1 blue plus 2 red 2 blue

frozen lark
#

ok the number of all the cases is 6P4 which is 360

#

that will the denominator

vague kayak
#

Ok i see

frozen lark
#

and you know that :

#

$P(case A) = \frac{wanted_cases}{all_cases}$

glossy valveBOT
#

mino65

frozen lark
#

ok forget about that

#

we need to find the number of wanted cases which is 2R,2B and 3R,1B

#

and all the cases are 360

vague kayak
#

Yeah so im looking for numerator now

frozen lark
#

observe

#

it's 2 Red [AND} 2 blue

#

when dealing with probabilities AND means multiplication

vague kayak
#

Ok

frozen lark
#

so we'll pick up 2 reds out of three [and] 2 blues out of three

#

so it'll be like :

#

$3P2 \cdot 3P2$

glossy valveBOT
#

mino65

vague kayak
#

Gotcha that makes a lot of sense then

#

Thank you

frozen lark
#

can you do the other case ?

vague kayak
#

Then its plus 3P1•3P3?

frozen lark
#

gotcha

vague kayak
#

Sweet

frozen lark
#

so the final answer is ?

vague kayak
#

What the hell

#

I get 3/20 again

frozen lark
#

😐

#

yea i did the calculation again and look like i misse somthing opencry

vague kayak
#

But you taught me the intuition though

frozen lark
#

just like i messed the 'e' in something

vague kayak
#

So thats better than the way i was doing

frozen lark
#

look like i was useful in the end opencry

vague kayak
#

For sure thank you again

frozen lark
#

no prob

vague kayak
#

.close

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#
Channel closed

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rapid laurel
full forumBOT
rapid laurel
#

clues?

#

it should be 1 right

#

eh did it wrong

#

yeh im dumb

#

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tame bobcat
#

I have a question on unitary matrizes

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tame bobcat
#

nvm I just cant read

#

.close

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past atlas
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past atlas
#

could i have help with this question?

#

i have to create a polynomial function

#

that when i input an x value, it’ll spit out the corresponding y value

#

i figured out that it needs to be a cubic function

#

ayuda

rocky vale
#

Hi again

past atlas
#

hey there

rocky vale
#

Would you be comfortable solving a system of linear equations?

#

One with, say, four unknowns and four equations

past atlas
#

oh man

#

i can try

rocky vale
#

There may be other ways to solve this but they involve some calculus

#

so I think this is the best

past atlas
#

i agree

rocky vale
#

You already figured out it's cubic, that's really helpful

#

we can say

#

y = ax^3 + bx^2 + cx + d

#

And then our goal is of course to find a, b, c, and d

past atlas
#

oh i see

rocky vale
#

See how you can get four linear equations?

past atlas
#

i think so

#

i’ll try it out brb

rocky vale
#

okay

past atlas
#

i’m a little confused

#

so i need 4 different linear equations?

#

while inputting the same x value?

#

or can i make 4 different equations using different x values

rocky vale
#

and their corresponding y values

past atlas
#

oh okok

rocky vale
#

you could actually make more than four equations

#

but you need four to find four unknowns

past atlas
rocky vale
#

Yep, that'll work

#

But for your own sanity, I suggest using (1,1) instead of (5,55)

#

it'll just be simpler

past atlas
#

ah got it

#

“for your own sanity” loll

rocky vale
#

lol

past atlas
rocky vale
#

It's still gonna be kinda ugly

#

Yeah that's nicer

#

So, I'd rewrite that without all the brackets

#

like 30 = 64a+16b+4c+d

#

And then you have a system of equations

#

You can start doing some substitution or elimination

#

probably elimination

past atlas
#

got it

#

should i do 2 at a time?

rocky vale
#

Not sure what you mean

past atlas
#

i’m stuck

#

wait i think i have it now

rocky vale
#

Looks like you used the first and third equation together, then the second and fourth together

#

You can just choose another combination

#

like the third and fourth together

#

and eliminate a again

#

Then you'll have three equations and three variables

#

which is a step in the right direction

past atlas
#

so i can use any combination of equations?

rocky vale
#

yep

past atlas
#

could i use 1 and 2
then 1 and 3?

rocky vale
#

sure

#

You'll need to make three combinations, so you can eliminate one of the unknowns three times

#

Then you have a system of three equations/unknowns instead of four

rocky vale
#

but idk if it's worth doing over lol

past atlas
#

💀

rocky vale
#

it'll work out fine either way

past atlas
#

i’ll try that it’s okay

#

i’ve messed up

#

somehow

#

oh wait nvm

#

am i on the right track with this?

rocky vale
#

yeah but you don't need quite all those combinations

rocky vale
# past atlas

Go back to this, and try combining (7) and (6) on the right

past atlas
#

i’ll do that

rocky vale
#

leave what you have on the left

#

(9) is good, we just want to get something unique for (10)

past atlas
#

a is 7/3

rocky vale
#

I haven't checked for arithmetic mistakes but that looks good to me

past atlas
#

this is getting real messy

#

but b = 31/3?

#

would i have to repeat this for c and d

rocky vale
rocky vale
#

like you have equations involving just a and b

#

so once you find a, you can plug it in and find b

#

then you have equations involving a, b, and c

#

so once you know a and b, plug them in and find c

#

if that makes sense

#

Uh oh, I think I found a mistake a ways back though

rocky vale
# past atlas

your equation here that starts with a 9, shouldn't that be 5?

past atlas
#

ah

#

😀

rocky vale
#

that's unfortunately gonna change a lot of the work 😶

past atlas
#

that’s just fine🥲

#

lemme fix a few things, i’ll be back in a second

past atlas
rocky vale
#

right

past atlas
#

well that wasn’t so bad

#

are these the same answers you got?

rocky vale
#

No but I think I made a mistake, give me just a minute

past atlas
#

sure thing

#

oh i see another mistake i made

rocky vale
#

yes a=1/3 is right

#

Do you see how to get the rest of the unknowns from there?

past atlas
#

i think i should plug a and b into into an equation that contains a b and c

#

then find c

#

and then plug it into one of the original equations to find d

rocky vale
#

yeah

#

You got a=1/3 and b=1/2 right?

past atlas
#

yep

rocky vale
#

okay yeah I agree

#

almost done

#

I know this was a lot of work lol

past atlas
#

yeah i wish i spotted that mistake earlier

#

but c = 1/6 right?

rocky vale
#

yes

past atlas
#

d=0

rocky vale
#

yep 👍

#

Here you can see those values for a, b, c, and d satisfy all four equations, and make a cubic that fits your points

past atlas
rocky vale
past atlas
#

it all works out

rocky vale
#

1/3 x^3

past atlas
#

oh right right

rocky vale
#

that looks like (1/3)^3 x

past atlas
#

i’ll fix that

#

thank you so much for the help again

#

and thanks for your time, i’m really sorry that it took so long

rocky vale
#

No problem! I'm multitasking lol

past atlas
#

very productive!

#

have a great day!!

#

.close

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#
Channel closed

Closed by @past atlas

Use .reopen if this was a mistake.

rocky vale
#

You too!

past atlas
#

:))

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elfin lynx
#

Could someone help me out with this

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twilit leaf
#

!status

full forumBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
elfin lynx
#

I will send my working

twilit leaf
#

:)

elfin lynx
onyx glen
#

u' u + v v'

#

bad

#

that product rule is misstated

#

may be due in part to the striking similarity between the ways you handwrite the letters u and v, which makes you liable to mix them up

#

it's u' v + u v'

#

the product rule says that when you differentiate a product of two factors, the result looks like two copies of the original product, except each one has one of the factors differentiated.

elfin lynx
#

Oh ok

elfin lynx
#

Okay is it would actually by: 5 * (x^2+3)^4 + 5x(x^2+3)^4

#

Right?

onyx glen
#

no

#

why'd you differentiate v if you are not going to put v' to use anywhere lol

#

$f'(x) = 5 \cdot (x^2+3)^4 + 5x \cdot 4(x^2+3)^3 \cdot 2x$

elfin lynx
#

Oh yeah my bad

#

So now what do I do at this point?

onyx glen
#

oh, i typoed, my bad.

glossy valveBOT
onyx glen
#

at this point, you simplify this by factoring out at least (x^2+3)^3.

elfin lynx
#

Can you clarify what you mean by factoring out?

onyx glen
#

i remember ramonov and others painstakingly explaining this to you not more than 12 hours ago.

#

depending on your timezone, that may be yesterday or today.

elfin lynx
#

Do you mind explaining it again?

onyx glen
#

when i say factor out, i mean factor out. as in apply the distributive property to transform an expression that looks like ab + ac into a(b+c).

#

you need to review factorization in general if you have not done so already.

elfin lynx
#

Yes

onyx glen
#

when we say "factor out <something>", the something is the common factor -- the a in ab + ac = a(b+c), whatever it may look like.

elfin lynx
#

Well I know that (x^2+3)^3 is the same thing as (x^2+3)^2 * (x^2+3)

#

I just get confused with terminology I guess

onyx glen
#

if you want to shuffle exponents around, better to turn (x^2+3)^4 into (x^2+3)^3 * (x^2+3) in the first term.

#

though really this is not much different than, say, factoring $z^{11} + 8z^9$ as $z^9(z^2+8)$...

glossy valveBOT
elfin lynx
#

Since they have the same base

onyx glen
#

... you'd be undoing what i just described, but sure.

elfin lynx
#

Ok so then what do you recon I do I order to get f’(x)?

#

@onyx glen

onyx glen
#

you already DID get f'(x)

#

all you are doing right now is cleanup

elfin lynx
#

Yeah

#

So how would i clean it up?

onyx glen
#

$f'(x) = 5 \cdot (x^2+3)^4 + 5x \cdot 4(x^2+3)^3 \cdot 2x$

from this, factor out $(x^2+3)^3$ to get:

$f'(x) = (x^2+3)^3[5(x^2+3) + 5x\cdot 4\cdot 2x]$

elfin lynx
#

So my problem is I don’t understand how you arrived at the last line

onyx glen
#

oh, i typoed again, my bad.

glossy valveBOT
onyx glen
#

it sounds as if you are reluctant to do a review of factorization, or you have not yet done it enough.

#

i've seen you run up against this EXACT SAME issue what feels like several weeks ago.

elfin lynx
#

I understand factoring but I just don’t understand what you mean by factor out, when I imagine factoring out I think of (x^2+3)^3 = x^6 + 9x^4 + 27x^2 + 27

onyx glen
#

no

#

that's expanding

#

that's the opposite of factoring

elfin lynx
#

So factorising is finding common factors that would add to produce the original expression correct?

onyx glen
#

i would not describe it that way.

elfin lynx
#

Then how would you describe it?

#

The common factor of x^2 and 3 is 1 correct?

onyx glen
onyx glen
elfin lynx
#

Ok but how would I actually factor this?

#

(x^2+3)^3

onyx glen
#

you wouldn't, (x^2+3)^3 by itself is already factored

#

what i am doing is pulling it out

#

treating it as a single unit

#

idk how else to say it

elfin lynx
#

Oh ok

#

But where does the (x^2+3)^4 go?

onyx glen
#

from the (x^2+3)^3 that gets pulled out of it, (x^2+3)^1 remains inside the brackets.

elfin lynx
#

Oh ok so (x^2+3)^4 - (x^2+3)^3?

elfin lynx
onyx glen
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clean shit up inside the parentheses

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and do not touch the (x^2+3)^3 out front

elfin lynx
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So expand the parentheses?

onyx glen
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clean up 5(x^2+3) + 5x*4*2x, for goodness sake

elfin lynx
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Ok so 5x^2 +15 + 10x^2 * 4

onyx glen
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not cleaned up in full yet

elfin lynx
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Wait

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(x^2 + 3) * 15x^2 +60

elfin lynx
elfin lynx
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@worthy tree

worthy tree
full forumBOT
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@elfin lynx Has your question been resolved?

elfin lynx
worthy tree
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the derivation of 5x(x² + 3)^4 ?Right ?

elfin lynx
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here is the original question

worthy tree
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,align
\qty(5x(x² + 3)^4)'
&= (5x)' * (x² + 3)^4 + 5x * \qty((x² + 3)^4 )'\
&= 5 (x² + 3)^4 + 5x * \qty[4 (x² + 3)' (x² + 3)^{4 - 1}]\
&= 5 (x² + 3)^4 + 5x * 4 * 2x * (x² + 3)^{3}\
&={\color{red}5(x² + 3)^3} * (x² + 3) + {\color{red}5(x² + 3)^3} * \qty[x*4 *2x]

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you reach here Right ?

elfin lynx
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yes

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I need to know how to progress from there

worthy tree
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factorize by 5(x²+3)³

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(x² + 3)⁴ = (x² + 3)³ * (x² + 3)

elfin lynx
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yes

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but it is already factored?

worthy tree
elfin lynx
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how would I factor it?

worthy tree
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5a + 6a = a(5 + 6)

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this is factorization by a

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do the same thing for your equation

elfin lynx
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(x^2+3)^3 = (x² + 3)^2 * (x² + 3)

glossy valveBOT
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Mehdi_Moulati

worthy tree
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did you get it ?

worthy tree
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so you can factorize by 5(x²+3)³

elfin lynx
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Oh I understand

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but where is the 5x?

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I'm confused why there are two 5's

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@worthy tree

worthy tree
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it's product rule

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$\huge \qty(f(x) * g(x))' = f'(x) * g(x) + g'(x) * f(x)$

glossy valveBOT
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Mehdi_Moulati

worthy tree
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which step you didn't understand ?

elfin lynx
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the last step

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I understand everything else, I just don't understand the last step.

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cause there was 5x on the third line but on the last line it is gone

worthy tree
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,align
&= 5 (x² + 3)^4 + 5x * \qty[4 (x² + 3)' (x² + 3)^{4 - 1}]\
&= 5 (x² + 3)^4 + {\color{magenta}5}x * 4 * 2x * {\color{magenta}(x² + 3)^3 }\
&=5(x² + 3)^3 * (x² + 3) + {\color{magenta}5(x² + 3)^3 }* \qty[x*4 *2x]

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what about now ?

elfin lynx
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oh ok I see

glossy valveBOT
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Mehdi_Moulati

elfin lynx
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so from here what do i do?

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5(x^2+3)^3 * (x^2+3) + 5(x^2+3)^3 * 8x^2

worthy tree
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factorize now by 5(x^2+3)^3

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to get the answer

elfin lynx
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how do I factorise this?

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5(x^2+3)^3 = 5(x^2+3) * 5(x^2+3) * 5(x^2+3)

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@worthy tree

worthy tree
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5 * 2 + 5 * 3

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factorize by 5

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what is the result ?
5 * 2 + 5 * 3 = 5 * (2 + 3)

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${\color{red} 5(x^2+3)^3} * (x^2+3) +{\color{red} 5(x^2+3)^3} * 8x^2 ={\color{red} 5(x^2+3)^3} \qty[x^2 + 3 + 8x^2]$

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do the same for this

glossy valveBOT
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Mehdi_Moulati

${\color{red} 5(x^2+3)^3} \* (x^2+3) +{\color{red} 5(x^2+3)^3} \* 8x^2 ={\color{red} 5(x^2+3)^3} \qty[x^2 + 3 + 8x^2]$
worthy tree
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@elfin lynx did you get it now ?

elfin lynx
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yes I get it but I don't understand how to factor by 5(x^2+3)^3

worthy tree
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${\color{red} 5(x^2+3)^3} * \qty[x^2 + 3 + 8x^2]$

glossy valveBOT
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Mehdi_Moulati

worthy tree
elfin lynx
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oh ok, so to factor by 5(x^2+3)^3 I just multiply by 5(x^2+3)^3

worthy tree
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factorize by b for :
**a * b + b * c **
means
b * (a + c)

elfin lynx
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ok I understand

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but I have one more question

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why does it become 5(x^2+3)^3 [x^2+3+8x^2]

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do one of the 5(x^2+3)^3 cancel out?

simple totem
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it was factored out

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we can represent 5(x^2 + 3)^3 with the letter a

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then the expression becomes a * (x^2 + 3) + a * (8x^2)

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would you know how to factor an a from this?

elfin lynx
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multiply by a

simple totem
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a * (x^2 + 3) + a * (8x^2) = a * [(x^2 + 3) + (8x^2)]

elfin lynx
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oh ok

simple totem
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then just substitute back 5(x^2 + 3)^3 for a

elfin lynx
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oh ok

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now what would I do?

elfin lynx
simple totem
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change the "a" back